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Speed fix for wxGenericDirCtrl, starting to add text input control;
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "windowbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/checkbox.h"
39 #include "wx/radiobut.h"
40 #include "wx/textctrl.h"
41 #include "wx/settings.h"
42 #include "wx/dialog.h"
43 #include "wx/msgdlg.h"
44 #include "wx/statusbr.h"
45 #endif //WX_PRECOMP
46
47 #if wxUSE_CONSTRAINTS
48 #include "wx/layout.h"
49 #include "wx/sizer.h"
50 #endif // wxUSE_CONSTRAINTS
51
52 #if wxUSE_DRAG_AND_DROP
53 #include "wx/dnd.h"
54 #endif // wxUSE_DRAG_AND_DROP
55
56 #if wxUSE_HELP
57 #include "wx/cshelp.h"
58 #endif // wxUSE_HELP
59
60 #if wxUSE_TOOLTIPS
61 #include "wx/tooltip.h"
62 #endif // wxUSE_TOOLTIPS
63
64 #if wxUSE_CARET
65 #include "wx/caret.h"
66 #endif // wxUSE_CARET
67
68 // ----------------------------------------------------------------------------
69 // static data
70 // ----------------------------------------------------------------------------
71
72 int wxWindowBase::ms_lastControlId = -200;
73
74 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
75
76 // ----------------------------------------------------------------------------
77 // event table
78 // ----------------------------------------------------------------------------
79
80 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
81 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
82 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
83 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
84
85 #if wxUSE_HELP
86 EVT_HELP(-1, wxWindowBase::OnHelp)
87 #endif // wxUSE_HELP
88
89 END_EVENT_TABLE()
90
91 // ============================================================================
92 // implementation of the common functionality of the wxWindow class
93 // ============================================================================
94
95 // ----------------------------------------------------------------------------
96 // initialization
97 // ----------------------------------------------------------------------------
98
99 // the default initialization
100 void wxWindowBase::InitBase()
101 {
102 // no window yet, no parent nor children
103 m_parent = (wxWindow *)NULL;
104 m_windowId = -1;
105 m_children.DeleteContents( FALSE ); // don't auto delete node data
106
107 // no constraints on the minimal window size
108 m_minWidth =
109 m_minHeight =
110 m_maxWidth =
111 m_maxHeight = -1;
112
113 // window is created enabled but it's not visible yet
114 m_isShown = FALSE;
115 m_isEnabled = TRUE;
116
117 // no client data (yet)
118 m_clientData = NULL;
119 m_clientDataType = ClientData_None;
120
121 // the default event handler is just this window
122 m_eventHandler = this;
123
124 #if wxUSE_VALIDATORS
125 // no validator
126 m_windowValidator = (wxValidator *) NULL;
127 #endif // wxUSE_VALIDATORS
128
129 // use the system default colours
130 wxSystemSettings settings;
131
132 m_backgroundColour = settings.GetSystemColour(wxSYS_COLOUR_BTNFACE);
133 // m_foregroundColour = *wxBLACK; // TODO take this from sys settings too?
134 m_foregroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOWTEXT);
135
136 // GRG, changed Mar/2000
137 m_font = settings.GetSystemFont(wxSYS_DEFAULT_GUI_FONT);
138 // no style bits
139 m_exStyle =
140 m_windowStyle = 0;
141
142 // an optimization for the event processing: checking this flag is much
143 // faster than using IsKindOf(CLASSINFO(wxWindow))
144 m_isWindow = TRUE;
145
146 #if wxUSE_CONSTRAINTS
147 // no constraints whatsoever
148 m_constraints = (wxLayoutConstraints *) NULL;
149 m_constraintsInvolvedIn = (wxWindowList *) NULL;
150 m_windowSizer = (wxSizer *) NULL;
151 m_autoLayout = FALSE;
152 #endif // wxUSE_CONSTRAINTS
153
154 #if wxUSE_DRAG_AND_DROP
155 m_dropTarget = (wxDropTarget *)NULL;
156 #endif // wxUSE_DRAG_AND_DROP
157
158 #if wxUSE_TOOLTIPS
159 m_tooltip = (wxToolTip *)NULL;
160 #endif // wxUSE_TOOLTIPS
161
162 #if wxUSE_CARET
163 m_caret = (wxCaret *)NULL;
164 #endif // wxUSE_CARET
165
166 // Whether we're using the current theme for this window (wxGTK only for now)
167 m_themeEnabled = FALSE;
168 }
169
170 // common part of window creation process
171 bool wxWindowBase::CreateBase(wxWindowBase *parent,
172 wxWindowID id,
173 const wxPoint& WXUNUSED(pos),
174 const wxSize& WXUNUSED(size),
175 long style,
176 const wxValidator& validator,
177 const wxString& name)
178 {
179 // m_isWindow is set to TRUE in wxWindowBase::Init() as well as many other
180 // member variables - check that it has been called (will catch the case
181 // when a new ctor is added which doesn't call InitWindow)
182 wxASSERT_MSG( m_isWindow, wxT("Init() must have been called before!") );
183
184 // generate a new id if the user doesn't care about it
185 m_windowId = id == -1 ? NewControlId() : id;
186
187 SetName(name);
188 SetWindowStyleFlag(style);
189 SetParent(parent);
190
191 #if wxUSE_VALIDATORS
192 SetValidator(validator);
193 #endif // wxUSE_VALIDATORS
194
195 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
196 // have it too - like this it's possible to set it only in the top level
197 // dialog/frame and all children will inherit it by defult
198 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
199 {
200 SetExtraStyle(wxWS_EX_VALIDATE_RECURSIVELY);
201 }
202
203 return TRUE;
204 }
205
206 // ----------------------------------------------------------------------------
207 // destruction
208 // ----------------------------------------------------------------------------
209
210 // common clean up
211 wxWindowBase::~wxWindowBase()
212 {
213 // FIXME if these 2 cases result from programming errors in the user code
214 // we should probably assert here instead of silently fixing them
215
216 // Just in case the window has been Closed, but we're then deleting
217 // immediately: don't leave dangling pointers.
