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[wxWidgets.git] / src / generic / timer.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: mgl/timer.cpp
3 // Purpose: wxTimer implementation
4 // Author: Vaclav Slavik
5 // Id: $Id$
6 // Copyright: (c) Vaclav Slavik
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
11 #pragma implementation "timer.h"
12 #endif
13
14 // For compilers that support precompilation, includes "wx.h".
15 #include "wx/wxprec.h"
16
17 #ifdef __BORLANDC__
18 #pragma hdrstop
19 #endif
20
21 // ----------------------------------------------------------------------------
22 // NB: when using generic wxTimer implementation in your port, you *must* call
23 // wxTimer::NotifyTimers() often enough. The ideal place for this
24 // is in wxEventLoop::Dispatch().
25 // ----------------------------------------------------------------------------
26
27 #include "wx/timer.h"
28
29 #if wxUSE_TIMER
30
31 #include "wx/log.h"
32 #include "wx/module.h"
33
34 // ----------------------------------------------------------------------------
35 // Time input function
36 // ----------------------------------------------------------------------------
37
38 #ifdef __WXMGL__
39 // We take advantage of wxMGL's _EVT_getTicks because it is faster
40 // (especially under MS-DOS!) and more precise than wxGetLocalTimeMillis
41 // if we are unlucky and the latter combines information from two sources.
42 #include "wx/mgl/private.h"
43 extern "C" ulong _EVT_getTicks();
44 #define GetMillisecondsTime _EVT_getTicks
45
46 typedef ulong wxTimerTick_t;
47
48 #define wxTimerTickFmtSpec _T("lu")
49 #define wxTimerTickPrintfArg(tt) (tt)
50 #else // !__WXMGL__
51 #define GetMillisecondsTime wxGetLocalTimeMillis
52
53 typedef wxLongLong wxTimerTick_t;
54
55 #if wxUSE_LONGLONG_WX
56 #define wxTimerTickFmtSpec wxLongLongFmtSpec _T("d")
57 #define wxTimerTickPrintfArg(tt) (tt.GetValue())
58 #else // using native wxLongLong
59 #define wxTimerTickFmtSpec _T("s")
60 #define wxTimerTickPrintfArg(tt) (tt.ToString().c_str())
61 #endif // wx/native long long
62 #endif // __WXMGL__/!__WXMGL__
63
64 // ----------------------------------------------------------------------------
65 // helper structures and wxTimerScheduler
66 // ----------------------------------------------------------------------------
67
68 class wxTimerDesc
69 {
70 public:
71 wxTimerDesc(wxTimer *t) :
72 timer(t), running(false), next(NULL), prev(NULL),
73 shotTime(0), deleteFlag(NULL) {}
74
75 wxTimer *timer;
76 bool running;
77 wxTimerDesc *next, *prev;
78 wxTimerTick_t shotTime;
79 volatile bool *deleteFlag; // see comment in ~wxTimer
80 };
81
82 class wxTimerScheduler
83 {
84 public:
85 wxTimerScheduler() : m_timers(NULL) {}
86
87 void QueueTimer(wxTimerDesc *desc, wxTimerTick_t when = 0);
88 void RemoveTimer(wxTimerDesc *desc);
89 void NotifyTimers();
90
91 private:
92 wxTimerDesc *m_timers;
93 };
94
95 void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, wxTimerTick_t when)
96 {
97 if ( desc->running )
98 return; // already scheduled
99
100 if ( when == 0 )
101 when = GetMillisecondsTime() + desc->timer->GetInterval();
102 desc->shotTime = when;
103 desc->running = true;
104
105 wxLogTrace( wxT("timer"),
106 wxT("queued timer %p at tick %") wxTimerTickFmtSpec,
107 desc->timer, wxTimerTickPrintfArg(when));
108
109 if ( m_timers )
110 {
