1 // Name: univ/themes/win32.cpp
2 // Purpose: wxUniversal theme implementing Win32-like LNF
3 // Author: Vadim Zeitlin
7 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
8 // Licence: wxWindows license
9 ///////////////////////////////////////////////////////////////////////////////
11 // ===========================================================================
13 // ===========================================================================
15 // ---------------------------------------------------------------------------
17 // ---------------------------------------------------------------------------
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
30 #include "wx/window.h"
32 #include "wx/dcmemory.h"
34 #include "wx/button.h"
35 #include "wx/listbox.h"
36 #include "wx/checklst.h"
37 #include "wx/combobox.h"
38 #include "wx/scrolbar.h"
39 #include "wx/slider.h"
40 #include "wx/textctrl.h"
41 #include "wx/toolbar.h"
44 // for COLOR_* constants
45 #include "wx/msw/private.h"
49 #include "wx/notebook.h"
50 #include "wx/spinbutt.h"
51 #include "wx/settings.h"
54 #include "wx/univ/scrtimer.h"
55 #include "wx/toplevel.h"
56 #include "wx/univ/renderer.h"
57 #include "wx/univ/inphand.h"
58 #include "wx/univ/colschem.h"
59 #include "wx/univ/theme.h"
61 // ----------------------------------------------------------------------------
63 // ----------------------------------------------------------------------------
65 static const int BORDER_THICKNESS
= 2;
67 // the offset between the label and focus rect around it
68 static const int FOCUS_RECT_OFFSET_X
= 1;
69 static const int FOCUS_RECT_OFFSET_Y
= 1;
71 static const int FRAME_BORDER_THICKNESS
= 3;
72 static const int RESIZEABLE_FRAME_BORDER_THICKNESS
= 4;
73 static const int FRAME_TITLEBAR_HEIGHT
= 18;
74 static const int FRAME_BUTTON_WIDTH
= 16;
75 static const int FRAME_BUTTON_HEIGHT
= 14;
77 static const size_t NUM_STATUSBAR_GRIP_BANDS
= 3;
78 static const size_t WIDTH_STATUSBAR_GRIP_BAND
= 4;
79 static const size_t STATUSBAR_GRIP_SIZE
=
80 WIDTH_STATUSBAR_GRIP_BAND
*NUM_STATUSBAR_GRIP_BANDS
;
92 IndicatorState_Normal
,
93 IndicatorState_Pressed
, // this one is for check/radioboxes
94 IndicatorState_Selected
= IndicatorState_Pressed
, // for menus
95 IndicatorState_Disabled
,
96 IndicatorState_SelectedDisabled
, // only for the menus
102 IndicatorStatus_Checked
,
103 IndicatorStatus_Unchecked
,
107 // wxWin32Renderer: draw the GUI elements in Win32 style
108 // ----------------------------------------------------------------------------
110 class wxWin32Renderer
: public wxRenderer
114 enum wxArrowDirection
129 Arrow_InversedDisabled
,
133 enum wxFrameButtonType
136 FrameButton_Minimize
,
137 FrameButton_Maximize
,
144 wxWin32Renderer(const wxColourScheme
*scheme
);
146 // implement the base class pure virtuals
147 virtual void DrawBackground(wxDC
& dc
,
151 virtual void DrawLabel(wxDC
& dc
,
152 const wxString
& label
,
155 int alignment
= wxALIGN_LEFT
| wxALIGN_TOP
,
157 wxRect
*rectBounds
= NULL
);
158 virtual void DrawButtonLabel(wxDC
& dc
,
159 const wxString
& label
,
160 const wxBitmap
& image
,
163 int alignment
= wxALIGN_LEFT
| wxALIGN_TOP
,
165 wxRect
*rectBounds
= NULL
);
166 virtual void DrawBorder(wxDC
& dc
,
170 wxRect
*rectIn
= (wxRect
*)NULL
);
171 virtual void DrawHorizontalLine(wxDC
& dc
,
172 wxCoord y
, wxCoord x1
, wxCoord x2
);
173 virtual void DrawVerticalLine(wxDC
& dc
,
174 wxCoord x
, wxCoord y1
, wxCoord y2
);
175 virtual void DrawFrame(wxDC
& dc
,
176 const wxString
& label
,
179 int alignment
= wxALIGN_LEFT
,
180 int indexAccel
= -1);
181 virtual void DrawTextBorder(wxDC
& dc
,
185 wxRect
*rectIn
= (wxRect
*)NULL
);
186 virtual void DrawButtonBorder(wxDC
& dc
,
189 wxRect
*rectIn
= (wxRect
*)NULL
);
190 virtual void DrawArrow(wxDC
& dc
,
194 virtual void DrawScrollbarArrow(wxDC
& dc
,
198 { DrawArrow(dc
, dir
, rect
, flags
); }
199 virtual void DrawScrollbarThumb(wxDC
& dc
,
200 wxOrientation orient
,
203 virtual void DrawScrollbarShaft(wxDC
& dc
,
204 wxOrientation orient
,
207 virtual void DrawScrollCorner(wxDC
& dc
,
209 virtual void DrawItem(wxDC
& dc
,
210 const wxString
& label
,
213 virtual void DrawCheckItem(wxDC
& dc
,
214 const wxString
& label
,
215 const wxBitmap
& bitmap
,
218 virtual void DrawCheckButton(wxDC
& dc
,
219 const wxString
& label
,
220 const wxBitmap
& bitmap
,
223 wxAlignment align
= wxALIGN_LEFT
,
224 int indexAccel
= -1);
225 virtual void DrawRadioButton(wxDC
& dc
,
226 const wxString
& label
,
227 const wxBitmap
& bitmap
,
230 wxAlignment align
= wxALIGN_LEFT
,
231 int indexAccel
= -1);
232 virtual void DrawToolBarButton(wxDC
& dc
,
233 const wxString
& label
,
234 const wxBitmap
& bitmap
,
237 virtual void DrawTextLine(wxDC
& dc
,
238 const wxString
& text
,
243 virtual void DrawLineWrapMark(wxDC
& dc
, const wxRect
& rect
);
244 virtual void DrawTab(wxDC
& dc
,
247 const wxString
& label
,
248 const wxBitmap
& bitmap
= wxNullBitmap
,
250 int indexAccel
= -1);
252 virtual void DrawSliderShaft(wxDC
& dc
,
254 wxOrientation orient
,
256 wxRect
*rectShaft
= NULL
);
257 virtual void DrawSliderThumb(wxDC
& dc
,
259 wxOrientation orient
,
261 virtual void DrawSliderTicks(wxDC
& dc
,
263 const wxSize
& sizeThumb
,
264 wxOrientation orient
,
270 virtual void DrawMenuBarItem(wxDC
& dc
,
272 const wxString
& label
,
274 int indexAccel
= -1);
275 virtual void DrawMenuItem(wxDC
& dc
,
277 const wxMenuGeometryInfo
& geometryInfo
,
278 const wxString
& label
,
279 const wxString
& accel
,
280 const wxBitmap
& bitmap
= wxNullBitmap
,
282 int indexAccel
= -1);
283 virtual void DrawMenuSeparator(wxDC
& dc
,
285 const wxMenuGeometryInfo
& geomInfo
);
287 virtual void DrawStatusField(wxDC
& dc
,
289 const wxString
& label
,
293 virtual void DrawFrameTitleBar(wxDC
& dc
,
295 const wxString
& title
,
298 int specialButton
= 0,
299 int specialButtonFlags
= 0);
300 virtual void DrawFrameBorder(wxDC
& dc
,
303 virtual void DrawFrameBackground(wxDC
& dc
,
306 virtual void DrawFrameTitle(wxDC
& dc
,
308 const wxString
& title
,
310 virtual void DrawFrameIcon(wxDC
& dc
,
314 virtual void DrawFrameButton(wxDC
& dc
,
315 wxCoord x
, wxCoord y
,
318 virtual wxRect
GetFrameClientArea(const wxRect
& rect
, int flags
) const;
319 virtual wxSize
GetFrameTotalSize(const wxSize
& clientSize
, int flags
) const;
320 virtual wxSize
GetFrameMinSize(int flags
) const;
321 virtual wxSize
GetFrameIconSize() const;
322 virtual int HitTestFrame(const wxRect
& rect
, const wxPoint
& pt
, int flags
) const;
324 virtual wxIcon
GetStdIcon(int which
) const;
326 virtual void GetComboBitmaps(wxBitmap
*bmpNormal
,
328 wxBitmap
*bmpPressed
,
329 wxBitmap
*bmpDisabled
);
331 virtual void AdjustSize(wxSize
*size
, const wxWindow
*window
);
332 virtual wxRect
GetBorderDimensions(wxBorder border
) const;
333 virtual bool AreScrollbarsInsideBorder() const;
335 virtual wxSize
GetScrollbarArrowSize() const
336 { return m_sizeScrollbarArrow
; }
337 virtual wxRect
GetScrollbarRect(const wxScrollBar
*scrollbar
,
338 wxScrollBar::Element elem
,
339 int thumbPos
= -1) const;
340 virtual wxCoord
GetScrollbarSize(const wxScrollBar
*scrollbar
);
341 virtual wxHitTest
HitTestScrollbar(const wxScrollBar
*scrollbar
,
342 const wxPoint
& pt
) const;
343 virtual wxCoord
ScrollbarToPixel(const wxScrollBar
*scrollbar
,
345 virtual int PixelToScrollbar(const wxScrollBar
*scrollbar
, wxCoord coord
);
346 virtual wxCoord
GetListboxItemHeight(wxCoord fontHeight
)
347 { return fontHeight
+ 2; }
348 virtual wxSize
GetCheckBitmapSize() const
349 { return wxSize(13, 13); }
350 virtual wxSize
GetRadioBitmapSize() const
351 { return wxSize(12, 12); }
352 virtual wxCoord
GetCheckItemMargin() const
355 virtual wxSize
GetToolBarButtonSize(wxCoord
*separator
) const
356 { if ( separator
) *separator
= 5; return wxSize(16, 15); }
357 virtual wxSize
GetToolBarMargin() const
358 { return wxSize(6, 6); }
360 virtual wxRect
GetTextTotalArea(const wxTextCtrl
*text
,
361 const wxRect
& rect
) const;
362 virtual wxRect
GetTextClientArea(const wxTextCtrl
*text
,
364 wxCoord
*extraSpaceBeyond
) const;
366 virtual wxSize
GetTabIndent() const { return wxSize(2, 2); }
367 virtual wxSize
GetTabPadding() const { return wxSize(6, 5); }
369 virtual wxCoord
GetSliderDim() const { return 20; }
370 virtual wxCoord
GetSliderTickLen() const { return 4; }
371 virtual wxRect
GetSliderShaftRect(const wxRect
& rect
,
372 wxOrientation orient
) const;
373 virtual wxSize
GetSliderThumbSize(const wxRect
& rect
,
374 wxOrientation orient
) const;
375 virtual wxSize
GetProgressBarStep() const { return wxSize(16, 32); }
377 virtual wxSize
GetMenuBarItemSize(const wxSize
& sizeText
) const;
378 virtual wxMenuGeometryInfo
*GetMenuGeometry(wxWindow
*win
,
379 const wxMenu
& menu
) const;
381 virtual wxSize
GetStatusBarBorders(wxCoord
*borderBetweenFields
) const;
384 // helper of DrawLabel() and DrawCheckOrRadioButton()
385 void DoDrawLabel(wxDC
& dc
,
386 const wxString
& label
,
389 int alignment
= wxALIGN_LEFT
| wxALIGN_TOP
,
391 wxRect
*rectBounds
= NULL
,
392 const wxPoint
& focusOffset
393 = wxPoint(FOCUS_RECT_OFFSET_X
, FOCUS_RECT_OFFSET_Y
));
395 // common part of DrawLabel() and DrawItem()
396 void DrawFocusRect(wxDC
& dc
, const wxRect
& rect
);
398 // DrawLabel() and DrawButtonLabel() helper
399 void DrawLabelShadow(wxDC
& dc
,
400 const wxString
& label
,
405 // DrawButtonBorder() helper
406 void DoDrawBackground(wxDC
& dc
,
410 // DrawBorder() helpers: all of them shift and clip the DC after drawing
413 // just draw a rectangle with the given pen
414 void DrawRect(wxDC
& dc
, wxRect
*rect
, const wxPen
& pen
);
416 // draw the lower left part of rectangle
417 void DrawHalfRect(wxDC
& dc
, wxRect
*rect
, const wxPen
& pen
);
419 // draw the rectange using the first brush for the left and top sides and
420 // the second one for the bottom and right ones
421 void DrawShadedRect(wxDC
& dc
, wxRect
*rect
,
422 const wxPen
& pen1
, const wxPen
& pen2
);
424 // draw the normal 3D border
425 void DrawRaisedBorder(wxDC
& dc
, wxRect
*rect
);
427 // draw the sunken 3D border
428 void DrawSunkenBorder(wxDC
& dc
, wxRect
*rect
);
430 // draw the border used for scrollbar arrows
431 void DrawArrowBorder(wxDC
& dc
, wxRect
*rect
, bool isPressed
= FALSE
);
433 // public DrawArrow()s helper
434 void DrawArrow(wxDC
& dc
, const wxRect
& rect
,
435 wxArrowDirection arrowDir
, wxArrowStyle arrowStyle
);
437 // DrawArrowButton is used by DrawScrollbar and DrawComboButton
438 void DrawArrowButton(wxDC
& dc
, const wxRect
& rect
,
439 wxArrowDirection arrowDir
,
440 wxArrowStyle arrowStyle
);
442 // DrawCheckButton/DrawRadioButton helper
443 void DrawCheckOrRadioButton(wxDC
& dc
,
444 const wxString
& label
,
445 const wxBitmap
& bitmap
,
450 wxCoord focusOffsetY
);
452 // draw a normal or transposed line (useful for using the same code fo both
453 // horizontal and vertical widgets)
454 void DrawLine(wxDC
& dc
,
455 wxCoord x1
, wxCoord y1
,
456 wxCoord x2
, wxCoord y2
,
457 bool transpose
= FALSE
)
460 dc
.DrawLine(y1
, x1
, y2
, x2
);
462 dc
.DrawLine(x1
, y1
, x2
, y2
);
465 // get the standard check/radio button bitmap
466 wxBitmap
GetIndicator(IndicatorType indType
, int flags
);
467 wxBitmap
GetCheckBitmap(int flags
)
468 { return GetIndicator(IndicatorType_Check
, flags
); }
469 wxBitmap
GetRadioBitmap(int flags
)
470 { return GetIndicator(IndicatorType_Radio
, flags
); }
473 const wxColourScheme
*m_scheme
;
475 // the sizing parameters (TODO make them changeable)
476 wxSize m_sizeScrollbarArrow
;
478 // GDI objects we use for drawing
479 wxColour m_colDarkGrey
,
487 wxFont m_titlebarFont
;
489 // the checked and unchecked bitmaps for DrawCheckItem()
490 wxBitmap m_bmpCheckBitmaps
[IndicatorStatus_Max
];
492 // the bitmaps returned by GetIndicator()
493 wxBitmap m_bmpIndicators
[IndicatorType_Max
]
495 [IndicatorStatus_Max
];
498 wxBitmap m_bmpFrameButtons
[FrameButton_Max
];
500 // first row is for the normal state, second - for the disabled
501 wxBitmap m_bmpArrows
[Arrow_StateMax
][Arrow_Max
];
504 // ----------------------------------------------------------------------------
505 // wxWin32InputHandler and derived classes: process the keyboard and mouse
506 // messages according to Windows standards
507 // ----------------------------------------------------------------------------
509 class wxWin32InputHandler
: public wxInputHandler
512 wxWin32InputHandler(wxWin32Renderer
*renderer
);
514 virtual bool HandleKey(wxInputConsumer
*control
,
515 const wxKeyEvent
& event
,
517 virtual bool HandleMouse(wxInputConsumer
*control
,
518 const wxMouseEvent
& event
);
521 wxWin32Renderer
*m_renderer
;
524 class wxWin32ScrollBarInputHandler
: public wxStdScrollBarInputHandler
527 wxWin32ScrollBarInputHandler(wxWin32Renderer
*renderer
,
528 wxInputHandler
*handler
);
530 virtual bool HandleMouse(wxInputConsumer
*control
, const wxMouseEvent
& event
);
531 virtual bool HandleMouseMove(wxInputConsumer
*control
, const wxMouseEvent
& event
);
533 virtual bool OnScrollTimer(wxScrollBar
*scrollbar
,
534 const wxControlAction
& action
);
537 virtual bool IsAllowedButton(int button
) { return button
== 1; }
539 virtual void Highlight(wxScrollBar
*scrollbar
, bool doIt
)
541 // we don't highlight anything
544 // the first and last event which caused the thumb to move
545 wxMouseEvent m_eventStartDrag
,
548 // have we paused the scrolling because the mouse moved?
