1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: declares wxTopLevelWindow class, the base class for all
4 // top level windows (such as frames and dialogs)
5 // Author: Vadim Zeitlin, Vaclav Slavik
9 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
10 // Vaclav Slavik <vaclav@wxwidgets.org>
11 // Licence: wxWindows licence
12 ///////////////////////////////////////////////////////////////////////////////
14 #ifndef _WX_TOPLEVEL_BASE_H_
15 #define _WX_TOPLEVEL_BASE_H_
17 // ----------------------------------------------------------------------------
19 // ----------------------------------------------------------------------------
21 #include "wx/window.h"
22 #include "wx/iconbndl.h"
24 // the default names for various classes
25 extern WXDLLEXPORT_DATA(const wxChar
) wxFrameNameStr
[];
27 class WXDLLEXPORT wxTopLevelWindowBase
;
29 // ----------------------------------------------------------------------------
31 // ----------------------------------------------------------------------------
33 // style common to both wxFrame and wxDialog
34 #define wxSTAY_ON_TOP 0x8000
35 #define wxICONIZE 0x4000
36 #define wxMINIMIZE wxICONIZE
37 #define wxMAXIMIZE 0x2000
38 #define wxCLOSE_BOX 0x1000
40 #define wxSYSTEM_MENU 0x0800
41 #define wxMINIMIZE_BOX 0x0400
42 #define wxMAXIMIZE_BOX 0x0200
43 #define wxTINY_CAPTION_HORIZ 0x0100
44 #define wxTINY_CAPTION_VERT 0x0080
45 #define wxRESIZE_BORDER 0x0040
47 #if WXWIN_COMPATIBILITY_2_6
49 // deprecated versions defined for compatibility reasons
50 #define wxRESIZE_BOX wxMAXIMIZE_BOX
51 #define wxTHICK_FRAME wxRESIZE_BORDER
53 // obsolete styles, unused any more
54 #define wxDIALOG_MODAL 0
55 #define wxDIALOG_MODELESS 0
57 #define wxUSER_COLOURS 0
59 #endif // WXWIN_COMPATIBILITY_2_6
63 // under Windows CE (at least when compiling with eVC 4) we should create
64 // top level windows without any styles at all for them to appear
65 // "correctly", i.e. as full screen windows with a "hide" button (same as
66 // "close" but round instead of squared and just hides the applications
67 // instead of closing it) in the title bar
68 #if defined(__WXWINCE__)
69 #if defined(__SMARTPHONE__)
70 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE)
71 #elif defined(__WINCE_STANDARDSDK__)
72 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX)
74 #define wxDEFAULT_FRAME_STYLE (wxNO_BORDER)
77 #define wxDEFAULT_FRAME_STYLE \
88 // Dialogs are created in a special way
89 #define wxTOPLEVEL_EX_DIALOG 0x00000008
91 // Styles for ShowFullScreen
92 // (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and
93 // wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow)
96 wxFULLSCREEN_NOMENUBAR
= 0x0001,
97 wxFULLSCREEN_NOTOOLBAR
= 0x0002,
98 wxFULLSCREEN_NOSTATUSBAR
= 0x0004,
99 wxFULLSCREEN_NOBORDER
= 0x0008,
100 wxFULLSCREEN_NOCAPTION
= 0x0010,
102 wxFULLSCREEN_ALL
= wxFULLSCREEN_NOMENUBAR
| wxFULLSCREEN_NOTOOLBAR
|
103 wxFULLSCREEN_NOSTATUSBAR
| wxFULLSCREEN_NOBORDER
|
104 wxFULLSCREEN_NOCAPTION
107 // Styles for RequestUserAttention
110 wxUSER_ATTENTION_INFO
= 1,
111 wxUSER_ATTENTION_ERROR
= 2
114 // ----------------------------------------------------------------------------
115 // wxTopLevelWindow: a top level (as opposed to child) window
116 // ----------------------------------------------------------------------------
118 class WXDLLEXPORT wxTopLevelWindowBase
: public wxWindow
122 wxTopLevelWindowBase();
123 virtual ~wxTopLevelWindowBase();
125 // top level wnd state
126 // --------------------
128 // maximize = true => maximize, otherwise - restore
129 virtual void Maximize(bool maximize
= true) = 0;
131 // undo Maximize() or Iconize()
132 virtual void Restore() = 0;
134 // iconize = true => iconize, otherwise - restore
135 virtual void Iconize(bool iconize
= true) = 0;
137 // return true if the frame is maximized
138 virtual bool IsMaximized() const = 0;
140 // return true if the frame is always maximized
141 // due to native guidelines or current policy
142 virtual bool IsAlwaysMaximized() const;
144 // return true if the frame is iconized
145 virtual bool IsIconized() const = 0;
147 // get the frame icon
148 const wxIcon
& GetIcon() const { return m_icons
.GetIcon( -1 ); }
150 // get the frame icons
