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Updates to memcheck
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: memory.h
3 // Purpose: MDI classes
4 // Author: Arthur Seaton, Julian Smart
5 // Modified by:
6 // Created: 29/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_MEMORYH__
13 #define _WX_MEMORYH__
14
15 #ifdef __GNUG__
16 #pragma interface "memory.h"
17 #endif
18
19 #include "wx/defs.h"
20
21 /*
22 The macro which will be expanded to include the file and line number
23 info, or to be a straight call to the new operator.
24 */
25
26 #if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT
27
28 #include <stddef.h>
29
30 #if USE_IOSTREAMH
31 #include <iostream.h>
32 #else
33 #include <iostream>
34 #endif
35
36 #include "wx/string.h"
37
38 #if WXDEBUG
39
40 // #ifndef WXDEBUG_NEW
41 // #define WXDEBUG_NEW new(__FILE__,__LINE__)
42 // #endif
43
44 void * wxDebugAlloc(size_t size, char * fileName, int lineNum, bool isObject, bool isVect = FALSE);
45 void wxDebugFree(void * buf, bool isVect = FALSE);
46
47 // Global versions of the new and delete operators.
48 // Currently, these merely call malloc and free; only the wxObject
49 // operators do something interesting. But this allows WXDEBUG_NEW to
50 // work for all 'new's in a file.
51 #if USE_GLOBAL_MEMORY_OPERATORS
52
53 #ifdef new
54 #undef new
55 #endif
56
57 void * operator new (size_t size, char * fileName, int lineNum);
58 void operator delete (void * buf);
59
60 #if !( defined (_MSC_VER) && (_MSC_VER <= 1000) )
61 void * operator new[] (size_t size, char * fileName, int lineNum);
62 void operator delete[] (void * buf);
63 #endif
64
65 #endif
66 #endif
67
68 typedef unsigned int wxMarkerType;
69
70 /*
71 Define the struct which will be placed at the start of all dynamically
72 allocated memory.
73 */
74
75 class WXDLLEXPORT wxMemStruct {
76
77 friend class WXDLLEXPORT wxDebugContext; // access to the m_next pointer for list traversal.
78
79 public:
80 public:
81 int AssertList ();
82
83 size_t RequestSize () { return m_reqSize; }
84 wxMarkerType Marker () { return m_firstMarker; }
85
86 // When an object is deleted we set the id slot to a specific value.
87 inline void SetDeleted ();
88 inline int IsDeleted ();
89
90 int Append ();
91 int Unlink ();
92
93 // Used to determine if the object is really a wxMemStruct.
94 // Not a foolproof test by any means, but better than none I hope!
95 int AssertIt ();
96
97 // Do all validation on a node.
98 int ValidateNode ();
99
100 // Check the integrity of a node and of the list, node by node.
101 int CheckBlock ();
102 int CheckAllPrevious ();
103
104 // Print a single node.
105 void PrintNode ();
106
107 // Called when the memory linking functions get an error.
108 void ErrorMsg (const char *);
109 void ErrorMsg ();
110
111 inline void *GetActualData(void) const { return m_actualData; }
112
113 void Dump(void);
114
115 public:
116 // Check for underwriting. There are 2 of these checks. This one
117 // inside the struct and another right after the struct.
118 wxMarkerType m_firstMarker;
119
120 // File name and line number are from cpp.
121 char* m_fileName;
122 int m_lineNum;
123
124 // The amount of memory requested by the caller.
125 size_t m_reqSize;
126
127 // Used to try to verify that we really are dealing with an object
128 // of the required class. Can be 1 of 2 values these indicating a valid
129 // wxMemStruct object, or a deleted wxMemStruct object.
130 wxMarkerType m_id;
131
132 wxMemStruct * m_prev;
133 wxMemStruct * m_next;
134
135 void * m_actualData;
136 bool m_isObject;
137 };
138
139
140 typedef void (wxMemStruct::*PmSFV) ();
141
142
143 /*
144 Debugging class. This will only have a single instance, but it\'s
145 a reasonable way to keep everything together and to make this
146 available for change if needed by someone else.
147 A lot of this stuff would be better off within the wxMemStruct class, but
148 it\'s stuff which we need to access at times when there is no wxMemStruct
149 object so we use this class instead. Think of it as a collection of
150 globals which have to do with the wxMemStruct class.