551 // we remember the interval of the timer to be able to restart it
555 class wxWin32CheckboxInputHandler
: public wxStdCheckboxInputHandler
558 wxWin32CheckboxInputHandler(wxInputHandler
*handler
)
559 : wxStdCheckboxInputHandler(handler
) { }
561 virtual bool HandleKey(wxInputConsumer
*control
,
562 const wxKeyEvent
& event
,
566 class wxWin32TextCtrlInputHandler
: public wxStdTextCtrlInputHandler
569 wxWin32TextCtrlInputHandler(wxInputHandler
*handler
)
570 : wxStdTextCtrlInputHandler(handler
) { }
572 virtual bool HandleKey(wxInputConsumer
*control
,
573 const wxKeyEvent
& event
,
577 class wxWin32StatusBarInputHandler
: public wxStdInputHandler
580 wxWin32StatusBarInputHandler(wxInputHandler
*handler
);
582 virtual bool HandleMouse(wxInputConsumer
*consumer
,
583 const wxMouseEvent
& event
);
585 virtual bool HandleMouseMove(wxInputConsumer
*consumer
,
586 const wxMouseEvent
& event
);
589 // is the given point over the statusbar grip?
590 bool IsOnGrip(wxWindow
*statbar
, const wxPoint
& pt
) const;
593 // the cursor we had replaced with the resize one
594 wxCursor m_cursorOld
;
596 // was the mouse over the grip last time we checked?
600 class wxWin32SystemMenuEvtHandler
;
602 class wxWin32FrameInputHandler
: public wxStdFrameInputHandler
605 wxWin32FrameInputHandler(wxInputHandler
*handler
);
606 ~wxWin32FrameInputHandler();
608 virtual bool HandleMouse(wxInputConsumer
*control
,
609 const wxMouseEvent
& event
);
611 virtual bool HandleActivation(wxInputConsumer
*consumer
, bool activated
);
613 void PopupSystemMenu(wxTopLevelWindow
*window
, const wxPoint
& pos
) const;
616 // was the mouse over the grip last time we checked?
617 wxWin32SystemMenuEvtHandler
*m_menuHandler
;
620 // ----------------------------------------------------------------------------
621 // wxWin32ColourScheme: uses (default) Win32 colours
622 // ----------------------------------------------------------------------------
624 class wxWin32ColourScheme
: public wxColourScheme
627 virtual wxColour
Get(StdColour col
) const;
628 virtual wxColour
GetBackground(wxWindow
*win
) const;
631 // ----------------------------------------------------------------------------
633 // ----------------------------------------------------------------------------
635 WX_DEFINE_ARRAY(wxInputHandler
*, wxArrayHandlers
);
637 class wxWin32Theme
: public wxTheme
641 virtual ~wxWin32Theme();
643 virtual wxRenderer
*GetRenderer();
644 virtual wxInputHandler
*GetInputHandler(const wxString
& control
);
645 virtual wxColourScheme
*GetColourScheme();
648 // get the default input handler
649 wxInputHandler
*GetDefaultInputHandler();
651 wxWin32Renderer
*m_renderer
;
653 // the names of the already created handlers and the handlers themselves
654 // (these arrays are synchronized)
655 wxSortedArrayString m_handlerNames
;
656 wxArrayHandlers m_handlers
;
658 wxWin32InputHandler
*m_handlerDefault
;
660 wxWin32ColourScheme
*m_scheme
;
662 WX_DECLARE_THEME(win32
)
665 // ----------------------------------------------------------------------------
667 // ----------------------------------------------------------------------------
669 // frame buttons bitmaps
671 static const char *frame_button_close_xpm
[] = {
686 static const char *frame_button_help_xpm
[] = {
701 static const char *frame_button_maximize_xpm
[] = {
716 static const char *frame_button_minimize_xpm
[] = {
731 static const char *frame_button_restore_xpm
[] = {
748 static const char *checked_menu_xpm
[] = {
749 /* columns rows colors chars-per-pixel */
765 static const char *selected_checked_menu_xpm
[] = {
766 /* columns rows colors chars-per-pixel */
782 static const char *disabled_checked_menu_xpm
[] = {
783 /* columns rows colors chars-per-pixel */
800 static const char *selected_disabled_checked_menu_xpm
[] = {
801 /* columns rows colors chars-per-pixel */
817 // checkbox and radiobox bitmaps below
819 static const char *checked_xpm
[] = {
820 /* columns rows colors chars-per-pixel */
843 static const char *pressed_checked_xpm
[] = {
844 /* columns rows colors chars-per-pixel */
866 static const char *pressed_disabled_checked_xpm
[] = {
867 /* columns rows colors chars-per-pixel */
889 static const char *checked_item_xpm
[] = {
890 /* columns rows colors chars-per-pixel */
911 static const char *unchecked_xpm
[] = {
912 /* columns rows colors chars-per-pixel */
935 static const char *pressed_unchecked_xpm
[] = {
936 /* columns rows colors chars-per-pixel */
958 static const char *unchecked_item_xpm
[] = {
959 /* columns rows colors chars-per-pixel */
979 static const char *checked_radio_xpm
[] = {
980 /* columns rows colors chars-per-pixel */
1003 static const char *pressed_checked_radio_xpm
[] = {
1004 /* columns rows colors chars-per-pixel */
1027 static const char *pressed_disabled_checked_radio_xpm
[] = {
1028 /* columns rows colors chars-per-pixel */
1051 static const char *unchecked_radio_xpm
[] = {
1052 /* columns rows colors chars-per-pixel */
1075 static const char *pressed_unchecked_radio_xpm
[] = {
1076 /* columns rows colors chars-per-pixel */
1099 static const char **
1100 xpmIndicators
[IndicatorType_Max
][IndicatorState_Max
][IndicatorStatus_Max
] =
1105 { checked_xpm
, unchecked_xpm
},
1108 { pressed_checked_xpm
, pressed_unchecked_xpm
},
1111 { pressed_disabled_checked_xpm
, pressed_unchecked_xpm
},
1117 { checked_radio_xpm
, unchecked_radio_xpm
},
1120 { pressed_checked_radio_xpm
, pressed_unchecked_radio_xpm
},
1123 { pressed_disabled_checked_radio_xpm
, pressed_unchecked_radio_xpm
},
1129 { checked_menu_xpm
, NULL
},
1132 { selected_checked_menu_xpm
, NULL
},
1135 { disabled_checked_menu_xpm
, NULL
},
1137 // disabled selected state
1138 { selected_disabled_checked_menu_xpm
, NULL
},
1142 static const char **xpmChecked
[IndicatorStatus_Max
] =
1148 // ============================================================================
1150 // ============================================================================
1152 WX_IMPLEMENT_THEME(wxWin32Theme
, win32
, wxTRANSLATE("Win32 theme"));
1154 // ----------------------------------------------------------------------------
1156 // ----------------------------------------------------------------------------
1158 wxWin32Theme::wxWin32Theme()
1162 m_handlerDefault
= NULL
;
1165 wxWin32Theme::~wxWin32Theme()
1167 size_t count
= m_handlers
.GetCount();
1168 for ( size_t n
= 0; n
< count
; n
++ )
1170 if ( m_handlers
[n
] != m_handlerDefault
)
1171 delete m_handlers
[n
];
1174 delete m_handlerDefault
;
1180 wxRenderer
*wxWin32Theme::GetRenderer()
1184 m_renderer
= new wxWin32Renderer(GetColourScheme());
1190 wxInputHandler
*wxWin32Theme::GetDefaultInputHandler()
1192 if ( !m_handlerDefault
)
1194 m_handlerDefault
= new wxWin32InputHandler(m_renderer
);
1197 return m_handlerDefault
;
1200 wxInputHandler
*wxWin32Theme::GetInputHandler(const wxString
& control
)
1202 wxInputHandler
*handler
;
1203 int n
= m_handlerNames
.Index(control
);
1204 if ( n
== wxNOT_FOUND
)
1206 // create a new handler
1207 if ( control
== wxINP_HANDLER_SCROLLBAR
)
1208 handler
= new wxWin32ScrollBarInputHandler(m_renderer
,
1209 GetDefaultInputHandler());
1211 else if ( control
== wxINP_HANDLER_BUTTON
)
1212 handler
= new wxStdButtonInputHandler(GetDefaultInputHandler());
1213 #endif // wxUSE_BUTTON
1215 else if ( control
== wxINP_HANDLER_CHECKBOX
)
1216 handler
= new wxWin32CheckboxInputHandler(GetDefaultInputHandler());
1217 #endif // wxUSE_CHECKBOX
1219 else if ( control
== wxINP_HANDLER_COMBOBOX
)
1220 handler
= new wxStdComboBoxInputHandler(GetDefaultInputHandler());
1221 #endif // wxUSE_COMBOBOX
1223 else if ( control
== wxINP_HANDLER_LISTBOX
)
1224 handler
= new wxStdListboxInputHandler(GetDefaultInputHandler());
1225 #endif // wxUSE_LISTBOX
1226 #if wxUSE_CHECKLISTBOX
1227 else if ( control
== wxINP_HANDLER_CHECKLISTBOX
)
1228 handler
= new wxStdCheckListboxInputHandler(GetDefaultInputHandler());
1229 #endif // wxUSE_CHECKLISTBOX
1231 else if ( control
== wxINP_HANDLER_TEXTCTRL
)
1232 handler
= new wxWin32TextCtrlInputHandler(GetDefaultInputHandler());
1233 #endif // wxUSE_TEXTCTRL
1235 else if ( control
== wxINP_HANDLER_SLIDER
)
1236 handler
= new wxStdSliderButtonInputHandler(GetDefaultInputHandler());
1237 #endif // wxUSE_SLIDER
1239 else if ( control
== wxINP_HANDLER_SPINBTN
)
1240 handler
= new wxStdSpinButtonInputHandler(GetDefaultInputHandler());
1241 #endif // wxUSE_SPINBTN
1243 else if ( control
== wxINP_HANDLER_NOTEBOOK
)
1244 handler
= new wxStdNotebookInputHandler(GetDefaultInputHandler());
1245 #endif // wxUSE_NOTEBOOK
1247 else if ( control
== wxINP_HANDLER_STATUSBAR
)
1248 handler
= new wxWin32StatusBarInputHandler(GetDefaultInputHandler());
1249 #endif // wxUSE_STATUSBAR
1251 else if ( control
== wxINP_HANDLER_TOOLBAR
)
1252 handler
= new wxStdToolbarInputHandler(GetDefaultInputHandler());
1253 #endif // wxUSE_TOOLBAR
1254 else if ( control
== wxINP_HANDLER_TOPLEVEL
)
1255 handler
= new wxWin32FrameInputHandler(GetDefaultInputHandler());
1257 handler
= GetDefaultInputHandler();
1259 n
= m_handlerNames
.Add(control
);
1260 m_handlers
.Insert(handler
, n
);
1262 else // we already have it
1264 handler
= m_handlers
[n
];
1270 wxColourScheme
*wxWin32Theme::GetColourScheme()
1274 m_scheme
= new wxWin32ColourScheme
;
1279 // ============================================================================
1280 // wxWin32ColourScheme
1281 // ============================================================================
1283 wxColour
wxWin32ColourScheme::GetBackground(wxWindow
*win
) const
1286 if ( win
->UseBgCol() )
1288 // use the user specified colour
1289 col
= win
->GetBackgroundColour();
1292 if ( win
->IsContainerWindow() )
1294 wxTextCtrl
*text
= wxDynamicCast(win
, wxTextCtrl
);
1297 if ( !text
->IsEnabled() ) // not IsEditable()
1299 //else: execute code below
1304 // doesn't depend on the state
1310 int flags
= win
->GetStateFlags();
1312 // the colour set by the user should be used for the normal state
1313 // and for the states for which we don't have any specific colours
1314 if ( !col
.Ok() || (flags
& wxCONTROL_PRESSED
) != 0 )
1316 if ( wxDynamicCast(win
, wxScrollBar
) )
1317 col
= Get(flags
& wxCONTROL_PRESSED
? SCROLLBAR_PRESSED
1327 wxColour
wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col
) const
1331 // use the system colours under Windows
1332 #if defined(__WXMSW__)
1333 case WINDOW
: return wxColour(GetSysColor(COLOR_WINDOW
));
1335 case CONTROL_PRESSED
:
1336 case CONTROL_CURRENT
:
1337 case CONTROL
: return wxColour(GetSysColor(COLOR_BTNFACE
));
1339 case CONTROL_TEXT
: return wxColour(GetSysColor(COLOR_BTNTEXT
));
1341 #if defined(COLOR_3DLIGHT)
1342 case SCROLLBAR
: return wxColour(GetSysColor(COLOR_3DLIGHT
));
1344 case SCROLLBAR
: return wxColour(0xe0e0e0);
1346 case SCROLLBAR_PRESSED
: return wxColour(GetSysColor(COLOR_BTNTEXT
));
1348 case HIGHLIGHT
: return wxColour(GetSysColor(COLOR_HIGHLIGHT
));
1349 case HIGHLIGHT_TEXT
: return wxColour(GetSysColor(COLOR_HIGHLIGHTTEXT
));
1351 #if defined(COLOR_3DDKSHADOW)
1352 case SHADOW_DARK
: return wxColour(GetSysColor(COLOR_3DDKSHADOW
));
1354 case SHADOW_DARK
: return wxColour(GetSysColor(COLOR_3DHADOW
));
1357 case CONTROL_TEXT_DISABLED
:
1358 case SHADOW_HIGHLIGHT
: return wxColour(GetSysColor(COLOR_BTNHIGHLIGHT
));
1360 case SHADOW_IN
: return wxColour(GetSysColor(COLOR_BTNFACE
));
1362 case CONTROL_TEXT_DISABLED_SHADOW
:
1363 case SHADOW_OUT
: return wxColour(GetSysColor(COLOR_BTNSHADOW
));
1365 case TITLEBAR
: return wxColour(GetSysColor(COLOR_INACTIVECAPTION
));
1366 case TITLEBAR_ACTIVE
: return wxColour(GetSysColor(COLOR_ACTIVECAPTION
));
1367 case TITLEBAR_TEXT
