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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: windows.cpp
3 // Purpose: wxWindow
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "window.h"
14 #endif
15
16 #include "wx/setup.h"
17 #include "wx/menu.h"
18 #include "wx/dc.h"
19 #include "wx/dcclient.h"
20 #include "wx/utils.h"
21 #include "wx/app.h"
22 #include "wx/panel.h"
23 #include "wx/layout.h"
24 #include "wx/dialog.h"
25 #include "wx/listbox.h"
26 #include "wx/button.h"
27 #include "wx/settings.h"
28 #include "wx/msgdlg.h"
29 #include "wx/frame.h"
30
31 #include "wx/menuitem.h"
32 #include "wx/log.h"
33
34 #if wxUSE_DRAG_AND_DROP
35 #include "wx/dnd.h"
36 #endif
37
38 #include <string.h>
39
40 extern wxList wxPendingDelete;
41
42 #if !USE_SHARED_LIBRARY
43 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxEvtHandler)
44
45 BEGIN_EVENT_TABLE(wxWindow, wxEvtHandler)
46 EVT_CHAR(wxWindow::OnChar)
47 EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground)
48 EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
49 EVT_INIT_DIALOG(wxWindow::OnInitDialog)
50 EVT_IDLE(wxWindow::OnIdle)
51 END_EVENT_TABLE()
52
53 #endif
54
55
56 // Constructor
57 wxWindow::wxWindow()
58 {
59 // Generic
60 m_windowId = 0;
61 m_windowStyle = 0;
62 m_windowParent = NULL;
63 m_windowEventHandler = this;
64 m_windowName = "";
65 m_windowCursor = *wxSTANDARD_CURSOR;
66 m_children = new wxList;
67 m_constraints = NULL;
68 m_constraintsInvolvedIn = NULL;
69 m_windowSizer = NULL;
70 m_sizerParent = NULL;
71 m_autoLayout = FALSE;
72 m_windowValidator = NULL;
73 m_defaultItem = NULL;
74 m_returnCode = 0;
75 m_caretWidth = 0; m_caretHeight = 0;
76 m_caretEnabled = FALSE;
77 m_caretShown = FALSE;
78 m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
79 m_foregroundColour = *wxBLACK;
80 m_defaultForegroundColour = *wxBLACK ;
81 m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
82
83 #if wxUSE_DRAG_AND_DROP
84 m_pDropTarget = NULL;
85 #endif
86 }
87
88 // Destructor
89 wxWindow::~wxWindow()
90 {
91 // Have to delete constraints/sizer FIRST otherwise
92 // sizers may try to look at deleted windows as they
93 // delete themselves.
94 #if wxUSE_CONSTRAINTS
95 DeleteRelatedConstraints();
96 if (m_constraints)
97 {
98 // This removes any dangling pointers to this window
99 // in other windows' constraintsInvolvedIn lists.
100 UnsetConstraints(m_constraints);
101 delete m_constraints;
102 m_constraints = NULL;
103 }
104 if (m_windowSizer)
105 {
106 delete m_windowSizer;
107 m_windowSizer = NULL;
108 }
109 // If this is a child of a sizer, remove self from parent
110 if (m_sizerParent)
111 m_sizerParent->RemoveChild((wxWindow *)this);
112 #endif
113
114 if (m_windowParent)
115 m_windowParent->RemoveChild(this);
116
117 DestroyChildren();
118
119 // TODO: destroy the window
120
121 delete m_children;
122 m_children = NULL;
123
124 // Just in case the window has been Closed, but
125 // we're then deleting immediately: don't leave
126 // dangling pointers.
