1 // Name: univ/themes/win32.cpp
2 // Purpose: wxUniversal theme implementing Win32-like LNF
3 // Author: Vadim Zeitlin
7 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
8 // Licence: wxWindows license
9 ///////////////////////////////////////////////////////////////////////////////
11 // ===========================================================================
13 // ===========================================================================
15 // ---------------------------------------------------------------------------
17 // ---------------------------------------------------------------------------
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
30 #include "wx/window.h"
32 #include "wx/dcmemory.h"
34 #include "wx/button.h"
35 #include "wx/listbox.h"
36 #include "wx/checklst.h"
37 #include "wx/combobox.h"
38 #include "wx/scrolbar.h"
39 #include "wx/slider.h"
40 #include "wx/textctrl.h"
43 // for COLOR_* constants
44 #include "wx/msw/private.h"
48 #include "wx/notebook.h"
49 #include "wx/spinbutt.h"
50 #include "wx/settings.h"
53 #include "wx/univ/scrtimer.h"
54 #include "wx/toplevel.h"
55 #include "wx/univ/renderer.h"
56 #include "wx/univ/inphand.h"
57 #include "wx/univ/colschem.h"
58 #include "wx/univ/theme.h"
60 // ----------------------------------------------------------------------------
62 // ----------------------------------------------------------------------------
64 static const int BORDER_THICKNESS
= 2;
66 // the offset between the label and focus rect around it
67 static const int FOCUS_RECT_OFFSET_X
= 1;
68 static const int FOCUS_RECT_OFFSET_Y
= 1;
70 static const int FRAME_BORDER_THICKNESS
= 3;
71 static const int RESIZEABLE_FRAME_BORDER_THICKNESS
= 4;
72 static const int FRAME_TITLEBAR_HEIGHT
= 18;
73 static const int FRAME_BUTTON_WIDTH
= 16;
74 static const int FRAME_BUTTON_HEIGHT
= 14;
76 static const size_t NUM_STATUSBAR_GRIP_BANDS
= 3;
77 static const size_t WIDTH_STATUSBAR_GRIP_BAND
= 4;
78 static const size_t STATUSBAR_GRIP_SIZE
=
79 WIDTH_STATUSBAR_GRIP_BAND
*NUM_STATUSBAR_GRIP_BANDS
;
91 IndicatorState_Normal
,
92 IndicatorState_Pressed
, // this one is for check/radioboxes
93 IndicatorState_Selected
= IndicatorState_Pressed
, // for menus
94 IndicatorState_Disabled
,
95 IndicatorState_SelectedDisabled
, // only for the menus
101 IndicatorStatus_Checked
,
102 IndicatorStatus_Unchecked
,
106 // wxWin32Renderer: draw the GUI elements in Win32 style
107 // ----------------------------------------------------------------------------
109 class wxWin32Renderer
: public wxRenderer
113 enum wxArrowDirection
128 Arrow_InversedDisabled
,
132 enum wxFrameButtonType
135 FrameButton_Minimize
,
136 FrameButton_Maximize
,
143 wxWin32Renderer(const wxColourScheme
*scheme
);
145 // implement the base class pure virtuals
146 virtual void DrawBackground(wxDC
& dc
,
150 virtual void DrawLabel(wxDC
& dc
,
151 const wxString
& label
,
154 int alignment
= wxALIGN_LEFT
| wxALIGN_TOP
,
156 wxRect
*rectBounds
= NULL
);
157 virtual void DrawButtonLabel(wxDC
& dc
,
158 const wxString
& label
,
159 const wxBitmap
& image
,
162 int alignment
= wxALIGN_LEFT
| wxALIGN_TOP
,
164 wxRect
*rectBounds
= NULL
);
165 virtual void DrawBorder(wxDC
& dc
,
169 wxRect
*rectIn
= (wxRect
*)NULL
);
170 virtual void DrawHorizontalLine(wxDC
& dc
,
171 wxCoord y
, wxCoord x1
, wxCoord x2
);
172 virtual void DrawVerticalLine(wxDC
& dc
,
173 wxCoord x
, wxCoord y1
, wxCoord y2
);
174 virtual void DrawFrame(wxDC
& dc
,
175 const wxString
& label
,
178 int alignment
= wxALIGN_LEFT
,
179 int indexAccel
= -1);
180 virtual void DrawTextBorder(wxDC
& dc
,
184 wxRect
*rectIn
= (wxRect
*)NULL
);
185 virtual void DrawButtonBorder(wxDC
& dc
,
188 wxRect
*rectIn
= (wxRect
*)NULL
);
189 virtual void DrawArrow(wxDC
& dc
,
193 virtual void DrawScrollbarArrow(wxDC
& dc
,
197 { DrawArrow(dc
, dir
, rect
, flags
); }
198 virtual void DrawScrollbarThumb(wxDC
& dc
,
199 wxOrientation orient
,
202 virtual void DrawScrollbarShaft(wxDC
& dc
,
203 wxOrientation orient
,
206 virtual void DrawScrollCorner(wxDC
& dc
,
208 virtual void DrawItem(wxDC
& dc
,
209 const wxString
& label
,
212 virtual void DrawCheckItem(wxDC
& dc
,
213 const wxString
& label
,
214 const wxBitmap
& bitmap
,
217 virtual void DrawCheckButton(wxDC
& dc
,
218 const wxString
& label
,
219 const wxBitmap
& bitmap
,
222 wxAlignment align
= wxALIGN_LEFT
,
223 int indexAccel
= -1);
224 virtual void DrawRadioButton(wxDC
& dc
,
225 const wxString
& label
,
226 const wxBitmap
& bitmap
,
229 wxAlignment align
= wxALIGN_LEFT
,
230 int indexAccel
= -1);
231 virtual void DrawTextLine(wxDC
& dc
,
232 const wxString
& text
,
237 virtual void DrawLineWrapMark(wxDC
& dc
, const wxRect
& rect
);
238 virtual void DrawTab(wxDC
& dc
,
241 const wxString
& label
,
242 const wxBitmap
& bitmap
= wxNullBitmap
,
244 int indexAccel
= -1);
246 virtual void DrawSliderShaft(wxDC
& dc
,
248 wxOrientation orient
,
250 wxRect
*rectShaft
= NULL
);
251 virtual void DrawSliderThumb(wxDC
& dc
,
253 wxOrientation orient
,
255 virtual void DrawSliderTicks(wxDC
& dc
,
257 const wxSize
& sizeThumb
,
258 wxOrientation orient
,
264 virtual void DrawMenuBarItem(wxDC
& dc
,
266 const wxString
& label
,
268 int indexAccel
= -1);
269 virtual void DrawMenuItem(wxDC
& dc
,
271 const wxMenuGeometryInfo
& geometryInfo
,
272 const wxString
& label
,
273 const wxString
& accel
,
274 const wxBitmap
& bitmap
= wxNullBitmap
,
276 int indexAccel
= -1);
277 virtual void DrawMenuSeparator(wxDC
& dc
,
279 const wxMenuGeometryInfo
& geomInfo
);
281 virtual void DrawStatusField(wxDC
& dc
,
283 const wxString
& label
,
287 virtual void DrawFrameTitleBar(wxDC
& dc
,
289 const wxString
& title
,
292 int specialButton
= 0,
293 int specialButtonFlags
= 0);
294 virtual void DrawFrameBorder(wxDC
& dc
,
297 virtual void DrawFrameBackground(wxDC
& dc
,
300 virtual void DrawFrameTitle(wxDC
& dc
,
302 const wxString
& title
,
304 virtual void DrawFrameIcon(wxDC
& dc
,
308 virtual void DrawFrameButton(wxDC
& dc
,
309 wxCoord x
, wxCoord y
,
312 virtual wxRect
GetFrameClientArea(const wxRect
& rect
, int flags
) const;
313 virtual wxSize
GetFrameTotalSize(const wxSize
& clientSize
, int flags
) const;
314 virtual wxSize
GetFrameIconSize() const;
315 virtual int HitTestFrame(const wxRect
& rect
, const wxPoint
& pt
, int flags
) const;
317 virtual wxIcon
GetStdIcon(int which
) const;
319 virtual void GetComboBitmaps(wxBitmap
*bmpNormal
,
321 wxBitmap
*bmpPressed
,
322 wxBitmap
*bmpDisabled
);
324 virtual void AdjustSize(wxSize
*size
, const wxWindow
*window
);
325 virtual wxRect
GetBorderDimensions(wxBorder border
) const;
326 virtual bool AreScrollbarsInsideBorder() const;
328 virtual wxSize
GetScrollbarArrowSize() const
329 { return m_sizeScrollbarArrow
; }
330 virtual wxRect
GetScrollbarRect(const wxScrollBar
*scrollbar
,
331 wxScrollBar::Element elem
,
332 int thumbPos
= -1) const;
333 virtual wxCoord
GetScrollbarSize(const wxScrollBar
*scrollbar
);
334 virtual wxHitTest
HitTestScrollbar(const wxScrollBar
*scrollbar
,
335 const wxPoint
& pt
) const;
336 virtual wxCoord
ScrollbarToPixel(const wxScrollBar
*scrollbar
,
338 virtual int PixelToScrollbar(const wxScrollBar
*scrollbar
, wxCoord coord
);
339 virtual wxCoord
GetListboxItemHeight(wxCoord fontHeight
)
340 { return fontHeight
+ 2; }
341 virtual wxSize
GetCheckBitmapSize() const
342 { return wxSize(13, 13); }
343 virtual wxSize
GetRadioBitmapSize() const
344 { return wxSize(12, 12); }
345 virtual wxCoord
GetCheckItemMargin() const
348 virtual wxRect
GetTextTotalArea(const wxTextCtrl
*text
,
350 virtual wxRect
GetTextClientArea(const wxTextCtrl
*text
,
352 wxCoord
*extraSpaceBeyond
);
354 virtual wxSize
GetTabIndent() const { return wxSize(2, 2); }
355 virtual wxSize
GetTabPadding() const { return wxSize(6, 5); }
357 virtual wxCoord
GetSliderDim() const { return 20; }
358 virtual wxCoord
GetSliderTickLen() const { return 4; }
359 virtual wxRect
GetSliderShaftRect(const wxRect
& rect
,
360 wxOrientation orient
) const;
361 virtual wxSize
GetSliderThumbSize(const wxRect
& rect
,
362 wxOrientation orient
) const;
363 virtual wxSize
GetProgressBarStep() const { return wxSize(16, 32); }
365 virtual wxSize
GetMenuBarItemSize(const wxSize
& sizeText
) const;
366 virtual wxMenuGeometryInfo
*GetMenuGeometry(wxWindow
*win
,
367 const wxMenu
& menu
) const;
369 virtual wxSize
GetStatusBarBorders(wxCoord
*borderBetweenFields
) const;
372 // helper of DrawLabel() and DrawCheckOrRadioButton()
373 void DoDrawLabel(wxDC
& dc
,
374 const wxString
& label
,
377 int alignment
= wxALIGN_LEFT
| wxALIGN_TOP
,
379 wxRect
*rectBounds
= NULL
,
380 const wxPoint
& focusOffset
381 = wxPoint(FOCUS_RECT_OFFSET_X
, FOCUS_RECT_OFFSET_Y
));
383 // common part of DrawLabel() and DrawItem()
384 void DrawFocusRect(wxDC
& dc
, const wxRect
& rect
);
386 // DrawLabel() and DrawButtonLabel() helper
387 void DrawLabelShadow(wxDC
& dc
,
388 const wxString
& label
,
393 // DrawButtonBorder() helper
394 void DoDrawBackground(wxDC
& dc
,
398 // DrawBorder() helpers: all of them shift and clip the DC after drawing
401 // just draw a rectangle with the given pen
402 void DrawRect(wxDC
& dc
, wxRect
*rect
, const wxPen
& pen
);
404 // draw the lower left part of rectangle
405 void DrawHalfRect(wxDC
& dc
, wxRect
*rect
, const wxPen
& pen
);
407 // draw the rectange using the first brush for the left and top sides and
408 // the second one for the bottom and right ones
409 void DrawShadedRect(wxDC
& dc
, wxRect
*rect
,
410 const wxPen
& pen1
, const wxPen
& pen2
);
412 // draw the normal 3D border
413 void DrawRaisedBorder(wxDC
& dc
, wxRect
*rect
);
415 // draw the sunken 3D border
416 void DrawSunkenBorder(wxDC
& dc
, wxRect
*rect
);
418 // draw the border used for scrollbar arrows
419 void DrawArrowBorder(wxDC
& dc
, wxRect
*rect
, bool isPressed
= FALSE
);
421 // public DrawArrow()s helper
422 void DrawArrow(wxDC
& dc
, const wxRect
& rect
,
423 wxArrowDirection arrowDir
, wxArrowStyle arrowStyle
);
425 // DrawArrowButton is used by DrawScrollbar and DrawComboButton
426 void DrawArrowButton(wxDC
& dc
, const wxRect
& rect
,
427 wxArrowDirection arrowDir
,
428 wxArrowStyle arrowStyle
);
430 // DrawCheckButton/DrawRadioButton helper
431 void DrawCheckOrRadioButton(wxDC
& dc
,
432 const wxString
& label
,
433 const wxBitmap
& bitmap
,
438 wxCoord focusOffsetY
);
440 // draw a normal or transposed line (useful for using the same code fo both
441 // horizontal and vertical widgets)
442 void DrawLine(wxDC
& dc
,
443 wxCoord x1
, wxCoord y1
,
444 wxCoord x2
, wxCoord y2
,
445 bool transpose
= FALSE
)
448 dc
.DrawLine(y1
, x1
, y2
, x2
);
450 dc
.DrawLine(x1
, y1
, x2
, y2
);
453 // get the standard check/radio button bitmap
454 wxBitmap
GetIndicator(IndicatorType indType
, int flags
);
455 wxBitmap
GetCheckBitmap(int flags
)
456 { return GetIndicator(IndicatorType_Check
, flags
); }
457 wxBitmap
GetRadioBitmap(int flags
)
458 { return GetIndicator(IndicatorType_Radio
, flags
); }
461 const wxColourScheme
*m_scheme
;
463 // the sizing parameters (TODO make them changeable)
464 wxSize m_sizeScrollbarArrow
;
466 // GDI objects we use for drawing
467 wxColour m_colDarkGrey
,
475 wxFont m_titlebarFont
;
478 wxBitmap m_bmpFrameButtons
[FrameButton_Max
];
480 // first row is for the normal state, second - for the disabled
481 wxBitmap m_bmpArrows
[Arrow_StateMax
][Arrow_Max
];
484 // ----------------------------------------------------------------------------
485 // wxWin32InputHandler and derived classes: process the keyboard and mouse
486 // messages according to Windows standards
487 // ----------------------------------------------------------------------------
489 class wxWin32InputHandler
: public wxInputHandler
492 wxWin32InputHandler(wxWin32Renderer
*renderer
);
494 virtual bool HandleKey(wxInputConsumer
*control
,
495 const wxKeyEvent
& event
,
497 virtual bool HandleMouse(wxInputConsumer
*control
,
498 const wxMouseEvent
& event
);
501 wxWin32Renderer
*m_renderer
;
504 class wxWin32ScrollBarInputHandler
: public wxStdScrollBarInputHandler
507 wxWin32ScrollBarInputHandler(wxWin32Renderer
*renderer
,
508 wxInputHandler
*handler
);
510 virtual bool HandleMouse(wxInputConsumer
*control
, const wxMouseEvent
& event
);
511 virtual bool HandleMouseMove(wxInputConsumer
*control
, const wxMouseEvent
& event
);
513 virtual bool OnScrollTimer(wxScrollBar
*scrollbar
,
514 const wxControlAction
& action
);
517 virtual bool IsAllowedButton(int button
) { return button
== 1; }
519 virtual void Highlight(wxScrollBar
*scrollbar
, bool doIt
)
521 // we don't highlight anything
524 // the first and last event which caused the thumb to move
525 wxMouseEvent m_eventStartDrag
,
528 // have we paused the scrolling because the mouse moved?
