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[wxWidgets.git] / src / msw / button.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/button.cpp
3 // Purpose: wxButton
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #if wxUSE_BUTTON
28
29 #include "wx/button.h"
30
31 #ifndef WX_PRECOMP
32 #include "wx/app.h"
33 #include "wx/brush.h"
34 #include "wx/panel.h"
35 #include "wx/bmpbuttn.h"
36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
38 #include "wx/dcclient.h"
39 #include "wx/toplevel.h"
40 #endif
41
42 #include "wx/stockitem.h"
43 #include "wx/msw/private.h"
44 #include "wx/msw/private/button.h"
45
46 #if wxUSE_UXTHEME
47 #include "wx/msw/uxtheme.h"
48
49 // no need to include tmschema.h
50 #ifndef BP_PUSHBUTTON
51 #define BP_PUSHBUTTON 1
52
53 #define PBS_NORMAL 1
54 #define PBS_HOT 2
55 #define PBS_PRESSED 3
56 #define PBS_DISABLED 4
57 #define PBS_DEFAULTED 5
58
59 #define TMT_CONTENTMARGINS 3602
60 #endif
61 #endif // wxUSE_UXTHEME
62
63 #ifndef WM_THEMECHANGED
64 #define WM_THEMECHANGED 0x031A
65 #endif
66
67 #ifndef ODS_NOACCEL
68 #define ODS_NOACCEL 0x0100
69 #endif
70
71 #ifndef ODS_NOFOCUSRECT
72 #define ODS_NOFOCUSRECT 0x0200
73 #endif
74
75 // ----------------------------------------------------------------------------
76 // macros
77 // ----------------------------------------------------------------------------
78
79 #if wxUSE_EXTENDED_RTTI
80
81 WX_DEFINE_FLAGS( wxButtonStyle )
82
83 wxBEGIN_FLAGS( wxButtonStyle )
84 // new style border flags, we put them first to
85 // use them for streaming out
86 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
87 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
88 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
89 wxFLAGS_MEMBER(wxBORDER_RAISED)
90 wxFLAGS_MEMBER(wxBORDER_STATIC)
91 wxFLAGS_MEMBER(wxBORDER_NONE)
92
93 // old style border flags
94 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
95 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
96 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
97 wxFLAGS_MEMBER(wxRAISED_BORDER)
98 wxFLAGS_MEMBER(wxSTATIC_BORDER)
99 wxFLAGS_MEMBER(wxBORDER)
100
101 // standard window styles
102 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
103 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
104 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
105 wxFLAGS_MEMBER(wxWANTS_CHARS)
106 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
107 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
108 wxFLAGS_MEMBER(wxVSCROLL)
109 wxFLAGS_MEMBER(wxHSCROLL)
110
111 wxFLAGS_MEMBER(wxBU_LEFT)
112 wxFLAGS_MEMBER(wxBU_RIGHT)
113 wxFLAGS_MEMBER(wxBU_TOP)
114 wxFLAGS_MEMBER(wxBU_BOTTOM)
115 wxFLAGS_MEMBER(wxBU_EXACTFIT)
116 wxEND_FLAGS( wxButtonStyle )
117
118 IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton, wxControl,"wx/button.h")
119
120 wxBEGIN_PROPERTIES_TABLE(wxButton)
121 wxEVENT_PROPERTY( Click , wxEVT_COMMAND_BUTTON_CLICKED , wxCommandEvent)
122
123 wxPROPERTY( Font , wxFont , SetFont , GetFont , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
124 wxPROPERTY( Label, wxString , SetLabel, GetLabel, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
125
126 wxPROPERTY_FLAGS( WindowStyle , wxButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
127
128 wxEND_PROPERTIES_TABLE()
129
130 wxBEGIN_HANDLERS_TABLE(wxButton)
131 wxEND_HANDLERS_TABLE()
132
133 wxCONSTRUCTOR_6( wxButton , wxWindow* , Parent , wxWindowID , Id , wxString , Label , wxPoint , Position , wxSize , Size , long , WindowStyle )
134
135
136 #else
137 IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
138 #endif
139
140 // ============================================================================
141 // implementation
142 // ============================================================================
143
144 // ----------------------------------------------------------------------------
145 // helper functions from wx/msw/private/button.h