127 wxPendingDelete.DeleteObject(this);
128
129 if ( m_windowValidator )
130 delete m_windowValidator;
131 }
132
133 // Destroy the window (delayed, if a managed window)
134 bool wxWindow::Destroy()
135 {
136 delete this;
137 return TRUE;
138 }
139
140 // Constructor
141 bool wxWindow::Create(wxWindow *parent, wxWindowID id,
142 const wxPoint& pos,
143 const wxSize& size,
144 long style,
145 const wxString& name)
146 {
147 // Generic
148 m_windowId = 0;
149 m_windowStyle = 0;
150 m_windowParent = NULL;
151 m_windowEventHandler = this;
152 m_windowName = "";
153 m_windowCursor = *wxSTANDARD_CURSOR;
154 m_constraints = NULL;
155 m_constraintsInvolvedIn = NULL;
156 m_windowSizer = NULL;
157 m_sizerParent = NULL;
158 m_autoLayout = FALSE;
159 m_windowValidator = NULL;
160
161 #if wxUSE_DRAG_AND_DROP
162 m_pDropTarget = NULL;
163 #endif
164
165 m_caretWidth = 0; m_caretHeight = 0;
166 m_caretEnabled = FALSE;
167 m_caretShown = FALSE;
168 m_minSizeX = -1;
169 m_minSizeY = -1;
170 m_maxSizeX = -1;
171 m_maxSizeY = -1;
172 m_defaultItem = NULL;
173 m_windowParent = NULL;
174 if (!parent)
175 return FALSE;
176
177 if (parent) parent->AddChild(this);
178
179 m_returnCode = 0;
180
181 SetName(name);
182
183 if ( id == -1 )
184 m_windowId = (int)NewControlId();
185 else
186 m_windowId = id;
187
188 m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
189 m_foregroundColour = *wxBLACK;
190 m_defaultForegroundColour = *wxBLACK ;
191 m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
192
193 m_windowStyle = style;
194
195 if ( id == -1 )
196 m_windowId = (int)NewControlId();
197 else
198 m_windowId = id;
199
200 // TODO: create the window
201
202 return TRUE;
203 }
204
205 void wxWindow::SetFocus()
206 {
207 // TODO
208 }
209
210 void wxWindow::Enable(bool enable)
211 {
212 // TODO
213 }
214
215 void wxWindow::CaptureMouse()
216 {
217 // TODO
218 }
219
220 void wxWindow::ReleaseMouse()
221 {
222 // TODO
223 }
224
225 // Push/pop event handler (i.e. allow a chain of event handlers
226 // be searched)
227 void wxWindow::PushEventHandler(wxEvtHandler *handler)
228 {
229 handler->SetNextHandler(GetEventHandler());
230 SetEventHandler(handler);
231 }
232
233 wxEvtHandler *wxWindow::PopEventHandler(bool deleteHandler)
234 {
235 if ( GetEventHandler() )
236 {
237 wxEvtHandler *handlerA = GetEventHandler();
238 wxEvtHandler *handlerB = handlerA->GetNextHandler();
239 handlerA->SetNextHandler(NULL);
240 SetEventHandler(handlerB);
241 if ( deleteHandler )
242 {
243 delete handlerA;
244 return NULL;
245 }
246 else
247 return handlerA;
248 }
249 else
250 return NULL;
251 }
252
253 #if wxUSE_DRAG_AND_DROP
254
255 void wxWindow::SetDropTarget(wxDropTarget *pDropTarget)
256 {
257 if ( m_pDropTarget != 0 ) {
258 delete m_pDropTarget;
259 }
260
261 m_pDropTarget = pDropTarget;
262 if ( m_pDropTarget != 0 )
263 {
264 // TODO
265 }
266 }
267
268 #endif
269
270 // Old style file-manager drag&drop
271 void wxWindow::DragAcceptFiles(bool accept)
272 {
273 // TODO
274 }
275
276 // Get total size
277 void wxWindow::GetSize(int *x, int *y) const
278 {
279 // TODO
280 }
281
282 void wxWindow::GetPosition(int *x, int *y) const
283 {
284 // TODO
285 }
286
287 void wxWindow::ScreenToClient(int *x, int *y) const
288 {
289 // TODO
290 }
291
292 void wxWindow::ClientToScreen(int *x, int *y) const
293 {
294 // TODO
295 }
296
297 void wxWindow::SetCursor(const wxCursor& cursor)
298 {
299 m_windowCursor = cursor;
300 if (m_windowCursor.Ok())
301 {
302 // TODO
303 }
304 }
305
306
307 // Get size *available for subwindows* i.e. excluding menu bar etc.