531 // we remember the interval of the timer to be able to restart it
535 class wxWin32CheckboxInputHandler
: public wxStdCheckboxInputHandler
538 wxWin32CheckboxInputHandler(wxInputHandler
*handler
)
539 : wxStdCheckboxInputHandler(handler
) { }
541 virtual bool HandleKey(wxInputConsumer
*control
,
542 const wxKeyEvent
& event
,
546 class wxWin32TextCtrlInputHandler
: public wxStdTextCtrlInputHandler
549 wxWin32TextCtrlInputHandler(wxInputHandler
*handler
)
550 : wxStdTextCtrlInputHandler(handler
) { }
552 virtual bool HandleKey(wxInputConsumer
*control
,
553 const wxKeyEvent
& event
,
557 class wxWin32StatusBarInputHandler
: public wxStdInputHandler
560 wxWin32StatusBarInputHandler(wxInputHandler
*handler
);
562 virtual bool HandleMouse(wxInputConsumer
*consumer
,
563 const wxMouseEvent
& event
);
565 virtual bool HandleMouseMove(wxInputConsumer
*consumer
,
566 const wxMouseEvent
& event
);
569 // is the given point over the statusbar grip?
570 bool IsOnGrip(wxWindow
*statbar
, const wxPoint
& pt
) const;
573 // the cursor we had replaced with the resize one
574 wxCursor m_cursorOld
;
576 // was the mouse over the grip last time we checked?
580 // ----------------------------------------------------------------------------
581 // wxWin32ColourScheme: uses (default) Win32 colours
582 // ----------------------------------------------------------------------------
584 class wxWin32ColourScheme
: public wxColourScheme
587 virtual wxColour
Get(StdColour col
) const;
588 virtual wxColour
GetBackground(wxWindow
*win
) const;
591 // ----------------------------------------------------------------------------
593 // ----------------------------------------------------------------------------
595 WX_DEFINE_ARRAY(wxInputHandler
*, wxArrayHandlers
);
597 class wxWin32Theme
: public wxTheme
601 virtual ~wxWin32Theme();
603 virtual wxRenderer
*GetRenderer();
604 virtual wxInputHandler
*GetInputHandler(const wxString
& control
);
605 virtual wxColourScheme
*GetColourScheme();
608 // get the default input handler
609 wxInputHandler
*GetDefaultInputHandler();
611 wxWin32Renderer
*m_renderer
;
613 // the names of the already created handlers and the handlers themselves
614 // (these arrays are synchronized)
615 wxSortedArrayString m_handlerNames
;
616 wxArrayHandlers m_handlers
;
618 wxWin32InputHandler
*m_handlerDefault
;
620 wxWin32ColourScheme
*m_scheme
;
622 WX_DECLARE_THEME(win32
)
625 // ----------------------------------------------------------------------------
627 // ----------------------------------------------------------------------------
629 // frame buttons bitmaps
631 static const char *frame_button_close_xpm
[] = {
646 static const char *frame_button_help_xpm
[] = {
661 static const char *frame_button_maximize_xpm
[] = {
676 static const char *frame_button_minimize_xpm
[] = {
691 static const char *frame_button_restore_xpm
[] = {
708 static const char *checked_menu_xpm
[] = {
709 /* columns rows colors chars-per-pixel */
725 static const char *selected_checked_menu_xpm
[] = {
726 /* columns rows colors chars-per-pixel */
742 static const char *disabled_checked_menu_xpm
[] = {
743 /* columns rows colors chars-per-pixel */
760 static const char *selected_disabled_checked_menu_xpm
[] = {
761 /* columns rows colors chars-per-pixel */
777 // checkbox and radiobox bitmaps below
779 static const char *checked_xpm
[] = {
780 /* columns rows colors chars-per-pixel */
803 static const char *pressed_checked_xpm
[] = {
804 /* columns rows colors chars-per-pixel */
826 static const char *pressed_disabled_checked_xpm
[] = {
827 /* columns rows colors chars-per-pixel */
849 static const char *checked_item_xpm
[] = {
850 /* columns rows colors chars-per-pixel */
871 static const char *unchecked_xpm
[] = {
872 /* columns rows colors chars-per-pixel */
895 static const char *pressed_unchecked_xpm
[] = {
896 /* columns rows colors chars-per-pixel */
918 static const char *unchecked_item_xpm
[] = {
919 /* columns rows colors chars-per-pixel */
939 static const char *checked_radio_xpm
[] = {
940 /* columns rows colors chars-per-pixel */
963 static const char *pressed_checked_radio_xpm
[] = {
964 /* columns rows colors chars-per-pixel */
987 static const char *pressed_disabled_checked_radio_xpm
[] = {
988 /* columns rows colors chars-per-pixel */
1011 static const char *unchecked_radio_xpm
[] = {
1012 /* columns rows colors chars-per-pixel */
1035 static const char *pressed_unchecked_radio_xpm
[] = {
1036 /* columns rows colors chars-per-pixel */
1059 static const char **
1060 bmpIndicators
[IndicatorType_Max
][IndicatorState_Max
][IndicatorStatus_Max
] =
1065 { checked_xpm
, unchecked_xpm
},
1068 { pressed_checked_xpm
, pressed_unchecked_xpm
},
1071 { pressed_disabled_checked_xpm
, pressed_unchecked_xpm
},
1077 { checked_radio_xpm
, unchecked_radio_xpm
},
1080 { pressed_checked_radio_xpm
, pressed_unchecked_radio_xpm
},
1083 { pressed_disabled_checked_radio_xpm
, pressed_unchecked_radio_xpm
},
1089 { checked_menu_xpm
, NULL
},
1092 { selected_checked_menu_xpm
, NULL
},
1095 { disabled_checked_menu_xpm
, NULL
},
1097 // disabled selected state
1098 { selected_disabled_checked_menu_xpm
, NULL
},
1102 // ============================================================================
1104 // ============================================================================
1106 WX_IMPLEMENT_THEME(wxWin32Theme
, win32
, wxTRANSLATE("Win32 theme"));
1108 // ----------------------------------------------------------------------------
1110 // ----------------------------------------------------------------------------
1112 wxWin32Theme::wxWin32Theme()
1116 m_handlerDefault
= NULL
;
1119 wxWin32Theme::~wxWin32Theme()
1121 size_t count
= m_handlers
.GetCount();
1122 for ( size_t n
= 0; n
< count
; n
++ )
1124 if ( m_handlers
[n
] != m_handlerDefault
)
1125 delete m_handlers
[n
];
1128 delete m_handlerDefault
;
1134 wxRenderer
*wxWin32Theme::GetRenderer()
1138 m_renderer
= new wxWin32Renderer(GetColourScheme());
1144 wxInputHandler
*wxWin32Theme::GetDefaultInputHandler()
1146 if ( !m_handlerDefault
)
1148 m_handlerDefault
= new wxWin32InputHandler(m_renderer
);
1151 return m_handlerDefault
;
1154 wxInputHandler
*wxWin32Theme::GetInputHandler(const wxString
& control
)
1156 wxInputHandler
*handler
;
1157 int n
= m_handlerNames
.Index(control
);
1158 if ( n
== wxNOT_FOUND
)
1160 // create a new handler
1161 if ( control
== wxINP_HANDLER_SCROLLBAR
)
1162 handler
= new wxWin32ScrollBarInputHandler(m_renderer
,
1163 GetDefaultInputHandler());
1165 else if ( control
== wxINP_HANDLER_BUTTON
)
1166 handler
= new wxStdButtonInputHandler(GetDefaultInputHandler());
1167 #endif // wxUSE_BUTTON
1169 else if ( control
== wxINP_HANDLER_CHECKBOX
)
1170 handler
= new wxWin32CheckboxInputHandler(GetDefaultInputHandler());
1171 #endif // wxUSE_CHECKBOX
1173 else if ( control
== wxINP_HANDLER_COMBOBOX
)
1174 handler
= new wxStdComboBoxInputHandler(GetDefaultInputHandler());
1175 #endif // wxUSE_COMBOBOX
1177 else if ( control
== wxINP_HANDLER_LISTBOX
)
1178 handler
= new wxStdListboxInputHandler(GetDefaultInputHandler());
1179 #endif // wxUSE_LISTBOX
1180 #if wxUSE_CHECKLISTBOX
1181 else if ( control
== wxINP_HANDLER_CHECKLISTBOX
)
1182 handler
= new wxStdCheckListboxInputHandler(GetDefaultInputHandler());
1183 #endif // wxUSE_CHECKLISTBOX
1185 else if ( control
== wxINP_HANDLER_TEXTCTRL
)
1186 handler
= new wxWin32TextCtrlInputHandler(GetDefaultInputHandler());
1187 #endif // wxUSE_TEXTCTRL
1189 else if ( control
== wxINP_HANDLER_SLIDER
)
1190 handler
= new wxStdSliderButtonInputHandler(GetDefaultInputHandler());
1191 #endif // wxUSE_SLIDER
1193 else if ( control
== wxINP_HANDLER_SPINBTN
)
1194 handler
= new wxStdSpinButtonInputHandler(GetDefaultInputHandler());
1195 #endif // wxUSE_SPINBTN
1197 else if ( control
== wxINP_HANDLER_NOTEBOOK
)
1198 handler
= new wxStdNotebookInputHandler(GetDefaultInputHandler());
1199 #endif // wxUSE_NOTEBOOK
1201 else if ( control
== wxINP_HANDLER_STATUSBAR
)
1202 handler
= new wxWin32StatusBarInputHandler(GetDefaultInputHandler());
1203 #endif // wxUSE_STATUSBAR
1204 else if ( control
== wxINP_HANDLER_TOPLEVEL
)
1205 handler
= new wxStdFrameInputHandler(GetDefaultInputHandler());
1207 handler
= GetDefaultInputHandler();
1209 n
= m_handlerNames
.Add(control
);
1210 m_handlers
.Insert(handler
, n
);
1212 else // we already have it
1214 handler
= m_handlers
[n
];
1220 wxColourScheme
*wxWin32Theme::GetColourScheme()
1224 m_scheme
= new wxWin32ColourScheme
;
1229 // ============================================================================
1230 // wxWin32ColourScheme
1231 // ============================================================================
1233 wxColour
wxWin32ColourScheme::GetBackground(wxWindow
*win
) const
1236 if ( win
->UseBgCol() )
1238 // use the user specified colour
1239 col
= win
->GetBackgroundColour();
1242 if ( win
->IsContainerWindow() )
1244 wxTextCtrl
*text
= wxDynamicCast(win
, wxTextCtrl
);
1247 if ( !text
->IsEnabled() ) // not IsEditable()
1249 //else: execute code below
1254 // doesn't depend on the state
1260 int flags
= win
->GetStateFlags();
1262 // the colour set by the user should be used for the normal state
1263 // and for the states for which we don't have any specific colours
1264 if ( !col
.Ok() || (flags
& wxCONTROL_PRESSED
) != 0 )
1266 if ( wxDynamicCast(win
, wxScrollBar
) )
1267 col
= Get(flags
& wxCONTROL_PRESSED
? SCROLLBAR_PRESSED
1277 wxColour
wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col
) const
1281 // use the system colours under Windows
1282 #if defined(__WXMSW__)
1283 case WINDOW
: return wxColour(GetSysColor(COLOR_WINDOW
));
1285 case CONTROL_PRESSED
:
1286 case CONTROL_CURRENT
:
1287 case CONTROL
: return wxColour(GetSysColor(COLOR_BTNFACE
));
1289 case CONTROL_TEXT
: return wxColour(GetSysColor(COLOR_BTNTEXT
));
1291 case SCROLLBAR
: return wxColour(GetSysColor(COLOR_SCROLLBAR
));
1292 case SCROLLBAR_PRESSED
: return wxColour(GetSysColor(COLOR_HIGHLIGHT
));
1294 case HIGHLIGHT
: return wxColour(GetSysColor(COLOR_HIGHLIGHT
));
1295 case HIGHLIGHT_TEXT
: return wxColour(GetSysColor(COLOR_HIGHLIGHTTEXT
));
1297 #if defined(COLOR_3DDKSHADOW)
1298 case SHADOW_DARK
: return wxColour(GetSysColor(COLOR_3DDKSHADOW
));
1300 case SHADOW_DARK
: return wxColour(GetSysColor(COLOR_3DHADOW
));
1303 case CONTROL_TEXT_DISABLED
:
1304 case SHADOW_HIGHLIGHT
: return wxColour(GetSysColor(COLOR_BTNHIGHLIGHT
));
1306 case SHADOW_IN
: return wxColour(GetSysColor(COLOR_BTNFACE
));
1308 case CONTROL_TEXT_DISABLED_SHADOW
:
1309 case SHADOW_OUT
: return wxColour(GetSysColor(COLOR_BTNSHADOW
));
1311 case TITLEBAR
: return wxColour(GetSysColor(COLOR_INACTIVECAPTION
));
1312 case TITLEBAR_ACTIVE
: return wxColour(GetSysColor(COLOR_ACTIVECAPTION
));
1313 case TITLEBAR_TEXT
: return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT
));
1314 case TITLEBAR_ACTIVE_TEXT
: return wxColour(GetSysColor(COLOR_CAPTIONTEXT
));
1316 case DESKTOP
: return wxColour(0x808000);
1318 // use the standard Windows colours elsewhere
1319 case WINDOW
: return *wxWHITE
;
1321 case CONTROL_PRESSED
:
