1 \section{\class{wxBrush
}}\label{wxbrush
}
3 A brush is a drawing tool for filling in areas. It is used for painting
4 the background of rectangles, ellipses, etc. It has a colour and a
7 \wxheading{Derived from
}
9 \helpref{wxGDIObject
}{wxgdiobject
}\\
10 \helpref{wxObject
}{wxobject
}
12 \wxheading{Include files
}
16 \wxheading{Predefined objects
}
29 wxMEDIUM
\_GREY\_BRUSH\\
30 wxLIGHT
\_GREY\_BRUSH\\
31 wxTRANSPARENT
\_BRUSH\\
37 On a monochrome display, wxWidgets shows
38 all brushes as white unless the colour is really black.
40 Do not initialize objects on the stack before the program commences,
41 since other required structures may not have been set up yet. Instead,
42 define global pointers to objects and create them in
\helpref{wxApp::OnInit
}{wxapponinit
} or
45 An application may wish to create brushes with different
46 characteristics dynamically, and there is the consequent danger that a
47 large number of duplicate brushes will be created. Therefore an
48 application may wish to get a pointer to a brush by using the global
49 list of brushes
{\bf wxTheBrushList
}, and calling the member function
50 \rtfsp{\bf FindOrCreateBrush
}.
52 wxBrush uses a reference counting system, so assignments between brushes are very
53 cheap. You can therefore use actual wxBrush objects instead of pointers without
54 efficiency problems. Once one wxBrush object changes its data it will create its
55 own brush data internally so that other brushes, which previously shared the
56 data using the reference counting, are not affected.
58 %TODO: an overview for wxBrush.
61 \helpref{wxBrushList
}{wxbrushlist
},
\helpref{wxDC
}{wxdc
},
\helpref{wxDC::SetBrush
}{wxdcsetbrush
}
63 \latexignore{\rtfignore{\wxheading{Members
}}}
65 \membersection{wxBrush::wxBrush
}\label{wxbrushctor
}
67 \func{}{wxBrush
}{\void}
69 Default constructor. The brush will be uninitialised, and
\helpref{wxBrush::Ok
}{wxbrushok
} will
72 \func{}{wxBrush
}{\param{const wxColour\&
}{ colour
},
\param{int
}{ style =
{\tt wxSOLID
}}}
74 Constructs a brush from a colour object and style.
76 \func{}{wxBrush
}{\param{const wxString\&
}{colourName
},
\param{int
}{ style
}}
78 Constructs a brush from a colour name and style.
80 \func{}{wxBrush
}{\param{const wxBitmap\&
}{stippleBitmap
}}
82 Constructs a stippled brush using a bitmap.
84 \func{}{wxBrush
}{\param{const wxBrush\&
}{ brush
}}
86 Copy constructor. This uses reference counting so is a cheap operation.
88 \wxheading{Parameters
}
90 \docparam{colour
}{Colour object.
}
92 \docparam{colourName
}{Colour name. The name will be looked up in the colour database.
}
94 \docparam{style
}{One of:
96 \begin{twocollist
}\itemsep=
0pt
97 \twocolitem{{\bf wxTRANSPARENT
}}{Transparent (no fill).
}
98 \twocolitem{{\bf wxSOLID
}}{Solid.
}
99 \twocolitem{{\bf wxSTIPPLE
}}{Uses a bitmap as a stipple.
}
100 \twocolitem{{\bf wxBDIAGONAL
\_HATCH}}{Backward diagonal hatch.
}
101 \twocolitem{{\bf wxCROSSDIAG
\_HATCH}}{Cross-diagonal hatch.
}
102 \twocolitem{{\bf wxFDIAGONAL
\_HATCH}}{Forward diagonal hatch.
}
103 \twocolitem{{\bf wxCROSS
\_HATCH}}{Cross hatch.
}
104 \twocolitem{{\bf wxHORIZONTAL
\_HATCH}}{Horizontal hatch.
