]>
git.saurik.com Git - wxWidgets.git/blob - interface/wx/bmpbuttn.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxBitmapButton
4 // Author: wxWidgets team
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
12 A bitmap button is a control that contains a bitmap.
13 It may be placed on a wxDialog or a wxPanel, or indeed almost any other window.
16 A bitmap button can be supplied with a single bitmap, and wxWidgets will draw
17 all button states using this bitmap. If the application needs more control,
18 additional bitmaps for the selected state, unpressed focused state, and greyed-out
19 state may be supplied.
21 @section wxbitmapbutton_states Button states
22 This class supports bitmaps for several different states:
24 @li @b normal: this is the bitmap shown in the default state, it must be always
25 valid while all the other bitmaps are optional and don't have to be set.
26 @li @b disabled: bitmap shown when the button is disabled.
27 @li @b selected: bitmap shown when the button is pushed (e.g. while the user
28 keeps the mouse button pressed on it)
29 @li @b focus: bitmap shown when the button has keyboard focus but is not pressed.
30 @li @b hover: bitmap shown when the mouse is over the button (but it is not pressed).
31 Notice that if hover bitmap is not specified but the current platform UI uses
32 hover images for the buttons (such as Windows XP or GTK+), then the focus bitmap
33 is used for hover state as well. This makes it possible to set focus bitmap only
34 to get reasonably good behaviour on all platforms.
38 If this is specified, the button will be drawn automatically using
39 the label bitmap only, providing a 3D-look border. If this style is
40 not specified, the button will be drawn without borders and using
41 all provided bitmaps. Has effect only under MS Windows.
43 Left-justifies the bitmap label. Has effect only under MS Windows.
45 Aligns the bitmap label to the top of the button.
46 Has effect only under MS Windows.
48 Right-justifies the bitmap label. Has effect only under MS Windows.
50 Aligns the bitmap label to the bottom of the button.
51 Has effect only under MS Windows.
54 Note that the wxBU_EXACTFIT style supported by wxButton is not used by this
55 class as bitmap buttons don't have any minimal standard size by default.
57 @beginEventTable{wxCommandEvent}
58 @event{EVT_BUTTON(id, func)}
59 Process a wxEVT_COMMAND_BUTTON_CLICKED event, when the button is clicked.
64 @appearance{bitmapbutton.png}
68 class wxBitmapButton
: public wxButton
77 Constructor, creating and showing a button.
80 Parent window. Must not be @NULL.
82 Button identifier. The value wxID_ANY indicates a default value.
84 Bitmap to be displayed.
88 Button size. If wxDefaultSize is specified then the button is sized
89 appropriately for the bitmap.
91 Window style. See wxBitmapButton.
97 @remarks The bitmap parameter is normally the only bitmap you need to provide,
98 and wxWidgets will draw the button correctly in its different states.
99 If you want more control, call any of the functions SetBitmapSelected(),
100 SetBitmapFocus(), SetBitmapDisabled().
102 @see Create(), wxValidator
104 wxBitmapButton(wxWindow
* parent
, wxWindowID id
,
105 const wxBitmap
& bitmap
,
106 const wxPoint
& pos
= wxDefaultPosition
,
107 const wxSize
& size
= wxDefaultSize
,
108 long style
= wxBU_AUTODRAW
,
109 const wxValidator
& validator
= wxDefaultValidator
,
110 const wxString
& name
= wxButtonNameStr
);
113 Destructor, destroying the button.
115 virtual ~wxBitmapButton();
118 Button creation function for two-step creation.
119 For more details, see wxBitmapButton().
121 bool Create(wxWindow
* parent
, wxWindowID id
,
122 const wxBitmap
& bitmap
,
123 const wxPoint
& pos
= wxDefaultPosition
,
124 const wxSize
& size
= wxDefaultSize
,
125 long style
= wxBU_AUTODRAW
,
126 const wxValidator
& validator
= wxDefaultValidator
,
127 const wxString
& name
= wxButtonNameStr
);
131 Returns the bitmap for the disabled state, which may be invalid.
133 @return A reference to the disabled state bitmap.
135 @see SetBitmapDisabled()
137 const wxBitmap
& GetBitmapDisabled() const;
138 wxBitmap
& GetBitmapDisabled();
143 Returns the bitmap for the focused state, which may be invalid.
145 @return A reference to the focused state bitmap.
147 @see SetBitmapFocus()
149 const wxBitmap
& GetBitmapFocus() const;
150 wxBitmap
& GetBitmapFocus();
155 Returns the bitmap used when the mouse is over the button, which may be invalid.
157 @see SetBitmapHover()
159 const wxBitmap
& GetBitmapHover();
160 wxBitmap
& GetBitmapHover();
165 Returns the label bitmap (the one passed to the constructor), always valid.
167 @return A reference to the button's label bitmap.
169 @see SetBitmapLabel()
171 const wxBitmap
& GetBitmapLabel();
172 wxBitmap
& GetBitmapLabel();
176 Returns the bitmap for the selected state.
178 @return A reference to the selected state bitmap.
180 @see SetBitmapSelected()
182 const wxBitmap
& GetBitmapSelected() const;
185 Sets the bitmap for the disabled button appearance.
190 @see GetBitmapDisabled(), SetBitmapLabel(),
191 SetBitmapSelected(), SetBitmapFocus()
193 virtual void SetBitmapDisabled(const wxBitmap
& bitmap
);
196 Sets the bitmap for the button appearance when it has the keyboard focus.
201 @see GetBitmapFocus(), SetBitmapLabel(),
202 SetBitmapSelected(), SetBitmapDisabled()
204 virtual void SetBitmapFocus(const wxBitmap
& bitmap
);
207 Sets the bitmap to be shown when the mouse is over the button.
211 The hover bitmap is currently only supported in wxMSW.
213 @see GetBitmapHover()
215 virtual void SetBitmapHover(const wxBitmap
& bitmap
);
218 Sets the bitmap label for the button.
221 The bitmap label to set.
223 @remarks This is the bitmap used for the unselected state, and for all
224 other states if no other bitmaps are provided.
226 @see GetBitmapLabel()
228 virtual void SetBitmapLabel(const wxBitmap
& bitmap
);
231 Sets the bitmap for the selected (depressed) button appearance.
236 virtual void SetBitmapSelected(const wxBitmap
& bitmap
);