1322 case CONTROL_CURRENT
:
1323 case CONTROL
: return wxColour(0xc0c0c0);
1325 case CONTROL_TEXT
: return *wxBLACK
;
1327 case SCROLLBAR
: return wxColour(0xe0e0e0);
1328 case SCROLLBAR_PRESSED
: return *wxBLACK
;
1330 case HIGHLIGHT
: return wxColour(0x800000);
1331 case HIGHLIGHT_TEXT
: return wxColour(0xffffff);
1333 case SHADOW_DARK
: return *wxBLACK
;
1335 case CONTROL_TEXT_DISABLED
:return wxColour(0xe0e0e0);
1336 case SHADOW_HIGHLIGHT
: return wxColour(0xffffff);
1338 case SHADOW_IN
: return wxColour(0xc0c0c0);
1340 case CONTROL_TEXT_DISABLED_SHADOW
:
1341 case SHADOW_OUT
: return wxColour(0x7f7f7f);
1343 case TITLEBAR
: return wxColour(0xaeaaae);
1344 case TITLEBAR_ACTIVE
: return wxColour(0x820300);
1345 case TITLEBAR_TEXT
: return wxColour(0xc0c0c0);
1346 case TITLEBAR_ACTIVE_TEXT
:return *wxWHITE
;
1348 case DESKTOP
: return wxColour(0x808000);
1351 case GAUGE
: return Get(HIGHLIGHT
);
1355 wxFAIL_MSG(_T("invalid standard colour"));
1360 // ============================================================================
1362 // ============================================================================
1364 // ----------------------------------------------------------------------------
1366 // ----------------------------------------------------------------------------
1368 wxWin32Renderer::wxWin32Renderer(const wxColourScheme
*scheme
)
1372 m_sizeScrollbarArrow
= wxSize(16, 16);
1374 // init colours and pens
1375 m_penBlack
= wxPen(wxSCHEME_COLOUR(scheme
, SHADOW_DARK
), 0, wxSOLID
);
1377 m_colDarkGrey
= wxSCHEME_COLOUR(scheme
, SHADOW_OUT
);
1378 m_penDarkGrey
= wxPen(m_colDarkGrey
, 0, wxSOLID
);
1380 m_penLightGrey
= wxPen(wxSCHEME_COLOUR(scheme
, SHADOW_IN
), 0, wxSOLID
);
1382 m_colHighlight
= wxSCHEME_COLOUR(scheme
, SHADOW_HIGHLIGHT
);
1383 m_penHighlight
= wxPen(m_colHighlight
, 0, wxSOLID
);
1385 m_titlebarFont
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
1386 m_titlebarFont
.SetWeight(wxFONTWEIGHT_BOLD
);
1388 // init the arrow bitmaps
1389 static const size_t ARROW_WIDTH
= 7;
1390 static const size_t ARROW_LENGTH
= 4;
1393 wxMemoryDC dcNormal
,
1396 for ( size_t n
= 0; n
< Arrow_Max
; n
++ )
1398 bool isVertical
= n
> Arrow_Right
;
1411 // disabled arrow is larger because of the shadow
1412 m_bmpArrows
[Arrow_Normal
][n
].Create(w
, h
);
1413 m_bmpArrows
[Arrow_Disabled
][n
].Create(w
+ 1, h
+ 1);
1415 dcNormal
.SelectObject(m_bmpArrows
[Arrow_Normal
][n
]);
1416 dcDisabled
.SelectObject(m_bmpArrows
[Arrow_Disabled
][n
]);
1418 dcNormal
.SetBackground(*wxWHITE_BRUSH
);
1419 dcDisabled
.SetBackground(*wxWHITE_BRUSH
);
1423 dcNormal
.SetPen(m_penBlack
);
1424 dcDisabled
.SetPen(m_penDarkGrey
);
1426 // calculate the position of the point of the arrow
1430 x1
= (ARROW_WIDTH
- 1)/2;
1431 y1
= n
== Arrow_Up
? 0 : ARROW_LENGTH
- 1;
1435 x1
= n
== Arrow_Left
? 0 : ARROW_LENGTH
- 1;
1436 y1
= (ARROW_WIDTH
- 1)/2;
1447 for ( size_t i
= 0; i
< ARROW_LENGTH
; i
++ )
1449 dcNormal
.DrawLine(x1
, y1
, x2
, y2
);
1450 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1457 if ( n
== Arrow_Up
)
1468 else // left or right arrow
1473 if ( n
== Arrow_Left
)
1486 // draw the shadow for the disabled one
1487 dcDisabled
.SetPen(m_penHighlight
);
1492 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1496 x1
= ARROW_LENGTH
- 1;
1497 y1
= (ARROW_WIDTH
- 1)/2 + 1;
1500 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1501 dcDisabled
.DrawLine(++x1
, y1
, x2
, ++y2
);
1506 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1510 x1
= ARROW_WIDTH
- 1;
1512 x2
= (ARROW_WIDTH
- 1)/2;
1514 dcDisabled
.DrawLine(x1
, y1
, x2
, y2
);
1515 dcDisabled
.DrawLine(++x1
, y1
, x2
, ++y2
);
1520 // create the inversed bitmap but only for the right arrow as we only
1521 // use it for the menus
1522 if ( n
== Arrow_Right
)
1524 m_bmpArrows
[Arrow_Inversed
][n
].Create(w
, h
);
1525 dcInverse
.SelectObject(m_bmpArrows
[Arrow_Inversed
][n
]);
1527 dcInverse
.Blit(0, 0, w
, h
,
1530 dcInverse
.SelectObject(wxNullBitmap
);
1532 mask
= new wxMask(m_bmpArrows
[Arrow_Inversed
][n
], *wxBLACK
);
1533 m_bmpArrows
[Arrow_Inversed
][n
].SetMask(mask
);
1535 m_bmpArrows
[Arrow_InversedDisabled
][n
].Create(w
, h
);
1536 dcInverse
.SelectObject(m_bmpArrows
[Arrow_InversedDisabled
][n
]);
1538 dcInverse
.Blit(0, 0, w
, h
,
1541 dcInverse
.SelectObject(wxNullBitmap
);
1543 mask
= new wxMask(m_bmpArrows
[Arrow_InversedDisabled
][n
], *wxBLACK
);
1544 m_bmpArrows
[Arrow_InversedDisabled
][n
].SetMask(mask
);
1547 dcNormal
.SelectObject(wxNullBitmap
);
1548 dcDisabled
.SelectObject(wxNullBitmap
);
1550 mask
= new wxMask(m_bmpArrows
[Arrow_Normal
][n
], *wxWHITE
);
1551 m_bmpArrows
[Arrow_Normal
][n
].SetMask(mask
);
1552 mask
= new wxMask(m_bmpArrows
[Arrow_Disabled
][n
], *wxWHITE
);
1553 m_bmpArrows
[Arrow_Disabled
][n
].SetMask(mask
);
1555 m_bmpArrows
[Arrow_Pressed
][n
] = m_bmpArrows
[Arrow_Normal
][n
];
1558 // init the frame buttons bitmaps
1559 m_bmpFrameButtons
[FrameButton_Close
] = wxBitmap(frame_button_close_xpm
);
1560 m_bmpFrameButtons
[FrameButton_Minimize
] = wxBitmap(frame_button_minimize_xpm
);
1561 m_bmpFrameButtons
[FrameButton_Maximize
] = wxBitmap(frame_button_maximize_xpm
);
1562 m_bmpFrameButtons
[FrameButton_Restore
] = wxBitmap(frame_button_restore_xpm
);
1563 m_bmpFrameButtons
[FrameButton_Help
] = wxBitmap(frame_button_help_xpm
);
1566 // ----------------------------------------------------------------------------
1568 // ----------------------------------------------------------------------------
1571 The raised border in Win32 looks like this:
1573 IIIIIIIIIIIIIIIIIIIIIIB
1575 I GB I = white (HILIGHT)
1576 I GB H = light grey (LIGHT)
1577 I GB G = dark grey (SHADOI)
1578 I GB B = black (DKSHADOI)
1579 I GB I = hIghlight (COLOR_3DHILIGHT)
1581 IGGGGGGGGGGGGGGGGGGGGGB
1582 BBBBBBBBBBBBBBBBBBBBBBB
1584 The sunken border looks like this:
1586 GGGGGGGGGGGGGGGGGGGGGGI
1587 GBBBBBBBBBBBBBBBBBBBBHI
1594 GHHHHHHHHHHHHHHHHHHHHHI
1595 IIIIIIIIIIIIIIIIIIIIIII
1597 The static border (used for the controls which don't get focus) is like
1600 GGGGGGGGGGGGGGGGGGGGGGW
1608 WWWWWWWWWWWWWWWWWWWWWWW
1610 The most complicated is the double border:
1612 HHHHHHHHHHHHHHHHHHHHHHB
1613 HWWWWWWWWWWWWWWWWWWWWGB
1614 HWHHHHHHHHHHHHHHHHHHHGB
1619 HWHHHHHHHHHHHHHHHHHHHGB
1620 HGGGGGGGGGGGGGGGGGGGGGB
1621 BBBBBBBBBBBBBBBBBBBBBBB
1623 And the simple border is, well, simple:
1625 BBBBBBBBBBBBBBBBBBBBBBB
1634 BBBBBBBBBBBBBBBBBBBBBBB
1637 void wxWin32Renderer::DrawRect(wxDC
& dc
, wxRect
*rect
, const wxPen
& pen
)
1641 dc
.SetBrush(*wxTRANSPARENT_BRUSH
);
1642 dc
.DrawRectangle(*rect
);
1648 void wxWin32Renderer::DrawHalfRect(wxDC
& dc
, wxRect
*rect
, const wxPen
& pen
)
1650 // draw the bottom and right sides
1652 dc
.DrawLine(rect
->GetLeft(), rect
->GetBottom(),
1653 rect
->GetRight() + 1, rect
->GetBottom());
1654 dc
.DrawLine(rect
->GetRight(), rect
->GetTop(),
1655 rect
->GetRight(), rect
->GetBottom());
1662 void wxWin32Renderer::DrawShadedRect(wxDC
& dc
, wxRect
*rect
,
1663 const wxPen
& pen1
, const wxPen
& pen2
)
1665 // draw the rectangle
1667 dc
.DrawLine(rect
->GetLeft(), rect
->GetTop(),
1668 rect
->GetLeft(), rect
->GetBottom());
1669 dc
.DrawLine(rect
->GetLeft() + 1, rect
->GetTop(),
1670 rect
->GetRight(), rect
->GetTop());
1672 dc
.DrawLine(rect
->GetRight(), rect
->GetTop(),
1673 rect
->GetRight(), rect
->GetBottom());
1674 dc
.DrawLine(rect
->GetLeft(), rect
->GetBottom(),
1675 rect
->GetRight() + 1, rect
->GetBottom());
1681 void wxWin32Renderer::DrawRaisedBorder(wxDC
& dc
, wxRect
*rect
)
1683 DrawShadedRect(dc
, rect
, m_penHighlight
, m_penBlack
);
1684 DrawShadedRect(dc
, rect
, m_penLightGrey
, m_penDarkGrey
);
1687 void wxWin32Renderer::DrawSunkenBorder(wxDC
& dc
, wxRect
*rect
)
1689 DrawShadedRect(dc
, rect
, m_penDarkGrey
, m_penHighlight
);
1690 DrawShadedRect(dc
, rect
, m_penBlack
, m_penLightGrey
);
1693 void wxWin32Renderer::DrawArrowBorder(wxDC
& dc
, wxRect
*rect
, bool isPressed
)
1697 DrawRect(dc
, rect
, m_penDarkGrey
);
1699 // the arrow is usually drawn inside border of width 2 and is offset by
1700 // another pixel in both directions when it's pressed - as the border
1701 // in this case is more narrow as well, we have to adjust rect like
1709 DrawShadedRect(dc
, rect
, m_penLightGrey
, m_penBlack
);
1710 DrawShadedRect(dc
, rect
, m_penHighlight
, m_penDarkGrey
);
1714 void wxWin32Renderer::DrawBorder(wxDC
& dc
,
1716 const wxRect
& rectTotal
,
1717 int WXUNUSED(flags
),
1722 wxRect rect
= rectTotal
;
1726 case wxBORDER_SUNKEN
:
1727 for ( i
= 0; i
< BORDER_THICKNESS
/ 2; i
++ )
1729 DrawSunkenBorder(dc
, &rect
);
1733 case wxBORDER_STATIC
:
1734 DrawShadedRect(dc
, &rect
, m_penDarkGrey
, m_penHighlight
);
1737 case wxBORDER_RAISED
:
1738 for ( i
= 0; i
< BORDER_THICKNESS
/ 2; i
++ )
1740 DrawRaisedBorder(dc
, &rect
);
1744 case wxBORDER_DOUBLE
:
1745 DrawArrowBorder(dc
, &rect
);
1746 DrawRect(dc
, &rect
, m_penLightGrey
);
1749 case wxBORDER_SIMPLE
:
1750 for ( i
= 0; i
< BORDER_THICKNESS
/ 2; i
++ )
1752 DrawRect(dc
, &rect
, m_penBlack
);
1757 wxFAIL_MSG(_T("unknown border type"));
1760 case wxBORDER_DEFAULT
:
1769 wxRect
wxWin32Renderer::GetBorderDimensions(wxBorder border
) const
1774 case wxBORDER_RAISED
:
1775 case wxBORDER_SUNKEN
:
1776 width
= BORDER_THICKNESS
;
1779 case wxBORDER_SIMPLE
:
1780 case wxBORDER_STATIC
:
1784 case wxBORDER_DOUBLE
:
1789 wxFAIL_MSG(_T("unknown border type"));
1792 case wxBORDER_DEFAULT
:
1802 rect
.height
= width
;
1807 bool wxWin32Renderer::AreScrollbarsInsideBorder() const
1812 // ----------------------------------------------------------------------------
1814 // ----------------------------------------------------------------------------
1816 void wxWin32Renderer::DrawTextBorder(wxDC
& dc
,
1822 // text controls are not special under windows
1823 DrawBorder(dc
, border
, rect
, flags
, rectIn
);
1826 void wxWin32Renderer::DrawButtonBorder(wxDC
& dc
,
1827 const wxRect
& rectTotal
,
1831 wxRect rect
= rectTotal
;
1833 if ( flags
& wxCONTROL_PRESSED
)
1835 // button pressed: draw a double border around it
1836 DrawRect(dc
, &rect
, m_penBlack
);
1837 DrawRect(dc
, &rect
, m_penDarkGrey
);
1841 // button not pressed
1843 if ( flags
& (wxCONTROL_FOCUSED
| wxCONTROL_ISDEFAULT
) )
1845 // button either default or focused (or both): add an extra border around it
1846 DrawRect(dc
, &rect
, m_penBlack
);
1849 // now draw a normal button
1850 DrawShadedRect(dc
, &rect
, m_penHighlight
, m_penBlack
);
1851 DrawHalfRect(dc
, &rect
, m_penDarkGrey
);
1860 // ----------------------------------------------------------------------------
1862 // ----------------------------------------------------------------------------
1864 void wxWin32Renderer::DrawHorizontalLine(wxDC
& dc
,
1865 wxCoord y
, wxCoord x1
, wxCoord x2
)
1867 dc
.SetPen(m_penDarkGrey
);
1868 dc
.DrawLine(x1
, y
, x2
+ 1, y
);
1869 dc
.SetPen(m_penHighlight
);
1871 dc
.DrawLine(x1
, y
, x2
+ 1, y
);
1874 void wxWin32Renderer::DrawVerticalLine(wxDC
& dc
,
1875 wxCoord x
, wxCoord y1
, wxCoord y2
)
1877 dc
.SetPen(m_penDarkGrey
);
1878 dc
.DrawLine(x
, y1
, x
, y2
+ 1);
1879 dc
