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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/setup_inc.h
3 // Purpose: setup.h settings
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created:
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ----------------------------------------------------------------------------
13 // global settings
14 // ----------------------------------------------------------------------------
15
16 // define this to 0 when building wxBase library - this can also be done from
17 // makefile/project file overriding the value here
18 #ifndef wxUSE_GUI
19 #define wxUSE_GUI 1
20 #endif // wxUSE_GUI
21
22 // ----------------------------------------------------------------------------
23 // compatibility settings
24 // ----------------------------------------------------------------------------
25
26 // This setting determines the compatibility with 2.6 API: set it to 0 to
27 // flag all cases of using deprecated functions.
28 //
29 // Default is 1 but please try building your code with 0 as the default will
30 // change to 0 in the next version and the deprecated functions will disappear
31 // in the version after it completely.
32 //
33 // Recommended setting: 0 (please update your code)
34 #define WXWIN_COMPATIBILITY_2_6 0
35
36 // This setting determines the compatibility with 2.8 API: set it to 0 to
37 // flag all cases of using deprecated functions.
38 //
39 // Default is 1 but please try building your code with 0 as the default will
40 // change to 0 in the next version and the deprecated functions will disappear
41 // in the version after it completely.
42 //
43 // Recommended setting: 0 (please update your code)
44 #define WXWIN_COMPATIBILITY_2_8 1
45
46 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
47 // default system font is used for wxWindow::GetCharWidth/Height() instead of
48 // the current font.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
54
55 // ----------------------------------------------------------------------------
56 // debugging settings
57 // ----------------------------------------------------------------------------
58
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
65 //
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
69
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use the normal memory operators.
72 //
73 // Default is 0
74 //
75 // Recommended setting: 0
76 #define wxUSE_DEBUG_CONTEXT 0
77
78 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
79 // __WXDEBUG__ is also defined.
80 //
81 // WARNING: this code may not work with all architectures, especially if
82 // alignment is an issue. This switch is currently ignored for mingw / cygwin
83 //
84 // Default is 0
85 //
86 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
87 #define wxUSE_MEMORY_TRACING 0
88
89 // In debug mode, cause new and delete to be redefined globally.
90 // If this causes problems (e.g. link errors which is a common problem
91 // especially if you use another library which also redefines the global new
92 // and delete), set this to 0.
93 // This switch is currently ignored for mingw / cygwin
94 //
95 // Default is 0
96 //
97 // Recommended setting: 0
98 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
99
100 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
101 // this causes problems (e.g. link errors), set this to 0. You may need to set
102 // this to 0 if using templates (at least for VC++). This switch is currently
103 // ignored for mingw / cygwin / CodeWarrior
104 //
105 // Default is 0
106 //
107 // Recommended setting: 0
108 #define wxUSE_DEBUG_NEW_ALWAYS 0
109
110 // wxHandleFatalExceptions() may be used to catch the program faults at run
111 // time and, instead of terminating the program with a usual GPF message box,
112 // call the user-defined wxApp::OnFatalException() function. If you set
113 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
114 //
115 // This setting is for Win32 only and can only be enabled if your compiler
116 // supports Win32 structured exception handling (currently only VC++ does)
117 //
118 // Default is 1
119 //
120 // Recommended setting: 1 if your compiler supports it.
121 #define wxUSE_ON_FATAL_EXCEPTION 1
122
123 // Set this to 1 to be able to generate a human-readable (unlike
124 // machine-readable minidump created by wxCrashReport::Generate()) stack back
125 // trace when your program crashes using wxStackWalker
126 //
127 // Default is 1 if supported by the compiler.
128 //
129 // Recommended setting: 1, set to 0 if your programs never crash
130 #define wxUSE_STACKWALKER 1
131
132 // Set this to 1 to compile in wxDebugReport class which allows you to create
133 // and optionally upload to your web site a debug report consisting of back
134 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
135 //
136 // Default is 1 if supported by the compiler.
137 //
138 // Recommended setting: 1, it is compiled into a separate library so there
139 // is no overhead if you don't use it
140 #define wxUSE_DEBUGREPORT 1
141
142 // ----------------------------------------------------------------------------
143 // Unicode support
144 // ----------------------------------------------------------------------------
145
146 // These settings are obsolete: the library is always built in Unicode mode
147 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
148 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
149 // will disappear completely in future wxWidgets releases.
150 #ifndef wxUSE_UNICODE
151 #define wxUSE_UNICODE 1
152 #endif
153
154 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
155 #define wxUSE_WCHAR_T 1
156
157 // ----------------------------------------------------------------------------
158 // global features
159 // ----------------------------------------------------------------------------
160
161 // Compile library in exception-safe mode? If set to 1, the library will try to
162 // behave correctly in presence of exceptions (even though it still will not
163 // use the exceptions itself) and notify the user code about any unhandled
164 // exceptions. If set to 0, propagation of the exceptions through the library
165 // code will lead to undefined behaviour -- but the code itself will be
166 // slightly smaller and faster.
