Move wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW out of the common section in
[wxWidgets.git] / include / wx / univ / setup0.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 14.08.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.0 API: set it to 1 to
30 // enable it
31 //
32 // Default is 0.
33 //
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_2 0
36
37 // This setting determines the compatibility with 2.2 API: set it to 0 to
38 // flag all cases of using deprecated functions.
39 //
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
43 //
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
46
47 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
48 // If migrating between versions, your dialogs may seem to shrink.
49 //
50 // Default is 1
51 //
52 // Recommended setting: 0 (the new calculations are more correct!)
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
54
55 // ----------------------------------------------------------------------------
56 // debugging settings
57 // ----------------------------------------------------------------------------
58
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
65 //
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
69
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use the normal memory operators.
72 //
73 // Default is 0
74 //
75 // Recommended setting: 0
76 #ifdef __MWERKS__
77 #define wxUSE_DEBUG_CONTEXT 1
78 #else
79 #define wxUSE_DEBUG_CONTEXT 0
80 #endif
81
82 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
83 // __WXDEBUG__ is also defined.
84 //
85 // WARNING: this code may not work with all architectures, especially if
86 // alignment is an issue. This switch is currently ignored for mingw / cygwin
87 //
88 // Default is 0
89 //
90 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
91 #define wxUSE_MEMORY_TRACING 0
92
93 // In debug mode, cause new and delete to be redefined globally.
94 // If this causes problems (e.g. link errors which is a common problem
95 // especially if you use another library which also redefines the global new
96 // and delete), set this to 0.
97 // This switch is currently ignored for mingw / cygwin
98 //
99 // Default is 0
100 //
101 // Recommended setting: 0
102 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
103
104 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
105 // this causes problems (e.g. link errors), set this to 0. You may need to set
106 // this to 0 if using templates (at least for VC++). This switch is currently
107 // ignored for mingw / cygwin / CodeWarrior
108 //
109 // Default is 0
110 //
111 // Recommended setting: 0
112 #define wxUSE_DEBUG_NEW_ALWAYS 0
113
114 // wxHandleFatalExceptions() may be used to catch the program faults at run
115 // time and, instead of terminating the program with a usual GPF message box,
116 // call the user-defined wxApp::OnFatalException() function. If you set
117 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
118 //
119 // This setting is for Win32 only and can only be enabled if your compiler
120 // supports Win32 structured exception handling (currently only VC++ does)
121 //
122 // Default is 1
123 //
124 // Recommended setting: 1 if your compiler supports it.
125 #ifdef _MSC_VER
126 #define wxUSE_ON_FATAL_EXCEPTION 1
127 #else
128 #define wxUSE_ON_FATAL_EXCEPTION 0
129 #endif
130
131 // ----------------------------------------------------------------------------
132 // Unicode support
133 // ----------------------------------------------------------------------------
134
135 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
136 // defined as wchar_t, wxString will use Unicode internally. If you set this
137 // to 1, you must use wxT() macro for all literal strings in the program.
138 //
139 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
140 // doesn't support it and the programs compiled in Unicode mode will not run
141 // under 9x).
142 //
143 // Default is 0
144 //
145 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
146 #ifndef wxUSE_UNICODE
147 #define wxUSE_UNICODE 0
148 #endif
149
150 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
151 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
152 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
153 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
154 // will have to modify the makefiles to include unicows.lib import library as the first
155 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
156 // command).
157 //
158 // If your compiler doesn't have unicows.lib, you can get a version of it at
159 // http://libunicows.sourceforge.net
160 //
161 // Default is 0
162 //
163 // Recommended setting: 0
164 #define wxUSE_UNICODE_MSLU 0
165
166 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
167 // compiling the program in Unicode mode. More precisely, it will be possible
168 // to construct wxString from a wide (Unicode) string and convert any wxString
169 // to Unicode.
170 //
171 // Default is 1
172 //
173 // Recommended setting: 1 for win32 else 0
174 #if defined(__WIN32__)
175 #define wxUSE_WCHAR_T 1
176 #else
177 #define wxUSE_WCHAR_T 0
178 #endif
179
180 // ----------------------------------------------------------------------------
181 // global features
182 // ----------------------------------------------------------------------------
183
184 // Compile library in exception-safe mode? If set to 1, the library will try to
185 // behave correctly in presence of exceptions (even though it still will not
186 // use the exceptions itself) and notify the user code about any unhandled
187 // exceptions. If set to 0, propagation of the exceptions through the library
188 // code will lead to undefined behaviour -- but the code itself will be
189 // slightly smaller and faster.