}
105 \twocolitem{{\bf wxVERTICAL
\_HATCH}}{Vertical hatch.
}
108 \docparam{brush
}{Pointer or reference to a brush to copy.
}
110 \docparam{stippleBitmap
}{A bitmap to use for stippling.
}
114 If a stipple brush is created, the brush style will be set to wxSTIPPLE.
118 \helpref{wxBrushList
}{wxbrushlist
},
\helpref{wxColour
}{wxcolour
},
\helpref{wxColourDatabase
}{wxcolourdatabase
}
120 \membersection{wxBrush::
\destruct{wxBrush
}}\label{wxbrushdtor
}
122 \func{}{\destruct{wxBrush
}}{\void}
128 The destructor may not delete the underlying brush object of the native windowing
129 system, since wxBrush uses a reference counting system for efficiency.
131 Although all remaining brushes are deleted when the application exits,
132 the application should try to clean up all brushes itself. This is because
133 wxWidgets cannot know if a pointer to the brush object is stored in an
134 application data structure, and there is a risk of double deletion.
136 \membersection{wxBrush::GetColour
}\label{wxbrushgetcolour
}
138 \constfunc{wxColour\&
}{GetColour
}{\void}
140 Returns a reference to the brush colour.
144 \helpref{wxBrush::SetColour
}{wxbrushsetcolour
}
146 \membersection{wxBrush::GetStipple
}\label{wxbrushgetstipple
}
148 \constfunc{wxBitmap *
}{GetStipple
}{\void}
150 Gets a pointer to the stipple bitmap. If the brush does not have a wxSTIPPLE style,
151 this bitmap may be non-NULL but uninitialised (
\helpref{wxBitmap::Ok
}{wxbitmapok
} returns false).
155 \helpref{wxBrush::SetStipple
}{wxbrushsetstipple
}
157 \membersection{wxBrush::GetStyle
}\label{wxbrushgetstyle
}
159 \constfunc{int
}{GetStyle
}{\void}
161 Returns the brush style, one of:
163 \begin{twocollist
}\itemsep=
0pt
164 \twocolitem{{\bf wxTRANSPARENT
}}{Transparent (no fill).
}
165 \twocolitem{{\bf wxSOLID
}}{Solid.
}
166 \twocolitem{{\bf wxBDIAGONAL
\_HATCH}}{Backward diagonal hatch.
}
167 \twocolitem{{\bf wxCROSSDIAG
\_HATCH}}{Cross-diagonal hatch.
}
168 \twocolitem{{\bf wxFDIAGONAL
\_HATCH}}{Forward diagonal hatch.
}
169 \twocolitem{{\bf wxCROSS
\_HATCH}}{Cross hatch.
}
170 \twocolitem{{\bf wxHORIZONTAL
\_HATCH}}{Horizontal hatch.
}
171 \twocolitem{{\bf wxVERTICAL
\_HATCH}}{Vertical hatch.
}
172 \twocolitem{{\bf wxSTIPPLE
}}{Stippled using a bitmap.
}
173 \twocolitem{{\bf wxSTIPPLE
\_MASK\_OPAQUE}}{Stippled using a bitmap's mask.