167 //
168 // Note that like wxUSE_THREADS this option is automatically set to 0 if
169 // wxNO_EXCEPTIONS is defined.
170 //
171 // Default is 1
172 //
173 // Recommended setting: depends on whether you intend to use C++ exceptions
174 // in your own code (1 if you do, 0 if you don't)
175 #define wxUSE_EXCEPTIONS 1
176
177 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
178 //
179 // Default is 0
180 //
181 // Recommended setting: 0 (this is still work in progress...)
182 #define wxUSE_EXTENDED_RTTI 0
183
184 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
185 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
186 // and for wxHashMap to be implemented with templates.
187 //
188 // Default is 0
189 //
190 // Recommended setting: YMMV
191 #define wxUSE_STL 0
192
193 // Support for message/error logging. This includes wxLogXXX() functions and
194 // wxLog and derived classes. Don't set this to 0 unless you really know what
195 // you are doing.
196 //
197 // Default is 1
198 //
199 // Recommended setting: 1 (always)
200 #define wxUSE_LOG 1
201
202 // Recommended setting: 1
203 #define wxUSE_LOGWINDOW 1
204
205 // Recommended setting: 1
206 #define wxUSE_LOGGUI 1
207
208 // Recommended setting: 1
209 #define wxUSE_LOG_DIALOG 1
210
211 // Support for command line parsing using wxCmdLineParser class.
212 //
213 // Default is 1
214 //
215 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
216 #define wxUSE_CMDLINE_PARSER 1
217
218 // Support for multithreaded applications: if 1, compile in thread classes
219 // (thread.h) and make the library a bit more thread safe. Although thread
220 // support is quite stable by now, you may still consider recompiling the
221 // library without it if you have no use for it - this will result in a
222 // somewhat smaller and faster operation.
223 //
224 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
225 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
226 // build/msw/config.* file this value will have no effect.
227 //
228 // Default is 1
229 //
230 // Recommended setting: 0 unless you do plan to develop MT applications
231 #define wxUSE_THREADS 1
232
233 // If enabled, compiles wxWidgets streams classes
234 //
235 // wx stream classes are used for image IO, process IO redirection, network
236 // protocols implementation and much more and so disabling this results in a
237 // lot of other functionality being lost.
238 //
239 // Default is 1
240 //
241 // Recommended setting: 1 as setting it to 0 disables many other things
242 #define wxUSE_STREAMS 1
243
244 // Use standard C++ streams if 1 instead of wx streams in some places. If
245 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
246 // depend on the standard streams library.
247 //
248 // Notice that enabling this does not replace wx streams with std streams
249 // everywhere, in a lot of places wx streams are used no matter what.
250 //
251 // Default is 0
252 //
253 // Recommended setting: 1 if you use the standard streams anyhow and so
254 // dependency on the standard streams library is not a
255 // problem
256 #define wxUSE_STD_IOSTREAM 0
257
258 // Enable conversion to standard C++ string if 1.
259 //
260 // Default is 1 for most compilers.
261 //
262 // Currently the Digital Mars and Watcom compilers come without standard C++
263 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
264 // them (e.g. from STLPort).
265 //
266 // VC++ 5.0 does include standard C++ library header, however they produce
267 // many warnings that can't be turned off when compiled at warning level 4.
268 #if defined(__DMC__) || defined(__WATCOMC__) \
269 || (defined(_MSC_VER) && _MSC_VER < 1200)
270 #define wxUSE_STD_STRING 0
271 #else
272 #define wxUSE_STD_STRING 1
273 #endif
274
275 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
276 // Note that if the system's implementation does not support positional
277 // parameters, setting this to 1 forces the use of the wxWidgets implementation
278 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
279 // many Unix systems but usually doesn't under Windows.
280 //
281 // Positional parameters are very useful when translating a program since using
282 // them in formatting strings allow translators to correctly reorder the
283 // translated sentences.
284 //
285 // Default is 1
286 //
287 // Recommended setting: 1 if you want to support multiple languages
288 #define wxUSE_PRINTF_POS_PARAMS 1
289
290 // ----------------------------------------------------------------------------
291 // non GUI features selection
292 // ----------------------------------------------------------------------------
293
294 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
295 // integer which is implemented in terms of native 64 bit integers if any or
296 // uses emulation otherwise.
297 //
298 // This class is required by wxDateTime and so you should enable it if you want
299 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
300 // integers in which case (almost) all of its functions are inline and it
301 // almost does not take any space, so there should be no reason to switch it
302 // off.
303 //
304 // Recommended setting: 1
305 #define wxUSE_LONGLONG 1
306
307 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
308 // storing binary data in wxConfig on most platforms.
309 //
310 // Default is 1.