: return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT
));
1368 case TITLEBAR_ACTIVE_TEXT
: return wxColour(GetSysColor(COLOR_CAPTIONTEXT
));
1370 case DESKTOP
: return wxColour(0x808000);
1372 // use the standard Windows colours elsewhere
1373 case WINDOW
: return *wxWHITE
;
1375 case CONTROL_PRESSED
:
1376 case CONTROL_CURRENT
:
1377 case CONTROL
: return wxColour(0xc0c0c0);
1379 case CONTROL_TEXT
: return *wxBLACK
;
1381 case SCROLLBAR
: return wxColour(0xe0e0e0);
1382 case SCROLLBAR_PRESSED
: return *wxBLACK
;
1384 case HIGHLIGHT
: return wxColour(0x800000);
1385 case HIGHLIGHT_TEXT
: return wxColour(0xffffff);
1387 case SHADOW_DARK
: return *wxBLACK
;
1389 case CONTROL_TEXT_DISABLED
:return wxColour(0xe0e0e0);
1390 case SHADOW_HIGHLIGHT
: return wxColour(0xffffff);
1392 case SHADOW_IN
: return wxColour(0xc0c0c0);
1394 case CONTROL_TEXT_DISABLED_SHADOW
:
1395 case SHADOW_OUT
: return wxColour(0x7f7f7f);
1397 case TITLEBAR
: return wxColour(0xaeaaae);
1398 case TITLEBAR_ACTIVE
: return wxColour(0x820300);
1399 case TITLEBAR_TEXT
: return wxColour(0xc0c0c0);
1400 case TITLEBAR_ACTIVE_TEXT
:return *wxWHITE
;
1402 case DESKTOP
: return wxColour(0x808000);
1405 case GAUGE
: return Get(HIGHLIGHT
);
1409 wxFAIL_MSG(_T("invalid standard colour"));
1414 // ============================================================================
1416 // ============================================================================
1418 // ----------------------------------------------------------------------------
1420 // ----------------------------------------------------------------------------
1422 wxWin32Renderer::wxWin32Renderer(const wxColourScheme
*scheme
)
1426 m_sizeScrollbarArrow
= wxSize(16, 16);
1428 // init colours and pens
1429 m_penBlack
= wxPen(wxSCHEME_COLOUR(scheme
, SHADOW_DARK
), 0, wxSOLID
);
1431 m_colDarkGrey
= wxSCHEME_COLOUR(scheme
, SHADOW_OUT
);
1432 m_penDarkGrey
= wxPen(m_colDarkGrey
, 0, wxSOLID
);
1434 m_penLightGrey
= wxPen(wxSCHEME_COLOUR(scheme
, SHADOW_IN
), 0, wxSOLID
);
1436 m_colHighlight
= wxSCHEME_COLOUR(scheme
, SHADOW_HIGHLIGHT
);
1437 m_penHighlight
= wxPen(m_colHighlight
, 0, wxSOLID
);
1439 m_titlebarFont
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
1440 m_titlebarFont
.SetWeight(wxFONTWEIGHT_BOLD
);
1442 // init the arrow bitmaps
1443 static const size_t ARROW_WIDTH
= 7;
1444 static const size_t ARROW_LENGTH
= 4;
1447 wxMemoryDC dcNormal
,
1450 for ( size_t n
= 0; n
< Arrow_Max
; n
++ )
1452 bool isVertical
= n
> Arrow_Right
;
1465 // disabled arrow is larger because of the shadow
1466 m_bmpArrows
[Arrow_Normal
][n
].Create(w
, h
);
1467 m_bmpArrows
[Arrow_Disabled
][n
].Create(w
+ 1, h
+ 1);
1469 dcNormal
.SelectObject(m_bmpArrows
[Arrow_Normal
][n
]);
1470 dcDisabled
.SelectObject(m_bmpArrows
[Arrow_Disabled
][n
]);
1472 dcNormal
.SetBackground(*wxWHITE_BRUSH
);
1473 dcDisabled
.SetBackground(*wxWHITE_BRUSH
);
1477 dcNormal
.SetPen(m_penBlack
);
1478 dcDisabled
.SetPen(m_penDarkGrey
);
1480 // calculate the position of the point of the arrow
1484 x1
= (ARROW_WIDTH
- 1)/2;
1485 y1
= n
== Arrow_Up
? 0 : ARROW_LENGTH
- 1;
1489 x1
= n
== Arrow_Left
? 0 : ARROW_LENGTH
- 1;
1490 y1
= (ARROW_WIDTH
- 1)/2;
1501 for ( size_t i
= 0; i
< ARROW_LENGTH
; i
++ )
1503 dcNormal
.DrawLine(x1
, y1
, x2
, y2
);
1504 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1511 if ( n
== Arrow_Up
)
1522 else // left or right arrow
1527 if ( n
== Arrow_Left
)
1540 // draw the shadow for the disabled one
1541 dcDisabled
.SetPen(m_penHighlight
);
1546 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1550 x1
= ARROW_LENGTH
- 1;
1551 y1
= (ARROW_WIDTH
- 1)/2 + 1;
1554 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1555 dcDisabled
.DrawLine(++x1
, y1
, x2
, ++y2
);
1560 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1564 x1
= ARROW_WIDTH
- 1;
1566 x2
= (ARROW_WIDTH
- 1)/2;
1568 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1569 dcDisabled
.DrawLine(++x1
, y1
, x2
, ++y2
);
1574 // create the inversed bitmap but only for the right arrow as we only
1575 // use it for the menus
1576 if ( n
== Arrow_Right
)
1578 m_bmpArrows
[Arrow_Inversed
][n
].Create(w
, h
);
1579 dcInverse
.SelectObject(m_bmpArrows
[Arrow_Inversed
][n
]);
1581 dcInverse
.Blit(0, 0, w
, h
,
1584 dcInverse
.SelectObject(wxNullBitmap
);
1586 mask
= new wxMask(m_bmpArrows
[Arrow_Inversed
][n
], *wxBLACK
);
1587 m_bmpArrows
[Arrow_Inversed
][n
].SetMask(mask
);
1589 m_bmpArrows
[Arrow_InversedDisabled
][n
].Create(w
, h
);
1590 dcInverse
.SelectObject(m_bmpArrows
[Arrow_InversedDisabled
][n
]);
1592 dcInverse
.Blit(0, 0, w
, h
,
1595 dcInverse
.SelectObject(wxNullBitmap
);
1597 mask
= new wxMask(m_bmpArrows
[Arrow_InversedDisabled
][n
], *wxBLACK
);
1598 m_bmpArrows
[Arrow_InversedDisabled
][n
].SetMask(mask
);
1601 dcNormal
.SelectObject(wxNullBitmap
);
1602 dcDisabled
.SelectObject(wxNullBitmap
);
1604 mask
= new wxMask(m_bmpArrows
[Arrow_Normal
][n
], *wxWHITE
);
1605 m_bmpArrows
[Arrow_Normal
][n
].SetMask(mask
);
1606 mask
= new wxMask(m_bmpArrows
[Arrow_Disabled
][n
], *wxWHITE
);
1607 m_bmpArrows
[Arrow_Disabled
][n
].SetMask(mask
);
1609 m_bmpArrows
[Arrow_Pressed
][n
] = m_bmpArrows
[Arrow_Normal
][n
];
1612 // init the frame buttons bitmaps
1613 m_bmpFrameButtons
[FrameButton_Close
] = wxBitmap(frame_button_close_xpm
);
1614 m_bmpFrameButtons
[FrameButton_Minimize
] = wxBitmap(frame_button_minimize_xpm
);
1615 m_bmpFrameButtons
[FrameButton_Maximize
] = wxBitmap(frame_button_maximize_xpm
);
1616 m_bmpFrameButtons
[FrameButton_Restore
] = wxBitmap(frame_button_restore_xpm
);
1617 m_bmpFrameButtons
[FrameButton_Help
] = wxBitmap(frame_button_help_xpm
);
1620 // ----------------------------------------------------------------------------
1622 // ----------------------------------------------------------------------------
1625 The raised border in Win32 looks like this:
1627 IIIIIIIIIIIIIIIIIIIIIIB
1629 I GB I = white (HILIGHT)
1630 I GB H = light grey (LIGHT)
1631 I GB G = dark grey (SHADOI)
1632 I GB B = black (DKSHADOI)
1633 I GB I = hIghlight (COLOR_3DHILIGHT)
1635 IGGGGGGGGGGGGGGGGGGGGGB
1636 BBBBBBBBBBBBBBBBBBBBBBB
1638 The sunken border looks like this:
1640 GGGGGGGGGGGGGGGGGGGGGGI
1641 GBBBBBBBBBBBBBBBBBBBBHI
1648 GHHHHHHHHHHHHHHHHHHHHHI
1649 IIIIIIIIIIIIIIIIIIIIIII
1651 The static border (used for the controls which don't get focus) is like
1654 GGGGGGGGGGGGGGGGGGGGGGW
1662 WWWWWWWWWWWWWWWWWWWWWWW
1664 The most complicated is the double border:
1666 HHHHHHHHHHHHHHHHHHHHHHB
1667 HWWWWWWWWWWWWWWWWWWWWGB
1668 HWHHHHHHHHHHHHHHHHHHHGB
1673 HWHHHHHHHHHHHHHHHHHHHGB
1674 HGGGGGGGGGGGGGGGGGGGGGB
1675 BBBBBBBBBBBBBBBBBBBBBBB
1677 And the simple border is, well, simple:
1679 BBBBBBBBBBBBBBBBBBBBBBB
1688 BBBBBBBBBBBBBBBBBBBBBBB
1691 void wxWin32Renderer::DrawRect(wxDC
& dc
, wxRect
*rect
, const wxPen
& pen
)
1695 dc
.SetBrush(*wxTRANSPARENT_BRUSH
);
1696 dc
.DrawRectangle(*rect
);
1702 void wxWin32Renderer::DrawHalfRect(wxDC
& dc
, wxRect
*rect
, const wxPen
& pen
)
1704 // draw the bottom and right sides
1706 dc
.DrawLine(rect
->GetLeft(), rect
->GetBottom(),
1707 rect
->GetRight() + 1, rect
->GetBottom());
1708 dc
.DrawLine(rect
->GetRight(), rect
->GetTop(),
1709 rect
->GetRight(), rect
->GetBottom());
1716 void wxWin32Renderer::DrawShadedRect(wxDC
& dc
, wxRect
*rect
,
1717 const wxPen
& pen1
, const wxPen
& pen2
)
1719 // draw the rectangle
1721 dc
.DrawLine(rect
->GetLeft(), rect
->GetTop(),
1722 rect
->GetLeft(), rect
->GetBottom());
1723 dc
.DrawLine(rect
->GetLeft() + 1, rect
->GetTop(),
1724 rect
->GetRight(), rect
->GetTop());
1726 dc
.DrawLine(rect
->GetRight(), rect
->GetTop(),
1727 rect
->GetRight(), rect
->GetBottom());
1728 dc
.DrawLine(rect
->GetLeft(), rect
->GetBottom(),
1729 rect
->GetRight() + 1, rect
->GetBottom());
1735 void wxWin32Renderer::DrawRaisedBorder(wxDC
& dc
, wxRect
*rect
)
1737 DrawShadedRect(dc
, rect
, m_penHighlight
, m_penBlack
);
1738 DrawShadedRect(dc
, rect
, m_penLightGrey
, m_penDarkGrey
);
1741 void wxWin32Renderer::DrawSunkenBorder(wxDC
& dc
, wxRect
*rect
)
1743 DrawShadedRect(dc
, rect
, m_penDarkGrey
, m_penHighlight
);
1744 DrawShadedRect(dc
, rect
, m_penBlack
, m_penLightGrey
);
1747 void wxWin32Renderer::DrawArrowBorder(wxDC
& dc
, wxRect
*rect
, bool isPressed
)
1751 DrawRect(dc
, rect
, m_penDarkGrey
);
1753 // the arrow is usually drawn inside border of width 2 and is offset by
1754 // another pixel in both directions when it's pressed - as the border
1755 // in this case is more narrow as well, we have to adjust rect like
1763 DrawShadedRect(dc
, rect
, m_penLightGrey
, m_penBlack
);
1764 DrawShadedRect(dc
, rect
, m_penHighlight
, m_penDarkGrey
);
1768 void wxWin32Renderer::DrawBorder(wxDC
& dc
,
1770 const wxRect
& rectTotal
,
1771 int WXUNUSED(flags
),
1776 wxRect rect
= rectTotal
;
1780 case wxBORDER_SUNKEN
:
1781 for ( i
= 0; i
< BORDER_THICKNESS
/ 2; i
++ )
1783 DrawSunkenBorder(dc
, &rect
);
1787 case wxBORDER_STATIC
:
1788 DrawShadedRect(dc
, &rect
, m_penDarkGrey
, m_penHighlight
);
1791 case wxBORDER_RAISED
:
1792 for ( i
= 0; i
< BORDER_THICKNESS
/ 2; i
++ )
1794 DrawRaisedBorder(dc
, &rect
);
1798 case wxBORDER_DOUBLE
:
1799 DrawArrowBorder(dc
, &rect
);
1800 DrawRect(dc
, &rect
, m_penLightGrey
);
1803 case wxBORDER_SIMPLE
:
1804 for ( i
= 0; i
< BORDER_THICKNESS
/ 2; i
++ )
1806 DrawRect(dc
, &rect
, m_penBlack
);
1811 wxFAIL_MSG(_T("unknown border type"));
1814 case wxBORDER_DEFAULT
:
1823 wxRect
wxWin32Renderer::GetBorderDimensions(wxBorder border
) const
1828 case wxBORDER_RAISED
:
1829 case wxBORDER_SUNKEN
:
1830 width
= BORDER_THICKNESS
;
1833 case wxBORDER_SIMPLE
:
1834 case wxBORDER_STATIC
:
1838 case wxBORDER_DOUBLE
:
1843 wxFAIL_MSG(_T("unknown border type"));
1846 case wxBORDER_DEFAULT
:
1856 rect
.height
= width
;
1861 bool wxWin32Renderer::AreScrollbarsInsideBorder() const
1866 // ----------------------------------------------------------------------------
1868 // ----------------------------------------------------------------------------
1870 void wxWin32Renderer::DrawTextBorder(wxDC
& dc
,
1876 // text controls are not special under windows
1877 DrawBorder(dc
, border
, rect
, flags
, rectIn
);
1880 void wxWin32Renderer::DrawButtonBorder(wxDC
& dc
,
1881 const wxRect
& rectTotal
,
1885 wxRect rect
= rectTotal
;
1887 if ( flags
& wxCONTROL_PRESSED
)
1889 // button pressed: draw a double border around it
1890 DrawRect(dc
, &rect
, m_penBlack
);
1891 DrawRect(dc
, &rect
, m_penDarkGrey
);
1895 // button not pressed
1897 if ( flags
& (wxCONTROL_FOCUSED
| wxCONTROL_ISDEFAULT
) )
1899 // button either default or focused (or both): add an extra border around it
1900 DrawRect(dc
, &rect
, m_penBlack
);
1903 // now draw a normal button
1904 DrawShadedRect(dc
, &rect
, m_penHighlight
, m_penBlack
);
1905 DrawHalfRect(dc
, &rect
, m_penDarkGrey
);
1914 // ----------------------------------------------------------------------------
1916 // ----------------------------------------------------------------------------
1918 void wxWin32Renderer::DrawHorizontalLine(wxDC
& dc
,
1919 wxCoord y
, wxCoord x1
, wxCoord x2
)
1921 dc
.SetPen(m_penDarkGrey
);
1922 dc
.DrawLine(x1
, y
, x2
+ 1, y
);
1923 dc
.SetPen(m_penHighlight
);
1925 dc
.DrawLine(x1
, y
, x2
+ 1, y
);
1928 void wxWin32Renderer::DrawVerticalLine(wxDC
& dc
,
1929 wxCoord x
, wxCoord y1
, wxCoord y2
)
1931 dc
.SetPen(m_penDarkGrey
);
1932 dc
.DrawLine(x
, y1
, x
, y2
+ 1);
1933 dc
.SetPen(m_penHighlight
);
1935 dc
.DrawLine(x
, y1
, x
, y2
+ 1);
1938 void wxWin32Renderer::DrawFrame(wxDC
& dc
,
1939 const wxString
& label
,
1945 wxCoord height
= 0; // of the label
1946 wxRect rectFrame
= rect
;
