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some Hildon integration work: use HildonProgram (for integration with the OS), Hildon...
[wxWidgets.git] / samples / opengl / cube / cube.bkl
1 <?xml version="1.0" ?>
2 <!-- $Id$ -->
3
4 <makefile>
5
6 <include file="../../../build/bakefiles/common_samples.bkl"/>
7
8 <if cond="OUT_OF_TREE_MAKEFILES=='1'">
9 <set var="USE_OPENGL">1</set>
10 </if>
11
12 <exe id="cube" template="wx_sample" template_append="wx_append" cond="USE_OPENGL=='1'">
13 <sources>cube.cpp</sources>
14 <wx-lib>gl</wx-lib>
15 <wx-lib>core</wx-lib>
16 <wx-lib>base</wx-lib>
17 <win32-res>cube.rc</win32-res>
18 </exe>
19
20 </makefile>