190 //
191 // Default is 1
192 //
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 1
196
197 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
198 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
199 // and for wxHashMap to be implemented with templates.
200 //
201 // Default is 0
202 //
203 // Recommended setting: YMMV
204 #define wxUSE_STL 0
205
206 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
207 //
208 // Default is 0
209 //
210 // Recommended setting: 0
211 #define wxUSE_EXTENDED_RTTI 0
212
213 // Support for message/error logging. This includes wxLogXXX() functions and
214 // wxLog and derived classes. Don't set this to 0 unless you really know what
215 // you are doing.
216 //
217 // Default is 1
218 //
219 // Recommended setting: 1 (always)
220 #define wxUSE_LOG 1
221
222 // Recommended setting: 1
223 #define wxUSE_LOGWINDOW 1
224
225 // Recommended setting: 1
226 #define wxUSE_LOGGUI 1
227
228 // Recommended setting: 1
229 #define wxUSE_LOG_DIALOG 1
230
231 // Support for command line parsing using wxCmdLineParser class.
232 //
233 // Default is 1
234 //
235 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
236 #define wxUSE_CMDLINE_PARSER 1
237
238 // Support for multithreaded applications: if 1, compile in thread classes
239 // (thread.h) and make the library a bit more thread safe. Although thread
240 // support is quite stable by now, you may still consider recompiling the
241 // library without it if you have no use for it - this will result in a
242 // somewhat smaller and faster operation.
243 //
244 // This is ignored under Win16, threads are only supported under Win32.
245 //
246 // Default is 1
247 //
248 // Recommended setting: 0 unless you do plan to develop MT applications
249 #define wxUSE_THREADS 1
250
251 // If enabled (1), compiles wxWidgets streams classes
252 #define wxUSE_STREAMS 1
253
254 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
255 #ifdef __MWERKS__
256 #define wxUSE_STD_IOSTREAM 1
257 #else
258 #define wxUSE_STD_IOSTREAM 0
259 #endif
260
261 // ----------------------------------------------------------------------------
262 // non GUI features selection
263 // ----------------------------------------------------------------------------
264
265 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
266 // integer which is implemented in terms of native 64 bit integers if any or
267 // uses emulation otherwise.
268 //
269 // This class is required by wxDateTime and so you should enable it if you want
270 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
271 // integers in which case (almost) all of its functions are inline and it
272 // almost does not take any space, so there should be no reason to switch it
273 // off.
274 //
275 // Recommended setting: 1
276 #define wxUSE_LONGLONG 1
277
278 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
279 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
280 //
281 // Default is 1
282 //
283 // Recommended setting: 1 (wxFile is highly recommended as it is required by
284 // i18n code, wxFileConfig and others)
285 #define wxUSE_FILE 1
286 #define wxUSE_FFILE 1
287
288 // Use wxFSVolume class providing access to the configured/active mount points
289 //
290 // Default is 1
291 //
292 // Recommended setting: 1 (but may be safely disabled if you don't use it)
293 #define wxUSE_FSVOLUME 1
294
295 // use wxTextBuffer class: required by wxTextFile
296 #define wxUSE_TEXTBUFFER 1
297
298 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
299 // wxFileConfig
300 #define wxUSE_TEXTFILE 1
301
302 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
303 #define wxUSE_INTL 1
304
305 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
306 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
307 // old wxTime and wxDate classes which are still provided for backwards
308 // compatibility (and implemented in terms of wxDateTime).
309 //
310 // Note that this class is relatively new and is still officially in alpha
311 // stage because some features are not yet (fully) implemented. It is already
312 // quite useful though and should only be disabled if you are aiming at
313 // absolutely minimal version of the library.
314 //
315 // Requires: wxUSE_LONGLONG
316 //
317 // Default is 1
318 //
319 // Recommended setting: 1
320 #define wxUSE_DATETIME 1
321
322 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
323 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
324 // in new code
325 //
326 // Default is 0
327 //
328 // Recommended setting: 0 unless you have legacy code which uses these classes
329 #define wxUSE_TIMEDATE 0
330
331 // Set wxUSE_TIMER to 1 to compile wxTimer class
332 //
333 // Default is 1
334 //
335 // Recommended setting: 1
336 #define wxUSE_TIMER 1
337
338 // Use wxStopWatch clas.
