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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Author: Vaclav Slavik
4 // based on GTK and MSW implementations
5 // Id: $Id$
6 // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifdef __GNUG__
11 #pragma implementation "app.h"
12 #endif
13
14 // For compilers that support precompilation, includes "wx.h".
15 #include "wx/wxprec.h"
16
17 #ifdef __BORLANDC__
18 #pragma hdrstop
19 #endif
20
21
22 #ifndef WX_PRECOMP
23 #include "wx/settings.h"
24 #include "wx/module.h"
25 #include "wx/evtloop.h"
26 #include "wx/frame.h"
27 #include "wx/dialog.h"
28 #include "wx/log.h"
29 #include "wx/intl.h"
30 #endif
31
32 #include "wx/app.h"
33 #include "wx/fontutil.h"
34 #include "wx/univ/theme.h"
35 #include "wx/univ/renderer.h"
36 #include "wx/univ/colschem.h"
37 #include "wx/sysopt.h"
38 #include "wx/mgl/private.h"
39
40 //-----------------------------------------------------------------------------
41 // Global data
42 //-----------------------------------------------------------------------------
43
44 wxApp *wxTheApp = NULL;
45 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
46
47
48 void wxApp::Exit()
49 {
50 MGL_exit();
51 exit(0);
52 }
53
54 //-----------------------------------------------------------------------------
55 // wxYield
56 //-----------------------------------------------------------------------------
57
58 static bool gs_inYield = FALSE;
59
60 bool wxApp::Yield(bool onlyIfNeeded)
61 {
62 if ( gs_inYield )
63 {
64 if ( !onlyIfNeeded )
65 {
66 wxFAIL_MSG( wxT("wxYield called recursively" ) );
67 }
68
69 return FALSE;
70 }
71
72 #if wxUSE_THREADS
73 if ( !wxThread::IsMain() )
74 {
75 // can't process events from other threads, MGL is thread-unsafe
76 return TRUE;
77 }
78 #endif // wxUSE_THREADS
79
80 gs_inYield = TRUE;
81
82 wxLog::Suspend();
83
84 if ( wxEventLoop::GetActive() )
85 {
86 while (wxEventLoop::GetActive()->Pending())
87 wxEventLoop::GetActive()->Dispatch();
88 }
89
90 /* it's necessary to call ProcessIdle() to update the frames sizes which
91 might have been changed (it also will update other things set from
92 OnUpdateUI() which is a nice (and desired) side effect) */
93 while (wxTheApp->ProcessIdle()) { }
94
95 wxLog::Resume();
96
97 gs_inYield = FALSE;
98
99 return TRUE;
100 }
101
102
103 //-----------------------------------------------------------------------------
104 // wxWakeUpIdle
105 //-----------------------------------------------------------------------------
106
107 void wxApp::WakeUpIdle()
108 {
109 #if wxUSE_THREADS
110 if (!wxThread::IsMain())
111 wxMutexGuiEnter();
112 #endif
113
114 while (wxTheApp->ProcessIdle())
115 ;
116
117 #if wxUSE_THREADS
118 if (!wxThread::IsMain())
119 wxMutexGuiLeave();
120 #endif
121 }
122
123 //-----------------------------------------------------------------------------
124 // Root window
125 //-----------------------------------------------------------------------------
126
127 class wxRootWindow : public wxWindow
128 {
129 public:
130 wxRootWindow() : wxWindow(NULL, -1)
131 {
132 SetMGLwindow_t(MGL_wmGetRootWindow(g_winMng));
133 SetBackgroundColour(wxTHEME_COLOUR(DESKTOP));
134 }
135 ~wxRootWindow()
136 {
137 // we don't want to delete MGL_WM's rootWnd
138 m_wnd = NULL;
139 }
140
141 virtual bool AcceptsFocus() const { return FALSE; }
142
143 DECLARE_DYNAMIC_CLASS(wxRootWindow)
144 };
145
146 IMPLEMENT_DYNAMIC_CLASS(wxRootWindow, wxWindow)
147
148 static wxRootWindow *gs_rootWindow = NULL;
149
150 //-----------------------------------------------------------------------------
151 // MGL initialization
152 //-----------------------------------------------------------------------------
153
154 static bool wxCreateMGL_WM(const wxDisplayModeInfo& displayMode)
155 {
156 int mode;
157 int refresh = MGL_DEFAULT_REFRESH;
158
159 #if wxUSE_SYSTEM_OPTIONS
160 if ( wxSystemOptions::HasOption(wxT("mgl.screen-refresh")) )
161 refresh = wxSystemOptions::GetOptionInt(wxT("mgl.screen-refresh"));
162 #endif
163
164 mode = MGL_findMode(displayMode.GetWidth(),
165 displayMode.GetHeight(),
166 displayMode.GetDepth());
167 if ( mode == -1 )
168 {
169 wxLogError(_("Mode %ix%i-%i not available."),
170 displayMode.GetWidth(),
171 displayMode.GetHeight(),
172 displayMode.GetDepth());
173 return FALSE;
174 }
175 g_displayDC = new MGLDisplayDC(mode, 1, refresh);
176 if ( !g_displayDC->isValid() )
177 {
178 delete g_displayDC;
179 g_displayDC = NULL;
180 return FALSE;
181 }
182
183 g_winMng = MGL_wmCreate(g_displayDC->getDC());
184 if (!g_winMng)
185 return FALSE;
186
187 return TRUE;
188 }
189
190 static void wxDestroyMGL_WM()
191 {
192 if ( g_winMng )
193 {
194 MGL_wmDestroy(g_winMng);
195 g_winMng = NULL;
196 }
197 if ( g_displayDC )
198 {
199 delete g_displayDC;
200 g_displayDC = NULL;
201 }
202 }
203
204 //-----------------------------------------------------------------------------
205 // wxApp
206 //-----------------------------------------------------------------------------
207
208 IMPLEMENT_DYNAMIC_CLASS(wxApp,wxEvtHandler)
209
210 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
211 EVT_IDLE(wxApp::OnIdle)
212 END_EVENT_TABLE()
213
214
215 wxApp::wxApp() : m_mainLoop(NULL)
216 {
217 }
218
219 wxApp::~wxApp()
220 {
221 }
222
223 wxDisplayModeInfo wxGetDefaultDisplayMode()
224 {
225 wxString mode;
226 unsigned w, h, bpp;
227
228 if ( !wxGetEnv(wxT("WXMODE"), &mode) ||
229 (wxSscanf(mode.c_str(), _T("%ux%u-%u"), &w, &h, &bpp) != 3) )
230 {
231 w = 640, h = 480, bpp = 16;
232 }
233
234 return wxDisplayModeInfo(w, h, bpp);
235 }
236
237 bool wxApp::SetDisplayMode(const wxDisplayModeInfo& mode)
238 {
239 if ( !mode.IsOk() )
240 {
241 return FALSE;
242 }
243 if ( g_displayDC != NULL )
244 {
245 // FIXME_MGL -- we currently don't allow to switch video mode
246 // more than once. This can hopefully be changed...
247 wxFAIL_MSG(wxT("Can't change display mode after intialization!"));
248 return FALSE;
249 }
250
251 if ( !wxCreateMGL_WM(mode) )
252 return FALSE;
253 gs_rootWindow = new wxRootWindow;
254
255 m_displayMode = mode;
256
257 return TRUE;
258 }
259
260 bool wxApp::OnInitGui()
261 {
262 if ( !wxAppBase::OnInitGui() )
263 return FALSE;
264
265 #ifdef __WXDEBUG__
266 // MGL redirects stdout and stderr to physical console, so lets redirect
267 // it to file. Do it only when WXDEBUG environment variable is set
268 wxString redirect;
269 if ( wxGetEnv(wxT("WXSTDERR"), &redirect) )
270 freopen(redirect.mb_str(), "wt", stderr);
271 #endif
272
273 wxLog *oldLog = wxLog::SetActiveTarget(new wxLogGui);
274 if ( oldLog ) delete oldLog;
275
276 return TRUE;
277 }
278
279 bool wxApp::ProcessIdle()
280 {
281 wxIdleEvent event;
282 event.SetEventObject(this);
283 ProcessEvent(event);
284
285 return event.MoreRequested();
286 }
287
288 void wxApp::OnIdle(wxIdleEvent &event)
289 {
290 static bool s_inOnIdle = FALSE;
291
292 /* Avoid recursion (via ProcessEvent default case) */
293 if (s_inOnIdle)
294 return;
295
296 s_inOnIdle = TRUE;
297
298 /* Resend in the main thread events which have been prepared in other
299 threads */
300 ProcessPendingEvents();
301
302 // 'Garbage' collection of windows deleted with Close().