218 wxPendingDelete.DeleteObject(this);
219
220 // Just in case we've loaded a top-level window via LoadNativeDialog but
221 // we weren't a dialog class
222 wxTopLevelWindows.DeleteObject(this);
223
224 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
225
226 // make sure that there are no dangling pointers left pointing to us
227 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
228 if ( panel )
229 {
230 if ( panel->GetLastFocus() == this )
231 {
232 panel->SetLastFocus((wxWindow *)NULL);
233 }
234 }
235
236 #if wxUSE_CARET
237 if ( m_caret )
238 delete m_caret;
239 #endif // wxUSE_CARET
240
241 #if wxUSE_VALIDATORS
242 if ( m_windowValidator )
243 delete m_windowValidator;
244 #endif // wxUSE_VALIDATORS
245
246 // we only delete object data, not untyped
247 if ( m_clientDataType == ClientData_Object )
248 delete m_clientObject;
249
250 #if wxUSE_CONSTRAINTS
251 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
252 // at deleted windows as they delete themselves.
253 DeleteRelatedConstraints();
254
255 if ( m_constraints )
256 {
257 // This removes any dangling pointers to this window in other windows'
258 // constraintsInvolvedIn lists.
259 UnsetConstraints(m_constraints);
260 delete m_constraints;
261 m_constraints = NULL;
262 }
263
264 if ( m_windowSizer )
265 delete m_windowSizer;
266
267 #endif // wxUSE_CONSTRAINTS
268
269 #if wxUSE_DRAG_AND_DROP
270 if ( m_dropTarget )
271 delete m_dropTarget;
272 #endif // wxUSE_DRAG_AND_DROP
273
274 #if wxUSE_TOOLTIPS
275 if ( m_tooltip )
276 delete m_tooltip;
277 #endif // wxUSE_TOOLTIPS
278 }
279
280 bool wxWindowBase::Destroy()
281 {
282 delete this;
283
284 return TRUE;
285 }
286
287 bool wxWindowBase::Close(bool force)
288 {
289 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
290 event.SetEventObject(this);
291 #if WXWIN_COMPATIBILITY
292 event.SetForce(force);
293 #endif // WXWIN_COMPATIBILITY
294 event.SetCanVeto(!force);
295
296 // return FALSE if window wasn't closed because the application vetoed the
297 // close event
298 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
299 }
300
301 bool wxWindowBase::DestroyChildren()
302 {
303 wxWindowList::Node *node;
304 for ( ;; )
305 {
306 // we iterate until the list becomes empty
307 node = GetChildren().GetFirst();
308 if ( !node )
309 break;
310
311 wxWindow *child = node->GetData();
312
313 wxASSERT_MSG( child, wxT("children list contains empty nodes") );
314
315 delete child;
316
317 wxASSERT_MSG( !GetChildren().Find(child),
318 wxT("child didn't remove itself using RemoveChild()") );
319 }
320
321 return TRUE;
322 }
323
324 // ----------------------------------------------------------------------------
325 // size/position related methods
326 // ----------------------------------------------------------------------------
327
328 // centre the window with respect to its parent in either (or both) directions
329 void wxWindowBase::Centre(int direction)
330 {
331 // the position/size of the parent window or of the entire screen
332 wxPoint posParent;
333 int widthParent, heightParent;
334
335 wxWindow *parent = NULL;
336
337 if ( !(direction & wxCENTRE_ON_SCREEN) )
338 {
339 // find the parent to centre this window on: it should be the
340 // immediate parent for the controls but the top level parent for the
341 // top level windows (like dialogs)
342 parent = GetParent();
343 if ( IsTopLevel() )
344 {
345 while ( parent && !parent->IsTopLevel() )
346 {
347 parent = parent->GetParent();
348 }
349 }
350
351 // did we find the parent?