308 void wxWindow::GetClientSize(int *x, int *y) const
309 {
310 // TODO
311 }
312
313 void wxWindow::SetSize(int x, int y, int width, int height, int sizeFlags)
314 {
315 // TODO
316 }
317
318 void wxWindow::SetClientSize(int width, int height)
319 {
320 // TODO
321 }
322
323 // For implementation purposes - sometimes decorations make the client area
324 // smaller
325 wxPoint wxWindow::GetClientAreaOrigin() const
326 {
327 return wxPoint(0, 0);
328 }
329
330 // Makes an adjustment to the window position (for example, a frame that has
331 // a toolbar that it manages itself).
332 void wxWindow::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
333 {
334 if (((sizeFlags & wxSIZE_NO_ADJUSTMENTS) == 0) && GetParent())
335 {
336 wxPoint pt(GetParent()->GetClientAreaOrigin());
337 x += pt.x; y += pt.y;
338 }
339 }
340
341 bool wxWindow::Show(bool show)
342 {
343 // TODO
344 return FALSE;
345 }
346
347 bool wxWindow::IsShown() const
348 {
349 // TODO
350 return FALSE;
351 }
352
353 int wxWindow::GetCharHeight() const
354 {
355 // TODO
356 return 0;
357 }
358
359 int wxWindow::GetCharWidth() const
360 {
361 // TODO
362 return 0;
363 }
364
365 void wxWindow::GetTextExtent(const wxString& string, int *x, int *y,
366 int *descent, int *externalLeading, const wxFont *theFont, bool) const
367 {
368 wxFont *fontToUse = (wxFont *)theFont;
369 if (!fontToUse)
370 fontToUse = (wxFont *) & m_windowFont;
371
372 // TODO
373 }
374
375 void wxWindow::Refresh(bool eraseBack, const wxRectangle *rect)
376 {
377 // TODO
378 }
379
380 // Responds to colour changes: passes event on to children.
381 void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
382 {
383 wxNode *node = GetChildren()->First();
384 while ( node )
385 {
386 // Only propagate to non-top-level windows
387 wxWindow *win = (wxWindow *)node->Data();
388 if ( win->GetParent() )
389 {
390 wxSysColourChangedEvent event2;
391 event.m_eventObject = win;
392 win->GetEventHandler()->ProcessEvent(event2);
393 }
394
395 node = node->Next();
396 }
397 }
398
399 // This can be called by the app (or wxWindows) to do default processing for the current
400 // event. Save message/event info in wxWindow so they can be used in this function.
401 long wxWindow::Default()
402 {
403 // TODO
404 return 0;
405 }
406
407 void wxWindow::InitDialog()
408 {
409 wxInitDialogEvent event(GetId());
410 event.SetEventObject( this );
411 GetEventHandler()->ProcessEvent(event);
412 }
413
414 // Default init dialog behaviour is to transfer data to window
415 void wxWindow::OnInitDialog(wxInitDialogEvent& event)
416 {
417 TransferDataToWindow();
418 }
419
420 // Caret manipulation
421 void wxWindow::CreateCaret(int w, int h)
422 {
423 m_caretWidth = w;
424 m_caretHeight = h;
425 m_caretEnabled = TRUE;
426 }
427
428 void wxWindow::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
429 {
430 // TODO
431 }
432
433 void wxWindow::ShowCaret(bool show)
434 {
435 // TODO
436 }
437
438 void wxWindow::DestroyCaret()
439 {