146 // ----------------------------------------------------------------------------
147
148 void wxMSWButton::UpdateMultilineStyle(HWND hwnd, const wxString& label)
149 {
150 // update BS_MULTILINE style depending on the new label (resetting it
151 // doesn't seem to do anything very useful but it shouldn't hurt and we do
152 // have to set it whenever the label becomes multi line as otherwise it
153 // wouldn't be shown correctly as we don't use BS_MULTILINE when creating
154 // the control unless it already has new lines in its label)
155 long styleOld = ::GetWindowLong(hwnd, GWL_STYLE),
156 styleNew;
157 if ( label.find(_T('\n')) != wxString::npos )
158 styleNew = styleOld | BS_MULTILINE;
159 else
160 styleNew = styleOld & ~BS_MULTILINE;
161
162 if ( styleNew != styleOld )
163 ::SetWindowLong(hwnd, GWL_STYLE, styleNew);
164 }
165
166 wxSize wxMSWButton::ComputeBestSize(wxControl *btn)
167 {
168 wxClientDC dc(btn);
169
170 wxCoord wBtn,
171 hBtn;
172 dc.GetMultiLineTextExtent(btn->GetLabelText(), &wBtn, &hBtn);
173
174 // FIXME: this is pure guesswork, need to retrieve the real button margins
175 wBtn += 3*btn->GetCharWidth();
176 hBtn = 11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(hBtn)/10;
177
178 // all buttons have at least the standard size unless the user explicitly
179 // wants them to be of smaller size and used wxBU_EXACTFIT style when
180 // creating the button
181 if ( !btn->HasFlag(wxBU_EXACTFIT) )
182 {
183 wxSize sz = wxButton::GetDefaultSize();
184 if ( wBtn < sz.x )
185 wBtn = sz.x;
186 if ( hBtn < sz.y )
187 hBtn = sz.y;
188 }
189
190 wxSize best(wBtn, hBtn);
191 btn->CacheBestSize(best);
192 return best;
193 }
194
195 // ----------------------------------------------------------------------------
196 // creation/destruction
197 // ----------------------------------------------------------------------------
198
199 bool wxButton::Create(wxWindow *parent,
200 wxWindowID id,
201 const wxString& lbl,
202 const wxPoint& pos,
203 const wxSize& size,
204 long style,
205 const wxValidator& validator,
206 const wxString& name)
207 {
208 wxString label(lbl);
209 if (label.empty() && wxIsStockID(id))
210 {
211 // On Windows, some buttons aren't supposed to have mnemonics
212 label = wxGetStockLabel
213 (
214 id,
215 id == wxID_OK || id == wxID_CANCEL || id == wxID_CLOSE
216 ? wxSTOCK_NOFLAGS
217 : wxSTOCK_WITH_MNEMONIC
218 );
219 }
220
221 if ( !CreateControl(parent, id, pos, size, style, validator, name) )
222 return false;
223
224 WXDWORD exstyle;
225 WXDWORD msStyle = MSWGetStyle(style, &exstyle);
226
227 // if the label contains several lines we must explicitly tell the button
228 // about it or it wouldn't draw it correctly ("\n"s would just appear as
229 // black boxes)
230 //
231 // NB: we do it here and not in MSWGetStyle() because we need the label
232 // value and the label is not set yet when MSWGetStyle() is called
233 msStyle |= wxMSWButton::GetMultilineStyle(label);
234
235 return MSWCreateControl(_T("BUTTON"), msStyle, pos, size, label, exstyle);
236 }
237
238 wxButton::~wxButton()
239 {
240 wxTopLevelWindow *tlw = wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow);
241 if ( tlw && tlw->GetTmpDefaultItem() == this )
242 {
243 UnsetTmpDefault();
244 }
245 }
246
247 // ----------------------------------------------------------------------------
248 // flags
249 // ----------------------------------------------------------------------------
250
251 WXDWORD wxButton::MSWGetStyle(long style, WXDWORD *exstyle) const
252 {
253 // buttons never have an external border, they draw their own one
254 WXDWORD msStyle = wxControl::MSWGetStyle
255 (
256 (style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle
257 );
258
259 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
260 // each other in any resizeable dialog which has more than one button in
261 // the bottom
262 msStyle |= WS_CLIPSIBLINGS;
263
264 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
265 // and wxBU_RIGHT to get BS_CENTER!