311 //
312 // Recommended setting: 1 (but can be safely disabled if you don't use it)
313 #define wxUSE_BASE64 1
314
315 // Set this to 1 to be able to use wxEventLoop even in console applications
316 // (i.e. using base library only, without GUI). This is mostly useful for
317 // processing socket events but is also necessary to use timers in console
318 // applications
319 //
320 // Default is 1.
321 //
322 // Recommended setting: 1 (but can be safely disabled if you don't use it)
323 #define wxUSE_CONSOLE_EVENTLOOP 1
324
325 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
326 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
327 //
328 // Default is 1
329 //
330 // Recommended setting: 1 (wxFile is highly recommended as it is required by
331 // i18n code, wxFileConfig and others)
332 #define wxUSE_FILE 1
333 #define wxUSE_FFILE 1
334
335 // Use wxFSVolume class providing access to the configured/active mount points
336 //
337 // Default is 1
338 //
339 // Recommended setting: 1 (but may be safely disabled if you don't use it)
340 #define wxUSE_FSVOLUME 1
341
342 // Use wxStandardPaths class which allows to retrieve some standard locations
343 // in the file system
344 //
345 // Default is 1
346 //
347 // Recommended setting: 1 (may be disabled to save space, but not much)
348 #define wxUSE_STDPATHS 1
349
350 // use wxTextBuffer class: required by wxTextFile
351 #define wxUSE_TEXTBUFFER 1
352
353 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
354 // wxFileConfig
355 #define wxUSE_TEXTFILE 1
356
357 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
358 #define wxUSE_INTL 1
359
360 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
361 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
362 // old wxTime and wxDate classes which are still provided for backwards
363 // compatibility (and implemented in terms of wxDateTime).
364 //
365 // Note that this class is relatively new and is still officially in alpha
366 // stage because some features are not yet (fully) implemented. It is already
367 // quite useful though and should only be disabled if you are aiming at
368 // absolutely minimal version of the library.
369 //
370 // Requires: wxUSE_LONGLONG
371 //
372 // Default is 1
373 //
374 // Recommended setting: 1
375 #define wxUSE_DATETIME 1
376
377 // Set wxUSE_TIMER to 1 to compile wxTimer class
378 //
379 // Default is 1
380 //
381 // Recommended setting: 1
382 #define wxUSE_TIMER 1
383
384 // Use wxStopWatch clas.
385 //
386 // Default is 1
387 //
388 // Recommended setting: 1 (needed by wxSocket)
389 #define wxUSE_STOPWATCH 1
390
391 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
392 // which allow the application to store its settings in the persistent
393 // storage. Setting this to 1 will also enable on-demand creation of the
394 // global config object in wxApp.
395 //
396 // See also wxUSE_CONFIG_NATIVE below.
397 //
398 // Recommended setting: 1
399 #define wxUSE_CONFIG 1
400
401 // If wxUSE_CONFIG is 1, you may choose to use either the native config
402 // classes under Windows (using .INI files under Win16 and the registry under
403 // Win32) or the portable text file format used by the config classes under
404 // Unix.
405 //
406 // Default is 1 to use native classes. Note that you may still use
407 // wxFileConfig even if you set this to 1 - just the config object created by
408 // default for the applications needs will be a wxRegConfig or wxIniConfig and
409 // not wxFileConfig.
410 //
411 // Recommended setting: 1
412 #define wxUSE_CONFIG_NATIVE 1
413
414 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
415 // to connect/disconnect from the network and be notified whenever the dial-up
416 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
417 //
418 // Default is 1.
419 //
420 // Recommended setting: 1
421 #define wxUSE_DIALUP_MANAGER 1
422
423 // Compile in classes for run-time DLL loading and function calling.
424 // Required by wxUSE_DIALUP_MANAGER.
425 //
426 // This setting is for Win32 only
427 //
428 // Default is 1.
429 //
430 // Recommended setting: 1
431 #define wxUSE_DYNLIB_CLASS 1
432
433 // experimental, don't use for now
434 #define wxUSE_DYNAMIC_LOADER 1
435
436 // Set to 1 to use socket classes
437 #define wxUSE_SOCKETS 1
438
439 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
440 //
441 // Notice that currently setting this option under Windows will result in
442 // programs which can only run on recent OS versions (with ws2_32.dll
443 // installed) which is why it is disabled by default.
444 //
445 // Default is 1.
446 //
447 // Recommended setting: 1 if you need IPv6 support
448 #define wxUSE_IPV6 0
449
450 // Set to 1 to enable virtual file systems (required by wxHTML)
451 #define wxUSE_FILESYSTEM 1
452
453 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
454 #define wxUSE_FS_ZIP 1
455
456 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
457 #define wxUSE_FS_ARCHIVE 1
458
459 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
460 #define wxUSE_FS_INET 1
461
462 // wxArchive classes for accessing archives such as zip and tar
463 #define wxUSE_ARCHIVE_STREAMS 1
464
465 // Set to 1 to compile wxZipInput/OutputStream classes.
