1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: SWIG interface stuff for wxJoystick
7 // Created: 18-June-1999
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
16 //---------------------------------------------------------------------------
20 #include <wx/joystick.h>
23 //---------------------------------------------------------------------------
27 // Which joystick? Same as Windows ids so no conversion necessary.
34 // Which button is down?
46 #if !wxUSE_JOYSTICK && !defined(__WXMSW__)
47 // A C++ stub class for wxJoystick for platforms that don't have it.
48 class wxJoystick : public wxObject {
50 wxJoystick(int joystick = wxJOYSTICK1) {
51 bool blocked = wxPyBeginBlockThreads();
52 PyErr_SetString(PyExc_NotImplementedError,
53 "wxJoystick is not available on this platform.");
54 wxPyEndBlockThreads(blocked);
56 wxPoint GetPosition() { return wxPoint(-1,-1); }
57 int GetZPosition() { return -1; }
58 int GetButtonState() { return -1; }
59 int GetPOVPosition() { return -1; }
60 int GetPOVCTSPosition() { return -1; }
61 int GetRudderPosition() { return -1; }
62 int GetUPosition() { return -1; }
63 int GetVPosition() { return -1; }
64 int GetMovementThreshold() { return -1; }
65 void SetMovementThreshold(int threshold) {}
67 bool IsOk(void) { return False; }
68 int GetNumberJoysticks() { return -1; }
69 int GetManufacturerId() { return -1; }
70 int GetProductId() { return -1; }
71 wxString GetProductName() { return wxEmptyString; }
72 int GetXMin() { return -1; }
73 int GetYMin() { return -1; }
74 int GetZMin() { return -1; }
75 int GetXMax() { return -1; }
76 int GetYMax() { return -1; }
77 int GetZMax() { return -1; }
78 int GetNumberButtons() { return -1; }
79 int GetNumberAxes() { return -1; }
80 int GetMaxButtons() { return -1; }
81 int GetMaxAxes() { return -1; }
82 int GetPollingMin() { return -1; }
83 int GetPollingMax() { return -1; }
84 int GetRudderMin() { return -1; }
85 int GetRudderMax() { return -1; }
86 int GetUMin() { return -1; }
87 int GetUMax() { return -1; }
88 int GetVMin() { return -1; }
89 int GetVMax() { return -1; }
91 bool HasRudder() { return False; }
92 bool HasZ() { return False; }
93 bool HasU() { return False; }
94 bool HasV() { return False; }
95 bool HasPOV() { return False; }
96 bool HasPOV4Dir() { return False; }
97 bool HasPOVCTS() { return False; }
99 bool SetCapture(wxWindow* win, int pollingFreq = 0) { return False; }
100 bool ReleaseCapture() { return False; }
106 class wxJoystick /* : public wxObject */
109 wxJoystick(int joystick = wxJOYSTICK1);
112 wxPoint GetPosition();
114 int GetButtonState();
115 int GetPOVPosition();
116 int GetPOVCTSPosition();
117 int GetRudderPosition();
120 int GetMovementThreshold();
121 void SetMovementThreshold(int threshold) ;
124 int GetNumberJoysticks();
125 int GetManufacturerId();
127 wxString GetProductName();
134 int GetNumberButtons();
155 bool SetCapture(wxWindow* win, int pollingFreq = 0);
156 bool ReleaseCapture();
158 %pythoncode { def __nonzero__(self): return self.IsOk() }
162 //---------------------------------------------------------------------------
164 %constant wxEventType wxEVT_JOY_BUTTON_DOWN;
165 %constant wxEventType wxEVT_JOY_BUTTON_UP;
166 %constant wxEventType wxEVT_JOY_MOVE;
167 %constant wxEventType wxEVT_JOY_ZMOVE;
170 class wxJoystickEvent : public wxEvent
175 int m_buttonChange; // Which button changed?
176 int m_buttonState; // Which buttons are down?
177 int m_joyStick; // Which joystick?
179 wxJoystickEvent(wxEventType type = wxEVT_NULL,
181 int joystick = wxJOYSTICK1,
184 wxPoint GetPosition() const;
185 int GetZPosition() const;
186 int GetButtonState() const;
187 int GetButtonChange() const;
188 int GetJoystick() const;
190 void SetJoystick(int stick);
191 void SetButtonState(int state);
192 void SetButtonChange(int change);
193 void SetPosition(const wxPoint& pos);
194 void SetZPosition(int zPos);
196 // Was it a button event? (*doesn't* mean: is any button *down*?)
197 bool IsButton() const;
199 // Was it a move event?
202 // Was it a zmove event?
203 bool IsZMove() const;
205 // Was it a down event from button 1, 2, 3, 4 or any?
206 bool ButtonDown(int but = wxJOY_BUTTON_ANY) const;
208 // Was it a up event from button 1, 2, 3 or any?
209 bool ButtonUp(int but = wxJOY_BUTTON_ANY) const;
211 // Was the given button 1,2,3,4 or any in Down state?
212 bool ButtonIsDown(int but = wxJOY_BUTTON_ANY) const;
217 EVT_JOY_BUTTON_DOWN = wx.PyEventBinder( wxEVT_JOY_BUTTON_DOWN )
218 EVT_JOY_BUTTON_UP = wx.PyEventBinder( wxEVT_JOY_BUTTON_UP )
219 EVT_JOY_MOVE = wx.PyEventBinder( wxEVT_JOY_MOVE )
220 EVT_JOY_ZMOVE = wx.PyEventBinder( wxEVT_JOY_ZMOVE )
222 EVT_JOYSTICK_EVENTS = wx.PyEventBinder([ wxEVT_JOY_BUTTON_DOWN,
230 //---------------------------------------------------------------------------