1 /////////////////////////////////////////////////////////////////////////////
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "dc.h"
23 #include "wx/gdicmn.h"
25 class WXDLLEXPORT wxDC
: public wxObject
27 DECLARE_ABSTRACT_CLASS(wxDC
)
33 inline void wxDC::BeginDrawing(void) {}
34 inline void wxDC::EndDrawing(void) {}
36 virtual void FloodFill(long x1
, long y1
, wxColour
*col
, int style
=wxFLOOD_SURFACE
) ;
37 virtual bool GetPixel(long x1
, long y1
, wxColour
*col
) const ;
39 virtual void DrawLine(long x1
, long y1
, long x2
, long y2
);
40 virtual void CrossHair(long x
, long y
) ;
41 virtual void DrawArc(long x1
,long y1
,long x2
,long y2
,double xc
, double yc
);
42 virtual void DrawEllipticArc (long x
, long y
, long w
, long h
, double sa
, double ea
);
43 virtual void DrawPoint(long x
, long y
);
45 virtual void DrawLines(int n
, wxPoint points
[], long xoffset
= 0, long yoffset
= 0);
47 virtual void DrawPolygon(int n
, wxPoint points
[], long xoffset
= 0, long yoffset
= 0, int fillStyle
=wxODDEVEN_RULE
);
49 virtual void DrawRectangle(long x
, long y
, long width
, long height
);
50 virtual void DrawRoundedRectangle(long x
, long y
, long width
, long height
, double radius
= 20.0);
51 virtual void DrawEllipse(long x
, long y
, long width
, long height
);
53 virtual void DrawIcon(const wxIcon
& icon
, long x
, long y
);
55 virtual void Clear(void);
56 virtual void SetFont(const wxFont
& font
);
57 virtual void SetPen(const wxPen
& pen
);
58 virtual void SetBrush(const wxBrush
& brush
);
59 virtual void SetLogicalFunction(int function
);
60 virtual void SetBackground(const wxBrush
& brush
);
61 virtual void SetBackgroundMode(int mode
);
62 virtual void SetClippingRegion(long x
, long y
, long width
, long height
);
63 virtual void SetPalette(const wxPalette
& palette
);
64 #if WXWIN_COMPATIBILITY
65 virtual inline void SetColourMap(const wxPalette
& palette
) { SetPalette(palette
); };
67 virtual void DestroyClippingRegion(void);
68 virtual void DrawText(const wxString
& text
, long x
, long y
, bool use16bit
= FALSE
);
70 virtual long GetCharHeight(void) const;
71 virtual long GetCharWidth(void) const;
72 virtual void GetTextExtent(const wxString
& string
, long *x
, long *y
,
73 long *descent
= NULL
, long *externalLeading
= NULL
,
74 wxFont
*theFont
= NULL
, bool use16bit
= FALSE
) const;
75 #if WXWIN_COMPATIBILITY
76 void GetTextExtent(const wxString
& string
, float *x
, float *y
,
77 float *descent
= NULL
, float *externalLeading
= NULL
,
78 wxFont
*theFont
= NULL
, bool use16bit
= FALSE
) const ;
81 // Size in device units
82 virtual void GetSize(int* width
, int* height
) const;
83 inline wxSize
GetSize(void) const { int w
, h
; GetSize(&w
, &h
); return wxSize(w
, h
); }
86 virtual void GetSizeMM(long* width
, long* height
) const ;
89 #if WXWIN_COMPATIBILITY
90 inline void GetSize(float* width
, float* height
) const { int w
, h
; GetSize(& w
, & h
); *width
= w
; *height
= h
; }
91 inline void GetSizeMM(float *width
, float *height
) const { long w
, h
; GetSizeMM(& w
, & h
); *width
= (float) w
; *height
= (float) h
; }
94 virtual bool StartDoc(const wxString
& message
);
95 virtual void EndDoc(void);
96 virtual void StartPage(void);
97 virtual void EndPage(void);
98 virtual void SetMapMode(int mode
);
99 virtual void SetUserScale(double x
, double y
);
100 virtual void SetSystemScale(double x
, double y
);
101 virtual void SetLogicalOrigin(long x
, long y
);
102 virtual void SetDeviceOrigin(long x
, long y
);
103 virtual void SetAxisOrientation(bool xLeftRight
, bool yBottomUp
);
105 // This group of functions does actual conversion
106 // of the input, as you'd expect.