339 //
340 // Default is 1
341 //
342 // Recommended setting: 1 (needed by wxSocket)
343 #define wxUSE_STOPWATCH 1
344
345 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
346 // which allow the application to store its settings in the persistent
347 // storage. Setting this to 1 will also enable on-demand creation of the
348 // global config object in wxApp.
349 //
350 // See also wxUSE_CONFIG_NATIVE below.
351 //
352 // Recommended setting: 1
353 #define wxUSE_CONFIG 1
354
355 // If wxUSE_CONFIG is 1, you may choose to use either the native config
356 // classes under Windows (using .INI files under Win16 and the registry under
357 // Win32) or the portable text file format used by the config classes under
358 // Unix.
359 //
360 // Default is 1 to use native classes. Note that you may still use
361 // wxFileConfig even if you set this to 1 - just the config object created by
362 // default for the applications needs will be a wxRegConfig or wxIniConfig and
363 // not wxFileConfig.
364 //
365 // Recommended setting: 0 (universal should not use native)
366 #if defined(__WIN32__)
367 #define wxUSE_CONFIG_NATIVE 0
368 #else
369 #define wxUSE_CONFIG_NATIVE 0
370 #endif
371
372 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
373 // to connect/disconnect from the network and be notified whenever the dial-up
374 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
375 //
376 // Default is 1.
377 //
378 // Recommended setting: 1
379 #if defined(__WIN32__)
380 #define wxUSE_DIALUP_MANAGER 1
381 #else
382 #define wxUSE_DIALUP_MANAGER 0
383 #endif
384
385 // Compile in classes for run-time DLL loading and function calling.
386 // Required by wxUSE_DIALUP_MANAGER.
387 //
388 // This setting is for Win32 only
389 //
390 // Default is 1.
391 //
392 // Recommended setting: 1
393 #if defined(__WIN32__)
394 #define wxUSE_DYNLIB_CLASS 1
395 #else
396 #define wxUSE_DYNLIB_CLASS 0
397 #endif
398
399 // experimental, don't use for now
400 #if defined(__WIN32__)
401 #define wxUSE_DYNAMIC_LOADER 1
402 #else
403 #define wxUSE_DYNAMIC_LOADER 0
404 #endif
405
406 // Set to 1 to use socket classes
407 #define wxUSE_SOCKETS 1
408
409 // Set to 1 to enable virtual file systems (required by wxHTML)
410 #define wxUSE_FILESYSTEM 1
411
412 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
413 #define wxUSE_FS_ZIP 1
414
415 // wxArchive classes for accessing archives such as zip and tar
416 #define wxUSE_ARCHIVE_STREAMS 1
417
418 // Set to 1 to compile wxZipInput/OutputStream classes.
419 #define wxUSE_ZIPSTREAM 1
420
421 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
422 // wxUSE_LIBPNG
423 #define wxUSE_ZLIB 1
424
425 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
426 #define wxUSE_FS_INET 1
427
428 // If enabled, the code written by Apple will be used to write, in a portable
429 // way, float on the disk. See extended.c for the license which is different
430 // from wxWidgets one.
431 //
432 // Default is 1.
433 //
434 // Recommended setting: 1 unless you don't like the license terms (unlikely)
435 #define wxUSE_APPLE_IEEE 1
436
437 // Joystick support class
438 #if defined(__WIN32__)
439 #define wxUSE_JOYSTICK 1
440 #else
441 #define wxUSE_JOYSTICK 1
442 #endif
443
444 // wxFontMapper class
445 #define wxUSE_FONTMAP 1
446
447 // wxMimeTypesManager class
448 #define wxUSE_MIMETYPE 1
449
450 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
451 // or wxURL you need to set this to 1.
452 //
453 // Default is 1.
454 //
455 // Recommended setting: 1
456 #define wxUSE_PROTOCOL 1
457
458 // The settings for the individual URL schemes
459 #define wxUSE_PROTOCOL_FILE 1
460 #define wxUSE_PROTOCOL_FTP 1
461 #define wxUSE_PROTOCOL_HTTP 1
462
463 // Define this to use wxURL class.
464 #define wxUSE_URL 1
465
466 // Support for regular expression matching via wxRegEx class: enable this to
467 // use POSIX regular expressions in your code. You need to compile regex
468 // library from src/regex to use it under Windows.
