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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: bitmap.h
3 // Purpose: wxBitmap class
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BITMAP_H_
13 #define _WX_BITMAP_H_
14
15 #ifdef __GNUG__
16 #pragma interface "bitmap.h"
17 #endif
18
19 #include "wx/gdiobj.h"
20 #include "wx/gdicmn.h"
21 #include "wx/palette.h"
22
23 // Bitmap
24 class WXDLLEXPORT wxDC;
25 class WXDLLEXPORT wxControl;
26 class WXDLLEXPORT wxBitmap;
27 class WXDLLEXPORT wxBitmapHandler;
28 class WXDLLEXPORT wxIcon;
29 class WXDLLEXPORT wxCursor;
30 class WXDLLEXPORT wxImage;
31
32 GWorldPtr wxMacCreateGWorld( int width , int height , int depth ) ;
33 void wxMacDestroyGWorld( GWorldPtr gw ) ;
34 PicHandle wxMacCreatePict( GWorldPtr gw , GWorldPtr mask = NULL ) ;
35 void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue ) ;
36 CTabHandle wxMacCreateColorTable( int numColors ) ;
37
38 // A mask is a mono bitmap used for drawing bitmaps
39 // transparently.
40 class WXDLLEXPORT wxMask: public wxObject
41 {
42 DECLARE_DYNAMIC_CLASS(wxMask)
43
44 public:
45 wxMask();
46
47 // Construct a mask from a bitmap and a colour indicating
48 // the transparent area
49 wxMask(const wxBitmap& bitmap, const wxColour& colour);
50
51 // Construct a mask from a bitmap and a palette index indicating
52 // the transparent area
53 wxMask(const wxBitmap& bitmap, int paletteIndex);
54
55 // Construct a mask from a mono bitmap (copies the bitmap).
56 wxMask(const wxBitmap& bitmap);
57
58 ~wxMask();
59
60 bool Create(const wxBitmap& bitmap, const wxColour& colour);
61 bool Create(const wxBitmap& bitmap, int paletteIndex);
62 bool Create(const wxBitmap& bitmap);
63
64 // Implementation
65 bool PointMasked(int x, int y);
66 inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
67 inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
68 protected:
69 WXHBITMAP m_maskBitmap;
70 };
71
72 enum { kMacBitmapTypeUnknownType , kMacBitmapTypeGrafWorld, kMacBitmapTypePict } ;
73
74 class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
75 {
76 friend class WXDLLEXPORT wxBitmap;
77 friend class WXDLLEXPORT wxIcon;
78 friend class WXDLLEXPORT wxCursor;
79 public:
80 wxBitmapRefData();
81 ~wxBitmapRefData();
82
83 public:
84 int m_width;
85 int m_height;
86 int m_depth;
87 bool m_ok;
88 int m_numColors;
89 wxPalette m_bitmapPalette;
90 int m_quality;
91
92 int m_bitmapType ;
93 PicHandle m_hPict ;
94 WXHBITMAP m_hBitmap;
95 wxMask * m_bitmapMask; // Optional mask
96 };
97
98 #define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
99
100 class WXDLLEXPORT wxBitmapHandler: public wxObject
101 {
102 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
103 public:
104 wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; };
105 #ifdef __WXMAC_X__
106 virtual ~wxBitmapHandler() {} // Added min for Mac X
107 #endif
108
109 virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
110 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
111 int desiredWidth, int desiredHeight);
112 virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
113
114 inline void SetName(const wxString& name) { m_name = name; }
115 inline void SetExtension(const wxString& ext) { m_extension = ext; }
116 inline void SetType(long type) { m_type = type; }
117 inline wxString GetName() const { return m_name; }
118 inline wxString GetExtension() const { return m_extension; }
119 inline long GetType() const { return m_type; }
120 protected:
121 wxString m_name;
122 wxString m_extension;
123 long m_type;
124 };
125
126 #define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
127
128 class WXDLLEXPORT wxBitmap: public wxGDIObject
129 {
130 DECLARE_DYNAMIC_CLASS(wxBitmap)
131
132 friend class WXDLLEXPORT wxBitmapHandler;
133
134 public:
135 wxBitmap(); // Platform-specific
136
137 // Copy constructors
138 inline wxBitmap(const wxBitmap& bitmap)
139 { Ref(bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); }
140
141 // Initialize with raw data.
142 wxBitmap(const char bits[], int width, int height, int depth = 1);
143
144 // Initialize with XPM data
145 wxBitmap(const char **data);
146 wxBitmap(char **data);
147
148 // Load a file or resource
149 wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_PICT_RESOURCE);
150
151 // Constructor for generalised creation from data
152 wxBitmap(void *data, long type, int width, int height, int depth = 1);
153
154 // If depth is omitted, will create a bitmap compatible with the display
155 wxBitmap(int width, int height, int depth = -1);
156
157 // Convert from wxImage:
158 wxBitmap(const wxImage& image, int depth = -1);
159
160 ~wxBitmap();
161
162 wxImage ConvertToImage() const;
163
164 // get the given part of bitmap
165 wxBitmap GetSubBitmap( const wxRect& rect ) const;
166
167 virtual bool Create(int width, int height, int depth = -1);
168 virtual bool Create(void *data, long type, int width, int height, int depth = 1);
169 virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
170 virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
171
172 bool Ok() const;
173 int GetWidth() const;
174 int GetHeight() const;
175 int GetDepth() const;
176 int GetQuality() const;
177 void SetWidth(int w);
178 void SetHeight(int h);
179 void SetDepth(int d);
180 void SetQuality(int q);
181 void SetOk(bool isOk);
182
183 wxPalette* GetPalette() const;
184 void SetPalette(const wxPalette& palette);
185
186 wxMask *GetMask() const;
187 void SetMask(wxMask *mask) ;
188
189 int GetBitmapType() const;
190
191 inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
192 inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; }
193 inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; }
194
195 // Format handling
196 static inline wxList& GetHandlers() { return sm_handlers; }
197 static void AddHandler(wxBitmapHandler *handler);
198 static void InsertHandler(wxBitmapHandler *handler);
199 static bool RemoveHandler(const wxString& name);
200 static wxBitmapHandler *FindHandler(const wxString& name);
201 static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType);
202 static wxBitmapHandler *FindHandler(long bitmapType);
203
204 static void InitStandardHandlers();
205 static void CleanUpHandlers();
206 protected:
207 static wxList sm_handlers;
208
209 // TODO: Implementation
210 public:
211 void SetHBITMAP(WXHBITMAP bmp);
212 WXHBITMAP GetHBITMAP() const;
213
214 PicHandle GetPict() const;
215
216 bool FreeResource(bool force = FALSE);
217 };
218 #endif
219 // _WX_BITMAP_H_