466 #define wxUSE_ZIPSTREAM 1
467
468 // Set to 1 to compile wxTarInput/OutputStream classes.
469 #define wxUSE_TARSTREAM 1
470
471 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
472 // wxUSE_LIBPNG
473 #define wxUSE_ZLIB 1
474
475 // If enabled, the code written by Apple will be used to write, in a portable
476 // way, float on the disk. See extended.c for the license which is different
477 // from wxWidgets one.
478 //
479 // Default is 1.
480 //
481 // Recommended setting: 1 unless you don't like the license terms (unlikely)
482 #define wxUSE_APPLE_IEEE 1
483
484 // Joystick support class
485 #define wxUSE_JOYSTICK 1
486
487 // wxFontEnumerator class
488 #define wxUSE_FONTENUM 1
489
490 // wxFontMapper class
491 #define wxUSE_FONTMAP 1
492
493 // wxMimeTypesManager class
494 #define wxUSE_MIMETYPE 1
495
496 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
497 // or wxURL you need to set this to 1.
498 //
499 // Default is 1.
500 //
501 // Recommended setting: 1
502 #define wxUSE_PROTOCOL 1
503
504 // The settings for the individual URL schemes
505 #define wxUSE_PROTOCOL_FILE 1
506 #define wxUSE_PROTOCOL_FTP 1
507 #define wxUSE_PROTOCOL_HTTP 1
508
509 // Define this to use wxURL class.
510 #define wxUSE_URL 1
511
512 // Define this to use native platform url and protocol support.
513 // Currently valid only for MS-Windows.
514 // Note: if you set this to 1, you can open ftp/http/gopher sites
515 // and obtain a valid input stream for these sites
516 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
517 // Doing so reduces the code size.
518 //
519 // This code is experimental and subject to change.
520 #define wxUSE_URL_NATIVE 0
521
522 // Support for wxVariant class used in several places throughout the library,
523 // notably in wxDataViewCtrl API.
524 //
525 // Default is 1.
526 //
527 // Recommended setting: 1 unless you want to reduce the library size as much as
528 // possible in which case setting this to 0 can gain up to 100KB.
529 #define wxUSE_VARIANT 1
530
531 // Support for regular expression matching via wxRegEx class: enable this to
532 // use POSIX regular expressions in your code. You need to compile regex
533 // library from src/regex to use it under Windows.
534 //
535 // Default is 0
536 //
537 // Recommended setting: 1 if your compiler supports it, if it doesn't please
538 // contribute us a makefile for src/regex for it
539 #define wxUSE_REGEX 1
540
541 // wxSystemOptions class
542 #define wxUSE_SYSTEM_OPTIONS 1
543
544 // wxSound class
545 #define wxUSE_SOUND 1
546
547 // Use wxMediaCtrl
548 //
549 // Default is 1.
550 //
551 // Recommended setting: 1
552 #define wxUSE_MEDIACTRL 1
553
554 // Use GStreamer for Unix (req a lot of dependancies)
555 //
556 // Default is 0
557 //
558 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
559 #define wxUSE_GSTREAMER 0
560
561 // Use wxWidget's XRC XML-based resource system. Recommended.
562 //
563 // Default is 1
564 //
565 // Recommended setting: 1 (requires wxUSE_XML)
566 #define wxUSE_XRC 1
567
568 // XML parsing classes. Note that their API will change in the future, so
569 // using wxXmlDocument and wxXmlNode in your app is not recommended.
570 //
571 // Default is the same as wxUSE_XRC, i.e. 1 by default.
572 //
573 // Recommended setting: 1 (required by XRC)
574 #define wxUSE_XML wxUSE_XRC
575
576 // Use wxWidget's AUI docking system
577 //
578 // Default is 1
579 //
580 // Recommended setting: 1
581 #define wxUSE_AUI 1
582
583 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
584 //
585 // Default is 1
586 //
587 // Recommended setting: 1
588 #define wxUSE_STC 1
589
590
591 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
592 // 2D drawing API. (Still somewhat experimental)
593 //
594 // Please note that on Windows you will need to link with gdiplus.lib (use
595 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
596 // application if you want it to be runnable on pre-XP systems.
597 //
598 // Default is 0
599 //
600 // Recommended setting: 1
601 #ifndef wxUSE_GRAPHICS_CONTEXT
602 #define wxUSE_GRAPHICS_CONTEXT 0
603 #endif
604
605 // ----------------------------------------------------------------------------
606 // Individual GUI controls
607 // ----------------------------------------------------------------------------
608
609 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
610 // (without it, wxControl class is not compiled)
611 //
612 // Default is 1
613 //
614 // Recommended setting: 1 (don't change except for very special programs)
615 #define wxUSE_CONTROLS 1
616
617 // wxPopupWindow class is a top level transient window. It is currently used
618 // to implement wxTipWindow
619 //
620 // Default is 1
621 //
622 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
623 #define wxUSE_POPUPWIN 1
624
625 // wxTipWindow allows to implement the custom tooltips, it is used by the
626 // context help classes. Requires wxUSE_POPUPWIN.
