4 Welcome to the wonderful world of wxPython!
6 Now that you have installed the Win32 extension module, you can try it
7 out by going to the [install dir]\wxPython\demo directory and typing:
11 There are also some other sample files there for you to play with and
14 If you selected to install the documentation then point your browser
15 to [install dir]\wxPython\docs\index.htm and you will then be looking
16 at the docs for wxWindows. For the most part you can use the C++ docs
17 as most classes and methods are used identically. Where there are
18 differences they are documented with a "wxPython Note."
25 Since wxPython is a blending of multiple technologies, help comes from
26 multiple sources. See the http://alldunn.com/wxPython for details on
27 various sources of help, but probably the best source is the
28 wxPython-users mail list. You can view the archive or subscribe by
31 http://starship.python.net/mailman/listinfo/wxpython-users
33 Or you can send mail directly to the list using this address:
35 wxpython-users@starship.python.net
40 Bug fix for ListCtrl in test4.py (Was a missing file... DSM!)
42 Bug fix for occassional GPF on Win32 systems upon termination of a
45 Added wxListBox.GetSelections returning selections as a Tuple.
47 Added a wxTreeItemData that is able to hold any Python object and be
48 associated with items in a wxTreeCtrl. Added test pytree.py to show
51 Added wxSafeYield function.
53 OpenGL Canvas can be optionally compiled in to wxPython.
55 Awesome new Demo Framework for showing off wxPython and for learning
58 The pre-built Win32 version is no longer distributing the wxWindows
59 DLL. It is statically linked with the wxWindows library instead.
61 Added a couple missing items from the docs.
63 Added wxImage, wxImageHandler, wxPNGHandler, wxJPEGHandler,
64 wxGIFHandler and wxBMPHandler.
66 Added new methods to wxTextCtrl.
68 Fixed some problems with how SWIG was wrapping some wxTreeCtrl
75 Support for using Python threads in wxPython apps.
77 Several missing methods from various classes.
85 Added DLG_PNT and DLG_SZE convienience methods to wxWindow class.
87 Added missing constructor and other methods for wxMenuItem.
93 Just a quickie update to fix the self-installer to be compatible with
94 Python 1.5.2b2's Registry settings.
99 Well obviously the numbering scheme has changed. I did this to
100 reflect the fact that this truly is the second major revision of
101 wxPython, (well the third actually if you count the one I did for
102 wxWindows 1.68 and then threw away...) and also that it is associated
103 with the 2.0 version of wxWindows.
105 I have finally started documenting wxPython. There are several pages
106 in the wxWindows documentation tree specifically about wxPython, and I
107 have added notes within the class references about where and how wxPython
108 diverges from wxWindows.
110 Added wxWindow_FromHWND(hWnd) for wxMSW to construct a wxWindow from a
111 window handle. If you can get the window handle into the python code,
112 it should just work... More news on this later.
114 Added wxImageList, wxToolTip.
116 Re-enabled wxConfig.DeleteAll() since it is reportedly fixed for the
119 As usual, some bug fixes, tweaks, etc.
125 Added wxSashWindow, wxSashEvent, wxLayoutAlgorithm, etc.
127 Various cleanup, tweaks, minor additions, etc. to maintain
128 compatibility with the current wxWindows.
134 Changed the import semantics from "from wxPython import *" to "from
135 wxPython.wx import *" This is for people who are worried about
136 namespace pollution, they can use "from wxPython import wx" and then
137 prefix all the wxPython identifiers with "wx."
139 Added wxTaskbarIcon for wxMSW.
141 Made the events work for wxGrid.
145 Added wxMiniFrame for wxGTK.
147 Changed many of the args and return values that were pointers to gdi
148 objects to references to reflect changes in the wxWindows API.
150 Other assorted fixes and additions.
158 wxPython on wxGTK works!!! Both dynamic and static on Linux and
159 static on Solaris have been tested. Many thanks go to Harm
160 <H.v.d.Heijden@phys.tue.nl> for his astute detective work on tracking
161 down a nasty DECREF bug. Okay so I have to confess that it was just a
162 DSM (Dumb Stupid Mistake) on my part but it was nasty none the less
163 because the behavior was so different on different platforms.
166 The dynamicly loaded module on Solaris is still segfaulting, so it
167 must have been a different issue all along...
174 1. Worked on wxGTK compatibility. It is partially working. On a
175 Solaris/Sparc box wxPython is working but only when it is statically
176 linked with the Python interpreter. When built as a dyamically loaded
177 extension module, things start acting weirdly and it soon seg-faults.
178 And on Linux both the statically linked and the dynamically linked
179 version segfault shortly after starting up.
181 2. Added Toolbar, StatusBar and SplitterWindow classes.
183 3. Varioius bug fixes, enhancements, etc.
190 I used SWIG (http://www.swig.org) to create the source code for the
191 extension module. This enabled me to only have to deal with a small
192 amount of code and only have to bother with the exceptional issues.
193 SWIG takes care of the rest and generates all the repetative code for
194 me. You don't need SWIG to build the extension module as all the
195 generated C++ code is included under the src directory.
197 I added a few minor features to SWIG to control some of the code
198 generation. If you want to playaround with this the patches are in
199 wxPython/SWIG.patches and they should be applied to the 1.1p5 version
200 of SWIG. These new patches are documented at
201 http://starship.skyport.net/crew/robind/#swig, and they should also
202 end up in the 1.2 version of SWIG.
204 wxPython is organized as a Python package. This means that the
205 directory containing the results of the build process should be a
206 subdirectory of a directory on the PYTHONPATH. (And preferably should
207 be named wxPython.) You can control where the build process will dump
208 wxPython by setting the TARGETDIR makefile variable. The default is
209 $(WXWIN)/utils/wxPython, where this README.txt is located. If you
210 leave it here then you should add $(WXWIN)/utils to your PYTHONPATH.
211 However, you may prefer to use something that is already on your
212 PYTHONPATH, such as the site-packages directory on Unix systems.
218 1. Build wxWindows with wxUSE_RESOURCE_LOADING_IN_MSW set to 1 in
219 include/wx/msw/setup.h so icons can be loaded dynamically. While
220 there, make sure wxUSE_OWNER_DRAWN is also set to 1.
222 2. Change into the $(WXWIN)/utils/wxPython/src directory.
224 3. Edit makefile.vc and specify where your python installation is at.
225 You may also want to fiddle with the TARGETDIR variable as described
228 4. Run nmake -f makefile.vc
230 5. If it builds successfully, congratulations! Move on to the next
231 step. If not then you can try mailing me for help. Also, I will
232 always have a pre-built win32 version of this extension module at
233 http://alldunn.com/wxPython/.
235 6. Change to the $(WXWIN)/utils/wxPython/demo directory.
237 7. Try executing the demo program. For example:
241 To run it without requiring a console, you can use the pythonw.exe
242 version of Python either from the command line or from a shortcut.
248 0. I configure wxWindows like this, YMMV:
250 ./configure --with-gtk --without-shared --with-threads --without-unicode --with-libjpeg
253 1. Change into the $(WXWIN)/utils/wxPython/src directory.
255 2. Edit Setup.in and ensure that the flags, directories, and toolkit
256 options are correct. See the above commentary about TARGETDIR. There
257 are a few sample Setup.in.[platform] files provided.
259 3. Run this command to generate a makefile:
261 make -f Makefile.pre.in boot
263 4. Run these commands to build and then install the wxPython extension
270 5. Change to the $(WXWIN)/utils/wxPython/demo directory.
272 6. Try executing the demo program. For example: