wxBase/GUI separation: 1st step, wxMSW should build, all the rest is broken
[wxWidgets.git] / src / msw / thread.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux
5 // Modified by: Vadim Zeitlin to make it work :-)
6 // Created: 04/22/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Wolfram Gloger (1996, 1997), Guilhem Lavaux (1998);
9 // Vadim Zeitlin (1999-2002)
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13 #ifdef __GNUG__
14 #pragma implementation "thread.h"
15 #endif
16
17 // ----------------------------------------------------------------------------
18 // headers
19 // ----------------------------------------------------------------------------
20
21 // For compilers that support precompilation, includes "wx.h".
22 #include "wx/wxprec.h"
23
24 #if defined(__BORLANDC__)
25 #pragma hdrstop
26 #endif
27
28 #ifndef WX_PRECOMP
29 #endif
30
31 #if wxUSE_THREADS
32
33 #include "wx/apptrait.h"
34
35 #include "wx/msw/private.h"
36 #include "wx/msw/missing.h"
37
38 #include "wx/module.h"
39 #include "wx/thread.h"
40
41 // must have this symbol defined to get _beginthread/_endthread declarations
42 #ifndef _MT
43 #define _MT
44 #endif
45
46 #if defined(__BORLANDC__)
47 #if !defined(__MT__)
48 // I can't set -tWM in the IDE (anyone?) so have to do this
49 #define __MT__
50 #endif
51
52 #if !defined(__MFC_COMPAT__)
53 // Needed to know about _beginthreadex etc..
54 #define __MFC_COMPAT__
55 #endif
56 #endif // BC++
57
58 // define wxUSE_BEGIN_THREAD if the compiler has _beginthreadex() function
59 // which should be used instead of Win32 ::CreateThread() if possible
60 #if defined(__VISUALC__) || \
61 (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
62 (defined(__GNUG__) && defined(__MSVCRT__)) || \
63 defined(__WATCOMC__) || defined(__MWERKS__)
64
65 #undef wxUSE_BEGIN_THREAD
66 #define wxUSE_BEGIN_THREAD
67 #endif
68
69 #ifdef wxUSE_BEGIN_THREAD
70 // this is where _beginthreadex() is declared
71 #include <process.h>
72
73 // the return type of the thread function entry point
74 typedef unsigned THREAD_RETVAL;
75
76 // the calling convention of the thread function entry point
77 #define THREAD_CALLCONV __stdcall
78 #else
79 // the settings for CreateThread()
80 typedef DWORD THREAD_RETVAL;
81 #define THREAD_CALLCONV WINAPI
82 #endif
83
84 // ----------------------------------------------------------------------------
85 // constants
86 // ----------------------------------------------------------------------------
87
88 // the possible states of the thread ("=>" shows all possible transitions from
89 // this state)
90 enum wxThreadState
91 {
92 STATE_NEW, // didn't start execution yet (=> RUNNING)
93 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
94 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
95 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
96 STATE_EXITED // thread is terminating
97 };
98
99 // ----------------------------------------------------------------------------
100 // this module globals
101 // ----------------------------------------------------------------------------
102
103 // TLS index of the slot where we store the pointer to the current thread
104 static DWORD gs_tlsThisThread = 0xFFFFFFFF;
105
106 // id of the main thread - the one which can call GUI functions without first
107 // calling wxMutexGuiEnter()
108 static DWORD gs_idMainThread = 0;
109
110 // if it's FALSE, some secondary thread is holding the GUI lock
111 static bool gs_bGuiOwnedByMainThread = TRUE;
112
113 // critical section which controls access to all GUI functions: any secondary
114 // thread (i.e. except the main one) must enter this crit section before doing
115 // any GUI calls
116 static wxCriticalSection *gs_critsectGui = NULL;
117
118 // critical section which protects gs_nWaitingForGui variable
119 static wxCriticalSection *gs_critsectWaitingForGui = NULL;
120
121 // number of threads waiting for GUI in wxMutexGuiEnter()
122 static size_t gs_nWaitingForGui = 0;
123
124 // are we waiting for a thread termination?
125 static bool gs_waitingForThread = FALSE;
126
127 // ============================================================================
128 // Windows implementation of thread and related classes
129 // ============================================================================
130
131 // ----------------------------------------------------------------------------
132 // wxCriticalSection
133 // ----------------------------------------------------------------------------
134
135 wxCriticalSection::wxCriticalSection()
136 {
137 wxCOMPILE_TIME_ASSERT( sizeof(CRITICAL_SECTION) <= sizeof(wxCritSectBuffer),
138 wxCriticalSectionBufferTooSmall );
139
140 ::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer);
141 }
142
143 wxCriticalSection::~wxCriticalSection()
144 {
145 ::DeleteCriticalSection((CRITICAL_SECTION *)m_buffer);
146 }
147
148 void wxCriticalSection::Enter()
149 {
150 ::EnterCriticalSection((CRITICAL_SECTION *)m_buffer);
151 }
152
153 void wxCriticalSection::Leave()
154 {
155 ::LeaveCriticalSection((CRITICAL_SECTION *)m_buffer);
156 }
157
158 // ----------------------------------------------------------------------------
159 // wxMutex
160 // ----------------------------------------------------------------------------
161
162 class wxMutexInternal
163 {
164 public:
165 wxMutexInternal(wxMutexType mutexType);
166 ~wxMutexInternal();
167
168 bool IsOk() const { return m_mutex != NULL; }
169
170 wxMutexError Lock() { return LockTimeout(INFINITE); }
171 wxMutexError TryLock() { return LockTimeout(0); }
172 wxMutexError Unlock();
173
174 private:
175 wxMutexError LockTimeout(DWORD milliseconds);
176
177 HANDLE m_mutex;
178
179 DECLARE_NO_COPY_CLASS(wxMutexInternal)
180 };
181
182 // all mutexes are recursive under Win32 so we don't use mutexType
183 wxMutexInternal::wxMutexInternal(wxMutexType WXUNUSED(mutexType))
184 {
185 // create a nameless (hence intra process and always private) mutex
186 m_mutex = ::CreateMutex
187 (
188 NULL, // default secutiry attributes
189 FALSE, // not initially locked
190 NULL // no name
191 );
192
193 if ( !m_mutex )
194 {
195 wxLogLastError(_T("CreateMutex()"));
196 }
197 }
198
199 wxMutexInternal::~wxMutexInternal()
200 {
201 if ( m_mutex )
202 {
203 if ( !::CloseHandle(m_mutex) )
204 {
205 wxLogLastError(_T("CloseHandle(mutex)"));
206 }
207 }
208 }
209
210 wxMutexError wxMutexInternal::LockTimeout(DWORD milliseconds)
211 {
212 DWORD rc = ::WaitForSingleObject(m_mutex, milliseconds);
213 if ( rc == WAIT_ABANDONED )
214 {
215 // the previous caller died without releasing the mutex, but now we can
216 // really lock it
217 wxLogDebug(_T("WaitForSingleObject() returned WAIT_ABANDONED"));
218
219 // use 0 timeout, normally we should always get it
220 rc = ::WaitForSingleObject(m_mutex, 0);
221 }
222
223 switch ( rc )
224 {
225 case WAIT_OBJECT_0:
226 // ok
227 break;
228
229 case WAIT_TIMEOUT:
230 return wxMUTEX_BUSY;
231
232 case WAIT_ABANDONED: // checked for above
233 default:
234 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
235 // fall through
236
237 case WAIT_FAILED:
238 wxLogLastError(_T("WaitForSingleObject(mutex)"));
239 return wxMUTEX_MISC_ERROR;
240 }
241
242 return wxMUTEX_NO_ERROR;
243 }
244
245 wxMutexError wxMutexInternal::Unlock()
246 {
247 if ( !::ReleaseMutex(m_mutex) )
248 {
249 wxLogLastError(_T("ReleaseMutex()"));
250
251 return wxMUTEX_MISC_ERROR;
252 }
253
254 return wxMUTEX_NO_ERROR;
255 }
256
257 // --------------------------------------------------------------------------
258 // wxSemaphore
259 // --------------------------------------------------------------------------
260
261 // a trivial wrapper around Win32 semaphore
262 class wxSemaphoreInternal
263 {
264 public:
265 wxSemaphoreInternal(int initialcount, int maxcount);
266 ~wxSemaphoreInternal();
267
268 bool IsOk() const { return m_semaphore != NULL; }
269
270 wxSemaError Wait() { return WaitTimeout(INFINITE); }
271
272 wxSemaError TryWait()
273 {
274 wxSemaError rc = WaitTimeout(0);
275 if ( rc == wxSEMA_TIMEOUT )
276 rc = wxSEMA_BUSY;
277
278 return rc;
279 }
280
281 wxSemaError WaitTimeout(unsigned long milliseconds);
282
283 wxSemaError Post();
284
285 private:
286 HANDLE m_semaphore;
287
288 DECLARE_NO_COPY_CLASS(wxSemaphoreInternal)
289 };
290
291 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
292 {
293 if ( maxcount == 0 )
294 {
295 // make it practically infinite
296 maxcount = INT_MAX;
297 }
298
299 m_semaphore = ::CreateSemaphore
300 (
301 NULL, // default security attributes
302 initialcount,
303 maxcount,
304 NULL // no name
305 );
306
307 if ( !m_semaphore )
308 {
309 wxLogLastError(_T("CreateSemaphore()"));
310 }
311 }
312
313 wxSemaphoreInternal::~wxSemaphoreInternal()
314 {
315 if ( m_semaphore )
316 {
317 if ( !::CloseHandle(m_semaphore) )
318 {
319 wxLogLastError(_T("CloseHandle(semaphore)"));
320 }
321 }
322 }
323
324 wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds)
325 {
326 DWORD rc = ::WaitForSingleObject( m_semaphore, milliseconds );
327
328 switch ( rc )
329 {
330 case WAIT_OBJECT_0:
331 return wxSEMA_NO_ERROR;
332
333 case WAIT_TIMEOUT:
334 return wxSEMA_TIMEOUT;
335
336 default:
337 wxLogLastError(_T("WaitForSingleObject(semaphore)"));
338 }
339
340 return wxSEMA_MISC_ERROR;
341 }
342
343 wxSemaError wxSemaphoreInternal::Post()
344 {
345 if ( !::ReleaseSemaphore(m_semaphore, 1, NULL /* ptr to previous count */) )
346 {
347 wxLogLastError(_T("ReleaseSemaphore"));
348
349 return wxSEMA_MISC_ERROR;
350 }
351
352 return wxSEMA_NO_ERROR;
353 }
354
355 // --------------------------------------------------------------------------
356 // wxCondition
357 // --------------------------------------------------------------------------
358
359 // Win32 doesn't have explicit support for the POSIX condition variables and
360 // the Win32 events have quite different semantics, so we reimplement the
361 // conditions from scratch using the mutexes and semaphores
362 class wxConditionInternal
363 {
364 public:
365 wxConditionInternal(wxMutex& mutex);
366
367 bool IsOk() const { return m_mutex.IsOk() && m_semaphore.IsOk(); }
368
369 wxCondError Wait();
370 wxCondError WaitTimeout(unsigned long milliseconds);
371
372 wxCondError Signal();
373 wxCondError Broadcast();
374
375 private:
376 // the number of threads currently waiting for this condition
377 LONG m_numWaiters;
378
379 // the critical section protecting m_numWaiters
380 wxCriticalSection m_csWaiters;
381
382 wxMutex& m_mutex;
383 wxSemaphore m_semaphore;
384 };
385
386 wxConditionInternal::wxConditionInternal(wxMutex& mutex)
387 : m_mutex(mutex)
388 {
389 // another thread can't access it until we return from ctor, so no need to
390 // protect access to m_numWaiters here
391 m_numWaiters = 0;
392 }
393
394 wxCondError wxConditionInternal::Wait()
395 {
396 // increment the number of waiters
397 ::InterlockedIncrement(&m_numWaiters);
398
399 m_mutex.Unlock();
400
401 // a potential race condition can occur here
402 //
403 // after a thread increments nwaiters, and unlocks the mutex and before the
404 // semaphore.Wait() is called, if another thread can cause a signal to be
405 // generated
406 //
407 // this race condition is handled by using a semaphore and incrementing the
408 // semaphore only if 'nwaiters' is greater that zero since the semaphore,
409 // can 'remember' signals the race condition will not occur
410
411 // wait ( if necessary ) and decrement semaphore
412 wxSemaError err = m_semaphore.Wait();
413 m_mutex.Lock();
414
415 return err == wxSEMA_NO_ERROR ? wxCOND_NO_ERROR : wxCOND_MISC_ERROR;
416 }
417
418 wxCondError wxConditionInternal::WaitTimeout(unsigned long milliseconds)
419 {
420 ::InterlockedIncrement(&m_numWaiters);
421
422 m_mutex.Unlock();
423
424 // a race condition can occur at this point in the code
425 //
426 // please see the comments in Wait(), for details
427
428 wxSemaError err = m_semaphore.WaitTimeout(milliseconds);
429
430 if ( err == wxSEMA_BUSY )
431 {
432 // another potential race condition exists here it is caused when a
433 // 'waiting' thread timesout, and returns from WaitForSingleObject, but
434 // has not yet decremented 'nwaiters'.
435 //
436 // at this point if another thread calls signal() then the semaphore
437 // will be incremented, but the waiting thread will miss it.
438 //
439 // to handle this particular case, the waiting thread calls
440 // WaitForSingleObject again with a timeout of 0, after locking
441 // 'nwaiters_mutex'. this call does not block because of the zero
442 // timeout, but will allow the waiting thread to catch the missed
443 // signals.
