2 #if 0 /* in case someone actually tries to compile this */
4 /* example.c - an example of using libpng
5 * Last changed in libpng 1.2.33 [December 18, 2008]
6 * This file has been placed in the public domain by the authors.
7 * Maintained 1998-2008 Glenn Randers-Pehrson
8 * Maintained 1996, 1997 Andreas Dilger)
9 * Written 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
12 /* This is an example of how to use libpng to read and write PNG files.
13 * The file libpng.txt is much more verbose then this. If you have not
14 * read it, do so first. This was designed to be a starting point of an
15 * implementation. This is not officially part of libpng, is hereby placed
16 * in the public domain, and therefore does not require a copyright notice.
18 * This file does not currently compile, because it is missing certain
19 * parts, like allocating memory to hold an image. You will have to
20 * supply these parts to get it to compile. For an example of a minimal
21 * working PNG reader/writer, see pngtest.c, included in this distribution;
22 * see also the programs in the contrib directory.
27 /* The png_jmpbuf() macro, used in error handling, became available in
28 * libpng version 1.0.6. If you want to be able to run your code with older
29 * versions of libpng, you must define the macro yourself (but only if it
30 * is not already defined by libpng!).
34 # define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf)
37 /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp()
38 * returns zero if the image is a PNG and nonzero if it isn't a PNG.
40 * The function check_if_png() shown here, but not used, returns nonzero (true)
41 * if the file can be opened and is a PNG, 0 (false) otherwise.
43 * If this call is successful, and you are going to keep the file open,
44 * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once
45 * you have created the png_ptr, so that libpng knows your application
46 * has read that many bytes from the start of the file. Make sure you
47 * don't call png_set_sig_bytes() with more than 8 bytes read or give it
48 * an incorrect number of bytes read, or you will either have read too
49 * many bytes (your fault), or you are telling libpng to read the wrong
50 * number of magic bytes (also your fault).
52 * Many applications already read the first 2 or 4 bytes from the start
53 * of the image to determine the file type, so it would be easiest just
54 * to pass the bytes to png_sig_cmp() or even skip that if you know
55 * you have a PNG file, and call png_set_sig_bytes().
57 #define PNG_BYTES_TO_CHECK 4
58 int check_if_png(char *file_name
, FILE **fp
)
60 char buf
[PNG_BYTES_TO_CHECK
];
62 /* Open the prospective PNG file. */
63 if ((*fp
= fopen(file_name
, "rb")) == NULL
)
66 /* Read in some of the signature bytes */
67 if (fread(buf
, 1, PNG_BYTES_TO_CHECK
, *fp
) != PNG_BYTES_TO_CHECK
)
70 /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature.
71 Return nonzero (true) if they match */
73 return(!png_sig_cmp(buf
, (png_size_t
)0, PNG_BYTES_TO_CHECK
));
76 /* Read a PNG file. You may want to return an error code if the read
77 * fails (depending upon the failure). There are two "prototypes" given
78 * here - one where we are given the filename, and we need to open the
79 * file, and the other where we are given an open file (possibly with
80 * some or all of the magic bytes read - see comments above).
82 #ifdef open_file /* prototype 1 */
83 void read_png(char *file_name
) /* We need to open the file */
87 unsigned int sig_read
= 0;
88 png_uint_32 width
, height
;
89 int bit_depth
, color_type
, interlace_type
;
92 if ((fp
= fopen(file_name
, "rb")) == NULL
)
94 #else no_open_file /* prototype 2 */
95 void read_png(FILE *fp
, unsigned int sig_read
) /* file is already open */
99 png_uint_32 width
, height
;
100 int bit_depth
, color_type
, interlace_type
;
101 #endif no_open_file /* only use one prototype! */
103 /* Create and initialize the png_struct with the desired error handler
104 * functions. If you want to use the default stderr and longjump method,
105 * you can supply NULL for the last three parameters. We also supply the
106 * the compiler header file version, so that we know if the application
107 * was compiled with a compatible version of the library. REQUIRED
109 png_ptr
= png_create_read_struct(PNG_LIBPNG_VER_STRING
,
110 png_voidp user_error_ptr
, user_error_fn
, user_warning_fn
);
118 /* Allocate/initialize the memory for image information. REQUIRED. */
119 info_ptr
= png_create_info_struct(png_ptr
);
120 if (info_ptr
== NULL
)
123 png_destroy_read_struct(&png_ptr
, png_infopp_NULL
, png_infopp_NULL
);
127 /* Set error handling if you are using the setjmp/longjmp method (this is
128 * the normal method of doing things with libpng). REQUIRED unless you
129 * set up your own error handlers in the png_create_read_struct() earlier.