303 DeletePendingObjects();
304
305 #if wxUSE_LOG
306 // flush the logged messages if any
307 wxLog::FlushActive();
308 #endif // wxUSE_LOG
309
310 // Send OnIdle events to all windows
311 if ( SendIdleEvents() )
312 event.RequestMore(TRUE);
313
314 s_inOnIdle = FALSE;
315 }
316
317 bool wxApp::SendIdleEvents()
318 {
319 bool needMore = FALSE;
320
321 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
322 while (node)
323 {
324 wxWindow* win = node->GetData();
325 if ( SendIdleEvents(win) )
326 needMore = TRUE;
327 node = node->GetNext();
328 }
329
330 return needMore;
331 }
332
333 bool wxApp::SendIdleEvents(wxWindow* win)
334 {
335 bool needMore = FALSE;
336
337 wxIdleEvent event;
338 event.SetEventObject(win);
339
340 win->GetEventHandler()->ProcessEvent(event);
341
342 if ( event.MoreRequested() )
343 needMore = TRUE;
344
345 wxNode* node = win->GetChildren().First();
346 while (node)
347 {
348 wxWindow* win = (wxWindow*) node->Data();
349 if ( SendIdleEvents(win) )
350 needMore = TRUE;
351
352 node = node->Next();
353 }
354 return needMore;
355 }
356
357 int wxApp::MainLoop()
358 {
359 int rt;
360 m_mainLoop = new wxEventLoop;
361
362 rt = m_mainLoop->Run();
363
364 delete m_mainLoop;
365 m_mainLoop = NULL;
366 return rt;
367 }
368
369 void wxApp::ExitMainLoop()
370 {
371 if ( m_mainLoop )
372 m_mainLoop->Exit(0);
373 }
374
375 bool wxApp::Initialized()
376 {
377 return (wxTopLevelWindows.GetCount() != 0);
378 }
379
380 bool wxApp::Pending()
381 {
382 return wxEventLoop::GetActive()->Pending();
383 }
384
385 void wxApp::Dispatch()
386 {
387 wxEventLoop::GetActive()->Dispatch();
388 }
389
390 void wxApp::DeletePendingObjects()
391 {
392 wxNode *node = wxPendingDelete.First();
393 while (node)
394 {
395 wxObject *obj = (wxObject *)node->Data();
396
397 delete obj;
398
399 if ( wxPendingDelete.Find(obj) )
400 delete node;
401
402 node = wxPendingDelete.First();
403 }
404 }
405
406 bool wxApp::Initialize()
407 {
408 if ( MGL_init(".", NULL) == 0 )
409 {
410 wxLogError(_("Cannot initialize SciTech MGL!"));
411 return FALSE;
412 }
413
414 wxClassInfo::InitializeClasses();
415
416 #if wxUSE_INTL
417 wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
418 #endif
419
420 // GL: I'm annoyed ... I don't know where to put this and I don't want to
421 // create a module for that as it's part of the core.
422 #if wxUSE_THREADS
423 wxPendingEvents = new wxList;
424 wxPendingEventsLocker = new wxCriticalSection;
425 #endif
426
427 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
428 wxTheColourDatabase->Initialize();
429
430 // Can't do this in wxModule, because fonts are needed by stock lists
431 wxTheFontsManager = new wxFontsManager;
432
433 wxInitializeStockLists();
434 wxInitializeStockObjects();
435
436 wxModule::RegisterModules();
437 if (!wxModule::InitializeModules()) return FALSE;
438
439 return TRUE;
440 }
441
442 void wxApp::CleanUp()
443 {
444 #if wxUSE_LOG
445 // continuing to use user defined log target is unsafe from now on because
446 // some resources may be already unavailable, so replace it by something
447 // more safe
448 wxLog *oldlog = wxLog::SetActiveTarget(new wxLogStderr);
449 if ( oldlog )
450 delete oldlog;
451 #endif // wxUSE_LOG
452
453 delete gs_rootWindow;
454
455 wxModule::CleanUpModules();
456
457 if (wxTheColourDatabase)
458 delete wxTheColourDatabase;
459
460 wxTheColourDatabase = (wxColourDatabase*) NULL;
461
462 wxDeleteStockObjects();
463 wxDeleteStockLists();
464
465 delete wxTheApp;
466 wxTheApp = (wxApp*) NULL;
467
468
469 // GL: I'm annoyed ... I don't know where to put this and I don't want to
470 // create a module for that as it's part of the core.
