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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/cocoa/icon.h
3 // Purpose: wxIcon class
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_ICON_H_
13 #define _WX_ICON_H_
14
15 #if defined(__GNUG__) && !defined(__APPLE__)
16 #pragma interface "icon.h"
17 #endif
18
19 #include "wx/bitmap.h"
20
21 // Icon
22 class WXDLLEXPORT wxIcon: public wxBitmap
23 {
24 DECLARE_DYNAMIC_CLASS(wxIcon)
25
26 public:
27 wxIcon();
28
29 // Copy constructors
30 wxIcon(const wxIcon& icon)
31 : wxBitmap()
32 { Ref(icon); }
33
34 wxIcon(const char **data);
35 wxIcon(char **data);
36 wxIcon(const char bits[], int width , int height );
37 wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
38 int desiredWidth = -1, int desiredHeight = -1);
39 wxIcon(const wxIconLocation& loc)
40 {
41 LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ICON);
42 }
43 ~wxIcon();
44
45 bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
46 int desiredWidth /* = -1 */ , int desiredHeight = -1);
47 bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
48 { return LoadFile( name , flags , -1 , -1 ) ; }
49
50 wxIcon& operator=(const wxIcon& icon)
51 { if (this != &icon) Ref(icon); return *this; }
52 bool operator==(const wxIcon& icon) const { return m_refData == icon.m_refData; }
53 bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
54
55 // create from bitmap (which should have a mask unless it's monochrome):
56 // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
57 // ctors, assignment operators...), but it's ok to have such function
58 void CopyFromBitmap(const wxBitmap& bmp);
59 };
60
61 #endif
62 // _WX_ICON_H_