266 if ( style & wxBU_LEFT )
267 msStyle |= BS_LEFT;
268 if ( style & wxBU_RIGHT )
269 msStyle |= BS_RIGHT;
270 if ( style & wxBU_TOP )
271 msStyle |= BS_TOP;
272 if ( style & wxBU_BOTTOM )
273 msStyle |= BS_BOTTOM;
274 #ifndef __WXWINCE__
275 // flat 2d buttons
276 if ( style & wxNO_BORDER )
277 msStyle |= BS_FLAT;
278 #endif // __WXWINCE__
279
280 return msStyle;
281 }
282
283 void wxButton::SetLabel(const wxString& label)
284 {
285 wxMSWButton::UpdateMultilineStyle(GetHwnd(), label);
286
287 wxButtonBase::SetLabel(label);
288 }
289
290 // ----------------------------------------------------------------------------
291 // size management including autosizing
292 // ----------------------------------------------------------------------------
293
294 wxSize wxButton::DoGetBestSize() const
295 {
296 return wxMSWButton::ComputeBestSize(wx_const_cast(wxButton *, this));
297 }
298
299 /* static */
300 wxSize wxButtonBase::GetDefaultSize()
301 {
302 static wxSize s_sizeBtn;
303
304 if ( s_sizeBtn.x == 0 )
305 {
306 wxScreenDC dc;
307 dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
308
309 // the size of a standard button in the dialog units is 50x14,
310 // translate this to pixels
311 // NB1: the multipliers come from the Windows convention
312 // NB2: the extra +1/+2 were needed to get the size be the same as the
313 // size of the buttons in the standard dialog - I don't know how
314 // this happens, but on my system this size is 75x23 in pixels and
315 // 23*8 isn't even divisible by 14... Would be nice to understand
316 // why these constants are needed though!
317 s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4;
318 s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8;
319 }
320
321 return s_sizeBtn;
322 }
323
324 // ----------------------------------------------------------------------------
325 // default button handling
326 // ----------------------------------------------------------------------------
327
328 /*
329 "Everything you ever wanted to know about the default buttons" or "Why do we
330 have to do all this?"
331
332 In MSW the default button should be activated when the user presses Enter
333 and the current control doesn't process Enter itself somehow. This is
334 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
335 Another aspect of "defaultness" is that the default button has different
336 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
337 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
338 be unset if our parent window is not active so it should be unset whenever
339 we lose activation and set back when we regain it.
340
341 Final complication is that when a button is active, it should be the default
342 one, i.e. pressing Enter on a button always activates it and not another
343 one.
344
345 We handle this by maintaining a permanent and a temporary default items in
346 wxControlContainer (both may be NULL). When a button becomes the current
347 control (i.e. gets focus) it sets itself as the temporary default which
348 ensures that it has the right appearance and that Enter will be redirected
349 to it. When the button loses focus, it unsets the temporary default and so
350 the default item will be the permanent default -- that is the default button
351 if any had been set or none otherwise, which is just what we want.
352
353 NB: all this is quite complicated by now and the worst is that normally
354 it shouldn't be necessary at all as for the normal Windows programs
355 DefWindowProc() and IsDialogMessage() take care of all this
356 automatically -- however in wxWidgets programs this doesn't work for
357 nested hierarchies (i.e. a notebook inside a notebook) for unknown
358 reason and so we have to reproduce all this code ourselves. It would be
359 very nice if we could avoid doing it.
360 */
361
362 // set this button as the (permanently) default one in its panel
363 wxWindow *wxButton::SetDefault()
364 {
365 // set this one as the default button both for wxWidgets ...