1947 if ( !label
.empty() )
1949 // the text should touch the top border of the rect, so the frame
1950 // itself should be lower
1951 dc
.GetTextExtent(label
, NULL
, &height
);
1952 rectFrame
.y
+= height
/ 2;
1953 rectFrame
.height
-= height
/ 2;
1955 // we have to draw each part of the frame individually as we can't
1956 // erase the background beyond the label as it might contain some
1957 // pixmap already, so drawing everything and then overwriting part of
1958 // the frame with label doesn't work
1960 // TODO: the +5 and space insertion should be customizable
1963 rectText
.x
= rectFrame
.x
+ 5;
1964 rectText
.y
= rect
.y
;
1965 rectText
.width
= rectFrame
.width
- 7; // +2 border width
1966 rectText
.height
= height
;
1969 label2
<< _T(' ') << label
<< _T(' ');
1970 if ( indexAccel
!= -1 )
1972 // adjust it as we prepended a space
1977 DrawLabel(dc
, label2
, rectText
, flags
, alignment
, indexAccel
, &rectLabel
);
1979 StandardDrawFrame(dc
, rectFrame
, rectLabel
);
1983 // just draw the complete frame
1984 DrawShadedRect(dc
, &rectFrame
, m_penDarkGrey
, m_penHighlight
);
1985 DrawShadedRect(dc
, &rectFrame
, m_penHighlight
, m_penDarkGrey
);
1989 // ----------------------------------------------------------------------------
1991 // ----------------------------------------------------------------------------
1993 void wxWin32Renderer::DrawFocusRect(wxDC
& dc
, const wxRect
& rect
)
1995 // VZ: this doesn't work under Windows, the dotted pen has dots of 3
1996 // pixels each while we really need dots here... PS_ALTERNATE might
1997 // work, but it is for NT 5 only
1999 DrawRect(dc
, &rect
, wxPen(*wxBLACK
, 0, wxDOT
));
2001 // draw the pixels manually: note that to behave in the same manner as
2002 // DrawRect(), we must exclude the bottom and right borders from the
2004 wxCoord x1
= rect
.GetLeft(),
2006 x2
= rect
.GetRight(),
2007 y2
= rect
.GetBottom();
2009 dc
.SetPen(wxPen(*wxBLACK
, 0, wxSOLID
));
2011 // this seems to be closer than what Windows does than wxINVERT although
2012 // I'm still not sure if it's correct
2013 dc
.SetLogicalFunction(wxAND_REVERSE
);
2016 for ( z
= x1
+ 1; z
< x2
; z
+= 2 )
2017 dc
.DrawPoint(z
, rect
.GetTop());
2019 wxCoord shift
= z
== x2
? 0 : 1;
2020 for ( z
= y1
+ shift
; z
< y2
; z
+= 2 )
2021 dc
.DrawPoint(x2
, z
);
2023 shift
= z
== y2
? 0 : 1;
2024 for ( z
= x2
- shift
; z
> x1
; z
-= 2 )
2025 dc
.DrawPoint(z
, y2
);
2027 shift
= z
== x1
? 0 : 1;
2028 for ( z
= y2
- shift
; z
> y1
; z
-= 2 )
2029 dc
.DrawPoint(x1
, z
);
2031 dc
.SetLogicalFunction(wxCOPY
);
2035 void wxWin32Renderer::DrawLabelShadow(wxDC
& dc
,
2036 const wxString
& label
,
2041 // draw shadow of the text
2042 dc
.SetTextForeground(m_colHighlight
);
2043 wxRect rectShadow
= rect
;
2046 dc
.DrawLabel(label
, rectShadow
, alignment
, indexAccel
);
2048 // make the text grey
2049 dc
.SetTextForeground(m_colDarkGrey
);
2052 void wxWin32Renderer::DrawLabel(wxDC
& dc
,
2053 const wxString
& label
,
2060 DoDrawLabel(dc
, label
, rect
, flags
, alignment
, indexAccel
, rectBounds
);
2063 void wxWin32Renderer::DoDrawLabel(wxDC
& dc
,
2064 const wxString
& label
,
2070 const wxPoint
& focusOffset
)
2072 // the underscores are not drawn for focused controls in wxMSW
2073 if ( flags
& wxCONTROL_FOCUSED
)
2078 if ( flags
& wxCONTROL_DISABLED
)
2080 // the combination of wxCONTROL_SELECTED and wxCONTROL_DISABLED
2081 // currently only can happen for a menu item and it seems that Windows
2082 // doesn't draw the shadow in this case, so we don't do it neither
2083 if ( flags
& wxCONTROL_SELECTED
)
2085 // just make the label text greyed out
2086 dc
.SetTextForeground(m_colDarkGrey
);
2088 else // draw normal disabled label
2090 DrawLabelShadow(dc
, label
, rect
, alignment
, indexAccel
);
2095 dc
.DrawLabel(label
, wxNullBitmap
, rect
, alignment
, indexAccel
, &rectLabel
);
2097 if ( flags
& wxCONTROL_DISABLED
)
2099 // restore the fg colour
2100 dc
.SetTextForeground(*wxBLACK
);
2103 if ( flags
& wxCONTROL_FOCUSED
)
2105 if ( focusOffset
.x
|| focusOffset
.y
)
2107 rectLabel
.Inflate(focusOffset
.x
, focusOffset
.y
);
2110 DrawFocusRect(dc
, rectLabel
);
2114 *rectBounds
= rectLabel
;
2117 void wxWin32Renderer::DrawButtonLabel(wxDC
& dc
,
2118 const wxString
& label
,
2119 const wxBitmap
& image
,
2126 // the underscores are not drawn for focused controls in wxMSW
2127 if ( flags
& wxCONTROL_PRESSED
)
2132 wxRect rectLabel
= rect
;
2133 if ( !label
.empty() )
2135 // shift the label if a button is pressed
2136 if ( flags
& wxCONTROL_PRESSED
)
2142 if ( flags
& wxCONTROL_DISABLED
)
2144 DrawLabelShadow(dc
, label
, rectLabel
, alignment
, indexAccel
);
2147 // leave enough space for the focus rectangle
2148 if ( flags
& wxCONTROL_FOCUSED
)
2150 rectLabel
.Inflate(-2);
2154 dc
.DrawLabel(label
, image
, rectLabel
, alignment
, indexAccel
, rectBounds
);
2156 if ( !label
.empty() && (flags
& wxCONTROL_FOCUSED
) )
2158 if ( flags
& wxCONTROL_PRESSED
)
2160 // the focus rectangle is never pressed, so undo the shift done
2168 DrawFocusRect(dc
, rectLabel
);
2172 // ----------------------------------------------------------------------------
2173 // (check)listbox items
2174 // ----------------------------------------------------------------------------
2176 void wxWin32Renderer::DrawItem(wxDC
& dc
,
2177 const wxString
& label
,
2181 wxDCTextColourChanger
colChanger(dc
);
2183 if ( flags
& wxCONTROL_SELECTED
)
2185 colChanger
.Set(wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT_TEXT
));
2187 wxColour colBg
= wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT
);
2188 dc
.SetBrush(wxBrush(colBg
, wxSOLID
));
2189 dc
.SetPen(wxPen(colBg
, 0, wxSOLID
));
2190 dc
.DrawRectangle(rect
);
2193 wxRect rectText
= rect
;
2195 rectText
.width
-= 2;
2196 dc
.DrawLabel(label
, wxNullBitmap
, rectText
);
2198 if ( flags
& wxCONTROL_FOCUSED
)
2200 DrawFocusRect(dc
, rect
);
2204 void wxWin32Renderer::DrawCheckItem(wxDC
& dc
,
2205 const wxString
& label
,
2206 const wxBitmap
& bitmap
,
2215 else // use default bitmap
2217 IndicatorStatus i
= flags
& wxCONTROL_CHECKED
2218 ? IndicatorStatus_Checked
2219 : IndicatorStatus_Unchecked
;
2221 if ( !m_bmpCheckBitmaps
[i
].Ok() )
2223 m_bmpCheckBitmaps
[i
] = wxBitmap(xpmChecked
[i
]);
2226 bmp
= m_bmpCheckBitmaps
[i
];
2229 dc
.DrawBitmap(bmp
, rect
.x
, rect
.y
+ (rect
.height
- bmp
.GetHeight()) / 2 - 1,
2230 TRUE
/* use mask */);
2232 wxRect rectLabel
= rect
;
2233 int bmpWidth
= bmp
.GetWidth();
2234 rectLabel
.x
+= bmpWidth
;
2235 rectLabel
.width
-= bmpWidth
;
2237 DrawItem(dc
, label
, rectLabel
, flags
);
2240 // ----------------------------------------------------------------------------
2241 // check/radio buttons
2242 // ----------------------------------------------------------------------------
2244 wxBitmap
wxWin32Renderer::GetIndicator(IndicatorType indType
, int flags
)
2246 IndicatorState indState
;
2247 if ( flags
& wxCONTROL_SELECTED
)
2248 indState
= flags
& wxCONTROL_DISABLED
? IndicatorState_SelectedDisabled
2249 : IndicatorState_Selected
;
2250 else if ( flags
& wxCONTROL_DISABLED
)
2251 indState
= IndicatorState_Disabled
;
2252 else if ( flags
& wxCONTROL_PRESSED
)
2253 indState
= IndicatorState_Pressed
;
2255 indState
= IndicatorState_Normal
;
2257 IndicatorStatus indStatus
= flags
& wxCONTROL_CHECKED
2258 ? IndicatorStatus_Checked
2259 : IndicatorStatus_Unchecked
;
2261 wxBitmap bmp
= m_bmpIndicators
[indType
][indState
][indStatus
];
2264 const char **xpm
= xpmIndicators
[indType
][indState
][indStatus
];
2267 // create and cache it
2268 bmp
= wxBitmap(xpm
);
2269 m_bmpIndicators
[indType
][indState
][indStatus
] = bmp
;
2276 void wxWin32Renderer::DrawCheckOrRadioButton(wxDC
& dc
,
2277 const wxString
& label
,
2278 const wxBitmap
& bitmap
,
2283 wxCoord focusOffsetY
)
2285 // calculate the position of the bitmap and of the label
2286 wxCoord heightBmp
= bitmap
.GetHeight();
2288 yBmp
= rect
.y
+ (rect
.height
- heightBmp
) / 2;
2291 dc
.GetMultiLineTextExtent(label
, NULL
, &rectLabel
.height
);
2292 rectLabel
.y
= rect
.y
+ (rect
.height
- rectLabel
.height
) / 2;
2294 // align label vertically with the bitmap - looks nicer like this
2295 rectLabel
.y
-= (rectLabel
.height
- heightBmp
) % 2;
2297 // calc horz position
2298 if ( align
== wxALIGN_RIGHT
)
2300 xBmp
= rect
.GetRight() - bitmap
.GetWidth();
2301 rectLabel
.x
= rect
.x
+ 3;
2302 rectLabel
.SetRight(xBmp
);
2304 else // normal (checkbox to the left of the text) case
2307 rectLabel
.x
= xBmp
+ bitmap
.GetWidth() + 5;
2308 rectLabel
.SetRight(rect
.GetRight());
2311 dc
.DrawBitmap(bitmap
, xBmp
, yBmp
, TRUE
/* use mask */);
2314 dc
, label
, rectLabel
,
2316 wxALIGN_LEFT
| wxALIGN_TOP
,
2318 NULL
, // we don't need bounding rect
2319 // use custom vert focus rect offset
2320 wxPoint(FOCUS_RECT_OFFSET_X
, focusOffsetY
)
2324 void wxWin32Renderer::DrawRadioButton(wxDC
& dc
,
2325 const wxString
& label
,
2326 const wxBitmap
& bitmap
,
2336 bmp
= GetRadioBitmap(flags
);
2338 DrawCheckOrRadioButton(dc
, label
,
2340 rect
, flags
, align
, indexAccel
,
2341 FOCUS_RECT_OFFSET_Y
); // default focus rect offset
2344 void wxWin32Renderer::DrawCheckButton(wxDC
& dc
,
2345 const wxString
& label
,
2346 const wxBitmap
& bitmap
,
2356 bmp
= GetCheckBitmap(flags
);
2358 DrawCheckOrRadioButton(dc
, label
,
2360 rect
, flags
, align
, indexAccel
,
2361 0); // no focus rect offset for checkboxes
2364 void wxWin32Renderer::DrawToolBarButton(wxDC
& dc
,
2365 const wxString
& label
,
2366 const wxBitmap
& bitmap
,
2367 const wxRect
& rectOrig
,
2370 if ( !label
.empty() || bitmap
.Ok() )
2372 wxRect rect
= rectOrig
;
2373 rect
.Deflate(BORDER_THICKNESS
);
2375 if ( flags
& wxCONTROL_PRESSED
)
2377 DrawBorder(dc
, wxBORDER_SUNKEN
, rect
, flags
);
2379 else if ( flags
& wxCONTROL_CURRENT
)
2381 DrawBorder(dc
, wxBORDER_RAISED
, rect
, flags
);
2384 dc
.DrawLabel(label
, bitmap
, rect
, wxALIGN_CENTRE
);
2388 // leave a small gap aroudn the line, also account for the toolbar
2390 DrawVerticalLine(dc
, rectOrig
.x
+ rectOrig
.width
/2,
2391 rectOrig
.y
+ 2*BORDER_THICKNESS
,
2392 rectOrig
.GetBottom() - BORDER_THICKNESS
);
2396 // ----------------------------------------------------------------------------
2398 // ----------------------------------------------------------------------------
2400 void wxWin32Renderer::DrawTextLine(wxDC
& dc
,
2401 const wxString
& text
,
2407 // nothing special to do here
2408 StandardDrawTextLine(dc
, text
, rect
, selStart
, selEnd
, flags
);
2411 void wxWin32Renderer::DrawLineWrapMark(wxDC
& dc
, const wxRect
& rect
)
2413 // we don't draw them
2416 // ----------------------------------------------------------------------------
2418 // ----------------------------------------------------------------------------
2420 void wxWin32Renderer::DrawTab(wxDC
& dc
,
2421 const wxRect
& rectOrig
,
2423 const wxString
& label
,
2424 const wxBitmap
& bitmap
,
2428 wxRect rect
= rectOrig
;
2430 // the current tab is drawn indented (to the top for default case) and
2431 // bigger than the other ones
2432 const wxSize indent
= GetTabIndent();
2433 if ( flags
& wxCONTROL_SELECTED
)
2438 wxFAIL_MSG(_T("invaild notebook tab orientation"));
2442 rect
.Inflate(indent
.x
, 0);
2444 rect
.height
+= indent
.y
;
2448 rect
.Inflate(indent
.x
, 0);
2449 rect
.height
+= indent
.y
;
2454 wxFAIL_MSG(_T("TODO"));
2459 // draw the text, image and the focus around them (if necessary)
2460 wxRect rectLabel
= rect
;
2461 rectLabel
.Deflate(1, 1);
2462 DrawButtonLabel(dc
, label
, bitmap
, rectLabel
,
2463 flags
, wxALIGN_CENTRE
, indexAccel
);
2465 // now draw the tab border itself (maybe use DrawRoundedRectangle()?)