132 if (setjmp(png_jmpbuf(png_ptr
)))
134 /* Free all of the memory associated with the png_ptr and info_ptr */
135 png_destroy_read_struct(&png_ptr
, &info_ptr
, png_infopp_NULL
);
137 /* If we get here, we had a problem reading the file */
141 /* One of the following I/O initialization methods is REQUIRED */
142 #ifdef streams /* PNG file I/O method 1 */
143 /* Set up the input control if you are using standard C streams */
144 png_init_io(png_ptr
, fp
);
146 #else no_streams /* PNG file I/O method 2 */
147 /* If you are using replacement read functions, instead of calling
148 * png_init_io() here you would call:
150 png_set_read_fn(png_ptr
, (void *)user_io_ptr
, user_read_fn
);
151 /* where user_io_ptr is a structure you want available to the callbacks */
152 #endif no_streams /* Use only one I/O method! */
154 /* If we have already read some of the signature */
155 png_set_sig_bytes(png_ptr
, sig_read
);
159 * If you have enough memory to read in the entire image at once,
160 * and you need to specify only transforms that can be controlled
161 * with one of the PNG_TRANSFORM_* bits (this presently excludes
162 * dithering, filling, setting background, and doing gamma
163 * adjustment), then you can read the entire image (including
164 * pixels) into the info structure with this call:
166 png_read_png(png_ptr
, info_ptr
, png_transforms
, png_voidp_NULL
);
168 /* OK, you're doing it the hard way, with the lower-level functions */
170 /* The call to png_read_info() gives us all of the information from the
171 * PNG file before the first IDAT (image data chunk). REQUIRED
173 png_read_info(png_ptr
, info_ptr
);
175 png_get_IHDR(png_ptr
, info_ptr
, &width
, &height
, &bit_depth
, &color_type
,
176 &interlace_type
, int_p_NULL
, int_p_NULL
);
178 /* Set up the data transformations you want. Note that these are all
179 * optional. Only call them if you want/need them. Many of the
180 * transformations only work on specific types of images, and many
181 * are mutually exclusive.
184 /* tell libpng to strip 16 bit/color files down to 8 bits/color */
185 png_set_strip_16(png_ptr
);
187 /* Strip alpha bytes from the input data without combining with the
188 * background (not recommended).
190 png_set_strip_alpha(png_ptr
);
192 /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single
193 * byte into separate bytes (useful for paletted and grayscale images).
195 png_set_packing(png_ptr
);
197 /* Change the order of packed pixels to least significant bit first
198 * (not useful if you are using png_set_packing). */
199 png_set_packswap(png_ptr
);
201 /* Expand paletted colors into true RGB triplets */
202 if (color_type
== PNG_COLOR_TYPE_PALETTE
)
203 png_set_palette_to_rgb(png_ptr
);
205 /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */
206 if (color_type
== PNG_COLOR_TYPE_GRAY
&& bit_depth
< 8)
207 png_set_expand_gray_1_2_4_to_8(png_ptr
);
209 /* Expand paletted or RGB images with transparency to full alpha channels
210 * so the data will be available as RGBA quartets.
212 if (png_get_valid(png_ptr
, info_ptr
, PNG_INFO_tRNS
))
213 png_set_tRNS_to_alpha(png_ptr
);
215 /* Set the background color to draw transparent and alpha images over.
216 * It is possible to set the red, green, and blue components directly
217 * for paletted images instead of supplying a palette index. Note that
218 * even if the PNG file supplies a background, you are not required to
219 * use it - you should use the (solid) application background if it has one.