151 */
152
153 class WXDLLEXPORT wxDebugContext {
154
155 protected:
156 // Used to set alignment for markers.
157 static size_t CalcAlignment ();
158
159 // Returns the amount of padding needed after something of the given
160 // size. This is so that when we cast pointers backwards and forwards
161 // the pointer value will be valid for a wxMarkerType.
162 static size_t GetPadding (const size_t size) ;
163
164 // Traverse the list.
165 static void TraverseList (PmSFV, wxMemStruct *from = NULL);
166
167 static streambuf *m_streamBuf;
168 static ostream *m_debugStream;
169
170 static int debugLevel;
171 static bool debugOn;
172
173 public:
174 // Set a checkpoint to dump only the memory from
175 // a given point
176 static wxMemStruct *checkPoint;
177
178 wxDebugContext(void);
179 ~wxDebugContext(void);
180
181 static bool HasStream(void) { return (m_debugStream != NULL); };
182 static ostream& GetStream(void) { return *m_debugStream; }
183 static streambuf *GetStreamBuf(void) { return m_streamBuf; }
184 static void SetStream(ostream *stream, streambuf *buf = NULL);
185 static bool SetFile(const wxString& file);
186 static bool SetStandardError(void);
187
188 static int GetLevel(void) { return debugLevel; }
189 static void SetLevel(int level) { debugLevel = level; }
190
191 static bool GetDebugMode(void) { return debugOn; }
192 static void SetDebugMode(bool flag) { debugOn = flag; }
193
194 static void SetCheckpoint(bool all = FALSE);
195 static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
196
197 // Calculated from the request size and any padding needed
198 // before the final marker.
199 static size_t PaddedSize (const size_t reqSize);
200
201 // Calc the total amount of space we need from the system
202 // to satisfy a caller request. This includes all padding.
203 static size_t TotSize (const size_t reqSize);
204
205 // Return valid pointers to offsets within the allocated memory.
206 static char * StructPos (const char * buf);
207 static char * MidMarkerPos (const char * buf);
208 static char * CallerMemPos (const char * buf);
209 static char * EndMarkerPos (const char * buf, const size_t size);
210
211 // Given a pointer to the start of the caller requested area
212 // return a pointer to the start of the entire alloc\'d buffer.
213 static char * StartPos (const char * caller);
214
215 // Access to the list.
216 static wxMemStruct * GetHead () { return m_head; }
217 static wxMemStruct * GetTail () { return m_tail; }
218
219 // Set the list sentinals.
220 static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); }
221 static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); }
222
223 // If this is set then every new operation checks the validity
224 // of the all previous nodes in the list.
225 static bool GetCheckPrevious () { return m_checkPrevious; }
226 static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
227
228 // Checks all nodes, or all nodes if checkAll is TRUE
229 static int Check(bool checkAll = FALSE);
230
231 // Print out the list of wxMemStruct nodes.
232 static bool PrintList(void);
233
234 // Dump objects
235 static bool Dump(void);
236
237 // Print statistics
238 static bool PrintStatistics(bool detailed = TRUE);
239
240 // Print out the classes in the application.
241 static bool PrintClasses(void);
242
243 // Count the number of non-wxDebugContext-related objects
244 // that are outstanding
245 static int CountObjectsLeft(void);
246
247 private:
248 // Store these here to allow access to the list without
249 // needing to have a wxMemStruct object.
250 static wxMemStruct* m_head;
251 static wxMemStruct* m_tail;
252
253 // Set to FALSE if we're not checking all previous nodes when
254 // we do a new. Set to TRUE when we are.
255 static bool m_checkPrevious;
256 };
257
258 // Output a debug mess., in a system dependent fashion.
259 void WXDLLEXPORT wxTrace(const char *fmt ...);
260 void WXDLLEXPORT wxTraceLevel(int level, const char *fmt ...);
261
262 #define WXTRACE wxTrace
263 #define WXTRACELEVEL wxTraceLevel
264
265 #else // else part for the #if WXDEBUG
266
267 inline void wxTrace(const char *WXUNUSED(fmt)) {}
268 inline void wxTraceLevel(int WXUNUSED(level), const char *WXUNUSED(fmt)) {}
269
270 #define WXTRACE TRUE ? (void)0 : wxTrace
271 #define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel
272 // #define WXDEBUG_NEW new
273
274 #endif // WXDEBUG
275
276 #endif
277 // _WX_MEMORYH__
278