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[wxWidgets.git] / include / wx / cocoa / menu.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/cocoa/menu.h
3 // Purpose: wxMenu and wxMenuBar classes
4 // Author: David Elliott
5 // Modified by:
6 // Created: 2002/12/09
7 // RCS-ID: $Id:
8 // Copyright: (c) 2002 David Elliott
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef __WX_COCOA_MENU_H__
13 #define __WX_COCOA_MENU_H__
14
15 #include "wx/cocoa/NSMenu.h"
16
17 #if wxUSE_ACCEL
18 #include "wx/accel.h"
19 #endif // wxUSE_ACCEL
20
21 // ========================================================================
22 // wxMenu
23 // ========================================================================
24
25 class WXDLLEXPORT wxMenu : public wxMenuBase, public wxCocoaNSMenu
26 {
27 public:
28 // ctors and dtor
29 wxMenu(const wxString& title, long style = 0)
30 : wxMenuBase(title, style) { Create(title,style); }
31 bool Create(const wxString& title, long style = 0);
32
33 wxMenu(long style = 0) : wxMenuBase(style) { Create(wxEmptyString, style); }
34
35 virtual ~wxMenu();
36
37 // ------------------------------------------------------------------------
38 // Cocoa specifics
39 // ------------------------------------------------------------------------
40 public:
41 inline WX_NSMenu GetNSMenu() { return m_cocoaNSMenu; }
42 protected:
43 WX_NSMenu m_cocoaNSMenu;
44 // ------------------------------------------------------------------------
45 // Implementation
46 // ------------------------------------------------------------------------
47 protected:
48 // implement base class virtuals
49 virtual wxMenuItem* DoAppend(wxMenuItem *item);
50 virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
51 virtual wxMenuItem* DoRemove(wxMenuItem *item);
52
53 #if wxUSE_ACCEL
54 // add/remove accel for the given menu item
55 void AddAccelFor(wxMenuItem *item);
56 void RemoveAccelFor(wxMenuItem *item);
57 #endif // wxUSE_ACCEL
58
59 private:
60 #if wxUSE_ACCEL
61 // the accel table for this menu
62 wxAcceleratorTable m_accelTable;
63 #endif // wxUSE_ACCEL
64
65 DECLARE_DYNAMIC_CLASS(wxMenu)
66 };
67
68 // ========================================================================
69 // wxMenuBar
70 // ========================================================================
71 class WXDLLEXPORT wxMenuBar : public wxMenuBarBase, public wxCocoaNSMenu
72 {
73 public:
74 // ctors and dtor
75 wxMenuBar(long style = 0) { Create(style); }
76 bool Create(long style = 0);
77 virtual ~wxMenuBar();
78
79 // ------------------------------------------------------------------------
80 // Cocoa specifics
81 // ------------------------------------------------------------------------
82 public:
83 inline WX_NSMenu GetNSMenu() { return m_cocoaNSMenu; }
84 protected:
85 WX_NSMenu m_cocoaNSMenu;
86 // ------------------------------------------------------------------------
87 // Implementation
88 // ------------------------------------------------------------------------
89 public:
90 // implement base class virtuals
91 virtual bool Append(wxMenu *menu, const wxString &title);
92 virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
93 virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
94 virtual wxMenu *Remove(size_t pos);
95
96 virtual void EnableTop(size_t pos, bool enable);
97 virtual bool IsEnabledTop(size_t pos) const;
98
99 virtual void SetLabelTop(size_t pos, const wxString& label);
100 virtual wxString GetLabelTop(size_t pos) const;
101
102 virtual void Attach(wxFrame *frame);
103 virtual void Detach();
104
105 // get the next item for the givan accel letter (used by wxFrame), return
106 // -1 if none
107 //
108 // if unique is not NULL, filled with TRUE if there is only one item with
109 // this accel, FALSE if two or more
110 int FindNextItemForAccel(int idxStart,
111 int keycode,
112 bool *unique = NULL) const;
113
114 // called by wxFrame to set focus to or open the given menu
115 void SelectMenu(size_t pos);
116
117 #if wxUSE_ACCEL
118 // find the item for the given accel and generate an event if found
119 bool ProcessAccelEvent(const wxKeyEvent& event);
120 #endif // wxUSE_ACCEL
121
122 protected:
123 // event handlers
124 void OnLeftDown(wxMouseEvent& event);
125 void OnMouseMove(wxMouseEvent& event);
126 void OnKeyDown(wxKeyEvent& event);
127 void OnKillFocus(wxFocusEvent& event);
128
129 // process the mouse move event, return TRUE if we did, FALSE to continue
130 // processing as usual
131 //
132 // the coordinates are client coordinates of menubar, convert if necessary
133 bool ProcessMouseEvent(const wxPoint& pt);
134
135 // menubar geometry
136 virtual wxSize DoGetBestClientSize() const;
137
138 // has the menubar been created already?
139 bool IsCreated() const { return m_frameLast != NULL; }
140
141 // get the (total) width of the specified menu
142 wxCoord GetItemWidth(size_t pos) const;
143
144 // get the rect of the item
145 wxRect GetItemRect(size_t pos) const;
146
147 // get the menu from the given point or -1 if none
148 int GetMenuFromPoint(const wxPoint& pos) const;
149
150 // refresh the given item
151 void RefreshItem(size_t pos);
152
153 // refresh all items after this one (including it)
154 void RefreshAllItemsAfter(size_t pos);
155
156 // do we show a menu currently?
157 bool IsShowingMenu() const { return m_menuShown != 0; }
158
159 // we don't want to have focus except while selecting from menu
160 void GiveAwayFocus();
161
162 // the current item (only used when menubar has focus)
163 int m_current;
164
165 private:
166 // the last frame to which we were attached, NULL initially
167 wxFrame *m_frameLast;
168
169 // the currently shown menu or NULL
170 wxMenu *m_menuShown;
171
172 // should be showing the menu? this is subtly different from m_menuShown !=
173 // NULL as the menu which should be shown may be disabled in which case we
174 // don't show it - but will do as soon as the focus shifts to another menu
175 bool m_shouldShowMenu;
176
177 DECLARE_DYNAMIC_CLASS(wxMenuBar)
178 };
179
180 #endif // _WX_COCOA_MENU_H_