469 //
470 // Default is 0
471 //
472 // Recommended setting: 1 if your compiler supports it, if it doesn't please
473 // contribute us a makefile for src/regex for it
474 #define wxUSE_REGEX 1
475
476 // wxSystemOptions class
477 #define wxUSE_SYSTEM_OPTIONS 1
478
479 // wxSound class
480 #define wxUSE_SOUND 1
481
482 // Use wxMediaCtrl
483 //
484 // Default is 1.
485 //
486 // Recommended setting: 1
487 #define wxUSE_MEDIACTRL 1
488
489 // Use QuickTime
490 //
491 // Default is 0
492 //
493 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
494 #define wxUSE_QUICKTIME 0
495
496 // Use DirectShow
497 //
498 // Default is 0
499 //
500 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
501 #define wxUSE_DIRECTSHOW 0
502
503 // Use wxWidget's XRC XML-based resource system. Recommended.
504 //
505 // Default is 1
506 //
507 // Recommended setting: 1 (requires wxUSE_XML)
508 #define wxUSE_XRC 1
509
510 // XML parsing classes. Note that their API will change in the future, so
511 // using wxXmlDocument and wxXmlNode in your app is not recommended.
512 //
513 // Default is 1
514 //
515 // Recommended setting: 1 (required by XRC)
516 #if wxUSE_XRC
517 # define wxUSE_XML 1
518 #else
519 # define wxUSE_XML 0
520 #endif
521
522 // Set to 1 to compile MS Windows XP theme engine support
523 #define wxUSE_UXTHEME 0
524
525 // Set to 1 to auto-adapt to MS Windows XP themes where possible
526 // (notably, wxNotebook pages)
527 #define wxUSE_UXTHEME_AUTO 0
528
529 // ----------------------------------------------------------------------------
530 // Individual GUI controls
531 // ----------------------------------------------------------------------------
532
533 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
534 // (without it, wxControl class is not compiled)
535 //
536 // Default is 1
537 //
538 // Recommended setting: 1 (don't change except for very special programs)
539 #define wxUSE_CONTROLS 1
540
541 // wxPopupWindow class is a top level transient window. It is currently used
542 // to implement wxTipWindow
543 //
544 // Default is 1
545 //
546 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
547 #define wxUSE_POPUPWIN 1
548
549 // wxTipWindow allows to implement the custom tooltips, it is used by the
550 // context help classes. Requires wxUSE_POPUPWIN.
551 //
552 // Default is 1
553 //
554 // Recommended setting: 1 (may be set to 0)
555 #define wxUSE_TIPWINDOW 1
556
557 // Each of the settings below corresponds to one wxWidgets control. They are
558 // all switched on by default but may be disabled if you are sure that your
559 // program (including any standard dialogs it can show!) doesn't need them and
560 // if you desperately want to save some space. If you use any of these you must
561 // set wxUSE_CONTROLS as well.
562 //
563 // Default is 1
564 //
565 // Recommended setting: 1
566 #define wxUSE_BUTTON 1 // wxButton
567 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
568 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
569 #define wxUSE_CHECKBOX 1 // wxCheckBox
570 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
571 #define wxUSE_CHOICE 1 // wxChoice
572 #define wxUSE_COMBOBOX 1 // wxComboBox
573 #define wxUSE_GAUGE 1 // wxGauge
574 #define wxUSE_LISTBOX 1 // wxListBox
575 #define wxUSE_LISTCTRL 1 // wxListCtrl
576 #define wxUSE_RADIOBOX 1 // wxRadioBox
577 #define wxUSE_RADIOBTN 1 // wxRadioButton
578 #define wxUSE_SCROLLBAR 1 // wxScrollBar
579 #define wxUSE_SLIDER 1 // wxSlider
580 #define wxUSE_SPINBTN 1 // wxSpinButton
581 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
582 #define wxUSE_STATBOX 1 // wxStaticBox
583 #define wxUSE_STATLINE 1 // wxStaticLine
584 #define wxUSE_STATTEXT 1 // wxStaticText
585 #define wxUSE_STATBMP 1 // wxStaticBitmap
586 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
587 #define wxUSE_TOGGLEBTN 0 // requires wxButton // currently not supported
588 #define wxUSE_TREECTRL 1 // wxTreeCtrl
589
590 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
591 // below either wxStatusBar95 or a generic wxStatusBar will be used.
