1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxGLCanvas base header
4 // Author: Julian Smart
7 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_GLCANVAS_H_BASE_
13 #define _WX_GLCANVAS_H_BASE_
20 #include "wx/palette.h"
21 #include "wx/window.h"
23 class WXDLLIMPEXP_GL wxGLCanvas
;
24 class WXDLLIMPEXP_GL wxGLContext
;
26 // ----------------------------------------------------------------------------
27 // Constants for attributes list
28 // ----------------------------------------------------------------------------
30 // The generic OpenGL implementation doesn't support most of these options,
31 // such as stereo, auxiliary buffers, alpha channel, and accumulator buffer.
32 // Other implementations may actually support them.
35 WX_GL_RGBA
=1, /* use true color palette */
36 WX_GL_BUFFER_SIZE
, /* bits for buffer if not WX_GL_RGBA */
37 WX_GL_LEVEL
, /* 0 for main buffer, >0 for overlay, <0 for underlay */
38 WX_GL_DOUBLEBUFFER
, /* use doublebuffer */
39 WX_GL_STEREO
, /* use stereoscopic display */
40 WX_GL_AUX_BUFFERS
, /* number of auxiliary buffers */
41 WX_GL_MIN_RED
, /* use red buffer with most bits (> MIN_RED bits) */
42 WX_GL_MIN_GREEN
, /* use green buffer with most bits (> MIN_GREEN bits) */
43 WX_GL_MIN_BLUE
, /* use blue buffer with most bits (> MIN_BLUE bits) */
44 WX_GL_MIN_ALPHA
, /* use alpha buffer with most bits (> MIN_ALPHA bits) */
45 WX_GL_DEPTH_SIZE
, /* bits for Z-buffer (0,16,32) */
46 WX_GL_STENCIL_SIZE
, /* bits for stencil buffer */
47 WX_GL_MIN_ACCUM_RED
, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */
48 WX_GL_MIN_ACCUM_GREEN
, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */
49 WX_GL_MIN_ACCUM_BLUE
, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */
50 WX_GL_MIN_ACCUM_ALPHA
/* use alpha buffer with most bits (> MIN_ACCUM_ALPHA bits) */
53 #define wxGLCanvasName _T("GLCanvas")
55 // ----------------------------------------------------------------------------
56 // wxGLContextBase: OpenGL rendering context
57 // ----------------------------------------------------------------------------
59 class WXDLLIMPEXP_GL wxGLContextBase
: public wxObject
63 The derived class should provide a ctor with this signature:
65 wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL);
68 // set this context as the current one
69 virtual void SetCurrent(const wxGLCanvas
& win
) const = 0;
72 // ----------------------------------------------------------------------------
73 // wxGLCanvasBase: window which can be used for OpenGL rendering
74 // ----------------------------------------------------------------------------
76 class WXDLLIMPEXP_GL wxGLCanvasBase
: public wxWindow
79 // default ctor doesn't initialize the window, use Create() later
82 #if WXWIN_COMPATIBILITY_2_8
87 virtual ~wxGLCanvasBase();
91 The derived class should provide a ctor with this signature:
93 wxGLCanvas(wxWindow *parent,
94 wxWindowID id = wxID_ANY,
96 const wxPoint& pos = wxDefaultPosition,
97 const wxSize& size = wxDefaultSize,
99 const wxString& name = wxGLCanvasName,
100 const wxPalette& palette = wxNullPalette);
106 // set the given context associated with this window as the current one
107 void SetCurrent(const wxGLContext
& context
) const;
109 // flush the back buffer (if we have it)
110 virtual void SwapBuffers() = 0;
116 const wxPalette
*GetPalette() const { return &m_palette
; }
118 // miscellaneous helper functions
119 // ------------------------------
121 // call glcolor() for the colour with the given name, return false if
123 bool SetColour(const wxChar
*colour
);
127 // deprecated methods using the implicit wxGLContext
128 #if WXWIN_COMPATIBILITY_2_8
129 wxDEPRECATED( wxGLContext
* GetContext() const );
131 wxDEPRECATED( void SetCurrent() );
133 wxDEPRECATED( void OnSize(wxSizeEvent
& event
) );
134 #endif // WXWIN_COMPATIBILITY_2_8
136 #ifdef __WXUNIVERSAL__
137 // resolve the conflict with wxWindowUniv::SetCurrent()
138 virtual bool SetCurrent(bool doit
) { return wxWindow::SetCurrent(doit
); };
142 // override this to implement SetColour() in GL_INDEX_MODE
143 // (currently only implemented in wxX11 and wxMotif ports)
144 virtual int GetColourIndex(const wxColour
& WXUNUSED(col
)) { return -1; }
146 // create default palette if we're not using RGBA mode
147 // (not supported in most ports)
148 virtual wxPalette
CreateDefaultPalette() { return wxNullPalette
; }
153 #if WXWIN_COMPATIBILITY_2_8
154 wxGLContext
*m_glContext
;
155 #endif // WXWIN_COMPATIBILITY_2_8
158 #if defined(__WXMSW__)
159 #include "wx/msw/glcanvas.h"
160 #elif defined(__WXMOTIF__) || defined(__WXX11__)
161 #include "wx/x11/glcanvas.h"
162 #elif defined(__WXGTK20__)
163 #include "wx/gtk/glcanvas.h"
164 #elif defined(__WXGTK__)
165 #include "wx/gtk1/glcanvas.h"
166 #elif defined(__WXMAC__)
167 #include "wx/mac/glcanvas.h"
168 #elif defined(__WXCOCOA__)
169 #include "wx/cocoa/glcanvas.h"
171 #error "wxGLCanvas not supported in this wxWidgets port"
174 class WXDLLIMPEXP_GL wxGLApp
: public wxApp
177 wxGLApp() : wxApp() { }
179 // use this in the constructor of the user-derived wxGLApp class to
180 // determine if an OpenGL rendering context with these attributes
181 // is available - returns true if so, false if not.
182 bool InitGLVisual(const int *attribList
);
185 DECLARE_DYNAMIC_CLASS(wxGLApp
)
188 #endif // wxUSE_GLCANVAS
190 #endif // _WX_GLCANVAS_H_BASE_