366 wxWindow *winOldDefault = wxButtonBase::SetDefault();
367
368 // ... and Windows
369 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
370 SetDefaultStyle(this, true);
371
372 return winOldDefault;
373 }
374
375 // return the top level parent window if it's not being deleted yet, otherwise
376 // return NULL
377 static wxTopLevelWindow *GetTLWParentIfNotBeingDeleted(wxWindow *win)
378 {
379 for ( ;; )
380 {
381 // IsTopLevel() will return false for a wxTLW being deleted, so we also
382 // need the parent test for this case
383 wxWindow * const parent = win->GetParent();
384 if ( !parent || win->IsTopLevel() )
385 {
386 if ( win->IsBeingDeleted() )
387 return NULL;
388
389 break;
390 }
391
392 win = parent;
393 }
394
395 wxASSERT_MSG( win, _T("button without top level parent?") );
396
397 wxTopLevelWindow * const tlw = wxDynamicCast(win, wxTopLevelWindow);
398 wxASSERT_MSG( tlw, _T("logic error in GetTLWParentIfNotBeingDeleted()") );
399
400 return tlw;
401 }
402
403 // set this button as being currently default
404 void wxButton::SetTmpDefault()
405 {
406 wxTopLevelWindow * const tlw = GetTLWParentIfNotBeingDeleted(GetParent());
407 if ( !tlw )
408 return;
409
410 wxWindow *winOldDefault = tlw->GetDefaultItem();
411 tlw->SetTmpDefaultItem(this);
412
413 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
414 SetDefaultStyle(this, true);
415 }
416
417 // unset this button as currently default, it may still stay permanent default
418 void wxButton::UnsetTmpDefault()
419 {
420 wxTopLevelWindow * const tlw = GetTLWParentIfNotBeingDeleted(GetParent());
421 if ( !tlw )
422 return;
423
424 tlw->SetTmpDefaultItem(NULL);
425
426 wxWindow *winOldDefault = tlw->GetDefaultItem();
427
428 SetDefaultStyle(this, false);
429 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), true);
430 }
431
432 /* static */
433 void
434 wxButton::SetDefaultStyle(wxButton *btn, bool on)
435 {
436 // we may be called with NULL pointer -- simpler to do the check here than
437 // in the caller which does wxDynamicCast()
438 if ( !btn )
439 return;
440
441 // first, let DefDlgProc() know about the new default button
442 if ( on )
443 {
444 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
445 // focus at all any more
446 if ( !wxTheApp->IsActive() )
447 return;
448
449 wxWindow * const tlw = wxGetTopLevelParent(btn);
450 wxCHECK_RET( tlw, _T("button without top level window?") );
451
452 ::SendMessage(GetHwndOf(tlw), DM_SETDEFID, btn->GetId(), 0L);
453
454 // sending DM_SETDEFID also changes the button style to
455 // BS_DEFPUSHBUTTON so there is nothing more to do
456 }
457
458 // then also change the style as needed
459 long style = ::GetWindowLong(GetHwndOf(btn), GWL_STYLE);
460 if ( !(style & BS_DEFPUSHBUTTON) == on )
461 {
462 // don't do it with the owner drawn buttons because it will
463 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
464 // BS_DEFPUSHBUTTON != 0)!
465 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
466 {
467 ::SendMessage(GetHwndOf(btn), BM_SETSTYLE,
468 on ? style | BS_DEFPUSHBUTTON
469 : style & ~BS_DEFPUSHBUTTON,
470 1L /* redraw */);
471 }
472 else // owner drawn
473 {
474 // redraw the button - it will notice itself that it's
475 // [not] the default one [any longer]
476 btn->Refresh();
477 }
478 }
479 //else: already has correct style
480 }
481
482 // ----------------------------------------------------------------------------
483 // helpers
484 // ----------------------------------------------------------------------------
485
486 bool wxButton::SendClickEvent()
487 {
488 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
489 event.SetEventObject(this);
490
491 return ProcessCommand(event);
492 }
493
494 void wxButton::Command(wxCommandEvent & event)
495 {
496 ProcessCommand(event);
497 }
498
499 // ----------------------------------------------------------------------------
500 // event/message handlers
501 // ----------------------------------------------------------------------------
502
503 bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
504 {
505 bool processed = false;
506 switch ( param )
507 {
508 // NOTE: Apparently older versions (NT 4?) of the common controls send
509 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
510 // buttons, so in order to send two EVT_BUTTON events we should
511 // catch both types. Currently (Feb 2003) up-to-date versions of
512 // win98, win2k and winXP all send two BN_CLICKED messages for
513 // all button types, so we don't catch BN_DOUBLECLICKED anymore
514 // in order to not get 3 EVT_BUTTON events. If this is a problem
515 // then we need to figure out which version of the comctl32 changed
516 // this behaviour and test for it.
