]>
git.saurik.com Git - wxWidgets.git/blob - wxPython/demo/FloatCanvas.py
4 # Stuff to integrate FloatCanvas into wxPython Demo
14 The FloatCanvas requires the Numeric module:
16 http://sourceforge.net/projects/numpy
18 def runTest(frame
, nb
, log
):
19 dlg
= wx
.MessageDialog(
20 frame
, errorText
, 'Sorry', wx
.OK | wx
.ICON_INFORMATION
29 from wx
.lib
import floatcanvas
30 import wx
.lib
.colourdb
32 ID_ABOUT_MENU
= wx
.NewId()
33 ID_EXIT_MENU
= wx
.NewId()
34 ID_ZOOM_TO_FIT_MENU
= wx
.NewId()
35 ID_DRAWTEST_MENU
= wx
.NewId()
36 ID_LINETEST_MENU
= wx
.NewId()
37 ID_DRAWMAP_MENU
= wx
.NewId()
38 ID_DRAWMAP2_MENU
= wx
.NewId()
39 ID_CLEAR_MENU
= wx
.NewId()
43 LineStyles
= floatcanvas
.draw_object
.LineStyleList
.keys()
47 class DrawFrame(wx
.Frame
):
51 A frame used for the FloatCanvas Demo
55 def __init__(self
, parent
, id, title
, position
, size
):
56 wx
.Frame
.__init
__(self
,parent
, id,title
,position
, size
)
60 MenuBar
= wx
.MenuBar()
63 file_menu
.Append(ID_EXIT_MENU
, "&Close","Close this frame")
64 self
.Bind(wx
.EVT_MENU
, self
.OnQuit
, id=ID_EXIT_MENU
)
65 MenuBar
.Append(file_menu
, "&File")
68 draw_menu
.Append(ID_DRAWTEST_MENU
, "&Draw Test","Run a test of drawing random components")
69 self
.Bind(wx
.EVT_MENU
, self
.DrawTest
, id=ID_DRAWTEST_MENU
)
70 draw_menu
.Append(ID_LINETEST_MENU
, "&Line Test","Run a test of drawing random lines")
71 self
.Bind(wx
.EVT_MENU
, self
.LineTest
, id=ID_LINETEST_MENU
)
72 draw_menu
.Append(ID_DRAWMAP_MENU
, "Draw &Map","Run a test of drawing a map")
73 self
.Bind(wx
.EVT_MENU
, self
.DrawMap
, id=ID_DRAWMAP_MENU
)
74 draw_menu
.Append(ID_CLEAR_MENU
, "&Clear","Clear the Canvas")
75 self
.Bind(wx
.EVT_MENU
, self
.Clear
, id=ID_CLEAR_MENU
)
76 MenuBar
.Append(draw_menu
, "&Draw")
79 view_menu
.Append(ID_ZOOM_TO_FIT_MENU
, "Zoom to &Fit","Zoom to fit the window")
80 self
.Bind(wx
.EVT_MENU
, self
.ZoomToFit
, id=ID_ZOOM_TO_FIT_MENU
)
81 MenuBar
.Append(view_menu
, "&View")
84 help_menu
.Append(ID_ABOUT_MENU
, "&About",
85 "More information About this program")
86 self
.Bind(wx
.EVT_MENU
, self
.OnAbout
, id=ID_ABOUT_MENU
)
87 MenuBar
.Append(help_menu
, "&Help")
89 self
.SetMenuBar(MenuBar
)
91 self
.CreateStatusBar()
92 self
.SetStatusText("")
94 self
.Bind(wx
.EVT_CLOSE
, self
.OnCloseWindow
)
96 # Other event handlers:
97 self
.Bind(wx
.EVT_RIGHT_DOWN
, self
.RightButtonEvent
)
100 self
.Canvas
= floatcanvas
.FloatCanvas(self
,-1,(500,500),
101 ProjectionFun
= 'FlatEarth',
103 EnclosingFrame
= self
,
104 BackgroundColor
= "DARK SLATE BLUE",
109 self
.object_list
= []
113 def RightButtonEvent(self
,event
):
114 print "Right Button has been clicked in DrawFrame"
115 print "coords are: %i, %i"%(event
.GetX(),event
.GetY())
118 def OnAbout(self
, event
):
119 dlg
= wx
.MessageDialog(self
, "This is a small program to demonstrate\n"
120 "the use of the FloatCanvas\n",
121 "About Me", wx
.OK | wx
.ICON_INFORMATION
)
125 def SetMode(self
,event
):
126 for id in [ID_ZOOM_IN_BUTTON
,ID_ZOOM_OUT_BUTTON