222 png_color_16 my_background
, *image_background
;
224 if (png_get_bKGD(png_ptr
, info_ptr
, &image_background
))
225 png_set_background(png_ptr
, image_background
,
226 PNG_BACKGROUND_GAMMA_FILE
, 1, 1.0);
228 png_set_background(png_ptr
, &my_background
,
229 PNG_BACKGROUND_GAMMA_SCREEN
, 0, 1.0);
231 /* Some suggestions as to how to get a screen gamma value */
233 /* Note that screen gamma is the display_exponent, which includes
234 * the CRT_exponent and any correction for viewing conditions */
235 if (/* We have a user-defined screen gamma value */)
237 screen_gamma
= user
-defined screen_gamma
;
239 /* This is one way that applications share the same screen gamma value */
240 else if ((gamma_str
= getenv("SCREEN_GAMMA")) != NULL
)
242 screen_gamma
= atof(gamma_str
);
244 /* If we don't have another value */
247 screen_gamma
= 2.2; /* A good guess for a PC monitors in a dimly
249 screen_gamma
= 1.7 or 1.0; /* A good guess for Mac systems */
252 /* Tell libpng to handle the gamma conversion for you. The final call
253 * is a good guess for PC generated images, but it should be configurable
254 * by the user at run time by the user. It is strongly suggested that
255 * your application support gamma correction.
260 if (png_get_sRGB(png_ptr
, info_ptr
, &intent
))
261 png_set_gamma(png_ptr
, screen_gamma
, 0.45455);
265 if (png_get_gAMA(png_ptr
, info_ptr
, &image_gamma
))
266 png_set_gamma(png_ptr
, screen_gamma
, image_gamma
);
268 png_set_gamma(png_ptr
, screen_gamma
, 0.45455);
271 /* Dither RGB files down to 8 bit palette or reduce palettes
272 * to the number of colors available on your screen.
274 if (color_type
& PNG_COLOR_MASK_COLOR
)
279 /* This reduces the image to the application supplied palette */
280 if (/* we have our own palette */)
282 /* An array of colors to which the image should be dithered */
283 png_color std_color_cube
[MAX_SCREEN_COLORS
];
285 png_set_dither(png_ptr
, std_color_cube
, MAX_SCREEN_COLORS
,
286 MAX_SCREEN_COLORS
, png_uint_16p_NULL
, 0);
288 /* This reduces the image to the palette supplied in the file */
289 else if (png_get_PLTE(png_ptr
, info_ptr
, &palette
, &num_palette
))
291 png_uint_16p histogram
= NULL
;
293 png_get_hIST(png_ptr
, info_ptr
, &histogram
);
295 png_set_dither(png_ptr
, palette
, num_palette
,
296 max_screen_colors
, histogram
, 0);
300 /* invert monochrome files to have 0 as white and 1 as black */
301 png_set_invert_mono(png_ptr
);
303 /* If you want to shift the pixel values from the range [0,255] or
304 * [0,65535] to the original [0,7] or [0,31], or whatever range the
305 * colors were originally in:
307 if (png_get_valid(png_ptr
, info_ptr
, PNG_INFO_sBIT
))
309 png_color_8p sig_bit
;
311 png_get_sBIT(png_ptr
, info_ptr
, &sig_bit
);
312 png_set_shift(png_ptr
, sig_bit
);
315 /* flip the RGB pixels to BGR (or RGBA to BGRA) */
316 if (color_type
& PNG_COLOR_MASK_COLOR
)
317 png_set_bgr(png_ptr
);
319 /* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */
320 png_set_swap_alpha(png_ptr
);
322 /* swap bytes of 16 bit files to least significant byte first */
323 png_set_swap(png_ptr
);
325 /* Add filler (or alpha) byte (before/after each RGB triplet) */
326 png_set_filler(png_ptr
, 0xff, PNG_FILLER_AFTER
);
328 /* Turn on interlace handling. REQUIRED if you are not using
329 * png_read_image(). To see how to handle interlacing passes,
330 * see the png_read_row() method below:
332 number_passes
= png_set_interlace_handling(png_ptr
);
334 /* Optional call to gamma correct and add the background to the palette
335 * and update info structure. REQUIRED if you are expecting libpng to
336 * update the palette for you (ie you selected such a transform above).
338 png_read_update_info(png_ptr
, info_ptr
);
340 /* Allocate the memory to hold the image using the fields of info_ptr. */
342 /* The easiest way to read the image: */
343 png_bytep row_pointers
[height
];
345 for (row
= 0; row
< height
; row
++)
347 row_pointers
[row
] = png_malloc(png_ptr
, png_get_rowbytes(png_ptr
,
351 /* Now it's time to read the image. One of these methods is REQUIRED */
352 #ifdef entire /* Read the entire image in one go */
353 png_read_image(png_ptr
, row_pointers
);
355 #else no_entire /* Read the image one or more scanlines at a time */
356 /* The other way to read images - deal with interlacing: */
358 for (pass
= 0; pass
< number_passes
; pass
++)
360 #ifdef single /* Read the image a single row at a time */
361 for (y
= 0; y
< height
; y
++)
363 png_read_rows(png_ptr
, &row_pointers
[y
], png_bytepp_NULL
, 1);
366 #else no_single /* Read the image several rows at a time */
367 for (y
= 0; y
< height
; y
+= number_of_rows
)
369 #ifdef sparkle /* Read the image using the "sparkle" effect. */
370 png_read_rows(png_ptr
, &row_pointers
[y
], png_bytepp_NULL
,
372 #else no_sparkle /* Read the image using the "rectangle" effect */
373 png_read_rows(png_ptr
, png_bytepp_NULL
, &row_pointers
[y
],
375 #endif no_sparkle /* use only one of these two methods */
378 /* if you want to display the image after every pass, do
380 #endif no_single /* use only one of these two methods */
382 #endif no_entire /* use only one of these two methods */
384 /* read rest of file, and get additional chunks in info_ptr - REQUIRED */
385 png_read_end(png_ptr
, info_ptr
);
388 /* At this point you have read the entire image */
390 /* clean up after the read, and free any memory allocated - REQUIRED */
391 png_destroy_read_struct(&png_ptr
, &info_ptr
, png_infopp_NULL
);
400 /* progressively read a file */
403 initialize_png_reader(png_structp
*png_ptr
, png_infop
*info_ptr
)
405 /* Create and initialize the png_struct with the desired error handler
406 * functions. If you want to use the default stderr and longjump method,
407 * you can supply NULL for the last three parameters. We also check that
408 * the library version is compatible in case we are using dynamically
411 *png_ptr
= png_create_read_struct(PNG_LIBPNG_VER_STRING
,
412 png_voidp user_error_ptr
, user_error_fn
, user_warning_fn
);
414 if (*png_ptr
== NULL
)
420 *info_ptr
= png_create_info_struct(png_ptr
);
422 if (*info_ptr
== NULL
)
424 png_destroy_read_struct(png_ptr
, info_ptr
, png_infopp_NULL
);
428 if (setjmp(png_jmpbuf((*png_ptr
))))
430 png_destroy_read_struct(png_ptr
, info_ptr
, png_infopp_NULL
);
434 /* This one's new. You will need to provide all three
435 * function callbacks, even if you aren't using them all.
436 * If you aren't using all functions, you can specify NULL
437 * parameters. Even when all three functions are NULL,
438 * you need to call png_set_progressive_read_fn().
439 * These functions shouldn't be dependent on global or
440 * static variables if you are decoding several images
441 * simultaneously. You should store stream specific data
442 * in a separate struct, given as the second parameter,
443 * and retrieve the pointer from inside the callbacks using
444 * the function png_get_progressive_ptr(png_ptr).
446 png_set_progressive_read_fn(*png_ptr
, (void *)stream_data
,
447 info_callback
, row_callback
, end_callback
);
453 process_data(png_structp
*png_ptr
, png_infop
*info_ptr
,
454 png_bytep buffer
, png_uint_32 length
)
456 if (setjmp(png_jmpbuf((*png_ptr
))))
458 /* Free the png_ptr and info_ptr memory on error */
459 png_destroy_read_struct(png_ptr
, info_ptr
, png_infopp_NULL
);
463 /* This one's new also. Simply give it chunks of data as
464 * they arrive from the data stream (in order, of course).