2466 static const wxCoord CUTOFF
= 2; // radius of the rounded corner
2469 x2
= rect
.GetRight(),
2470 y2
= rect
.GetBottom();
2472 // FIXME: all this code will break if the tab indent or the border width,
2473 // it is tied to the fact that both of them are equal to 2
2478 dc
.SetPen(m_penHighlight
);
2479 dc
.DrawLine(x
, y2
, x
, y
+ CUTOFF
);
2480 dc
.DrawLine(x
, y
+ CUTOFF
, x
+ CUTOFF
, y
);
2481 dc
.DrawLine(x
+ CUTOFF
, y
, x2
- CUTOFF
+ 1, y
);
2483 dc
.SetPen(m_penBlack
);
2484 dc
.DrawLine(x2
, y2
, x2
, y
+ CUTOFF
);
2485 dc
.DrawLine(x2
, y
+ CUTOFF
, x2
- CUTOFF
, y
);
2487 dc
.SetPen(m_penDarkGrey
);
2488 dc
.DrawLine(x2
- 1, y2
, x2
- 1, y
+ CUTOFF
- 1);
2490 if ( flags
& wxCONTROL_SELECTED
)
2492 dc
.SetPen(m_penLightGrey
);
2494 // overwrite the part of the border below this tab
2495 dc
.DrawLine(x
+ 1, y2
+ 1, x2
- 1, y2
+ 1);
2497 // and the shadow of the tab to the left of us
2498 dc
.DrawLine(x
+ 1, y
+ CUTOFF
+ 1, x
+ 1, y2
+ 1);
2503 dc
.SetPen(m_penHighlight
);
2504 // we need to continue one pixel further to overwrite the corner of
2505 // the border for the selected tab
2506 dc
.DrawLine(x
, y
- (flags
& wxCONTROL_SELECTED
? 1 : 0),
2508 dc
.DrawLine(x
, y2
- CUTOFF
, x
+ CUTOFF
, y2
);
2510 dc
.SetPen(m_penBlack
);
2511 dc
.DrawLine(x
+ CUTOFF
, y2
, x2
- CUTOFF
+ 1, y2
);
2512 dc
.DrawLine(x2
, y
, x2
, y2
- CUTOFF
);
2513 dc
.DrawLine(x2
, y2
- CUTOFF
, x2
- CUTOFF
, y2
);
2515 dc
.SetPen(m_penDarkGrey
);
2516 dc
.DrawLine(x
+ CUTOFF
, y2
- 1, x2
- CUTOFF
+ 1, y2
- 1);
2517 dc
.DrawLine(x2
- 1, y
, x2
- 1, y2
- CUTOFF
+ 1);
2519 if ( flags
& wxCONTROL_SELECTED
)
2521 dc
.SetPen(m_penLightGrey
);
2523 // overwrite the part of the (double!) border above this tab
2524 dc
.DrawLine(x
+ 1, y
- 1, x2
- 1, y
- 1);
2525 dc
.DrawLine(x
+ 1, y
- 2, x2
- 1, y
- 2);
2527 // and the shadow of the tab to the left of us
2528 dc
.DrawLine(x
+ 1, y2
- CUTOFF
, x
+ 1, y
- 1);
2534 wxFAIL_MSG(_T("TODO"));
2538 // ----------------------------------------------------------------------------
2540 // ----------------------------------------------------------------------------
2542 wxSize
wxWin32Renderer::GetSliderThumbSize(const wxRect
& rect
,
2543 wxOrientation orient
) const
2547 wxRect rectShaft
= GetSliderShaftRect(rect
, orient
);
2548 if ( orient
== wxHORIZONTAL
)
2550 size
.y
= rect
.height
- 6;
2551 size
.x
= wxMin(size
.y
/ 2, rectShaft
.width
);
2555 size
.x
= rect
.width
- 6;
2556 size
.y
= wxMin(size
.x
/ 2, rectShaft
.height
);
2562 wxRect
wxWin32Renderer::GetSliderShaftRect(const wxRect
& rectOrig
,
2563 wxOrientation orient
) const
2565 static const wxCoord SLIDER_MARGIN
= 6;
2567 wxRect rect
= rectOrig
;
2569 if ( orient
== wxHORIZONTAL
)
2571 // make the rect of minimal width and centre it
2572 rect
.height
= 2*BORDER_THICKNESS
;
2573 rect
.y
= rectOrig
.y
+ (rectOrig
.height
- rect
.height
) / 2;
2577 // leave margins on the sides
2578 rect
.Deflate(SLIDER_MARGIN
, 0);
2582 // same as above but in other direction
2583 rect
.width
= 2*BORDER_THICKNESS
;
2584 rect
.x
= rectOrig
.x
+ (rectOrig
.width
- rect
.width
) / 2;
2588 rect
.Deflate(0, SLIDER_MARGIN
);
2594 void wxWin32Renderer::DrawSliderShaft(wxDC
& dc
,
2595 const wxRect
& rectOrig
,
2596 wxOrientation orient
,
2600 if ( flags
& wxCONTROL_FOCUSED
)
2602 DrawFocusRect(dc
, rectOrig
);
2605 wxRect rect
= GetSliderShaftRect(rectOrig
, orient
);
2610 DrawSunkenBorder(dc
, &rect
);
2613 void wxWin32Renderer::DrawSliderThumb(wxDC
& dc
,
2615 wxOrientation orient
,
2619 we are drawing a shape of this form
2624 H DB where H is hightlight colour
2637 The interior of this shape is filled with the hatched brush if the thumb
2641 DrawBackground(dc
, wxNullColour
, rect
, flags
);
2643 bool transpose
= orient
== wxVERTICAL
;
2645 wxCoord x
, y
, x2
, y2
;
2650 x2
= rect
.GetBottom();
2651 y2
= rect
.GetRight();
2657 x2
= rect
.GetRight();
2658 y2
= rect
.GetBottom();
2661 // the size of the pointed part of the thumb
2662 wxCoord sizeArrow
= (transpose
? rect
.height
: rect
.width
) / 2;
2664 wxCoord x3
= x
+ sizeArrow
,
2665 y3
= y2
- sizeArrow
;
2667 dc
.SetPen(m_penHighlight
);
2668 DrawLine(dc
, x
, y
, x2
, y
, transpose
);
2669 DrawLine(dc
, x
, y
+ 1, x
, y2
- sizeArrow
, transpose
);
2670 DrawLine(dc
, x
, y3
, x3
, y2
, transpose
);
2672 dc
.SetPen(m_penBlack
);
2673 DrawLine(dc
, x3
, y2
, x2
, y3
, transpose
);
2674 DrawLine(dc
, x2
, y3
, x2
, y
- 1, transpose
);
2676 dc
.SetPen(m_penDarkGrey
);
2677 DrawLine(dc
, x3
, y2
- 1, x2
- 1, y3
, transpose
);
2678 DrawLine(dc
, x2
- 1, y3
, x2
- 1, y
, transpose
);
2680 if ( flags
& wxCONTROL_PRESSED
)
2682 // TODO: MSW fills the entire area inside, not just the rect
2683 wxRect rectInt
= rect
;
2685 rectInt
.SetRight(y3
);
2687 rectInt
.SetBottom(y3
);
2690 #if !defined(__WXMGL__)
2691 static const char *stipple_xpm
[] = {
2692 /* columns rows colors chars-per-pixel */
2701 // VS: MGL can only do 8x8 stipple brushes
2702 static const char *stipple_xpm
[] = {
2703 /* columns rows colors chars-per-pixel */
2718 dc
.SetBrush(wxBrush(stipple_xpm
));
2720 dc
.SetTextForeground(wxSCHEME_COLOUR(m_scheme
, SHADOW_HIGHLIGHT
));
2721 dc
.SetTextBackground(wxSCHEME_COLOUR(m_scheme
, CONTROL
));
2722 dc
.SetPen(*wxTRANSPARENT_PEN
);
2723 dc
.DrawRectangle(rectInt
);
2727 void wxWin32Renderer::DrawSliderTicks(wxDC
& dc
,
2729 const wxSize
& sizeThumb
,
2730 wxOrientation orient
,
2742 // the variable names correspond to horizontal case, but they can be used
2743 // for both orientations
2744 wxCoord x1
, x2
, y1
, y2
, len
, widthThumb
;
2745 if ( orient
== wxHORIZONTAL
)
2747 x1
= rect
.GetLeft();
2748 x2
= rect
.GetRight();
2750 // draw from bottom to top to leave one pixel space between the ticks
2751 // and the slider as Windows do
2752 y1
= rect
.GetBottom();
2757 widthThumb
= sizeThumb
.x
;
2762 x2
= rect
.GetBottom();
2764 y1
= rect
.GetRight();
2765 y2
= rect
.GetLeft();
2769 widthThumb
= sizeThumb
.y
;
2772 // the first tick should be positioned in such way that a thumb drawn in
2773 // the first position points down directly to it
2774 x1
+= widthThumb
/ 2;
2775 x2
-= widthThumb
/ 2;
2777 // this also means that we have slightly less space for the ticks in
2778 // between the first and the last
2781 dc
.SetPen(m_penBlack
);
2783 int range
= end
- start
;
2784 for ( int n
= 0; n
< range
; n
+= step
)
2786 wxCoord x
= x1
+ (len
*n
) / range
;
2788 DrawLine(dc
, x
, y1
, x
, y2
, orient
== wxVERTICAL
);
2791 // always draw the line at the end position
2792 DrawLine(dc
, x2
, y1
, x2
, y2
, orient
== wxVERTICAL
);
2795 // ----------------------------------------------------------------------------
2797 // ----------------------------------------------------------------------------
2799 // wxWin32MenuGeometryInfo: the wxMenuGeometryInfo used by wxWin32Renderer
2800 class WXDLLEXPORT wxWin32MenuGeometryInfo
: public wxMenuGeometryInfo
2803 virtual wxSize
GetSize() const { return m_size
; }
2805 wxCoord
GetLabelOffset() const { return m_ofsLabel
; }
2806 wxCoord
GetAccelOffset() const { return m_ofsAccel
; }
2808 wxCoord
GetItemHeight() const { return m_heightItem
; }
2811 // the total size of the menu
2814 // the offset of the start of the menu item label
2817 // the offset of the start of the accel label
2820 // the height of a normal (not separator) item
2821 wxCoord m_heightItem
;
2823 friend wxMenuGeometryInfo
*
2824 wxWin32Renderer::GetMenuGeometry(wxWindow
*, const wxMenu
&) const;
2827 // FIXME: all constants are hardcoded but shouldn't be
2828 static const wxCoord MENU_LEFT_MARGIN
= 9;
2829 static const wxCoord MENU_RIGHT_MARGIN
= 18;
2830 static const wxCoord MENU_VERT_MARGIN
= 3;
2832 // the margin around bitmap/check marks (on each side)
2833 static const wxCoord MENU_BMP_MARGIN
= 2;
2835 // the margin between the labels and accel strings
2836 static const wxCoord MENU_ACCEL_MARGIN
= 8;
2838 // the separator height in pixels: in fact, strangely enough, the real height
2839 // is 2 but Windows adds one extra pixel in the bottom margin, so take it into
2841 static const wxCoord MENU_SEPARATOR_HEIGHT
= 3;
2843 // the size of the standard checkmark bitmap
2844 static const wxCoord MENU_CHECK_SIZE
= 9;
2846 void wxWin32Renderer::DrawMenuBarItem(wxDC
& dc
,
2847 const wxRect
& rectOrig
,
2848 const wxString
& label
,
2852 wxRect rect
= rectOrig
;
2855 wxDCTextColourChanger
colChanger(dc
);
2857 if ( flags
& wxCONTROL_SELECTED
)
2859 colChanger
.Set(wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT_TEXT
));
2861 wxColour colBg
= wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT
);
2862 dc
.SetBrush(wxBrush(colBg
, wxSOLID
));
2863 dc
.SetPen(wxPen(colBg
, 0, wxSOLID
));
2864 dc
.DrawRectangle(rect
);
2867 // don't draw the focus rect around menu bar items
2868 DrawLabel(dc
, label
, rect
, flags
& ~wxCONTROL_FOCUSED
,
2869 wxALIGN_CENTRE
, indexAccel
);
2872 void wxWin32Renderer::DrawMenuItem(wxDC
& dc
,
2874 const wxMenuGeometryInfo
& gi
,
2875 const wxString
& label
,
2876 const wxString
& accel
,
2877 const wxBitmap
& bitmap
,
2881 const wxWin32MenuGeometryInfo
& geometryInfo
=
2882 (const wxWin32MenuGeometryInfo
&)gi
;
2887 rect
.width
= geometryInfo
.GetSize().x
;
2888 rect
.height
= geometryInfo
.GetItemHeight();
2890 // draw the selected item specially
2891 wxDCTextColourChanger
colChanger(dc
);
2892 if ( flags
& wxCONTROL_SELECTED
)
2894 colChanger
.Set(wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT_TEXT
));
2896 wxColour colBg
= wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT
);
2897 dc
.SetBrush(wxBrush(colBg
, wxSOLID
));
2898 dc
.SetPen(wxPen(colBg
, 0, wxSOLID
));
2899 dc
.DrawRectangle(rect
);
2902 // draw the bitmap: use the bitmap provided or the standard checkmark for
2903 // the checkable items
2904 wxBitmap bmp
= bitmap
;
2905 if ( !bmp
.Ok() && (flags
& wxCONTROL_CHECKED
) )
2907 bmp
= GetIndicator(IndicatorType_Menu
, flags
);
2912 rect
.SetRight(geometryInfo
.GetLabelOffset());
2913 wxControlRenderer::DrawBitmap(dc
, bmp
, rect
);
2917 rect
.x
= geometryInfo
.GetLabelOffset();
2918 rect
.SetRight(geometryInfo
.GetAccelOffset());
2920 DrawLabel(dc
, label
, rect
, flags
, wxALIGN_CENTRE_VERTICAL
, indexAccel
);
2922 // draw the accel string
2923 rect
.x
= geometryInfo
.GetAccelOffset();
2924 rect
.SetRight(geometryInfo
.GetSize().x
);
2926 // NB: no accel index here
2927 DrawLabel(dc
, accel
, rect
, flags
, wxALIGN_CENTRE_VERTICAL
);
2929 // draw the submenu indicator
2930 if ( flags
& wxCONTROL_ISSUBMENU
)
2932 rect
.x
= geometryInfo
.GetSize().x
- MENU_RIGHT_MARGIN
;
2933 rect
.width
= MENU_RIGHT_MARGIN
;
2935 wxArrowStyle arrowStyle
;
2936 if ( flags
& wxCONTROL_DISABLED
)
2937 arrowStyle
= flags
& wxCONTROL_SELECTED
? Arrow_InversedDisabled
2939 else if ( flags
& wxCONTROL_SELECTED
)
2940 arrowStyle
= Arrow_Inversed
;
2942 arrowStyle
= Arrow_Normal
;
2944 DrawArrow(dc
, rect
, Arrow_Right
, arrowStyle
);
2948 void wxWin32Renderer::DrawMenuSeparator(wxDC
& dc
,
2950 const wxMenuGeometryInfo
& geomInfo
)
2952 DrawHorizontalLine(dc
, y
+ MENU_VERT_MARGIN
, 0, geomInfo
.GetSize().x
);
2955 wxSize
wxWin32Renderer::GetMenuBarItemSize(const wxSize
& sizeText
) const
2957 wxSize size
= sizeText
;
2959 // FIXME: menubar height is configurable under Windows
2966 wxMenuGeometryInfo
*wxWin32Renderer::GetMenuGeometry(wxWindow
*win
,
2967 const wxMenu
& menu
) const
2969 // prepare the dc: for now we draw all the items with the system font
2971 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
2973 // the height of a normal item
2974 wxCoord heightText
= dc
.GetCharHeight();
2979 // the max length of label and accel strings: the menu width is the sum of
2980 // them, even if they're for different items (as the accels should be
2983 // the max length of the bitmap is never 0 as Windows always leaves enough
2984 // space for a check mark indicator
2985 wxCoord widthLabelMax
= 0,
2987 widthBmpMax
= MENU_LEFT_MARGIN
;
2989 for ( wxMenuItemList::Node
*node
= menu
.GetMenuItems().GetFirst();
2991 node
= node
->GetNext() )
2993 // height of this item
2996 wxMenuItem
*item
= node
->GetData();
2997 if ( item
->IsSeparator() )
2999 h
= MENU_SEPARATOR_HEIGHT
;
3001 else // not separator
3006 dc
.GetTextExtent(item
->GetLabel(), &widthLabel
, NULL
);
3007 if ( widthLabel
> widthLabelMax
)
3009 widthLabelMax
= widthLabel
;
3013 dc
.GetTextExtent(item
->GetAccelString(), &widthAccel
, NULL
);
3014 if ( widthAccel
> widthAccelMax
)
3016 widthAccelMax
= widthAccel
;
3019 const wxBitmap
& bmp
= item
->GetBitmap();
3022 wxCoord widthBmp
= bmp
.GetWidth();
3023 if ( widthBmp
> widthBmpMax
)
3024 widthBmpMax
= widthBmp
;
3026 //else if ( item->IsCheckable() ): no need to check for this as
3027 // MENU_LEFT_MARGIN is big enough to show the check mark
3030 h
+= 2*MENU_VERT_MARGIN
;
3032 // remember the item position and height
3033 item
->SetGeometry(height
, h
);
3038 // bundle the metrics into a struct and return it
3039 wxWin32MenuGeometryInfo
*gi
= new wxWin32MenuGeometryInfo
;
3041 gi
->m_ofsLabel
= widthBmpMax
+ 2*MENU_BMP_MARGIN
;
3042 gi
->m_ofsAccel
= gi
->m_ofsLabel
+ widthLabelMax
;
3043 if ( widthAccelMax
> 0 )
3045 // if we actually have any accesl, add a margin
3046 gi
->m_ofsAccel
+= MENU_ACCEL_MARGIN
;
3049 gi
->m_heightItem
= heightText
+ 2*MENU_VERT_MARGIN
;
3051 gi
->m_size
.x
= gi
->m_ofsAccel
+ widthAccelMax
+ MENU_RIGHT_MARGIN
;
3052 gi
->m_size
.y
= height
;
3057 // ----------------------------------------------------------------------------
3059 // ----------------------------------------------------------------------------
3061 static const wxCoord STATBAR_BORDER_X
= 2;
3062 static const wxCoord STATBAR_BORDER_Y
= 2;
3064 wxSize
wxWin32Renderer::GetStatusBarBorders(wxCoord
*borderBetweenFields
) const
3066 if ( borderBetweenFields
)
3067 *borderBetweenFields
= 2;
3069 return wxSize(STATBAR_BORDER_X
, STATBAR_BORDER_Y
);
3072 void wxWin32Renderer::DrawStatusField(wxDC
& dc
,
3074 const wxString
& label
,
3079 if ( flags
& wxCONTROL_ISDEFAULT
)
3081 // draw the size grip: it is a normal rect except that in the lower
3082 // right corner we have several bands which may be used for dragging
3083 // the status bar corner
3085 // each band consists of 4 stripes: m_penHighlight, double
3086 // m_penDarkGrey and transparent one
3087 wxCoord x2
= rect
.GetRight(),
3088 y2
= rect
.GetBottom();
3090 // draw the upper left part of the rect normally
3091 dc
.SetPen(m_penDarkGrey
);
3092 dc
.DrawLine(rect
.GetLeft(), rect
.GetTop(), rect
.GetLeft(), y2
);
3093 dc
.DrawLine(rect
.GetLeft() + 1, rect
.GetTop(), x2
, rect
.GetTop());
3095 // draw the grey stripes of the grip
3097 wxCoord ofs
= WIDTH_STATUSBAR_GRIP_BAND
- 1;
3098 for ( n
= 0; n
< NUM_STATUSBAR_GRIP_BANDS
; n
++, ofs
+= WIDTH_STATUSBAR_GRIP_BAND
)
3100 dc
.DrawLine(x2
- ofs
+ 1, y2
- 1, x2
, y2
- ofs
);
3101 dc
.DrawLine(x2
- ofs
, y2
- 1, x2
, y2
- ofs
- 1);
3104 // draw the white stripes
3105 dc
.SetPen(m_penHighlight
);
3106 ofs
= WIDTH_STATUSBAR_GRIP_BAND
+ 1;
3107 for ( n
= 0; n
< NUM_STATUSBAR_GRIP_BANDS
; n
++, ofs
+= WIDTH_STATUSBAR_GRIP_BAND
)
3109 dc
.DrawLine(x2
- ofs
+ 1, y2
- 1, x2
, y2
- ofs
);
3112 // draw the remaining rect boundaries
3113 ofs
-= WIDTH_STATUSBAR_GRIP_BAND
;
3114 dc
.DrawLine(x2
, rect
.GetTop(), x2
, y2
- ofs
+ 1);
3115 dc
.DrawLine(rect
.GetLeft(), y2
, x2
- ofs
+ 1, y2
);
3120 rectIn
.width
-= STATUSBAR_GRIP_SIZE
;
3124 DrawBorder(dc
, wxBORDER_STATIC
, rect
, flags
, &rectIn
);
3127 rectIn
.Deflate(STATBAR_BORDER_X
, STATBAR_BORDER_Y
);
3129 wxDCClipper
clipper(dc
, rectIn
);
3130 DrawLabel(dc
, label
, rectIn
, flags
, wxALIGN_LEFT
| wxALIGN_CENTRE_VERTICAL
);
3133 // ----------------------------------------------------------------------------
3135 // ----------------------------------------------------------------------------
3137 void wxWin32Renderer::GetComboBitmaps(wxBitmap
*bmpNormal
,
3139 wxBitmap
*bmpPressed
,
3140 wxBitmap
*bmpDisabled
)
3142 static const wxCoord widthCombo
= 16;
3143 static const wxCoord heightCombo
= 17;
3149 bmpNormal
->Create(widthCombo
, heightCombo
);
3150 dcMem
.SelectObject(*bmpNormal
);
3151 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
3152 Arrow_Down
, Arrow_Normal
);
3157 bmpPressed
->Create(widthCombo
, heightCombo
);
3158 dcMem
.SelectObject(*bmpPressed
);
3159 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
3160 Arrow_Down
, Arrow_Pressed
);
3165 bmpDisabled
->Create(widthCombo
, heightCombo
);
3166 dcMem
.SelectObject(*bmpDisabled
);
3167 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
3168 Arrow_Down
, Arrow_Disabled
);
3172 // ----------------------------------------------------------------------------
3174 // ----------------------------------------------------------------------------
3176 void wxWin32Renderer::DoDrawBackground(wxDC
& dc
,
3177 const wxColour
& col
,
3180 wxBrush
brush(col
, wxSOLID
);
3182 dc
.SetPen(*wxTRANSPARENT_PEN
);
3183 dc
.DrawRectangle(rect
);
3186 void wxWin32Renderer::DrawBackground(wxDC
& dc
,
3187 const wxColour
& col
,
3191 // just fill it with the given or default bg colour
3192 wxColour colBg
= col
.Ok() ? col
: wxSCHEME_COLOUR(m_scheme
, CONTROL
);
3193 DoDrawBackground(dc
, colBg
, rect
);
3196 // ----------------------------------------------------------------------------
3198 // ----------------------------------------------------------------------------
3200 void wxWin32Renderer::DrawArrow(wxDC
& dc
,
3205 // get the bitmap for this arrow
3206 wxArrowDirection arrowDir
;
3209 case wxLEFT
: arrowDir
= Arrow_Left
; break;
3210 case wxRIGHT
: arrowDir
= Arrow_Right
; break;
3211 case wxUP
: arrowDir
= Arrow_Up
; break;
3212 case wxDOWN
: arrowDir
= Arrow_Down
; break;
3215 wxFAIL_MSG(_T("unknown arrow direction"));
3219 wxArrowStyle arrowStyle
;
3220 if ( flags
& wxCONTROL_PRESSED
)
3222 // can't be pressed and disabled
3223 arrowStyle
= Arrow_Pressed
;
3227 arrowStyle
= flags
& wxCONTROL_DISABLED
? Arrow_Disabled
: Arrow_Normal
;
3230 DrawArrowButton(dc
, rect
, arrowDir
, arrowStyle
);
3233 void wxWin32Renderer::DrawArrow(wxDC
& dc
,
3235 wxArrowDirection arrowDir
,
3236 wxArrowStyle arrowStyle
)
3238 const wxBitmap
& bmp
= m_bmpArrows
[arrowStyle
][arrowDir
];
3240 // under Windows the arrows always have the same size so just centre it in
3241 // the provided rectangle
3242 wxCoord x
= rect
.x
+ (rect
.width
- bmp
.GetWidth()) / 2,
3243 y
= rect
.y
+ (rect
.height
- bmp
.GetHeight()) / 2;
3245 // Windows does it like this...