517
518 case 1: // message came from an accelerator
519 case BN_CLICKED: // normal buttons send this
520 processed = SendClickEvent();
521 break;
522 }
523
524 return processed;
525 }
526
527 WXLRESULT wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
528 {
529 // when we receive focus, we want to temporarily become the default button in
530 // our parent panel so that pressing "Enter" would activate us -- and when
531 // losing it we should restore the previous default button as well
532 if ( nMsg == WM_SETFOCUS )
533 {
534 SetTmpDefault();
535
536 // let the default processing take place too
537 }
538 else if ( nMsg == WM_KILLFOCUS )
539 {
540 UnsetTmpDefault();
541 }
542 else if ( nMsg == WM_LBUTTONDBLCLK )
543 {
544 // emulate a click event to force an owner-drawn button to change its
545 // appearance - without this, it won't do it
546 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN, wParam, lParam);
547
548 // and continue with processing the message normally as well
549 }
550 #if wxUSE_UXTHEME
551 else if ( nMsg == WM_THEMECHANGED )
552 {
553 // need to recalculate the best size here
554 // as the theme size might have changed
555 InvalidateBestSize();
556 }
557 else if ( wxUxThemeEngine::GetIfActive() )
558 {
559 // we need to Refresh() if mouse has entered or left window
560 // so we can update the hot tracking state
561 // must use m_mouseInWindow here instead of IsMouseInWindow()
562 // since we need to know the first time the mouse enters the window
563 // and IsMouseInWindow() would return true in this case
564 if ( ( nMsg == WM_MOUSEMOVE && !m_mouseInWindow ) ||
565 nMsg == WM_MOUSELEAVE )
566 {
567 Refresh();
568 }
569 }
570 #endif // wxUSE_UXTHEME
571
572 // let the base class do all real processing
573 return wxControl::MSWWindowProc(nMsg, wParam, lParam);
574 }
575
576 // ----------------------------------------------------------------------------
577 // owner-drawn buttons support
578 // ----------------------------------------------------------------------------
579
580 // drawing helpers
581
582 static void DrawButtonText(HDC hdc,
583 RECT *pRect,
584 const wxString& text,
585 COLORREF col)
586 {
587 COLORREF colOld = SetTextColor(hdc, col);
588 int modeOld = SetBkMode(hdc, TRANSPARENT);
589
590 if ( text.find(_T('\n')) != wxString::npos )
591 {
592 // draw multiline label
593
594 // first we need to compute its bounding rect
595 RECT rc;
596 ::CopyRect(&rc, pRect);
597 ::DrawText(hdc, text.wx_str(), text.length(), &rc,
598 DT_CENTER | DT_CALCRECT);
599
600 // now center this rect inside the entire button area
601 const LONG w = rc.right - rc.left;
602 const LONG h = rc.bottom - rc.top;
603 rc.left = (pRect->right - pRect->left)/2 - w/2;
604 rc.right = rc.left+w;
605 rc.top = (pRect->bottom - pRect->top)/2 - h/2;
606 rc.bottom = rc.top+h;
607
608 ::DrawText(hdc, text.wx_str(), text.length(), &rc, DT_CENTER);
609 }
610 else // single line label
611 {
612 // Note: we must have DT_SINGLELINE for DT_VCENTER to work.
