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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/gdiobj.h
3 // Purpose: wxGDIObject class: base class for other GDI classes
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_GDIOBJ_H_
13 #define _WX_GDIOBJ_H_
14
15 #include "wx/object.h" // base class
16
17 // ----------------------------------------------------------------------------
18 // wxGDIRefData is the base class for wxXXXData structures which contain the
19 // real data for the GDI object and are shared among all wxWin objects sharing
20 // the same native GDI object
21 // ----------------------------------------------------------------------------
22
23 class WXDLLEXPORT wxGDIRefData : public wxObjectRefData
24 {
25 // this class is intentionally left blank
26 };
27
28 // ----------------------------------------------------------------------------
29 // wxGDIObject
30 // ----------------------------------------------------------------------------
31
32 class WXDLLEXPORT wxGDIObject : public wxObject
33 {
34 public:
35 wxGDIObject() { m_visible = FALSE; }
36
37 virtual bool GetVisible() { return m_visible; }
38 virtual void SetVisible( bool visible ) { m_visible = visible; }
39
40 bool IsNull() const { return (m_refData == 0); }
41
42 protected:
43 bool m_visible; /* can a pointer to this object be safely taken?
44 * - only if created within FindOrCreate... */
45
46 private:
47 DECLARE_DYNAMIC_CLASS(wxGDIObject)
48 };
49
50 #endif // _WX_GDIOBJ_H_