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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: icon.h
3 // Purpose: interface of wxIcon
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9
10
11 /**
12 In wxIcon context this value means: "use the screen depth".
13 */
14 #define wxICON_SCREEN_DEPTH (-1)
15
16
17 /**
18 @class wxIcon
19
20 An icon is a small rectangular bitmap usually used for denoting a minimized
21 application.
22
23 It differs from a wxBitmap in always having a mask associated with it for
24 transparent drawing. On some platforms, icons and bitmaps are implemented
25 identically, since there is no real distinction between a wxBitmap with a
26 mask and an icon; and there is no specific icon format on some platforms
27 (X-based applications usually standardize on XPMs for small bitmaps and icons).
28 However, some platforms (such as Windows) make the distinction, so a
29 separate class is provided.
30
31 @remarks
32 It is usually desirable to associate a pertinent icon with a frame.
33 Icons can also be used for other purposes, for example with wxTreeCtrl and wxListCtrl.
34 Icons have different formats on different platforms therefore separate icons
35 will usually be created for the different environments.
36 Platform-specific methods for creating a wxIcon structure are catered for,
37 and this is an occasion where conditional compilation will probably be required.
38 Note that a new icon must be created for every time the icon is to be used
39 for a new window. In Windows, the icon will not be reloaded if it has already
40 been used.
41 An icon allocated to a frame will be deleted when the frame is deleted.
42 For more information please see @ref overview_bitmap.
43
44 @library{wxcore}
45 @category{gdi}
46
47 @stdobjects
48 ::wxNullIcon
49
50 @see @ref overview_bitmap, @ref overview_bitmap_supportedformats,
51 wxDC::DrawIcon, wxCursor
52 */
53 class wxIcon : public wxBitmap
54 {
55 public:
56 /**
57 Default ctor.
58
59 Constructs an icon object with no data; an assignment or another member
60 function such as LoadFile() must be called subsequently.
61 */
62 wxIcon();
63
64 /**
65 Copy ctor.
66 */
67 wxIcon(const wxIcon& icon);
68
69 /*
70 Creates an icon from the given data, which can be of arbitrary type.
71
72 wxIcon(void* data, int type, int width, int height, int depth = -1);
73
74 NOTE: this ctor is not implemented by all ports, is somewhat useless
75 without further description of the "data" supported formats and
76 uses 'int type' instead of wxBitmapType, so don't document it.
77 */
78
79 /**
80 Creates an icon from an array of bits.
81 You should only use this function for monochrome bitmaps (depth 1) in
82 portable programs: in this case the bits parameter should contain an XBM image.
83
84 For other bit depths, the behaviour is platform dependent: under Windows,
85 the data is passed without any changes to the underlying CreateBitmap() API.
86 Under other platforms, only monochrome bitmaps may be created using this
87 constructor and wxImage should be used for creating colour bitmaps from
88 static data.
89
90 @param bits
91 Specifies an array of pixel values.
92 @param width
93 Specifies the width of the bitmap.
94 @param height
95 Specifies the height of the bitmap.
96 @param depth
97 Specifies the depth of the bitmap.
98 If this is omitted, then a value of 1 (monochrome bitmap) is used.
99 */
100 wxIcon(const char bits[], int width, int height, int depth = 1);
101
102
103 /**
104 Creates a new icon. A depth of ::wxICON_SCREEN_DEPTH indicates the
105 depth of the current screen or visual.
106
107 Some platforms only support 1 for monochrome and ::wxICON_SCREEN_DEPTH for
108 the current colour setting.
109 */
110 wxIcon(int width, int height, int depth = wxICON_SCREEN_DEPTH);
111
112 /**
113 Creates a bitmap from XPM data.
114 To use this constructor, you must first include an XPM file.
115 For example, assuming that the file mybitmap.xpm contains an XPM array
116 of character pointers called @e mybitmap:
117
118 @code
119 #include "mybitmap.xpm"
120 ...
121 wxIcon *icon = new wxIcon(mybitmap);
122 @endcode
123
124 A macro, wxICON, is available which creates an icon using an XPM on
125 the appropriate platform, or an icon resource on Windows.