3246 if ( arrowDir
== Arrow_Left
)
3250 dc
.DrawBitmap(bmp
, x
, y
, TRUE
/* use mask */);
3253 void wxWin32Renderer::DrawArrowButton(wxDC
& dc
,
3254 const wxRect
& rectAll
,
3255 wxArrowDirection arrowDir
,
3256 wxArrowStyle arrowStyle
)
3258 wxRect rect
= rectAll
;
3259 DoDrawBackground(dc
, wxSCHEME_COLOUR(m_scheme
, CONTROL
), rect
);
3260 DrawArrowBorder(dc
, &rect
, arrowStyle
== Arrow_Pressed
);
3261 DrawArrow(dc
, rect
, arrowDir
, arrowStyle
);
3264 void wxWin32Renderer::DrawScrollbarThumb(wxDC
& dc
,
3265 wxOrientation orient
,
3269 // we don't use the flags, the thumb never changes appearance
3270 wxRect rectThumb
= rect
;
3271 DrawArrowBorder(dc
, &rectThumb
);
3272 DrawBackground(dc
, wxNullColour
, rectThumb
);
3275 void wxWin32Renderer::DrawScrollbarShaft(wxDC
& dc
,
3276 wxOrientation orient
,
3277 const wxRect
& rectBar
,
3280 wxColourScheme::StdColour col
= flags
& wxCONTROL_PRESSED
3281 ? wxColourScheme::SCROLLBAR_PRESSED
3282 : wxColourScheme::SCROLLBAR
;
3283 DoDrawBackground(dc
, m_scheme
->Get(col
), rectBar
);
3286 void wxWin32Renderer::DrawScrollCorner(wxDC
& dc
, const wxRect
& rect
)
3288 DoDrawBackground(dc
, wxSCHEME_COLOUR(m_scheme
, CONTROL
), rect
);
3291 wxRect
wxWin32Renderer::GetScrollbarRect(const wxScrollBar
*scrollbar
,
3292 wxScrollBar::Element elem
,
3295 return StandardGetScrollbarRect(scrollbar
, elem
,
3296 thumbPos
, m_sizeScrollbarArrow
);
3299 wxCoord
wxWin32Renderer::GetScrollbarSize(const wxScrollBar
*scrollbar
)
3301 return StandardScrollBarSize(scrollbar
, m_sizeScrollbarArrow
);
3304 wxHitTest
wxWin32Renderer::HitTestScrollbar(const wxScrollBar
*scrollbar
,
3305 const wxPoint
& pt
) const
3307 return StandardHitTestScrollbar(scrollbar
, pt
, m_sizeScrollbarArrow
);
3310 wxCoord
wxWin32Renderer::ScrollbarToPixel(const wxScrollBar
*scrollbar
,
3313 return StandardScrollbarToPixel(scrollbar
, thumbPos
, m_sizeScrollbarArrow
);
3316 int wxWin32Renderer::PixelToScrollbar(const wxScrollBar
*scrollbar
,
3319 return StandardPixelToScrollbar(scrollbar
, coord
, m_sizeScrollbarArrow
);
3322 // ----------------------------------------------------------------------------
3323 // top level windows
3324 // ----------------------------------------------------------------------------
3326 int wxWin32Renderer::HitTestFrame(const wxRect
& rect
, const wxPoint
& pt
, int flags
) const
3328 wxRect client
= GetFrameClientArea(rect
, flags
);
3330 if ( client
.Inside(pt
) )
3331 return wxHT_TOPLEVEL_CLIENT_AREA
;
3333 if ( flags
& wxTOPLEVEL_TITLEBAR
)
3335 wxRect client
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3337 if ( flags
& wxTOPLEVEL_ICON
)
3339 if ( wxRect(client
.GetPosition(), GetFrameIconSize()).Inside(pt
) )
3340 return wxHT_TOPLEVEL_ICON
;
3343 wxRect
btnRect(client
.GetRight() - 2 - FRAME_BUTTON_WIDTH
,
3344 client
.GetTop() + (FRAME_TITLEBAR_HEIGHT
-FRAME_BUTTON_HEIGHT
)/2,
3345 FRAME_BUTTON_WIDTH
, FRAME_BUTTON_HEIGHT
);
3347 if ( flags
& wxTOPLEVEL_BUTTON_CLOSE
)
3349 if ( btnRect
.Inside(pt
) )
3350 return wxHT_TOPLEVEL_BUTTON_CLOSE
;
3351 btnRect
.x
-= FRAME_BUTTON_WIDTH
+ 2;
3353 if ( flags
& wxTOPLEVEL_BUTTON_MAXIMIZE
)
3355 if ( btnRect
.Inside(pt
) )
3356 return wxHT_TOPLEVEL_BUTTON_MAXIMIZE
;
3357 btnRect
.x
-= FRAME_BUTTON_WIDTH
;
3359 if ( flags
& wxTOPLEVEL_BUTTON_RESTORE
)
3361 if ( btnRect
.Inside(pt
) )
3362 return wxHT_TOPLEVEL_BUTTON_RESTORE
;
3363 btnRect
.x
-= FRAME_BUTTON_WIDTH
;
3365 if ( flags
& wxTOPLEVEL_BUTTON_ICONIZE
)
3367 if ( btnRect
.Inside(pt
) )
3368 return wxHT_TOPLEVEL_BUTTON_ICONIZE
;
3369 btnRect
.x
-= FRAME_BUTTON_WIDTH
;
3371 if ( flags
& wxTOPLEVEL_BUTTON_HELP
)
3373 if ( btnRect
.Inside(pt
) )
3374 return wxHT_TOPLEVEL_BUTTON_HELP
;
3375 btnRect
.x
-= FRAME_BUTTON_WIDTH
;
3378 if ( pt
.y
>= client
.y
&& pt
.y
< client
.y
+ FRAME_TITLEBAR_HEIGHT
)
3379 return wxHT_TOPLEVEL_TITLEBAR
;
3382 if ( (flags
& wxTOPLEVEL_BORDER
) && !(flags
& wxTOPLEVEL_MAXIMIZED
) )
3384 // we are certainly at one of borders, lets decide which one:
3387 // dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined!
3388 if ( pt
.x
< client
.x
)
3389 border
|= wxHT_TOPLEVEL_BORDER_W
;
3390 else if ( pt
.x
>= client
.width
+ client
.x
)
3391 border
|= wxHT_TOPLEVEL_BORDER_E
;
3392 if ( pt
.y
< client
.y
)
3393 border
|= wxHT_TOPLEVEL_BORDER_N
;
3394 else if ( pt
.y
>= client
.height
+ client
.y
)
3395 border
|= wxHT_TOPLEVEL_BORDER_S
;
3399 return wxHT_NOWHERE
;
3402 void wxWin32Renderer::DrawFrameTitleBar(wxDC
& dc
,
3404 const wxString
& title
,
3408 int specialButtonFlags
)
3410 if ( (flags
& wxTOPLEVEL_BORDER
) && !(flags
& wxTOPLEVEL_MAXIMIZED
) )
3412 DrawFrameBorder(dc
, rect
, flags
);
3414 if ( flags
& wxTOPLEVEL_TITLEBAR
)
3416 DrawFrameBackground(dc
, rect
, flags
);
3417 if ( flags
& wxTOPLEVEL_ICON
)
3418 DrawFrameIcon(dc
, rect
, icon
, flags
);
3419 DrawFrameTitle(dc
, rect
, title
, flags
);
3421 wxRect client
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3423 x
= client
.GetRight() - 2 - FRAME_BUTTON_WIDTH
;
3424 y
= client
.GetTop() + (FRAME_TITLEBAR_HEIGHT
-FRAME_BUTTON_HEIGHT
)/2;
3426 if ( flags
& wxTOPLEVEL_BUTTON_CLOSE
)
3428 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_CLOSE
,
3429 (specialButton
== wxTOPLEVEL_BUTTON_CLOSE
) ?
3430 specialButtonFlags
: 0);
3431 x
-= FRAME_BUTTON_WIDTH
+ 2;
3433 if ( flags
& wxTOPLEVEL_BUTTON_MAXIMIZE
)
3435 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_MAXIMIZE
,
3436 (specialButton
== wxTOPLEVEL_BUTTON_MAXIMIZE
) ?
3437 specialButtonFlags
: 0);
3438 x
-= FRAME_BUTTON_WIDTH
;
3440 if ( flags
& wxTOPLEVEL_BUTTON_RESTORE
)
3442 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_RESTORE
,
3443 (specialButton
== wxTOPLEVEL_BUTTON_RESTORE
) ?
3444 specialButtonFlags
: 0);
3445 x
-= FRAME_BUTTON_WIDTH
;
3447 if ( flags
& wxTOPLEVEL_BUTTON_ICONIZE
)
3449 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_ICONIZE
,
3450 (specialButton
== wxTOPLEVEL_BUTTON_ICONIZE
) ?
3451 specialButtonFlags
: 0);
3452 x
-= FRAME_BUTTON_WIDTH
;
3454 if ( flags
& wxTOPLEVEL_BUTTON_HELP
)
3456 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_HELP
,
3457 (specialButton
== wxTOPLEVEL_BUTTON_HELP
) ?
3458 specialButtonFlags
: 0);
3459 x
-= FRAME_BUTTON_WIDTH
;
3464 void wxWin32Renderer::DrawFrameBorder(wxDC
& dc
,
3468 if ( !(flags
& wxTOPLEVEL_BORDER
) ) return;
3472 DrawShadedRect(dc
, &r
, m_penLightGrey
, m_penBlack
);
3473 DrawShadedRect(dc
, &r
, m_penHighlight
, m_penDarkGrey
);
3474 DrawShadedRect(dc
, &r
, m_penLightGrey
, m_penLightGrey
);
3475 if ( flags
& wxTOPLEVEL_RESIZEABLE
)
3476 DrawShadedRect(dc
, &r
, m_penLightGrey
, m_penLightGrey
);
3479 void wxWin32Renderer::DrawFrameBackground(wxDC
& dc
,
3483 if ( !(flags
& wxTOPLEVEL_TITLEBAR
) ) return;
3485 wxColour col
= (flags
& wxTOPLEVEL_ACTIVE
) ?
3486 wxSCHEME_COLOUR(m_scheme
, TITLEBAR_ACTIVE
) :
3487 wxSCHEME_COLOUR(m_scheme
, TITLEBAR
);
3489 wxRect r
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3490 r
.height
= FRAME_TITLEBAR_HEIGHT
;
3492 DrawBackground(dc
, col
, r
);
3495 void wxWin32Renderer::DrawFrameTitle(wxDC
& dc
,
3497 const wxString
& title
,
3500 wxColour col
= (flags
& wxTOPLEVEL_ACTIVE
) ?
3501 wxSCHEME_COLOUR(m_scheme
, TITLEBAR_ACTIVE_TEXT
) :
3502 wxSCHEME_COLOUR(m_scheme
, TITLEBAR_TEXT
);
3504 wxRect r
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3505 r
.height
= FRAME_TITLEBAR_HEIGHT
;
3506 if ( flags
& wxTOPLEVEL_ICON
)
3508 r
.x
+= FRAME_TITLEBAR_HEIGHT
;
3509 r
.width
-= FRAME_TITLEBAR_HEIGHT
+ 2;
3517 if ( flags
& wxTOPLEVEL_BUTTON_CLOSE
)
3518 r
.width
-= FRAME_BUTTON_WIDTH
+ 2;
3519 if ( flags
& wxTOPLEVEL_BUTTON_MAXIMIZE
)
3520 r
.width
-= FRAME_BUTTON_WIDTH
;
3521 if ( flags
& wxTOPLEVEL_BUTTON_RESTORE
)
3522 r
.width
-= FRAME_BUTTON_WIDTH
;
3523 if ( flags
& wxTOPLEVEL_BUTTON_ICONIZE
)
3524 r
.width
-= FRAME_BUTTON_WIDTH
;
3525 if ( flags
& wxTOPLEVEL_BUTTON_HELP
)
3526 r
.width
-= FRAME_BUTTON_WIDTH
;
3528 dc
.SetFont(m_titlebarFont
);
3529 dc
.SetTextForeground(col
);
3532 dc
.GetTextExtent(title
, &textW
, NULL
);
3533 if ( textW
> r
.width
)
3535 // text is too big, let's shorten it and add "..." after it:
3536 size_t len
= title
.length();
3537 wxCoord WSoFar
, letterW
;
3539 dc
.GetTextExtent(wxT("..."), &WSoFar
, NULL
);
3540 if ( WSoFar
> r
.width
)
3542 // not enough space to draw anything
3548 for (size_t i
= 0; i
< len
; i
++)
3550 dc
.GetTextExtent(title
[i
], &letterW
, NULL
);
3551 if ( letterW
+ WSoFar
> r
.width
)
3557 dc
.DrawLabel(s
, wxNullBitmap
, r
,
3558 wxALIGN_LEFT
| wxALIGN_CENTRE_VERTICAL
);
3561 dc
.DrawLabel(title
, wxNullBitmap
, r
,
3562 wxALIGN_LEFT
| wxALIGN_CENTRE_VERTICAL
);
3565 void wxWin32Renderer::DrawFrameIcon(wxDC
& dc
,
3572 wxRect r
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3573 dc
.DrawIcon(icon
, r
.x
, r
.y
);
3577 void wxWin32Renderer::DrawFrameButton(wxDC
& dc
,
3578 wxCoord x
, wxCoord y
,
3582 wxRect
r(x
, y
, FRAME_BUTTON_WIDTH
, FRAME_BUTTON_HEIGHT
);
3587 case wxTOPLEVEL_BUTTON_CLOSE
: idx
= FrameButton_Close
; break;
3588 case wxTOPLEVEL_BUTTON_MAXIMIZE
: idx
= FrameButton_Maximize
; break;
3589 case wxTOPLEVEL_BUTTON_ICONIZE
: idx
= FrameButton_Minimize
; break;
3590 case wxTOPLEVEL_BUTTON_RESTORE
: idx
= FrameButton_Restore
; break;
3591 case wxTOPLEVEL_BUTTON_HELP
: idx
= FrameButton_Help
; break;
3593 wxFAIL_MSG(wxT("incorrect button specification"));
3596 if ( flags
& wxCONTROL_PRESSED
)
3598 DrawShadedRect(dc
, &r
, m_penBlack
, m_penHighlight
);
3599 DrawShadedRect(dc
, &r
, m_penDarkGrey
, m_penLightGrey
);
3600 DrawBackground(dc
, wxSCHEME_COLOUR(m_scheme
, CONTROL
), r
);
3601 dc
.DrawBitmap(m_bmpFrameButtons
[idx
], r
.x
+1, r
.y
+1, TRUE
);
3605 DrawShadedRect(dc
, &r
, m_penHighlight
, m_penBlack
);
3606 DrawShadedRect(dc
, &r
, m_penLightGrey
, m_penDarkGrey
);
3607 DrawBackground(dc
, wxSCHEME_COLOUR(m_scheme
, CONTROL
), r
);
3608 dc
.DrawBitmap(m_bmpFrameButtons
[idx
], r
.x
, r
.y
, TRUE
);
3613 wxRect
wxWin32Renderer::GetFrameClientArea(const wxRect
& rect
,
3618 if ( (flags
& wxTOPLEVEL_BORDER
) && !(flags
& wxTOPLEVEL_MAXIMIZED
) )
3620 int border
= (flags
& wxTOPLEVEL_RESIZEABLE
) ?