}
178 \helpref{wxBrush::SetStyle
}{wxbrushsetstyle
},
\helpref{wxBrush::SetColour
}{wxbrushsetcolour
},
\rtfsp
179 \helpref{wxBrush::SetStipple
}{wxbrushsetstipple
}
181 \membersection{wxBrush::IsHatch
}\label{wxbrushishatch
}
183 \constfunc{bool
}{IsHatch
}{\void}
185 Returns true if the style of the brush is any of hatched fills.
189 \helpref{wxBrush::GetStyle
}{wxbrushgetstyle
}
191 \membersection{wxBrush::Ok
}\label{wxbrushok
}
193 \constfunc{bool
}{Ok
}{\void}
195 Returns true if the brush is initialised. It will return false if the default
196 constructor has been used (for example, the brush is a member of a class, or
197 NULL has been assigned to it).
199 \membersection{wxBrush::SetColour
}\label{wxbrushsetcolour
}
201 \func{void
}{SetColour
}{\param{wxColour\&
}{colour
}}
203 Sets the brush colour using a reference to a colour object.
205 \func{void
}{SetColour
}{\param{const wxString\&
}{colourName
}}
207 Sets the brush colour using a colour name from the colour database.
209 \func{void
}{SetColour
}{\param{const unsigned char
}{ red
},
\param{const unsigned char
}{ green
},
\param{const unsigned char
}{ blue
}}
211 Sets the brush colour using red, green and blue values.
215 \helpref{wxBrush::GetColour
}{wxbrushgetcolour
}
217 \membersection{wxBrush::SetStipple
}\label{wxbrushsetstipple
}
219 \func{void
}{SetStipple
}{\param{const wxBitmap\&
}{ bitmap
}}
221 Sets the stipple bitmap.
223 \wxheading{Parameters
}
225 \docparam{bitmap
}{The bitmap to use for stippling.
}
229 The style will be set to wxSTIPPLE, unless the bitmap has a mask associated
230 to it, in which case the style will be set to wxSTIPPLE
\_MASK\_OPAQUE.
232 If the wxSTIPPLE variant is used, the bitmap will be used to fill out the
233 area to be drawn. If the wxSTIPPLE
\_MASK\_OPAQUE is used, the current
234 text foreground and text background determine what colours are used for
235 displaying and the bits in the mask (which is a mono-bitmap actually)
236 determine where to draw what.
238 Note that under Windows
95, only
8x8 pixel large stipple bitmaps are
239 supported, Windows
98 and NT as well as GTK support arbitrary bitmaps.
243 \helpref{wxBitmap
}{wxbitmap
}
245 \membersection{wxBrush::SetStyle
}\label{wxbrushsetstyle
}
247 \func{void
}{SetStyle
}{\param{int
}{ style
}}
249 Sets the brush style.
251 \docparam{style
}{One of:
253 \begin{twocollist
}\itemsep=
0pt
254 \twocolitem{{\bf wxTRANSPARENT
}}{Transparent (no fill).
}
255 \twocolitem{{\bf wxSOLID
}}{Solid.
}
256 \twocolitem{{\bf wxBDIAGONAL
\_HATCH}}{Backward diagonal hatch.
}
257 \twocolitem{{\bf wxCROSSDIAG
\_HATCH}}{Cross-diagonal hatch.
}
258 \twocolitem{{\bf wxFDIAGONAL
\_HATCH}}{Forward diagonal hatch.
}
259 \twocolitem{{\bf wxCROSS
\_HATCH}}{Cross hatch.
}
260 \twocolitem{{\bf wxHORIZONTAL
\_HATCH}}{Horizontal hatch.
}
261 \twocolitem{{\bf wxVERTICAL
\_HATCH}}{Vertical hatch.
}
262 \twocolitem{{\bf wxSTIPPLE
}}{Stippled using a bitmap.
}
263 \twocolitem{{\bf wxSTIPPLE
\_MASK\_OPAQUE}}{Stippled using a bitmap's mask.
}
268 \helpref{wxBrush::GetStyle
}{wxbrushgetstyle
}
270 \membersection{wxBrush::operator $=$
}\label{wxbrushassignment
}
272 \func{wxBrush\&
}{operator $=$
}{\param{const wxBrush\&
}{brush
}}
274 Assignment operator, using reference counting. Returns a reference
277 \membersection{wxBrush::operator $==$
}\label{wxbrushequals
}
279 \func{bool
}{operator $==$
}{\param{const wxBrush\&
}{brush
}}
281 Equality operator. Two brushes are equal if they contain pointers
282 to the same underlying brush data. It does not compare each attribute,
283 so two independently-created brushes using the same parameters will
286 \membersection{wxBrush::operator $!=$
}\label{wxbrushnotequals
}
288 \func{bool
}{operator $!=$
}{\param{const wxBrush\&
}{brush
}}
290 Inequality operator. Two brushes are not equal if they contain pointers
291 to different underlying brush data. It does not compare each attribute.