465 * On Segmented machines, don't give it any more than 64K.
466 * The library seems to run fine with sizes of 4K, although
467 * you can give it much less if necessary (I assume you can
468 * give it chunks of 1 byte, but I haven't tried with less
469 * than 256 bytes yet). When this function returns, you may
470 * want to display any rows that were generated in the row
471 * callback, if you aren't already displaying them there.
473 png_process_data(*png_ptr
, *info_ptr
, buffer
, length
);
477 info_callback(png_structp png_ptr
, png_infop info
)
479 /* do any setup here, including setting any of the transformations
480 * mentioned in the Reading PNG files section. For now, you _must_
481 * call either png_start_read_image() or png_read_update_info()
482 * after all the transformations are set (even if you don't set
483 * any). You may start getting rows before png_process_data()
484 * returns, so this is your last chance to prepare for that.
488 row_callback(png_structp png_ptr
, png_bytep new_row
,
489 png_uint_32 row_num
, int pass
)
492 * This function is called for every row in the image. If the
493 * image is interlaced, and you turned on the interlace handler,
494 * this function will be called for every row in every pass.
496 * In this function you will receive a pointer to new row data from
497 * libpng called new_row that is to replace a corresponding row (of
498 * the same data format) in a buffer allocated by your application.
500 * The new row data pointer new_row may be NULL, indicating there is
501 * no new data to be replaced (in cases of interlace loading).
503 * If new_row is not NULL then you need to call
504 * png_progressive_combine_row() to replace the corresponding row as
507 /* Check if row_num is in bounds. */
508 if ((row_num
>= 0) && (row_num
< height
))
510 /* Get pointer to corresponding row in our
513 png_bytep old_row
= ((png_bytep
*)our_data
)[row_num
];
515 /* If both rows are allocated then copy the new row
516 * data to the corresponding row data.
518 if ((old_row
!= NULL
) && (new_row
!= NULL
))
519 png_progressive_combine_row(png_ptr
, old_row
, new_row
);
522 * The rows and passes are called in order, so you don't really
523 * need the row_num and pass, but I'm supplying them because it
524 * may make your life easier.
526 * For the non-NULL rows of interlaced images, you must call
527 * png_progressive_combine_row() passing in the new row and the
528 * old row, as demonstrated above. You can call this function for
529 * NULL rows (it will just return) and for non-interlaced images
530 * (it just does the png_memcpy for you) if it will make the code
531 * easier. Thus, you can just do this for all cases:
534 png_progressive_combine_row(png_ptr
, old_row
, new_row
);
536 /* where old_row is what was displayed for previous rows. Note
537 * that the first pass (pass == 0 really) will completely cover
538 * the old row, so the rows do not have to be initialized. After
539 * the first pass (and only for interlaced images), you will have
540 * to pass the current row as new_row, and the function will combine
541 * the old row and the new row.
545 end_callback(png_structp png_ptr
, png_infop info
)
547 /* this function is called when the whole image has been read,
548 * including any chunks after the image (up to and including
549 * the IEND). You will usually have the same info chunk as you
550 * had in the header, although some data may have been added
551 * to the comments and time fields.
553 * Most people won't do much here, perhaps setting a flag that
554 * marks the image as finished.
558 /* write a png file */
559 void write_png(char *file_name
/* , ... other image information ... */)
567 fp
= fopen(file_name
, "wb");
571 /* Create and initialize the png_struct with the desired error handler
572 * functions. If you want to use the default stderr and longjump method,
573 * you can supply NULL for the last three parameters. We also check that
574 * the library version is compatible with the one used at compile time,
575 * in case we are using dynamically linked libraries. REQUIRED.
577 png_ptr
= png_create_write_struct(PNG_LIBPNG_VER_STRING
,
578 png_voidp user_error_ptr
, user_error_fn
, user_warning_fn
);
586 /* Allocate/initialize the image information data. REQUIRED */
587 info_ptr
= png_create_info_struct(png_ptr
);
588 if (info_ptr
== NULL
)
591 png_destroy_write_struct(&png_ptr
, png_infopp_NULL
);
595 /* Set error handling. REQUIRED if you aren't supplying your own
596 * error handling functions in the png_create_write_struct() call.
