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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/frame.h
3 // Purpose: wxFrame class interface
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.11.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_FRAME_H_BASE_
13 #define _WX_FRAME_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #include "wx/toplevel.h" // the base class
20
21 // the default names for various classs
22 extern WXDLLEXPORT_DATA(const wxChar) wxFrameNameStr[];
23 extern WXDLLEXPORT_DATA(const wxChar) wxStatusLineNameStr[];
24 extern WXDLLEXPORT_DATA(const wxChar) wxToolBarNameStr[];
25
26 class WXDLLEXPORT wxFrame;
27 class WXDLLEXPORT wxMenuBar;
28 class WXDLLEXPORT wxStatusBar;
29 class WXDLLEXPORT wxToolBar;
30
31 // ----------------------------------------------------------------------------
32 // constants
33 // ----------------------------------------------------------------------------
34
35 // wxFrame-specific (i.e. not for wxDialog) styles
36 #define wxFRAME_NO_TASKBAR 0x0002 // No taskbar button (MSW only)
37 #define wxFRAME_TOOL_WINDOW 0x0004 // No taskbar button, no system menu
38 #define wxFRAME_FLOAT_ON_PARENT 0x0008 // Always above its parent
39 #define wxFRAME_SHAPED 0x0010 // Create a window that is able to be shaped
40
41 // ----------------------------------------------------------------------------
42 // wxFrame is a top-level window with optional menubar, statusbar and toolbar
43 //
44 // For each of *bars, a frame may have several of them, but only one is
45 // managed by the frame, i.e. resized/moved when the frame is and whose size
46 // is accounted for in client size calculations - all others should be taken
47 // care of manually. The CreateXXXBar() functions create this, main, XXXBar,
48 // but the actual creation is done in OnCreateXXXBar() functions which may be
49 // overridden to create custom objects instead of standard ones when
50 // CreateXXXBar() is called.
51 // ----------------------------------------------------------------------------
52
53 class WXDLLEXPORT wxFrameBase : public wxTopLevelWindow
54 {
55 public:
56 // construction
57 wxFrameBase();
58 virtual ~wxFrameBase();
59
60 wxFrame *New(wxWindow *parent,
61 wxWindowID winid,
62 const wxString& title,
63 const wxPoint& pos = wxDefaultPosition,
64 const wxSize& size = wxDefaultSize,
65 long style = wxDEFAULT_FRAME_STYLE,
66 const wxString& name = wxFrameNameStr);
67
68 // frame state
69 // -----------
70
71 // get the origin of the client area (which may be different from (0, 0)
72 // if the frame has a toolbar) in client coordinates
73 virtual wxPoint GetClientAreaOrigin() const;
74
75 // sends a size event to the window using its current size -- this has an
76 // effect of refreshing the window layout
77 virtual void SendSizeEvent();
78
79 // menu bar functions
80 // ------------------
81
82 #if wxUSE_MENUS
83 virtual void SetMenuBar(wxMenuBar *menubar);
84 virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
85 #endif // wxUSE_MENUS
86
87 // process menu command: returns true if processed
88 bool ProcessCommand(int winid);
89
90 // status bar functions
91 // --------------------
92 #if wxUSE_STATUSBAR
93 // create the main status bar by calling OnCreateStatusBar()
94 virtual wxStatusBar* CreateStatusBar(int number = 1,
95 long style = wxST_SIZEGRIP|wxFULL_REPAINT_ON_RESIZE,
96 wxWindowID winid = 0,
97 const wxString& name =
98 wxStatusLineNameStr);
99 // return a new status bar
100 virtual wxStatusBar *OnCreateStatusBar(int number,
101 long style,
102 wxWindowID winid,
103 const wxString& name);
104 // get the main status bar
105 virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
106
107 // sets the main status bar
108 virtual void SetStatusBar(wxStatusBar *statBar);
109
110 // forward these to status bar
111 virtual void SetStatusText(const wxString &text, int number = 0);
112 virtual void SetStatusWidths(int n, const int widths_field[]);
113 void PushStatusText(const wxString &text, int number = 0);
114 void PopStatusText(int number = 0);
115
116 // set the status bar pane the help will be shown in
117 void SetStatusBarPane(int n) { m_statusBarPane = n; }
118 int GetStatusBarPane() const { return m_statusBarPane; }
119 #endif // wxUSE_STATUSBAR
120
121 // toolbar functions
122 // -----------------
123
124 #if wxUSE_TOOLBAR
125 // create main toolbar bycalling OnCreateToolBar()