3621 RESIZEABLE_FRAME_BORDER_THICKNESS
:
3622 FRAME_BORDER_THICKNESS
;
3625 if ( flags
& wxTOPLEVEL_TITLEBAR
)
3627 r
.y
+= FRAME_TITLEBAR_HEIGHT
;
3628 r
.height
-= FRAME_TITLEBAR_HEIGHT
;
3634 wxSize
wxWin32Renderer::GetFrameTotalSize(const wxSize
& clientSize
,
3637 wxSize
s(clientSize
);
3639 if ( (flags
& wxTOPLEVEL_BORDER
) && !(flags
& wxTOPLEVEL_MAXIMIZED
) )
3641 int border
= (flags
& wxTOPLEVEL_RESIZEABLE
) ?
3642 RESIZEABLE_FRAME_BORDER_THICKNESS
:
3643 FRAME_BORDER_THICKNESS
;
3647 if ( flags
& wxTOPLEVEL_TITLEBAR
)
3648 s
.y
+= FRAME_TITLEBAR_HEIGHT
;
3653 wxSize
wxWin32Renderer::GetFrameMinSize(int flags
) const
3657 if ( (flags
& wxTOPLEVEL_BORDER
) && !(flags
& wxTOPLEVEL_MAXIMIZED
) )
3659 int border
= (flags
& wxTOPLEVEL_RESIZEABLE
) ?
3660 RESIZEABLE_FRAME_BORDER_THICKNESS
:
3661 FRAME_BORDER_THICKNESS
;
3666 if ( flags
& wxTOPLEVEL_TITLEBAR
)
3668 s
.y
+= FRAME_TITLEBAR_HEIGHT
;
3670 if ( flags
& wxTOPLEVEL_ICON
)
3671 s
.x
+= FRAME_TITLEBAR_HEIGHT
+ 2;
3672 if ( flags
& wxTOPLEVEL_BUTTON_CLOSE
)
3673 s
.x
+= FRAME_BUTTON_WIDTH
+ 2;
3674 if ( flags
& wxTOPLEVEL_BUTTON_MAXIMIZE
)
3675 s
.x
+= FRAME_BUTTON_WIDTH
;
3676 if ( flags
& wxTOPLEVEL_BUTTON_RESTORE
)
3677 s
.x
+= FRAME_BUTTON_WIDTH
;
3678 if ( flags
& wxTOPLEVEL_BUTTON_ICONIZE
)
3679 s
.x
+= FRAME_BUTTON_WIDTH
;
3680 if ( flags
& wxTOPLEVEL_BUTTON_HELP
)
3681 s
.x
+= FRAME_BUTTON_WIDTH
;
3687 wxSize
wxWin32Renderer::GetFrameIconSize() const
3689 return wxSize(16, 16);
3693 // ----------------------------------------------------------------------------
3695 // ----------------------------------------------------------------------------
3697 static char *error_xpm
[]={
3704 "...........########.............",
3705 "........###aaaaaaaa###..........",
3706 ".......#aaaaaaaaaaaaaa#.........",
3707 ".....##aaaaaaaaaaaaaaaa##.......",
3708 "....#aaaaaaaaaaaaaaaaaaaa#......",
3709 "...#aaaaaaaaaaaaaaaaaaaaaa#.....",
3710 "...#aaaaaaaaaaaaaaaaaaaaaa#b....",
3711 "..#aaaaaacaaaaaaaaaacaaaaaa#b...",
3712 ".#aaaaaacccaaaaaaaacccaaaaaa#...",
3713 ".#aaaaacccccaaaaaacccccaaaaa#b..",
3714 ".#aaaaaacccccaaaacccccaaaaaa#bb.",
3715 "#aaaaaaaacccccaacccccaaaaaaaa#b.",
3716 "#aaaaaaaaaccccccccccaaaaaaaaa#b.",
3717 "#aaaaaaaaaaccccccccaaaaaaaaaa#bb",
3718 "#aaaaaaaaaaaccccccaaaaaaaaaaa#bb",
3719 "#aaaaaaaaaaaccccccaaaaaaaaaaa#bb",
3720 "#aaaaaaaaaaccccccccaaaaaaaaaa#bb",
3721 "#aaaaaaaaaccccccccccaaaaaaaaa#bb",
3722 "#aaaaaaaacccccaacccccaaaaaaaa#bb",
3723 ".#aaaaaacccccaaaacccccaaaaaa#bbb",
3724 ".#aaaaacccccaaaaaacccccaaaaa#bbb",
3725 ".#aaaaaacccaaaaaaaacccaaaaaa#bb.",
3726 "..#aaaaaacaaaaaaaaaacaaaaaa#bbb.",
3727 "...#aaaaaaaaaaaaaaaaaaaaaa#bbbb.",
3728 "...#aaaaaaaaaaaaaaaaaaaaaa#bbb..",
3729 "....#aaaaaaaaaaaaaaaaaaaa#bbb...",
3730 ".....##aaaaaaaaaaaaaaaa##bbbb...",
3731 "......b#aaaaaaaaaaaaaa#bbbbb....",
3732 ".......b###aaaaaaaa###bbbbb.....",
3733 ".........bb########bbbbbb.......",
3734 "..........bbbbbbbbbbbbbb........",
3735 ".............bbbbbbbb..........."};
3737 static char *info_xpm
[]={
3745 "...........########.............",
3746 "........###abbbbbba###..........",
3747 "......##abbbbbbbbbbbba##........",
3748 ".....#abbbbbbbbbbbbbbbba#.......",
3749 "....#bbbbbbbaccccabbbbbbbd......",
3750 "...#bbbbbbbbccccccbbbbbbbbd.....",
3751 "..#bbbbbbbbbccccccbbbbbbbbbd....",
3752 ".#abbbbbbbbbaccccabbbbbbbbbad...",
3753 ".#bbbbbbbbbbbbbbbbbbbbbbbbbbd#..",
3754 "#abbbbbbbbbbbbbbbbbbbbbbbbbbad#.",
3755 "#bbbbbbbbbbcccccccbbbbbbbbbbbd#.",
3756 "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
3757 "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
3758 "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
3759 "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
3760 "#abbbbbbbbbbbcccccbbbbbbbbbbad##",
3761 ".#bbbbbbbbbbbcccccbbbbbbbbbbd###",
3762 ".#abbbbbbbbbbcccccbbbbbbbbbad###",
3763 "..#bbbbbbbbcccccccccbbbbbbbd###.",
3764 "...dbbbbbbbbbbbbbbbbbbbbbbd####.",
3765 "....dbbbbbbbbbbbbbbbbbbbbd####..",
3766 ".....dabbbbbbbbbbbbbbbbad####...",
3767 "......ddabbbbbbbbbbbbadd####....",
3768 ".......#dddabbbbbbaddd#####.....",
3769 "........###dddabbbd#######......",
3770 "..........####dbbbd#####........",
3771 ".............#dbbbd##...........",
3772 "...............dbbd##...........",
3773 "................dbd##...........",
3774 ".................dd##...........",
3775 "..................###...........",
3776 "...................##..........."};
3778 static char *question_xpm
[]={
3786 "...........########.............",
3787 "........###abbbbbba###..........",
3788 "......##abbbbbbbbbbbba##........",
3789 ".....#abbbbbbbbbbbbbbbba#.......",
3790 "....#bbbbbbbbbbbbbbbbbbbbc......",
3791 "...#bbbbbbbaddddddabbbbbbbc.....",
3792 "..#bbbbbbbadabbddddabbbbbbbc....",
3793 ".#abbbbbbbddbbbbddddbbbbbbbac...",
3794 ".#bbbbbbbbddddbbddddbbbbbbbbc#..",
3795 "#abbbbbbbbddddbaddddbbbbbbbbac#.",
3796 "#bbbbbbbbbaddabddddbbbbbbbbbbc#.",
3797 "#bbbbbbbbbbbbbadddbbbbbbbbbbbc##",
3798 "#bbbbbbbbbbbbbdddbbbbbbbbbbbbc##",
3799 "#bbbbbbbbbbbbbddabbbbbbbbbbbbc##",
3800 "#bbbbbbbbbbbbbddbbbbbbbbbbbbbc##",
3801 "#abbbbbbbbbbbbbbbbbbbbbbbbbbac##",
3802 ".#bbbbbbbbbbbaddabbbbbbbbbbbc###",
3803 ".#abbbbbbbbbbddddbbbbbbbbbbac###",
3804 "..#bbbbbbbbbbddddbbbbbbbbbbc###.",
3805 "...cbbbbbbbbbaddabbbbbbbbbc####.",
3806 "....cbbbbbbbbbbbbbbbbbbbbc####..",
3807 ".....cabbbbbbbbbbbbbbbbac####...",
3808 "......ccabbbbbbbbbbbbacc####....",
3809 ".......#cccabbbbbbaccc#####.....",
3810 "........###cccabbbc#######......",
3811 "..........####cbbbc#####........",
3812 ".............#cbbbc##...........",
3813 "...............cbbc##...........",
3814 "................cbc##...........",
3815 ".................cc##...........",
3816 "..................###...........",
3817 "...................##..........."};
3819 static char *warning_xpm
[]={
3827 ".............###................",
3828 "............#aabc...............",
3829 "...........#aaaabcd.............",
3830 "...........#aaaaacdd............",
3831 "..........#aaaaaabcdd...........",
3832 "..........#aaaaaaacdd...........",
3833 ".........#aaaaaaaabcdd..........",
3834 ".........#aaaaaaaaacdd..........",
3835 "........#aaaaaaaaaabcdd.........",
3836 "........#aaabcccbaaacdd.........",
3837 ".......#aaaacccccaaabcdd........",
3838 ".......#aaaacccccaaaacdd........",
3839 "......#aaaaacccccaaaabcdd.......",
3840 "......#aaaaacccccaaaaacdd.......",
3841 ".....#aaaaaacccccaaaaabcdd......",
3842 ".....#aaaaaa#ccc#aaaaaacdd......",
3843 "....#aaaaaaabcccbaaaaaabcdd.....",
3844 "....#aaaaaaaacccaaaaaaaacdd.....",
3845 "...#aaaaaaaaa#c#aaaaaaaabcdd....",
3846 "...#aaaaaaaaabcbaaaaaaaaacdd....",
3847 "..#aaaaaaaaaaacaaaaaaaaaabcdd...",
3848 "..#aaaaaaaaaaaaaaaaaaaaaaacdd...",
3849 ".#aaaaaaaaaaabccbaaaaaaaaabcdd..",
3850 ".#aaaaaaaaaaaccccaaaaaaaaaacdd..",
3851 "#aaaaaaaaaaaaccccaaaaaaaaaabcdd.",
3852 "#aaaaaaaaaaaabccbaaaaaaaaaaacdd.",
3853 "#aaaaaaaaaaaaaaaaaaaaaaaaaaacddd",
3854 "#aaaaaaaaaaaaaaaaaaaaaaaaaabcddd",
3855 ".#aaaaaaaaaaaaaaaaaaaaaaaabcdddd",
3856 "..#ccccccccccccccccccccccccddddd",
3857 "....ddddddddddddddddddddddddddd.",
3858 ".....ddddddddddddddddddddddddd.."};
3860 wxIcon
wxWin32Renderer::GetStdIcon(int which
) const
3864 case wxICON_INFORMATION
:
3865 return wxIcon(info_xpm
);
3867 case wxICON_QUESTION
:
3868 return wxIcon(question_xpm
);
3870 case wxICON_EXCLAMATION
:
3871 return wxIcon(warning_xpm
);
3874 wxFAIL_MSG(wxT("requested non existent standard icon"));
3875 // still fall through
3878 return wxIcon(error_xpm
);
3883 // ----------------------------------------------------------------------------
3884 // text control geometry
3885 // ----------------------------------------------------------------------------
3887 static inline int GetTextBorderWidth()
3892 wxRect
wxWin32Renderer::GetTextTotalArea(const wxTextCtrl
*text
,
3893 const wxRect
& rect
) const
3895 wxRect rectTotal
= rect
;
3897 wxCoord widthBorder
= GetTextBorderWidth();
3898 rectTotal
.Inflate(widthBorder
);
3900 // this is what Windows does
3906 wxRect
wxWin32Renderer::GetTextClientArea(const wxTextCtrl
*text
,
3908 wxCoord
*extraSpaceBeyond
) const
3910 wxRect rectText
= rect
;
3912 // undo GetTextTotalArea()
3913 if ( rectText
.height
> 0 )
3916 wxCoord widthBorder
= GetTextBorderWidth();
3917 rectText
.Inflate(-widthBorder
);
3919 if ( extraSpaceBeyond
)
3920 *extraSpaceBeyond
= 0;
3925 // ----------------------------------------------------------------------------
3927 // ----------------------------------------------------------------------------
3929 void wxWin32Renderer::AdjustSize(wxSize
*size
, const wxWindow
*window
)
3932 if ( wxDynamicCast(window
, wxScrollBar
) )
3934 // we only set the width of vert scrollbars and height of the
3936 if ( window
->GetWindowStyle() & wxSB_HORIZONTAL
)
3937 size
->y
= m_sizeScrollbarArrow
.y
;
3939 size
->x
= m_sizeScrollbarArrow
.x
;
3941 // skip border width adjustments, they don't make sense for us
3944 #endif // wxUSE_SCROLLBAR/!wxUSE_SCROLLBAR
3947 if ( wxDynamicCast(window
, wxButton
) )
3949 if ( !(window
->GetWindowStyle() & wxBU_EXACTFIT
) )
3951 // TODO: don't harcode all this
3952 size
->x
+= 3*window
->GetCharWidth();
3954 wxCoord heightBtn
= (11*(window
->GetCharHeight() + 8))/10;
3955 if ( size
->y
< heightBtn
- 8 )
3956 size
->y
= heightBtn
;
3961 // no border width adjustments for buttons
3964 #endif // wxUSE_BUTTON
3966 // take into account the border width
3967 wxRect rectBorder
= GetBorderDimensions(window
->GetBorder());
3968 size
->x
+= rectBorder
.x
+ rectBorder
.width
;
3969 size
->y
+= rectBorder
.y
+ rectBorder
.height
;
3972 // ============================================================================
3974 // ============================================================================
3976 // ----------------------------------------------------------------------------
3977 // wxWin32InputHandler
3978 // ----------------------------------------------------------------------------
3980 wxWin32InputHandler::wxWin32InputHandler(wxWin32Renderer
*renderer
)
3982 m_renderer
= renderer
;
3985 bool wxWin32InputHandler::HandleKey(wxInputConsumer
*control
,
3986 const wxKeyEvent
& event
,
3992 bool wxWin32InputHandler::HandleMouse(wxInputConsumer
*control
,
3993 const wxMouseEvent
& event
)
3995 // clicking on the control gives it focus
3996 if ( event
.ButtonDown() )
3998 wxWindow
*win
= control
->GetInputWindow();
4000 if (( wxWindow::FindFocus() != control
->GetInputWindow() ) &&
4001 ( win
->AcceptsFocus() ) )
4012 // ----------------------------------------------------------------------------
4013 // wxWin32ScrollBarInputHandler
4014 // ----------------------------------------------------------------------------
4016 wxWin32ScrollBarInputHandler::
4017 wxWin32ScrollBarInputHandler(wxWin32Renderer
*renderer
,
4018 wxInputHandler
*handler
)
4019 : wxStdScrollBarInputHandler(renderer
, handler
)
4021 m_scrollPaused
= FALSE
;
4025 bool wxWin32ScrollBarInputHandler::OnScrollTimer(wxScrollBar
*scrollbar
,
4026 const wxControlAction
& action
)
4028 // stop if went beyond the position of the original click (this can only
4029 // happen when we scroll by pages)
4031 if ( action
== wxACTION_SCROLL_PAGE_DOWN
)
4033 stop
= m_renderer
->HitTestScrollbar(scrollbar
, m_ptStartScrolling
)
4034 != wxHT_SCROLLBAR_BAR_2
;
4036 else if ( action
== wxACTION_SCROLL_PAGE_UP
)
4038 stop
= m_renderer
->HitTestScrollbar(scrollbar
, m_ptStartScrolling
)
4039 != wxHT_SCROLLBAR_BAR_1
;
4044 StopScrolling(scrollbar
);
4046 scrollbar
->Refresh();
4051 return wxStdScrollBarInputHandler::OnScrollTimer(scrollbar
, action
);
4054 bool wxWin32ScrollBarInputHandler::HandleMouse(wxInputConsumer
*control
,
4055 const wxMouseEvent
& event
)
4057 // remember the current state
4058 bool wasDraggingThumb
= m_htLast
== wxHT_SCROLLBAR_THUMB
;
4060 // do process the message
4061 bool rc
= wxStdScrollBarInputHandler::HandleMouse(control
, event
);
4063 // analyse the changes
4064 if ( !wasDraggingThumb
&& (m_htLast
== wxHT_SCROLLBAR_THUMB
) )
4066 // we just started dragging the thumb, remember its initial position to
4067 // be able to restore it if the drag is cancelled later
4068 m_eventStartDrag
= event
;
4074 bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer
*control
,
4075 const wxMouseEvent
& event
)
4077 // we don't highlight scrollbar elements, so there is no need to process
4078 // mouse move events normally - only do it while mouse is captured (i.e.