352 if ( !parent )
353 {
354 // no other choice
355 direction |= wxCENTRE_ON_SCREEN;
356 }
357 }
358
359 if ( direction & wxCENTRE_ON_SCREEN )
360 {
361 // centre with respect to the whole screen
362 wxDisplaySize(&widthParent, &heightParent);
363 }
364 else
365 {
366 if ( IsTopLevel() )
367 {
368 // centre on the parent
369 parent->GetSize(&widthParent, &heightParent);
370
371 // adjust to the parents position
372 posParent = parent->GetPosition();
373 }
374 else
375 {
376 // centre inside the parents client rectangle
377 parent->GetClientSize(&widthParent, &heightParent);
378 }
379 }
380
381 int width, height;
382 GetSize(&width, &height);
383
384 int xNew = -1,
385 yNew = -1;
386
387 if ( direction & wxHORIZONTAL )
388 xNew = (widthParent - width)/2;
389
390 if ( direction & wxVERTICAL )
391 yNew = (heightParent - height)/2;
392
393 xNew += posParent.x;
394 yNew += posParent.y;
395
396 // move the centre of this window to this position
397 Move(xNew, yNew);
398 }
399
400 // fits the window around the children
401 void wxWindowBase::Fit()
402 {
403 if ( GetChildren().GetCount() > 0 )
404 {
405 SetClientSize(DoGetBestSize());
406 }
407 //else: do nothing if we have no children
408 }
409
410 // return the size best suited for the current window
411 wxSize wxWindowBase::DoGetBestSize() const
412 {
413 if ( GetChildren().GetCount() > 0 )
414 {
415 // our minimal acceptable size is such that all our windows fit inside
416 int maxX = 0,
417 maxY = 0;
418
419 for ( wxWindowList::Node *node = GetChildren().GetFirst();
420 node;
421 node = node->GetNext() )
422 {
423 wxWindow *win = node->GetData();
424 if ( win->IsTopLevel() || wxDynamicCast(win, wxStatusBar) || !win->IsShown())
425 {
426 // dialogs and frames lie in different top level windows -
427 // don't deal with them here; as for the status bars, they
428 // don't lie in the client area at all
429 continue;
430 }
431
432 int wx, wy, ww, wh;
433 win->GetPosition(&wx, &wy);
434
435 // if the window hadn't been positioned yet, assume that it is in
436 // the origin
437 if ( wx == -1 )
438 wx = 0;
439 if ( wy == -1 )
440 wy = 0;
441
442 win->GetSize(&ww, &wh);
443 if ( wx + ww > maxX )
444 maxX = wx + ww;
445 if ( wy + wh > maxY )
446 maxY = wy + wh;
447 }
448
449 // leave a margin
450 return wxSize(maxX + 7, maxY + 14);
451 }
452 else
453 {
454 // for a generic window there is no natural best size - just use the
455 // current one
456 return GetSize();
457 }
458 }
459
460 // set the min/max size of the window
461 void wxWindowBase::SetSizeHints(int minW, int minH,
462 int maxW, int maxH,
463 int WXUNUSED(incW), int WXUNUSED(incH))
464 {
465 m_minWidth = minW;
466 m_maxWidth = maxW;
467 m_minHeight = minH;
468 m_maxHeight = maxH;
469 }
470
471 // ----------------------------------------------------------------------------
472 // show/hide/enable/disable the window
473 // ----------------------------------------------------------------------------
474
475 bool wxWindowBase::Show(bool show)
476 {
477 if ( show != m_isShown )
478 {
479 m_isShown = show;
480
481 return TRUE;
482 }
483 else
484 {
485 return FALSE;
486 }
487 }
488
489 bool wxWindowBase::Enable(bool enable)
490 {
491 if ( enable != m_isEnabled )
492 {
493 m_isEnabled = enable;
494
495 return TRUE;
496 }
497 else
498 {
499 return FALSE;
500 }
501 }
502 // ----------------------------------------------------------------------------
503 // RTTI
504 // ----------------------------------------------------------------------------
505
506 bool wxWindowBase::IsTopLevel() const
507 {
508 return FALSE;
509 }
510
511 // ----------------------------------------------------------------------------
512 // reparenting the window
513 // ----------------------------------------------------------------------------
514
515 void wxWindowBase::AddChild(wxWindowBase *child)
516 {
517 wxCHECK_RET( child, wxT("can't add a NULL child") );
518
519 // this should never happen and it will lead to a crash later if it does
520 // because RemoveChild() will remove only one node from the children list
521 // and the other(s) one(s) will be left with dangling pointers in them
522 wxASSERT_MSG( !GetChildren().Find(child), _T("AddChild() called twice") );
523
524 GetChildren().Append(child);
525 child->SetParent(this);
526 }
527
528 void wxWindowBase::RemoveChild(wxWindowBase *child)
529 {
530 wxCHECK_RET( child, wxT("can't remove a NULL child") );
531
532 GetChildren().DeleteObject(child);
533 child->SetParent((wxWindow *)NULL);
534 }
535
536 bool wxWindowBase::Reparent(wxWindowBase *newParent)
537 {
538 wxWindow *oldParent = GetParent();
539 if ( newParent == oldParent )
540 {
541 // nothing done
542 return FALSE;
543 }
544
545 // unlink this window from the existing parent.
