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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
18
19 #include "wx/event.h" // the base class
20
21 #include "wx/list.h" // defines wxWindowList
22
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
27 #include "wx/utils.h"
28 #include "wx/intl.h"
29
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32 #if wxUSE_PALETTE
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
35
36 #if wxUSE_ACCEL
37 #include "wx/accel.h"
38 #endif // wxUSE_ACCEL
39
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
42 #endif
43
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61 #else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63 #endif
64
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
68
69 class WXDLLIMPEXP_FWD_CORE wxCaret;
70 class WXDLLIMPEXP_FWD_CORE wxControl;
71 class WXDLLIMPEXP_FWD_CORE wxCursor;
72 class WXDLLIMPEXP_FWD_CORE wxDC;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
75 class WXDLLIMPEXP_FWD_CORE wxSizer;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase;
78 class WXDLLIMPEXP_FWD_CORE wxWindow;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
80
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible;
83 #endif
84
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
88
89 // struct containing all the visual attributes of a control
90 struct WXDLLIMPEXP_CORE wxVisualAttributes
91 {
92 // the font used for control label/text inside it
93 wxFont font;
94
95 // the foreground colour
96 wxColour colFg;
97
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
100 wxColour colBg;
101 };
102
103 // different window variants, on platforms like eg mac uses different
104 // rendering sizes
105 enum wxWindowVariant
106 {
107 wxWINDOW_VARIANT_NORMAL, // Normal size
108 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
111 wxWINDOW_VARIANT_MAX
112 };
113
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
116 #endif
117
118 // valid values for Show/HideWithEffect()
119 enum wxShowEffect
120 {
121 wxSHOW_EFFECT_NONE,
122 wxSHOW_EFFECT_ROLL_TO_LEFT,
123 wxSHOW_EFFECT_ROLL_TO_RIGHT,
124 wxSHOW_EFFECT_ROLL_TO_TOP,
125 wxSHOW_EFFECT_ROLL_TO_BOTTOM,
126 wxSHOW_EFFECT_SLIDE_TO_LEFT,
127 wxSHOW_EFFECT_SLIDE_TO_RIGHT,
128 wxSHOW_EFFECT_SLIDE_TO_TOP,
129 wxSHOW_EFFECT_SLIDE_TO_BOTTOM,
130 wxSHOW_EFFECT_BLEND,
131 wxSHOW_EFFECT_EXPAND,
132 wxSHOW_EFFECT_MAX
133 };
134
135 // flags for SendSizeEvent()
136 enum
137 {
138 wxSEND_EVENT_POST = 1
139 };
140
141 // ----------------------------------------------------------------------------
142 // (pseudo)template list classes
143 // ----------------------------------------------------------------------------
144
145 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLIMPEXP_CORE);
146
147 // ----------------------------------------------------------------------------
148 // global variables
149 // ----------------------------------------------------------------------------
150
151 extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
152
153 // declared here for compatibility only, main declaration is in wx/app.h
154 extern WXDLLIMPEXP_DATA_BASE(wxList) wxPendingDelete;
155
156 // ----------------------------------------------------------------------------
157 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
158 // interface of this class.
159 //
160 // Event handler: windows have themselves as their event handlers by default,
161 // but their event handlers could be set to another object entirely. This
162 // separation can reduce the amount of derivation required, and allow
163 // alteration of a window's functionality (e.g. by a resource editor that
164 // temporarily switches event handlers).
165 // ----------------------------------------------------------------------------
166
167 class WXDLLIMPEXP_CORE wxWindowBase : public wxEvtHandler
168 {
169 public:
170 // creating the window
171 // -------------------
172
173 // default ctor, initializes everything which can be initialized before
174 // Create()
175 wxWindowBase() ;
176
177 virtual ~wxWindowBase();
178
179 // deleting the window
180 // -------------------
181
182 // ask the window to close itself, return true if the event handler
183 // honoured our request
184 bool Close( bool force = false );
185
186 // the following functions delete the C++ objects (the window itself
187 // or its children) as well as the GUI windows and normally should
188 // never be used directly
189
190 // delete window unconditionally (dangerous!), returns true if ok
191 virtual bool Destroy();
192 // delete all children of this window, returns true if ok
193 bool DestroyChildren();
194
195 // is the window being deleted?
196 bool IsBeingDeleted() const;
197
198 // window attributes
199 // -----------------
200
201 // label is just the same as the title (but for, e.g., buttons it
202 // makes more sense to speak about labels), title access
203 // is available from wxTLW classes only (frames, dialogs)
204 virtual void SetLabel(const wxString& label) = 0;
205 virtual wxString GetLabel() const = 0;
206
207 // the window name is used for ressource setting in X, it is not the
208 // same as the window title/label
209 virtual void SetName( const wxString &name ) { m_windowName = name; }
210 virtual wxString GetName() const { return m_windowName; }
211
212 // sets the window variant, calls internally DoSetVariant if variant
213 // has changed
214 void SetWindowVariant(wxWindowVariant variant);
215 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
216
217
218 // get or change the layout direction (LTR or RTL) for this window,
219 // wxLayout_Default is returned if layout direction is not supported
220 virtual wxLayoutDirection GetLayoutDirection() const
221 { return wxLayout_Default; }
222 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
223 { }
224
225 // mirror coordinates for RTL layout if this window uses it and if the
226 // mirroring is not done automatically like Win32
227 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
228 wxCoord width,
229 wxCoord widthTotal) const;
230
231
232 // window id uniquely identifies the window among its siblings unless
233 // it is wxID_ANY which means "don't care"
234 void SetId( wxWindowID winid ) { m_windowId = winid; }
235 wxWindowID GetId() const { return m_windowId; }
236
237 // generate a unique id (or count of them consecutively), returns a
238 // valid id in the auto-id range or wxID_NONE if failed. If using
239 // autoid management, it will mark the id as reserved until it is
240 // used (by assigning it to a wxWindowIDRef) or unreserved.
241 static wxWindowID NewControlId(int count = 1)
242 {
243 return wxIdManager::ReserveId(count);
244 }
245
246 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
247 // it must be unreserved
248 static void UnreserveControlId(wxWindowID id, int count = 1)
249 {
250 wxIdManager::UnreserveId(id, count);
251 }
252
253
254 // moving/resizing
255 // ---------------
256
257 // set the window size and/or position
258 void SetSize( int x, int y, int width, int height,
259 int sizeFlags = wxSIZE_AUTO )
260 { DoSetSize(x, y, width, height, sizeFlags); }
261
262 void SetSize( int width, int height )
263 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
264
265 void SetSize( const wxSize& size )
266 { SetSize( size.x, size.y); }
267
268 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
269 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
270
271 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
272 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
273
274 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
275 { Move(pt.x, pt.y, flags); }
276
277 void SetPosition(const wxPoint& pt) { Move(pt); }
278
279 // Z-order
280 virtual void Raise() = 0;
281 virtual void Lower() = 0;
282
283 // client size is the size of area available for subwindows
284 void SetClientSize( int width, int height )
285 { DoSetClientSize(width, height); }
286
287 void SetClientSize( const wxSize& size )
288 { DoSetClientSize(size.x, size.y); }
289
290 void SetClientSize(const wxRect& rect)
291 { SetClientSize( rect.width, rect.height ); }
292
293 // get the window position (pointers may be NULL): notice that it is in
294 // client coordinates for child windows and screen coordinates for the
295 // top level ones, use GetScreenPosition() if you need screen
296 // coordinates for all kinds of windows
297 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
298 wxPoint GetPosition() const
299 {
300 int x, y;
301 DoGetPosition(&x, &y);
302
303 return wxPoint(x, y);
304 }
305
306 // get the window position in screen coordinates
307 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
308 wxPoint GetScreenPosition() const
309 {
310 int x, y;
311 DoGetScreenPosition(&x, &y);
312
313 return wxPoint(x, y);
314 }
315
316 // get the window size (pointers may be NULL)
317 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
318 wxSize GetSize() const
319 {
320 int w, h;
321 DoGetSize(& w, & h);
322 return wxSize(w, h);
323 }
324
325 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
326 wxSize GetClientSize() const
327 {
328 int w, h;
329 DoGetClientSize(&w, &h);
330
331 return wxSize(w, h);
332 }
333
334 // get the position and size at once
335 wxRect GetRect() const
336 {
337 int x, y, w, h;
338 GetPosition(&x, &y);
339 GetSize(&w, &h);
340
341 return wxRect(x, y, w, h);
342 }
343
344 wxRect GetScreenRect() const
345 {
346 int x, y, w, h;
347 GetScreenPosition(&x, &y);
348 GetSize(&w, &h);
349
350 return wxRect(x, y, w, h);
351 }
352
353 // get the origin of the client area of the window relative to the
354 // window top left corner (the client area may be shifted because of
355 // the borders, scrollbars, other decorations...)
