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1 # =========================================================================
2 # This configuration file was generated by
3 # Bakefile 0.1.4 (http://bakefile.sourceforge.net)
4 # Beware that all changes made to this file will be overwritten next
5 # time you run Bakefile!
6 # =========================================================================
7
8
9 # -------------------------------------------------------------------------
10 # These are configurable options:
11 # -------------------------------------------------------------------------
12
13 # C compiler
14 !ifndef CC
15 CC = bcc32
16 !endif
17
18 # C++ compiler
19 !ifndef CXX
20 CXX = bcc32
21 !endif
22
23 # Standard flags for CC
24 !ifndef CFLAGS
25 CFLAGS =
26 !endif
27
28 # Standard flags for C++
29 !ifndef CXXFLAGS
30 CXXFLAGS =
31 !endif
32
33 # Standard preprocessor flags (common for CC and CXX)
34 !ifndef CPPFLAGS
35 CPPFLAGS = -a8 -g0
36 !endif
37
38 # Standard linker flags
39 !ifndef LDFLAGS
40 LDFLAGS =
41 !endif
42
43 # What type of library to build? [0,1]
44 !ifndef SHARED
45 SHARED = 0
46 !endif
47
48 # Build wxUniversal instead of native port? [0,1]
49 !ifndef WXUNIV
50 WXUNIV = 0
51 !endif
52
53 # Compile Unicode build of wxWidgets? [0,1]
54 !ifndef UNICODE
55 UNICODE = 0
56 !endif
57
58 # Use MSLU library when building Unicode version. [0,1]
59 !ifndef MSLU
60 MSLU = 0
61 !endif
62
63 # Type of compiled binaries [debug,release]
64 !ifndef BUILD
65 BUILD = debug
66 !endif
67
68 # Should debugging info be included in the executables? The default value
69 # "default" means that debug info will be included if BUILD=debug
70 # and not included if BUILD=release. [0,1,default]
71 !ifndef DEBUG_INFO
72 DEBUG_INFO = default
73 !endif
74
75 # Should __WXDEBUG__ be defined? The default value "default" means that it will
76 # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
77 !ifndef DEBUG_FLAG
78 DEBUG_FLAG = default
79 !endif
80
81 # Multiple libraries or single huge monolithic one? [0,1]
82 !ifndef MONOLITHIC
83 MONOLITHIC = 0
84 !endif
85
86 # Build GUI libraries? [0,1]
87 !ifndef USE_GUI
88 USE_GUI = 1
89 !endif
90
91 # Build wxHTML library (USE_GUI must be 1)? [0,1]
92 !ifndef USE_HTML
93 USE_HTML = 1
94 !endif
95
96 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
97 !ifndef USE_OPENGL
98 USE_OPENGL = 0
99 !endif
100
101 # Build ODBC database classes (USE_GUI must be 1)? [0,1]
102 !ifndef USE_ODBC
103 USE_ODBC = 0
104 !endif
105
106 # Enable exceptions in compiled code. [0,1]
107 !ifndef USE_EXCEPTIONS
108 USE_EXCEPTIONS = 1
109 !endif
110
111 # Is this official build by wxWidgets developers? [0,1]
112 !ifndef OFFICIAL_BUILD
113 OFFICIAL_BUILD = 0
114 !endif
115
116 # Use this to name your customized DLLs differently
117 !ifndef VENDOR
118 VENDOR = custom
119 !endif
120
121 # Name of your custom configuration. This affects directory
122 # where object files are stored as well as the location of
123 # compiled .lib files and setup.h under the lib/ toplevel directory.
124 !ifndef CFG
125 CFG =
126 !endif
127
128 # Compiler flags needed to compile test suite in tests directory. If you want
129 # to run the tests, set it so that the compiler can find CppUnit headers.
130 !ifndef CPPUNIT_CFLAGS
131 CPPUNIT_CFLAGS =
132 !endif
133
134 # Linker flags needed to link test suite in tests directory. If you want
135 # to run the tests, include CppUnit library here.
136 !ifndef CPPUNIT_LIBS
137 CPPUNIT_LIBS =
138 !endif
139
140 # Version of C runtime library to use. You can change this to
141 # static if SHARED=0, but it is highly recommended to not do
142 # it if SHARED=1 unless you know what you are doing. [dynamic,static]
143 !ifndef RUNTIME_LIBS
144 RUNTIME_LIBS = dynamic
145 !endif
146