440 // TODO
441 m_caretEnabled = FALSE;
442 }
443
444 void wxWindow::SetCaretPos(int x, int y)
445 {
446 // TODO
447 }
448
449 void wxWindow::GetCaretPos(int *x, int *y) const
450 {
451 // TODO
452 }
453
454 wxWindow *wxGetActiveWindow()
455 {
456 // TODO
457 return NULL;
458 }
459
460 void wxWindow::SetSizeHints(int minW, int minH, int maxW, int maxH, int WXUNUSED(incW), int WXUNUSED(incH))
461 {
462 m_minSizeX = minW;
463 m_minSizeY = minH;
464 m_maxSizeX = maxW;
465 m_maxSizeY = maxH;
466 }
467
468 void wxWindow::Centre(int direction)
469 {
470 int x, y, width, height, panel_width, panel_height, new_x, new_y;
471
472 wxWindow *father = (wxWindow *)GetParent();
473 if (!father)
474 return;
475
476 father->GetClientSize(&panel_width, &panel_height);
477 GetSize(&width, &height);
478 GetPosition(&x, &y);
479
480 new_x = -1;
481 new_y = -1;
482
483 if (direction & wxHORIZONTAL)
484 new_x = (int)((panel_width - width)/2);
485
486 if (direction & wxVERTICAL)
487 new_y = (int)((panel_height - height)/2);
488
489 SetSize(new_x, new_y, -1, -1);
490
491 }
492
493 // Coordinates relative to the window
494 void wxWindow::WarpPointer (int x_pos, int y_pos)
495 {
496 // TODO
497 }
498
499 void wxWindow::OnEraseBackground(wxEraseEvent& event)
500 {
501 // TODO
502 Default();
503 }
504
505 int wxWindow::GetScrollPos(int orient) const
506 {
507 // TODO
508 return 0;
509 }
510
511 // This now returns the whole range, not just the number
512 // of positions that we can scroll.
513 int wxWindow::GetScrollRange(int orient) const
514 {
515 // TODO
516 return 0;
517 }
518
519 int wxWindow::GetScrollThumb(int orient) const
520 {
521 // TODO
522 return 0;
523 }
524
525 void wxWindow::SetScrollPos(int orient, int pos, bool refresh)
526 {
527 // TODO
528 return;
529 }
530
531 // New function that will replace some of the above.
532 void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible,
533 int range, bool refresh)
534 {
535 // TODO
536 }
537
538 // Does a physical scroll
539 void wxWindow::ScrollWindow(int dx, int dy, const wxRectangle *rect)
540 {
541 // TODO
542 return;
543 }
544
545 void wxWindow::SetFont(const wxFont& font)
546 {
547 m_windowFont = font;
548
549 if (!m_windowFont.Ok())
550 return;
551 // TODO
552 }
553
554 void wxWindow::OnChar(wxKeyEvent& event)
555 {
556 if ( event.KeyCode() == WXK_TAB ) {
557 // propagate the TABs to the parent - it's up to it to decide what
558 // to do with it
559 if ( GetParent() ) {
560 if ( GetParent()->ProcessEvent(event) )
561 return;
562 }
563 }
564 }
565
566 void wxWindow::OnPaint(wxPaintEvent& event)
567 {
568 Default();
569 }
570
571 bool wxWindow::IsEnabled() const
572 {
573 // TODO
574 return FALSE;
575 }
576
577 // Dialog support: override these and call
578 // base class members to add functionality
579 // that can't be done using validators.
580 // NOTE: these functions assume that controls
581 // are direct children of this window, not grandchildren
582 // or other levels of descendant.