613 ::DrawText(hdc, text.wx_str(), text.length(), pRect,
614 DT_SINGLELINE | DT_CENTER | DT_VCENTER);
615 }
616
617 SetBkMode(hdc, modeOld);
618 SetTextColor(hdc, colOld);
619 }
620
621 static void DrawRect(HDC hdc, const RECT& r)
622 {
623 wxDrawLine(hdc, r.left, r.top, r.right, r.top);
624 wxDrawLine(hdc, r.right, r.top, r.right, r.bottom);
625 wxDrawLine(hdc, r.right, r.bottom, r.left, r.bottom);
626 wxDrawLine(hdc, r.left, r.bottom, r.left, r.top);
627 }
628
629 void wxButton::MakeOwnerDrawn()
630 {
631 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
632 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
633 {
634 // make it so
635 style |= BS_OWNERDRAW;
636 SetWindowLong(GetHwnd(), GWL_STYLE, style);
637 }
638 }
639
640 bool wxButton::SetBackgroundColour(const wxColour &colour)
641 {
642 if ( !wxControl::SetBackgroundColour(colour) )
643 {
644 // nothing to do
645 return false;
646 }
647
648 MakeOwnerDrawn();
649
650 Refresh();
651
652 return true;
653 }
654
655 bool wxButton::SetForegroundColour(const wxColour &colour)
656 {
657 if ( !wxControl::SetForegroundColour(colour) )
658 {
659 // nothing to do
660 return false;
661 }
662
663 MakeOwnerDrawn();
664
665 Refresh();
666
667 return true;
668 }
669
670 /*
671 The button frame looks like this normally:
672
673 WWWWWWWWWWWWWWWWWWB
674 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
675 WH GB H = light grey (LIGHT)
676 WH GB G = dark grey (SHADOW)
677 WH GB B = black (DKSHADOW)
678 WH GB
679 WGGGGGGGGGGGGGGGGGB
680 BBBBBBBBBBBBBBBBBBB
681
682 When the button is selected, the button becomes like this (the total button
683 size doesn't change):
684
685 BBBBBBBBBBBBBBBBBBB
686 BWWWWWWWWWWWWWWWWBB
687 BWHHHHHHHHHHHHHHGBB
688 BWH GBB
689 BWH GBB
690 BWGGGGGGGGGGGGGGGBB
691 BBBBBBBBBBBBBBBBBBB
692 BBBBBBBBBBBBBBBBBBB
693
694 When the button is pushed (while selected) it is like:
695
696 BBBBBBBBBBBBBBBBBBB
697 BGGGGGGGGGGGGGGGGGB
698 BG GB
699 BG GB
700 BG GB
701 BG GB
702 BGGGGGGGGGGGGGGGGGB
703 BBBBBBBBBBBBBBBBBBB
704 */
705
706 static void DrawButtonFrame(HDC hdc, const RECT& rectBtn,
707 bool selected, bool pushed)
708 {
709 RECT r;
710 CopyRect(&r, &rectBtn);
711
712 HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)),
713 hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)),
714 hpenLightGr = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DLIGHT)),
715 hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT));
716
717 HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack);
718
719 r.right--;
720 r.bottom--;
721
722 if ( pushed )
723 {
724 DrawRect(hdc, r);
725
726 (void)SelectObject(hdc, hpenGrey);
727 ::InflateRect(&r, -1, -1);
728
729 DrawRect(hdc, r);
730 }
731 else // !pushed
732 {
733 if ( selected )
734 {
735 DrawRect(hdc, r);
736
737 ::InflateRect(&r, -1, -1);
738 }
739
740 wxDrawLine(hdc, r.left, r.bottom, r.right, r.bottom);
741 wxDrawLine(hdc, r.right, r.bottom, r.right, r.top - 1);
742
743 (void)SelectObject(hdc, hpenWhite);
744 wxDrawLine(hdc, r.left, r.bottom - 1, r.left, r.top);
745 wxDrawLine(hdc, r.left, r.top, r.right, r.top);
746
747 (void)SelectObject(hdc, hpenLightGr);
748 wxDrawLine(hdc, r.left + 1, r.bottom - 2, r.left + 1, r.top + 1);
749 wxDrawLine(hdc, r.left + 1, r.top + 1, r.right - 1, r.top + 1);
750
751 (void)SelectObject(hdc, hpenGrey);
752 wxDrawLine(hdc, r.left + 1, r.bottom - 1, r.right - 1, r.bottom - 1);
753 wxDrawLine(hdc, r.right - 1, r.bottom - 1, r.right - 1, r.top);
754 }
755
756 (void)SelectObject(hdc, hpenOld);
757 DeleteObject(hpenWhite);
758 DeleteObject(hpenLightGr);
759 DeleteObject(hpenGrey);
760 DeleteObject(hpenBlack);
761 }
762
763 #if wxUSE_UXTHEME
764 static
765 void MSWDrawXPBackground(wxButton *button, WXDRAWITEMSTRUCT *wxdis)
