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git.saurik.com Git - wxWidgets.git/blob - include/wx/mac/setup0.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 /* --- start common options --- */
18 // ----------------------------------------------------------------------------
20 // ----------------------------------------------------------------------------
22 // define this to 0 when building wxBase library - this can also be done from
23 // makefile/project file overriding the value here
28 // ----------------------------------------------------------------------------
29 // compatibility settings
30 // ----------------------------------------------------------------------------
32 // This setting determines the compatibility with 2.2 API: set it to 1 to
33 // enable it but please consider updating your code instead.
37 // Recommended setting: 0 (please update your code)
38 #define WXWIN_COMPATIBILITY_2_2 0
40 // This setting determines the compatibility with 2.4 API: set it to 0 to
41 // flag all cases of using deprecated functions.
43 // Default is 1 but please try building your code with 0 as the default will
44 // change to 0 in the next version and the deprecated functions will disappear
45 // in the version after it completely.
47 // Recommended setting: 0 (please update your code)
48 #define WXWIN_COMPATIBILITY_2_4 1
50 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
51 // default system font is used for wxWindow::GetCharWidth/Height() instead of
56 // Recommended setting: 0
57 #define wxDIALOG_UNIT_COMPATIBILITY 0
59 // ----------------------------------------------------------------------------
61 // ----------------------------------------------------------------------------
63 // Generic comment about debugging settings: they are very useful if you don't
64 // use any other memory leak detection tools such as Purify/BoundsChecker, but
65 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
66 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
67 // may prefer to use it instead of built in memory debugging code because it is
68 // faster and more fool proof.
70 // Using VC++ CRT memory debugging is enabled by default in debug mode
71 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
72 // and if __NO_VC_CRTDBG__ is not defined.
74 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
75 // __WXDEBUG__ is not defined, will still use the normal memory operators.
79 // Recommended setting: 0
80 #define wxUSE_DEBUG_CONTEXT 0
82 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
83 // __WXDEBUG__ is also defined.
85 // WARNING: this code may not work with all architectures, especially if
86 // alignment is an issue. This switch is currently ignored for mingw / cygwin
90 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
91 #define wxUSE_MEMORY_TRACING 0
93 // In debug mode, cause new and delete to be redefined globally.
94 // If this causes problems (e.g. link errors which is a common problem
95 // especially if you use another library which also redefines the global new
96 // and delete), set this to 0.
97 // This switch is currently ignored for mingw / cygwin
101 // Recommended setting: 0
102 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
104 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
105 // this causes problems (e.g. link errors), set this to 0. You may need to set
106 // this to 0 if using templates (at least for VC++). This switch is currently
107 // ignored for mingw / cygwin / CodeWarrior
111 // Recommended setting: 0
112 #define wxUSE_DEBUG_NEW_ALWAYS 0
114 // wxHandleFatalExceptions() may be used to catch the program faults at run
115 // time and, instead of terminating the program with a usual GPF message box,
116 // call the user-defined wxApp::OnFatalException() function. If you set
117 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
119 // This setting is for Win32 only and can only be enabled if your compiler
120 // supports Win32 structured exception handling (currently only VC++ does)
124 // Recommended setting: 1 if your compiler supports it.
125 #define wxUSE_ON_FATAL_EXCEPTION 1
127 // Set this to 1 to be able to generate a human-readable (unlike
128 // machine-readable minidump created by wxCrashReport::Generate()) stack back
129 // trace when your program crashes using wxStackWalker
131 // Default is 1 if supported by the compiler.
133 // Recommended setting: 1, set to 0 if your programs never crash
134 #define wxUSE_STACKWALKER 0
136 // Set this to 1 to compile in wxDebugReport class which allows you to create
137 // and optionally upload to your web site a debug report consisting of back
138 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
140 // Default is 1 if supported by the compiler.
142 // Recommended setting: 1, it is compiled into a separate library so there
143 // is no overhead if you don't use it
144 #define wxUSE_DEBUGREPORT 1
146 // ----------------------------------------------------------------------------
148 // ----------------------------------------------------------------------------
150 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
151 // defined as wchar_t, wxString will use Unicode internally. If you set this
152 // to 1, you must use wxT() macro for all literal strings in the program.