583
584 // Transfer values to controls. If returns FALSE,
585 // it's an application error (pops up a dialog)
586 bool wxWindow::TransferDataToWindow()
587 {
588 wxNode *node = GetChildren()->First();
589 while ( node )
590 {
591 wxWindow *child = (wxWindow *)node->Data();
592 if ( child->GetValidator() &&
593 !child->GetValidator()->TransferToWindow() )
594 {
595 wxMessageBox("Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION);
596 return FALSE;
597 }
598
599 node = node->Next();
600 }
601 return TRUE;
602 }
603
604 // Transfer values from controls. If returns FALSE,
605 // validation failed: don't quit
606 bool wxWindow::TransferDataFromWindow()
607 {
608 wxNode *node = GetChildren()->First();
609 while ( node )
610 {
611 wxWindow *child = (wxWindow *)node->Data();
612 if ( child->GetValidator() && !child->GetValidator()->TransferFromWindow() )
613 {
614 return FALSE;
615 }
616
617 node = node->Next();
618 }
619 return TRUE;
620 }
621
622 bool wxWindow::Validate()
623 {
624 wxNode *node = GetChildren()->First();
625 while ( node )
626 {
627 wxWindow *child = (wxWindow *)node->Data();
628 if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->Validate(this) )
629 {
630 return FALSE;
631 }
632
633 node = node->Next();
634 }
635 return TRUE;
636 }
637
638 // Get the window with the focus
639 wxWindow *wxWindow::FindFocus()
640 {
641 // TODO
642 return NULL;
643 }
644
645 void wxWindow::AddChild(wxWindow *child)
646 {
647 GetChildren()->Append(child);
648 child->m_windowParent = this;
649 }
650
651 void wxWindow::RemoveChild(wxWindow *child)
652 {
653 if (GetChildren())
654 GetChildren()->DeleteObject(child);
655 child->m_windowParent = NULL;
656 }
657
658 void wxWindow::DestroyChildren()
659 {
660 if (GetChildren()) {
661 wxNode *node;
662 while ((node = GetChildren()->First()) != (wxNode *)NULL) {
663 wxWindow *child;
664 if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) {
665 delete child;
666 if ( GetChildren()->Member(child) )
667 delete node;
668 }
669 } /* while */
670 }
671 }
672
673 void wxWindow::MakeModal(bool modal)
674 {
675 // Disable all other windows
676 if (this->IsKindOf(CLASSINFO(wxDialog)) || this->IsKindOf(CLASSINFO(wxFrame)))
677 {
678 wxNode *node = wxTopLevelWindows.First();
679 while (node)
680 {
681 wxWindow *win = (wxWindow *)node->Data();
682 if (win != this)
683 win->Enable(!modal);
684
685 node = node->Next();
686 }
687 }
688 }
689
690 // If nothing defined for this, try the parent.
691 // E.g. we may be a button loaded from a resource, with no callback function
692 // defined.
693 void wxWindow::OnCommand(wxWindow& win, wxCommandEvent& event)
694 {
695 if (GetEventHandler()->ProcessEvent(event) )
696 return;
697 if (m_windowParent)
698 m_windowParent->GetEventHandler()->OnCommand(win, event);
699 }
700
701 void wxWindow::SetConstraints(wxLayoutConstraints *c)
702 {
703 if (m_constraints)
704 {
705 UnsetConstraints(m_constraints);
706 delete m_constraints;
707 }
708 m_constraints = c;
709 if (m_constraints)
710 {
711 // Make sure other windows know they're part of a 'meaningful relationship'
712 if (m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this))
713 m_constraints->left.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
714 if (m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this))
715 m_constraints->top.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
716 if (m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this))
717 m_constraints->right.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
718 if (m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this))
719 m_constraints->bottom.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
720 if (m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this))
721 m_constraints->width.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
722 if (m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this))
723 m_constraints->height.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
724 if (m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this))
725 m_constraints->centreX.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
726 if (m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this))
727 m_constraints->centreY.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
728 }
729 }
730
731 // This removes any dangling pointers to this window
732 // in other windows' constraintsInvolvedIn lists.
733 void wxWindow::UnsetConstraints(wxLayoutConstraints *c)
734 {
735 if (c)
736 {
737 if (c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this))
738 c->left.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
739 if (c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this))
740 c->top.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
741 if (c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this))
742 c->right.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
743 if (c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this))
744 c->bottom.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
745 if (c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this))
746 c->width.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
747 if (c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this))
748 c->height.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
749 if (c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this))
750 c->centreX.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
751 if (c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this))
752 c->centreY.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
753 }
754 }
755
756 // Back-pointer to other windows we're involved with, so if we delete
757 // this window, we must delete any constraints we're involved with.