598 if (setjmp(png_jmpbuf(png_ptr
)))
600 /* If we get here, we had a problem reading the file */
602 png_destroy_write_struct(&png_ptr
, &info_ptr
);
606 /* One of the following I/O initialization functions is REQUIRED */
607 #ifdef streams /* I/O initialization method 1 */
608 /* set up the output control if you are using standard C streams */
609 png_init_io(png_ptr
, fp
);
610 #else no_streams /* I/O initialization method 2 */
611 /* If you are using replacement write functions, instead of calling
612 * png_init_io() here you would call */
613 png_set_write_fn(png_ptr
, (void *)user_io_ptr
, user_write_fn
,
614 user_IO_flush_function
);
615 /* where user_io_ptr is a structure you want available to the callbacks */
616 #endif no_streams /* only use one initialization method */
619 /* This is the easy way. Use it if you already have all the
620 * image info living info in the structure. You could "|" many
621 * PNG_TRANSFORM flags into the png_transforms integer here.
623 png_write_png(png_ptr
, info_ptr
, png_transforms
, png_voidp_NULL
);
625 /* This is the hard way */
627 /* Set the image information here. Width and height are up to 2^31,
628 * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
629 * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
630 * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
631 * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or
632 * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
633 * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
635 png_set_IHDR(png_ptr
, info_ptr
, width
, height
, bit_depth
, PNG_COLOR_TYPE_
???,
636 PNG_INTERLACE_
????, PNG_COMPRESSION_TYPE_BASE
, PNG_FILTER_TYPE_BASE
);
638 /* set the palette if there is one. REQUIRED for indexed-color images */
639 palette
= (png_colorp
)png_malloc(png_ptr
, PNG_MAX_PALETTE_LENGTH
640 * png_sizeof(png_color
));
641 /* ... set palette colors ... */
642 png_set_PLTE(png_ptr
, info_ptr
, palette
, PNG_MAX_PALETTE_LENGTH
);
643 /* You must not free palette here, because png_set_PLTE only makes a link to
644 the palette that you malloced. Wait until you are about to destroy
645 the png structure. */
647 /* optional significant bit chunk */
648 /* if we are dealing with a grayscale image then */
649 sig_bit
.gray
= true_bit_depth
;
650 /* otherwise, if we are dealing with a color image then */
651 sig_bit
.red
= true_red_bit_depth
;
652 sig_bit
.green
= true_green_bit_depth
;
653 sig_bit
.blue
= true_blue_bit_depth
;
654 /* if the image has an alpha channel then */
655 sig_bit
.alpha
= true_alpha_bit_depth
;
656 png_set_sBIT(png_ptr
, info_ptr
, sig_bit
);
659 /* Optional gamma chunk is strongly suggested if you have any guess
660 * as to the correct gamma of the image.
662 png_set_gAMA(png_ptr
, info_ptr
, gamma
);
664 /* Optionally write comments into the image */
665 text_ptr
[0].key
= "Title";
666 text_ptr
[0].text
= "Mona Lisa";
667 text_ptr
[0].compression
= PNG_TEXT_COMPRESSION_NONE
;
668 text_ptr
[1].key
= "Author";
669 text_ptr
[1].text
= "Leonardo DaVinci";
670 text_ptr
[1].compression
= PNG_TEXT_COMPRESSION_NONE
;
671 text_ptr
[2].key
= "Description";
672 text_ptr
[2].text
= "<long text>";
673 text_ptr
[2].compression
= PNG_TEXT_COMPRESSION_zTXt
;
674 #ifdef PNG_iTXt_SUPPORTED
675 text_ptr
[0].lang
= NULL
;
676 text_ptr
[1].lang
= NULL
;
677 text_ptr
[2].lang
= NULL
;
679 png_set_text(png_ptr
, info_ptr
, text_ptr
, 3);
681 /* other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs, */
682 /* note that if sRGB is present the gAMA and cHRM chunks must be ignored
683 * on read and must be written in accordance with the sRGB profile */
685 /* Write the file header information. REQUIRED */
686 png_write_info(png_ptr
, info_ptr
);
688 /* If you want, you can write the info in two steps, in case you need to
689 * write your private chunk ahead of PLTE:
691 * png_write_info_before_PLTE(write_ptr, write_info_ptr);
693 * png_write_info(png_ptr, info_ptr);
695 * However, given the level of known- and unknown-chunk support in 1.1.0
696 * and up, this should no longer be necessary.