.SetPen(m_penHighlight
);
1881 dc
.DrawLine(x
, y1
, x
, y2
+ 1);
1884 void wxWin32Renderer::DrawFrame(wxDC
& dc
,
1885 const wxString
& label
,
1891 wxCoord height
= 0; // of the label
1892 wxRect rectFrame
= rect
;
1893 if ( !label
.empty() )
1895 // the text should touch the top border of the rect, so the frame
1896 // itself should be lower
1897 dc
.GetTextExtent(label
, NULL
, &height
);
1898 rectFrame
.y
+= height
/ 2;
1899 rectFrame
.height
-= height
/ 2;
1901 // we have to draw each part of the frame individually as we can't
1902 // erase the background beyond the label as it might contain some
1903 // pixmap already, so drawing everything and then overwriting part of
1904 // the frame with label doesn't work
1906 // TODO: the +5 and space insertion should be customizable
1909 rectText
.x
= rectFrame
.x
+ 5;
1910 rectText
.y
= rect
.y
;
1911 rectText
.width
= rectFrame
.width
- 7; // +2 border width
1912 rectText
.height
= height
;
1915 label2
<< _T(' ') << label
<< _T(' ');
1916 if ( indexAccel
!= -1 )
1918 // adjust it as we prepended a space
1923 DrawLabel(dc
, label2
, rectText
, flags
, alignment
, indexAccel
, &rectLabel
);
1925 StandardDrawFrame(dc
, rectFrame
, rectLabel
);
1929 // just draw the complete frame
1930 DrawShadedRect(dc
, &rectFrame
, m_penDarkGrey
, m_penHighlight
);
1931 DrawShadedRect(dc
, &rectFrame
, m_penHighlight
, m_penDarkGrey
);
1935 // ----------------------------------------------------------------------------
1937 // ----------------------------------------------------------------------------
1939 void wxWin32Renderer::DrawFocusRect(wxDC
& dc
, const wxRect
& rect
)
1941 // VZ: this doesn't work under Windows, the dotted pen has dots of 3
1942 // pixels each while we really need dots here... PS_ALTERNATE might
1943 // work, but it is for NT 5 only
1945 DrawRect(dc
, &rect
, wxPen(*wxBLACK
, 0, wxDOT
));
1947 // draw the pixels manually: note that to behave in the same manner as
1948 // DrawRect(), we must exclude the bottom and right borders from the
1950 wxCoord x1
= rect
.GetLeft(),
1952 x2
= rect
.GetRight(),
1953 y2
= rect
.GetBottom();
1955 dc
.SetPen(wxPen(*wxBLACK
, 0, wxSOLID
));
1957 // this seems to be closer than what Windows does than wxINVERT although
1958 // I'm still not sure if it's correct
1959 dc
.SetLogicalFunction(wxAND_REVERSE
);
1962 for ( z
= x1
+ 1; z
< x2
; z
+= 2 )
1963 dc
.DrawPoint(z
, rect
.GetTop());
1965 wxCoord shift
= z
== x2
? 0 : 1;
1966 for ( z
= y1
+ shift
; z
< y2
; z
+= 2 )
1967 dc
.DrawPoint(x2
, z
);
1969 shift
= z
== y2
? 0 : 1;
1970 for ( z
= x2
- shift
; z
> x1
; z
-= 2 )
1971 dc
.DrawPoint(z
, y2
);
1973 shift
= z
== x1
? 0 : 1;
1974 for ( z
= y2
- shift
; z
> y1
; z
-= 2 )
1975 dc
.DrawPoint(x1
, z
);
1977 dc
.SetLogicalFunction(wxCOPY
);
1981 void wxWin32Renderer::DrawLabelShadow(wxDC
& dc
,
1982 const wxString
& label
,
1987 // draw shadow of the text
1988 dc
.SetTextForeground(m_colHighlight
);
1989 wxRect rectShadow
= rect
;
1992 dc
.DrawLabel(label
, rectShadow
, alignment
, indexAccel
);
1994 // make the text grey
1995 dc
.SetTextForeground(m_colDarkGrey
);
1998 void wxWin32Renderer::DrawLabel(wxDC
& dc
,
1999 const wxString
& label
,
2006 DoDrawLabel(dc
, label
, rect
, flags
, alignment
, indexAccel
, rectBounds
);
2009 void wxWin32Renderer::DoDrawLabel(wxDC
& dc
,
2010 const wxString
& label
,
2016 const wxPoint
& focusOffset
)
2018 // the underscores are not drawn for focused controls in wxMSW
2019 if ( flags
& wxCONTROL_FOCUSED
)
2024 if ( flags
& wxCONTROL_DISABLED
)
2026 // the combination of wxCONTROL_SELECTED and wxCONTROL_DISABLED
2027 // currently only can happen for a menu item and it seems that Windows
2028 // doesn't draw the shadow in this case, so we don't do it neither
2029 if ( flags
& wxCONTROL_SELECTED
)
2031 // just make the label text greyed out
2032 dc
.SetTextForeground(m_colDarkGrey
);
2034 else // draw normal disabled label
2036 DrawLabelShadow(dc
, label
, rect
, alignment
, indexAccel
);
2041 dc
.DrawLabel(label
, wxNullBitmap
, rect
, alignment
, indexAccel
, &rectLabel
);
2043 if ( flags
& wxCONTROL_DISABLED
)
2045 // restore the fg colour
2046 dc
.SetTextForeground(*wxBLACK
);
2049 if ( flags
& wxCONTROL_FOCUSED
)
2051 if ( focusOffset
.x
|| focusOffset
.y
)
2053 rectLabel
.Inflate(focusOffset
.x
, focusOffset
.y
);
2056 DrawFocusRect(dc
, rectLabel
);
2060 *rectBounds
= rectLabel
;
2063 void wxWin32Renderer::DrawButtonLabel(wxDC
& dc
,
2064 const wxString
& label
,
2065 const wxBitmap
& image
,
2072 // the underscores are not drawn for focused controls in wxMSW
2073 if ( flags
& wxCONTROL_PRESSED
)
2078 wxRect rectLabel
= rect
;
2079 if ( !label
.empty() )
2081 // shift the label if a button is pressed
2082 if ( flags
& wxCONTROL_PRESSED
)
2088 if ( flags
& wxCONTROL_DISABLED
)
2090 DrawLabelShadow(dc
, label
, rectLabel
, alignment
, indexAccel
);
2093 // leave enough space for the focus rectangle
2094 if ( flags
& wxCONTROL_FOCUSED
)
2096 rectLabel
.Inflate(-2);
2100 dc
.DrawLabel(label
, image
, rectLabel
, alignment
, indexAccel
, rectBounds
);
2102 if ( !label
.empty() && (flags
& wxCONTROL_FOCUSED
) )
2104 if ( flags
& wxCONTROL_PRESSED
)
2106 // the focus rectangle is never pressed, so undo the shift done
2114 DrawFocusRect(dc
, rectLabel
);
2118 // ----------------------------------------------------------------------------
2119 // (check)listbox items
2120 // ----------------------------------------------------------------------------
2122 void wxWin32Renderer::DrawItem(wxDC
& dc
,
2123 const wxString
& label
,
2127 wxDCTextColourChanger
colChanger(dc
);
2129 if ( flags
& wxCONTROL_SELECTED
)
2131 colChanger
.Set(wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT_TEXT
));
2133 wxColour colBg
= wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT
);
2134 dc
.SetBrush(wxBrush(colBg
, wxSOLID
));
2135 dc
.SetPen(wxPen(colBg
, 0, wxSOLID
));
2136 dc
.DrawRectangle(rect
);
2139 wxRect rectText
= rect
;
2141 rectText
.width
-= 2;
2142 dc
.DrawLabel(label
, wxNullBitmap
, rectText
);
2144 if ( flags
& wxCONTROL_FOCUSED
)
2146 DrawFocusRect(dc
, rect
);
2150 void wxWin32Renderer::DrawCheckItem(wxDC
& dc
,
2151 const wxString
& label
,
2152 const wxBitmap
& bitmap
,
2161 else // use default bitmap
2163 bmp
= wxBitmap(flags
& wxCONTROL_CHECKED
? checked_item_xpm
2164 : unchecked_item_xpm
);
2167 dc
.DrawBitmap(bmp
, rect
.x
, rect
.y
+ (rect
.height
- bmp
.GetHeight()) / 2 - 1,
2168 TRUE
/* use mask */);
2170 wxRect rectLabel
= rect
;
2171 int bmpWidth
= bmp
.GetWidth();
2172 rectLabel
.x
+= bmpWidth
;
2173 rectLabel
.width
-= bmpWidth
;
2175 DrawItem(dc
, label
, rectLabel
, flags
);
2178 // ----------------------------------------------------------------------------
2179 // check/radio buttons
2180 // ----------------------------------------------------------------------------
2182 wxBitmap
wxWin32Renderer::GetIndicator(IndicatorType indType
, int flags
)
2184 IndicatorState indState
;
2185 if ( flags
& wxCONTROL_SELECTED
)
2186 indState
= flags
& wxCONTROL_DISABLED
? IndicatorState_SelectedDisabled
2187 : IndicatorState_Selected
;
2188 else if ( flags
& wxCONTROL_DISABLED
)
2189 indState
= IndicatorState_Disabled
;
2190 else if ( flags
& wxCONTROL_PRESSED
)
2191 indState
= IndicatorState_Pressed
;
2193 indState
= IndicatorState_Normal
;
2195 IndicatorStatus indStatus
= flags
& wxCONTROL_CHECKED
2196 ? IndicatorStatus_Checked
2197 : IndicatorStatus_Unchecked
;
2199 const char **xpm
= bmpIndicators
[indType
][indState
][indStatus
];
2206 return wxNullBitmap
;
2209 void wxWin32Renderer::DrawCheckOrRadioButton(wxDC
& dc
,
2210 const wxString
& label
,
2211 const wxBitmap
& bitmap
,
2216 wxCoord focusOffsetY
)
2218 // calculate the position of the bitmap and of the label
2219 wxCoord heightBmp
= bitmap
.GetHeight();
2221 yBmp
= rect
.y
+ (rect
.height
- heightBmp
) / 2;
2224 dc
.GetMultiLineTextExtent(label
, NULL
, &rectLabel
.height
);
2225 rectLabel
.y
= rect
.y
+ (rect
.height
- rectLabel
.height
) / 2;
2227 // align label vertically with the bitmap - looks nicer like this
2228 rectLabel
.y
-= (rectLabel
.height
- heightBmp
) % 2;
2230 // calc horz position
2231 if ( align
== wxALIGN_RIGHT
)
2233 xBmp
= rect
.GetRight() - bitmap
.GetWidth();
2234 rectLabel
.x
= rect
.x
+ 3;
2235 rectLabel
.SetRight(xBmp
);
2237 else // normal (checkbox to the left of the text) case
2240 rectLabel
.x
= xBmp
+ bitmap
.GetWidth() + 5;
2241 rectLabel
.SetRight(rect
.GetRight());
2244 dc
.DrawBitmap(bitmap
, xBmp
, yBmp
, TRUE
/* use mask */);
2247 dc
, label
, rectLabel
,
2249 wxALIGN_LEFT
| wxALIGN_TOP
,
2251 NULL
, // we don't need bounding rect
2252 // use custom vert focus rect offset
2253 wxPoint(FOCUS_RECT_OFFSET_X
, focusOffsetY
)
2257 void wxWin32Renderer::DrawRadioButton(wxDC
& dc
,
2258 const wxString
& label
,
2259 const wxBitmap
& bitmap
,
2266 DrawCheckOrRadioButton(dc
, label
,
2268 rect
, flags
, align
, indexAccel
,
2269 FOCUS_RECT_OFFSET_Y
); // default focus rect offset
2272 wxBitmap
rbitmap(GetRadioBitmap(flags
));
2273 DrawCheckOrRadioButton(dc
, label
,
2275 rect
, flags
, align
, indexAccel
,
2276 FOCUS_RECT_OFFSET_Y
); // default focus rect offset
2280 void wxWin32Renderer::DrawCheckButton(wxDC
& dc
,
2281 const wxString
& label
,
2282 const wxBitmap
& bitmap
,
2289 DrawCheckOrRadioButton(dc
, label
,
2291 rect
, flags
, align
, indexAccel
,
2292 0); // no focus rect offset for checkboxes
2295 wxBitmap
cbitmap(GetCheckBitmap(flags
));
2296 DrawCheckOrRadioButton(dc
, label
,
2298 rect
, flags
, align
, indexAccel
,
2299 0); // no focus rect offset for checkboxes
2303 // ----------------------------------------------------------------------------
2305 // ----------------------------------------------------------------------------
2307 void wxWin32Renderer::DrawTextLine(wxDC
& dc
,
2308 const wxString
& text
,
2314 // nothing special to do here
2315 StandardDrawTextLine(dc
, text
, rect
, selStart
, selEnd
, flags
);
2318 void wxWin32Renderer::DrawLineWrapMark(wxDC
& dc
, const wxRect
& rect
)
2320 // we don't draw them
2323 // ----------------------------------------------------------------------------
2325 // ----------------------------------------------------------------------------
2327 void wxWin32Renderer::DrawTab(wxDC
& dc
,
2328 const wxRect
& rectOrig
,
2330 const wxString
& label
,
2331 const wxBitmap
& bitmap
,
2335 wxRect rect
= rectOrig
;
2337 // the current tab is drawn indented (to the top for default case) and
2338 // bigger than the other ones
2339 const wxSize indent
= GetTabIndent();
2340 if ( flags
& wxCONTROL_SELECTED
)
2345 wxFAIL_MSG(_T("invaild notebook tab orientation"));
2349 rect
.Inflate(indent
.x
, 0);
2351 rect
.height
+= indent
.y
;
2355 rect
.Inflate(indent
.x
, 0);
2356 rect
.height
+= indent
.y
;
2361 wxFAIL_MSG(_T("TODO"));
2366 // draw the text, image and the focus around them (if necessary)
2367 wxRect rectLabel
= rect
;
2368 rectLabel
.Deflate(1, 1);
2369 DrawButtonLabel(dc
, label
, bitmap
, rectLabel
,
2370 flags
, wxALIGN_CENTRE
, indexAccel
);
2372 // now draw the tab border itself (maybe use DrawRoundedRectangle()?)