592 //
593 // Default is 1
594 //
595 // Recommended setting: 1
596 #define wxUSE_STATUSBAR 1
597
598 // Two status bar implementations are available under Win32: the generic one
599 // or the wrapper around native control. For native look and feel the native
600 // version should be used.
601 //
602 // Default is 0.
603 //
604 // Recommended setting: 0
605 #define wxUSE_NATIVE_STATUSBAR 0
606
607 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
608 // classes at all. Otherwise, use the native toolbar class unless
609 // wxUSE_TOOLBAR_NATIVE is 0.
610 //
611 // Default is 0 for all settings.
612 //
613 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE.
614 #define wxUSE_TOOLBAR 1
615 #define wxUSE_TOOLBAR_NATIVE 0
616
617 // wxNotebook is a control with several "tabs" located on one of its sides. It
618 // may be used ot logically organise the data presented to the user instead of
619 // putting everything in one huge dialog. It replaces wxTabControl and related
620 // classes of wxWin 1.6x.
621 //
622 // Default is 1.
623 //
624 // Recommended setting: 1
625 #define wxUSE_NOTEBOOK 1
626
627 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
628 // the tabs
629 //
630 // Default is 1.
631 //
632 // Recommended setting: 1
633 #define wxUSE_LISTBOOK 1
634
635 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
636 // the tabs
637 //
638 // Default is 1.
639 //
640 // Recommended setting: 1
641 #define wxUSE_CHOICEBOOK 1
642
643 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
644 // the new class. It shouldn't be used in new code.
645 //
646 // Default is 0.
647 //
648 // Recommended setting: 0 (use wxNotebook)
649 #define wxUSE_TAB_DIALOG 0
650
651 // wxGrid class.
652 //
653 // Default is 1.
654 #define wxUSE_GRID 1
655
656 // wxProperty[Value/Form/List] classes, used by Dialog Editor
657 #define wxUSE_PROPSHEET 1
658
659 // ----------------------------------------------------------------------------
660 // Miscellaneous GUI stuff
661 // ----------------------------------------------------------------------------
662
663 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
664 #define wxUSE_ACCEL 1
665
666 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
667 // under Windows).
668 //
669 // Default is 1.
670 //
671 // Recommended setting: 1 (can be safely set to 0, not used by the library)
672 #define wxUSE_CARET 1
673
674 // Use wxDisplay class: it allows enumerating all displays on a system and
675 // working with them.
676 //
677 // Default is 0 because it isn't yet implemented on all platforms
678 //
679 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
680 #define wxUSE_DISPLAY 0
681
682 // Miscellaneous geometry code: needed for Canvas library
683 #define wxUSE_GEOMETRY 0
684
685 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
686 // wxListCtrl.
687 //
688 // Default is 1.
689 //
690 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
691 // enumerated above, then this class is mostly useless too)
692 #define wxUSE_IMAGLIST 1
693
694 // Use wxMenu, wxMenuBar, wxMenuItem.
695 //
696 // Default is 1.
697 //
698 // Recommended setting: 1 (can't be disabled under MSW)
699 #define wxUSE_MENUS 1
700
701 // Use wxSashWindow class.
702 //
703 // Default is 1.
704 //
705 // Recommended setting: 1
706 #define wxUSE_SASH 1
707
708 // Use wxSplitterWindow class.
709 //
710 // Default is 1.
711 //
712 // Recommended setting: 1
713 #define wxUSE_SPLITTER 1
714
715 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
716 //
717 // Default is 1.
718 //
719 // Recommended setting: 1
720 #ifdef __WIN32__
721 #define wxUSE_TOOLTIPS 1
722 #else
723 #define wxUSE_TOOLTIPS 0
724 #endif
725
726 // wxValidator class and related methods
727 #define wxUSE_VALIDATORS 1
728
729 // wxDC cacheing implementation
730 #define wxUSE_DC_CACHEING 1
731
732 // Set this to 1 to enable the use of DIB's for wxBitmap to support
733 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
734 #define wxUSE_DIB_FOR_BITMAP 0
735
736 // ----------------------------------------------------------------------------
737 // common dialogs
738 // ----------------------------------------------------------------------------
739
740 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
741 // file selector, printer dialog). Switching this off also switches off the
742 // printing architecture and interactive wxPrinterDC.
