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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dib.cpp
3 // Purpose: implements wxDIB class
4 // Author: Vadim Zeitlin
6 // Created: 03.03.03 (replaces the old file with the same name)
8 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
9 // License: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
13 TODO: support for palettes is very incomplete, several functions simply
14 ignore them (we should select and realize the palette, if any, before
15 caling GetDIBits() in the DC we use with it.
18 // ============================================================================
20 // ============================================================================
22 // ----------------------------------------------------------------------------
24 // ----------------------------------------------------------------------------
26 // For compilers that support precompilation, includes "wx.h".
27 #include "wx/wxprec.h"
34 #include "wx/string.h"
40 #include "wx/bitmap.h"
47 #if !defined(__MWERKS__) && !defined(__SALFORDC__)
51 #ifdef __GNUWIN32_OLD__
52 #include "wx/msw/gnuwin32/extra.h"
56 #include "wx/msw/dib.h"
59 #include <shellapi.h> // for SHLoadDIBitmap()
62 // ----------------------------------------------------------------------------
64 // ----------------------------------------------------------------------------
66 // calculate the number of palette entries needed for the bitmap with this
67 // number of bits per pixel
68 static inline WORD
GetNumberOfColours(WORD bitsPerPixel
)
70 // only 1, 4 and 8bpp bitmaps use palettes (well, they could be used with
71 // 24bpp ones too but we don't support this as I think it's quite uncommon)
72 return bitsPerPixel
<= 8 ? 1 << bitsPerPixel
: 0;
75 // wrapper around ::GetObject() for DIB sections
76 static inline bool GetDIBSection(HBITMAP hbmp
, DIBSECTION
*ds
)
78 // note that at least under Win9x (this doesn't seem to happen under Win2K
79 // but this doesn't mean anything, of course), GetObject() may return
80 // sizeof(DIBSECTION) for a bitmap which is *not* a DIB section and the way
81 // to check for it is by looking at the bits pointer
82 return ::GetObject(hbmp
, sizeof(DIBSECTION
), ds
) == sizeof(DIBSECTION
) &&
86 // ============================================================================
88 // ============================================================================
90 // ----------------------------------------------------------------------------
92 // ----------------------------------------------------------------------------
94 bool wxDIB::Create(int width
, int height
, int depth
)
96 // we don't support formats using palettes right now so we only create
97 // either 24bpp (RGB) or 32bpp (RGBA) bitmaps
98 wxASSERT_MSG( depth
, _T("invalid image depth in wxDIB::Create()") );
102 // allocate memory for bitmap structures
103 static const int sizeHeader
= sizeof(BITMAPINFOHEADER
);
105 BITMAPINFO
*info
= (BITMAPINFO
*)malloc(sizeHeader
);
106 wxCHECK_MSG( info
, false, _T("malloc(BITMAPINFO) failed") );
108 memset(info
, 0, sizeHeader
);
110 info
->bmiHeader
.biSize
= sizeHeader
;
111 info
->bmiHeader
.biWidth
= width
;
113 // we use positive height here which corresponds to a DIB with normal, i.e.
114 // bottom to top, order -- normally using negative height (which means
115 // reversed for MS and hence natural for all the normal people top to
116 // bottom line scan order) could be used to avoid the need for the image
117 // reversal in Create(image) but this doesn't work under NT, only Win9x!