4079 // when we're dragging the thumb or pressing on something)
4080 if ( !m_winCapture
)
4083 if ( event
.Entering() )
4085 // we're not interested in this at all
4089 wxScrollBar
*scrollbar
= wxStaticCast(control
->GetInputWindow(), wxScrollBar
);
4091 if ( m_scrollPaused
)
4093 // check if the mouse returned to its original location
4095 if ( event
.Leaving() )
4101 ht
= m_renderer
->HitTestScrollbar(scrollbar
, event
.GetPosition());
4102 if ( ht
== m_htLast
)
4104 // yes it did, resume scrolling
4105 m_scrollPaused
= FALSE
;
4106 if ( m_timerScroll
)
4108 // we were scrolling by line/page, restart timer
4109 m_timerScroll
->Start(m_interval
);
4111 Press(scrollbar
, TRUE
);
4113 else // we were dragging the thumb
4115 // restore its last location
4116 HandleThumbMove(scrollbar
, m_eventLastDrag
);
4122 else // normal case, scrolling hasn't been paused
4124 // if we're scrolling the scrollbar because the arrow or the shaft was
4125 // pressed, check that the mouse stays on the same scrollbar element
4127 if ( event
.Moving() )
4129 ht
= m_renderer
->HitTestScrollbar(scrollbar
, event
.GetPosition());
4131 else // event.Leaving()
4136 // if we're dragging the thumb and the mouse stays in the scrollbar, it
4137 // is still ok - we only want to catch the case when the mouse leaves
4138 // the scrollbar here
4139 if ( m_htLast
== wxHT_SCROLLBAR_THUMB
&& ht
!= wxHT_NOWHERE
)
4141 ht
= wxHT_SCROLLBAR_THUMB
;
4144 if ( ht
!= m_htLast
)
4146 // what were we doing? 2 possibilities: either an arrow/shaft was
4147 // pressed in which case we have a timer and so we just stop it or
4148 // we were dragging the thumb
4149 if ( m_timerScroll
)
4152 m_interval
= m_timerScroll
->GetInterval();
4153 m_timerScroll
->Stop();
4154 m_scrollPaused
= TRUE
;
4156 // unpress the arrow
4157 Press(scrollbar
, FALSE
);
4159 else // we were dragging the thumb
4161 // remember the current thumb position to be able to restore it
4162 // if the mouse returns to it later
4163 m_eventLastDrag
= event
;
4165 // and restore the original position (before dragging) of the
4167 HandleThumbMove(scrollbar
, m_eventStartDrag
);
4174 return wxStdScrollBarInputHandler::HandleMouseMove(control
, event
);
4177 // ----------------------------------------------------------------------------
4178 // wxWin32CheckboxInputHandler
4179 // ----------------------------------------------------------------------------
4181 bool wxWin32CheckboxInputHandler::HandleKey(wxInputConsumer
*control
,
4182 const wxKeyEvent
& event
,
4187 wxControlAction action
;
4188 int keycode
= event
.GetKeyCode();
4192 action
= wxACTION_CHECKBOX_TOGGLE
;
4196 case WXK_NUMPAD_SUBTRACT
:
4197 action
= wxACTION_CHECKBOX_CHECK
;
4201 case WXK_NUMPAD_ADD
:
4202 case WXK_NUMPAD_EQUAL
:
4203 action
= wxACTION_CHECKBOX_CLEAR
;
4209 control
->PerformAction(action
);
4218 // ----------------------------------------------------------------------------
4219 // wxWin32TextCtrlInputHandler
4220 // ----------------------------------------------------------------------------
4222 bool wxWin32TextCtrlInputHandler::HandleKey(wxInputConsumer
*control
,
4223 const wxKeyEvent
& event
,
4226 // handle only MSW-specific text bindings here, the others are handled in
4230 int keycode
= event
.GetKeyCode();
4232 wxControlAction action
;
4233 if ( keycode
== WXK_DELETE
&& event
.ShiftDown() )
4235 action
= wxACTION_TEXT_CUT
;
4237 else if ( keycode
== WXK_INSERT
)
4239 if ( event
.ControlDown() )
4240 action
= wxACTION_TEXT_COPY
;
4241 else if ( event
.ShiftDown() )
4242 action
= wxACTION_TEXT_PASTE
;
4245 if ( action
!= wxACTION_NONE
)
4247 control
->PerformAction(action
);
4253 return wxStdTextCtrlInputHandler::HandleKey(control
, event
, pressed
);
4256 // ----------------------------------------------------------------------------
4257 // wxWin32StatusBarInputHandler
4258 // ----------------------------------------------------------------------------
4260 wxWin32StatusBarInputHandler::
4261 wxWin32StatusBarInputHandler(wxInputHandler
*handler
)
4262 : wxStdInputHandler(handler
)
4267 bool wxWin32StatusBarInputHandler::IsOnGrip(wxWindow
*statbar
,
4268 const wxPoint
& pt
) const
4270 if ( statbar
->HasFlag(wxST_SIZEGRIP
) &&
4271 statbar
->GetParent()->HasFlag(wxRESIZE_BORDER
) )
4274 parentTLW
= wxDynamicCast(statbar
->GetParent(), wxTopLevelWindow
);
4276 wxCHECK_MSG( parentTLW
, FALSE
,
4277 _T("the status bar should be a child of a TLW") );
4279 // a maximized window can't be resized anyhow
4280 if ( !parentTLW
->IsMaximized() )
4282 // VZ: I think that the standard Windows behaviour is to only
4283 // show the resizing cursor when the mouse is on top of the
4284 // grip itself but apparently different Windows versions behave
4285 // differently (?) and it seems a better UI to allow resizing
4286 // the status bar even when the mouse is above the grip
4287 wxSize sizeSbar
= statbar
->GetSize();
4289 int diff
= sizeSbar
.x
- pt
.x
;
4290 return diff
>= 0 && diff
< (wxCoord
)STATUSBAR_GRIP_SIZE
;
4297 bool wxWin32StatusBarInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4298 const wxMouseEvent
& event
)
4300 if ( event
.Button(1) )
4302 if ( event
.ButtonDown(1) )
4304 wxWindow
*statbar
= consumer
->GetInputWindow();
4306 if ( IsOnGrip(statbar
, event
.GetPosition()) )
4308 wxTopLevelWindow
*tlw
= wxDynamicCast(statbar
->GetParent(),
4312 tlw
->PerformAction(wxACTION_TOPLEVEL_RESIZE
,
4313 wxHT_TOPLEVEL_BORDER_SE
);
4315 statbar
->SetCursor(m_cursorOld
);
4323 return wxStdInputHandler::HandleMouse(consumer
, event
);
4326 bool wxWin32StatusBarInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4327 const wxMouseEvent
& event
)
4329 wxWindow
*statbar
= consumer
->GetInputWindow();
4331 bool isOnGrip
= IsOnGrip(statbar
, event
.GetPosition());
4332 if ( isOnGrip
!= m_isOnGrip
)
4334 m_isOnGrip
= isOnGrip
;
4337 m_cursorOld
= statbar
->GetCursor();
4338 statbar
->SetCursor(wxCURSOR_SIZENWSE
);
4342 statbar
->SetCursor(m_cursorOld
);
4346 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4349 // ----------------------------------------------------------------------------
4350 // wxWin32FrameInputHandler
4351 // ----------------------------------------------------------------------------
4353 class wxWin32SystemMenuEvtHandler
: public wxEvtHandler
4356 wxWin32SystemMenuEvtHandler(wxWin32FrameInputHandler
*handler
);
4358 void Attach(wxInputConsumer
*consumer
);
4362 DECLARE_EVENT_TABLE()
4363 void OnSystemMenu(wxCommandEvent
&event
);
4364 void OnCloseFrame(wxCommandEvent
&event
);
4365 void OnClose(wxCloseEvent
&event
);
4367 wxWin32FrameInputHandler
*m_inputHnd
;
4368 wxTopLevelWindow
*m_wnd
;
4369 wxAcceleratorTable m_oldAccelTable
;
4372 wxWin32SystemMenuEvtHandler::wxWin32SystemMenuEvtHandler(
4373 wxWin32FrameInputHandler
*handler
)
4375 m_inputHnd
= handler
;
4379 void wxWin32SystemMenuEvtHandler::Attach(wxInputConsumer
*consumer
)
4381 wxASSERT_MSG( m_wnd
== NULL
, _T("can't attach the handler twice!") );
4383 m_wnd
= wxStaticCast(consumer
->GetInputWindow(), wxTopLevelWindow
);
4384 m_wnd
->PushEventHandler(this);
4386 // VS: This code relies on using generic implementation of
4387 // wxAcceleratorTable in wxUniv!
4388 wxAcceleratorTable table
= *m_wnd
->GetAcceleratorTable();
4389 m_oldAccelTable
= table
;
4390 table
.Add(wxAcceleratorEntry(wxACCEL_ALT
, WXK_SPACE
, wxID_SYSTEM_MENU
));
4391 table
.Add(wxAcceleratorEntry(wxACCEL_ALT
, WXK_F4
, wxID_CLOSE_FRAME
));
4392 m_wnd
->SetAcceleratorTable(table
);
4395 void wxWin32SystemMenuEvtHandler::Detach()
4399 m_wnd
->SetAcceleratorTable(m_oldAccelTable
);
4400 m_wnd
->RemoveEventHandler(this);
4405 BEGIN_EVENT_TABLE(wxWin32SystemMenuEvtHandler
, wxEvtHandler
)
4406 EVT_MENU(wxID_SYSTEM_MENU
, wxWin32SystemMenuEvtHandler::OnSystemMenu
)
4407 EVT_MENU(wxID_CLOSE_FRAME
, wxWin32SystemMenuEvtHandler::OnCloseFrame
)
4408 EVT_CLOSE(wxWin32SystemMenuEvtHandler::OnClose
)
4411 void wxWin32SystemMenuEvtHandler::OnSystemMenu(wxCommandEvent
&WXUNUSED(event
))
4413 int border
= ((m_wnd
->GetWindowStyle() & wxRESIZE_BORDER
) &&
4414 !m_wnd
->IsMaximized()) ?
4415 RESIZEABLE_FRAME_BORDER_THICKNESS
:
4416 FRAME_BORDER_THICKNESS
;
4417 wxPoint pt
= m_wnd
->GetClientAreaOrigin();
4418 pt
.x
= -pt
.x
+ border
;
4419 pt
.y
= -pt
.y
+ border
+ FRAME_TITLEBAR_HEIGHT
;
4421 wxAcceleratorTable table
= *m_wnd
->GetAcceleratorTable();
4422 m_wnd
->SetAcceleratorTable(wxNullAcceleratorTable
);
4423 m_inputHnd
->PopupSystemMenu(m_wnd
, pt
);
4424 m_wnd
->SetAcceleratorTable(table
);
4427 void wxWin32SystemMenuEvtHandler::OnCloseFrame(wxCommandEvent
&WXUNUSED(event
))
4429 m_wnd
->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK
,
4430 wxTOPLEVEL_BUTTON_CLOSE
);
4433 void wxWin32SystemMenuEvtHandler::OnClose(wxCloseEvent
&event
)
4440 wxWin32FrameInputHandler::wxWin32FrameInputHandler(wxInputHandler
*handler
)
4441 : wxStdFrameInputHandler(handler
)
4443 m_menuHandler
= new wxWin32SystemMenuEvtHandler(this);
4446 wxWin32FrameInputHandler::~wxWin32FrameInputHandler()
4448 if ( m_menuHandler
)
4450 m_menuHandler
->Detach();
4451 delete m_menuHandler
;
4455 bool wxWin32FrameInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4456 const wxMouseEvent
& event
)
4458 if ( event
.LeftDClick() || event
.LeftDown() || event
.RightDown() )
4460 wxTopLevelWindow
*tlw
=
4461 wxStaticCast(consumer
->GetInputWindow(), wxTopLevelWindow
);
4463 long hit
= tlw
->HitTest(event
.GetPosition());
4465 if ( event
.LeftDClick() && hit
== wxHT_TOPLEVEL_TITLEBAR
)
4467 tlw
->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK
,
4468 tlw
->IsMaximized() ? wxTOPLEVEL_BUTTON_RESTORE
4469 : wxTOPLEVEL_BUTTON_MAXIMIZE
);
4472 else if ( tlw
->GetWindowStyle() & wxSYSTEM_MENU
)
4474 if ( (event
.LeftDown() && hit
== wxHT_TOPLEVEL_ICON
) ||
4475 (event
.RightDown() &&
4476 (hit
== wxHT_TOPLEVEL_TITLEBAR
||
4477 hit
== wxHT_TOPLEVEL_ICON
)) )
4479 PopupSystemMenu(tlw
, event
.GetPosition());
4485 return wxStdFrameInputHandler::HandleMouse(consumer
, event
);
4488 void wxWin32FrameInputHandler::PopupSystemMenu(wxTopLevelWindow
*window
,
4489 const wxPoint
& pos
) const
4491 wxMenu
*menu
= new wxMenu
;
4493 if ( window
->GetWindowStyle() & wxMAXIMIZE_BOX
)
4494 menu
->Append(wxID_RESTORE_FRAME
, _("&Restore"));
4495 menu
->Append(wxID_MOVE_FRAME
, _("&Move"));
4496 if ( window
->GetWindowStyle() & wxRESIZE_BORDER
)
4497 menu
->Append(wxID_RESIZE_FRAME
, _("&Size"));
4498 if ( wxSystemSettings::HasFeature(wxSYS_CAN_ICONIZE_FRAME
) )
4499 menu
->Append(wxID_ICONIZE_FRAME
, _("Mi&nimize"));
4500 if ( window
->GetWindowStyle() & wxMAXIMIZE_BOX
)
4501 menu
->Append(wxID_MAXIMIZE_FRAME
, _("Ma&ximize"));
4502 menu
->AppendSeparator();
4503 menu
->Append(wxID_CLOSE_FRAME
, _("Close\tAlt-F4"));
4505 if ( window
->GetWindowStyle() & wxMAXIMIZE_BOX
)
4507 if ( window
->IsMaximized() )
4509 menu
->Enable(wxID_MAXIMIZE_FRAME
, FALSE
);
4510 menu
->Enable(wxID_MOVE_FRAME
, FALSE
);
4511 if ( window
->GetWindowStyle() & wxRESIZE_BORDER
)
4512 menu
->Enable(wxID_RESIZE_FRAME
, FALSE
);
4515 menu
->Enable(wxID_RESTORE_FRAME
, FALSE
);
4518 window
->PopupMenu(menu
, pos
);
4522 bool wxWin32FrameInputHandler::HandleActivation(wxInputConsumer
*consumer
,
4525 if ( consumer
->GetInputWindow()->GetWindowStyle() & wxSYSTEM_MENU
)
4527 // always detach if active frame changed:
4528 m_menuHandler
->Detach();
4532 m_menuHandler
->Attach(consumer
);
4536 return wxStdFrameInputHandler::HandleActivation(consumer
, activated
);