,ID_MOVE_MODE_BUTTON
]:
127 self
.ToolBar
.ToggleTool(id,0)
129 self
.ToolBar
.ToggleTool(event
.GetId(),1)
131 if event
.GetId() == ID_ZOOM_IN_BUTTON
:
132 self
.Canvas
.SetGUIMode("ZoomIn")
134 elif event
.GetId() == ID_ZOOM_OUT_BUTTON
:
135 self
.Canvas
.SetGUIMode("ZoomOut")
137 elif event
.GetId() == ID_MOVE_MODE_BUTTON
:
138 self
.Canvas
.SetGUIMode("Move")
140 def ZoomToFit(self
,event
):
141 self
.Canvas
.ZoomToBB()
143 def Clear(self
,event
= None):
144 self
.Canvas
.RemoveObjects(self
.object_list
)
145 self
.object_list
= []
148 def OnQuit(self
,event
):
151 def OnCloseWindow(self
, event
):
154 def DrawTest(self
,event
):
163 object_list
= self
.object_list
165 # Random tests of everything:
169 x
,y
= (random
.uniform(Range
[0],Range
[1]),random
.uniform(Range
[0],Range
[1]))
170 lw
= random
.randint(1,5)
171 cf
= random
.randint(0,len(colors
)-1)
172 h
= random
.randint(1,5)
173 w
= random
.randint(1,5)
174 object_list
.append(Canvas
.AddRectangle(x
,y
,h
,w
,LineWidth
= lw
,FillColor
= colors
[cf
]))
178 x
,y
= (random
.uniform(Range
[0],Range
[1]),random
.uniform(Range
[0],Range
[1]))
179 lw
= random
.randint(1,5)
180 cf
= random
.randint(0,len(colors
)-1)
181 h
= random
.randint(1,5)
182 w
= random
.randint(1,5)
183 object_list
.append(Canvas
.AddEllipse(x
,y
,h
,w
,LineWidth
= lw
,FillColor
= colors
[cf
]))
187 x
,y
= (random
.uniform(Range
[0],Range
[1]),random
.uniform(Range
[0],Range
[1]))
188 D
= random
.randint(1,50)
189 lw
= random
.randint(1,5)
190 cf
= random
.randint(0,len(colors
)-1)
191 cl
= random
.randint(0,len(colors
)-1)
192 object_list
.append(Canvas
.AddDot(x
,y
,D
,LineWidth
= lw
,LineColor
= colors
[cl
],FillColor
= colors
[cf
]))
196 x
,y
= (random
.uniform(Range
[0],Range
[1]),random
.uniform(Range
[0],Range
[1]))
197 D
= random
.randint(1,5)
198 lw
= random
.randint(1,5)
199 cf
= random
.randint(0,len(colors
)-1)
200 cl
= random
.randint(0,len(colors
)-1)
201 object_list
.append(Canvas
.AddCircle(x
,y
,D
,LineWidth
= lw
,LineColor
= colors
[cl
],FillColor
= colors
[cf
]))
202 self
.object_list
.append(self
.Canvas
.AddText("Circle # %i"%(i),x
,y
,Size
= 12,BackGround
= None,Position
= "cc"))
207 for j
in range(random
.randint(2,10)):
208 point
= (random
.randint(Range
[0],Range
[1]),random
.randint(Range
[0],Range
[1]))
210 lw
= random
.randint(1,10)
211 cf
= random
.randint(0,len(colors
)-1)
212 cl
= random
.randint(0,len(colors
)-1)
213 self
.object_list
.append(self
.Canvas
.AddLine(points
, LineWidth
= lw
, LineColor
= colors
[cl
]))
218 for j
in range(random
.randint(2,6)):
219 point
= (random
.uniform(Range
[0],Range
[1]),random
.uniform(Range
[0],Range
[1]))
221 lw
= random
.randint(1,6)
222 cf
= random
.randint(0,len(colors
)-1)
223 cl
= random
.randint(0,len(colors
)-1)
224 self
.object_list
.append(self
.Canvas
.AddPolygon(points
,
226 LineColor
= colors
[cl
],
227 FillColor
= colors
[cf
],
228 FillStyle
= 'Solid'))
234 points
= RandomArray
.uniform(Range
[0],Range
[1],(100,2))
235 cf
= random
.randint(0,len(colors