2373 static const wxCoord CUTOFF
= 2; // radius of the rounded corner
2376 x2
= rect
.GetRight(),
2377 y2
= rect
.GetBottom();
2379 // FIXME: all this code will break if the tab indent or the border width,
2380 // it is tied to the fact that both of them are equal to 2
2385 dc
.SetPen(m_penHighlight
);
2386 dc
.DrawLine(x
, y2
, x
, y
+ CUTOFF
);
2387 dc
.DrawLine(x
, y
+ CUTOFF
, x
+ CUTOFF
, y
);
2388 dc
.DrawLine(x
+ CUTOFF
, y
, x2
- CUTOFF
+ 1, y
);
2390 dc
.SetPen(m_penBlack
);
2391 dc
.DrawLine(x2
, y2
, x2
, y
+ CUTOFF
);
2392 dc
.DrawLine(x2
, y
+ CUTOFF
, x2
- CUTOFF
, y
);
2394 dc
.SetPen(m_penDarkGrey
);
2395 dc
.DrawLine(x2
- 1, y2
, x2
- 1, y
+ CUTOFF
- 1);
2397 if ( flags
& wxCONTROL_SELECTED
)
2399 dc
.SetPen(m_penLightGrey
);
2401 // overwrite the part of the border below this tab
2402 dc
.DrawLine(x
+ 1, y2
+ 1, x2
- 1, y2
+ 1);
2404 // and the shadow of the tab to the left of us
2405 dc
.DrawLine(x
+ 1, y
+ CUTOFF
+ 1, x
+ 1, y2
+ 1);
2410 dc
.SetPen(m_penHighlight
);
2411 // we need to continue one pixel further to overwrite the corner of
2412 // the border for the selected tab
2413 dc
.DrawLine(x
, y
- (flags
& wxCONTROL_SELECTED
? 1 : 0),
2415 dc
.DrawLine(x
, y2
- CUTOFF
, x
+ CUTOFF
, y2
);
2417 dc
.SetPen(m_penBlack
);
2418 dc
.DrawLine(x
+ CUTOFF
, y2
, x2
- CUTOFF
+ 1, y2
);
2419 dc
.DrawLine(x2
, y
, x2
, y2
- CUTOFF
);
2420 dc
.DrawLine(x2
, y2
- CUTOFF
, x2
- CUTOFF
, y2
);
2422 dc
.SetPen(m_penDarkGrey
);
2423 dc
.DrawLine(x
+ CUTOFF
, y2
- 1, x2
- CUTOFF
+ 1, y2
- 1);
2424 dc
.DrawLine(x2
- 1, y
, x2
- 1, y2
- CUTOFF
+ 1);
2426 if ( flags
& wxCONTROL_SELECTED
)
2428 dc
.SetPen(m_penLightGrey
);
2430 // overwrite the part of the (double!) border above this tab
2431 dc
.DrawLine(x
+ 1, y
- 1, x2
- 1, y
- 1);
2432 dc
.DrawLine(x
+ 1, y
- 2, x2
- 1, y
- 2);
2434 // and the shadow of the tab to the left of us
2435 dc
.DrawLine(x
+ 1, y2
- CUTOFF
, x
+ 1, y
- 1);
2441 wxFAIL_MSG(_T("TODO"));
2445 // ----------------------------------------------------------------------------
2447 // ----------------------------------------------------------------------------
2449 wxSize
wxWin32Renderer::GetSliderThumbSize(const wxRect
& rect
,
2450 wxOrientation orient
) const
2454 wxRect rectShaft
= GetSliderShaftRect(rect
, orient
);
2455 if ( orient
== wxHORIZONTAL
)
2457 size
.y
= rect
.height
- 6;
2458 size
.x
= wxMin(size
.y
/ 2, rectShaft
.width
);
2462 size
.x
= rect
.width
- 6;
2463 size
.y
= wxMin(size
.x
/ 2, rectShaft
.height
);
2469 wxRect
wxWin32Renderer::GetSliderShaftRect(const wxRect
& rectOrig
,
2470 wxOrientation orient
) const
2472 static const wxCoord SLIDER_MARGIN
= 6;
2474 wxRect rect
= rectOrig
;
2476 if ( orient
== wxHORIZONTAL
)
2478 // make the rect of minimal width and centre it
2479 rect
.height
= 2*BORDER_THICKNESS
;
2480 rect
.y
= rectOrig
.y
+ (rectOrig
.height
- rect
.height
) / 2;
2484 // leave margins on the sides
2485 rect
.Deflate(SLIDER_MARGIN
, 0);
2489 // same as above but in other direction
2490 rect
.width
= 2*BORDER_THICKNESS
;
2491 rect
.x
= rectOrig
.x
+ (rectOrig
.width
- rect
.width
) / 2;
2495 rect
.Deflate(0, SLIDER_MARGIN
);
2501 void wxWin32Renderer::DrawSliderShaft(wxDC
& dc
,
2502 const wxRect
& rectOrig
,
2503 wxOrientation orient
,
2507 if ( flags
& wxCONTROL_FOCUSED
)
2509 DrawFocusRect(dc
, rectOrig
);
2512 wxRect rect
= GetSliderShaftRect(rectOrig
, orient
);
2517 DrawSunkenBorder(dc
, &rect
);
2520 void wxWin32Renderer::DrawSliderThumb(wxDC
& dc
,
2522 wxOrientation orient
,
2526 we are drawing a shape of this form
2531 H DB where H is hightlight colour
2544 The interior of this shape is filled with the hatched brush if the thumb
2548 DrawBackground(dc
, wxNullColour
, rect
, flags
);
2550 bool transpose
= orient
== wxVERTICAL
;
2552 wxCoord x
, y
, x2
, y2
;
2557 x2
= rect
.GetBottom();
2558 y2
= rect
.GetRight();
2564 x2
= rect
.GetRight();
2565 y2
= rect
.GetBottom();
2568 // the size of the pointed part of the thumb
2569 wxCoord sizeArrow
= (transpose
? rect
.height
: rect
.width
) / 2;
2571 wxCoord x3
= x
+ sizeArrow
,
2572 y3
= y2
- sizeArrow
;
2574 dc
.SetPen(m_penHighlight
);
2575 DrawLine(dc
, x
, y
, x2
, y
, transpose
);
2576 DrawLine(dc
, x
, y
+ 1, x
, y2
- sizeArrow
, transpose
);
2577 DrawLine(dc
, x
, y3
, x3
, y2
, transpose
);
2579 dc
.SetPen(m_penBlack
);
2580 DrawLine(dc
, x3
, y2
, x2
, y3
, transpose
);
2581 DrawLine(dc
, x2
, y3
, x2
, y
- 1, transpose
);
2583 dc
.SetPen(m_penDarkGrey
);
2584 DrawLine(dc
, x3
, y2
- 1, x2
- 1, y3
, transpose
);
2585 DrawLine(dc
, x2
- 1, y3
, x2
- 1, y
, transpose
);
2587 if ( flags
& wxCONTROL_PRESSED
)
2589 // TODO: MSW fills the entire area inside, not just the rect
2590 wxRect rectInt
= rect
;
2592 rectInt
.SetRight(y3
);
2594 rectInt
.SetBottom(y3
);
2597 #if !defined(__WXMGL__)
2598 static const char *stipple_xpm
[] = {
2599 /* columns rows colors chars-per-pixel */
2608 // VS: MGL can only do 8x8 stipple brushes
2609 static const char *stipple_xpm
[] = {
2610 /* columns rows colors chars-per-pixel */
2625 dc
.SetBrush(wxBrush(stipple_xpm
));
2627 dc
.SetTextForeground(wxSCHEME_COLOUR(m_scheme
, SHADOW_HIGHLIGHT
));
2628 dc
.SetTextBackground(wxSCHEME_COLOUR(m_scheme
, CONTROL
));
2629 dc
.SetPen(*wxTRANSPARENT_PEN
);
2630 dc
.DrawRectangle(rectInt
);
2634 void wxWin32Renderer::DrawSliderTicks(wxDC
& dc
,
2636 const wxSize
& sizeThumb
,
2637 wxOrientation orient
,
2649 // the variable names correspond to horizontal case, but they can be used
2650 // for both orientations
2651 wxCoord x1
, x2
, y1
, y2
, len
, widthThumb
;
2652 if ( orient
== wxHORIZONTAL
)
2654 x1
= rect
.GetLeft();
2655 x2
= rect
.GetRight();
2657 // draw from bottom to top to leave one pixel space between the ticks
2658 // and the slider as Windows do
2659 y1
= rect
.GetBottom();
2664 widthThumb
= sizeThumb
.x
;
2669 x2
= rect
.GetBottom();
2671 y1
= rect
.GetRight();
2672 y2
= rect
.GetLeft();
2676 widthThumb
= sizeThumb
.y
;
2679 // the first tick should be positioned in such way that a thumb drawn in
2680 // the first position points down directly to it
2681 x1
+= widthThumb
/ 2;
2682 x2
-= widthThumb
/ 2;
2684 // this also means that we have slightly less space for the ticks in
2685 // between the first and the last
2688 dc
.SetPen(m_penBlack
);
2690 int range
= end
- start
;
2691 for ( int n
= 0; n
< range
; n
+= step
)
2693 wxCoord x
= x1
+ (len
*n
) / range
;
2695 DrawLine(dc
, x
, y1
, x
, y2
, orient
== wxVERTICAL
);
2698 // always draw the line at the end position
2699 DrawLine(dc
, x2
, y1
, x2
, y2
, orient
== wxVERTICAL
);
2702 // ----------------------------------------------------------------------------
2704 // ----------------------------------------------------------------------------
2706 // wxWin32MenuGeometryInfo: the wxMenuGeometryInfo used by wxWin32Renderer
2707 class WXDLLEXPORT wxWin32MenuGeometryInfo
: public wxMenuGeometryInfo
2710 virtual wxSize
GetSize() const { return m_size
; }
2712 wxCoord
GetLabelOffset() const { return m_ofsLabel
; }
2713 wxCoord
GetAccelOffset() const { return m_ofsAccel
; }
2715 wxCoord
GetItemHeight() const { return m_heightItem
; }
2718 // the total size of the menu
2721 // the offset of the start of the menu item label
2724 // the offset of the start of the accel label
2727 // the height of a normal (not separator) item
2728 wxCoord m_heightItem
;
2730 friend wxMenuGeometryInfo
*
2731 wxWin32Renderer::GetMenuGeometry(wxWindow
*, const wxMenu
&) const;
2734 // FIXME: all constants are hardcoded but shouldn't be
2735 static const wxCoord MENU_LEFT_MARGIN
= 9;
2736 static const wxCoord MENU_RIGHT_MARGIN
= 18;
2737 static const wxCoord MENU_VERT_MARGIN
= 3;
2739 // the margin around bitmap/check marks (on each side)
2740 static const wxCoord MENU_BMP_MARGIN
= 2;
2742 // the margin between the labels and accel strings
2743 static const wxCoord MENU_ACCEL_MARGIN
= 8;
2745 // the separator height in pixels: in fact, strangely enough, the real height
2746 // is 2 but Windows adds one extra pixel in the bottom margin, so take it into
2748 static const wxCoord MENU_SEPARATOR_HEIGHT
= 3;
2750 // the size of the standard checkmark bitmap
2751 static const wxCoord MENU_CHECK_SIZE
= 9;
2753 void wxWin32Renderer::DrawMenuBarItem(wxDC
& dc
,
2754 const wxRect
& rectOrig
,
2755 const wxString
& label
,
2759 wxRect rect
= rectOrig
;
2762 wxDCTextColourChanger
colChanger(dc
);
2764 if ( flags
& wxCONTROL_SELECTED
)
2766 colChanger
.Set(wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT_TEXT
));
2768 wxColour colBg
= wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT
);
2769 dc
.SetBrush(wxBrush(colBg
, wxSOLID
));
2770 dc
.SetPen(wxPen(colBg
, 0, wxSOLID
));
2771 dc
.DrawRectangle(rect
);
2774 // don't draw the focus rect around menu bar items
2775 DrawLabel(dc
, label
, rect
, flags
& ~wxCONTROL_FOCUSED
,
2776 wxALIGN_CENTRE
, indexAccel
);
2779 void wxWin32Renderer::DrawMenuItem(wxDC
& dc
,
2781 const wxMenuGeometryInfo
& gi
,
2782 const wxString
& label
,
2783 const wxString
& accel
,
2784 const wxBitmap
& bitmap
,
2788 const wxWin32MenuGeometryInfo
& geometryInfo
=
2789 (const wxWin32MenuGeometryInfo
&)gi
;
2794 rect
.width
= geometryInfo
.GetSize().x
;
2795 rect
.height
= geometryInfo
.GetItemHeight();
2797 // draw the selected item specially
2798 wxDCTextColourChanger
colChanger(dc
);
2799 if ( flags
& wxCONTROL_SELECTED
)
2801 colChanger
.Set(wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT_TEXT
));
2803 wxColour colBg
= wxSCHEME_COLOUR(m_scheme
, HIGHLIGHT
);
2804 dc
.SetBrush(wxBrush(colBg
, wxSOLID
));
2805 dc
.SetPen(wxPen(colBg
, 0, wxSOLID
));
2806 dc
.DrawRectangle(rect
);
2809 // draw the bitmap: use the bitmap provided or the standard checkmark for
2810 // the checkable items
2811 wxBitmap bmp
= bitmap
;
2812 if ( !bmp
.Ok() && (flags
& wxCONTROL_CHECKED
) )
2814 bmp
= GetIndicator(IndicatorType_Menu
, flags
);
2819 rect
.SetRight(geometryInfo
.GetLabelOffset());
2820 wxControlRenderer::DrawBitmap(dc
, bmp
, rect
);
2824 rect
.x
= geometryInfo
.GetLabelOffset();
2825 rect
.SetRight(geometryInfo
.GetAccelOffset());
2827 DrawLabel(dc
, label
, rect
, flags
, wxALIGN_CENTRE_VERTICAL
, indexAccel
);
2829 // draw the accel string
2830 rect
.x
= geometryInfo
.GetAccelOffset();
2831 rect
.SetRight(geometryInfo
.GetSize().x
);
2833 // NB: no accel index here
2834 DrawLabel(dc
, accel
, rect
, flags
, wxALIGN_CENTRE_VERTICAL
);
2836 // draw the submenu indicator
2837 if ( flags
& wxCONTROL_ISSUBMENU
)
2839 rect
.x
= geometryInfo
.GetSize().x
- MENU_RIGHT_MARGIN
;
2840 rect
.width
= MENU_RIGHT_MARGIN
;
2842 wxArrowStyle arrowStyle
;
2843 if ( flags
& wxCONTROL_DISABLED
)
2844 arrowStyle
= flags
& wxCONTROL_SELECTED
? Arrow_InversedDisabled
2846 else if ( flags
& wxCONTROL_SELECTED
)
2847 arrowStyle
= Arrow_Inversed
;
2849 arrowStyle
= Arrow_Normal
;
2851 DrawArrow(dc
, rect
, Arrow_Right
, arrowStyle
);
2855 void wxWin32Renderer::DrawMenuSeparator(wxDC
& dc
,
2857 const wxMenuGeometryInfo
& geomInfo
)
2859 DrawHorizontalLine(dc
, y
+ MENU_VERT_MARGIN
, 0, geomInfo
.GetSize().x
);
2862 wxSize
wxWin32Renderer::GetMenuBarItemSize(const wxSize
& sizeText
) const
2864 wxSize size
= sizeText
;
2866 // FIXME: menubar height is configurable under Windows
2873 wxMenuGeometryInfo