118 info
->bmiHeader
.biHeight
= height
;
120 info
->bmiHeader
.biPlanes
= 1;
121 info
->bmiHeader
.biBitCount
= depth
;
122 info
->bmiHeader
.biSizeImage
= GetLineSize(width
, depth
)*height
;
124 m_handle
= ::CreateDIBSection
126 0, // hdc (unused with DIB_RGB_COLORS)
127 info
, // bitmap description
128 DIB_RGB_COLORS
, // use RGB, not palette
129 &m_data
, // [out] DIB bits
130 NULL
, // don't use file mapping
131 0 // file mapping offset (not used here)
138 wxLogLastError(wxT("CreateDIBSection"));
150 bool wxDIB::Create(const wxBitmap
& bmp
)
152 wxCHECK_MSG( bmp
.Ok(), false, _T("wxDIB::Create(): invalid bitmap") );
154 // this bitmap could already be a DIB section in which case we don't need
155 // to convert it to DIB
156 HBITMAP hbmp
= GetHbitmapOf(bmp
);
159 if ( GetDIBSection(hbmp
, &ds
) )
163 // wxBitmap will free it, not we
164 m_ownsHandle
= false;
166 // copy all the bitmap parameters too as we have them now anyhow
167 m_width
= ds
.dsBm
.bmWidth
;
168 m_height
= ds
.dsBm
.bmHeight
;
169 m_depth
= ds
.dsBm
.bmBitsPixel
;
171 m_data
= ds
.dsBm
.bmBits
;
173 else // no, it's a DDB -- convert it to DIB
175 const int w
= bmp
.GetWidth();
176 const int h
= bmp
.GetHeight();
177 int d
= bmp
.GetDepth();
179 d
= wxDisplayDepth();
181 if ( !Create(w
, h
, d
) || !CopyFromDDB(hbmp
) )
188 // Windows CE doesn't have GetDIBits() so use an alternative implementation
191 // in fact I'm not sure if GetDIBits() is really much better than using
192 // BitBlt() like this -- it should be faster but I didn't do any tests, if
193 // anybody has time to do them and by chance finds that GetDIBits() is not
194 // much faster than BitBlt(), we could always use the Win CE version here
197 bool wxDIB::CopyFromDDB(HBITMAP hbmp
)
203 SelectInHDC
selectSrc(hdcSrc
, hbmp
);
211 SelectInHDC
selectDst(hdcDst
, m_handle
);
218 0, 0, m_width
, m_height
,
224 wxLogLastError(_T("BitBlt(DDB -> DIB)"));
232 #else // !__WXWINCE__
234 bool wxDIB::CopyFromDDB(HBITMAP hbmp
)
237 if ( !GetDIBSection(m_handle
, &ds
) )
239 // we're sure that our handle is a DIB section, so this should work
240 wxFAIL_MSG( _T("GetObject(DIBSECTION) unexpectedly failed") );
247 ScreenHDC(), // the DC to use
248 hbmp
, // the source DDB
249 0, // first scan line
250 m_height
, // number of lines to copy
251 ds
.dsBm
.bmBits
, // pointer to the buffer
252 (BITMAPINFO
*)&ds
.dsBmih
, // bitmap header
253 DIB_RGB_COLORS
// and not DIB_PAL_COLORS
256 wxLogLastError(wxT("GetDIBits()"));
264 #endif // __WXWINCE__/!__WXWINCE__
266 // ----------------------------------------------------------------------------
267 // Loading/saving the DIBs
268 // ----------------------------------------------------------------------------
270 bool wxDIB::Load(const wxString
& filename
)
273 m_handle
= SHLoadDIBitmap(filename
);
274 #else // !__WXWINCE__
275 m_handle
= (HBITMAP
)::LoadImage
280 0, 0, // don't specify the size
281 LR_CREATEDIBSECTION
| LR_LOADFROMFILE
283 #endif // __WXWINCE__
287 wxLogLastError(_T("Loading DIB from file"));
295 bool wxDIB::Save(const wxString
& filename
)
297 wxCHECK_MSG( m_handle
, false, _T("wxDIB::Save(): invalid object") );
299 wxFile
file(filename
, wxFile::write
);
300 bool ok
= file
.IsOpened();
304 if ( !GetDIBSection(m_handle
, &ds
) )
306 wxLogLastError(_T("GetObject(hDIB)"));
310 BITMAPFILEHEADER bmpHdr
;
311 wxZeroMemory(bmpHdr
);
313 const size_t sizeHdr
= ds
.dsBmih
.biSize
;
314 const size_t sizeImage
= ds
.dsBmih
.biSizeImage
;
