wxAUI: Made fixed size floating panes work
[wxWidgets.git] / src / aui / floatpane.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/aui/floatpane.cpp
3 // Purpose: wxaui: wx advanced user interface - docking window manager
4 // Author: Benjamin I. Williams
5 // Modified by:
6 // Created: 2005-05-17
7 // RCS-ID: $Id$
8 // Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved
9 // Licence: wxWindows Library Licence, Version 3.1
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #if wxUSE_AUI
27
28 #include "wx/aui/framemanager.h"
29 #include "wx/aui/floatpane.h"
30 #include "wx/aui/dockart.h"
31
32 #ifndef WX_PRECOMP
33 #endif
34
35 IMPLEMENT_CLASS( wxFloatingPane, wxFloatingPaneBaseClass )
36
37 wxFloatingPane::wxFloatingPane(wxWindow* parent,
38 wxFrameManager* owner_mgr,
39 const wxPaneInfo& pane,
40 wxWindowID id /*= wxID_ANY*/)
41 : wxFloatingPaneBaseClass(parent, id, wxEmptyString,
42 pane.floating_pos, pane.floating_size,
43 wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
44 wxCLOSE_BOX | wxFRAME_NO_TASKBAR |
45 wxFRAME_FLOAT_ON_PARENT | wxCLIP_CHILDREN |
46 (pane.IsFixed()?0:wxRESIZE_BORDER)
47 )
48 {
49 m_owner_mgr = owner_mgr;
50 m_moving = false;
51 m_last_rect = wxRect();
52 m_mgr.SetFrame(this);
53 SetExtraStyle(wxWS_EX_PROCESS_IDLE);
54 }
55
56 wxFloatingPane::~wxFloatingPane()
57 {
58 m_mgr.UnInit();
59 }
60
61 void wxFloatingPane::SetPaneWindow(const wxPaneInfo& pane)
62 {
63 m_pane_window = pane.window;
64 m_pane_window->Reparent(this);
65
66 wxPaneInfo contained_pane = pane;
67 contained_pane.Dock().Center().Show().
68 CaptionVisible(false).
69 PaneBorder(false).
70 Layer(0).Row(0).Position(0);
71
72 m_mgr.AddPane(m_pane_window, contained_pane);
73 m_mgr.Update();
74
75 if (pane.min_size.IsFullySpecified())
76 {
77 // because SetSizeHints() calls Fit() too (which sets the window
78 // size to its minimum allowed), we keep the size before calling
79 // SetSizeHints() and reset it afterwards...
80 wxSize tmp = GetSize();
81 GetSizer()->SetSizeHints(this);
82 SetSize(tmp);
83 }
84
85 SetTitle(pane.caption);
86
87 if (pane.floating_size != wxDefaultSize)
88 {
89 SetSize(pane.floating_size);
90 }
91 else
92 {
93 wxSize size = pane.best_size;
94 if (size == wxDefaultSize)
95 size = pane.min_size;
96 if (size == wxDefaultSize)
97 size = m_pane_window->GetSize();
98 if (pane.HasGripper())
99 {
100 if (pane.HasGripperTop())
101 size.y += m_owner_mgr->m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE);
102 else
103 size.x += m_owner_mgr->m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE);
104 }
105
106 SetClientSize(size);
107 }
108 }
109
110 void wxFloatingPane::OnSize(wxSizeEvent& event)
111 {
112 m_owner_mgr->OnFloatingPaneResized(m_pane_window, event.GetSize());
113 }
114
115 void wxFloatingPane::OnClose(wxCloseEvent& WXUNUSED(event))
116 {
117 m_owner_mgr->OnFloatingPaneClosed(m_pane_window);
118 Destroy();
119 }
120
121 void wxFloatingPane::OnMoveEvent(wxMoveEvent& event)
122 {
123 wxRect win_rect = GetRect();
124
125 // skip the first move event
126 if (m_last_rect.IsEmpty())
127 {
128 m_last_rect = win_rect;
129 return;
130 }
131
132 // prevent frame redocking during resize
133 if (m_last_rect.GetSize() != win_rect.GetSize())
134 {
135 m_last_rect = win_rect;
136 return;
137 }
138
139 m_last_rect = win_rect;
140
141 if (!isMouseDown())
142 return;
143
144 if (!m_moving)
145 {
146 OnMoveStart();
147 m_moving = true;
148 }
149
150 OnMoving(event.GetRect());
151 }
152
153 void wxFloatingPane::OnIdle(wxIdleEvent& event)
154 {
155 if (m_moving)
156 {
157 if (!isMouseDown())
158 {
159 m_moving = false;
160 OnMoveFinished();
161 }
162 else
163 {
164 event.RequestMore();
165 }
166 }
167 }
168
169 void wxFloatingPane::OnMoveStart()
170 {
171 // notify the owner manager that the pane has started to move
172 m_owner_mgr->OnFloatingPaneMoveStart(m_pane_window);
173 }
174
175 void wxFloatingPane::OnMoving(const wxRect& WXUNUSED(window_rect))
176 {
177 // notify the owner manager that the pane is moving
178 m_owner_mgr->OnFloatingPaneMoving(m_pane_window);
179 }
180
181 void wxFloatingPane::OnMoveFinished()
182 {
183 // notify the owner manager that the pane has finished moving
184 m_owner_mgr->OnFloatingPaneMoved(m_pane_window);
185 }
186
187 void wxFloatingPane::OnActivate(wxActivateEvent& event)
188 {
189 if (event.GetActive())
190 {
191 m_owner_mgr->OnFloatingPaneActivated(m_pane_window);
192 }
193 }
194
195 // utility function which determines the state of the mouse button
196 // (independant of having a wxMouseEvent handy) - utimately a better
197 // mechanism for this should be found (possibly by adding the
198 // functionality to wxWidgets itself)
199 bool wxFloatingPane::isMouseDown()
200 {
201 return wxGetMouseState().LeftDown();
202 }
203
204
205 BEGIN_EVENT_TABLE(wxFloatingPane, wxFloatingPaneBaseClass)
206 EVT_SIZE(wxFloatingPane::OnSize)
207 EVT_MOVE(wxFloatingPane::OnMoveEvent)
208 EVT_MOVING(wxFloatingPane::OnMoveEvent)
209 EVT_CLOSE(wxFloatingPane::OnClose)
210 EVT_IDLE(wxFloatingPane::OnIdle)
211 EVT_ACTIVATE(wxFloatingPane::OnActivate)
212 END_EVENT_TABLE()
213
214
215 #endif // wxUSE_AUI