293 \section{\class{wxBrushList
}}\label{wxbrushlist
}
295 A brush list is a list containing all brushes which have been created.
297 \wxheading{Derived from
}
299 \helpref{wxList
}{wxlist
}\\
300 \helpref{wxObject
}{wxobject
}
302 \wxheading{Include files
}
308 There is only one instance of this class:
{\bf wxTheBrushList
}. Use
309 this object to search for a previously created brush of the desired
310 type and create it if not already found. In some windowing systems,
311 the brush may be a scarce resource, so it can pay to reuse old
312 resources if possible. When an application finishes, all brushes will
313 be deleted and their resources freed, eliminating the possibility of
314 `memory leaks'. However, it is best not to rely on this automatic
315 cleanup because it can lead to double deletion in some circumstances.
317 There are two mechanisms in recent versions of wxWidgets which make the
318 brush list less useful than it once was. Under Windows, scarce resources
319 are cleaned up internally if they are not being used. Also, a referencing
320 counting mechanism applied to all GDI objects means that some sharing
321 of underlying resources is possible. You don't have to keep track of pointers,
322 working out when it is safe delete a brush, because the referencing counting does
323 it for you. For example, you can set a brush in a device context, and then
324 immediately delete the brush you passed, because the brush is `copied'.
326 So you may find it easier to ignore the brush list, and instead create
327 and copy brushes as you see fit. If your Windows resource meter suggests
328 your application is using too many resources, you can resort to using
329 GDI lists to share objects explicitly.
331 The only compelling use for the brush list is for wxWidgets to keep
332 track of brushes in order to clean them up on exit. It is also kept for
333 backward compatibility with earlier versions of wxWidgets.
337 \helpref{wxBrush
}{wxbrush
}
339 \latexignore{\rtfignore{\wxheading{Members
}}}
341 \membersection{wxBrushList::wxBrushList
}\label{wxbrushlistconstr
}
343 \func{void
}{wxBrushList
}{\void}
345 Constructor. The application should not construct its own brush list:
346 use the object pointer
{\bf wxTheBrushList
}.
348 \membersection{wxBrushList::AddBrush
}\label{wxbrushlistaddbrush
}
350 \func{void
}{AddBrush
}{\param{wxBrush *
}{brush
}}
352 Used internally by wxWidgets to add a brush to the list.
354 \membersection{wxBrushList::FindOrCreateBrush
}\label{wxbrushlistfindorcreatebrush
}
356 \func{wxBrush *
}{FindOrCreateBrush
}{\param{const wxColour\&
}{colour
},
\param{int
}{ style
}}
358 Finds a brush with the specified attributes and returns it, else creates a new brush, adds it
359 to the brush list, and returns it.
361 \func{wxBrush *
}{FindOrCreateBrush
}{\param{const wxString\&
}{colourName
},
\param{int
}{ style
}}
363 Finds a brush with the specified attributes and returns it, else creates a new brush, adds it
364 to the brush list, and returns it.
366 Finds a brush of the given specification, or creates one and adds it to the list.
368 \wxheading{Parameters
}
370 \docparam{colour
}{Colour object.
}
372 \docparam{colourName
}{Colour name, which should be in the colour database.
}
374 \docparam{style
}{Brush style. See
\helpref{wxBrush::SetStyle
}{wxbrushsetstyle
} for a list of styles.
}
376 \membersection{wxBrushList::RemoveBrush
}\label{wxbrushlistremovebrush
}
378 \func{void
}{RemoveBrush
}{\param{wxBrush *
}{brush
}}
380 Used by wxWidgets to remove a brush from the list.