154 // Unicode is currently only fully supported under Windows NT/2000/XP
155 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
156 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
160 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
161 #ifndef wxUSE_UNICODE
162 #define wxUSE_UNICODE 0
165 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
166 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
167 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
168 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
169 // that you will have to modify the makefiles to include unicows.lib import
170 // library as the first library (see installation instructions in install.txt
171 // to learn how to do it when building the library or samples).
173 // If your compiler doesn't have unicows.lib, you can get a version of it at
174 // http://libunicows.sourceforge.net
178 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
179 #define wxUSE_UNICODE_MSLU 0
181 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
182 // compiling the program in Unicode mode. More precisely, it will be possible
183 // to construct wxString from a wide (Unicode) string and convert any wxString
188 // Recommended setting: 1
189 #define wxUSE_WCHAR_T 1
191 // ----------------------------------------------------------------------------
193 // ----------------------------------------------------------------------------
195 // Compile library in exception-safe mode? If set to 1, the library will try to
196 // behave correctly in presence of exceptions (even though it still will not
197 // use the exceptions itself) and notify the user code about any unhandled
198 // exceptions. If set to 0, propagation of the exceptions through the library
199 // code will lead to undefined behaviour -- but the code itself will be
200 // slightly smaller and faster.
202 // Note that like wxUSE_THREADS this option is automatically set to 0 if
203 // wxNO_EXCEPTIONS is defined.
207 // Recommended setting: depends on whether you intend to use C++ exceptions
208 // in your own code (1 if you do, 0 if you don't)
209 #define wxUSE_EXCEPTIONS 1
211 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
215 // Recommended setting: 0 (this is still work in progress...)
216 #define wxUSE_EXTENDED_RTTI 0
218 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
219 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
220 // and for wxHashMap to be implemented with templates.
224 // Recommended setting: YMMV
227 // Support for message/error logging. This includes wxLogXXX() functions and
228 // wxLog and derived classes. Don't set this to 0 unless you really know what
233 // Recommended setting: 1 (always)
236 // Recommended setting: 1
237 #define wxUSE_LOGWINDOW 1
239 // Recommended setting: 1
240 #define wxUSE_LOGGUI 1
242 // Recommended setting: 1
243 #define wxUSE_LOG_DIALOG 1
245 // Support for command line parsing using wxCmdLineParser class.
249 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
250 #define wxUSE_CMDLINE_PARSER 1
252 // Support for multithreaded applications: if 1, compile in thread classes
253 // (thread.h) and make the library a bit more thread safe. Although thread
254 // support is quite stable by now, you may still consider recompiling the
255 // library without it if you have no use for it - this will result in a
256 // somewhat smaller and faster operation.
258 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
259 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
260 // build/msw/config.* file this value will have no effect.
264 // Recommended setting: 0 unless you do plan to develop MT applications
265 #define wxUSE_THREADS 1
267 // If enabled (1), compiles wxWidgets streams classes
268 #define wxUSE_STREAMS 1
270 // Use standard C++ streams if 1. If 0, use wxWin streams implementation only.
271 #define wxUSE_STD_IOSTREAM 0
273 // Enable converion to standard C++ string if 1.
274 #define wxUSE_STD_STRING 0
276 // ----------------------------------------------------------------------------
277 // non GUI features selection
278 // ----------------------------------------------------------------------------
280 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
281 // integer which is implemented in terms of native 64 bit integers if any or
282 // uses emulation otherwise.
284 // This class is required by wxDateTime and so you should enable it if you want
285 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
286 // integers in which case (almost) all of its functions are inline and it
287 // almost does not take any space, so there should be no reason to switch it
290 // Recommended setting: 1
291 #define wxUSE_LONGLONG 1
293 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
294 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
298 // Recommended setting: 1 (wxFile is highly recommended as it is required by
299 // i18n code, wxFileConfig and others)
301 #define wxUSE_FFILE 1
303 // Use wxFSVolume class providing access to the configured/active mount points
307 // Recommended setting: 1 (but may be safely disabled if you don't use it)
308 #define wxUSE_FSVOLUME 1
310 // Use wxStandardPaths class which allows to retrieve some standard locations
311 // in the file system
315 // Recommended setting: 1 (may be disabled to save space, but not much)
316 #define wxUSE_STDPATHS 1
318 // use wxTextBuffer class: required by wxTextFile
319 #define wxUSE_TEXTBUFFER 1
321 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
323 #define wxUSE_TEXTFILE 1
325 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
328 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
329 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
330 // old wxTime and wxDate classes which are still provided for backwards
331 // compatibility (and implemented in terms of wxDateTime).