546 if ( oldParent )
547 {
548 oldParent->RemoveChild(this);
549 }
550 else
551 {
552 wxTopLevelWindows.DeleteObject(this);
553 }
554
555 // add it to the new one
556 if ( newParent )
557 {
558 newParent->AddChild(this);
559 }
560 else
561 {
562 wxTopLevelWindows.Append(this);
563 }
564
565 return TRUE;
566 }
567
568 // ----------------------------------------------------------------------------
569 // event handler stuff
570 // ----------------------------------------------------------------------------
571
572 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
573 {
574 handler->SetNextHandler(GetEventHandler());
575 SetEventHandler(handler);
576 }
577
578 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
579 {
580 wxEvtHandler *handlerA = GetEventHandler();
581 if ( handlerA )
582 {
583 wxEvtHandler *handlerB = handlerA->GetNextHandler();
584 handlerA->SetNextHandler((wxEvtHandler *)NULL);
585 SetEventHandler(handlerB);
586 if ( deleteHandler )
587 {
588 delete handlerA;
589 handlerA = (wxEvtHandler *)NULL;
590 }
591 }
592
593 return handlerA;
594 }
595
596 // ----------------------------------------------------------------------------
597 // cursors, fonts &c
598 // ----------------------------------------------------------------------------
599
600 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
601 {
602 if ( !colour.Ok() || (colour == m_backgroundColour) )
603 return FALSE;
604
605 m_backgroundColour = colour;
606
607 return TRUE;
608 }
609
610 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
611 {
612 if ( !colour.Ok() || (colour == m_foregroundColour) )
613 return FALSE;
614
615 m_foregroundColour = colour;
616
617 return TRUE;
618 }
619
620 bool wxWindowBase::SetCursor(const wxCursor& cursor)
621 {
622 // setting an invalid cursor is ok, it means that we don't have any special
623 // cursor
624 if ( m_cursor == cursor )
625 {
626 // no change
627 return FALSE;
628 }
629
630 m_cursor = cursor;
631
632 return TRUE;
633 }
634
635 bool wxWindowBase::SetFont(const wxFont& font)
636 {
637 // don't try to set invalid font, always fall back to the default
638 const wxFont& fontOk = font.Ok() ? font : *wxSWISS_FONT;
639
640 if ( (wxFont&)fontOk == m_font )
641 {
642 // no change
643 return FALSE;
644 }
645
646 m_font = fontOk;
647
648 return TRUE;
649 }
650
651 #if wxUSE_CARET
652 void wxWindowBase::SetCaret(wxCaret *caret)
653 {
654 if ( m_caret )
655 {
656 delete m_caret;
657 }
658
659 m_caret = caret;
660
661 if ( m_caret )
662 {
663 wxASSERT_MSG( m_caret->GetWindow() == this,
664 wxT("caret should be created associated to this window") );
665 }
666 }
667 #endif // wxUSE_CARET
668
669 #if wxUSE_VALIDATORS
670 // ----------------------------------------------------------------------------
671 // validators
672 // ----------------------------------------------------------------------------
673
674 void wxWindowBase::SetValidator(const wxValidator& validator)
675 {
676 if ( m_windowValidator )
677 delete m_windowValidator;
678
679 m_windowValidator = (wxValidator *)validator.Clone();
680
681 if ( m_windowValidator )
682 m_windowValidator->SetWindow(this) ;
683 }
684 #endif // wxUSE_VALIDATORS
685
686 // ----------------------------------------------------------------------------
687 // update region testing
688 // ----------------------------------------------------------------------------
689
690 bool wxWindowBase::IsExposed(int x, int y) const
691 {
692 return m_updateRegion.Contains(x, y) != wxOutRegion;
693 }
694
695 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
696 {
697 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
698 }
699
700 // ----------------------------------------------------------------------------
701 // find window by id or name
702 // ----------------------------------------------------------------------------
703
704 wxWindow *wxWindowBase::FindWindow( long id )
705 {
706 if ( id == m_windowId )
707 return (wxWindow *)this;
708
709 wxWindowBase *res = (wxWindow *)NULL;
710 wxWindowList::Node *node;
711 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
712 {
713 wxWindowBase *child = node->GetData();
714 res = child->FindWindow( id );
715 }
716
717 return (wxWindow *)res;
718 }
719
720 wxWindow *wxWindowBase::FindWindow( const wxString& name )
721 {
722 if ( name == m_windowName )
723 return (wxWindow *)this;
724
725 wxWindowBase *res = (wxWindow *)NULL;
726 wxWindowList::Node *node;
727 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
728 {
729 wxWindow *child = node->GetData();
730 res = child->FindWindow(name);
731 }
732
733 return (wxWindow *)res;
734 }
735
736 // ----------------------------------------------------------------------------
737 // dialog oriented functions
738 // ----------------------------------------------------------------------------
739
740 void wxWindowBase::MakeModal(bool modal)
741 {
742 // Disable all other windows
743 if ( IsTopLevel() )
744 {
745 wxWindowList::Node *node = wxTopLevelWindows.GetFirst();
746 while (node)
747 {
748 wxWindow *win = node->GetData();
749 if (win != this)
750 win->Enable(!modal);
751
752 node = node->GetNext();
753 }
754 }
755 }
756
757 bool wxWindowBase::Validate()
758 {
759 #if wxUSE_VALIDATORS
760 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
761
762 wxWindowList::Node *node;
763 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
764 {
765 wxWindowBase *child = node->GetData();
766 wxValidator *validator = child->GetValidator();
767 if ( validator && !validator->Validate((wxWindow *)this) )
768 {
769 return FALSE;
770 }
771
772 if ( recurse && !child->Validate() )
773 {
774 return FALSE;
775 }
776 }
777 #endif // wxUSE_VALIDATORS
778
779 return TRUE;
780 }
781
782 bool wxWindowBase::TransferDataToWindow()
783 {
784 #if wxUSE_VALIDATORS
785 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
786
787 wxWindowList::Node *node;
788 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
789 {
790 wxWindowBase *child = node->GetData();
791 wxValidator *validator = child->GetValidator();
792 if ( validator && !validator->TransferToWindow() )
793 {
794 wxLogWarning(_("Could not transfer data to window"));
795 wxLog::FlushActive();
796
797 return FALSE;
798 }
799
800 if ( recurse )
801 {
802 if ( !child->TransferDataToWindow() )
803 {
804 // warning already given
805 return FALSE;
806 }
807 }