*wxWin32Renderer::GetMenuGeometry(wxWindow
*win
,
2874 const wxMenu
& menu
) const
2876 // prepare the dc: for now we draw all the items with the system font
2878 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
2880 // the height of a normal item
2881 wxCoord heightText
= dc
.GetCharHeight();
2886 // the max length of label and accel strings: the menu width is the sum of
2887 // them, even if they're for different items (as the accels should be
2890 // the max length of the bitmap is never 0 as Windows always leaves enough
2891 // space for a check mark indicator
2892 wxCoord widthLabelMax
= 0,
2894 widthBmpMax
= MENU_LEFT_MARGIN
;
2896 for ( wxMenuItemList::Node
*node
= menu
.GetMenuItems().GetFirst();
2898 node
= node
->GetNext() )
2900 // height of this item
2903 wxMenuItem
*item
= node
->GetData();
2904 if ( item
->IsSeparator() )
2906 h
= MENU_SEPARATOR_HEIGHT
;
2908 else // not separator
2913 dc
.GetTextExtent(item
->GetLabel(), &widthLabel
, NULL
);
2914 if ( widthLabel
> widthLabelMax
)
2916 widthLabelMax
= widthLabel
;
2920 dc
.GetTextExtent(item
->GetAccelString(), &widthAccel
, NULL
);
2921 if ( widthAccel
> widthAccelMax
)
2923 widthAccelMax
= widthAccel
;
2926 const wxBitmap
& bmp
= item
->GetBitmap();
2929 wxCoord widthBmp
= bmp
.GetWidth();
2930 if ( widthBmp
> widthBmpMax
)
2931 widthBmpMax
= widthBmp
;
2933 //else if ( item->IsCheckable() ): no need to check for this as
2934 // MENU_LEFT_MARGIN is big enough to show the check mark
2937 h
+= 2*MENU_VERT_MARGIN
;
2939 // remember the item position and height
2940 item
->SetGeometry(height
, h
);
2945 // bundle the metrics into a struct and return it
2946 wxWin32MenuGeometryInfo
*gi
= new wxWin32MenuGeometryInfo
;
2948 gi
->m_ofsLabel
= widthBmpMax
+ 2*MENU_BMP_MARGIN
;
2949 gi
->m_ofsAccel
= gi
->m_ofsLabel
+ widthLabelMax
;
2950 if ( widthAccelMax
> 0 )
2952 // if we actually have any accesl, add a margin
2953 gi
->m_ofsAccel
+= MENU_ACCEL_MARGIN
;
2956 gi
->m_heightItem
= heightText
+ 2*MENU_VERT_MARGIN
;
2958 gi
->m_size
.x
= gi
->m_ofsAccel
+ widthAccelMax
+ MENU_RIGHT_MARGIN
;
2959 gi
->m_size
.y
= height
;
2964 // ----------------------------------------------------------------------------
2966 // ----------------------------------------------------------------------------
2968 static const wxCoord STATBAR_BORDER_X
= 2;
2969 static const wxCoord STATBAR_BORDER_Y
= 2;
2971 wxSize
wxWin32Renderer::GetStatusBarBorders(wxCoord
*borderBetweenFields
) const
2973 if ( borderBetweenFields
)
2974 *borderBetweenFields
= 2;
2976 return wxSize(STATBAR_BORDER_X
, STATBAR_BORDER_Y
);
2979 void wxWin32Renderer::DrawStatusField(wxDC
& dc
,
2981 const wxString
& label
,
2986 if ( flags
& wxCONTROL_ISDEFAULT
)
2988 // draw the size grip: it is a normal rect except that in the lower
2989 // right corner we have several bands which may be used for dragging
2990 // the status bar corner
2992 // each band consists of 4 stripes: m_penHighlight, double
2993 // m_penDarkGrey and transparent one
2994 wxCoord x2
= rect
.GetRight(),
2995 y2
= rect
.GetBottom();
2997 // draw the upper left part of the rect normally
2998 dc
.SetPen(m_penDarkGrey
);
2999 dc
.DrawLine(rect
.GetLeft(), rect
.GetTop(), rect
.GetLeft(), y2
);
3000 dc
.DrawLine(rect
.GetLeft() + 1, rect
.GetTop(), x2
, rect
.GetTop());
3002 // draw the grey stripes of the grip
3004 wxCoord ofs
= WIDTH_STATUSBAR_GRIP_BAND
- 1;
3005 for ( n
= 0; n
< NUM_STATUSBAR_GRIP_BANDS
; n
++, ofs
+= WIDTH_STATUSBAR_GRIP_BAND
)
3007 dc
.DrawLine(x2
- ofs
+ 1, y2
- 1, x2
, y2
- ofs
);
3008 dc
.DrawLine(x2
- ofs
, y2
- 1, x2
, y2
- ofs
- 1);
3011 // draw the white stripes
3012 dc
.SetPen(m_penHighlight
);
3013 ofs
= WIDTH_STATUSBAR_GRIP_BAND
+ 1;
3014 for ( n
= 0; n
< NUM_STATUSBAR_GRIP_BANDS
; n
++, ofs
+= WIDTH_STATUSBAR_GRIP_BAND
)
3016 dc
.DrawLine(x2
- ofs
+ 1, y2
- 1, x2
, y2
- ofs
);
3019 // draw the remaining rect boundaries
3020 ofs
-= WIDTH_STATUSBAR_GRIP_BAND
;
3021 dc
.DrawLine(x2
, rect
.GetTop(), x2
, y2
- ofs
+ 1);
3022 dc
.DrawLine(rect
.GetLeft(), y2
, x2
- ofs
+ 1, y2
);
3027 rectIn
.width
-= STATUSBAR_GRIP_SIZE
;
3031 DrawBorder(dc
, wxBORDER_STATIC
, rect
, flags
, &rectIn
);
3034 rectIn
.Deflate(STATBAR_BORDER_X
, STATBAR_BORDER_Y
);
3036 wxDCClipper
clipper(dc
, rectIn
);
3037 DrawLabel(dc
, label
, rectIn
, flags
, wxALIGN_LEFT
| wxALIGN_CENTRE_VERTICAL
);
3040 // ----------------------------------------------------------------------------
3042 // ----------------------------------------------------------------------------
3044 void wxWin32Renderer::GetComboBitmaps(wxBitmap
*bmpNormal
,
3046 wxBitmap
*bmpPressed
,
3047 wxBitmap
*bmpDisabled
)
3049 static const wxCoord widthCombo
= 16;
3050 static const wxCoord heightCombo
= 17;
3056 bmpNormal
->Create(widthCombo
, heightCombo
);
3057 dcMem
.SelectObject(*bmpNormal
);
3058 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
3059 Arrow_Down
, Arrow_Normal
);
3064 bmpPressed
->Create(widthCombo
, heightCombo
);
3065 dcMem
.SelectObject(*bmpPressed
);
3066 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
3067 Arrow_Down
, Arrow_Pressed
);
3072 bmpDisabled
->Create(widthCombo
, heightCombo
);
3073 dcMem
.SelectObject(*bmpDisabled
);
3074 DrawArrowButton(dcMem
, wxRect(0, 0, widthCombo
, heightCombo
),
3075 Arrow_Down
, Arrow_Disabled
);
3079 // ----------------------------------------------------------------------------
3081 // ----------------------------------------------------------------------------
3083 void wxWin32Renderer::DoDrawBackground(wxDC
& dc
,
3084 const wxColour
& col
,
3087 wxBrush
brush(col
, wxSOLID
);
3089 dc
.SetPen(*wxTRANSPARENT_PEN
);
3090 dc
.DrawRectangle(rect
);
3093 void wxWin32Renderer::DrawBackground(wxDC
& dc
,
3094 const wxColour
& col
,
3098 // just fill it with the given or default bg colour
3099 wxColour colBg
= col
.Ok() ? col
: wxSCHEME_COLOUR(m_scheme
, CONTROL
);
3100 DoDrawBackground(dc
, colBg
, rect
);
3103 // ----------------------------------------------------------------------------
3105 // ----------------------------------------------------------------------------
3107 void wxWin32Renderer::DrawArrow(wxDC
& dc
,
3112 // get the bitmap for this arrow
3113 wxArrowDirection arrowDir
;
3116 case wxLEFT
: arrowDir
= Arrow_Left
; break;
3117 case wxRIGHT
: arrowDir
= Arrow_Right
; break;
3118 case wxUP
: arrowDir
= Arrow_Up
; break;
3119 case wxDOWN
: arrowDir
= Arrow_Down
; break;
3122 wxFAIL_MSG(_T("unknown arrow direction"));
3126 wxArrowStyle arrowStyle
;
3127 if ( flags
& wxCONTROL_PRESSED
)
3129 // can't be pressed and disabled
3130 arrowStyle
= Arrow_Pressed
;
3134 arrowStyle
= flags
& wxCONTROL_DISABLED
? Arrow_Disabled
: Arrow_Normal
;
3137 DrawArrowButton(dc
, rect
, arrowDir
, arrowStyle
);
3140 void wxWin32Renderer::DrawArrow(wxDC
& dc
,
3142 wxArrowDirection arrowDir
,
3143 wxArrowStyle arrowStyle
)
3145 const wxBitmap
& bmp
= m_bmpArrows
[arrowStyle
][arrowDir
];
3147 // under Windows the arrows always have the same size so just centre it in
3148 // the provided rectangle
3149 wxCoord x
= rect
.x
+ (rect
.width
- bmp
.GetWidth()) / 2,
3150 y
= rect
.y
+ (rect
.height
- bmp
.GetHeight()) / 2;
3152 // Windows does it like this...
3153 if ( arrowDir
== Arrow_Left
)
3157 dc
.DrawBitmap(bmp
, x
, y
, TRUE
/* use mask */);
3160 void wxWin32Renderer::DrawArrowButton(wxDC
& dc
,
3161 const wxRect
& rectAll
,
3162 wxArrowDirection arrowDir
,
3163 wxArrowStyle arrowStyle
)
3165 wxRect rect
= rectAll
;
3166 DoDrawBackground(dc
, wxSCHEME_COLOUR(m_scheme
, CONTROL
), rect
);
3167 DrawArrowBorder(dc
, &rect
, arrowStyle
== Arrow_Pressed
);
3168 DrawArrow(dc
, rect
, arrowDir
, arrowStyle
);
3171 void wxWin32Renderer::DrawScrollbarThumb(wxDC
& dc
,
3172 wxOrientation orient
,
3176 // we don't use the flags, the thumb never changes appearance
3177 wxRect rectThumb
= rect
;
3178 DrawArrowBorder(dc
, &rectThumb
);
3179 DrawBackground(dc
, wxNullColour
, rectThumb
);
3182 void wxWin32Renderer::DrawScrollbarShaft(wxDC
& dc
,
3183 wxOrientation orient
,
3184 const wxRect
& rectBar
,
3187 wxColourScheme::StdColour col
= flags
& wxCONTROL_PRESSED
3188 ? wxColourScheme::SCROLLBAR_PRESSED
3189 : wxColourScheme::SCROLLBAR
;
3190 DoDrawBackground(dc
, m_scheme
->Get(col
), rectBar
);
3193 void wxWin32Renderer::DrawScrollCorner(wxDC
& dc
, const wxRect
& rect
)
3195 DoDrawBackground(dc
, wxSCHEME_COLOUR(m_scheme
, CONTROL
), rect
);
3198 wxRect
wxWin32Renderer::GetScrollbarRect(const wxScrollBar
*scrollbar
,
3199 wxScrollBar::Element elem
,
3202 return StandardGetScrollbarRect(scrollbar
, elem
,
3203 thumbPos
, m_sizeScrollbarArrow
);
3206 wxCoord
wxWin32Renderer::GetScrollbarSize(const wxScrollBar
*scrollbar
)
3208 return StandardScrollBarSize(scrollbar
, m_sizeScrollbarArrow
);
3211 wxHitTest
wxWin32Renderer::HitTestScrollbar(const wxScrollBar
*scrollbar
,
3212 const wxPoint
& pt
) const
3214 return StandardHitTestScrollbar(scrollbar
, pt
, m_sizeScrollbarArrow
);
3217 wxCoord
wxWin32Renderer::ScrollbarToPixel(const wxScrollBar
*scrollbar
,
3220 return StandardScrollbarToPixel(scrollbar
, thumbPos
, m_sizeScrollbarArrow
);
3223 int wxWin32Renderer::PixelToScrollbar(const wxScrollBar
*scrollbar
,
3226 return StandardPixelToScrollbar(scrollbar
, coord
, m_sizeScrollbarArrow
);
3229 // ----------------------------------------------------------------------------
3230 // top level windows
3231 // ----------------------------------------------------------------------------
3233 int wxWin32Renderer::HitTestFrame(const wxRect
& rect
, const wxPoint
& pt
, int flags
) const
3235 wxRect client
= GetFrameClientArea(rect
, flags
);
3237 if ( client
.Inside(pt
) )
3238 return wxHT_TOPLEVEL_CLIENT_AREA
;
3240 if ( flags
& wxTOPLEVEL_TITLEBAR
)
3242 wxRect client
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3244 if ( flags
& wxTOPLEVEL_ICON
)
3246 if ( wxRect(client
.GetPosition(), GetFrameIconSize()).Inside(pt
) )
3247 return wxHT_TOPLEVEL_ICON
;
3250 wxRect
btnRect(client
.GetRight() - 2 - FRAME_BUTTON_WIDTH
,
3251 client
.GetTop() + (FRAME_TITLEBAR_HEIGHT
-FRAME_BUTTON_HEIGHT
)/2,
3252 FRAME_BUTTON_WIDTH
, FRAME_BUTTON_HEIGHT
);
3254 if ( flags
& wxTOPLEVEL_BUTTON_CLOSE
)
3256 if ( btnRect
.Inside(pt
) )
3257 return wxHT_TOPLEVEL_BUTTON_CLOSE
;
3258 btnRect
.x
-= FRAME_BUTTON_WIDTH
+ 2;
3260 if ( flags
& wxTOPLEVEL_BUTTON_MAXIMIZE
)
3262 if ( btnRect
.Inside(pt
) )
3263 return wxHT_TOPLEVEL_BUTTON_MAXIMIZE
;
3264 btnRect
.x
-= FRAME_BUTTON_WIDTH
;
3266 if ( flags
& wxTOPLEVEL_BUTTON_RESTORE
)
3268 if ( btnRect
.Inside(pt
) )
3269 return wxHT_TOPLEVEL_BUTTON_RESTORE
;
3270 btnRect
.x
-= FRAME_BUTTON_WIDTH
;
3272 if ( flags
& wxTOPLEVEL_BUTTON_ICONIZE
)
3274 if ( btnRect
.Inside(pt
) )
3275 return wxHT_TOPLEVEL_BUTTON_ICONIZE
;
3276 btnRect
.x
-= FRAME_BUTTON_WIDTH
;
3278 if ( flags
& wxTOPLEVEL_BUTTON_HELP
)
3280 if ( btnRect
.Inside(pt
) )
3281 return wxHT_TOPLEVEL_BUTTON_HELP
;
3282 btnRect
.x
-= FRAME_BUTTON_WIDTH
;
3285 if ( pt
.y
>= client
.y
&& pt
.y
< client
.y
+ FRAME_TITLEBAR_HEIGHT
)
3286 return wxHT_TOPLEVEL_TITLEBAR
;
3289 if ( (flags
& wxTOPLEVEL_BORDER
) && !(flags
& wxTOPLEVEL_MAXIMIZED
) )
3291 // we are certainly at one of borders, lets decide which one:
3294 // dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined!
