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Include wx/log.h according to precompiled headers of wx/wx.h (with other minor cleaning).
[wxWidgets.git] / src / cocoa / region.mm
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: cocoa/region.mm
3 // Purpose: wxRegion class
4 // Author: David Elliott
5 // Modified by:
6 // Created: 2004/04/12
7 // RCS-ID: $Id$
8 // Copyright: (c) 2004 David Elliott
9 // Licence: wxWidgets licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #include "wx/region.h"
13
14 #import <Foundation/NSGeometry.h>
15
16 IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject);
17
18 inline wxRect NSRectToWxRect(const NSRect& rect)
19 {
20 return wxRect((wxCoord)rect.origin.x, (wxCoord)rect.origin.y,
21 (wxCoord)rect.size.width, (wxCoord)rect.size.height);
22 }
23
24 wxRegion::wxRegion(const NSRect& rect)
25 {
26 Union(NSRectToWxRect(rect));
27 }
28
29 wxRegion::wxRegion(const NSRect *rects, int count)
30 {
31 for(int i=0; i<count; i++)
32 {
33 Union(NSRectToWxRect(rects[i]));
34 }
35 }
36