808 }
809 #endif // wxUSE_VALIDATORS
810
811 return TRUE;
812 }
813
814 bool wxWindowBase::TransferDataFromWindow()
815 {
816 #if wxUSE_VALIDATORS
817 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
818
819 wxWindowList::Node *node;
820 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
821 {
822 wxWindow *child = node->GetData();
823 wxValidator *validator = child->GetValidator();
824 if ( validator && !validator->TransferFromWindow() )
825 {
826 // nop warning here because the application is supposed to give
827 // one itself - we don't know here what might have gone wrongly
828
829 return FALSE;
830 }
831
832 if ( recurse )
833 {
834 if ( !child->TransferDataFromWindow() )
835 {
836 // warning already given
837 return FALSE;
838 }
839 }
840 }
841 #endif // wxUSE_VALIDATORS
842
843 return TRUE;
844 }
845
846 void wxWindowBase::InitDialog()
847 {
848 wxInitDialogEvent event(GetId());
849 event.SetEventObject( this );
850 GetEventHandler()->ProcessEvent(event);
851 }
852
853 // ----------------------------------------------------------------------------
854 // context-sensitive help support
855 // ----------------------------------------------------------------------------
856
857 #if wxUSE_HELP
858
859 // associate this help text with this window
860 void wxWindowBase::SetHelpText(const wxString& text)
861 {
862 wxHelpProvider *helpProvider = wxHelpProvider::Get();
863 if ( helpProvider )
864 {
865 helpProvider->AddHelp(this, text);
866 }
867 }
868
869 // associate this help text with all windows with the same id as this
870 // one
871 void wxWindowBase::SetHelpTextForId(const wxString& text)
872 {
873 wxHelpProvider *helpProvider = wxHelpProvider::Get();
874 if ( helpProvider )
875 {
876 helpProvider->AddHelp(GetId(), text);
877 }
878 }
879
880 // get the help string associated with this window (may be empty)
881 wxString wxWindowBase::GetHelpText() const
882 {
883 wxString text;
884 wxHelpProvider *helpProvider = wxHelpProvider::Get();
885 if ( helpProvider )
886 {
887 text = helpProvider->GetHelp(this);
888 }
889
890 return text;
891 }
892
893 // show help for this window
894 void wxWindowBase::OnHelp(wxHelpEvent& event)
895 {
896 wxHelpProvider *helpProvider = wxHelpProvider::Get();
897 if ( helpProvider )
898 {
899 if ( helpProvider->ShowHelp(this) )
900 {
901 // skip the event.Skip() below
902 return;
903 }
904 }
905
906 event.Skip();
907 }
908
909 #endif // wxUSE_HELP
910
911 // ----------------------------------------------------------------------------
912 // tooltips
913 // ----------------------------------------------------------------------------
914
915 #if wxUSE_TOOLTIPS
916
917 void wxWindowBase::SetToolTip( const wxString &tip )
918 {
919 // don't create the new tooltip if we already have one
920 if ( m_tooltip )
921 {
922 m_tooltip->SetTip( tip );
923 }
924 else
925 {
926 SetToolTip( new wxToolTip( tip ) );
927 }
928
929 // setting empty tooltip text does not remove the tooltip any more - use
930 // SetToolTip((wxToolTip *)NULL) for this
931 }
932
933 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
934 {
935 if ( m_tooltip )
936 delete m_tooltip;
937
938 m_tooltip = tooltip;
939 }
940
941 #endif // wxUSE_TOOLTIPS
942
943 // ----------------------------------------------------------------------------
944 // constraints and sizers
945 // ----------------------------------------------------------------------------
946
947 #if wxUSE_CONSTRAINTS
948
949 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
950 {
951 if ( m_constraints )
952 {
953 UnsetConstraints(m_constraints);
954 delete m_constraints;
955 }
956 m_constraints = constraints;
957 if ( m_constraints )
958 {
959 // Make sure other windows know they're part of a 'meaningful relationship'
960 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
961 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
962 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
963 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
964 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
965 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
966 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
967 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
968 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
969 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
970 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
971 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
972 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
973 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
974 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
975 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
976 }
977 }
978
979 // This removes any dangling pointers to this window in other windows'
980 // constraintsInvolvedIn lists.
981 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
982 {
983 if ( c )
984 {
985 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
986 c->left.GetOtherWindow()->RemoveConstraintReference(this);
987 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
988 c->top.GetOtherWindow()->RemoveConstraintReference(this);
989 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
990 c->right.GetOtherWindow()->RemoveConstraintReference(this);
991 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
992 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
993 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
994 c->width.GetOtherWindow()->RemoveConstraintReference(this);
995 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
996 c->height.GetOtherWindow()->RemoveConstraintReference(this);
997 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
998 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
999 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1000 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1001 }
1002 }
1003
1004 // Back-pointer to other windows we're involved with, so if we delete this
1005 // window, we must delete any constraints we're involved with.
1006 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1007 {
1008 if ( !m_constraintsInvolvedIn )
1009 m_constraintsInvolvedIn = new wxWindowList;
1010 if ( !m_constraintsInvolvedIn->Find(otherWin) )
1011 m_constraintsInvolvedIn->Append(otherWin);
1012 }
1013
1014 // REMOVE back-pointer to other windows we're involved with.