356 virtual wxPoint GetClientAreaOrigin() const;
357
358 // get the client rectangle in window (i.e. client) coordinates
359 wxRect GetClientRect() const
360 {
361 return wxRect(GetClientAreaOrigin(), GetClientSize());
362 }
363
364 // client<->window size conversion
365 virtual wxSize ClientToWindowSize(const wxSize& size) const;
366 virtual wxSize WindowToClientSize(const wxSize& size) const;
367
368 // get the size best suited for the window (in fact, minimal
369 // acceptable size using which it will still look "nice" in
370 // most situations)
371 wxSize GetBestSize() const;
372
373 void GetBestSize(int *w, int *h) const
374 {
375 wxSize s = GetBestSize();
376 if ( w )
377 *w = s.x;
378 if ( h )
379 *h = s.y;
380 }
381
382 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
383 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
384
385 // reset the cached best size value so it will be recalculated the
386 // next time it is needed.
387 void InvalidateBestSize();
388 void CacheBestSize(const wxSize& size) const
389 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
390
391
392 // This function will merge the window's best size into the window's
393 // minimum size, giving priority to the min size components, and
394 // returns the results.
395 virtual wxSize GetEffectiveMinSize() const;
396 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
397 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
398
399 // A 'Smart' SetSize that will fill in default size values with 'best'
400 // size. Sets the minsize to what was passed in.
401 void SetInitialSize(const wxSize& size=wxDefaultSize);
402 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
403
404
405 // the generic centre function - centers the window on parent by`
406 // default or on screen if it doesn't have parent or
407 // wxCENTER_ON_SCREEN flag is given
408 void Centre(int dir = wxBOTH) { DoCentre(dir); }
409 void Center(int dir = wxBOTH) { DoCentre(dir); }
410
411 // centre with respect to the parent window
412 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
413 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
414
415 // set window size to wrap around its children
416 virtual void Fit();
417
418 // set virtual size to satisfy children
419 virtual void FitInside();
420
421
422 // SetSizeHints is actually for setting the size hints
423 // for the wxTLW for a Window Manager - hence the name -
424 // and it is therefore overridden in wxTLW to do that.
425 // In wxWindow(Base), it has (unfortunately) been abused
426 // to mean the same as SetMinSize() and SetMaxSize().
427
428 virtual void SetSizeHints( int minW, int minH,
429 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
430 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
431 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
432
433 void SetSizeHints( const wxSize& minSize,
434 const wxSize& maxSize=wxDefaultSize,
435 const wxSize& incSize=wxDefaultSize)
436 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
437
438
439 #if WXWIN_COMPATIBILITY_2_8
440 // these are useless and do nothing since wxWidgets 2.9
441 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW, int minH,
442 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ) );
443 wxDEPRECATED( void SetVirtualSizeHints( const wxSize& minSize,
444 const wxSize& maxSize=wxDefaultSize) );
445 #endif // WXWIN_COMPATIBILITY_2_8
446
447
448 // Call these to override what GetBestSize() returns. This
449 // method is only virtual because it is overridden in wxTLW
450 // as a different API for SetSizeHints().
451 virtual void SetMinSize(const wxSize& minSize);
452 virtual void SetMaxSize(const wxSize& maxSize);
453
454 // Like Set*Size, but for client, not window, size
455 virtual void SetMinClientSize(const wxSize& size)
456 { SetMinSize(ClientToWindowSize(size)); }
457 virtual void SetMaxClientSize(const wxSize& size)
458 { SetMaxSize(ClientToWindowSize(size)); }
459
460 // Override these methods to impose restrictions on min/max size.
461 // The easier way is to call SetMinSize() and SetMaxSize() which
462 // will have the same effect. Doing both is non-sense.
463 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
464 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
465
466 // Like Get*Size, but for client, not window, size
467 virtual wxSize GetMinClientSize() const
468 { return WindowToClientSize(GetMinSize()); }
469 virtual wxSize GetMaxClientSize() const
470 { return WindowToClientSize(GetMaxSize()); }
471
472 // Get the min and max values one by one
473 int GetMinWidth() const { return GetMinSize().x; }
474 int GetMinHeight() const { return GetMinSize().y; }
475 int GetMaxWidth() const { return GetMaxSize().x; }
476 int GetMaxHeight() const { return GetMaxSize().y; }
477
478
479 // Methods for accessing the virtual size of a window. For most
480 // windows this is just the client area of the window, but for
481 // some like scrolled windows it is more or less independent of
482 // the screen window size. You may override the DoXXXVirtual
483 // methods below for classes where that is the case.
484
485 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
486 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
487
488 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
489 void GetVirtualSize( int *x, int *y ) const
490 {
491 wxSize s( DoGetVirtualSize() );
492
493 if( x )
494 *x = s.GetWidth();
495 if( y )
496 *y = s.GetHeight();
497 }
498
499 // Override these methods for windows that have a virtual size
500 // independent of their client size. eg. the virtual area of a
501 // wxScrolledWindow.
502
503 virtual void DoSetVirtualSize( int x, int y );
504 virtual wxSize DoGetVirtualSize() const;
505
506 // Return the largest of ClientSize and BestSize (as determined
507 // by a sizer, interior children, or other means)
508
509 virtual wxSize GetBestVirtualSize() const
510 {
511 wxSize client( GetClientSize() );
512 wxSize best( GetBestSize() );
513
514 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
515 }
516
517 // return the size of the left/right and top/bottom borders in x and y
518 // components of the result respectively
519 virtual wxSize GetWindowBorderSize() const;
520
521 // wxSizer and friends use this to give a chance to a component to recalc
522 // its min size once one of the final size components is known. Override
523 // this function when that is useful (such as for wxStaticText which can
524 // stretch over several lines). Parameter availableOtherDir
525 // tells the item how much more space there is available in the opposite
526 // direction (-1 if unknown).
527 virtual bool
528 InformFirstDirection(int direction, int size, int availableOtherDir);
529
530 // sends a size event to the window using its current size -- this has an
531 // effect of refreshing the window layout
532 //
533 // by default the event is sent, i.e. processed immediately, but if flags
534 // value includes wxSEND_EVENT_POST then it's posted, i.e. only schedule
535 // for later processing
536 virtual void SendSizeEvent(int flags = 0);
537
538 // this is a safe wrapper for GetParent()->SendSizeEvent(): it checks that
539 // we have a parent window and it's not in process of being deleted
540 //
541 // this is used by controls such as tool/status bars changes to which must
542 // also result in parent re-layout
543 void SendSizeEventToParent(int flags = 0);
544
545 // this is a more readable synonym for SendSizeEvent(wxSEND_EVENT_POST)
546 void PostSizeEvent() { SendSizeEvent(wxSEND_EVENT_POST); }
547
548 // this is the same as SendSizeEventToParent() but using PostSizeEvent()
549 void PostSizeEventToParent() { SendSizeEventToParent(wxSEND_EVENT_POST); }
550
551
552 // window state
553 // ------------
554
555 // returns true if window was shown/hidden, false if the nothing was
556 // done (window was already shown/hidden)
557 virtual bool Show( bool show = true );
558 bool Hide() { return Show(false); }
559
560 // show or hide the window with a special effect, not implemented on
561 // most platforms (where it is the same as Show()/Hide() respectively)
562 //
563 // timeout specifies how long the animation should take, in ms, the
564 // default value of 0 means to use the default (system-dependent) value
565 virtual bool ShowWithEffect(wxShowEffect WXUNUSED(effect),
566 unsigned WXUNUSED(timeout) = 0)
567 {
568 return Show();
569 }
570
571 virtual bool HideWithEffect(wxShowEffect WXUNUSED(effect),
572 unsigned WXUNUSED(timeout) = 0)
573 {
574 return Hide();
575 }
576
577 // returns true if window was enabled/disabled, false if nothing done
578 virtual bool Enable( bool enable = true );
579 bool Disable() { return Enable(false); }
580
581 virtual bool IsShown() const { return m_isShown; }
582 // returns true if the window is really enabled and false otherwise,
583 // whether because it had been explicitly disabled itself or because
584 // its parent is currently disabled -- then this method returns false
585 // whatever is the intrinsic state of this window, use IsThisEnabled(0
586 // to retrieve it. In other words, this relation always holds:
587 //
588 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
589 //
590 bool IsEnabled() const;
591
592 // returns the internal window state independently of the parent(s)
593 // state, i.e. the state in which the window would be if all its
594 // parents were enabled (use IsEnabled() above to get the effective
595 // window state)
596 bool IsThisEnabled() const { return m_isEnabled; }
597
598 // returns true if the window is visible, i.e. IsShown() returns true
599 // if called on it and all its parents up to the first TLW
600 virtual bool IsShownOnScreen() const;
601
602 // get/set window style (setting style won't update the window and so
603 // is only useful for internal usage)
604 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
605 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
606
607 // just some (somewhat shorter) synonyms
608 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
609 long GetWindowStyle() const { return GetWindowStyleFlag(); }
610
611 // check if the flag is set
612 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
613 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
614
615 // turn the flag on if it had been turned off before and vice versa,
616 // return true if the flag is currently turned on
617 bool ToggleWindowStyle(int flag);
618
619 // extra style: the less often used style bits which can't be set with
620 // SetWindowStyleFlag()
621 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
622 long GetExtraStyle() const { return m_exStyle; }
623
624 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
625
626 #if WXWIN_COMPATIBILITY_2_8
627 // make the window modal (all other windows unresponsive)
628 wxDEPRECATED( virtual void MakeModal(bool modal = true) );
629 #endif
630
631 // (primitive) theming support
632 // ---------------------------
633
634 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
635 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
636
637
638 // focus and keyboard handling
639 // ---------------------------
640
641 // set focus to this window
642 virtual void SetFocus() = 0;
643
644 // set focus to this window as the result of a keyboard action
645 virtual void SetFocusFromKbd() { SetFocus(); }
646
647 // return the window which currently has the focus or NULL
648 static wxWindow *FindFocus();
649
650 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
651
652 // return true if the window has focus (handles composite windows
653 // correctly - returns true if GetMainWindowOfCompositeControl()
654 // has focus)
655 virtual bool HasFocus() const;
656
657 // can this window have focus in principle?