471 #if wxUSE_THREADS
472 delete wxPendingEvents;
473 delete wxPendingEventsLocker;
474 #endif
475
476 wxClassInfo::CleanUpClasses();
477
478 // Can't do this in wxModule, because fonts are needed by stock lists
479 // (do it after deleting wxTheApp and cleaning modules up, since somebody
480 // may be deleting fonts that lately)
481 delete wxTheFontsManager;
482 wxTheFontsManager = (wxFontsManager*) NULL;
483
484 // check for memory leaks
485 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
486 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
487 {
488 wxLogDebug(wxT("There were memory leaks.\n"));
489 wxDebugContext::Dump();
490 wxDebugContext::PrintStatistics();
491 }
492 #endif // Debug
493
494 #if wxUSE_LOG
495 // do this as the very last thing because everything else can log messages
496 wxLog::DontCreateOnDemand();
497
498 wxLog *oldLog = wxLog::SetActiveTarget( (wxLog*) NULL );
499 if (oldLog)
500 delete oldLog;
501 #endif // wxUSE_LOG
502
503 wxDestroyMGL_WM();
504 MGL_exit();
505 }
506
507
508 int wxEntryStart(int argc, char *argv[])
509 {
510 return wxApp::Initialize() ? 0 : -1;
511 }
512
513
514 int wxEntryInitGui()
515 {
516 return wxTheApp->OnInitGui() ? 0 : -1;
517 }
518
519
520 void wxEntryCleanup()
521 {
522 wxApp::CleanUp();
523 }
524
525
526
527 int wxEntry(int argc, char *argv[])
528 {
529 #ifdef __DJGPP__
530 // VS: disable long filenames under DJGPP as the very first thing,
531 // since SciTech MGL doesn't like them much...
532 wxSetEnv(wxT("LFN"), wxT("N"));
533 #endif
534
535 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
536 // This seems to be necessary since there are 'rogue'
537 // objects present at this point (perhaps global objects?)
538 // Setting a checkpoint will ignore them as far as the
539 // memory checking facility is concerned.
540 // Of course you may argue that memory allocated in globals should be
541 // checked, but this is a reasonable compromise.
542 wxDebugContext::SetCheckpoint();
543 #endif
544 int err = wxEntryStart(argc, argv);
545 if ( err )
546 return err;
547
548 if ( !wxTheApp )
549 {
550 wxCHECK_MSG( wxApp::GetInitializerFunction(), -1,
551 wxT("wxWindows error: No initializer - use IMPLEMENT_APP macro.\n") );
552
553 wxAppInitializerFunction app_ini = wxApp::GetInitializerFunction();
554
555 wxObject *test_app = app_ini();
556
557 wxTheApp = (wxApp*) test_app;
558 }
559
560 wxCHECK_MSG( wxTheApp, -1, wxT("wxWindows error: no application object") );
561
562 wxTheApp->argc = argc;
563 #if wxUSE_UNICODE
564 wxTheApp->argv = new wxChar*[argc+1];
565 int mb_argc = 0;
566 while (mb_argc < argc)
567 {
568 wxTheApp->argv[mb_argc] = wxStrdup(wxConvLibc.cMB2WX(argv[mb_argc]));
569 mb_argc++;
570 }
571 wxTheApp->argv[mb_argc] = (wxChar *)NULL;
572 #else
573 wxTheApp->argv = argv;
574 #endif
575
576 wxString name(wxFileNameFromPath(argv[0]));
577 wxStripExtension(name);
578 wxTheApp->SetAppName(name);
579
580 int retValue;
581 retValue = wxEntryInitGui();
582
583 // Here frames insert themselves automatically into wxTopLevelWindows by
584 // getting created in OnInit().
585 if ( retValue == 0 )
586 {
587 if ( !wxTheApp->OnInit() )
588 retValue = -1;
589 }
590
591 if ( retValue == 0 )
592 {
593 /* delete pending toplevel windows (typically a single
594 dialog) so that, if there isn't any left, we don't
595 call OnRun() */
596 wxTheApp->DeletePendingObjects();
597
598 if ( wxTheApp->Initialized() )
599 {
600 wxTheApp->OnRun();
601
602 wxWindow *topWindow = wxTheApp->GetTopWindow();
603 if ( topWindow )
604 {
605 /* Forcibly delete the window. */
606 if (topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
607 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
608 {
609 topWindow->Close(TRUE);
610 wxTheApp->DeletePendingObjects();
611 }
612 else
613 {
614 delete topWindow;
615 wxTheApp->SetTopWindow((wxWindow*) NULL);
616 }
617 }
618
619 #if wxUSE_LOG
620 // flush the logged messages if any
621 wxLog *log = wxLog::GetActiveTarget();
622 if (log != NULL && log->HasPendingMessages())
623 log->Flush();
624 #endif // wxUSE_LOG
625 retValue = wxTheApp->OnExit();
626 }
627 }
628
629 wxEntryCleanup();
630
631 return retValue;
632 }