444 wxCriticalSectionLocker lock(m_csWaiters);
445
446 err = m_semaphore.WaitTimeout(0);
447
448 if ( err != wxSEMA_NO_ERROR )
449 {
450 m_numWaiters--;
451 }
452 }
453
454 m_mutex.Lock();
455
456 return err == wxSEMA_NO_ERROR ? wxCOND_NO_ERROR : wxCOND_MISC_ERROR;
457 }
458
459 wxCondError wxConditionInternal::Signal()
460 {
461 wxCriticalSectionLocker lock(m_csWaiters);
462
463 if ( m_numWaiters > 0 )
464 {
465 // increment the semaphore by 1
466 if ( m_semaphore.Post() != wxSEMA_NO_ERROR )
467 return wxCOND_MISC_ERROR;
468
469 m_numWaiters--;
470 }
471
472 return wxCOND_NO_ERROR;
473 }
474
475 wxCondError wxConditionInternal::Broadcast()
476 {
477 wxCriticalSectionLocker lock(m_csWaiters);
478
479 while ( m_numWaiters > 0 )
480 {
481 if ( m_semaphore.Post() != wxSEMA_NO_ERROR )
482 return wxCOND_MISC_ERROR;
483
484 m_numWaiters--;
485 }
486
487 return wxCOND_NO_ERROR;
488 }
489
490 // ----------------------------------------------------------------------------
491 // wxThread implementation
492 // ----------------------------------------------------------------------------
493
494 // wxThreadInternal class
495 // ----------------------
496
497 class wxThreadInternal
498 {
499 public:
500 wxThreadInternal()
501 {
502 m_hThread = 0;
503 m_state = STATE_NEW;
504 m_priority = WXTHREAD_DEFAULT_PRIORITY;
505 }
506
507 ~wxThreadInternal()
508 {
509 Free();
510 }
511
512 void Free()
513 {
514 if ( m_hThread )
515 {
516 if ( !::CloseHandle(m_hThread) )
517 {
518 wxLogLastError(wxT("CloseHandle(thread)"));
519 }
520
521 m_hThread = 0;
522 }
523 }
524
525 // create a new (suspended) thread (for the given thread object)
526 bool Create(wxThread *thread, unsigned int stackSize);
527
528 // suspend/resume/terminate
529 bool Suspend();
530 bool Resume();
531 void Cancel() { m_state = STATE_CANCELED; }
532
533 // thread state
534 void SetState(wxThreadState state) { m_state = state; }
535 wxThreadState GetState() const { return m_state; }
536
537 // thread priority
538 void SetPriority(unsigned int priority);
539 unsigned int GetPriority() const { return m_priority; }
540
541 // thread handle and id
542 HANDLE GetHandle() const { return m_hThread; }
543 DWORD GetId() const { return m_tid; }
544
545 // thread function
546 static THREAD_RETVAL THREAD_CALLCONV WinThreadStart(void *thread);
547
548 private:
549 HANDLE m_hThread; // handle of the thread
550 wxThreadState m_state; // state, see wxThreadState enum
551 unsigned int m_priority; // thread priority in "wx" units
552 DWORD m_tid; // thread id
553
554 DECLARE_NO_COPY_CLASS(wxThreadInternal)
555 };
556
557 THREAD_RETVAL THREAD_CALLCONV wxThreadInternal::WinThreadStart(void *param)
558 {
559 THREAD_RETVAL rc;
560 bool wasCancelled;
561
562 // first of all, check whether we hadn't been cancelled already and don't
563 // start the user code at all then
564 wxThread *thread = (wxThread *)param;
565 if ( thread->m_internal->GetState() == STATE_EXITED )
566 {
567 rc = (THREAD_RETVAL)-1;
568 wasCancelled = TRUE;
569 }
570 else // do run thread
571 {
572 // store the thread object in the TLS
573 if ( !::TlsSetValue(gs_tlsThisThread, thread) )
574 {
575 wxLogSysError(_("Can not start thread: error writing TLS."));
576
577 return (DWORD)-1;
578 }
579
580 rc = (THREAD_RETVAL)thread->Entry();
581
582 // enter m_critsect before changing the thread state
583 thread->m_critsect.Enter();
584 wasCancelled = thread->m_internal->GetState() == STATE_CANCELED;
585 thread->m_internal->SetState(STATE_EXITED);
586 thread->m_critsect.Leave();
587 }
588
589 thread->OnExit();
590
591 // if the thread was cancelled (from Delete()), then its handle is still
592 // needed there
593 if ( thread->IsDetached() && !wasCancelled )
594 {
595 // auto delete
596 delete thread;
597 }
598 //else: the joinable threads handle will be closed when Wait() is done
599
600 return rc;
601 }
602
603 void wxThreadInternal::SetPriority(unsigned int priority)
604 {
605 m_priority = priority;
606
607 // translate wxWindows priority to the Windows one
608 int win_priority;
609 if (m_priority <= 20)
610 win_priority = THREAD_PRIORITY_LOWEST;
611 else if (m_priority <= 40)
612 win_priority = THREAD_PRIORITY_BELOW_NORMAL;
613 else if (m_priority <= 60)
614 win_priority = THREAD_PRIORITY_NORMAL;
615 else if (m_priority <= 80)
616 win_priority = THREAD_PRIORITY_ABOVE_NORMAL;
617 else if (m_priority <= 100)
618 win_priority = THREAD_PRIORITY_HIGHEST;
619 else
620 {
621 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
622 win_priority = THREAD_PRIORITY_NORMAL;
623 }
624
625 if ( !::SetThreadPriority(m_hThread, win_priority) )
626 {
627 wxLogSysError(_("Can't set thread priority"));
628 }
629 }
630
631 bool wxThreadInternal::Create(wxThread *thread, unsigned int stackSize)
632 {
633 wxASSERT_MSG( m_state == STATE_NEW && !m_hThread,
634 _T("Create()ing thread twice?") );
635
636 // for compilers which have it, we should use C RTL function for thread
637 // creation instead of Win32 API one because otherwise we will have memory