658 //
659 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
660 // [FromKeyboard]() is that the former functions are meant to be
661 // overridden in the derived classes to simply return false if the
662 // control can't have focus, while the latter are meant to be used by
663 // this class clients and take into account the current window state
664 virtual bool AcceptsFocus() const { return true; }
665
666 // can this window or one of its children accept focus?
667 //
668 // usually it's the same as AcceptsFocus() but is overridden for
669 // container windows
670 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
671
672 // can this window be given focus by keyboard navigation? if not, the
673 // only way to give it focus (provided it accepts it at all) is to
674 // click it
675 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
676
677
678 // this is mostly a helper for the various functions using it below
679 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
680
681 // can this window itself have focus?
682 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
683
684 // can this window have focus right now?
685 //
686 // if this method returns true, it means that calling SetFocus() will
687 // put focus either to this window or one of its children, if you need
688 // to know whether this window accepts focus itself, use IsFocusable()
689 bool CanAcceptFocus() const
690 { return AcceptsFocusRecursively() && CanBeFocused(); }
691
692 // can this window be assigned focus from keyboard right now?
693 bool CanAcceptFocusFromKeyboard() const
694 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
695
696 // call this when the return value of AcceptsFocus() changes
697 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
698
699 // navigates inside this window
700 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
701 { return DoNavigateIn(flags); }
702
703 // navigates in the specified direction from this window, this is
704 // equivalent to GetParent()->NavigateIn()
705 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
706 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
707
708 // this function will generate the appropriate call to Navigate() if the
709 // key event is one normally used for keyboard navigation and return true
710 // in this case
711 bool HandleAsNavigationKey(const wxKeyEvent& event);
712
713 // move this window just before/after the specified one in tab order
714 // (the other window must be our sibling!)
715 void MoveBeforeInTabOrder(wxWindow *win)
716 { DoMoveInTabOrder(win, OrderBefore); }
717 void MoveAfterInTabOrder(wxWindow *win)
718 { DoMoveInTabOrder(win, OrderAfter); }
719
720
721 // parent/children relations
722 // -------------------------
723
724 // get the list of children
725 const wxWindowList& GetChildren() const { return m_children; }
726 wxWindowList& GetChildren() { return m_children; }
727
728 // needed just for extended runtime
729 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
730
731 // get the window before/after this one in the parents children list,
732 // returns NULL if this is the first/last window
733 wxWindow *GetPrevSibling() const { return DoGetSibling(OrderBefore); }
734 wxWindow *GetNextSibling() const { return DoGetSibling(OrderAfter); }
735
736 // get the parent or the parent of the parent
737 wxWindow *GetParent() const { return m_parent; }
738 inline wxWindow *GetGrandParent() const;
739
740 // is this window a top level one?
741 virtual bool IsTopLevel() const;
742
743 // is this window a child or grand child of this one (inside the same
744 // TLW)?
745 bool IsDescendant(wxWindowBase* win) const;
746
747 // it doesn't really change parent, use Reparent() instead
748 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
749 // change the real parent of this window, return true if the parent
750 // was changed, false otherwise (error or newParent == oldParent)
751 virtual bool Reparent( wxWindowBase *newParent );
752
753 // implementation mostly
754 virtual void AddChild( wxWindowBase *child );
755 virtual void RemoveChild( wxWindowBase *child );
756
757 // returns true if the child is in the client area of the window, i.e. is
758 // not scrollbar, toolbar etc.
759 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
760 { return true; }
761
762 // looking for windows
763 // -------------------
764
765 // find window among the descendants of this one either by id or by
766 // name (return NULL if not found)
767 wxWindow *FindWindow(long winid) const;
768 wxWindow *FindWindow(const wxString& name) const;
769
770 // Find a window among any window (all return NULL if not found)
771 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
772 static wxWindow *FindWindowByName( const wxString& name,
773 const wxWindow *parent = NULL );
774 static wxWindow *FindWindowByLabel( const wxString& label,
775 const wxWindow *parent = NULL );
776
777 // event handler stuff
778 // -------------------
779
780 // get the current event handler
781 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
782
783 // replace the event handler (allows to completely subclass the
784 // window)
785 void SetEventHandler( wxEvtHandler *handler );
786
787 // push/pop event handler: allows to chain a custom event handler to
788 // alreasy existing ones
789 void PushEventHandler( wxEvtHandler *handler );
790 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
791
792 // find the given handler in the event handler chain and remove (but
793 // not delete) it from the event handler chain, return true if it was
794 // found and false otherwise (this also results in an assert failure so
795 // this function should only be called when the handler is supposed to
796 // be there)
797 bool RemoveEventHandler(wxEvtHandler *handler);
798
799 // Process an event by calling GetEventHandler()->ProcessEvent(): this
800 // is a straightforward replacement for ProcessEvent() itself which
801 // shouldn't be used directly with windows as it doesn't take into
802 // account any event handlers associated with the window
803 bool ProcessWindowEvent(wxEvent& event)
804 { return GetEventHandler()->ProcessEvent(event); }
805
806 // Call GetEventHandler()->ProcessEventLocally(): this should be used
807 // instead of calling ProcessEventLocally() directly on the window
808 // itself as this wouldn't take any pushed event handlers into account
809 // correctly
810 bool ProcessWindowEventLocally(wxEvent& event)
811 { return GetEventHandler()->ProcessEventLocally(event); }
812
813 // Process an event by calling GetEventHandler()->ProcessEvent() and
814 // handling any exceptions thrown by event handlers. It's mostly useful
815 // when processing wx events when called from C code (e.g. in GTK+
816 // callback) when the exception wouldn't correctly propagate to
817 // wxEventLoop.
818 bool HandleWindowEvent(wxEvent& event) const;
819
820 // disable wxEvtHandler double-linked list mechanism:
821 virtual void SetNextHandler(wxEvtHandler *handler);
822 virtual void SetPreviousHandler(wxEvtHandler *handler);
823
824
825 // Watcom doesn't allow reducing access with using access declaration, see
826 // #10749
827 #ifndef __WATCOMC__
828 protected:
829
830 // NOTE: we change the access specifier of the following wxEvtHandler functions
831 // so that the user won't be able to call them directly.
832 // Calling wxWindow::ProcessEvent in fact only works when there are NO
833 // event handlers pushed on the window.
834 // To ensure correct operation, instead of wxWindow::ProcessEvent
835 // you must always call wxWindow::GetEventHandler()->ProcessEvent()
836 // or HandleWindowEvent().