)-1)
236 D
= random
.randint(1,4)
237 self
.object_list
.append(self
.Canvas
.AddPointSet(points
, Color
= colors
[cf
], Diameter
= D
))
242 ts
= random
.randint(10,40)
243 cf
= random
.randint(0,len(colors
)-1)
244 x
,y
= (random
.uniform(Range
[0],Range
[1]),random
.uniform(Range
[0],Range
[1]))
245 self
.object_list
.append(self
.Canvas
.AddText(String
,x
,y
,Size
= ts
,ForeGround
= colors
[cf
],Position
= "cc"))
247 self
.Canvas
.ZoomToBB()
249 def DrawMap(self
,event
= None):
252 ## Test of Actual Map Data
255 Shorelines
= Read_MapGen(os
.path
.join("data",'world.dat'),stats
= 0)
256 print "It took %f seconds to load %i shorelines"%(time
.clock() - start
,len(Shorelines
) )
258 for segment
in Shorelines
:
259 self
.object_list
.append(self
.Canvas
.AddLine(segment
))
260 print "It took %f seconds to add %i shorelines"%(time
.clock() - start
,len(Shorelines
) )
262 self
.Canvas
.ZoomToBB()
263 print "It took %f seconds to draw %i shorelines"%(time
.clock() - start
,len(Shorelines
) )
265 ## def LineTest(self,event = None):
266 ## wxGetApp().Yield()
270 ## ## Test of drawing lots of lines
272 ## start = time.clock()
277 ## for i in range(500):
278 ## points = (random.randint(Range[0],Range[1]),
279 ## random.randint(Range[0],Range[1]))
280 ## linepoints.append(points)
281 ## points = (random.randint(Range[0],Range[1]),
282 ## random.randint(Range[0],Range[1]))
283 ## linepoints.append(points)
284 ## linewidths.append(random.randint(1,10) )
285 ## linecolors.append(colors[random.randint(0,len(colors)-1) ])
286 ## linestyles.append(LineStyles[random.randint(0, len(LineStyles)-1)])
288 ## self.object_list.append(self.Canvas.AddLineSet(linepoints, LineWidths = linewidths, LineColors = linecolors, LineStyles = linestyles))
289 ## print "It took %f seconds to add %i lines"%(time.clock() - start,len(linepoints) )
290 ## start = time.clock()
291 ## self.Canvas.ZoomToBB()
292 ## print "It took %f seconds to draw %i lines"%(time.clock() - start,len(linepoints) )
294 def LineTest(self
,event
= None):
299 ## Test of drawing lots of lines
305 for i
in range(2000):
306 points
= (random
.randint(Range
[0],Range
[1]),
307 random
.randint(Range
[0],Range
[1]),
308 random
.randint(Range
[0],Range
[1]),
309 random
.randint(Range
[0],Range
[1]))
310 linepoints
.append(points
)
311 linewidths
.append(random
.randint(1,10) )
312 linecolors
.append(random
.randint(0,len(colors
)-1) )
313 for (points
,color
,width
) in zip(linepoints
,linecolors
,linewidths
):
314 self
.object_list
.append(self
.Canvas
.AddLine((points
[0:2],points
[2:4]), LineWidth
= width
, LineColor
= colors
[color
]))
315 print "It took %f seconds to add %i lines"%(time
.clock() - start
,len(linepoints
) )
317 self
.Canvas
.ZoomToBB()
318 print "It took %f seconds to draw %i lines"%(time
.clock() - start
,len(linepoints
) )
320 class DemoApp(wx
.App
):
324 Under the Draw menu, there are three options:
326 *Draw Test: will put up a picture of a bunch of randomly generated
327 objects, of each kind supported.