108 long DeviceToLogicalX(long x
) const;
109 long DeviceToLogicalY(long y
) const;
110 long DeviceToLogicalXRel(long x
) const;
111 long DeviceToLogicalYRel(long y
) const;
112 long LogicalToDeviceX(long x
) const;
113 long LogicalToDeviceY(long y
) const;
114 long LogicalToDeviceXRel(long x
) const;
115 long LogicalToDeviceYRel(long y
) const;
117 // This group of functions may not do any conversion
118 // if m_scaleGDI is TRUE, since the HDC does the
119 // conversion automatically.
120 // m_scaleGDI NOW OBSOLETE
121 long ImplDeviceToLogicalX(long x
) const;
122 long ImplDeviceToLogicalY(long y
) const;
123 long ImplDeviceToLogicalXRel(long x
) const;
124 long ImplDeviceToLogicalYRel(long y
) const;
125 long ImplLogicalToDeviceX(long x
) const;
126 long ImplLogicalToDeviceY(long y
) const;
127 long ImplLogicalToDeviceXRel(long x
) const;
128 long ImplLogicalToDeviceYRel(long y
) const;
130 virtual bool Blit(long xdest
, long ydest
, long width
, long height
,
131 wxDC
*source
, long xsrc
, long ysrc
, int rop
= wxCOPY
, bool useMask
= FALSE
);
133 virtual bool CanDrawBitmap(void) const;
134 virtual bool CanGetTextExtent(void) const;
137 // This function is intended to improves drawing, by avoiding to
138 // repeatly call ::SetPen/::SetBrush. If set to FALSE, these functions
139 // aren't called when calling ::DrawLine(),...
140 // Please note that this is YOUR responsability to use it, and do it
141 // only when you KNOWN that pen/brush isn't changed between 2 calls to
143 // Note also that in X, we don't test m_autoSetting on brushes, because they
144 // modify Foreground, as pens. So, convention is:
145 // - call your SetBrush(), THEN your SetPen, THEN AutoSetTools(FALSE)
146 // - call DrawLine,...
147 // [mainly coded for Windows]
148 inline virtual void AutoSetTools(bool auto_setting
) { m_autoSetting
= auto_setting
; }
149 inline virtual void DrawPoint(wxPoint
& point
) { DrawPoint(point
.x
, point
.y
); }
150 virtual void DrawLines(wxList
*list
, long xoffset
= 0, long yoffset
= 0);
151 virtual void DrawPolygon(wxList
*list
, long xoffset
= 0, long yoffset
= 0, int fillStyle
=wxODDEVEN_RULE
);
155 virtual void DrawSpline(long x1
, long y1
, long x2
, long y2
, long x3
, long y3
);
156 // Any number of control points - a list of pointers to wxPoints
157 virtual void DrawSpline(wxList
*points
);
158 virtual void DrawSpline(int n
, wxPoint points
[]);
160 virtual void SetTextForeground(const wxColour
& colour
);
161 virtual void SetTextBackground(const wxColour
& colour
);
162 inline virtual bool Ok(void) const {return m_ok
;};
163 inline virtual int GetMapMode(void) const {return m_mappingMode
;};
165 inline virtual wxBrush
*GetBackground(void) const { return (wxBrush
*) &m_backgroundBrush
;}
166 inline virtual wxBrush
*GetBrush(void) const { return (wxBrush
*) &m_brush
;}
167 inline virtual wxFont
*GetFont(void) const { return (wxFont
*) &m_font
;}
168 inline virtual int GetLogicalFunction(void) const { return m_logicalFunction
;}
169 inline virtual wxPen
*GetPen(void) const { return (wxPen
*) &m_pen
;}
170 inline virtual wxColour
&GetTextBackground(void) const { return (wxColour
&) m_textBackgroundColour
;}
171 inline virtual wxColour
&GetTextForeground(void) const { return (wxColour
&) m_textForegroundColour
;}
173 virtual void SetLogicalScale(double x
, double y
);
174 virtual inline void GetUserScale(double* x
, double *y
) const { *x
= m_userScaleX
; *y
= m_userScaleY
; }
175 virtual void CalcBoundingBox(long x
, long y
);
176 // Get the final bounding box of the PostScript or Metafile picture.
177 virtual inline long MinX(void) const { return m_minX
; }
178 virtual inline long MaxX(void) const { return m_maxX
; }
179 virtual inline long MinY(void) const { return m_minY
; }
180 virtual inline long MaxY(void) const { return m_maxY
; }
181 // Sometimes we need to override optimization, e.g.
182 // if other software is drawing onto our surface and we
183 // can't be sure of who's done what.