627 //
628 // Default is 1
629 //
630 // Recommended setting: 1 (may be set to 0)
631 #define wxUSE_TIPWINDOW 1
632
633 // Each of the settings below corresponds to one wxWidgets control. They are
634 // all switched on by default but may be disabled if you are sure that your
635 // program (including any standard dialogs it can show!) doesn't need them and
636 // if you desperately want to save some space. If you use any of these you must
637 // set wxUSE_CONTROLS as well.
638 //
639 // Default is 1
640 //
641 // Recommended setting: 1
642 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
643 #define wxUSE_BUTTON 1 // wxButton
644 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
645 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
646 #define wxUSE_CHECKBOX 1 // wxCheckBox
647 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
648 #define wxUSE_CHOICE 1 // wxChoice
649 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
650 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
651 #define wxUSE_COMBOBOX 1 // wxComboBox
652 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
653 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
654 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
655 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
656 #define wxUSE_FILECTRL 1 // wxFileCtrl
657 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
658 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
659 #define wxUSE_GAUGE 1 // wxGauge
660 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
661 #define wxUSE_LISTBOX 1 // wxListBox
662 #define wxUSE_LISTCTRL 1 // wxListCtrl
663 #define wxUSE_RADIOBOX 1 // wxRadioBox
664 #define wxUSE_RADIOBTN 1 // wxRadioButton
665 #define wxUSE_SCROLLBAR 1 // wxScrollBar
666 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
667 #define wxUSE_SLIDER 1 // wxSlider
668 #define wxUSE_SPINBTN 1 // wxSpinButton
669 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
670 #define wxUSE_STATBOX 1 // wxStaticBox
671 #define wxUSE_STATLINE 1 // wxStaticLine
672 #define wxUSE_STATTEXT 1 // wxStaticText
673 #define wxUSE_STATBMP 1 // wxStaticBitmap
674 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
675 #define wxUSE_TOGGLEBTN 1 // requires wxButton
676 #define wxUSE_TREECTRL 1 // wxTreeCtrl
677
678 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
679 // below either wxStatusBar95 or a generic wxStatusBar will be used.
680 //
681 // Default is 1
682 //
683 // Recommended setting: 1
684 #define wxUSE_STATUSBAR 1
685
686 // Two status bar implementations are available under Win32: the generic one
687 // or the wrapper around native control. For native look and feel the native
688 // version should be used.
689 //
690 // Default is 1 for the platforms where native status bar is supported.
691 //
692 // Recommended setting: 1 (there is no advantage in using the generic one)
693 #define wxUSE_NATIVE_STATUSBAR 1
694
695 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
696 // classes at all. Otherwise, use the native toolbar class unless
697 // wxUSE_TOOLBAR_NATIVE is 0.
698 //
699 // Default is 1 for all settings.
700 //
701 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
702 #define wxUSE_TOOLBAR 1
703 #define wxUSE_TOOLBAR_NATIVE 1
704
705 // wxNotebook is a control with several "tabs" located on one of its sides. It
706 // may be used to logically organise the data presented to the user instead of
707 // putting everything in one huge dialog. It replaces wxTabControl and related
708 // classes of wxWin 1.6x.
709 //
710 // Default is 1.
711 //
712 // Recommended setting: 1
713 #define wxUSE_NOTEBOOK 1
714
715 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
716 // the tabs
717 //
718 // Default is 1.
719 //
720 // Recommended setting: 1
721 #define wxUSE_LISTBOOK 1
722
723 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
724 // the tabs
725 //
726 // Default is 1.
727 //
728 // Recommended setting: 1
729 #define wxUSE_CHOICEBOOK 1
730
731 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
732 // the tabs
733 //
734 // Default is 1.
735 //
736 // Recommended setting: 1
737 #define wxUSE_TREEBOOK 1
738
739 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
740 // tabs
741 //
742 // Default is 1.
743 //
744 // Recommended setting: 1
745 #define wxUSE_TOOLBOOK 1
746
747 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
748 // the new class. It shouldn't be used in new code.
749 //
750 // Default is 0.
751 //
752 // Recommended setting: 0 (use wxNotebook)
753 #define wxUSE_TAB_DIALOG 0
754
755 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
756 // dock.
757 //
758 // Default is 1.
759 //
760 // Recommended setting: 1 (but can be set to 0 if you don't need it)
761 #define wxUSE_TASKBARICON 1
762
763 // wxGrid class
764 //
765 // Default is 1, set to 0 to cut down compilation time and binaries size if you
766 // don't use it.
767 //
768 // Recommended setting: 1
769 //
770 #define wxUSE_GRID 1
771
772 // wxMiniFrame class: a frame with narrow title bar
773 //
774 // Default is 1.