1015 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1016 {
1017 if ( m_constraintsInvolvedIn )
1018 m_constraintsInvolvedIn->DeleteObject(otherWin);
1019 }
1020
1021 // Reset any constraints that mention this window
1022 void wxWindowBase::DeleteRelatedConstraints()
1023 {
1024 if ( m_constraintsInvolvedIn )
1025 {
1026 wxWindowList::Node *node = m_constraintsInvolvedIn->GetFirst();
1027 while (node)
1028 {
1029 wxWindow *win = node->GetData();
1030 wxLayoutConstraints *constr = win->GetConstraints();
1031
1032 // Reset any constraints involving this window
1033 if ( constr )
1034 {
1035 constr->left.ResetIfWin(this);
1036 constr->top.ResetIfWin(this);
1037 constr->right.ResetIfWin(this);
1038 constr->bottom.ResetIfWin(this);
1039 constr->width.ResetIfWin(this);
1040 constr->height.ResetIfWin(this);
1041 constr->centreX.ResetIfWin(this);
1042 constr->centreY.ResetIfWin(this);
1043 }
1044
1045 wxWindowList::Node *next = node->GetNext();
1046 delete node;
1047 node = next;
1048 }
1049
1050 delete m_constraintsInvolvedIn;
1051 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1052 }
1053 }
1054
1055 void wxWindowBase::SetSizer(wxSizer *sizer)
1056 {
1057 if (m_windowSizer) delete m_windowSizer;
1058
1059 m_windowSizer = sizer;
1060 }
1061
1062 bool wxWindowBase::Layout()
1063 {
1064 // If there is a sizer, use it instead of the constraints
1065 if ( GetSizer() )
1066 {
1067 int w, h;
1068 GetClientSize(&w, &h);
1069
1070 GetSizer()->SetDimension( 0, 0, w, h );
1071 }
1072 else
1073 {
1074 wxLayoutConstraints *constr = GetConstraints();
1075 bool wasOk = constr && constr->AreSatisfied();
1076
1077 ResetConstraints(); // Mark all constraints as unevaluated
1078
1079 // if we're a top level panel (i.e. our parent is frame/dialog), our
1080 // own constraints will never be satisfied any more unless we do it
1081 // here
1082 if ( wasOk )
1083 {
1084 int noChanges = 1;
1085 while ( noChanges > 0 )
1086 {
1087 constr->SatisfyConstraints(this, &noChanges);
1088 }
1089 }
1090
1091 DoPhase(1); // Layout children
1092 DoPhase(2); // Layout grand children
1093 SetConstraintSizes(); // Recursively set the real window sizes
1094 }
1095
1096 return TRUE;
1097 }
1098
1099
1100 // Do a phase of evaluating constraints: the default behaviour. wxSizers may
1101 // do a similar thing, but also impose their own 'constraints' and order the
1102 // evaluation differently.
1103 bool wxWindowBase::LayoutPhase1(int *noChanges)
1104 {
1105 wxLayoutConstraints *constr = GetConstraints();
1106 if ( constr )
1107 {
1108 return constr->SatisfyConstraints(this, noChanges);
1109 }
1110 else
1111 return TRUE;
1112 }
1113
1114 bool wxWindowBase::LayoutPhase2(int *noChanges)
1115 {
1116 *noChanges = 0;
1117
1118 // Layout children
1119 DoPhase(1);
1120 DoPhase(2);
1121 return TRUE;
1122 }
1123
1124 // Do a phase of evaluating child constraints
1125 bool wxWindowBase::DoPhase(int phase)
1126 {
1127 int noIterations = 0;
1128 int maxIterations = 500;
1129 int noChanges = 1;
1130 int noFailures = 0;
1131 wxWindowList succeeded;
1132 while ((noChanges > 0) && (noIterations < maxIterations))
1133 {
1134 noChanges = 0;
1135 noFailures = 0;
1136 wxWindowList::Node *node = GetChildren().GetFirst();
1137 while (node)
1138 {
1139 wxWindow *child = node->GetData();
1140 if ( !child->IsTopLevel() )
1141 {
1142 wxLayoutConstraints *constr = child->GetConstraints();
1143 if ( constr )
1144 {
1145 if ( !succeeded.Find(child) )
1146 {
1147 int tempNoChanges = 0;
1148 bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
1149 noChanges += tempNoChanges;
1150 if ( success )
1151 {
1152 succeeded.Append(child);
1153 }
1154 }
1155 }
1156 }
1157 node = node->GetNext();
1158 }
1159
1160 noIterations++;
1161 }
1162
1163 return TRUE;
1164 }
1165
1166 void wxWindowBase::ResetConstraints()
1167 {
1168 wxLayoutConstraints *constr = GetConstraints();
1169 if ( constr )
1170 {
1171 constr->left.SetDone(FALSE);
1172 constr->top.SetDone(FALSE);
1173 constr->right.SetDone(FALSE);
1174 constr->bottom.SetDone(FALSE);
1175 constr->width.SetDone(FALSE);
1176 constr->height.SetDone(FALSE);
1177 constr->centreX.SetDone(FALSE);
1178 constr->centreY.SetDone(FALSE);
1179 }
1180
1181 wxWindowList::Node *node = GetChildren().GetFirst();
1182 while (node)
1183 {
1184 wxWindow *win = node->GetData();
1185 if ( !win->IsTopLevel() )
1186 win->ResetConstraints();
1187 node = node->GetNext();
1188 }
1189 }
1190
1191 // Need to distinguish between setting the 'fake' size for windows and sizers,
1192 // and setting the real values.