638 // leaks if the thread uses C RTL (and most threads do)
639 #ifdef wxUSE_BEGIN_THREAD
640
641 // Watcom is reported to not like 0 stack size (which means "use default"
642 // for the other compilers and is also the default value for stackSize)
643 #ifdef __WATCOMC__
644 if ( !stackSize )
645 stackSize = 10240;
646 #endif // __WATCOMC__
647
648 m_hThread = (HANDLE)_beginthreadex
649 (
650 NULL, // default security
651 stackSize,
652 wxThreadInternal::WinThreadStart, // entry point
653 thread,
654 CREATE_SUSPENDED,
655 (unsigned int *)&m_tid
656 );
657 #else // compiler doesn't have _beginthreadex
658 m_hThread = ::CreateThread
659 (
660 NULL, // default security
661 stackSize, // stack size
662 wxThreadInternal::WinThreadStart, // thread entry point
663 (LPVOID)thread, // parameter
664 CREATE_SUSPENDED, // flags
665 &m_tid // [out] thread id
666 );
667 #endif // _beginthreadex/CreateThread
668
669 if ( m_hThread == NULL )
670 {
671 wxLogSysError(_("Can't create thread"));
672
673 return FALSE;
674 }
675
676 if ( m_priority != WXTHREAD_DEFAULT_PRIORITY )
677 {
678 SetPriority(m_priority);
679 }
680
681 return TRUE;
682 }
683
684 bool wxThreadInternal::Suspend()
685 {
686 DWORD nSuspendCount = ::SuspendThread(m_hThread);
687 if ( nSuspendCount == (DWORD)-1 )
688 {
689 wxLogSysError(_("Can not suspend thread %x"), m_hThread);
690
691 return FALSE;
692 }
693
694 m_state = STATE_PAUSED;
695
696 return TRUE;
697 }
698
699 bool wxThreadInternal::Resume()
700 {
701 DWORD nSuspendCount = ::ResumeThread(m_hThread);
702 if ( nSuspendCount == (DWORD)-1 )
703 {
704 wxLogSysError(_("Can not resume thread %x"), m_hThread);
705
706 return FALSE;
707 }
708
709 // don't change the state from STATE_EXITED because it's special and means
710 // we are going to terminate without running any user code - if we did it,
711 // the codei n Delete() wouldn't work
712 if ( m_state != STATE_EXITED )
713 {
714 m_state = STATE_RUNNING;
715 }
716
717 return TRUE;
718 }
719
720 // static functions
721 // ----------------
722
723 wxThread *wxThread::This()
724 {
725 wxThread *thread = (wxThread *)::TlsGetValue(gs_tlsThisThread);
726
727 // be careful, 0 may be a valid return value as well
728 if ( !thread && (::GetLastError() != NO_ERROR) )
729 {
730 wxLogSysError(_("Couldn't get the current thread pointer"));
731
732 // return NULL...
733 }
734
735 return thread;
736 }
737
738 bool wxThread::IsMain()
739 {
740 return ::GetCurrentThreadId() == gs_idMainThread;
741 }
742
743 #ifdef Yield
744 #undef Yield
745 #endif
746
747 void wxThread::Yield()
748 {
749 // 0 argument to Sleep() is special and means to just give away the rest of
750 // our timeslice
751 ::Sleep(0);
752 }
753
754 void wxThread::Sleep(unsigned long milliseconds)
755 {
756 ::Sleep(milliseconds);
757 }
758
759 int wxThread::GetCPUCount()
760 {
761 SYSTEM_INFO si;
762 GetSystemInfo(&si);
763
764 return si.dwNumberOfProcessors;
765 }
766
767 unsigned long wxThread::GetCurrentId()
768 {
769 return (unsigned long)::GetCurrentThreadId();
770 }
771
772 bool wxThread::SetConcurrency(size_t level)
773 {
774 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
775
776 // ok only for the default one
777 if ( level == 0 )
778 return 0;
779
780 // get system affinity mask first
781 HANDLE hProcess = ::GetCurrentProcess();
782 DWORD dwProcMask, dwSysMask;
783 if ( ::GetProcessAffinityMask(hProcess, &dwProcMask, &dwSysMask) == 0 )
784 {
785 wxLogLastError(_T("GetProcessAffinityMask"));
786
787 return FALSE;
788 }
789
790 // how many CPUs have we got?
791 if ( dwSysMask == 1 )
792 {
793 // don't bother with all this complicated stuff - on a single
794 // processor system it doesn't make much sense anyhow
795 return level == 1;
796 }
797
798 // calculate the process mask: it's a bit vector with one bit per
799 // processor; we want to schedule the process to run on first level
800 // CPUs
801 DWORD bit = 1;
802 while ( bit )
803 {
804 if ( dwSysMask & bit )
805 {
806 // ok, we can set this bit
807 dwProcMask |= bit;
808
809 // another process added
810 if ( !--level )
811 {
812 // and that's enough
813 break;
814 }
815 }
816
817 // next bit
818 bit <<= 1;
819 }
820
821 // could we set all bits?
822 if ( level != 0 )
823 {
824 wxLogDebug(_T("bad level %u in wxThread::SetConcurrency()"), level);
825
826 return FALSE;
827 }
828
829 // set it: we can't link to SetProcessAffinityMask() because it doesn't
830 // exist in Win9x, use RT binding instead
831
832 typedef BOOL (*SETPROCESSAFFINITYMASK)(HANDLE, DWORD);
833
834 // can use static var because we're always in the main thread here
835 static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask = NULL;
836
837 if ( !pfnSetProcessAffinityMask )
838 {
839 HMODULE hModKernel = ::LoadLibrary(_T("kernel32"));
840 if ( hModKernel )
841 {
842 pfnSetProcessAffinityMask = (SETPROCESSAFFINITYMASK)
843 ::GetProcAddress(hModKernel, "SetProcessAffinityMask");
844 }
845
846 // we've discovered a MT version of Win9x!