775 //
776 // Recommended setting: 1 (it doesn't cost almost anything)
777 #define wxUSE_MINIFRAME 1
778
779 // wxComboCtrl and related classes: combobox with custom popup window and
780 // not necessarily a listbox.
781 //
782 // Default is 1.
783 //
784 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
785 // it used by wxComboBox
786 #define wxUSE_COMBOCTRL 1
787
788 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
789 // items.
790 //
791 // Default is 1.
792 //
793 // Recommended setting: 1 but can be safely set to 0, except where it is
794 // needed as a base class for generic wxBitmapComboBox.
795 #define wxUSE_ODCOMBOBOX 1
796
797 // wxBitmapComboBox is a combobox that can have images in front of text items.
798 //
799 // Default is 1.
800 //
801 // Recommended setting: 1 but can be safely set to 0
802 #define wxUSE_BITMAPCOMBOBOX 1
803
804 // ----------------------------------------------------------------------------
805 // Miscellaneous GUI stuff
806 // ----------------------------------------------------------------------------
807
808 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
809 #define wxUSE_ACCEL 1
810
811 // Hotkey support (currently Windows only)
812 #define wxUSE_HOTKEY 1
813
814 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
815 // under Windows).
816 //
817 // Default is 1.
818 //
819 // Recommended setting: 1 (can be safely set to 0, not used by the library)
820 #define wxUSE_CARET 1
821
822 // Use wxDisplay class: it allows enumerating all displays on a system and
823 // their geometries as well as finding the display on which the given point or
824 // window lies.
825 //
826 // Default is 1.
827 //
828 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
829 #define wxUSE_DISPLAY 1
830
831 // Miscellaneous geometry code: needed for Canvas library
832 #define wxUSE_GEOMETRY 1
833
834 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
835 // wxListCtrl.
836 //
837 // Default is 1.
838 //
839 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
840 // enumerated above, then this class is mostly useless too)
841 #define wxUSE_IMAGLIST 1
842
843 // Use wxMenu, wxMenuBar, wxMenuItem.
844 //
845 // Default is 1.
846 //
847 // Recommended setting: 1 (can't be disabled under MSW)
848 #define wxUSE_MENUS 1
849
850 // Use wxNotificationMessage.
851 //
852 // wxNotificationMessage allows to show non-intrusive messages to the user
853 // using balloons, banners, popups or whatever is the appropriate method for
854 // the current platform.
855 //
856 // Default is 1.
857 //
858 // Recommended setting: 1
859 #define wxUSE_NOTIFICATION_MESSAGE 1
860
861 // Use wxSashWindow class.
862 //
863 // Default is 1.
864 //
865 // Recommended setting: 1
866 #define wxUSE_SASH 1
867
868 // Use wxSplitterWindow class.
869 //
870 // Default is 1.
871 //
872 // Recommended setting: 1
873 #define wxUSE_SPLITTER 1
874
875 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
876 //
877 // Default is 1.
878 //
879 // Recommended setting: 1
880 #define wxUSE_TOOLTIPS 1
881
882 // wxValidator class and related methods
883 #define wxUSE_VALIDATORS 1
884
885 // Use reference counted ID management: this means that wxWidgets will track
886 // the automatically allocated ids (those used when you use wxID_ANY when
887 // creating a window, menu or toolbar item &c) instead of just supposing that
888 // the program never runs out of them. This is mostly useful only under wxMSW
889 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
890 // long-running programs can run into problems with ids reuse without this. On
891 // the other platforms, where the ids have the full int range, this shouldn't
892 // be necessary.
893 #ifdef __WXMSW__
894 #define wxUSE_AUTOID_MANAGEMENT 1
895 #else
896 #define wxUSE_AUTOID_MANAGEMENT 0
897 #endif
898
899 // ----------------------------------------------------------------------------
900 // common dialogs
901 // ----------------------------------------------------------------------------
902
903 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
904 // file selector, printer dialog). Switching this off also switches off the
905 // printing architecture and interactive wxPrinterDC.
906 //
907 // Default is 1
908 //
909 // Recommended setting: 1 (unless it really doesn't work)
910 #define wxUSE_COMMON_DIALOGS 1
911
912 // wxBusyInfo displays window with message when app is busy. Works in same way
913 // as wxBusyCursor
914 #define wxUSE_BUSYINFO 1
915
916 // Use single/multiple choice dialogs.
917 //
918 // Default is 1
919 //
920 // Recommended setting: 1 (used in the library itself)
921 #define wxUSE_CHOICEDLG 1
922
923 // Use colour picker dialog
924 //
925 // Default is 1
926 //
927 // Recommended setting: 1
928 #define wxUSE_COLOURDLG 1
929
930 // wxDirDlg class for getting a directory name from user
931 #define wxUSE_DIRDLG 1
932
933 // TODO: setting to choose the generic or native one
934
935 // Use file open/save dialogs.