1193 void wxWindowBase::SetConstraintSizes(bool recurse)
1194 {
1195 wxLayoutConstraints *constr = GetConstraints();
1196 if ( constr && constr->AreSatisfied() )
1197 {
1198 int x = constr->left.GetValue();
1199 int y = constr->top.GetValue();
1200 int w = constr->width.GetValue();
1201 int h = constr->height.GetValue();
1202
1203 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1204 (constr->height.GetRelationship() != wxAsIs) )
1205 {
1206 SetSize(x, y, w, h);
1207 }
1208 else
1209 {
1210 // If we don't want to resize this window, just move it...
1211 Move(x, y);
1212 }
1213 }
1214 else if ( constr )
1215 {
1216 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1217 GetClassInfo()->GetClassName(),
1218 GetName().c_str());
1219 }
1220
1221 if ( recurse )
1222 {
1223 wxWindowList::Node *node = GetChildren().GetFirst();
1224 while (node)
1225 {
1226 wxWindow *win = node->GetData();
1227 if ( !win->IsTopLevel() )
1228 win->SetConstraintSizes();
1229 node = node->GetNext();
1230 }
1231 }
1232 }
1233
1234 // Only set the size/position of the constraint (if any)
1235 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1236 {
1237 wxLayoutConstraints *constr = GetConstraints();
1238 if ( constr )
1239 {
1240 if ( x != -1 )
1241 {
1242 constr->left.SetValue(x);
1243 constr->left.SetDone(TRUE);
1244 }
1245 if ( y != -1 )
1246 {
1247 constr->top.SetValue(y);
1248 constr->top.SetDone(TRUE);
1249 }
1250 if ( w != -1 )
1251 {
1252 constr->width.SetValue(w);
1253 constr->width.SetDone(TRUE);
1254 }
1255 if ( h != -1 )
1256 {
1257 constr->height.SetValue(h);
1258 constr->height.SetDone(TRUE);
1259 }
1260 }
1261 }
1262
1263 void wxWindowBase::MoveConstraint(int x, int y)
1264 {
1265 wxLayoutConstraints *constr = GetConstraints();
1266 if ( constr )
1267 {
1268 if ( x != -1 )
1269 {
1270 constr->left.SetValue(x);
1271 constr->left.SetDone(TRUE);
1272 }
1273 if ( y != -1 )
1274 {
1275 constr->top.SetValue(y);
1276 constr->top.SetDone(TRUE);
1277 }
1278 }
1279 }
1280
1281 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1282 {
1283 wxLayoutConstraints *constr = GetConstraints();
1284 if ( constr )
1285 {
1286 *w = constr->width.GetValue();
1287 *h = constr->height.GetValue();
1288 }
1289 else
1290 GetSize(w, h);
1291 }
1292
1293 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1294 {
1295 wxLayoutConstraints *constr = GetConstraints();
1296 if ( constr )
1297 {
1298 *w = constr->width.GetValue();
1299 *h = constr->height.GetValue();
1300 }
1301 else
1302 GetClientSize(w, h);
1303 }
1304
1305 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1306 {
1307 wxLayoutConstraints *constr = GetConstraints();
1308 if ( constr )
1309 {
1310 *x = constr->left.GetValue();
1311 *y = constr->top.GetValue();
1312 }
1313 else
1314 GetPosition(x, y);
1315 }
1316
1317 #endif // wxUSE_CONSTRAINTS
1318
1319 // ----------------------------------------------------------------------------
1320 // do Update UI processing for child controls
1321 // ----------------------------------------------------------------------------
1322
1323 // TODO: should this be implemented for the child window rather
1324 // than the parent? Then you can override it e.g. for wxCheckBox
1325 // to do the Right Thing rather than having to assume a fixed number
1326 // of control classes.
1327 void wxWindowBase::UpdateWindowUI()
1328 {
1329 wxUpdateUIEvent event(GetId());
1330 event.m_eventObject = this;
1331
1332 if ( GetEventHandler()->ProcessEvent(event) )
1333 {
1334 if ( event.GetSetEnabled() )
1335 Enable(event.GetEnabled());
1336
1337 if ( event.GetSetText() )
1338 {
1339 wxControl *control = wxDynamicCast(this, wxControl);
1340 if ( control )
1341 {
1342 wxTextCtrl *text = wxDynamicCast(control, wxTextCtrl);
1343 if ( text )
1344 text->SetValue(event.GetText());
1345 else
1346 control->SetLabel(event.GetText());
1347 }
1348 }
1349
1350 #if wxUSE_CHECKBOX
1351 wxCheckBox *checkbox = wxDynamicCast(this, wxCheckBox);
1352 if ( checkbox )
1353 {
1354 if ( event.GetSetChecked() )
1355 checkbox->SetValue(event.GetChecked());
1356 }
1357 #endif // wxUSE_CHECKBOX
1358
1359 #if wxUSE_RADIOBTN
1360 wxRadioButton *radiobtn = wxDynamicCast(this, wxRadioButton);
1361 if ( radiobtn )
1362 {
1363 if ( event.GetSetChecked() )
1364 radiobtn->SetValue(event.GetChecked());
1365 }
1366 #endif // wxUSE_RADIOBTN
1367 }
1368 }
1369
1370 // ----------------------------------------------------------------------------
1371 // dialog units translations
1372 // ----------------------------------------------------------------------------
1373
1374 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
1375 {
