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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/bitmap.h
3 // Purpose: wxBitmap class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BITMAP_H_
13 #define _WX_BITMAP_H_
14
15 #include "wx/msw/gdiimage.h"
16 #include "wx/palette.h"
17
18 class WXDLLIMPEXP_FWD_CORE wxBitmap;
19 class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
20 class WXDLLIMPEXP_FWD_CORE wxBitmapRefData;
21 class WXDLLIMPEXP_FWD_CORE wxControl;
22 class WXDLLIMPEXP_FWD_CORE wxCursor;
23 class WXDLLIMPEXP_FWD_CORE wxDC;
24 #if wxUSE_WXDIB
25 class WXDLLIMPEXP_FWD_CORE wxDIB;
26 #endif
27 class WXDLLIMPEXP_FWD_CORE wxIcon;
28 class WXDLLIMPEXP_FWD_CORE wxImage;
29 class WXDLLIMPEXP_FWD_CORE wxMask;
30 class WXDLLIMPEXP_FWD_CORE wxPalette;
31 class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
32
33 // What kind of transparency should a bitmap copied from an icon or cursor
34 // have?
35 enum wxBitmapTransparency
36 {
37 wxBitmapTransparency_Auto, // default: copy alpha if the source has it
38 wxBitmapTransparency_None, // never create alpha
39 wxBitmapTransparency_Always // always use alpha
40 };
41
42 // ----------------------------------------------------------------------------
43 // wxBitmap: a mono or colour bitmap
44 // ----------------------------------------------------------------------------
45
46 class WXDLLEXPORT wxBitmap : public wxGDIImage
47 {
48 public:
49 // default ctor creates an invalid bitmap, you must Create() it later
50 wxBitmap() { }
51
52 // Initialize with raw data
53 wxBitmap(const char bits[], int width, int height, int depth = 1);
54
55 // Initialize with XPM data
56 wxBitmap(const char* const* data);
57 #ifdef wxNEEDS_CHARPP
58 wxBitmap(char** data)
59 {
60 *this = wxBitmap(wx_const_cast(const char* const*, data));
61 }
62 #endif
63
64 // Load a file or resource
65 wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
66
67 // New constructor for generalised creation from data
68 wxBitmap(const void* data, long type, int width, int height, int depth = 1);
69
70 // Create a new, uninitialized bitmap of the given size and depth (if it
71 // is omitted, will create a bitmap compatible with the display)
72 //
73 // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor
74 // taking a DC argument if you want to force using DDB in this case
75 wxBitmap(int width, int height, int depth = -1);
76
77 // Create a bitmap compatible with the given DC
78 wxBitmap(int width, int height, const wxDC& dc);
79
80 #if wxUSE_IMAGE
81 // Convert from wxImage
82 wxBitmap(const wxImage& image, int depth = -1)
83 { (void)CreateFromImage(image, depth); }
84
85 // Create a DDB compatible with the given DC from wxImage
86 wxBitmap(const wxImage& image, const wxDC& dc)
87 { (void)CreateFromImage(image, dc); }
88 #endif // wxUSE_IMAGE
89
90 // we must have this, otherwise icons are silently copied into bitmaps using
91 // the copy ctor but the resulting bitmap is invalid!
92 wxBitmap(const wxIcon& icon,
93 wxBitmapTransparency transp = wxBitmapTransparency_Auto)
94 {
95 CopyFromIcon(icon, transp);
96 }
97
98 wxBitmap& operator=(const wxIcon& icon)
99 {
100 (void)CopyFromIcon(icon);
101
102 return *this;
103 }
104
105 wxBitmap& operator=(const wxCursor& cursor)
106 {
107 (void)CopyFromCursor(cursor);
108
109 return *this;
110 }
111
112 virtual ~wxBitmap();
113
114 #if wxUSE_IMAGE
115 wxImage ConvertToImage() const;
116 #endif // wxUSE_IMAGE
117
118 // get the given part of bitmap
119 wxBitmap GetSubBitmap( const wxRect& rect ) const;
120
121 // NB: This should not be called from user code. It is for wx internal
122 // use only.