333 // Note that this class is relatively new and is still officially in alpha
334 // stage because some features are not yet (fully) implemented. It is already
335 // quite useful though and should only be disabled if you are aiming at
336 // absolutely minimal version of the library.
338 // Requires: wxUSE_LONGLONG
342 // Recommended setting: 1
343 #define wxUSE_DATETIME 1
345 // Set wxUSE_TIMER to 1 to compile wxTimer class
349 // Recommended setting: 1
350 #define wxUSE_TIMER 1
352 // Use wxStopWatch clas.
356 // Recommended setting: 1 (needed by wxSocket)
357 #define wxUSE_STOPWATCH 1
359 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
360 // which allow the application to store its settings in the persistent
361 // storage. Setting this to 1 will also enable on-demand creation of the
362 // global config object in wxApp.
364 // See also wxUSE_CONFIG_NATIVE below.
366 // Recommended setting: 1
367 #define wxUSE_CONFIG 1
369 // If wxUSE_CONFIG is 1, you may choose to use either the native config
370 // classes under Windows (using .INI files under Win16 and the registry under
371 // Win32) or the portable text file format used by the config classes under
374 // Default is 1 to use native classes. Note that you may still use
375 // wxFileConfig even if you set this to 1 - just the config object created by
376 // default for the applications needs will be a wxRegConfig or wxIniConfig and
379 // Recommended setting: 1
380 #define wxUSE_CONFIG_NATIVE 1
382 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
383 // to connect/disconnect from the network and be notified whenever the dial-up
384 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
388 // Recommended setting: 1
389 #define wxUSE_DIALUP_MANAGER 1
391 // Compile in classes for run-time DLL loading and function calling.
392 // Required by wxUSE_DIALUP_MANAGER.
394 // This setting is for Win32 only
398 // Recommended setting: 1
399 #define wxUSE_DYNLIB_CLASS 1
401 // experimental, don't use for now
402 #define wxUSE_DYNAMIC_LOADER 1
404 // Set to 1 to use socket classes
405 #define wxUSE_SOCKETS 1
407 // Set to 1 to enable virtual file systems (required by wxHTML)
408 #define wxUSE_FILESYSTEM 1
410 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
411 #define wxUSE_FS_ZIP 1
413 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
414 #define wxUSE_FS_INET 1
416 // wxArchive classes for accessing archives such as zip and tar
417 #define wxUSE_ARCHIVE_STREAMS 1
419 // Set to 1 to compile wxZipInput/OutputStream classes.
420 #define wxUSE_ZIPSTREAM 1
422 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
426 // If enabled, the code written by Apple will be used to write, in a portable
427 // way, float on the disk. See extended.c for the license which is different
428 // from wxWidgets one.
432 // Recommended setting: 1 unless you don't like the license terms (unlikely)
433 #define wxUSE_APPLE_IEEE 1
435 // Joystick support class
436 #define wxUSE_JOYSTICK 1
438 // wxFontMapper class
439 #define wxUSE_FONTMAP 1
441 // wxMimeTypesManager class
442 #define wxUSE_MIMETYPE 1
444 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
445 // or wxURL you need to set this to 1.
449 // Recommended setting: 1
450 #define wxUSE_PROTOCOL 1
452 // The settings for the individual URL schemes
453 #define wxUSE_PROTOCOL_FILE 1
454 #define wxUSE_PROTOCOL_FTP 1
455 #define wxUSE_PROTOCOL_HTTP 1
457 // Define this to use wxURL class.
460 // Define this to use native platform url and protocol support.