329 *Draw Map: will draw a map of the world. Be patient, it is a big map,
330 with a lot of data, and will take a while to load and draw (about 10 sec
331 on my 450Mhz PIII). Redraws take about 2 sec. This demonstrates how the
332 performance is not very good for large drawings.
334 *Clear: Clears the Canvas.
336 Once you have a picture drawn, you can zoom in and out and move about
337 the picture. There is a tool bar with three tools that can be
340 The magnifying glass with the plus is the zoom in tool. Once selected,
341 if you click the image, it will zoom in, centered on where you
342 clicked. If you click and drag the mouse, you will get a rubber band
343 box, and the image will zoom to fit that box when you release it.
345 The magnifying glass with the minus is the zoom out tool. Once selected,
346 if you click the image, it will zoom out, centered on where you
347 clicked. (note that this takes a while when you are looking at the map,
348 as it has a LOT of lines to be drawn. The image is double buffered, so
349 you don't see the drawing in progress)
351 The hand is the move tool. Once selected, if you click and drag on the
352 image, it will move so that the part you clicked on ends up where you
353 release the mouse. Nothing is changed while you are dragging. The
354 drawing is too slow for that.
356 I'd like the cursor to change as you change tools, but the stock
357 wxCursors didn't include anything I liked, so I stuck with the
358 pointer. Please let me know if you have any nice cursor images for me to
362 Any bugs, comments, feedback, questions, and especially code are welcome:
366 Chris.Barker@noaa.gov
372 wx
.lib
.colourdb
.updateColourDB()
373 colors
= wx
.lib
.colourdb
.getColourList()
375 frame
= DrawFrame(None, -1, "FloatCanvas Demo App",
376 wx
.DefaultPosition
, (700,700))
378 self
.SetTopWindow(frame
)
382 def Read_MapGen(filename
,stats
= 0,AllLines
=0):
384 This function reads a MapGen Format file, and
385 returns a list of NumPy arrays with the line segments in them.
387 Each NumPy array in the list is an NX2 array of Python Floats.
389 The demo should have come with a file, "world.dat" that is the
390 shorelines of the whole world, in MapGen format.
394 from Numeric
import array
395 file = open(filename
,'rt')
396 data
= file.readlines()
397 data
= map(string
.strip
,data
)
403 if line
== "# -b": #New segment beginning
404 if segment
: Shorelines
.append(array(segment
))
407 segment
.append(map(float,string
.split(line
)))
408 if segment
: Shorelines
.append(array(segment
))
411 NumSegments
= len(Shorelines
)
413 for segment
in Shorelines
:
414 NumPoints
= NumPoints
+ len(segment
)
415 AvgPoints
= NumPoints
/ NumSegments
416 print "Number of Segments: ", NumSegments
417 print "Average Number of Points per segment: ",AvgPoints
420 for segment
in Shorelines
:
421 Lines
.append(segment
[0])
422 for point
in segment
[1:-1]:
425 Lines
.append(segment
[-1])
427 #for point in Lines: print point
433 #----------------------------------------------------------------------
435 def runTest(frame
, nb
, log
):
437 This method is used by the wxPython Demo Framework for integrating
438 this demo with the rest.
441 wx
.lib
.colourdb
.updateColourDB()
442 colors
= wx
.lib
.colourdb
.getColourList()
444 win
= DrawFrame(None, -1, "FloatCanvas Drawing Window",
445 wx
.DefaultPosition
, (500,500))
452 ## for the wxPython demo:
453 overview
= floatcanvas
.FloatCanvas
.__doc
__
457 if __name__
== "__main__":
463 import wx
.lib
.colourdb
464 wx
.lib
.colourdb
.updateColourDB()
465 colors
= wx
.lib
.colourdb
.getColourList()