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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wave.h
3 // Purpose: wxWave class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 25/10/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WAVE_H_
13 #define _WX_WAVE_H_
14
15 #ifdef __GNUG__
16 #pragma interface "wave.h"
17 #endif
18
19 #ifndef byte
20 #define byte unsigned char
21 #endif
22
23 #include "wx/object.h"
24
25 #ifndef AUDIODEV
26 #define AUDIODEV "/dev/dsp" // Default path for audio device
27 #endif
28
29 class wxWave : public wxObject
30 {
31 public:
32 wxWave();
33 wxWave(const wxString& fileName, bool isResource = FALSE);
34 wxWave(int size, const byte* data);
35 ~wxWave();
36
37 public:
38 // Create from resource or file
39 bool Create(const wxString& fileName, bool isResource = FALSE);
40 // Create from data
41 bool Create(int size, const byte* data);
42
43 bool IsOk() const { return (m_waveData ? TRUE : FALSE); };
44 bool Play(bool async = TRUE, bool looped = FALSE);
45
46 protected:
47 bool Free();
48
49 private:
50 byte* m_waveData;
51 int m_waveLength;
52 bool m_isResource;
53
54
55 int OpenDSP(void);
56 bool InitDSP(int dev, int iDataBits, int iChannel,unsigned long ulSamplingRate);
57 int m_DSPblkSize; // Size of the DSP buffer
58 char *m_data;
59 int m_sizeData;
60 };
61
62 #endif
63