316 bmpHdr
.bfType
= 0x4d42; // 'BM' in little endian
317 bmpHdr
.bfOffBits
= sizeof(BITMAPFILEHEADER
) + ds
.dsBmih
.biSize
;
318 bmpHdr
.bfSize
= bmpHdr
.bfOffBits
+ sizeImage
;
320 // first write the file header, then the bitmap header and finally the
321 // bitmap data itself
322 ok
= file
.Write(&bmpHdr
, sizeof(bmpHdr
)) == sizeof(bmpHdr
) &&
323 file
.Write(&ds
.dsBmih
, sizeHdr
) == sizeHdr
&&
324 file
.Write(ds
.dsBm
.bmBits
, sizeImage
) == sizeImage
;
330 wxLogError(_("Failed to save the bitmap image to file \"%s\"."),
337 // ----------------------------------------------------------------------------
339 // ----------------------------------------------------------------------------
341 void wxDIB::DoGetObject() const
343 // only do something if we have a valid DIB but we don't [yet] have valid
345 if ( m_handle
&& !m_data
)
347 // although all the info we need is in BITMAP and so we don't really
348 // need DIBSECTION we still ask for it as modifying the bit values only
349 // works for the real DIBs and not for the bitmaps and it's better to
350 // check for this now rather than trying to find out why it doesn't
353 if ( !GetDIBSection(m_handle
, &ds
) )
355 wxLogLastError(_T("GetObject(hDIB)"));
359 wxDIB
*self
= wxConstCast(this, wxDIB
);
361 self
->m_width
= ds
.dsBm
.bmWidth
;
362 self
->m_height
= ds
.dsBm
.bmHeight
;
363 self
->m_depth
= ds
.dsBm
.bmBitsPixel
;
364 self
->m_data
= ds
.dsBm
.bmBits
;
368 // ----------------------------------------------------------------------------
369 // DDB <-> DIB conversions
370 // ----------------------------------------------------------------------------
374 HBITMAP
wxDIB::CreateDDB(HDC hdc
) const
376 wxCHECK_MSG( m_handle
, 0, _T("wxDIB::CreateDDB(): invalid object") );
379 if ( !GetDIBSection(m_handle
, &ds
) )
381 wxLogLastError(_T("GetObject(hDIB)"));
386 return ConvertToBitmap((BITMAPINFO
*)&ds
.dsBmih
, hdc
, ds
.dsBm
.bmBits
);
390 HBITMAP
wxDIB::ConvertToBitmap(const BITMAPINFO
*pbmi
, HDC hdc
, void *bits
)
392 wxCHECK_MSG( pbmi
, 0, _T("invalid DIB in ConvertToBitmap") );
394 // here we get BITMAPINFO struct followed by the actual bitmap bits and
395 // BITMAPINFO starts with BITMAPINFOHEADER followed by colour info
396 const BITMAPINFOHEADER
*pbmih
= &pbmi
->bmiHeader
;
398 // get the pointer to the start of the real image data if we have a plain
399 // DIB and not a DIB section (in the latter case the pointer must be passed
400 // to us by the caller)
403 // we must skip over the colour table to get to the image data
405 // colour table either has the real colour data in which case its
406 // number of entries is given by biClrUsed or is used for masks to be
407 // used for extracting colour information from true colour bitmaps in
408 // which case it always have exactly 3 DWORDs
410 switch ( pbmih
->biCompression
)
417 // biClrUsed has the number of colors but it may be not initialized at
419 numColors
= pbmih
->biClrUsed
;
422 numColors
= GetNumberOfColours(pbmih
->biBitCount
);
427 // no idea how it should be calculated for the other cases
431 bits
= (char *)pbmih
+ sizeof(*pbmih
) + numColors
*sizeof(RGBQUAD
);
434 HBITMAP hbmp
= ::CreateDIBitmap
436 hdc
? hdc
// create bitmap compatible
437 : (HDC
) ScreenHDC(), // with this DC
438 pbmih
, // used to get size &c
439 CBM_INIT
, // initialize bitmap bits too
440 bits
, // ... using this data
441 pbmi
, // this is used for palette only
442 DIB_RGB_COLORS
// direct or indexed palette?