699 /* Once we write out the header, the compression type on the text
700 * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
701 * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
705 /* set up the transformations you want. Note that these are
706 * all optional. Only call them if you want them.
709 /* invert monochrome pixels */
710 png_set_invert_mono(png_ptr
);
712 /* Shift the pixels up to a legal bit depth and fill in
713 * as appropriate to correctly scale the image.
715 png_set_shift(png_ptr
, &sig_bit
);
717 /* pack pixels into bytes */
718 png_set_packing(png_ptr
);
720 /* swap location of alpha bytes from ARGB to RGBA */
721 png_set_swap_alpha(png_ptr
);
723 /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
724 * RGB (4 channels -> 3 channels). The second parameter is not used.
726 png_set_filler(png_ptr
, 0, PNG_FILLER_BEFORE
);
728 /* flip BGR pixels to RGB */
729 png_set_bgr(png_ptr
);
731 /* swap bytes of 16-bit files to most significant byte first */
732 png_set_swap(png_ptr
);
734 /* swap bits of 1, 2, 4 bit packed pixel formats */
735 png_set_packswap(png_ptr
);
737 /* turn on interlace handling if you are not using png_write_image() */
739 number_passes
= png_set_interlace_handling(png_ptr
);
743 /* The easiest way to write the image (you may have a different memory
744 * layout, however, so choose what fits your needs best). You need to
745 * use the first method if you aren't handling interlacing yourself.
747 png_uint_32 k
, height
, width
;
748 png_byte image
[height
][width
*bytes_per_pixel
];
749 png_bytep row_pointers
[height
];
751 if (height
> PNG_UINT_32_MAX
/png_sizeof(png_bytep
))
752 png_error (png_ptr
, "Image is too tall to process in memory");
754 for (k
= 0; k
< height
; k
++)
755 row_pointers
[k
] = image
+ k
*width
*bytes_per_pixel
;
757 /* One of the following output methods is REQUIRED */
758 #ifdef entire /* write out the entire image data in one call */
759 png_write_image(png_ptr
, row_pointers
);
761 /* the other way to write the image - deal with interlacing */
763 #else no_entire /* write out the image data by one or more scanlines */
764 /* The number of passes is either 1 for non-interlaced images,
765 * or 7 for interlaced images.
767 for (pass
= 0; pass
< number_passes
; pass
++)
769 /* Write a few rows at a time. */
770 png_write_rows(png_ptr
, &row_pointers
[first_row
], number_of_rows
);
772 /* If you are only writing one row at a time, this works */
773 for (y
= 0; y
< height
; y
++)
775 png_write_rows(png_ptr
, &row_pointers
[y
], 1);
778 #endif no_entire /* use only one output method */
780 /* You can write optional chunks like tEXt, zTXt, and tIME at the end
781 * as well. Shouldn't be necessary in 1.1.0 and up as all the public
782 * chunks are supported and you can use png_set_unknown_chunks() to
783 * register unknown chunks into the info structure to be written out.
786 /* It is REQUIRED to call this to finish writing the rest of the file */
787 png_write_end(png_ptr
, info_ptr
);
790 /* If you png_malloced a palette, free it here (don't free info_ptr->palette,
791 as recommended in versions 1.0.5m and earlier of this example; if
792 libpng mallocs info_ptr->palette, libpng will free it). If you
793 allocated it with malloc() instead of png_malloc(), use free() instead
795 png_free(png_ptr
, palette
);
798 /* Similarly, if you png_malloced any data that you passed in with
799 png_set_something(), such as a hist or trans array, free it here,
800 when you can be sure that libpng is through with it. */
801 png_free(png_ptr
, trans
);
804 /* clean up after the write, and free any memory allocated */
805 png_destroy_write_struct(&png_ptr
, &info_ptr
);