837 // The same holds for all other wxEvtHandler functions.
838
839 using wxEvtHandler::ProcessEvent;
840 using wxEvtHandler::ProcessEventLocally;
841 #if wxUSE_THREADS
842 using wxEvtHandler::ProcessThreadEvent;
843 #endif
844 using wxEvtHandler::SafelyProcessEvent;
845 using wxEvtHandler::ProcessPendingEvents;
846 using wxEvtHandler::AddPendingEvent;
847 using wxEvtHandler::QueueEvent;
848 #endif // __WATCOMC__
849
850 public:
851
852 // validators
853 // ----------
854
855 #if wxUSE_VALIDATORS
856 // a window may have an associated validator which is used to control
857 // user input
858 virtual void SetValidator( const wxValidator &validator );
859 virtual wxValidator *GetValidator() { return m_windowValidator; }
860 #endif // wxUSE_VALIDATORS
861
862
863 // dialog oriented functions
864 // -------------------------
865
866 // validate the correctness of input, return true if ok
867 virtual bool Validate();
868
869 // transfer data between internal and GUI representations
870 virtual bool TransferDataToWindow();
871 virtual bool TransferDataFromWindow();
872
873 virtual void InitDialog();
874
875 #if wxUSE_ACCEL
876 // accelerators
877 // ------------
878 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
879 { m_acceleratorTable = accel; }
880 wxAcceleratorTable *GetAcceleratorTable()
881 { return &m_acceleratorTable; }
882
883 #endif // wxUSE_ACCEL
884
885 #if wxUSE_HOTKEY
886 // hot keys (system wide accelerators)
887 // -----------------------------------
888
889 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
890 virtual bool UnregisterHotKey(int hotkeyId);
891 #endif // wxUSE_HOTKEY
892
893
894 // dialog units translations
895 // -------------------------
896
897 wxPoint ConvertPixelsToDialog( const wxPoint& pt ) const;
898 wxPoint ConvertDialogToPixels( const wxPoint& pt ) const;
899 wxSize ConvertPixelsToDialog( const wxSize& sz ) const
900 {
901 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
902
903 return wxSize(pt.x, pt.y);
904 }
905
906 wxSize ConvertDialogToPixels( const wxSize& sz ) const
907 {
908 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
909
910 return wxSize(pt.x, pt.y);
911 }
912
913 // mouse functions
914 // ---------------
915
916 // move the mouse to the specified position
917 virtual void WarpPointer(int x, int y) = 0;
918
919 // start or end mouse capture, these functions maintain the stack of
920 // windows having captured the mouse and after calling ReleaseMouse()
921 // the mouse is not released but returns to the window which had had
922 // captured it previously (if any)
923 void CaptureMouse();
924 void ReleaseMouse();
925
926 // get the window which currently captures the mouse or NULL
927 static wxWindow *GetCapture();
928
929 // does this window have the capture?
930 virtual bool HasCapture() const
931 { return (wxWindow *)this == GetCapture(); }
932
933 // painting the window
934 // -------------------
935
936 // mark the specified rectangle (or the whole window) as "dirty" so it
937 // will be repainted
938 virtual void Refresh( bool eraseBackground = true,
939 const wxRect *rect = (const wxRect *) NULL ) = 0;
940
941 // a less awkward wrapper for Refresh
942 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
943 {
944 Refresh(eraseBackground, &rect);
945 }
946
947 // repaint all invalid areas of the window immediately
948 virtual void Update() { }
949
950 // clear the window background
951 virtual void ClearBackground();
952
953 // freeze the window: don't redraw it until it is thawed
954 void Freeze();
955
956 // thaw the window: redraw it after it had been frozen
957 void Thaw();
958
959 // return true if window had been frozen and not unthawed yet
960 bool IsFrozen() const { return m_freezeCount != 0; }
961
962 // adjust DC for drawing on this window
963 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
964
965 // return true if the window contents is double buffered by the system
966 virtual bool IsDoubleBuffered() const { return false; }
967
968 // the update region of the window contains the areas which must be
969 // repainted by the program
970 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
971 wxRegion& GetUpdateRegion() { return m_updateRegion; }
972
973 // get the update rectangleregion bounding box in client coords
974 wxRect GetUpdateClientRect() const;
975
976 // these functions verify whether the given point/rectangle belongs to
977 // (or at least intersects with) the update region
978 virtual bool DoIsExposed( int x, int y ) const;
979 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
980
981 bool IsExposed( int x, int y ) const
982 { return DoIsExposed(x, y); }
983 bool IsExposed( int x, int y, int w, int h ) const
984 { return DoIsExposed(x, y, w, h); }
985 bool IsExposed( const wxPoint& pt ) const
986 { return DoIsExposed(pt.x, pt.y); }
987 bool IsExposed( const wxRect& rect ) const
988 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
989
990 // colours, fonts and cursors
991 // --------------------------
992
993 // get the default attributes for the controls of this class: we
994 // provide a virtual function which can be used to query the default
995 // attributes of an existing control and a static function which can
996 // be used even when no existing object of the given class is
997 // available, but which won't return any styles specific to this
998 // particular control, of course (e.g. "Ok" button might have
999 // different -- bold for example -- font)
1000 virtual wxVisualAttributes GetDefaultAttributes() const
1001 {
1002 return GetClassDefaultAttributes(GetWindowVariant());
1003 }
1004
1005 static wxVisualAttributes
1006 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
1007
1008 // set/retrieve the window colours (system defaults are used by
1009 // default): SetXXX() functions return true if colour was changed,
1010 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
1011 // value to prevent it from being inherited by our children
1012 virtual bool SetBackgroundColour(const wxColour& colour);
1013 void SetOwnBackgroundColour(const wxColour& colour)
1014 {
1015 if ( SetBackgroundColour(colour) )
1016 m_inheritBgCol = false;
1017 }
1018 wxColour GetBackgroundColour() const;
1019 bool InheritsBackgroundColour() const
1020 {
1021 return m_inheritBgCol;
1022 }
1023 bool UseBgCol() const
1024 {
1025 return m_hasBgCol;
1026 }
1027
1028 virtual bool SetForegroundColour(const wxColour& colour);
1029 void SetOwnForegroundColour(const wxColour& colour)
1030 {
1031 if ( SetForegroundColour(colour) )
1032 m_inheritFgCol = false;
1033 }
1034 wxColour GetForegroundColour() const;
1035
1036 // Set/get the background style.
1037 virtual bool SetBackgroundStyle(wxBackgroundStyle style);
1038 wxBackgroundStyle GetBackgroundStyle() const
1039 { return m_backgroundStyle; }
1040
1041 // returns true if the control has "transparent" areas such as a
1042 // wxStaticText and wxCheckBox and the background should be adapted
1043 // from a parent window
1044 virtual bool HasTransparentBackground() { return false; }
1045
1046 // Returns true if background transparency is supported for this
1047 // window, i.e. if calling SetBackgroundStyle(wxBG_STYLE_TRANSPARENT)
1048 // has a chance of succeeding. If reason argument is non-NULL, returns a
1049 // user-readable explanation of why it isn't supported if the return
1050 // value is false.
1051 virtual bool IsTransparentBackgroundSupported(wxString* reason = NULL) const;
1052
1053 // set/retrieve the font for the window (SetFont() returns true if the
1054 // font really changed)
1055 virtual bool SetFont(const wxFont& font) = 0;
1056 void SetOwnFont(const wxFont& font)
1057 {
1058 if ( SetFont(font) )
1059 m_inheritFont = false;
1060 }
1061 wxFont GetFont() const;
1062
1063 // set/retrieve the cursor for this window (SetCursor() returns true
1064 // if the cursor was really changed)
1065 virtual bool SetCursor( const wxCursor &cursor );
1066 const wxCursor& GetCursor() const { return m_cursor; }
1067
1068 #if wxUSE_CARET
1069 // associate a caret with the window
1070 void SetCaret(wxCaret *caret);
1071 // get the current caret (may be NULL)
1072 wxCaret *GetCaret() const { return m_caret; }
1073 #endif // wxUSE_CARET
1074
1075 // get the (average) character size for the current font
1076 virtual int GetCharHeight() const = 0;
1077 virtual int GetCharWidth() const = 0;
1078
1079 // get the width/height/... of the text using current or specified
1080 // font
1081 void GetTextExtent(const wxString& string,
1082 int *x, int *y,
1083 int *descent = NULL,
1084 int *externalLeading = NULL,
1085 const wxFont *font = NULL) const
1086 {
1087 DoGetTextExtent(string, x, y, descent, externalLeading, font);
1088 }
1089
1090 wxSize GetTextExtent(const wxString& string) const
1091 {
1092 wxCoord w, h;
1093 GetTextExtent(string, &w, &h);
1094 return wxSize(w, h);
1095 }
1096
1097 // client <-> screen coords
1098 // ------------------------
1099
1100 // translate to/from screen/client coordinates (pointers may be NULL)
1101 void ClientToScreen( int *x, int *y ) const
1102 { DoClientToScreen(x, y); }
1103 void ScreenToClient( int *x, int *y ) const
1104 { DoScreenToClient(x, y); }
1105
1106 // wxPoint interface to do the same thing
1107 wxPoint ClientToScreen(const wxPoint& pt) const
1108 {
1109 int x = pt.x, y = pt.y;
1110 DoClientToScreen(&x, &y);
1111
1112 return wxPoint(x, y);
1113 }
1114
1115 wxPoint ScreenToClient(const wxPoint& pt) const
1116 {
1117 int x = pt.x, y = pt.y;
1118 DoScreenToClient(&x, &y);
1119
1120 return wxPoint(x, y);
1121 }
1122
1123 // test where the given (in client coords) point lies
1124 wxHitTest HitTest(wxCoord x, wxCoord y) const
1125 { return DoHitTest(x, y); }
1126
1127 wxHitTest HitTest(const wxPoint& pt) const
1128 { return DoHitTest(pt.x, pt.y); }
1129
1130 // misc
1131 // ----
1132
1133 // get the window border style from the given flags: this is different from
1134 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1135 // translate wxBORDER_DEFAULT to something reasonable
1136 wxBorder GetBorder(long flags) const;
1137
1138 // get border for the flags of this window
1139 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1140
1141 // send wxUpdateUIEvents to this window, and children if recurse is true
1142 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
1143
1144 // do the window-specific processing after processing the update event
1145 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1146
1147 #if wxUSE_MENUS
1148 // show popup menu at the given position, generate events for the items
1149 // selected in it
1150 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
1151 { return PopupMenu(menu, pos.x, pos.y); }
1152 bool PopupMenu(wxMenu *menu, int x, int y);
1153
1154 // simply return the id of the selected item or wxID_NONE without
1155 // generating any events
1156 int GetPopupMenuSelectionFromUser(wxMenu& menu,
1157 const wxPoint& pos = wxDefaultPosition)
1158 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1159 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1160 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1161 #endif // wxUSE_MENUS
1162
1163 // override this method to return true for controls having multiple pages
1164 virtual bool HasMultiplePages() const { return false; }
1165
1166
1167 // scrollbars
1168 // ----------
1169
1170 // can the window have the scrollbar in this orientation?
1171 bool CanScroll(int orient) const
1172 {
1173 return (m_windowStyle &
1174 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1175 }
1176
1177 // does the window have the scrollbar in this orientation?
1178 bool HasScrollbar(int orient) const;
1179
1180 // configure the window scrollbars
1181 virtual void SetScrollbar( int orient,
1182 int pos,
1183 int thumbvisible,
1184 int range,
1185 bool refresh = true ) = 0;
1186 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1187 virtual int GetScrollPos( int orient ) const = 0;
1188 virtual int GetScrollThumb( int orient ) const = 0;
1189 virtual int GetScrollRange( int orient ) const = 0;
1190
1191 // scroll window to the specified position
1192 virtual void ScrollWindow( int dx, int dy,
1193 const wxRect* rect = NULL ) = 0;
1194
1195 // scrolls window by line/page: note that not all controls support this
1196 //
1197 // return true if the position changed, false otherwise
1198 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1199 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1200
1201 // convenient wrappers for ScrollLines/Pages
1202 bool LineUp() { return ScrollLines(-1); }
1203 bool LineDown() { return ScrollLines(1); }
1204 bool PageUp() { return ScrollPages(-1); }
1205 bool PageDown() { return ScrollPages(1); }
1206
1207 // call this to always show one or both scrollbars, even if the window
1208 // is big enough to not require them
1209 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1210 bool WXUNUSED(vert) = true)
1211 {
1212 }
1213
1214 // return true if AlwaysShowScrollbars() had been called before for the
1215 // corresponding orientation
1216 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1217 {
1218 return false;
1219 }
1220
1221 // context-sensitive help
1222 // ----------------------
1223
1224 // these are the convenience functions wrapping wxHelpProvider methods
1225
1226 #if wxUSE_HELP
1227 // associate this help text with this window
1228 void SetHelpText(const wxString& text);
1229
1230 #if WXWIN_COMPATIBILITY_2_8
1231 // Associate this help text with all windows with the same id as this one.
1232 // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
1233 wxDEPRECATED( void SetHelpTextForId(const wxString& text) );
1234 #endif // WXWIN_COMPATIBILITY_2_8
1235
1236 // get the help string associated with the given position in this window
1237 //
1238 // notice that pt may be invalid if event origin is keyboard or unknown
1239 // and this method should return the global window help text then
1240 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1241 wxHelpEvent::Origin origin) const;
1242 // returns the position-independent help text
1243 wxString GetHelpText() const
1244 {
1245 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1246 }
1247
1248 #else // !wxUSE_HELP
1249 // silently ignore SetHelpText() calls
1250 void SetHelpText(const wxString& WXUNUSED(text)) { }
1251 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1252 #endif // wxUSE_HELP
1253
1254 // tooltips
1255 // --------
1256
1257 #if wxUSE_TOOLTIPS
1258 // the easiest way to set a tooltip for a window is to use this method
1259 void SetToolTip( const wxString &tip );
1260 // attach a tooltip to the window, pointer can be NULL to remove
1261 // existing tooltip
1262 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1263 // more readable synonym for SetToolTip(NULL)
1264 void UnsetToolTip() { SetToolTip(NULL); }
1265 // get the associated tooltip or NULL if none
1266 wxToolTip* GetToolTip() const { return m_tooltip; }
1267 wxString GetToolTipText() const;
1268
1269 // Use the same tool tip as the given one (which can be NULL to indicate
1270 // that no tooltip should be used) for this window. This is currently only
1271 // used by wxCompositeWindow::DoSetToolTip() implementation and is not part
1272 // of the public wx API.
1273 //
1274 // Returns true if tip was valid and we copied it or false if it was NULL
1275 // and we reset our own tooltip too.
1276 bool CopyToolTip(wxToolTip *tip);
1277 #else // !wxUSE_TOOLTIPS
1278 // make it much easier to compile apps in an environment
1279 // that doesn't support tooltips, such as PocketPC
1280 void SetToolTip(const wxString & WXUNUSED(tip)) { }
1281 void UnsetToolTip() { }
1282 #endif // wxUSE_TOOLTIPS/!wxUSE_TOOLTIPS
1283
1284 // drag and drop
1285 // -------------
1286 #if wxUSE_DRAG_AND_DROP
1287 // set/retrieve the drop target associated with this window (may be
1288 // NULL; it's owned by the window and will be deleted by it)
1289 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1290 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1291
1292 // Accept files for dragging
1293 virtual void DragAcceptFiles(bool accept)
1294 #ifdef __WXMSW__
1295 // it does have common implementation but not for MSW which has its own
1296 // native version of it
1297 = 0
1298 #endif // __WXMSW__
1299 ;
1300
1301 #endif // wxUSE_DRAG_AND_DROP
1302
1303 // constraints and sizers
1304 // ----------------------
1305 #if wxUSE_CONSTRAINTS
1306 // set the constraints for this window or retrieve them (may be NULL)
1307 void SetConstraints( wxLayoutConstraints *constraints );
1308 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1309
1310 // implementation only
1311 void UnsetConstraints(wxLayoutConstraints *c);
1312 wxWindowList *GetConstraintsInvolvedIn() const
1313 { return m_constraintsInvolvedIn; }
1314 void AddConstraintReference(wxWindowBase *otherWin);
1315 void RemoveConstraintReference(wxWindowBase *otherWin);
1316 void DeleteRelatedConstraints();
1317 void ResetConstraints();
1318
1319 // these methods may be overridden for special layout algorithms
1320 virtual void SetConstraintSizes(bool recurse = true);
1321 virtual bool LayoutPhase1(int *noChanges);
1322 virtual bool LayoutPhase2(int *noChanges);
1323 virtual bool DoPhase(int phase);
1324
1325 // these methods are virtual but normally won't be overridden
1326 virtual void SetSizeConstraint(int x, int y, int w, int h);
1327 virtual void MoveConstraint(int x, int y);
1328 virtual void GetSizeConstraint(int *w, int *h) const ;
1329 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1330 virtual void GetPositionConstraint(int *x, int *y) const ;
1331
1332 #endif // wxUSE_CONSTRAINTS
1333
1334 // when using constraints or sizers, it makes sense to update
1335 // children positions automatically whenever the window is resized
1336 // - this is done if autoLayout is on
1337 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1338 bool GetAutoLayout() const { return m_autoLayout; }
1339
1340 // lay out the window and its children
1341 virtual bool Layout();
1342
1343 // sizers
1344 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1345 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1346
1347 wxSizer *GetSizer() const { return m_windowSizer; }
1348
1349 // Track if this window is a member of a sizer
1350 void SetContainingSizer(wxSizer* sizer);
1351 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1352
1353 // accessibility
1354 // ----------------------
1355 #if wxUSE_ACCESSIBILITY
1356 // Override to create a specific accessible object.