461 // Currently valid only for MS-Windows.
462 // Note: if you set this to 1, you can open ftp/http/gopher sites
463 // and obtain a valid input stream for these sites
464 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
465 // Doing so reduces the code size.
467 // This code is experimental and subject to change.
468 #define wxUSE_URL_NATIVE 0
470 // Support for regular expression matching via wxRegEx class: enable this to
471 // use POSIX regular expressions in your code. You need to compile regex
472 // library from src/regex to use it under Windows.
476 // Recommended setting: 1 if your compiler supports it, if it doesn't please
477 // contribute us a makefile for src/regex for it
478 #define wxUSE_REGEX 1
480 // wxSystemOptions class
481 #define wxUSE_SYSTEM_OPTIONS 1
484 #define wxUSE_SOUND 1
490 // Recommended setting: 1
491 #define wxUSE_MEDIACTRL 1
497 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
498 #define wxUSE_QUICKTIME 0
500 // Use DirectShow (requires linkage to strmiids.lib)
504 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
505 #define wxUSE_DIRECTSHOW 0
507 // Use GStreamer for Unix (req a lot of dependancies)
511 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
512 #define wxUSE_GSTREAMER 0
514 // Use wxWidget's XRC XML-based resource system. Recommended.
518 // Recommended setting: 1 (requires wxUSE_XML)
521 // XML parsing classes. Note that their API will change in the future, so
522 // using wxXmlDocument and wxXmlNode in your app is not recommended.
526 // Recommended setting: 1 (required by XRC)
533 // ----------------------------------------------------------------------------
534 // Individual GUI controls
535 // ----------------------------------------------------------------------------
537 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
538 // (without it, wxControl class is not compiled)
542 // Recommended setting: 1 (don't change except for very special programs)
543 #define wxUSE_CONTROLS 1
545 // wxPopupWindow class is a top level transient window. It is currently used
546 // to implement wxTipWindow
550 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
551 #define wxUSE_POPUPWIN 1
553 // wxTipWindow allows to implement the custom tooltips, it is used by the
554 // context help classes. Requires wxUSE_POPUPWIN.
558 // Recommended setting: 1 (may be set to 0)
559 #define wxUSE_TIPWINDOW 1
561 // Each of the settings below corresponds to one wxWidgets control. They are
562 // all switched on by default but may be disabled if you are sure that your
563 // program (including any standard dialogs it can show!) doesn't need them and
564 // if you desperately want to save some space. If you use any of these you must
565 // set wxUSE_CONTROLS as well.
569 // Recommended setting: 1
570 #define wxUSE_BUTTON 1 // wxButton
571 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
572 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
573 #define wxUSE_CHECKBOX 1 // wxCheckBox
574 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
575 #define wxUSE_CHOICE 1 // wxChoice
576 #define wxUSE_COMBOBOX 1 // wxComboBox
577 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
578 #define wxUSE_GAUGE 1 // wxGauge
579 #define wxUSE_LISTBOX 1 // wxListBox
580 #define wxUSE_LISTCTRL 1 // wxListCtrl
581 #define wxUSE_RADIOBOX 1 // wxRadioBox
582 #define wxUSE_RADIOBTN 1 // wxRadioButton
583 #define wxUSE_SCROLLBAR 1 // wxScrollBar
584 #define wxUSE_SLIDER 1 // wxSlider
585 #define wxUSE_SPINBTN 1 // wxSpinButton
586 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
587 #define wxUSE_STATBOX 1 // wxStaticBox
588 #define wxUSE_STATLINE 1 // wxStaticLine
589 #define wxUSE_STATTEXT 1 // wxStaticText
590 #define wxUSE_STATBMP 1 // wxStaticBitmap
591 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
592 #define wxUSE_TOGGLEBTN 1 // requires wxButton
593 #define wxUSE_TREECTRL 1 // wxTreeCtrl
595 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
596 // below either wxStatusBar95 or a generic wxStatusBar will be used.
600 // Recommended setting: 1
601 #define wxUSE_STATUSBAR 1
603 // Two status bar implementations are available under Win32: the generic one
604 // or the wrapper around native control. For native look and feel the native
605 // version should be used.