111 wxTimerDesc *d = m_timers;
112 while ( d->next && d->next->shotTime < when ) d = d->next;
113 desc->next = d->next;
114 desc->prev = d;
115 if ( d->next )
116 d->next->prev = desc;
117 d->next = desc;
118 }
119 else
120 {
121 m_timers = desc;
122 desc->prev = desc->next = NULL;
123 }
124 }
125
126 void wxTimerScheduler::RemoveTimer(wxTimerDesc *desc)
127 {
128 desc->running = false;
129 if ( desc == m_timers )
130 m_timers = desc->next;
131 if ( desc->prev )
132 desc->prev->next = desc->next;
133 if ( desc->next )
134 desc->next->prev = desc->prev;
135 desc->prev = desc->next = NULL;
136 }
137
138 void wxTimerScheduler::NotifyTimers()
139 {
140 if ( m_timers )
141 {
142 bool oneShot;
143 volatile bool timerDeleted;
144 wxTimerTick_t now = GetMillisecondsTime();
145 wxTimerDesc *desc;
146
147 while ( m_timers && m_timers->shotTime <= now )
148 {
149 desc = m_timers;
150 oneShot = desc->timer->IsOneShot();
151 RemoveTimer(desc);
152
153 timerDeleted = false;
154 desc->deleteFlag = &timerDeleted;
155 desc->timer->Notify();
156
157 if ( !timerDeleted )
158 {
159 wxLogTrace( wxT("timer"),
160 wxT("notified timer %p sheduled for %")
161 wxTimerTickFmtSpec,
162 desc->timer,
163 wxTimerTickPrintfArg(desc->shotTime) );
164
165 desc->deleteFlag = NULL;
166 if ( !oneShot )
167 QueueTimer(desc, now + desc->timer->GetInterval());
168 }
169 }
170 }
171 }
172
173
174 // ----------------------------------------------------------------------------
175 // wxTimer
176 // ----------------------------------------------------------------------------
177
178 IMPLEMENT_ABSTRACT_CLASS(wxTimer, wxEvtHandler)
179
180 wxTimerScheduler *gs_scheduler = NULL;
181
182 void wxTimer::Init()
183 {
184 if ( !gs_scheduler )
185 gs_scheduler = new wxTimerScheduler;
186 m_desc = new wxTimerDesc(this);
187 }
188
189 wxTimer::~wxTimer()
190 {
191 wxLogTrace( wxT("timer"), wxT("destroying timer %p..."), this);
192 if ( IsRunning() )
193 Stop();
194
195 // NB: this is a hack: wxTimerScheduler must have some way of knowing
196 // that wxTimer object was deleted under its hands -- this may
197 // happen if somebody is really nasty and deletes the timer
198 // from wxTimer::Notify()
199 if ( m_desc->deleteFlag != NULL )
200 *m_desc->deleteFlag = true;
201
202 delete m_desc;
203 wxLogTrace( wxT("timer"), wxT(" ...done destroying timer %p..."), this);
204 }
205
206 bool wxTimer::IsRunning() const
207 {
208 return m_desc->running;
209 }
210
211 bool wxTimer::Start(int millisecs, bool oneShot)
212 {
213 wxLogTrace( wxT("timer"), wxT("started timer %p: %i ms, oneshot=%i"),
214 this, millisecs, oneShot);
215
216 if ( !wxTimerBase::Start(millisecs, oneShot) )
217 return false;
218
219 gs_scheduler->QueueTimer(m_desc);
220 return true;
221 }
222
223 void wxTimer::Stop()
224 {
225 if ( !m_desc->running ) return;
226
227 gs_scheduler->RemoveTimer(m_desc);
228 }
229
230 /*static*/ void wxTimer::NotifyTimers()
231 {
232 if ( gs_scheduler )
233 gs_scheduler->NotifyTimers();
234 }
235
236
237
238 // A module to deallocate memory properly:
239 class wxTimerModule: public wxModule
240 {
241 DECLARE_DYNAMIC_CLASS(wxTimerModule)
242 public:
243 wxTimerModule() {}
244 bool OnInit() { return true; }
245 void OnExit() { delete gs_scheduler; gs_scheduler = NULL; }
246 };
247
248 IMPLEMENT_DYNAMIC_CLASS(wxTimerModule, wxModule)
249
250
251 #endif //wxUSE_TIMER