847 wxASSERT_MSG( pfnSetProcessAffinityMask,
848 _T("this system has several CPUs but no SetProcessAffinityMask function?") );
849 }
850
851 if ( !pfnSetProcessAffinityMask )
852 {
853 // msg given above - do it only once
854 return FALSE;
855 }
856
857 if ( pfnSetProcessAffinityMask(hProcess, dwProcMask) == 0 )
858 {
859 wxLogLastError(_T("SetProcessAffinityMask"));
860
861 return FALSE;
862 }
863
864 return TRUE;
865 }
866
867 // ctor and dtor
868 // -------------
869
870 wxThread::wxThread(wxThreadKind kind)
871 {
872 m_internal = new wxThreadInternal();
873
874 m_isDetached = kind == wxTHREAD_DETACHED;
875 }
876
877 wxThread::~wxThread()
878 {
879 delete m_internal;
880 }
881
882 // create/start thread
883 // -------------------
884
885 wxThreadError wxThread::Create(unsigned int stackSize)
886 {
887 wxCriticalSectionLocker lock(m_critsect);
888
889 if ( !m_internal->Create(this, stackSize) )
890 return wxTHREAD_NO_RESOURCE;
891
892 return wxTHREAD_NO_ERROR;
893 }
894
895 wxThreadError wxThread::Run()
896 {
897 wxCriticalSectionLocker lock(m_critsect);
898
899 if ( m_internal->GetState() != STATE_NEW )
900 {
901 // actually, it may be almost any state at all, not only STATE_RUNNING
902 return wxTHREAD_RUNNING;
903 }
904
905 // the thread has just been created and is still suspended - let it run
906 return Resume();
907 }
908
909 // suspend/resume thread
910 // ---------------------
911
912 wxThreadError wxThread::Pause()
913 {
914 wxCriticalSectionLocker lock(m_critsect);
915
916 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
917 }
918
919 wxThreadError wxThread::Resume()
920 {
921 wxCriticalSectionLocker lock(m_critsect);
922
923 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
924 }
925
926 // stopping thread
927 // ---------------
928
929 wxThread::ExitCode wxThread::Wait()
930 {
931 // although under Windows we can wait for any thread, it's an error to
932 // wait for a detached one in wxWin API
933 wxCHECK_MSG( !IsDetached(), (ExitCode)-1,
934 _T("can't wait for detached thread") );
935
936 ExitCode rc = (ExitCode)-1;
937
938 (void)Delete(&rc);
939
940 m_internal->Free();
941
942 return rc;
943 }
944
945 wxThreadError wxThread::Delete(ExitCode *pRc)
946 {
947 ExitCode rc = 0;
948
949 // Delete() is always safe to call, so consider all possible states
950
951 // we might need to resume the thread, but we might also not need to cancel
952 // it if it doesn't run yet
953 bool shouldResume = FALSE,
954 shouldCancel = TRUE,
955 isRunning = FALSE;
956
957 // check if the thread already started to run
958 {
959 wxCriticalSectionLocker lock(m_critsect);
960
961 if ( m_internal->GetState() == STATE_NEW )
962 {
963 // WinThreadStart() will see it and terminate immediately, no need
964 // to cancel the thread - but we still need to resume it to let it
965 // run
966 m_internal->SetState(STATE_EXITED);
967
968 Resume(); // it knows about STATE_EXITED special case
969
970 shouldCancel = FALSE;
971 isRunning = TRUE;
972
973 // shouldResume is correctly set to FALSE here
974 }
975 else
976 {
977 shouldResume = IsPaused();
978 }
979 }
980
981 // resume the thread if it is paused
982 if ( shouldResume )
983 Resume();
984
985 HANDLE hThread = m_internal->GetHandle();
986
987 // does is still run?
988 if ( isRunning || IsRunning() )
989 {
990 if ( IsMain() )
991 {
992 // set flag for wxIsWaitingForThread()
993 gs_waitingForThread = TRUE;
994 }
995
996 // ask the thread to terminate
997 if ( shouldCancel )
998 {
999 wxCriticalSectionLocker lock(m_critsect);
1000
1001 m_internal->Cancel();
1002 }
1003
1004 // we can't just wait for the thread to terminate because it might be
1005 // calling some GUI functions and so it will never terminate before we
1006 // process the Windows messages that result from these functions
1007 // (note that even in console applications we might have to process
1008 // messages if we use wxExecute() or timers or ...)