607 // Default is 1 for the platforms where native status bar is supported.
609 // Recommended setting: 1 (there is no advantage in using the generic one)
610 #define wxUSE_NATIVE_STATUSBAR 1
612 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
613 // classes at all. Otherwise, use the native toolbar class unless
614 // wxUSE_TOOLBAR_NATIVE is 0.
616 // Default is 1 for all settings.
618 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
619 #define wxUSE_TOOLBAR 1
620 #define wxUSE_TOOLBAR_NATIVE 1
622 // wxNotebook is a control with several "tabs" located on one of its sides. It
623 // may be used to logically organise the data presented to the user instead of
624 // putting everything in one huge dialog. It replaces wxTabControl and related
625 // classes of wxWin 1.6x.
629 // Recommended setting: 1
630 #define wxUSE_NOTEBOOK 1
632 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
637 // Recommended setting: 1
638 #define wxUSE_LISTBOOK 1
640 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
645 // Recommended setting: 1
646 #define wxUSE_CHOICEBOOK 1
648 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
649 // the new class. It shouldn't be used in new code.
653 // Recommended setting: 0 (use wxNotebook)
654 #define wxUSE_TAB_DIALOG 0
658 // Default is 1, set to 0 to cut down compilation time and binaries size if you
661 // Recommended setting: 1
665 // wxMiniFrame class: a frame with narrow title bar
669 // Recommended setting: 1 (it doesn't cost almost anything)
670 #define wxUSE_MINIFRAME 1
672 // ----------------------------------------------------------------------------
673 // Miscellaneous GUI stuff
674 // ----------------------------------------------------------------------------
676 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
677 #define wxUSE_ACCEL 1
679 // Hotkey support (currently Windows only)
680 #define wxUSE_HOTKEY 1
682 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
687 // Recommended setting: 1 (can be safely set to 0, not used by the library)
688 #define wxUSE_CARET 1
690 // Use wxDisplay class: it allows enumerating all displays on a system and
691 // working with them.
693 // Default is 0 because it isn't yet implemented on all platforms
695 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
696 #define wxUSE_DISPLAY 0
698 // Miscellaneous geometry code: needed for Canvas library
699 #define wxUSE_GEOMETRY 1
701 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
706 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
707 // enumerated above, then this class is mostly useless too)
708 #define wxUSE_IMAGLIST 1
710 // Use wxMenu, wxMenuBar, wxMenuItem.
714 // Recommended setting: 1 (can't be disabled under MSW)
715 #define wxUSE_MENUS 1
717 // Use wxSashWindow class.
721 // Recommended setting: 1
724 // Use wxSplitterWindow class.
728 // Recommended setting: 1
729 #define wxUSE_SPLITTER 1
731 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
735 // Recommended setting: 1
736 #define wxUSE_TOOLTIPS 1
738 // wxValidator class and related methods
739 #define wxUSE_VALIDATORS 1
741 // ----------------------------------------------------------------------------
743 // ----------------------------------------------------------------------------
745 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
746 // file selector, printer dialog). Switching this off also switches off the
747 // printing architecture and interactive wxPrinterDC.
751 // Recommended setting: 1 (unless it really doesn't work)
752 #define wxUSE_COMMON_DIALOGS 1
754 // wxBusyInfo displays window with message when app is busy. Works in same way
756 #define wxUSE_BUSYINFO 1
758 // Use single/multiple choice dialogs.
762 // Recommended setting: 1 (used in the library itself)
763 #define wxUSE_CHOICEDLG 1
765 // Use colour picker dialog
769 // Recommended setting: 1
770 #define wxUSE_COLOURDLG 1
772 // wxDirDlg class for getting a directory name from user
773 #define wxUSE_DIRDLG 1
775 // TODO: setting to choose the generic or native one
777 // Use file open/save dialogs.
781 // Recommended setting: 1 (used in many places in the library itself)
782 #define wxUSE_FILEDLG 1
784 // Use find/replace dialogs.