1357 virtual wxAccessible* CreateAccessible();
1358
1359 // Sets the accessible object.
1360 void SetAccessible(wxAccessible* accessible) ;
1361
1362 // Returns the accessible object.
1363 wxAccessible* GetAccessible() { return m_accessible; }
1364
1365 // Returns the accessible object, creating if necessary.
1366 wxAccessible* GetOrCreateAccessible() ;
1367 #endif
1368
1369
1370 // Set window transparency if the platform supports it
1371 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1372 virtual bool CanSetTransparent() { return false; }
1373
1374
1375 // implementation
1376 // --------------
1377
1378 // event handlers
1379 void OnSysColourChanged( wxSysColourChangedEvent& event );
1380 void OnInitDialog( wxInitDialogEvent &event );
1381 void OnMiddleClick( wxMouseEvent& event );
1382 #if wxUSE_HELP
1383 void OnHelp(wxHelpEvent& event);
1384 #endif // wxUSE_HELP
1385
1386 // virtual function for implementing internal idle
1387 // behaviour
1388 virtual void OnInternalIdle();
1389
1390 // Send idle event to window and all subwindows
1391 // Returns true if more idle time is requested.
1392 virtual bool SendIdleEvents(wxIdleEvent& event);
1393
1394 // get the handle of the window for the underlying window system: this
1395 // is only used for wxWin itself or for user code which wants to call
1396 // platform-specific APIs
1397 virtual WXWidget GetHandle() const = 0;
1398 // associate the window with a new native handle
1399 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1400 // dissociate the current native handle from the window
1401 virtual void DissociateHandle() { }
1402
1403 #if wxUSE_PALETTE
1404 // Store the palette used by DCs in wxWindow so that the dcs can share
1405 // a palette. And we can respond to palette messages.
1406 wxPalette GetPalette() const { return m_palette; }
1407
1408 // When palette is changed tell the DC to set the system palette to the
1409 // new one.
1410 void SetPalette(const wxPalette& pal);
1411
1412 // return true if we have a specific palette
1413 bool HasCustomPalette() const { return m_hasCustomPalette; }
1414
1415 // return the first parent window with a custom palette or NULL
1416 wxWindow *GetAncestorWithCustomPalette() const;
1417 #endif // wxUSE_PALETTE
1418
1419 // inherit the parents visual attributes if they had been explicitly set
1420 // by the user (i.e. we don't inherit default attributes) and if we don't
1421 // have our own explicitly set
1422 virtual void InheritAttributes();
1423
1424 // returns false from here if this window doesn't want to inherit the
1425 // parents colours even if InheritAttributes() would normally do it
1426 //
1427 // this just provides a simple way to customize InheritAttributes()
1428 // behaviour in the most common case
1429 virtual bool ShouldInheritColours() const { return false; }
1430
1431 // returns true if the window can be positioned outside of parent's client
1432 // area (normal windows can't, but e.g. menubar or statusbar can):
1433 virtual bool CanBeOutsideClientArea() const { return false; }
1434
1435 // returns true if the platform should explicitly apply a theme border. Currently
1436 // used only by Windows
1437 virtual bool CanApplyThemeBorder() const { return true; }
1438
1439 // returns the main window of composite control; this is the window
1440 // that FindFocus returns if the focus is in one of composite control's
1441 // windows
1442 virtual wxWindow *GetMainWindowOfCompositeControl()
1443 { return (wxWindow*)this; }
1444
1445 // If this function returns true, keyboard navigation events shouldn't
1446 // escape from it. A typical example of such "navigation domain" is a top
1447 // level window because pressing TAB in one of them must not transfer focus
1448 // to a different top level window. But it's not limited to them, e.g. MDI
1449 // children frames are not top level windows (and their IsTopLevel()
1450 // returns false) but still are self-contained navigation domains as well.
1451 virtual bool IsTopNavigationDomain() const { return false; }
1452
1453
1454 protected:
1455 // helper for the derived class Create() methods: the first overload, with
1456 // validator parameter, should be used for child windows while the second
1457 // one is used for top level ones
1458 bool CreateBase(wxWindowBase *parent,
1459 wxWindowID winid,
1460 const wxPoint& pos = wxDefaultPosition,
1461 const wxSize& size = wxDefaultSize,
1462 long style = 0,
1463 const wxValidator& validator = wxDefaultValidator,
1464 const wxString& name = wxPanelNameStr);
1465
1466 bool CreateBase(wxWindowBase *parent,
1467 wxWindowID winid,
1468 const wxPoint& pos,
1469 const wxSize& size,
1470 long style,
1471 const wxString& name);
1472
1473 // event handling specific to wxWindow
1474 virtual bool TryBefore(wxEvent& event);
1475 virtual bool TryAfter(wxEvent& event);
1476
1477 enum WindowOrder
1478 {
1479 OrderBefore, // insert before the given window
1480 OrderAfter // insert after the given window
1481 };
1482
1483 // common part of GetPrev/NextSibling()
1484 wxWindow *DoGetSibling(WindowOrder order) const;
1485
1486 // common part of MoveBefore/AfterInTabOrder()
1487 virtual void DoMoveInTabOrder(wxWindow *win, WindowOrder move);
1488
1489 // implementation of Navigate() and NavigateIn()
1490 virtual bool DoNavigateIn(int flags);
1491
1492 #if wxUSE_CONSTRAINTS
1493 // satisfy the constraints for the windows but don't set the window sizes
1494 void SatisfyConstraints();
1495 #endif // wxUSE_CONSTRAINTS
1496
1497 // Send the wxWindowDestroyEvent if not done yet and sets m_isBeingDeleted
1498 // to true
1499 void SendDestroyEvent();
1500
1501 // this method should be implemented to use operating system specific code
1502 // to really enable/disable the widget, it will only be called when we
1503 // really need to enable/disable window and so no additional checks on the
1504 // widgets state are necessary
1505 virtual void DoEnable(bool WXUNUSED(enable)) { }
1506
1507 // called when the on-screen widget state changes and provides an
1508 // an opportunity for the widget to update its visual state (colours,
1509 // fonts, anything else) as necessary
1510 virtual void OnEnabled(bool WXUNUSED(enabled)) { }
1511
1512
1513 // the window id - a number which uniquely identifies a window among
1514 // its siblings unless it is wxID_ANY
1515 wxWindowIDRef m_windowId;
1516
1517 // the parent window of this window (or NULL) and the list of the children
1518 // of this window
1519 wxWindow *m_parent;
1520 wxWindowList m_children;
1521
1522 // the minimal allowed size for the window (no minimal size if variable(s)
1523 // contain(s) wxDefaultCoord)
1524 int m_minWidth,
1525 m_minHeight,
1526 m_maxWidth,
1527 m_maxHeight;
1528
1529 // event handler for this window: usually is just 'this' but may be
1530 // changed with SetEventHandler()
1531 wxEvtHandler *m_eventHandler;
1532
1533 #if wxUSE_VALIDATORS
1534 // associated validator or NULL if none
1535 wxValidator *m_windowValidator;
1536 #endif // wxUSE_VALIDATORS
1537
1538 #if wxUSE_DRAG_AND_DROP
1539 wxDropTarget *m_dropTarget;
1540 #endif // wxUSE_DRAG_AND_DROP
1541
1542 // visual window attributes
1543 wxCursor m_cursor;
1544 wxFont m_font; // see m_hasFont
1545 wxColour m_backgroundColour, // m_hasBgCol
1546 m_foregroundColour; // m_hasFgCol
1547
1548 #if wxUSE_CARET
1549 wxCaret *m_caret;
1550 #endif // wxUSE_CARET
1551
1552 // the region which should be repainted in response to paint event
1553 wxRegion m_updateRegion;
1554
1555 #if wxUSE_ACCEL
1556 // the accelerator table for the window which translates key strokes into
1557 // command events
1558 wxAcceleratorTable m_acceleratorTable;
1559 #endif // wxUSE_ACCEL
1560
1561 // the tooltip for this window (may be NULL)
1562 #if wxUSE_TOOLTIPS
1563 wxToolTip *m_tooltip;
1564 #endif // wxUSE_TOOLTIPS
1565
1566 // constraints and sizers
1567 #if wxUSE_CONSTRAINTS
1568 // the constraints for this window or NULL
1569 wxLayoutConstraints *m_constraints;
1570
1571 // constraints this window is involved in
1572 wxWindowList *m_constraintsInvolvedIn;
1573 #endif // wxUSE_CONSTRAINTS
1574
1575 // this window's sizer
1576 wxSizer *m_windowSizer;
1577
1578 // The sizer this window is a member of, if any
1579 wxSizer *m_containingSizer;
1580
1581 // Layout() window automatically when its size changes?