126 virtual wxToolBar* CreateToolBar(long style = -1,
127 wxWindowID winid = wxID_ANY,
128 const wxString& name = wxToolBarNameStr);
129 // return a new toolbar
130 virtual wxToolBar *OnCreateToolBar(long style,
131 wxWindowID winid,
132 const wxString& name );
133
134 // get/set the main toolbar
135 virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
136 virtual void SetToolBar(wxToolBar *toolbar);
137 #endif // wxUSE_TOOLBAR
138
139 // implementation only from now on
140 // -------------------------------
141
142 // event handlers
143 #if wxUSE_MENUS
144 #if wxUSE_STATUSBAR
145 void OnMenuOpen(wxMenuEvent& event);
146 void OnMenuClose(wxMenuEvent& event);
147 void OnMenuHighlight(wxMenuEvent& event);
148 #endif // wxUSE_STATUSBAR
149
150 // send wxUpdateUIEvents for all menu items in the menubar,
151 // or just for menu if non-NULL
152 virtual void DoMenuUpdates(wxMenu* menu = NULL);
153 #endif // wxUSE_MENUS
154
155 // do the UI update processing for this window
156 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
157
158 // Implement internal behaviour (menu updating on some platforms)
159 virtual void OnInternalIdle();
160
161 // if there is no real wxTopLevelWindow on this platform we have to define
162 // some wxTopLevelWindowBase pure virtual functions here to avoid breaking
163 // old ports (wxMotif) which don't define them in wxFrame
164 #ifndef wxTopLevelWindowNative
165 virtual bool ShowFullScreen(bool WXUNUSED(show),
166 long WXUNUSED(style) = wxFULLSCREEN_ALL)
167 { return false; }
168 virtual bool IsFullScreen() const
169 { return false; }
170 #endif // no wxTopLevelWindowNative
171
172 // show help text (typically in the statusbar); show is false
173 // if you are hiding the help, true otherwise
174 virtual void DoGiveHelp(const wxString& text, bool show);
175
176 protected:
177 // the frame main menu/status/tool bars
178 // ------------------------------------
179
180 // this (non virtual!) function should be called from dtor to delete the
181 // main menubar, statusbar and toolbar (if any)
182 void DeleteAllBars();
183
184 // test whether this window makes part of the frame
185 virtual bool IsOneOfBars(const wxWindow *win) const;
186
187 #if wxUSE_MENUS
188 // override to update menu bar position when the frame size changes
189 virtual void PositionMenuBar() { }
190
191 // override to do something special when the menu bar is being removed
192 // from the frame
193 virtual void DetachMenuBar();
194
195 // override to do something special when the menu bar is attached to the
196 // frame
197 virtual void AttachMenuBar(wxMenuBar *menubar);
198
199 wxMenuBar *m_frameMenuBar;
200
201 #if wxUSE_STATUSBAR
202 // the saved status bar text overwritten by DoGiveHelp()
203 wxString m_oldStatusText;
204 #endif // wxUSE_STATUSBAR
205 #endif // wxUSE_MENUS
206
207 #if wxUSE_STATUSBAR
208 // override to update status bar position (or anything else) when
209 // something changes
210 virtual void PositionStatusBar() { }
211
212 // show the help string for this menu item in the given status bar: the
213 // status bar pointer can be NULL; return true if help was shown
214 bool ShowMenuHelp(wxStatusBar *statbar, int helpid);
215
216 wxStatusBar *m_frameStatusBar;
217 #endif // wxUSE_STATUSBAR
218
219
220 int m_statusBarPane;
221
222 #if wxUSE_TOOLBAR
223 // override to update status bar position (or anything else) when
224 // something changes
225 virtual void PositionToolBar() { }
226
227 wxToolBar *m_frameToolBar;
228 #endif // wxUSE_TOOLBAR
229
230 #if wxUSE_MENUS && wxUSE_STATUSBAR
231 DECLARE_EVENT_TABLE()
232 #endif // wxUSE_MENUS && wxUSE_STATUSBAR
233
234 DECLARE_NO_COPY_CLASS(wxFrameBase)
235 };
236
237 // include the real class declaration
238 #if defined(__WXUNIVERSAL__) // && !defined(__WXMICROWIN__)
239 #include "wx/univ/frame.h"
240 #else // !__WXUNIVERSAL__
241 #if defined(__WXPALMOS__)
242 #include "wx/palmos/frame.h"
243 #elif defined(__WXMSW__)
244 #include "wx/msw/frame.h"
245 #elif defined(__WXGTK20__)
246 #include "wx/gtk/frame.h"
247 #elif defined(__WXGTK__)
248 #include "wx/gtk1/frame.h"
249 #elif defined(__WXMOTIF__)
250 #include "wx/motif/frame.h"
251 #elif defined(__WXMAC__)
252 #include "wx/mac/frame.h"
253 #elif defined(__WXCOCOA__)
254 #include "wx/cocoa/frame.h"
255 #elif defined(__WXPM__)
256 #include "wx/os2/frame.h"
257 #endif
258 #endif
259
260 #endif
261 // _WX_FRAME_H_BASE_