788 // Recommended setting: 1 (but may be safely set to 0)
789 #define wxUSE_FINDREPLDLG 1
791 // Use font picker dialog
795 // Recommended setting: 1 (used in the library itself)
796 #define wxUSE_FONTDLG 1
798 // Use wxMessageDialog and wxMessageBox.
802 // Recommended setting: 1 (used in the library itself)
803 #define wxUSE_MSGDLG 1
805 // progress dialog class for lengthy operations
806 #define wxUSE_PROGRESSDLG 1
808 // support for startup tips (wxShowTip &c)
809 #define wxUSE_STARTUP_TIPS 1
811 // text entry dialog and wxGetTextFromUser function
812 #define wxUSE_TEXTDLG 1
814 // number entry dialog
815 #define wxUSE_NUMBERDLG 1
817 // splash screen class
818 #define wxUSE_SPLASH 1
821 #define wxUSE_WIZARDDLG 1
823 // ----------------------------------------------------------------------------
825 // ----------------------------------------------------------------------------
827 // Windows supports the graphics format known as metafile which is, though not
828 // portable, is widely used under Windows and so is supported by wxWin (under
829 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
830 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
831 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
832 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
833 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
834 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
835 // in any metafile related classes at all.
837 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
839 // Recommended setting: default or 0 for everything for portable programs.
840 #define wxUSE_METAFILE 1
841 #define wxUSE_ENH_METAFILE 1
842 #define wxUSE_WIN_METAFILES_ALWAYS 0
844 // ----------------------------------------------------------------------------
845 // Big GUI components
846 // ----------------------------------------------------------------------------
848 // Set to 0 to disable MDI support.
850 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
854 // Recommended setting: 1, can be safely set to 0.
857 // Set to 0 to disable document/view architecture
858 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
860 // Set to 0 to disable MDI document/view architecture
862 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
863 #define wxUSE_MDI_ARCHITECTURE 1
865 // Set to 0 to disable print/preview architecture code
866 #define wxUSE_PRINTING_ARCHITECTURE 1
868 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
873 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
877 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
878 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
879 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
880 // will need to manually add opengl32.lib and glu32.lib to the list of
881 // libraries linked with your program if you use OpenGL.
885 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
886 #define wxUSE_GLCANVAS 0
888 // ----------------------------------------------------------------------------
890 // ----------------------------------------------------------------------------
892 // Use wxClipboard class for clipboard copy/paste.
896 // Recommended setting: 1
897 #define wxUSE_CLIPBOARD 1
899 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
904 // Recommended setting: 1
905 #define wxUSE_DATAOBJ 1
907 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
908 // different from "built in" drag and drop in wxTreeCtrl which is always
909 // available). Requires wxUSE_DATAOBJ.
913 // Recommended setting: 1
914 #define wxUSE_DRAG_AND_DROP 1
916 // Use wxAccessible for enhanced and customisable accessibility.
917 // Depends on wxUSE_OLE.
921 // Recommended setting (at present): 0
922 #define wxUSE_ACCESSIBILITY 0
924 // ----------------------------------------------------------------------------
925 // miscellaneous settings
926 // ----------------------------------------------------------------------------
928 // wxSingleInstanceChecker class allows to verify at startup if another program
929 // instance is running (it is only available under Win32)
933 // Recommended setting: 1 (the class is tiny, disabling it won't save much
935 #define wxUSE_SNGLINST_CHECKER 1
937 #define wxUSE_DRAGIMAGE 1
940 // 0 for no interprocess comms
942 // 0 for no help facility
943 #define wxUSE_MS_HTML_HELP 1
944 // 0 for no MS HTML Help
946 // Use wxHTML-based help controller?
947 #define wxUSE_WXHTML_HELP 1
949 #define wxUSE_RESOURCES 0
950 // 0 for no wxGetResource/wxWriteResource
951 #define wxUSE_CONSTRAINTS 1
952 // 0 for no window layout constraint system
954 #define wxUSE_SPLINES 1
957 #define wxUSE_MOUSEWHEEL 1
958 // Include mouse wheel support
960 // ----------------------------------------------------------------------------
961 // postscript support settings
962 // ----------------------------------------------------------------------------
964 // Set to 1 for PostScript device context.