1376 int charWidth = GetCharWidth();
1377 int charHeight = GetCharHeight();
1378 wxPoint pt2(-1, -1);
1379 if (pt.x != -1)
1380 pt2.x = (int) ((pt.x * 4) / charWidth) ;
1381 if (pt.y != -1)
1382 pt2.y = (int) ((pt.y * 8) / charHeight) ;
1383
1384 return pt2;
1385 }
1386
1387 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
1388 {
1389 int charWidth = GetCharWidth();
1390 int charHeight = GetCharHeight();
1391 wxPoint pt2(-1, -1);
1392 if (pt.x != -1)
1393 pt2.x = (int) ((pt.x * charWidth) / 4) ;
1394 if (pt.y != -1)
1395 pt2.y = (int) ((pt.y * charHeight) / 8) ;
1396
1397 return pt2;
1398 }
1399
1400 // ----------------------------------------------------------------------------
1401 // client data
1402 // ----------------------------------------------------------------------------
1403
1404 void wxWindowBase::DoSetClientObject( wxClientData *data )
1405 {
1406 wxASSERT_MSG( m_clientDataType != ClientData_Void,
1407 wxT("can't have both object and void client data") );
1408
1409 if ( m_clientObject )
1410 delete m_clientObject;
1411
1412 m_clientObject = data;
1413 m_clientDataType = ClientData_Object;
1414 }
1415
1416 wxClientData *wxWindowBase::DoGetClientObject() const
1417 {
1418 // it's not an error to call GetClientObject() on a window which doesn't
1419 // have client data at all - NULL will be returned
1420 wxASSERT_MSG( m_clientDataType != ClientData_Void,
1421 wxT("this window doesn't have object client data") );
1422
1423 return m_clientObject;
1424 }
1425
1426 void wxWindowBase::DoSetClientData( void *data )
1427 {
1428 wxASSERT_MSG( m_clientDataType != ClientData_Object,
1429 wxT("can't have both object and void client data") );
1430
1431 m_clientData = data;
1432 m_clientDataType = ClientData_Void;
1433 }
1434
1435 void *wxWindowBase::DoGetClientData() const
1436 {
1437 // it's not an error to call GetClientData() on a window which doesn't have
1438 // client data at all - NULL will be returned
1439 wxASSERT_MSG( m_clientDataType != ClientData_Object,
1440 wxT("this window doesn't have void client data") );
1441
1442 return m_clientData;
1443 }
1444
1445 // ----------------------------------------------------------------------------
1446 // event handlers
1447 // ----------------------------------------------------------------------------
1448
1449 // propagate the colour change event to the subwindows
1450 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
1451 {
1452 wxWindowList::Node *node = GetChildren().GetFirst();
1453 while ( node )
1454 {
1455 // Only propagate to non-top-level windows
1456 wxWindow *win = node->GetData();
1457 if ( !win->IsTopLevel() )
1458 {
1459 wxSysColourChangedEvent event2;
1460 event.m_eventObject = win;
1461 win->GetEventHandler()->ProcessEvent(event2);
1462 }
1463
1464 node = node->GetNext();
1465 }
1466 }
1467
1468 // the default action is to populate dialog with data when it's created
1469 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
1470 {
1471 TransferDataToWindow();
1472 }
1473
1474 // process Ctrl-Alt-mclick
1475 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
1476 {
1477 if ( event.ControlDown() && event.AltDown() )
1478 {
1479 // don't translate these strings
1480 wxString port;
1481 switch ( wxGetOsVersion() )
1482 {
1483 case wxMOTIF_X: port = _T("Motif"); break;
1484 case wxMACINTOSH: port = _T("Mac"); break;
1485 case wxBEOS: port = _T("BeOS"); break;
1486 case wxGTK:
1487 case wxGTK_WIN32:
1488 case wxGTK_OS2:
1489 case wxGTK_BEOS: port = _T("GTK"); break;
1490 case wxWINDOWS:
1491 case wxPENWINDOWS:
1492 case wxWINDOWS_NT:
1493 case wxWIN32S:
1494 case wxWIN95:
1495 case wxWIN386: port = _T("MS Windows"); break;
1496 case wxMGL_UNIX:
1497 case wxMGL_X:
1498 case wxMGL_WIN32:
1499 case wxMGL_OS2: port = _T("MGL"); break;
1500 case wxWINDOWS_OS2:
1501 case wxOS2_PM: port = _T("OS/2"); break;
1502 default: port = _T("unknown"); break;
1503 }
1504
1505 wxMessageBox(wxString::Format(
1506 _T(
1507 " wxWindows Library (%s port)\nVersion %u.%u.%u, compiled at %s %s\n Copyright (c) 1995-2000 wxWindows team"
1508 ),
1509 port.c_str(),
1510 wxMAJOR_VERSION,
1511 wxMINOR_VERSION,
1512 wxRELEASE_NUMBER,
1513 __DATE__,
1514 __TIME__
1515 ),
1516 _T("wxWindows information"),
1517 wxICON_INFORMATION | wxOK,
1518 (wxWindow *)this);
1519 }
1520 else
1521 {
1522 event.Skip();
1523 }
1524 }
1525
1526 // ----------------------------------------------------------------------------
1527 // list classes implementation
1528 // ----------------------------------------------------------------------------
1529
1530 void wxWindowListNode::DeleteData()
1531 {
1532 delete (wxWindow *)GetData();
1533 }
1534