936 //
937 // Default is 1
938 //
939 // Recommended setting: 1 (used in many places in the library itself)
940 #define wxUSE_FILEDLG 1
941
942 // Use find/replace dialogs.
943 //
944 // Default is 1
945 //
946 // Recommended setting: 1 (but may be safely set to 0)
947 #define wxUSE_FINDREPLDLG 1
948
949 // Use font picker dialog
950 //
951 // Default is 1
952 //
953 // Recommended setting: 1 (used in the library itself)
954 #define wxUSE_FONTDLG 1
955
956 // Use wxMessageDialog and wxMessageBox.
957 //
958 // Default is 1
959 //
960 // Recommended setting: 1 (used in the library itself)
961 #define wxUSE_MSGDLG 1
962
963 // progress dialog class for lengthy operations
964 #define wxUSE_PROGRESSDLG 1
965
966 // support for startup tips (wxShowTip &c)
967 #define wxUSE_STARTUP_TIPS 1
968
969 // text entry dialog and wxGetTextFromUser function
970 #define wxUSE_TEXTDLG 1
971
972 // number entry dialog
973 #define wxUSE_NUMBERDLG 1
974
975 // splash screen class
976 #define wxUSE_SPLASH 1
977
978 // wizards
979 #define wxUSE_WIZARDDLG 1
980
981 // Compile in wxAboutBox() function showing the standard "About" dialog.
982 //
983 // Default is 1
984 //
985 // Recommended setting: 1 but can be set to 0 to save some space if you don't
986 // use this function
987 #define wxUSE_ABOUTDLG 1
988
989 // ----------------------------------------------------------------------------
990 // Metafiles support
991 // ----------------------------------------------------------------------------
992
993 // Windows supports the graphics format known as metafile which is, though not
994 // portable, is widely used under Windows and so is supported by wxWin (under
995 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
996 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
997 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
998 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
999 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1000 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1001 // in any metafile related classes at all.
1002 //
1003 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1004 //
1005 // Recommended setting: default or 0 for everything for portable programs.
1006 #define wxUSE_METAFILE 1
1007 #define wxUSE_ENH_METAFILE 1
1008 #define wxUSE_WIN_METAFILES_ALWAYS 0
1009
1010 // ----------------------------------------------------------------------------
1011 // Big GUI components
1012 // ----------------------------------------------------------------------------
1013
1014 // Set to 0 to disable MDI support.
1015 //
1016 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1017 //
1018 // Default is 1.
1019 //
1020 // Recommended setting: 1, can be safely set to 0.
1021 #define wxUSE_MDI 1
1022
1023 // Set to 0 to disable document/view architecture
1024 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1025
1026 // Set to 0 to disable MDI document/view architecture
1027 //
1028 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1029 #define wxUSE_MDI_ARCHITECTURE 1
1030
1031 // Set to 0 to disable print/preview architecture code
1032 #define wxUSE_PRINTING_ARCHITECTURE 1
1033
1034 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1035 // much more.
1036 //
1037 // Default is 1.
1038 //
1039 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1040 // smaller library.
1041 #define wxUSE_HTML 1
1042
1043 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1044 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1045 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1046 // will need to manually add opengl32.lib and glu32.lib to the list of
1047 // libraries linked with your program if you use OpenGL.
1048 //
1049 // Default is 0.
1050 //
1051 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1052 #define wxUSE_GLCANVAS 0
1053
1054 // wxRichTextCtrl allows editing of styled text.
1055 //
1056 // Default is 1.
1057 //
1058 // Recommended setting: 1, set to 0 if you want compile a
1059 // smaller library.
1060 #define wxUSE_RICHTEXT 1
1061
1062 // ----------------------------------------------------------------------------
1063 // Data transfer
1064 // ----------------------------------------------------------------------------
1065
1066 // Use wxClipboard class for clipboard copy/paste.
1067 //
1068 // Default is 1.
1069 //
1070 // Recommended setting: 1
1071 #define wxUSE_CLIPBOARD 1
1072
1073 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1074 // drop
1075 //
1076 // Default is 1.
1077 //
1078 // Recommended setting: 1
1079 #define wxUSE_DATAOBJ 1
1080
1081 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1082 // different from "built in" drag and drop in wxTreeCtrl which is always
1083 // available). Requires wxUSE_DATAOBJ.
1084 //
1085 // Default is 1.
1086 //
1087 // Recommended setting: 1
1088 #define wxUSE_DRAG_AND_DROP 1
1089
1090 // Use wxAccessible for enhanced and customisable accessibility.
1091 // Depends on wxUSE_OLE.
1092 //
1093 // Default is 0.