1582 bool m_autoLayout:1;
1583
1584 // window state
1585 bool m_isShown:1;
1586 bool m_isEnabled:1;
1587 bool m_isBeingDeleted:1;
1588
1589 // was the window colours/font explicitly changed by user?
1590 bool m_hasBgCol:1;
1591 bool m_hasFgCol:1;
1592 bool m_hasFont:1;
1593
1594 // and should it be inherited by children?
1595 bool m_inheritBgCol:1;
1596 bool m_inheritFgCol:1;
1597 bool m_inheritFont:1;
1598
1599 // window attributes
1600 long m_windowStyle,
1601 m_exStyle;
1602 wxString m_windowName;
1603 bool m_themeEnabled;
1604 wxBackgroundStyle m_backgroundStyle;
1605 #if wxUSE_PALETTE
1606 wxPalette m_palette;
1607 bool m_hasCustomPalette;
1608 #endif // wxUSE_PALETTE
1609
1610 #if wxUSE_ACCESSIBILITY
1611 wxAccessible* m_accessible;
1612 #endif
1613
1614 // Virtual size (scrolling)
1615 wxSize m_virtualSize;
1616
1617 wxScrollHelper *m_scrollHelper;
1618
1619 wxWindowVariant m_windowVariant ;
1620
1621 // override this to change the default (i.e. used when no style is
1622 // specified) border for the window class
1623 virtual wxBorder GetDefaultBorder() const;
1624
1625 // this allows you to implement standard control borders without
1626 // repeating the code in different classes that are not derived from
1627 // wxControl
1628 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1629
1630 // Get the default size for the new window if no explicit size given. TLWs
1631 // have their own default size so this is just for non top-level windows.
1632 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1633 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1634
1635
1636 // Used to save the results of DoGetBestSize so it doesn't need to be
1637 // recalculated each time the value is needed.
1638 wxSize m_bestSizeCache;
1639
1640 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1641 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1642
1643
1644
1645 // more pure virtual functions
1646 // ---------------------------
1647
1648 // NB: we must have DoSomething() function when Something() is an overloaded
1649 // method: indeed, we can't just have "virtual Something()" in case when
1650 // the function is overloaded because then we'd have to make virtual all
1651 // the variants (otherwise only the virtual function may be called on a
1652 // pointer to derived class according to C++ rules) which is, in
1653 // general, absolutely not needed. So instead we implement all
1654 // overloaded Something()s in terms of DoSomething() which will be the
1655 // only one to be virtual.
1656
1657 // text extent
1658 virtual void DoGetTextExtent(const wxString& string,
1659 int *x, int *y,
1660 int *descent = NULL,
1661 int *externalLeading = NULL,
1662 const wxFont *font = NULL) const = 0;
1663
1664 // coordinates translation
1665 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1666 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1667
1668 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1669
1670 // capture/release the mouse, used by Capture/ReleaseMouse()
1671 virtual void DoCaptureMouse() = 0;
1672 virtual void DoReleaseMouse() = 0;
1673
1674 // retrieve the position/size of the window
1675 virtual void DoGetPosition(int *x, int *y) const = 0;
1676 virtual void DoGetScreenPosition(int *x, int *y) const;
1677 virtual void DoGetSize(int *width, int *height) const = 0;
1678 virtual void DoGetClientSize(int *width, int *height) const = 0;
1679
1680 // get the size which best suits the window: for a control, it would be
1681 // the minimal size which doesn't truncate the control, for a panel - the
1682 // same size as it would have after a call to Fit()
1683 virtual wxSize DoGetBestSize() const;
1684
1685 // this method can be overridden instead of DoGetBestSize() if it computes
1686 // the best size of the client area of the window only, excluding borders
1687 // (GetBorderSize() will be used to add them)
1688 virtual wxSize DoGetBestClientSize() const { return wxDefaultSize; }
1689
1690 // this is the virtual function to be overridden in any derived class which
1691 // wants to change how SetSize() or Move() works - it is called by all
1692 // versions of these functions in the base class
1693 virtual void DoSetSize(int x, int y,
1694 int width, int height,
1695 int sizeFlags = wxSIZE_AUTO) = 0;
1696
1697 // same as DoSetSize() for the client size
1698 virtual void DoSetClientSize(int width, int height) = 0;
1699
1700 virtual void DoSetSizeHints( int minW, int minH,
1701 int maxW, int maxH,
1702 int incW, int incH );
1703
1704 // return the total size of the window borders, i.e. the sum of the widths
1705 // of the left and the right border in the x component of the returned size
1706 // and the sum of the heights of the top and bottom borders in the y one
1707 //
1708 // NB: this is currently only implemented properly for wxMSW, wxGTK and
1709 // wxUniv and doesn't behave correctly in the presence of scrollbars in
1710 // the other ports
1711 virtual wxSize DoGetBorderSize() const;
1712
1713 // move the window to the specified location and resize it: this is called
1714 // from both DoSetSize() and DoSetClientSize() and would usually just
1715 // reposition this window except for composite controls which will want to
1716 // arrange themselves inside the given rectangle
1717 //
1718 // Important note: the coordinates passed to this method are in parent's
1719 // *window* coordinates and not parent's client coordinates (as the values
1720 // passed to DoSetSize and returned by DoGetPosition are)!
1721 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1722
1723 // centre the window in the specified direction on parent, note that
1724 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1725 // TLWs
1726 virtual void DoCentre(int dir);
1727
1728 #if wxUSE_TOOLTIPS
1729 virtual void DoSetToolTip( wxToolTip *tip );
1730 #endif // wxUSE_TOOLTIPS
1731
1732 #if wxUSE_MENUS
1733 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1734 #endif // wxUSE_MENUS
1735
1736 // Makes an adjustment to the window position to make it relative to the
1737 // parents client area, e.g. if the parent is a frame with a toolbar, its
1738 // (0, 0) is just below the toolbar
1739 virtual void AdjustForParentClientOrigin(int& x, int& y,
1740 int sizeFlags = 0) const;
1741
1742 // implements the window variants
1743 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1744
1745
1746 // really freeze/thaw the window (should have port-specific implementation)
1747 virtual void DoFreeze() { }
1748 virtual void DoThaw() { }
1749
1750
1751 // Must be called when mouse capture is lost to send
1752 // wxMouseCaptureLostEvent to windows on capture stack.