743 //
744 // Default is 1
745 //
746 // Recommended setting: 1 (unless it really doesn't work)
747 #define wxUSE_COMMON_DIALOGS 1
748
749 // wxBusyInfo displays window with message when app is busy. Works in same way
750 // as wxBusyCursor
751 #define wxUSE_BUSYINFO 1
752
753 // Use single/multiple choice dialogs.
754 //
755 // Default is 1
756 //
757 // Recommended setting: 1 (used in the library itself)
758 #define wxUSE_CHOICEDLG 1
759
760 // Use colour picker dialog
761 //
762 // Default is 1
763 //
764 // Recommended setting: 1
765 #define wxUSE_COLOURDLG 1
766
767 // wxDirDlg class for getting a directory name from user
768 #define wxUSE_DIRDLG 1
769
770 // TODO: setting to choose the generic or native one
771
772 // Use file open/save dialogs.
773 //
774 // Default is 1
775 //
776 // Recommended setting: 1 (used in many places in the library itself)
777 #if defined(__WIN32__)
778 #define wxUSE_FILEDLG 1
779 #else
780 #define wxUSE_FILEDLG 1
781 #endif
782
783 // Use find/replace dialogs.
784 //
785 // Default is 1
786 //
787 // Recommended setting: 1 (but may be safely set to 0)
788 #define wxUSE_FINDREPLDLG 1
789
790 // Use font picker dialog
791 //
792 // Default is 1
793 //
794 // Recommended setting: 1 (used in the library itself)
795 #define wxUSE_FONTDLG 1
796
797 // Use wxMessageDialog and wxMessageBox.
798 //
799 // Default is 1
800 //
801 // Recommended setting: 1 (used in the library itself)
802 #define wxUSE_MSGDLG 1
803
804 // progress dialog class for lengthy operations
805 #define wxUSE_PROGRESSDLG 1
806
807 // support for startup tips (wxShowTip &c)
808 #define wxUSE_STARTUP_TIPS 1
809
810 // text entry dialog and wxGetTextFromUser function
811 #define wxUSE_TEXTDLG 1
812
813 // number entry dialog
814 #define wxUSE_NUMBERDLG 1
815
816 // splash screen class
817 #define wxUSE_SPLASH 1
818
819 // wizards
820 #define wxUSE_WIZARDDLG 1
821
822 // ----------------------------------------------------------------------------
823 // Metafiles support
824 // ----------------------------------------------------------------------------
825
826 // Windows supports the graphics format known as metafile which is, though not
827 // portable, is widely used under Windows and so is supported by wxWin (under
828 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
829 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
830 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
831 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
832 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
833 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
834 // in any metafile related classes at all.
835 //
836 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
837 //
838 // Recommended setting: default or 0 for everything for portable programs.
839 #if defined(__WIN32__)
840 #define wxUSE_METAFILE 1
841 #define wxUSE_ENH_METAFILE 1
842 #define wxUSE_WIN_METAFILES_ALWAYS 0
843 #else
844 #define wxUSE_METAFILE 0
845 #define wxUSE_ENH_METAFILE 0
846 #define wxUSE_WIN_METAFILES_ALWAYS 0
847 #endif
848
849 // ----------------------------------------------------------------------------
850 // Big GUI components
851 // ----------------------------------------------------------------------------
852
853 // Set to 0 to disable MDI support.
854 //
855 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
856 //
857 // Default is 1.
858 //
859 // Recommended setting: 1, can be safely set to 0.
860 #define wxUSE_MDI 1
861
862 // Set to 0 to disable document/view architecture
863 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
864
865 // Set to 0 to disable MDI document/view architecture
866 //
867 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
868 #define wxUSE_MDI_ARCHITECTURE 1
869
870 // Set to 0 to disable print/preview architecture code
871 #define wxUSE_PRINTING_ARCHITECTURE 1
872
873 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
874 // much more.
875 //
876 // Default is 1.
877 //
878 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
879 // smaller library.
880 #define wxUSE_HTML 1
881
882 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
883 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
884 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
885 // will need to manually add opengl32.lib and glu32.lib to the list of
886 // libraries linked with your program if you use OpenGL.
887 //
888 // Default is 0.
889 //
890 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
891 #if defined(__WIN32__)
892 #define wxUSE_GLCANVAS 1
893 #else
894 #define wxUSE_GLCANVAS 0
895 #endif
896
897 // wxTreeLayout class
898 #define wxUSE_TREELAYOUT 1
899
900 // ----------------------------------------------------------------------------
901 // Data transfer
902 // ----------------------------------------------------------------------------
903
904 // Use wxClipboard class for clipboard copy/paste.
