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more VC6 fixes: nested value must be real classes, not typedefs; skeleton declaration...
[wxWidgets.git] / include / wx / iconbndl.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/iconbndl.h
3 // Purpose: wxIconBundle
4 // Author: Mattia barbon
5 // Modified by:
6 // Created: 23.03.02
7 // RCS-ID: $Id$
8 // Copyright: (c) Mattia Barbon
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_ICONBNDL_H_
13 #define _WX_ICONBNDL_H_
14
15 #include "wx/dynarray.h"
16 #include "wx/gdiobj.h"
17 // for wxSize
18 #include "wx/gdicmn.h"
19 #include "wx/icon.h"
20
21 class WXDLLIMPEXP_FWD_CORE wxIcon;
22 class WXDLLIMPEXP_FWD_BASE wxString;
23
24 class WXDLLIMPEXP_FWD_CORE wxIconBundle;
25
26 WX_DECLARE_EXPORTED_OBJARRAY(wxIcon, wxIconArray);
27
28 // this class can't load bitmaps of type wxBITMAP_TYPE_ICO_RESOURCE,
29 // if you need them, you have to load them manually and call
30 // wxIconCollection::AddIcon
31 class WXDLLEXPORT wxIconBundle : public wxGDIObject
32 {
33 public:
34 // default constructor
35 wxIconBundle();
36
37 // initializes the bundle with the icon(s) found in the file
38 wxIconBundle(const wxString& file, long type);
39
40 // initializes the bundle with a single icon
41 wxIconBundle(const wxIcon& icon);
42
43 // initializes the bundle from another icon bundle
44 wxIconBundle(const wxIconBundle& icon);
45
46 wxIconBundle& operator=(const wxIconBundle& ic)
47 { if ( this != &ic) Ref(ic); return *this; }
48
49
50 // adds all the icons contained in the file to the collection,
51 // if the collection already contains icons with the same
52 // width and height, they are replaced
53 void AddIcon(const wxString& file, long type);
54
55 // adds the icon to the collection, if the collection already
56 // contains an icon with the same width and height, it is
57 // replaced
58 void AddIcon(const wxIcon& icon);
59
60 // returns the icon with the given size; if no such icon exists,
61 // returns the icon with size wxSYS_ICON_[XY]; if no such icon exists,
62 // returns the first icon in the bundle
63 wxIcon GetIcon(const wxSize& size) const;
64
65 // equivalent to GetIcon(wxSize(size, size))
66 wxIcon GetIcon(wxCoord size = wxDefaultCoord) const
67 { return GetIcon(wxSize(size, size)); }
68
69 // returns the icon exactly of the specified size or wxNullIcon if no icon
70 // of exactly given size are available
71 wxIcon GetIconOfExactSize(const wxSize& size) const;
72 wxIcon GetIconOfExactSize(wxCoord size) const
73 { return GetIconOfExactSize(wxSize(size, size)); }
74
75 // enumerate all icons in the bundle: don't use these functions if ti can
76 // be avoided, using GetIcon() directly is better
77
78 // return the number of available icons
79 size_t GetIconCount() const;
80
81 // return the icon at index (must be < GetIconCount())
82 wxIcon GetIconByIndex(size_t n) const;
83
84 // check if we have any icons at all
85 bool IsEmpty() const { return GetIconCount() == 0; }
86
87 protected:
88 virtual wxGDIRefData *CreateGDIRefData() const;
89 virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
90
91 private:
92 // delete all icons
93 void DeleteIcons();
94
95 DECLARE_DYNAMIC_CLASS(wxIconBundle)
96 };
97
98 #endif // _WX_ICONBNDL_H_