447 wxLogLastError(wxT("CreateDIBitmap"));
454 size_t wxDIB::ConvertFromBitmap(BITMAPINFO
*pbi
, HBITMAP hbmp
)
456 wxASSERT_MSG( hbmp
, wxT("invalid bmp can't be converted to DIB") );
458 // prepare all the info we need
460 if ( !::GetObject(hbmp
, sizeof(bm
), &bm
) )
462 wxLogLastError(wxT("GetObject(bitmap)"));
467 // we need a BITMAPINFO anyhow and if we're not given a pointer to it we
471 const bool wantSizeOnly
= pbi
== NULL
;
475 // just for convenience
476 const int h
= bm
.bmHeight
;
479 BITMAPINFOHEADER
& bi
= pbi
->bmiHeader
;
481 bi
.biSize
= sizeof(BITMAPINFOHEADER
);
482 bi
.biWidth
= bm
.bmWidth
;
485 bi
.biBitCount
= bm
.bmBitsPixel
;
487 // memory we need for BITMAPINFO only
488 DWORD dwLen
= bi
.biSize
+ GetNumberOfColours(bm
.bmBitsPixel
) * sizeof(RGBQUAD
);
490 // get either just the image size or the image bits
493 ScreenHDC(), // the DC to use
494 hbmp
, // the source DDB
495 0, // first scan line
496 h
, // number of lines to copy
497 wantSizeOnly
? NULL
// pointer to the buffer or
498 : (char *)pbi
+ dwLen
, // NULL if we don't have it
499 pbi
, // bitmap header
500 DIB_RGB_COLORS
// or DIB_PAL_COLORS
503 wxLogLastError(wxT("GetDIBits()"));
508 // return the total size
509 return dwLen
+ bi
.biSizeImage
;
513 HGLOBAL
wxDIB::ConvertFromBitmap(HBITMAP hbmp
)
515 // first calculate the size needed
516 const size_t size
= ConvertFromBitmap(NULL
, hbmp
);
519 // conversion to DDB failed?
523 HGLOBAL hDIB
= ::GlobalAlloc(GMEM_MOVEABLE
, size
);
526 // this is an error which does risk to happen especially under Win9x
527 // and which the user may understand so let him know about it
528 wxLogError(_("Failed to allocated %luKb of memory for bitmap data."),
529 (unsigned long)(size
/ 1024));
534 if ( !ConvertFromBitmap((BITMAPINFO
*)(void *)GlobalPtr(hDIB
), hbmp
) )
536 // this really shouldn't happen... it worked the first time, why not
538 wxFAIL_MSG( _T("wxDIB::ConvertFromBitmap() unexpectedly failed") );
546 #endif // __WXWINCE__
548 // ----------------------------------------------------------------------------
550 // ----------------------------------------------------------------------------
554 wxPalette
*wxDIB::CreatePalette() const
556 wxCHECK_MSG( m_handle
, NULL
, _T("wxDIB::CreatePalette(): invalid object") );
559 if ( !GetDIBSection(m_handle
, &ds
) )
561 wxLogLastError(_T("GetObject(hDIB)"));
566 // how many colours are we going to have in the palette?
567 DWORD biClrUsed
= ds
.dsBmih
.biClrUsed
;
570 // biClrUsed field might not be set
571 biClrUsed
= GetNumberOfColours(ds
.dsBmih
.biBitCount
);
576 // bitmaps of this depth don't have palettes at all
578 // NB: another possibility would be to return
579 // GetStockObject(DEFAULT_PALETTE) or even CreateHalftonePalette()?