965 #define wxUSE_POSTSCRIPT 0
967 // Set to 1 to use font metric files in GetTextExtent
968 #define wxUSE_AFM_FOR_POSTSCRIPT 1
970 // ----------------------------------------------------------------------------
972 // ----------------------------------------------------------------------------
974 // Define 1 to use ODBC classes
977 // For backward compatibility reasons, this parameter now only controls the
978 // default scrolling method used by cursors. This default behavior can be
979 // overriden by setting the second param of wxDB::wxDbGetConnection() or
980 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
981 // that use the connection) should support forward only scrolling of cursors,
982 // or both forward and backward support for backward scrolling cursors is
983 // dependent on the data source as well as the ODBC driver being used.
984 #define wxODBC_FWD_ONLY_CURSORS 1
986 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
987 // member variables. With a setting of 1, full backward compatibility with the
988 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
989 // as future development will be done only on the non-deprecated
990 // functions/classes/member variables/etc.
991 #define wxODBC_BACKWARD_COMPATABILITY 0
993 // ----------------------------------------------------------------------------
994 // other compiler (mis)features
995 // ----------------------------------------------------------------------------
997 // Set this to 0 if your compiler can't cope with omission of prototype
1002 // Recommended setting: 1 (should never need to set this to 0)
1003 #define REMOVE_UNUSED_ARG 1
1005 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1006 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1007 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1012 // Recommended setting: whatever your compiler likes more
1013 #define wxUSE_IOSTREAMH 1
1015 // ----------------------------------------------------------------------------
1016 // image format support
1017 // ----------------------------------------------------------------------------
1019 // wxImage supports many different image formats which can be configured at
1020 // compile-time. BMP is always supported, others are optional and can be safely
1021 // disabled if you don't plan to use images in such format sometimes saving
1022 // substantial amount of code in the final library.
1024 // Some formats require an extra library which is included in wxWin sources
1025 // which is mentioned if it is the case.
1027 // Set to 1 for wxImage support (recommended).
1028 #define wxUSE_IMAGE 1
1030 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1031 #define wxUSE_LIBPNG 1
1033 // Set to 1 for JPEG format support (requires libjpeg)
1034 #define wxUSE_LIBJPEG 1
1036 // Set to 1 for TIFF format support (requires libtiff)
1037 #define wxUSE_LIBTIFF 1
1039 // Set to 1 for GIF format support
1042 // Set to 1 for PNM format support
1045 // Set to 1 for PCX format support
1048 // Set to 1 for IFF format support (Amiga format)
1051 // Set to 1 for XPM format support
1054 // Set to 1 for MS Icons and Cursors format support
1055 #define wxUSE_ICO_CUR 1
1057 // Set to 1 to compile in wxPalette class
1058 #define wxUSE_PALETTE 1
1060 /* --- end common options --- */
1062 // ----------------------------------------------------------------------------
1063 // Mac-specific settings
1064 // ----------------------------------------------------------------------------
1066 // override some settings for Metrowerks
1068 // VZ: isn't this file only used when building with Metrowerks anyhow?
1069 // CS: no, it is also used by the XCode projects
1071 #undef wxUSE_DEBUG_CONTEXT
1072 #define wxUSE_DEBUG_CONTEXT 1
1074 #undef wxUSE_STD_IOSTREAM
1075 // CS: I have to set this to 0 now, as shared builds are having problems
1076 #define wxUSE_STD_IOSTREAM 0
1079 // things not implemented under Mac
1080 #undef wxUSE_POPUPWIN
1081 #define wxUSE_POPUPWIN 0
1083 #undef wxUSE_TIPWINDOW
1084 #define wxUSE_TIPWINDOW 0
1086 #undef wxUSE_TOGGLEBTN
1087 #define wxUSE_TOGGLEBTN 0
1089 #undef wxUSE_STACKWALKER
1090 #define wxUSE_STACKWALKER 0
1092 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1093 // embed the Safari browser control
1094 // 0 by default because of Jaguar compatibility problems
1095 #define wxUSE_WEBKIT 0
1098 // Set to 0 for no libmspack
1099 #define wxUSE_LIBMSPACK 0