1094 //
1095 // Recommended setting (at present): 0
1096 #define wxUSE_ACCESSIBILITY 0
1097
1098 // ----------------------------------------------------------------------------
1099 // miscellaneous settings
1100 // ----------------------------------------------------------------------------
1101
1102 // wxSingleInstanceChecker class allows to verify at startup if another program
1103 // instance is running.
1104 //
1105 // Default is 1
1106 //
1107 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1108 // space)
1109 #define wxUSE_SNGLINST_CHECKER 1
1110
1111 #define wxUSE_DRAGIMAGE 1
1112
1113 #define wxUSE_IPC 1
1114 // 0 for no interprocess comms
1115 #define wxUSE_HELP 1
1116 // 0 for no help facility
1117
1118 // Should we use MS HTML help for wxHelpController? If disabled, neither
1119 // wxCHMHelpController nor wxBestHelpController are available.
1120 //
1121 // Default is 1 under MSW, 0 is always used for the other platforms.
1122 //
1123 // Recommended setting: 1, only set to 0 if you have trouble compiling
1124 // wxCHMHelpController (could be a problem with really ancient compilers)
1125 #define wxUSE_MS_HTML_HELP 1
1126
1127
1128 // Use wxHTML-based help controller?
1129 #define wxUSE_WXHTML_HELP 1
1130
1131 #define wxUSE_CONSTRAINTS 1
1132 // 0 for no window layout constraint system
1133
1134 #define wxUSE_SPLINES 1
1135 // 0 for no splines
1136
1137 #define wxUSE_MOUSEWHEEL 1
1138 // Include mouse wheel support
1139
1140 // ----------------------------------------------------------------------------
1141 // wxDC classes for various output formats
1142 // ----------------------------------------------------------------------------
1143
1144 // Set to 1 for PostScript device context.
1145 #define wxUSE_POSTSCRIPT 0
1146
1147 // Set to 1 to use font metric files in GetTextExtent
1148 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1149
1150 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1151 // to create fiels in SVG (Scalable Vector Graphics) format.
1152 #define wxUSE_SVG 1
1153
1154 // ----------------------------------------------------------------------------
1155 // other compiler (mis)features
1156 // ----------------------------------------------------------------------------
1157
1158 // Set this to 0 if your compiler can't cope with omission of prototype
1159 // parameters.
1160 //
1161 // Default is 1.
1162 //
1163 // Recommended setting: 1 (should never need to set this to 0)
1164 #define REMOVE_UNUSED_ARG 1
1165
1166 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1167 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1168 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1169 // used anyhow.
1170 //
1171 // Default is 1.
1172 //
1173 // Recommended setting: whatever your compiler likes more
1174 #define wxUSE_IOSTREAMH 1
1175
1176 // ----------------------------------------------------------------------------
1177 // image format support
1178 // ----------------------------------------------------------------------------
1179
1180 // wxImage supports many different image formats which can be configured at
1181 // compile-time. BMP is always supported, others are optional and can be safely
1182 // disabled if you don't plan to use images in such format sometimes saving
1183 // substantial amount of code in the final library.
1184 //
1185 // Some formats require an extra library which is included in wxWin sources
1186 // which is mentioned if it is the case.
1187
1188 // Set to 1 for wxImage support (recommended).
1189 #define wxUSE_IMAGE 1
1190
1191 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1192 #define wxUSE_LIBPNG 1
1193
1194 // Set to 1 for JPEG format support (requires libjpeg)
1195 #define wxUSE_LIBJPEG 1
1196
1197 // Set to 1 for TIFF format support (requires libtiff)
1198 #define wxUSE_LIBTIFF 1
1199
1200 // Set to 1 for TGA format support (loading only)
1201 #define wxUSE_TGA 1
1202
1203 // Set to 1 for GIF format support
1204 #define wxUSE_GIF 1
1205
1206 // Set to 1 for PNM format support
1207 #define wxUSE_PNM 1
1208
1209 // Set to 1 for PCX format support
1210 #define wxUSE_PCX 1
1211
1212 // Set to 1 for IFF format support (Amiga format)
1213 #define wxUSE_IFF 0
1214
1215 // Set to 1 for XPM format support
1216 #define wxUSE_XPM 1
1217
1218 // Set to 1 for MS Icons and Cursors format support
1219 #define wxUSE_ICO_CUR 1
1220
1221 // Set to 1 to compile in wxPalette class
1222 #define wxUSE_PALETTE 1
1223
1224 // ----------------------------------------------------------------------------
1225 // wxUniversal-only options
1226 // ----------------------------------------------------------------------------
1227
1228 // Set to 1 to enable compilation of all themes, this is the default
1229 #define wxUSE_ALL_THEMES 1
1230
1231 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1232 // is unset, if it is set these options are not used; notice that metal theme
1233 // uses Win32 one
1234 #define wxUSE_THEME_GTK 0
1235 #define wxUSE_THEME_METAL 0
1236 #define wxUSE_THEME_MONO 0
1237 #define wxUSE_THEME_WIN32 0
1238
1239