766 {
767 LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
768 HDC hdc = lpDIS->hDC;
769 UINT state = lpDIS->itemState;
770 RECT rectBtn;
771 CopyRect(&rectBtn, &lpDIS->rcItem);
772
773 wxUxThemeHandle theme(button, L"BUTTON");
774 int iState;
775
776 if ( state & ODS_SELECTED )
777 {
778 iState = PBS_PRESSED;
779 }
780 else if ( button->HasCapture() || button->IsMouseInWindow() )
781 {
782 iState = PBS_HOT;
783 }
784 else if ( state & ODS_FOCUS )
785 {
786 iState = PBS_DEFAULTED;
787 }
788 else if ( state & ODS_DISABLED )
789 {
790 iState = PBS_DISABLED;
791 }
792 else
793 {
794 iState = PBS_NORMAL;
795 }
796
797 // draw parent background if needed
798 if ( wxUxThemeEngine::Get()->IsThemeBackgroundPartiallyTransparent(theme,
799 BP_PUSHBUTTON,
800 iState) )
801 {
802 wxUxThemeEngine::Get()->DrawThemeParentBackground(GetHwndOf(button), hdc, &rectBtn);
803 }
804
805 // draw background
806 wxUxThemeEngine::Get()->DrawThemeBackground(theme, hdc, BP_PUSHBUTTON, iState,
807 &rectBtn, NULL);
808
809 // calculate content area margins
810 MARGINS margins;
811 wxUxThemeEngine::Get()->GetThemeMargins(theme, hdc, BP_PUSHBUTTON, iState,
812 TMT_CONTENTMARGINS, &rectBtn, &margins);
813 RECT rectClient;
814 ::CopyRect(&rectClient, &rectBtn);
815 ::InflateRect(&rectClient, -margins.cxLeftWidth, -margins.cyTopHeight);
816
817 // if focused and !nofocus rect
818 if ( (state & ODS_FOCUS) && !(state & ODS_NOFOCUSRECT) )
819 {
820 DrawFocusRect(hdc, &rectClient);
821 }
822
823 if ( button->UseBgCol() )
824 {
825 COLORREF colBg = wxColourToRGB(button->GetBackgroundColour());
826 HBRUSH hbrushBackground = ::CreateSolidBrush(colBg);
827
828 // don't overwrite the focus rect
829 ::InflateRect(&rectClient, -1, -1);
830 FillRect(hdc, &rectClient, hbrushBackground);
831 ::DeleteObject(hbrushBackground);
832 }
833 }
834 #endif // wxUSE_UXTHEME
835
836 bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
837 {
838 LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
839 HDC hdc = lpDIS->hDC;
840 UINT state = lpDIS->itemState;
841 RECT rectBtn;
842 CopyRect(&rectBtn, &lpDIS->rcItem);
843
844 #if wxUSE_UXTHEME
845 if ( wxUxThemeEngine::GetIfActive() )
846 {
847 MSWDrawXPBackground(this, wxdis);
848 }
849 else
850 #endif // wxUSE_UXTHEME
851 {
852 COLORREF colBg = wxColourToRGB(GetBackgroundColour());
853
854 // first, draw the background
855 HBRUSH hbrushBackground = ::CreateSolidBrush(colBg);
856 FillRect(hdc, &rectBtn, hbrushBackground);
857 ::DeleteObject(hbrushBackground);
858
859 // draw the border for the current state
860 bool selected = (state & ODS_SELECTED) != 0;
861 if ( !selected )
862 {
863 wxTopLevelWindow *tlw = wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow);
864 if ( tlw )
865 {
866 selected = tlw->GetDefaultItem() == this;
867 }
868 }
869 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0;
870
871 DrawButtonFrame(hdc, rectBtn, selected, pushed);
872
873 // if focused and !nofocus rect
874 if ( (state & ODS_FOCUS) && !(state & ODS_NOFOCUSRECT) )
875 {
876 RECT rectFocus;
877 CopyRect(&rectFocus, &rectBtn);
878
879 // I don't know where does this constant come from, but this is how
880 // Windows draws them
881 InflateRect(&rectFocus, -4, -4);
882
883 DrawFocusRect(hdc, &rectFocus);
884 }
885
886 if ( pushed )
887 {
888 // the label is shifted by 1 pixel to create "pushed" effect
889 OffsetRect(&rectBtn, 1, 1);
890 }
891 }
892
893 COLORREF colFg = wxColourToRGB(GetForegroundColour());
894 if ( state & ODS_DISABLED ) colFg = GetSysColor(COLOR_GRAYTEXT) ;
895 wxString label = GetLabel();
896 if ( state & ODS_NOACCEL ) label = GetLabelText() ;
897 DrawButtonText(hdc, &rectBtn, label, colFg);
898
899 return true;
900 }
901
902 #endif // wxUSE_BUTTON
903