151 const wxIconBundle
& GetIcons() const { return m_icons
; }
153 // set the frame icon
154 virtual void SetIcon(const wxIcon
& icon
) { m_icons
= wxIconBundle( icon
); }
156 // set the frame icons
157 virtual void SetIcons(const wxIconBundle
& icons
) { m_icons
= icons
; }
159 // maximize the window to cover entire screen
160 virtual bool ShowFullScreen(bool show
, long style
= wxFULLSCREEN_ALL
) = 0;
162 // return true if the frame is in fullscreen mode
163 virtual bool IsFullScreen() const = 0;
165 // the title of the top level window: the text which the
166 // window shows usually at the top of the frame/dialog in dedicated bar
167 virtual void SetTitle(const wxString
& title
) = 0;
168 virtual wxString
GetTitle() const = 0;
170 // Set the shape of the window to the given region.
171 // Returns true if the platform supports this feature (and the
172 // operation is successful.)
173 virtual bool SetShape(const wxRegion
& WXUNUSED(region
)) { return false; }
175 // Attracts the users attention to this window if the application is
176 // inactive (should be called when a background event occurs)
177 virtual void RequestUserAttention(int flags
= wxUSER_ATTENTION_INFO
);
179 // Is this the active frame (highlighted in the taskbar)?
180 virtual bool IsActive() { return wxGetTopLevelParent(FindFocus()) == this; }
182 // this function may be overridden to return false to allow closing the
183 // application even when this top level window is still open
185 // notice that the window is still closed prior to the application exit and
186 // so it can still veto it even if it returns false from here
187 virtual bool ShouldPreventAppExit() const { return true; }
190 #if defined(__SMARTPHONE__)
191 virtual void SetLeftMenu(int id
= wxID_ANY
, const wxString
& label
= wxEmptyString
, wxMenu
*subMenu
= NULL
) = 0;
192 virtual void SetRightMenu(int id
= wxID_ANY
, const wxString
& label
= wxEmptyString
, wxMenu
*subMenu
= NULL
) = 0;
193 #endif // __SMARTPHONE__
195 // centre the window on screen: this is just a shortcut
196 void CentreOnScreen(int dir
= wxBOTH
) { DoCentre(dir
| wxCENTRE_ON_SCREEN
); }
197 void CenterOnScreen(int dir
= wxBOTH
) { CentreOnScreen(dir
); }
200 // implementation only from now on
201 // -------------------------------
203 // override some base class virtuals
204 virtual bool Destroy();
205 virtual bool IsTopLevel() const { return true; }
206 virtual wxSize
GetMaxSize() const;
209 void OnCloseWindow(wxCloseEvent
& event
);
210 void OnSize(wxSizeEvent
& WXUNUSED(event
)) { DoLayout(); }
212 // Get rect to be used to center top-level children
213 virtual void GetRectForTopLevelChildren(int *x
, int *y
, int *w
, int *h
);
215 // this should go away, but for now it's called from docview.cpp,
216 // so should be there for all platforms
217 void OnActivate(wxActivateEvent
&WXUNUSED(event
)) { }
219 // do the window-specific processing after processing the update event
220 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
223 // the frame client to screen translation should take account of the
224 // toolbar which may shift the origin of the client area
225 virtual void DoClientToScreen(int *x
, int *y
) const;
226 virtual void DoScreenToClient(int *x
, int *y
) const;
228 // add support for wxCENTRE_ON_SCREEN
229 virtual void DoCentre(int dir
);
231 // no need to do client to screen translation to get our position in screen
232 // coordinates: this is already the case
233 virtual void DoGetScreenPosition(int *x
, int *y
) const
238 // test whether this window makes part of the frame
239 // (menubar, toolbar and statusbar are excluded from automatic layout)
240 virtual bool IsOneOfBars(const wxWindow
*WXUNUSED(win
)) const
243 // check if we should exit the program after deleting this window
244 bool IsLastBeforeExit() const;
246 // send the iconize event, return true if processed
247 bool SendIconizeEvent(bool iconized
= true);
249 // do TLW-specific layout: we resize our unique child to fill the entire
253 // Get the default size for the new window if no explicit size given. If
254 // there are better default sizes then these can be changed, just as long
255 // as they are not too small for TLWs (and not larger than screen).