123 wxBitmap GetSubBitmapOfHDC( const wxRect& rect, WXHDC hdc ) const;
124
125 // copies the contents and mask of the given (colour) icon to the bitmap
126 bool CopyFromIcon(const wxIcon& icon,
127 wxBitmapTransparency transp = wxBitmapTransparency_Auto);
128
129 // copies the contents and mask of the given cursor to the bitmap
130 bool CopyFromCursor(const wxCursor& cursor,
131 wxBitmapTransparency transp = wxBitmapTransparency_Auto);
132
133 #if wxUSE_WXDIB
134 // copies from a device independent bitmap
135 bool CopyFromDIB(const wxDIB& dib);
136 #endif
137
138 virtual bool Create(int width, int height, int depth = -1);
139 virtual bool Create(int width, int height, const wxDC& dc);
140 virtual bool Create(const void* data, long type, int width, int height, int depth = 1);
141 virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
142 virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
143
144 wxBitmapRefData *GetBitmapData() const
145 { return (wxBitmapRefData *)m_refData; }
146
147 // raw bitmap access support functions
148 void *GetRawData(wxPixelDataBase& data, int bpp);
149 void UngetRawData(wxPixelDataBase& data);
150
151 #if wxUSE_PALETTE
152 wxPalette* GetPalette() const;
153 void SetPalette(const wxPalette& palette);
154 #endif // wxUSE_PALETTE
155
156 wxMask *GetMask() const;
157 wxBitmap GetMaskBitmap() const;
158 void SetMask(wxMask *mask);
159
160 // these functions are internal and shouldn't be used, they risk to
161 // disappear in the future
162 bool HasAlpha() const;
163 void UseAlpha();
164
165 // implementation only from now on
166 // -------------------------------
167
168 public:
169 void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
170 WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
171
172 #ifdef __WXDEBUG__
173 void SetSelectedInto(wxDC *dc);
174 wxDC *GetSelectedInto() const;
175 #endif // __WXDEBUG__
176
177 protected:
178 virtual wxGDIImageRefData *CreateData() const;
179 virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
180
181 // creates an uninitialized bitmap, called from Create()s above
182 bool DoCreate(int w, int h, int depth, WXHDC hdc);
183
184 #if wxUSE_IMAGE
185 // creates the bitmap from wxImage, supposed to be called from ctor
186 bool CreateFromImage(const wxImage& image, int depth);
187
188 // creates a DDB from wxImage, supposed to be called from ctor
189 bool CreateFromImage(const wxImage& image, const wxDC& dc);
190
191 // common part of the 2 methods above (hdc may be 0)
192 bool CreateFromImage(const wxImage& image, int depth, WXHDC hdc);
193 #endif // wxUSE_IMAGE
194
195 private:
196 // common part of CopyFromIcon/CopyFromCursor for Win32
197 bool
198 CopyFromIconOrCursor(const wxGDIImage& icon,
199 wxBitmapTransparency transp = wxBitmapTransparency_Auto);
200
201
202 DECLARE_DYNAMIC_CLASS(wxBitmap)
203 };
204
205 // ----------------------------------------------------------------------------
206 // wxMask: a mono bitmap used for drawing bitmaps transparently.
207 // ----------------------------------------------------------------------------
208
209 class WXDLLEXPORT wxMask : public wxObject
210 {
211 public:
212 wxMask();
213
214 // Copy constructor
215 wxMask(const wxMask &mask);
216
217 // Construct a mask from a bitmap and a colour indicating the transparent
218 // area
219 wxMask(const wxBitmap& bitmap, const wxColour& colour);
220
221 // Construct a mask from a bitmap and a palette index indicating the
222 // transparent area
223 wxMask(const wxBitmap& bitmap, int paletteIndex);
224
225 // Construct a mask from a mono bitmap (copies the bitmap).
226 wxMask(const wxBitmap& bitmap);
227
228 // construct a mask from the givne bitmap handle
229 wxMask(WXHBITMAP hbmp) { m_maskBitmap = hbmp; }
230
231 virtual ~wxMask();
232
233 bool Create(const wxBitmap& bitmap, const wxColour& colour);
234 bool Create(const wxBitmap& bitmap, int paletteIndex);
235 bool Create(const wxBitmap& bitmap);
236
237 // Implementation
238 WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
239 void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
240
241 protected:
242 WXHBITMAP m_maskBitmap;
243
244 DECLARE_DYNAMIC_CLASS(wxMask)
245 };
246
247 // ----------------------------------------------------------------------------
248 // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
249 // ----------------------------------------------------------------------------
250
251 class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
252 {
253 public:
254 wxBitmapHandler() { }
255 wxBitmapHandler(const wxString& name, const wxString& ext, long type)
256 : wxGDIImageHandler(name, ext, type)
257 {
258 }
259
260 // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
261 // old class which worked only with bitmaps
262 virtual bool Create(wxBitmap *bitmap,
263 const void* data,
264 long flags,
265 int width, int height, int depth = 1);
266 virtual bool LoadFile(wxBitmap *bitmap,
267 const wxString& name,
268 long flags,
269 int desiredWidth, int desiredHeight);
270 virtual bool SaveFile(wxBitmap *bitmap,
271 const wxString& name,
272 int type,
273 const wxPalette *palette = NULL);
274
275 virtual bool Create(wxGDIImage *image,
276 const void* data,
277 long flags,
278 int width, int height, int depth = 1);
279 virtual bool Load(wxGDIImage *image,
280 const wxString& name,
281 long flags,
282 int desiredWidth, int desiredHeight);
283 virtual bool Save(wxGDIImage *image,
284 const wxString& name,
285 int type);
286
287 private:
288 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
289 };
290
291 #endif
292 // _WX_BITMAP_H_