126
127 @code
128 wxIcon icon(wxICON(mondrian));
129
130 // Equivalent to:
131 #if defined(__WXGTK__) || defined(__WXMOTIF__)
132 wxIcon icon(mondrian_xpm);
133 #endif
134
135 #if defined(__WXMSW__)
136 wxIcon icon("mondrian");
137 #endif
138 @endcode
139 */
140 wxIcon(const char* const* bits);
141
142 /**
143 Loads an icon from a file or resource.
144
145 @param name
146 This can refer to a resource name or a filename under MS Windows and X.
147 Its meaning is determined by the @a type parameter.
148 @param type
149 May be one of the ::wxBitmapType values and indicates which type of
150 bitmap should be loaded. See the note in the class detailed description.
151 Note that the wxICON_DEFAULT_TYPE constant has different value under
152 different wxWidgets ports. See the icon.h header for the value it takes
153 for a specific port.
154 @param desiredWidth
155 Specifies the desired width of the icon. This parameter only has
156 an effect in Windows where icon resources can contain several icons
157 of different sizes.
158 @param desiredHeight
159 Specifies the desired height of the icon. This parameter only has
160 an effect in Windows where icon resources can contain several icons
161 of different sizes.
162
163 @see LoadFile()
164 */
165 wxIcon(const wxString& name, wxBitmapType type = wxICON_DEFAULT_TYPE,
166 int desiredWidth = -1, int desiredHeight = -1);
167
168 /**
169 Loads an icon from the specified location.
170 */
171 wxIcon(const wxIconLocation& loc);
172
173 /**
174 Destructor.
175 See @ref overview_refcount_destruct for more info.
176
177 If the application omits to delete the icon explicitly, the icon will be
178 destroyed automatically by wxWidgets when the application exits.
179
180 @warning
181 Do not delete an icon that is selected into a memory device context.
182 */
183 ~wxIcon();
184
185 /**
186 Copies @a bmp bitmap to this icon.
187 Under MS Windows the bitmap must have mask colour set.
188
189 @see LoadFile()
190 */
191 void CopyFromBitmap(const wxBitmap& bmp);
192
193 /**
194 Gets the colour depth of the icon.
195 A value of 1 indicates a monochrome icon.
196 */
197 int GetDepth() const;
198
199 /**
200 Gets the height of the icon in pixels.
201
202 @see GetWidth()
203 */
204 int GetHeight() const;
205
206 /**
207 Gets the width of the icon in pixels.
208
209 @see GetHeight()
210 */
211 int GetWidth() const;
212
213 /**
214 Returns @true if icon data is present.
215 */
216 bool IsOk() const;
217
218 /**
219 Loads an icon from a file or resource.
220
221 @param name
222 Either a filename or a Windows resource name.
223 The meaning of name is determined by the @a type parameter.
224 @param type
225 One of the ::wxBitmapType values; see the note in the class
226 detailed description.
227 Note that the wxICON_DEFAULT_TYPE constant has different value under
228 different wxWidgets ports. See the icon.h header for the value it takes
229 for a specific port.
230 @param desiredWidth
231 Specifies the desired width of the icon. This parameter only has
232 an effect in Windows where icon resources can contain several icons
233 of different sizes.
234 @param desiredHeight
235 Specifies the desired height of the icon. This parameter only has
236 an effect in Windows where icon resources can contain several icons
237 of different sizes.
238
239 @return @true if the operation succeeded, @false otherwise.
240 */
241 bool LoadFile(const wxString& name, wxBitmapType type = wxICON_DEFAULT_TYPE,
242 int desiredWidth = -1, int desiredHeight = -1);
243
244 /**
245 Sets the depth member (does not affect the icon data).
246
247 @param depth
248 Icon depth.
249 */
250 void SetDepth(int depth);
251
252 /**
253 Sets the height member (does not affect the icon data).
254
255 @param height
256 Icon height in pixels.
257 */
258 void SetHeight(int height);
259
260 /**
261 Sets the width member (does not affect the icon data).
262
263 @param width
264 Icon width in pixels.
265 */
266 void SetWidth(int width);
267
268 /**
269 Assignment operator, using @ref overview_refcount.
270
271 @param icon
272 Icon to assign.
273 */
274 wxIcon operator =(const wxIcon& icon);
275 };
276
277 /**
278 An empty wxIcon.
279 */
280 wxIcon wxNullIcon;
281
282