184 virtual inline void SetOptimization(bool WXUNUSED(opt
)) { }
185 virtual inline bool GetOptimization(void) { return FALSE
; }
187 virtual void GetClippingBox(long *x
,long *y
,long *w
,long *h
) const ;
189 virtual void SetRop(WXHDC cdc
);
190 virtual void DoClipping(WXHDC cdc
);
191 virtual void SelectOldObjects(WXHDC dc
);
193 inline wxWindow
*GetWindow(void) const { return m_canvas
; }
194 inline void SetWindow(wxWindow
*win
) { m_canvas
= win
; }
195 inline WXHDC
GetHDC(void) const { return m_hDC
; }
196 inline void SetHDC(WXHDC dc
, bool bOwnsDC
= FALSE
) { m_hDC
= dc
; m_bOwnsDC
= bOwnsDC
; }
197 inline bool GetAutoSetting(void) const { return m_autoSetting
; }
199 // inline bool GetScaleGDI(void) const { return m_scaleGDI; }
200 // inline void SetScaleGDI(bool flag) { m_scaleGDI = flag; }
206 bool m_isInteractive
;
208 // Coordinate system variables
209 long m_logicalOriginX
;
210 long m_logicalOriginY
;
212 long m_deviceOriginX
;
213 long m_deviceOriginY
;
215 double m_logicalScaleX
;
216 double m_logicalScaleY
;
221 int m_signX
; // Used by SetAxisOrientation() to
222 int m_signY
; // invert the axes
226 long m_minX
; // bounding box
231 int m_logicalFunction
;
232 int m_backgroundMode
;
236 wxBrush m_backgroundBrush
;
237 wxColour m_textForegroundColour
;
238 wxColour m_textBackgroundColour
;
246 // bool m_dontDelete;
249 double m_systemScaleX
;
250 double m_systemScaleY
;
253 wxBitmap m_selectedBitmap
;
256 // TRUE => DeleteDC() in dtor, FALSE => only ReleaseDC() it
262 // Store all old GDI objects when do a SelectObject,
263 // so we can select them back in (this unselecting user's
264 // objects) so we can safely delete the DC.
265 WXHBITMAP m_oldBitmap
;
269 WXHPALETTE m_oldPalette
;
271 // Stores scaling, translation, rotation
272 // wxTransformMatrix m_transformMatrix;
274 // Do we wish to scale GDI objects too, e.g. pen width?
280 #define XLOG2DEV(x) ImplLogicalToDeviceX(x)
282 #define YLOG2DEV(y) ImplLogicalToDeviceY(y)
285 #define XLOG2DEVREL(x) ImplLogicalToDeviceXRel(x)
286 #define YLOG2DEVREL(y) ImplLogicalToDeviceYRel(y)
290 #define XDEV2LOG(x) ImplDeviceToLogicalX(x)
292 #define YDEV2LOG(y) ImplDeviceToLogicalY(y)
295 #define XDEV2LOGREL(x) ImplDeviceToLogicalXRel(x)
296 #define YDEV2LOGREL(y) ImplDeviceToLogicalYRel(y)
299 * Have the same macros as for XView but not for every operation:
300 * just for calculating window/viewport extent (a better way of scaling).
305 #define MS_XLOG2DEV(x) LogicalToDevice(x)
307 #define MS_YLOG2DEV(y) LogicalToDevice(y)
310 #define MS_XLOG2DEVREL(x) LogicalToDeviceXRel(x)
311 #define MS_YLOG2DEVREL(y) LogicalToDeviceYRel(y)
315 #define MS_XDEV2LOG(x) DeviceToLogicalX(x)
317 #define MS_YDEV2LOG(y) DeviceToLogicalY(y)
320 #define MS_XDEV2LOGREL(x) DeviceToLogicalXRel(x)
321 #define MS_YDEV2LOGREL(y) DeviceToLogicalYRel(y)
326 extern int wxPageNumber
;
329 #define METRIC_CONVERSION_CONSTANT 0.0393700787
331 // Scaling factors for various unit conversions
332 #define mm2inches (METRIC_CONVERSION_CONSTANT)
333 #define inches2mm (1/METRIC_CONVERSION_CONSTANT)
335 #define mm2twips (METRIC_CONVERSION_CONSTANT*1440)
336 #define twips2mm (1/(METRIC_CONVERSION_CONSTANT*1440))
338 #define mm2pt (METRIC_CONVERSION_CONSTANT*72)
339 #define pt2mm (1/(METRIC_CONVERSION_CONSTANT*72))
341 #define wx_round(a) (int)((a)+.5)