1753 static void NotifyCaptureLost();
1754
1755 private:
1756 // recursively call our own and our children OnEnabled() when the
1757 // enabled/disabled status changed because a parent window had been
1758 // enabled/disabled
1759 void NotifyWindowOnEnableChange(bool enabled);
1760
1761 #if wxUSE_MENUS
1762 // temporary event handlers used by GetPopupMenuSelectionFromUser()
1763 void InternalOnPopupMenu(wxCommandEvent& event);
1764 void InternalOnPopupMenuUpdate(wxUpdateUIEvent& event);
1765
1766 // implementation of the public GetPopupMenuSelectionFromUser() method
1767 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1768 #endif // wxUSE_MENUS
1769
1770 // layout the window children when its size changes unless this was
1771 // explicitly disabled with SetAutoLayout(false)
1772 void InternalOnSize(wxSizeEvent& event);
1773
1774 // base for dialog unit conversion, i.e. average character size
1775 wxSize GetDlgUnitBase() const;
1776
1777 // the stack of windows which have captured the mouse
1778 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1779
1780 // the window that currently has mouse capture
1781 static wxWindow *ms_winCaptureCurrent;
1782
1783 // indicates if execution is inside CaptureMouse/ReleaseMouse
1784 static bool ms_winCaptureChanging;
1785
1786
1787 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1788 // (i.e. not being updated) if it is positive
1789 unsigned int m_freezeCount;
1790
1791
1792 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1793 wxDECLARE_NO_COPY_CLASS(wxWindowBase);
1794 DECLARE_EVENT_TABLE()
1795 };
1796
1797
1798
1799 // Inlines for some deprecated methods
1800 inline wxSize wxWindowBase::GetBestFittingSize() const
1801 {
1802 return GetEffectiveMinSize();
1803 }
1804
1805 inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1806 {
1807 SetInitialSize(size);
1808 }
1809
1810 inline void wxWindowBase::SetBestSize(const wxSize& size)
1811 {
1812 SetInitialSize(size);
1813 }
1814
1815 inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1816 {
1817 SetInitialSize(size);
1818 }
1819
1820
1821 // ----------------------------------------------------------------------------
1822 // now include the declaration of wxWindow class
1823 // ----------------------------------------------------------------------------
1824
1825 // include the declaration of the platform-specific class
1826 #if defined(__WXMSW__)
1827 #ifdef __WXUNIVERSAL__
1828 #define wxWindowNative wxWindowMSW
1829 #else // !wxUniv
1830 #define wxWindowMSW wxWindow
1831 #endif // wxUniv/!wxUniv
1832 #include "wx/msw/window.h"
1833 #elif defined(__WXMOTIF__)
1834 #include "wx/motif/window.h"
1835 #elif defined(__WXGTK20__)
1836 #ifdef __WXUNIVERSAL__
1837 #define wxWindowNative wxWindowGTK
1838 #else // !wxUniv
1839 #define wxWindowGTK wxWindow
1840 #endif // wxUniv
1841 #include "wx/gtk/window.h"
1842 #elif defined(__WXGTK__)
1843 #ifdef __WXUNIVERSAL__
1844 #define wxWindowNative wxWindowGTK
1845 #else // !wxUniv
1846 #define wxWindowGTK wxWindow
1847 #endif // wxUniv
1848 #include "wx/gtk1/window.h"
1849 #elif defined(__WXX11__)
1850 #ifdef __WXUNIVERSAL__
1851 #define wxWindowNative wxWindowX11
1852 #else // !wxUniv
1853 #define wxWindowX11 wxWindow
1854 #endif // wxUniv
1855 #include "wx/x11/window.h"
1856 #elif defined(__WXDFB__)
1857 #define wxWindowNative wxWindowDFB
1858 #include "wx/dfb/window.h"
1859 #elif defined(__WXMAC__)
1860 #ifdef __WXUNIVERSAL__
1861 #define wxWindowNative wxWindowMac
1862 #else // !wxUniv
1863 #define wxWindowMac wxWindow
1864 #endif // wxUniv
1865 #include "wx/osx/window.h"
1866 #elif defined(__WXCOCOA__)
1867 #ifdef __WXUNIVERSAL__
1868 #define wxWindowNative wxWindowCocoa
1869 #else // !wxUniv
1870 #define wxWindowCocoa wxWindow
1871 #endif // wxUniv
1872 #include "wx/cocoa/window.h"
1873 #elif defined(__WXPM__)
1874 #ifdef __WXUNIVERSAL__
1875 #define wxWindowNative wxWindowOS2
1876 #else // !wxUniv
1877 #define wxWindowOS2 wxWindow
1878 #endif // wxUniv/!wxUniv
1879 #include "wx/os2/window.h"
1880 #endif
1881
1882 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1883 // for the native ports we already have defined it above
1884 #if defined(__WXUNIVERSAL__)
1885 #ifndef wxWindowNative
1886 #error "wxWindowNative must be defined above!"
1887 #endif
1888
1889 #include "wx/univ/window.h"
1890 #endif // wxUniv
1891
1892 // ----------------------------------------------------------------------------
1893 // inline functions which couldn't be declared in the class body because of
1894 // forward dependencies
1895 // ----------------------------------------------------------------------------
1896
1897 inline wxWindow *wxWindowBase::GetGrandParent() const
1898 {
1899 return m_parent ? m_parent->GetParent() : NULL;
1900 }
1901
1902 // ----------------------------------------------------------------------------
1903 // global functions
1904 // ----------------------------------------------------------------------------
1905
1906 // Find the wxWindow at the current mouse position, also returning the mouse
1907 // position.
1908 extern WXDLLIMPEXP_CORE wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1909
1910 // Get the current mouse position.
1911 extern WXDLLIMPEXP_CORE wxPoint wxGetMousePosition();
1912
1913 // get the currently active window of this application or NULL
1914 extern WXDLLIMPEXP_CORE wxWindow *wxGetActiveWindow();
1915
1916 // get the (first) top level parent window
1917 WXDLLIMPEXP_CORE wxWindow* wxGetTopLevelParent(wxWindow *win);
1918
1919 #if WXWIN_COMPATIBILITY_2_6
1920 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1921 wxDEPRECATED( wxWindowID NewControlId() );
1922 inline wxWindowID NewControlId() { return wxWindowBase::NewControlId(); }
1923 #endif // WXWIN_COMPATIBILITY_2_6
1924
1925 #if wxUSE_ACCESSIBILITY
1926 // ----------------------------------------------------------------------------
1927 // accessible object for windows
1928 // ----------------------------------------------------------------------------
1929
1930 class WXDLLIMPEXP_CORE wxWindowAccessible: public wxAccessible
1931 {
1932 public:
1933 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1934 virtual ~wxWindowAccessible() {}
1935
1936 // Overridables
1937
1938 // Can return either a child object, or an integer
1939 // representing the child element, starting from 1.
1940 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1941
1942 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1943 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1944
1945 // Navigates from fromId to toId/toObject.
1946 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1947 int* toId, wxAccessible** toObject);
1948
1949 // Gets the name of the specified object.
1950 virtual wxAccStatus GetName(int childId, wxString* name);
1951
1952 // Gets the number of children.
1953 virtual wxAccStatus GetChildCount(int* childCount);
1954
1955 // Gets the specified child (starting from 1).
1956 // If *child is NULL and return value is wxACC_OK,
1957 // this means that the child is a simple element and
1958 // not an accessible object.
1959 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1960
1961 // Gets the parent, or NULL.
1962 virtual wxAccStatus GetParent(wxAccessible** parent);
1963
1964 // Performs the default action. childId is 0 (the action for this object)
1965 // or > 0 (the action for a child).
1966 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1967 // window (e.g. an edit control).
1968 virtual wxAccStatus DoDefaultAction(int childId);
1969
1970 // Gets the default action for this object (0) or > 0 (the action for a child).
1971 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1972 // string if there is no action.
1973 // The retrieved string describes the action that is performed on an object,
1974 // not what the object does as a result. For example, a toolbar button that prints
1975 // a document has a default action of "Press" rather than "Prints the current document."
1976 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1977
1978 // Returns the description for this object or a child.
1979 virtual wxAccStatus GetDescription(int childId, wxString* description);
1980
1981 // Returns help text for this object or a child, similar to tooltip text.
1982 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1983
1984 // Returns the keyboard shortcut for this object or child.
1985 // Return e.g. ALT+K
1986 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1987
1988 // Returns a role constant.
1989 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1990
1991 // Returns a state constant.
1992 virtual wxAccStatus GetState(int childId, long* state);
1993
1994 // Returns a localized string representing the value for the object
1995 // or child.
1996 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1997
1998 // Selects the object or child.
1999 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
2000
2001 // Gets the window with the keyboard focus.
2002 // If childId is 0 and child is NULL, no object in
2003 // this subhierarchy has the focus.
2004 // If this object has the focus, child should be 'this'.
2005 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
2006
2007 #if wxUSE_VARIANT
2008 // Gets a variant representing the selected children
2009 // of this object.
2010 // Acceptable values:
2011 // - a null variant (IsNull() returns true)
2012 // - a list variant (GetType() == wxT("list")
2013 // - an integer representing the selected child element,
2014 // or 0 if this object is selected (GetType() == wxT("long")
2015 // - a "void*" pointer to a wxAccessible child object
2016 virtual wxAccStatus GetSelections(wxVariant* selections);
2017 #endif // wxUSE_VARIANT
2018 };
2019
2020 #endif // wxUSE_ACCESSIBILITY
2021
2022
2023 #endif // _WX_WINDOW_H_BASE_