3295 if ( pt
.x
< client
.x
)
3296 border
|= wxHT_TOPLEVEL_BORDER_W
;
3297 else if ( pt
.x
>= client
.width
+ client
.x
)
3298 border
|= wxHT_TOPLEVEL_BORDER_E
;
3299 if ( pt
.y
< client
.y
)
3300 border
|= wxHT_TOPLEVEL_BORDER_N
;
3301 else if ( pt
.y
>= client
.height
+ client
.y
)
3302 border
|= wxHT_TOPLEVEL_BORDER_S
;
3306 return wxHT_NOWHERE
;
3309 void wxWin32Renderer::DrawFrameTitleBar(wxDC
& dc
,
3311 const wxString
& title
,
3315 int specialButtonFlags
)
3317 if ( (flags
& wxTOPLEVEL_BORDER
) && !(flags
& wxTOPLEVEL_MAXIMIZED
) )
3319 DrawFrameBorder(dc
, rect
, flags
);
3321 if ( flags
& wxTOPLEVEL_TITLEBAR
)
3323 DrawFrameBackground(dc
, rect
, flags
);
3324 if ( flags
& wxTOPLEVEL_ICON
)
3325 DrawFrameIcon(dc
, rect
, icon
, flags
);
3326 DrawFrameTitle(dc
, rect
, title
, flags
);
3328 wxRect client
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3330 x
= client
.GetRight() - 2 - FRAME_BUTTON_WIDTH
;
3331 y
= client
.GetTop() + (FRAME_TITLEBAR_HEIGHT
-FRAME_BUTTON_HEIGHT
)/2;
3333 if ( flags
& wxTOPLEVEL_BUTTON_CLOSE
)
3335 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_CLOSE
,
3336 (specialButton
== wxTOPLEVEL_BUTTON_CLOSE
) ?
3337 specialButtonFlags
: 0);
3338 x
-= FRAME_BUTTON_WIDTH
+ 2;
3340 if ( flags
& wxTOPLEVEL_BUTTON_MAXIMIZE
)
3342 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_MAXIMIZE
,
3343 (specialButton
== wxTOPLEVEL_BUTTON_MAXIMIZE
) ?
3344 specialButtonFlags
: 0);
3345 x
-= FRAME_BUTTON_WIDTH
;
3347 if ( flags
& wxTOPLEVEL_BUTTON_RESTORE
)
3349 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_RESTORE
,
3350 (specialButton
== wxTOPLEVEL_BUTTON_RESTORE
) ?
3351 specialButtonFlags
: 0);
3352 x
-= FRAME_BUTTON_WIDTH
;
3354 if ( flags
& wxTOPLEVEL_BUTTON_ICONIZE
)
3356 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_ICONIZE
,
3357 (specialButton
== wxTOPLEVEL_BUTTON_ICONIZE
) ?
3358 specialButtonFlags
: 0);
3359 x
-= FRAME_BUTTON_WIDTH
;
3361 if ( flags
& wxTOPLEVEL_BUTTON_HELP
)
3363 DrawFrameButton(dc
, x
, y
, wxTOPLEVEL_BUTTON_HELP
,
3364 (specialButton
== wxTOPLEVEL_BUTTON_HELP
) ?
3365 specialButtonFlags
: 0);
3366 x
-= FRAME_BUTTON_WIDTH
;
3371 void wxWin32Renderer::DrawFrameBorder(wxDC
& dc
,
3375 if ( !(flags
& wxTOPLEVEL_BORDER
) ) return;
3379 DrawShadedRect(dc
, &r
, m_penLightGrey
, m_penBlack
);
3380 DrawShadedRect(dc
, &r
, m_penHighlight
, m_penDarkGrey
);
3381 DrawShadedRect(dc
, &r
, m_penLightGrey
, m_penLightGrey
);
3382 if ( flags
& wxTOPLEVEL_RESIZEABLE
)
3383 DrawShadedRect(dc
, &r
, m_penLightGrey
, m_penLightGrey
);
3386 void wxWin32Renderer::DrawFrameBackground(wxDC
& dc
,
3390 if ( !(flags
& wxTOPLEVEL_TITLEBAR
) ) return;
3392 wxColour col
= (flags
& wxTOPLEVEL_ACTIVE
) ?
3393 wxSCHEME_COLOUR(m_scheme
, TITLEBAR_ACTIVE
) :
3394 wxSCHEME_COLOUR(m_scheme
, TITLEBAR
);
3396 wxRect r
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3397 r
.height
= FRAME_TITLEBAR_HEIGHT
;
3399 DrawBackground(dc
, col
, r
);
3402 void wxWin32Renderer::DrawFrameTitle(wxDC
& dc
,
3404 const wxString
& title
,
3407 wxColour col
= (flags
& wxTOPLEVEL_ACTIVE
) ?
3408 wxSCHEME_COLOUR(m_scheme
, TITLEBAR_ACTIVE_TEXT
) :
3409 wxSCHEME_COLOUR(m_scheme
, TITLEBAR_TEXT
);
3411 wxRect r
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3412 r
.height
= FRAME_TITLEBAR_HEIGHT
;
3413 if ( flags
& wxTOPLEVEL_ICON
)
3414 r
.x
+= FRAME_TITLEBAR_HEIGHT
;
3418 dc
.SetFont(m_titlebarFont
);
3419 dc
.SetTextForeground(col
);
3420 dc
.DrawLabel(title
, wxNullBitmap
, r
, wxALIGN_LEFT
| wxALIGN_CENTRE_VERTICAL
);
3423 void wxWin32Renderer::DrawFrameIcon(wxDC
& dc
,
3430 wxRect r
= GetFrameClientArea(rect
, flags
& ~wxTOPLEVEL_TITLEBAR
);
3431 dc
.DrawIcon(icon
, r
.x
, r
.y
);
3435 void wxWin32Renderer::DrawFrameButton(wxDC
& dc
,
3436 wxCoord x
, wxCoord y
,
3440 wxRect
r(x
, y
, FRAME_BUTTON_WIDTH
, FRAME_BUTTON_HEIGHT
);
3445 case wxTOPLEVEL_BUTTON_CLOSE
: idx
= FrameButton_Close
; break;
3446 case wxTOPLEVEL_BUTTON_MAXIMIZE
: idx
= FrameButton_Maximize
; break;
3447 case wxTOPLEVEL_BUTTON_ICONIZE
: idx
= FrameButton_Minimize
; break;
3448 case wxTOPLEVEL_BUTTON_RESTORE
: idx
= FrameButton_Restore
; break;
3449 case wxTOPLEVEL_BUTTON_HELP
: idx
= FrameButton_Help
; break;
3451 wxFAIL_MSG(wxT("incorrect button specification"));
3454 if ( flags
& wxCONTROL_PRESSED
)
3456 DrawShadedRect(dc
, &r
, m_penBlack
, m_penHighlight
);
3457 DrawShadedRect(dc
, &r
, m_penDarkGrey
, m_penLightGrey
);
3458 DrawBackground(dc
, wxSCHEME_COLOUR(m_scheme
, CONTROL
), r
);
3459 dc
.DrawBitmap(m_bmpFrameButtons
[idx
], r
.x
+1, r
.y
+1, TRUE
);
3463 DrawShadedRect(dc
, &r
, m_penHighlight
, m_penBlack
);
3464 DrawShadedRect(dc
, &r
, m_penLightGrey
, m_penDarkGrey
);
3465 DrawBackground(dc
, wxSCHEME_COLOUR(m_scheme
, CONTROL
), r
);
3466 dc
.DrawBitmap(m_bmpFrameButtons
[idx
], r
.x
, r
.y
, TRUE
);
3471 wxRect
wxWin32Renderer::GetFrameClientArea(const wxRect
& rect
,
3476 if ( (flags
& wxTOPLEVEL_BORDER
) && !(flags
& wxTOPLEVEL_MAXIMIZED
) )
3478 int border
= (flags
& wxTOPLEVEL_RESIZEABLE
) ?
3479 RESIZEABLE_FRAME_BORDER_THICKNESS
:
3480 FRAME_BORDER_THICKNESS
;
3483 if ( flags
& wxTOPLEVEL_TITLEBAR
)
3485 r
.y
+= FRAME_TITLEBAR_HEIGHT
;
3486 r
.height
-= FRAME_TITLEBAR_HEIGHT
;
3492 wxSize
wxWin32Renderer::GetFrameTotalSize(const wxSize
& clientSize
,
3495 wxSize
s(clientSize
);
3497 if ( (flags
& wxTOPLEVEL_BORDER
) && !(flags
& wxTOPLEVEL_MAXIMIZED
) )
3499 int border
= (flags
& wxTOPLEVEL_RESIZEABLE
) ?
3500 RESIZEABLE_FRAME_BORDER_THICKNESS
:
3501 FRAME_BORDER_THICKNESS
;
3505 if ( flags
& wxTOPLEVEL_TITLEBAR
)
3506 s
.y
+= FRAME_TITLEBAR_HEIGHT
;
3511 wxSize
wxWin32Renderer::GetFrameIconSize() const
3513 return wxSize(16, 16);
3517 // ----------------------------------------------------------------------------
3519 // ----------------------------------------------------------------------------
3521 static char *error_xpm
[]={
3528 "...........########.............",
3529 "........###aaaaaaaa###..........",
3530 ".......#aaaaaaaaaaaaaa#.........",
3531 ".....##aaaaaaaaaaaaaaaa##.......",
3532 "....#aaaaaaaaaaaaaaaaaaaa#......",
3533 "...#aaaaaaaaaaaaaaaaaaaaaa#.....",
3534 "...#aaaaaaaaaaaaaaaaaaaaaa#b....",
3535 "..#aaaaaacaaaaaaaaaacaaaaaa#b...",
3536 ".#aaaaaacccaaaaaaaacccaaaaaa#...",
3537 ".#aaaaacccccaaaaaacccccaaaaa#b..",
3538 ".#aaaaaacccccaaaacccccaaaaaa#bb.",
3539 "#aaaaaaaacccccaacccccaaaaaaaa#b.",
3540 "#aaaaaaaaaccccccccccaaaaaaaaa#b.",
3541 "#aaaaaaaaaaccccccccaaaaaaaaaa#bb",
3542 "#aaaaaaaaaaaccccccaaaaaaaaaaa#bb",
3543 "#aaaaaaaaaaaccccccaaaaaaaaaaa#bb",
3544 "#aaaaaaaaaaccccccccaaaaaaaaaa#bb",
3545 "#aaaaaaaaaccccccccccaaaaaaaaa#bb",
3546 "#aaaaaaaacccccaacccccaaaaaaaa#bb",
3547 ".#aaaaaacccccaaaacccccaaaaaa#bbb",
3548 ".#aaaaacccccaaaaaacccccaaaaa#bbb",
3549 ".#aaaaaacccaaaaaaaacccaaaaaa#bb.",
3550 "..#aaaaaacaaaaaaaaaacaaaaaa#bbb.",
3551 "...#aaaaaaaaaaaaaaaaaaaaaa#bbbb.",
3552 "...#aaaaaaaaaaaaaaaaaaaaaa#bbb..",
3553 "....#aaaaaaaaaaaaaaaaaaaa#bbb...",
3554 ".....##aaaaaaaaaaaaaaaa##bbbb...",
3555 "......b#aaaaaaaaaaaaaa#bbbbb....",
3556 ".......b###aaaaaaaa###bbbbb.....",
3557 ".........bb########bbbbbb.......",
3558 "..........bbbbbbbbbbbbbb........",
3559 ".............bbbbbbbb..........."};
3561 static char *info_xpm
[]={
3569 "...........########.............",
3570 "........###abbbbbba###..........",
3571 "......##abbbbbbbbbbbba##........",
3572 ".....#abbbbbbbbbbbbbbbba#.......",
3573 "....#bbbbbbbaccccabbbbbbbd......",
3574 "...#bbbbbbbbccccccbbbbbbbbd.....",
3575 "..#bbbbbbbbbccccccbbbbbbbbbd....",
3576 ".#abbbbbbbbbaccccabbbbbbbbbad...",
3577 ".#bbbbbbbbbbbbbbbbbbbbbbbbbbd#..",
3578 "#abbbbbbbbbbbbbbbbbbbbbbbbbbad#.",
3579 "#bbbbbbbbbbcccccccbbbbbbbbbbbd#.",
3580 "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
3581 "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
3582 "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
3583 "#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
3584 "#abbbbbbbbbbbcccccbbbbbbbbbbad##",
3585 ".#bbbbbbbbbbbcccccbbbbbbbbbbd###",
3586 ".#abbbbbbbbbbcccccbbbbbbbbbad###",
3587 "..#bbbbbbbbcccccccccbbbbbbbd###.",
3588 "...dbbbbbbbbbbbbbbbbbbbbbbd####.",
3589 "....dbbbbbbbbbbbbbbbbbbbbd####..",
3590 ".....dabbbbbbbbbbbbbbbbad####...",
3591 "......ddabbbbbbbbbbbbadd####....",
3592 ".......#dddabbbbbbaddd#####.....",
3593 "........###dddabbbd#######......",
3594 "..........####dbbbd#####........",
3595 ".............#dbbbd##...........",
3596 "...............dbbd##...........",
3597 "................dbd##...........",
3598 ".................dd##...........",
3599 "..................###...........",
3600 "...................##..........."};
3602 static char *question_xpm
[]={
3610 "...........########.............",
3611 "........###abbbbbba###..........",
3612 "......##abbbbbbbbbbbba##........",
3613 ".....#abbbbbbbbbbbbbbbba#.......",
3614 "....#bbbbbbbbbbbbbbbbbbbbc......",
3615 "...#bbbbbbbaddddddabbbbbbbc.....",
3616 "..#bbbbbbbadabbddddabbbbbbbc....",
3617 ".#abbbbbbbddbbbbddddbbbbbbbac...",
3618 ".#bbbbbbbbddddbbddddbbbbbbbbc#..",
3619 "#abbbbbbbbddddbaddddbbbbbbbbac#.",
3620 "#bbbbbbbbbaddabddddbbbbbbbbbbc#.",
3621 "#bbbbbbbbbbbbbadddbbbbbbbbbbbc##",
3622 "#bbbbbbbbbbbbbdddbbbbbbbbbbbbc##",
3623 "#bbbbbbbbbbbbbddabbbbbbbbbbbbc##",
3624 "#bbbbbbbbbbbbbddbbbbbbbbbbbbbc##",
3625 "#abbbbbbbbbbbbbbbbbbbbbbbbbbac##",
3626 ".#bbbbbbbbbbbaddabbbbbbbbbbbc###",
3627 ".#abbbbbbbbbbddddbbbbbbbbbbac###",
3628 "..#bbbbbbbbbbddddbbbbbbbbbbc###.",
3629 "...cbbbbbbbbbaddabbbbbbbbbc####.",
3630 "....cbbbbbbbbbbbbbbbbbbbbc####..",
3631 ".....cabbbbbbbbbbbbbbbbac####...",
3632 "......ccabbbbbbbbbbbbacc####....",
3633 ".......#cccabbbbbbaccc#####.....",
3634 "........###cccabbbc#######......",
3635 "..........####cbbbc#####........",
3636 ".............#cbbbc##...........",
3637 "...............cbbc##...........",
3638 "................cbc##...........",
3639 ".................cc##...........",
3640 "..................###...........",
3641 "...................##..........."};
3643 static char *warning_xpm
[]={
3651 ".............###................",
3652 "............#aabc...............",
3653 "...........#aaaabcd.............",
3654 "...........#aaaaacdd............",
3655 "..........#aaaaaabcdd...........",
3656 "..........#aaaaaaacdd...........",
3657 ".........#aaaaaaaabcdd..........",
3658 ".........#aaaaaaaaacdd..........",
3659 "........#aaaaaaaaaabcdd.........",
3660 "........#aaabcccbaaacdd.........",
3661 ".......#aaaacccccaaabcdd........",
3662 ".......#aaaacccccaaaacdd........",
3663 "......#aaaaacccccaaaabcdd.......",
3664 "......#aaaaacccccaaaaacdd.......",
3665 ".....#aaaaaacccccaaaaabcdd......",
3666 ".....#aaaaaa#ccc#aaaaaacdd......",
3667 "....#aaaaaaabcccbaaaaaabcdd.....",
3668 "....#aaaaaaaacccaaaaaaaacdd.....",
3669 "...#aaaaaaaaa#c#aaaaaaaabcdd....",
3670 "...#aaaaaaaaabcbaaaaaaaaacdd....",
3671 "..#aaaaaaaaaaacaaaaaaaaaabcdd...",
3672 "..#aaaaaaaaaaaaaaaaaaaaaaacdd...",
3673 ".#aaaaaaaaaaabccbaaaaaaaaabcdd..",
3674 ".#aaaaaaaaaaaccccaaaaaaaaaacdd..",
3675 "#aaaaaaaaaaaaccccaaaaaaaaaabcdd.",