583 // LOGPALETTE struct has only 1 element in palPalEntry array, we're
584 // going to have biClrUsed of them so add necessary space
585 LOGPALETTE
*pPalette
= (LOGPALETTE
*)
586 malloc(sizeof(LOGPALETTE
) + (biClrUsed
- 1)*sizeof(PALETTEENTRY
));
587 wxCHECK_MSG( pPalette
, NULL
, _T("out of memory") );
589 // initialize the palette header
590 pPalette
->palVersion
= 0x300; // magic number, not in docs but works
591 pPalette
->palNumEntries
= biClrUsed
;
593 // and the colour table (it starts right after the end of the header)
594 const RGBQUAD
*pRGB
= (RGBQUAD
*)((char *)&ds
.dsBmih
+ ds
.dsBmih
.biSize
);
595 for ( DWORD i
= 0; i
< biClrUsed
; i
++, pRGB
++ )
597 pPalette
->palPalEntry
[i
].peRed
= pRGB
->rgbRed
;
598 pPalette
->palPalEntry
[i
].peGreen
= pRGB
->rgbGreen
;
599 pPalette
->palPalEntry
[i
].peBlue
= pRGB
->rgbBlue
;
600 pPalette
->palPalEntry
[i
].peFlags
= 0;
603 HPALETTE hPalette
= ::CreatePalette(pPalette
);
609 wxLogLastError(_T("CreatePalette"));
614 wxPalette
*palette
= new wxPalette
;
615 palette
->SetHPALETTE((WXHPALETTE
)hPalette
);
620 #endif // wxUSE_PALETTE
622 // ----------------------------------------------------------------------------
624 // ----------------------------------------------------------------------------
628 bool wxDIB::Create(const wxImage
& image
)
630 wxCHECK_MSG( image
.Ok(), false, _T("invalid wxImage in wxDIB ctor") );
632 const int h
= image
.GetHeight();
633 const int w
= image
.GetWidth();
635 // if we have alpha channel, we need to create a 32bpp RGBA DIB, otherwise
636 // a 24bpp RGB is sufficient
637 const bool hasAlpha
= image
.HasAlpha();
638 const int bpp
= hasAlpha
? 32 : 24;
640 if ( !Create(w
, h
, bpp
) )
643 // DIBs are stored in bottom to top order (see also the comment above in
644 // Create()) so we need to copy bits line by line and starting from the end
645 const int srcBytesPerLine
= w
* 3;
646 const int dstBytesPerLine
= GetLineSize(w
, bpp
);
647 const unsigned char *src
= image
.GetData() + ((h
- 1) * srcBytesPerLine
);
648 const unsigned char *alpha
= hasAlpha
? image
.GetAlpha() + (h
- 1)*w
: NULL
;
649 unsigned char *dstLineStart
= (unsigned char *)m_data
;
650 for ( int y
= 0; y
< h
; y
++ )
653 unsigned char *dst
= dstLineStart
;
654 for ( int x
= 0; x
< w
; x
++ )
656 // also, the order of RGB is inversed for DIBs
667 // pass to the previous line in the image
668 src
-= 2*srcBytesPerLine
;
672 // and to the next one in the DIB
673 dstLineStart
+= dstBytesPerLine
;
679 wxImage
wxDIB::ConvertToImage() const
681 wxCHECK_MSG( IsOk(), wxNullImage
,
682 wxT("can't convert invalid DIB to wxImage") );
684 // create the wxImage object
685 const int w
= GetWidth();
686 const int h
= GetHeight();
687 wxImage
image(w
, h
, false /* don't bother clearing memory */);
690 wxFAIL_MSG( wxT("could not allocate data for image") );
694 const int bpp
= GetDepth();
700 // this is the same loop as in Create() just above but with copy direction
702 const int dstBytesPerLine
= w
* 3;
703 const int srcBytesPerLine
= GetLineSize(w
, bpp
);
704 unsigned char *dst
= image
.GetData() + ((h
- 1) * dstBytesPerLine
);
705 unsigned char *alpha
= image
.HasAlpha() ? image
.GetAlpha() + (h
- 1)*w
707 const unsigned char *srcLineStart
= (unsigned char *)GetData();
708 for ( int y
= 0; y
< h
; y
++ )
711 const unsigned char *src
= srcLineStart
;
712 for ( int x
= 0; x
< w
; x
++ )
724 // pass to the previous line in the image
725 dst
-= 2*dstBytesPerLine
;
729 // and to the next one in the DIB
730 srcLineStart
+= srcBytesPerLine
;
736 #endif // wxUSE_IMAGE
738 #endif // wxUSE_WXDIB