256 static wxSize
GetDefaultSize();
257 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? GetDefaultSize().x
: w
; }
258 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? GetDefaultSize().y
: h
; }
261 wxIconBundle m_icons
;
263 DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase
)
264 DECLARE_EVENT_TABLE()
268 // include the real class declaration
269 #if defined(__WXPALMOS__)
270 #include "wx/palmos/toplevel.h"
271 #define wxTopLevelWindowNative wxTopLevelWindowPalm
272 #elif defined(__WXMSW__)
273 #include "wx/msw/toplevel.h"
274 #define wxTopLevelWindowNative wxTopLevelWindowMSW
275 #elif defined(__WXGTK20__)
276 #include "wx/gtk/toplevel.h"
277 #define wxTopLevelWindowNative wxTopLevelWindowGTK
278 #elif defined(__WXGTK__)
279 #include "wx/gtk1/toplevel.h"
280 #define wxTopLevelWindowNative wxTopLevelWindowGTK
281 #elif defined(__WXX11__)
282 #include "wx/x11/toplevel.h"
283 #define wxTopLevelWindowNative wxTopLevelWindowX11
284 #elif defined(__WXMGL__)
285 #include "wx/mgl/toplevel.h"
286 #define wxTopLevelWindowNative wxTopLevelWindowMGL
287 #elif defined(__WXMAC__)
288 #include "wx/mac/toplevel.h"
289 #define wxTopLevelWindowNative wxTopLevelWindowMac
290 #elif defined(__WXCOCOA__)
291 #include "wx/cocoa/toplevel.h"
292 #define wxTopLevelWindowNative wxTopLevelWindowCocoa
293 #elif defined(__WXPM__)
294 #include "wx/os2/toplevel.h"
295 #define wxTopLevelWindowNative wxTopLevelWindowOS2
296 #elif defined(__WXMOTIF__)
297 #include "wx/motif/toplevel.h"
298 #define wxTopLevelWindowNative wxTopLevelWindowMotif
301 #ifdef __WXUNIVERSAL__
302 #include "wx/univ/toplevel.h"
303 #else // !__WXUNIVERSAL__
304 #ifdef wxTopLevelWindowNative
305 class WXDLLEXPORT wxTopLevelWindow
: public wxTopLevelWindowNative
309 wxTopLevelWindow() { Init(); }
310 wxTopLevelWindow(wxWindow
*parent
,
312 const wxString
& title
,
313 const wxPoint
& pos
= wxDefaultPosition
,
314 const wxSize
& size
= wxDefaultSize
,
315 long style
= wxDEFAULT_FRAME_STYLE
,
316 const wxString
& name
= wxFrameNameStr
)
319 Create(parent
, winid
, title
, pos
, size
, style
, name
);
322 DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow
)
324 #endif // wxTopLevelWindowNative
325 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
328 #endif // _WX_TOPLEVEL_BASE_H_