3676 "#aaaaaaaaaaaabccbaaaaaaaaaaacdd.",
3677 "#aaaaaaaaaaaaaaaaaaaaaaaaaaacddd",
3678 "#aaaaaaaaaaaaaaaaaaaaaaaaaabcddd",
3679 ".#aaaaaaaaaaaaaaaaaaaaaaaabcdddd",
3680 "..#ccccccccccccccccccccccccddddd",
3681 "....ddddddddddddddddddddddddddd.",
3682 ".....ddddddddddddddddddddddddd.."};
3684 wxIcon
wxWin32Renderer::GetStdIcon(int which
) const
3688 case wxICON_INFORMATION
:
3689 return wxIcon(info_xpm
);
3691 case wxICON_QUESTION
:
3692 return wxIcon(question_xpm
);
3694 case wxICON_EXCLAMATION
:
3695 return wxIcon(warning_xpm
);
3698 wxFAIL_MSG(wxT("requested non existent standard icon"));
3699 // still fall through
3702 return wxIcon(error_xpm
);
3707 // ----------------------------------------------------------------------------
3708 // text control geometry
3709 // ----------------------------------------------------------------------------
3711 static inline int GetTextBorderWidth()
3716 wxRect
wxWin32Renderer::GetTextTotalArea(const wxTextCtrl
*text
,
3719 wxRect rectTotal
= rect
;
3721 wxCoord widthBorder
= GetTextBorderWidth();
3722 rectTotal
.Inflate(widthBorder
);
3724 // this is what Windows does
3730 wxRect
wxWin32Renderer::GetTextClientArea(const wxTextCtrl
*text
,
3732 wxCoord
*extraSpaceBeyond
)
3734 wxRect rectText
= rect
;
3736 // undo GetTextTotalArea()
3737 if ( rectText
.height
> 0 )
3740 wxCoord widthBorder
= GetTextBorderWidth();
3741 rectText
.Inflate(-widthBorder
);
3743 if ( extraSpaceBeyond
)
3744 *extraSpaceBeyond
= 0;
3749 // ----------------------------------------------------------------------------
3751 // ----------------------------------------------------------------------------
3753 void wxWin32Renderer::AdjustSize(wxSize
*size
, const wxWindow
*window
)
3756 if ( wxDynamicCast(window
, wxScrollBar
) )
3758 // we only set the width of vert scrollbars and height of the
3760 if ( window
->GetWindowStyle() & wxSB_HORIZONTAL
)
3761 size
->y
= m_sizeScrollbarArrow
.y
;
3763 size
->x
= m_sizeScrollbarArrow
.x
;
3765 // skip border width adjustments, they don't make sense for us
3768 #endif // wxUSE_SCROLLBAR/!wxUSE_SCROLLBAR
3771 if ( wxDynamicCast(window
, wxButton
) )
3773 if ( !(window
->GetWindowStyle() & wxBU_EXACTFIT
) )
3775 // TODO: don't harcode all this
3776 size
->x
+= 3*window
->GetCharWidth();
3778 wxCoord heightBtn
= (11*(window
->GetCharHeight() + 8))/10;
3779 if ( size
->y
< heightBtn
- 8 )
3780 size
->y
= heightBtn
;
3785 // no border width adjustments for buttons
3788 #endif // wxUSE_BUTTON
3790 // take into account the border width
3791 wxRect rectBorder
= GetBorderDimensions(window
->GetBorder());
3792 size
->x
+= rectBorder
.x
+ rectBorder
.width
;
3793 size
->y
+= rectBorder
.y
+ rectBorder
.height
;
3796 // ============================================================================
3798 // ============================================================================
3800 // ----------------------------------------------------------------------------
3801 // wxWin32InputHandler
3802 // ----------------------------------------------------------------------------
3804 wxWin32InputHandler::wxWin32InputHandler(wxWin32Renderer
*renderer
)
3806 m_renderer
= renderer
;
3809 bool wxWin32InputHandler::HandleKey(wxInputConsumer
*control
,
3810 const wxKeyEvent
& event
,
3816 bool wxWin32InputHandler::HandleMouse(wxInputConsumer
*control
,
3817 const wxMouseEvent
& event
)
3819 // clicking on the control gives it focus
3820 if ( event
.ButtonDown() )
3822 wxWindow
*win
= control
->GetInputWindow();
3823 if ( wxWindow::FindFocus() != control
->GetInputWindow() )
3834 // ----------------------------------------------------------------------------
3835 // wxWin32ScrollBarInputHandler
3836 // ----------------------------------------------------------------------------
3838 wxWin32ScrollBarInputHandler::
3839 wxWin32ScrollBarInputHandler(wxWin32Renderer
*renderer
,
3840 wxInputHandler
*handler
)
3841 : wxStdScrollBarInputHandler(renderer
, handler
)
3843 m_scrollPaused
= FALSE
;
3847 bool wxWin32ScrollBarInputHandler::OnScrollTimer(wxScrollBar
*scrollbar
,
3848 const wxControlAction
& action
)
3850 // stop if went beyond the position of the original click (this can only
3851 // happen when we scroll by pages)
3853 if ( action
== wxACTION_SCROLL_PAGE_DOWN
)
3855 stop
= m_renderer
->HitTestScrollbar(scrollbar
, m_ptStartScrolling
)
3856 != wxHT_SCROLLBAR_BAR_2
;
3858 else if ( action
== wxACTION_SCROLL_PAGE_UP
)
3860 stop
= m_renderer
->HitTestScrollbar(scrollbar
, m_ptStartScrolling
)
3861 != wxHT_SCROLLBAR_BAR_1
;
3866 StopScrolling(scrollbar
);
3868 scrollbar
->Refresh();
3873 return wxStdScrollBarInputHandler::OnScrollTimer(scrollbar
, action
);
3876 bool wxWin32ScrollBarInputHandler::HandleMouse(wxInputConsumer
*control
,
3877 const wxMouseEvent
& event
)
3879 // remember the current state
3880 bool wasDraggingThumb
= m_htLast
== wxHT_SCROLLBAR_THUMB
;
3882 // do process the message
3883 bool rc
= wxStdScrollBarInputHandler::HandleMouse(control
, event
);
3885 // analyse the changes
3886 if ( !wasDraggingThumb
&& (m_htLast
== wxHT_SCROLLBAR_THUMB
) )
3888 // we just started dragging the thumb, remember its initial position to
3889 // be able to restore it if the drag is cancelled later
3890 m_eventStartDrag
= event
;
3896 bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer
*control
,
3897 const wxMouseEvent
& event
)
3899 // we don't highlight scrollbar elements, so there is no need to process
3900 // mouse move events normally - only do it while mouse is captured (i.e.
3901 // when we're dragging the thumb or pressing on something)
3902 if ( !m_winCapture
)
3905 if ( event
.Entering() )
3907 // we're not interested in this at all
3911 wxScrollBar
*scrollbar
= wxStaticCast(control
->GetInputWindow(), wxScrollBar
);
3913 if ( m_scrollPaused
)
3915 // check if the mouse returned to its original location
3917 if ( event
.Leaving() )
3923 ht
= m_renderer
->HitTestScrollbar(scrollbar
, event
.GetPosition());
3924 if ( ht
== m_htLast
)
3926 // yes it did, resume scrolling
3927 m_scrollPaused
= FALSE
;
3928 if ( m_timerScroll
)
3930 // we were scrolling by line/page, restart timer
3931 m_timerScroll
->Start(m_interval
);
3933 Press(scrollbar
, TRUE
);
3935 else // we were dragging the thumb
3937 // restore its last location
3938 HandleThumbMove(scrollbar
, m_eventLastDrag
);
3944 else // normal case, scrolling hasn't been paused
3946 // if we're scrolling the scrollbar because the arrow or the shaft was
3947 // pressed, check that the mouse stays on the same scrollbar element
3949 if ( event
.Moving() )
3951 ht
= m_renderer
->HitTestScrollbar(scrollbar
, event
.GetPosition());
3953 else // event.Leaving()
3958 // if we're dragging the thumb and the mouse stays in the scrollbar, it
3959 // is still ok - we only want to catch the case when the mouse leaves
3960 // the scrollbar here
3961 if ( m_htLast
== wxHT_SCROLLBAR_THUMB
&& ht
!= wxHT_NOWHERE
)
3963 ht
= wxHT_SCROLLBAR_THUMB
;
3966 if ( ht
!= m_htLast
)
3968 // what were we doing? 2 possibilities: either an arrow/shaft was
3969 // pressed in which case we have a timer and so we just stop it or
3970 // we were dragging the thumb
3971 if ( m_timerScroll
)
3974 m_interval
= m_timerScroll
->GetInterval();
3975 m_timerScroll
->Stop();
3976 m_scrollPaused
= TRUE
;
3978 // unpress the arrow
3979 Press(scrollbar
, FALSE
);
3981 else // we were dragging the thumb
3983 // remember the current thumb position to be able to restore it
3984 // if the mouse returns to it later
3985 m_eventLastDrag
= event
;
3987 // and restore the original position (before dragging) of the
3989 HandleThumbMove(scrollbar
, m_eventStartDrag
);
3996 return wxStdScrollBarInputHandler::HandleMouseMove(control
, event
);
3999 // ----------------------------------------------------------------------------
4000 // wxWin32CheckboxInputHandler
4001 // ----------------------------------------------------------------------------
4003 bool wxWin32CheckboxInputHandler::HandleKey(wxInputConsumer
*control
,
4004 const wxKeyEvent
& event
,
4009 wxControlAction action
;
4010 int keycode
= event
.GetKeyCode();
4014 action
= wxACTION_CHECKBOX_TOGGLE
;
4018 case WXK_NUMPAD_SUBTRACT
:
4019 action
= wxACTION_CHECKBOX_CHECK
;
4023 case WXK_NUMPAD_ADD
:
4024 case WXK_NUMPAD_EQUAL
:
4025 action
= wxACTION_CHECKBOX_CLEAR
;
4031 control
->PerformAction(action
);
4040 // ----------------------------------------------------------------------------
4041 // wxWin32TextCtrlInputHandler
4042 // ----------------------------------------------------------------------------
4044 bool wxWin32TextCtrlInputHandler::HandleKey(wxInputConsumer
*control
,
4045 const wxKeyEvent
& event
,
4048 // handle only MSW-specific text bindings here, the others are handled in
4052 int keycode
= event
.GetKeyCode();
4054 wxControlAction action
;
4055 if ( keycode
== WXK_DELETE
&& event
.ShiftDown() )
4057 action
= wxACTION_TEXT_CUT
;
4059 else if ( keycode
== WXK_INSERT
)
4061 if ( event
.ControlDown() )
4062 action
= wxACTION_TEXT_COPY
;
4063 else if ( event
.ShiftDown() )
4064 action
= wxACTION_TEXT_PASTE
;
4067 if ( action
!= wxACTION_NONE
)
4069 control
->PerformAction(action
);
4075 return wxStdTextCtrlInputHandler::HandleKey(control
, event
, pressed
);
4078 // ----------------------------------------------------------------------------
4079 // wxWin32StatusBarInputHandler
4080 // ----------------------------------------------------------------------------
4082 wxWin32StatusBarInputHandler::
4083 wxWin32StatusBarInputHandler(wxInputHandler
*handler
)
4084 : wxStdInputHandler(handler
)
4089 bool wxWin32StatusBarInputHandler::IsOnGrip(wxWindow
*statbar
,
4090 const wxPoint
& pt
) const
4092 if ( statbar
->HasFlag(wxST_SIZEGRIP
) &&
4093 statbar
->GetParent()->HasFlag(wxRESIZE_BORDER
) )
4095 wxSize sizeSbar
= statbar
->GetSize();
4097 return (sizeSbar
.x
- pt
.x
) < (wxCoord
)STATUSBAR_GRIP_SIZE
&&
4098 (sizeSbar
.y
- pt
.y
) < (wxCoord
)STATUSBAR_GRIP_SIZE
;
4104 bool wxWin32StatusBarInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4105 const wxMouseEvent
& event
)
4107 if ( event
.Button(1) )
4109 if ( event
.ButtonDown(1) )
4111 wxWindow
*statbar
= consumer
->GetInputWindow();
4113 if ( IsOnGrip(statbar
, event
.GetPosition()) )
4115 wxTopLevelWindow
*tlw
= wxDynamicCast(statbar
->GetParent(),
4119 tlw
->PerformAction(wxACTION_TOPLEVEL_RESIZE
,
4120 wxHT_TOPLEVEL_BORDER_SE
);
4122 statbar
->SetCursor(m_cursorOld
);
4130 return wxStdInputHandler::HandleMouse(consumer
, event
);
4133 bool wxWin32StatusBarInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4134 const wxMouseEvent
& event
)
4136 wxWindow
*statbar
= consumer
->GetInputWindow();
4138 bool isOnGrip
= IsOnGrip(statbar
, event
.GetPosition());
4139 if ( isOnGrip
!= m_isOnGrip
)
4141 m_isOnGrip
= isOnGrip
;
4144 m_cursorOld
= statbar
->GetCursor();
4145 statbar
->SetCursor(wxCURSOR_SIZENWSE
);
4149 statbar
->SetCursor(m_cursorOld
);
4153 return wxStdInputHandler::HandleMouseMove(consumer
, event
);