1009 DWORD result = 0; // suppress warnings from broken compilers
1010 do
1011 {
1012 if ( IsMain() )
1013 {
1014 // give the thread we're waiting for chance to do the GUI call
1015 // it might be in
1016 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
1017 {
1018 wxMutexGuiLeave();
1019 }
1020 }
1021
1022 result = ::MsgWaitForMultipleObjects
1023 (
1024 1, // number of objects to wait for
1025 &hThread, // the objects
1026 FALSE, // don't wait for all objects
1027 INFINITE, // no timeout
1028 QS_ALLINPUT | // return as soon as there are any events
1029 QS_ALLPOSTMESSAGE
1030 );
1031
1032 switch ( result )
1033 {
1034 case 0xFFFFFFFF:
1035 // error
1036 wxLogSysError(_("Can not wait for thread termination"));
1037 Kill();
1038 return wxTHREAD_KILLED;
1039
1040 case WAIT_OBJECT_0:
1041 // thread we're waiting for terminated
1042 break;
1043
1044 case WAIT_OBJECT_0 + 1:
1045 // new message arrived, process it
1046 {
1047 wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits()
1048 : NULL;
1049
1050 if ( traits && !traits->DoMessageFromThreadWait() )
1051 {
1052 // WM_QUIT received: kill the thread
1053 Kill();
1054
1055 return wxTHREAD_KILLED;
1056 }
1057 }
1058 break;
1059
1060 default:
1061 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
1062 }
1063 } while ( result != WAIT_OBJECT_0 );
1064
1065 if ( IsMain() )
1066 {
1067 gs_waitingForThread = FALSE;
1068 }
1069 }
1070
1071 // although the thread might be already in the EXITED state it might not
1072 // have terminated yet and so we are not sure that it has actually
1073 // terminated if the "if" above hadn't been taken
1074 do
1075 {
1076 if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
1077 {
1078 wxLogLastError(wxT("GetExitCodeThread"));
1079
1080 rc = (ExitCode)-1;
1081 }
1082 } while ( (DWORD)rc == STILL_ACTIVE );
1083
1084 if ( IsDetached() )
1085 {
1086 // if the thread exits normally, this is done in WinThreadStart, but in
1087 // this case it would have been too early because
1088 // MsgWaitForMultipleObject() would fail if the thread handle was
1089 // closed while we were waiting on it, so we must do it here
1090 delete this;
1091 }
1092
1093 if ( pRc )
1094 *pRc = rc;
1095
1096 return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
1097 }
1098
1099 wxThreadError wxThread::Kill()
1100 {
1101 if ( !IsRunning() )
1102 return wxTHREAD_NOT_RUNNING;
1103
1104 if ( !::TerminateThread(m_internal->GetHandle(), (DWORD)-1) )
1105 {
1106 wxLogSysError(_("Couldn't terminate thread"));
1107
1108 return wxTHREAD_MISC_ERROR;
1109 }
1110
1111 m_internal->Free();
1112
1113 if ( IsDetached() )
1114 {
1115 delete this;
1116 }
1117
1118 return wxTHREAD_NO_ERROR;
1119 }
1120
1121 void wxThread::Exit(ExitCode status)
1122 {
1123 m_internal->Free();
1124
1125 if ( IsDetached() )
1126 {
1127 delete this;
1128 }
1129
1130 #ifdef wxUSE_BEGIN_THREAD
1131 _endthreadex((unsigned)status);
1132 #else // !VC++
1133 ::ExitThread((DWORD)status);
1134 #endif // VC++/!VC++
1135
1136 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
1137 }
1138
1139 // priority setting
1140 // ----------------
1141
1142 void wxThread::SetPriority(unsigned int prio)
1143 {
1144 wxCriticalSectionLocker lock(m_critsect);
1145
1146 m_internal->SetPriority(prio);
1147 }
1148
1149 unsigned int wxThread::GetPriority() const
1150 {
1151 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
1152
1153 return m_internal->GetPriority();
1154 }
1155
1156 unsigned long wxThread::GetId() const
1157 {
1158 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
1159
1160 return (unsigned long)m_internal->GetId();
1161 }
1162
1163 bool wxThread::IsRunning() const
1164 {
1165 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
1166
1167 return m_internal->GetState() == STATE_RUNNING;
1168 }
1169
1170 bool wxThread::IsAlive() const
1171 {
1172 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
1173
1174 return (m_internal->GetState() == STATE_RUNNING) ||
1175 (m_internal->GetState() == STATE_PAUSED);
1176 }
1177
1178 bool wxThread::IsPaused() const
1179 {
1180 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
1181
1182 return m_internal->GetState() == STATE_PAUSED;
1183 }
1184
1185 bool wxThread::TestDestroy()
1186 {
1187 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
1188
1189 return m_internal->GetState() == STATE_CANCELED;
1190 }
1191
1192 // ----------------------------------------------------------------------------
1193 // Automatic initialization for thread module
1194 // ----------------------------------------------------------------------------
1195
1196 class wxThreadModule : public wxModule
1197 {
1198 public:
1199 virtual bool OnInit();
1200 virtual void OnExit();
1201
1202 private:
1203 DECLARE_DYNAMIC_CLASS(wxThreadModule)