905 //
906 // Default is 1.
907 //
908 // Recommended setting: 1
909 #define wxUSE_CLIPBOARD 1
910
911 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
912 // drop
913 //
914 // Default is 1.
915 //
916 // Recommended setting: 1 for WIN32
917 #define wxUSE_DATAOBJ 1
918
919 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
920 // different from "built in" drag and drop in wxTreeCtrl which is always
921 // available). Requires wxUSE_DATAOBJ.
922 //
923 // Default is 1.
924 //
925 // Recommended setting: 1
926 #if defined(__WIN32__)
927 #define wxUSE_DRAG_AND_DROP 1
928 #else
929 #define wxUSE_DRAG_AND_DROP 0
930 #endif
931
932 // Use wxAccessible for enhanced and customisable accessibility.
933 // Depends on wxUSE_OLE.
934 //
935 // Default is 0.
936 //
937 // Recommended setting (at present): 0
938 #define wxUSE_ACCESSIBILITY 0
939
940 // ----------------------------------------------------------------------------
941 // miscellaneous settings
942 // ----------------------------------------------------------------------------
943
944 // wxSingleInstanceChecker class allows to verify at startup if another program
945 // instance is running (it is only available under Win32)
946 //
947 // Default is 1
948 //
949 // Recommended setting: 1 (the class is tiny, disabling it won't save much
950 // space)
951 #if defined(__WIN32__)
952 #define wxUSE_SNGLINST_CHECKER 1
953 #else
954 #define wxUSE_SNGLINST_CHECKER 0
955 #endif
956
957 // Drag image
958 #define wxUSE_DRAGIMAGE 1
959
960 // Interprocess communication
961 #define wxUSE_IPC 1
962
963 // Help
964 #if defined(__WIN32__)
965 #define wxUSE_HELP 1
966 #else
967 #define wxUSE_HELP 1
968 #endif
969
970 // MS help
971 #define wxUSE_MS_HTML_HELP 1
972
973 // Use wxHTML-based help controller
974 #define wxUSE_WXHTML_HELP 1
975
976 // Use resources
977 #define wxUSE_RESOURCES 1
978
979 // Window layout constraint system
980 #define wxUSE_CONSTRAINTS 1
981
982 // Splines
983 #define wxUSE_SPLINES 1
984
985 // Include mouse wheel support
986 #define wxUSE_MOUSEWHEEL 1
987
988 // ----------------------------------------------------------------------------
989 // postscript support settings
990 // ----------------------------------------------------------------------------
991
992 // Set to 1 for PostScript device context.
993 #define wxUSE_POSTSCRIPT 1
994
995 // Set to 1 to use font metric files in GetTextExtent
996 #define wxUSE_AFM_FOR_POSTSCRIPT 1
997
998 // ----------------------------------------------------------------------------
999 // database classes
1000 // ----------------------------------------------------------------------------
1001
1002 // Define 1 to use ODBC classes
1003 #define wxUSE_ODBC 1
1004
1005 // For backward compatibility reasons, this parameter now only controls the
1006 // default scrolling method used by cursors. This default behavior can be
1007 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1008 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1009 // that use the connection) should support forward only scrolling of cursors,
1010 // or both forward and backward support for backward scrolling cursors is
1011 // dependent on the data source as well as the ODBC driver being used.
1012 #define wxODBC_FWD_ONLY_CURSORS 0
1013
1014 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1015 // member variables. With a setting of 1, full backward compatability with the
1016 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1017 // as future development will be done only on the non-deprecated
1018 // functions/classes/member variables/etc.
1019 #define wxODBC_BACKWARD_COMPATABILITY 0
1020
1021 // ----------------------------------------------------------------------------
1022 // other compiler (mis)features
1023 // ----------------------------------------------------------------------------
1024
1025 // Set this to 0 if your compiler can't cope with omission of prototype
1026 // parameters.
1027 //
1028 // Default is 1.
1029 //
1030 // Recommended setting: 1 (should never need to set this to 0)
1031 #define REMOVE_UNUSED_ARG 1
1032
1033 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1034 // them. Set to 1 for <iostream.h>, 0 for <iostream>
1035 //
1036 // Default is 1.