1204 };
1205
1206 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
1207
1208 bool wxThreadModule::OnInit()
1209 {
1210 // allocate TLS index for storing the pointer to the current thread
1211 gs_tlsThisThread = ::TlsAlloc();
1212 if ( gs_tlsThisThread == 0xFFFFFFFF )
1213 {
1214 // in normal circumstances it will only happen if all other
1215 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
1216 // words, this should never happen
1217 wxLogSysError(_("Thread module initialization failed: impossible to allocate index in thread local storage"));
1218
1219 return FALSE;
1220 }
1221
1222 // main thread doesn't have associated wxThread object, so store 0 in the
1223 // TLS instead
1224 if ( !::TlsSetValue(gs_tlsThisThread, (LPVOID)0) )
1225 {
1226 ::TlsFree(gs_tlsThisThread);
1227 gs_tlsThisThread = 0xFFFFFFFF;
1228
1229 wxLogSysError(_("Thread module initialization failed: can not store value in thread local storage"));
1230
1231 return FALSE;
1232 }
1233
1234 gs_critsectWaitingForGui = new wxCriticalSection();
1235
1236 gs_critsectGui = new wxCriticalSection();
1237 gs_critsectGui->Enter();
1238
1239 // no error return for GetCurrentThreadId()
1240 gs_idMainThread = ::GetCurrentThreadId();
1241
1242 return TRUE;
1243 }
1244
1245 void wxThreadModule::OnExit()
1246 {
1247 if ( !::TlsFree(gs_tlsThisThread) )
1248 {
1249 wxLogLastError(wxT("TlsFree failed."));
1250 }
1251
1252 if ( gs_critsectGui )
1253 {
1254 gs_critsectGui->Leave();
1255 delete gs_critsectGui;
1256 gs_critsectGui = NULL;
1257 }
1258
1259 delete gs_critsectWaitingForGui;
1260 gs_critsectWaitingForGui = NULL;
1261 }
1262
1263 // ----------------------------------------------------------------------------
1264 // under Windows, these functions are implemented using a critical section and
1265 // not a mutex, so the names are a bit confusing
1266 // ----------------------------------------------------------------------------
1267
1268 void WXDLLEXPORT wxMutexGuiEnter()
1269 {
1270 // this would dead lock everything...
1271 wxASSERT_MSG( !wxThread::IsMain(),
1272 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
1273
1274 // the order in which we enter the critical sections here is crucial!!
1275
1276 // set the flag telling to the main thread that we want to do some GUI
1277 {
1278 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1279
1280 gs_nWaitingForGui++;
1281 }
1282
1283 wxWakeUpMainThread();
1284
1285 // now we may block here because the main thread will soon let us in
1286 // (during the next iteration of OnIdle())
1287 gs_critsectGui->Enter();
1288 }
1289
1290 void WXDLLEXPORT wxMutexGuiLeave()
1291 {
1292 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1293
1294 if ( wxThread::IsMain() )
1295 {
1296 gs_bGuiOwnedByMainThread = FALSE;
1297 }
1298 else
1299 {
1300 // decrement the number of threads waiting for GUI access now
1301 wxASSERT_MSG( gs_nWaitingForGui > 0,
1302 wxT("calling wxMutexGuiLeave() without entering it first?") );
1303
1304 gs_nWaitingForGui--;
1305
1306 wxWakeUpMainThread();
1307 }
1308
1309 gs_critsectGui->Leave();
1310 }
1311
1312 void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
1313 {
1314 wxASSERT_MSG( wxThread::IsMain(),
1315 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1316
1317 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1318
1319 if ( gs_nWaitingForGui == 0 )
1320 {
1321 // no threads are waiting for GUI - so we may acquire the lock without
1322 // any danger (but only if we don't already have it)
1323 if ( !wxGuiOwnedByMainThread() )
1324 {
1325 gs_critsectGui->Enter();
1326
1327 gs_bGuiOwnedByMainThread = TRUE;
1328 }
1329 //else: already have it, nothing to do
1330 }
1331 else
1332 {
1333 // some threads are waiting, release the GUI lock if we have it
1334 if ( wxGuiOwnedByMainThread() )
1335 {
1336 wxMutexGuiLeave();
1337 }
1338 //else: some other worker thread is doing GUI
1339 }
1340 }
1341
1342 bool WXDLLEXPORT wxGuiOwnedByMainThread()
1343 {
1344 return gs_bGuiOwnedByMainThread;
1345 }
1346
1347 // wake up the main thread if it's in ::GetMessage()
1348 void WXDLLEXPORT wxWakeUpMainThread()
1349 {
1350 // sending any message would do - hopefully WM_NULL is harmless enough
1351 if ( !::PostThreadMessage(gs_idMainThread, WM_NULL, 0, 0) )
1352 {
1353 // should never happen
1354 wxLogLastError(wxT("PostThreadMessage(WM_NULL)"));
1355 }
1356 }
1357
1358 bool WXDLLEXPORT wxIsWaitingForThread()
1359 {
1360 return gs_waitingForThread;
1361 }
1362
1363 // ----------------------------------------------------------------------------
1364 // include common implementation code
1365 // ----------------------------------------------------------------------------
1366
1367 #include "wx/thrimpl.cpp"
1368
1369 #endif // wxUSE_THREADS
1370