1037 //
1038 // Recommended setting: whatever your compiler likes more
1039 #ifdef __MWERKS__
1040 #define wxUSE_IOSTREAMH 1
1041 #else
1042 #define wxUSE_IOSTREAMH 0
1043 #endif
1044
1045 // ----------------------------------------------------------------------------
1046 // image format support
1047 // ----------------------------------------------------------------------------
1048
1049 // wxImage supports many different image formats which can be configured at
1050 // compile-time. BMP is always supported, others are optional and can be safely
1051 // disabled if you don't plan to use images in such format sometimes saving
1052 // substantial amount of code in the final library.
1053 //
1054 // Some formats require an extra library which is included in wxWin sources
1055 // which is mentioned if it is the case.
1056
1057 // Set to 1 for wxImage support (recommended).
1058 #define wxUSE_IMAGE 1
1059
1060 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1061 #define wxUSE_LIBPNG 1
1062
1063 // Set to 1 for JPEG format support (requires libjpeg)
1064 #define wxUSE_LIBJPEG 1
1065
1066 // Set to 1 for TIFF format support (requires libtiff)
1067 #define wxUSE_LIBTIFF 1
1068
1069 // Set to 1 for GIF format support
1070 #define wxUSE_GIF 1
1071
1072 // Set to 1 for PNM format support
1073 #define wxUSE_PNM 1
1074
1075 // Set to 1 for PCX format support
1076 #define wxUSE_PCX 1
1077
1078 // Set to 1 for IFF format support (Amiga format)
1079 #define wxUSE_IFF 0
1080
1081 // Set to 1 for XPM format support
1082 #define wxUSE_XPM 1
1083
1084 // Set to 1 for MS Icons and Cursors format support
1085 #define wxUSE_ICO_CUR 0
1086
1087 // Set to 1 to compile in wxPalette class
1088 #define wxUSE_PALETTE 1
1089
1090 // ----------------------------------------------------------------------------
1091 // Windows-only settings
1092 // ----------------------------------------------------------------------------
1093 #if defined(__WINDOWS__)
1094
1095 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1096 // will override some other settings (see below)
1097 //
1098 // Default is 0.
1099 //
1100 // Recommended setting: 0 unless you really have to use MFC
1101 #define wxUSE_MFC 0
1102
1103 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1104 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1105 // can't compile/doesn't have the OLE headers.
1106 //
1107 // Default is 1.
1108 //
1109 // Recommended setting: 1 for WIN32
1110 #define wxUSE_OLE 1
1111
1112 // Set to 0 to disable PostScript print/preview architecture code under Windows
1113 // (just use Windows printing).
1114 #if defined(__WIN32__)
1115 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1116 #else
1117 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
1118 #endif
1119
1120 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1121 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1122 // miniframes support instead.
1123 //
1124 // Default is 0 for (most) Win32 (systems), 1 for Win16
1125 //
1126 // Recommended setting: 0
1127 #define wxUSE_ITSY_BITSY 0
1128
1129 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1130 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1131 // doesn't have such limitation).
1132 //
1133 // Default is 1 for compilers which support it
1134 //
1135 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1136 // or can't compile <richedit.h>
1137 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1138 // TODO: This should be ifdef'ed for any compilers that don't support
1139 // RichEdit 2.0 but do have RichEdit 1.0...
1140 #define wxUSE_RICHEDIT 0 // currently not supported
1141 #define wxUSE_RICHEDIT2 0 // currently not supported
1142
1143 #else
1144 #define wxUSE_RICHEDIT 0
1145 #define wxUSE_RICHEDIT2 0
1146 #endif
1147
1148 // Set this to 1 to enable support for the owner-drawn menu and listboxes.
1149 //
1150 // Default is 1.
1151 //
1152 // Recommended setting: 1, set to 0 for a small library size reduction
1153 #define wxUSE_OWNER_DRAWN 0
1154
1155 #endif
1156
1157 // ----------------------------------------------------------------------------
1158 // unknown settings
1159 // ----------------------------------------------------------------------------
1160
1161 // If 1, enables provision of run-time type information.
1162 // NOW MANDATORY: don't change.
1163 #define wxUSE_DYNAMIC_CLASSES 1
1164
1165 //??????
1166 #if defined(__WIN32__)
1167 #define wxUSE_DDE_FOR_IPC 0
1168 #else
1169 #define wxUSE_DDE_FOR_IPC 0
1170 #endif
1171
1172 #endif // _WX_UNIV_SETUP_H_