758 void wxWindow::AddConstraintReference(wxWindow *otherWin)
759 {
760 if (!m_constraintsInvolvedIn)
761 m_constraintsInvolvedIn = new wxList;
762 if (!m_constraintsInvolvedIn->Member(otherWin))
763 m_constraintsInvolvedIn->Append(otherWin);
764 }
765
766 // REMOVE back-pointer to other windows we're involved with.
767 void wxWindow::RemoveConstraintReference(wxWindow *otherWin)
768 {
769 if (m_constraintsInvolvedIn)
770 m_constraintsInvolvedIn->DeleteObject(otherWin);
771 }
772
773 // Reset any constraints that mention this window
774 void wxWindow::DeleteRelatedConstraints()
775 {
776 if (m_constraintsInvolvedIn)
777 {
778 wxNode *node = m_constraintsInvolvedIn->First();
779 while (node)
780 {
781 wxWindow *win = (wxWindow *)node->Data();
782 wxNode *next = node->Next();
783 wxLayoutConstraints *constr = win->GetConstraints();
784
785 // Reset any constraints involving this window
786 if (constr)
787 {
788 constr->left.ResetIfWin((wxWindow *)this);
789 constr->top.ResetIfWin((wxWindow *)this);
790 constr->right.ResetIfWin((wxWindow *)this);
791 constr->bottom.ResetIfWin((wxWindow *)this);
792 constr->width.ResetIfWin((wxWindow *)this);
793 constr->height.ResetIfWin((wxWindow *)this);
794 constr->centreX.ResetIfWin((wxWindow *)this);
795 constr->centreY.ResetIfWin((wxWindow *)this);
796 }
797 delete node;
798 node = next;
799 }
800 delete m_constraintsInvolvedIn;
801 m_constraintsInvolvedIn = NULL;
802 }
803 }
804
805 void wxWindow::SetSizer(wxSizer *sizer)
806 {
807 m_windowSizer = sizer;
808 if (sizer)
809 sizer->SetSizerParent((wxWindow *)this);
810 }
811
812 /*
813 * New version
814 */
815
816 bool wxWindow::Layout()
817 {
818 if (GetConstraints())
819 {
820 int w, h;
821 GetClientSize(&w, &h);
822 GetConstraints()->width.SetValue(w);
823 GetConstraints()->height.SetValue(h);
824 }
825
826 // If top level (one sizer), evaluate the sizer's constraints.
827 if (GetSizer())
828 {
829 int noChanges;
830 GetSizer()->ResetConstraints(); // Mark all constraints as unevaluated
831 GetSizer()->LayoutPhase1(&noChanges);
832 GetSizer()->LayoutPhase2(&noChanges);
833 GetSizer()->SetConstraintSizes(); // Recursively set the real window sizes
834 return TRUE;
835 }
836 else
837 {
838 // Otherwise, evaluate child constraints
839 ResetConstraints(); // Mark all constraints as unevaluated
840 DoPhase(1); // Just one phase need if no sizers involved
841 DoPhase(2);
842 SetConstraintSizes(); // Recursively set the real window sizes
843 }
844 return TRUE;
845 }
846
847
848 // Do a phase of evaluating constraints:
849 // the default behaviour. wxSizers may do a similar
850 // thing, but also impose their own 'constraints'
851 // and order the evaluation differently.
852 bool wxWindow::LayoutPhase1(int *noChanges)
853 {
854 wxLayoutConstraints *constr = GetConstraints();
855 if (constr)
856 {
857 return constr->SatisfyConstraints((wxWindow *)this, noChanges);
858 }
859 else
860 return TRUE;
861 }
862
863 bool wxWindow::LayoutPhase2(int *noChanges)
864 {
865 *noChanges = 0;
866
867 // Layout children
868 DoPhase(1);
869 DoPhase(2);
870 return TRUE;
871 }
872
873 // Do a phase of evaluating child constraints
874 bool wxWindow::DoPhase(int phase)
875 {
876 int noIterations = 0;
877 int maxIterations = 500;
878 int noChanges = 1;
879 int noFailures = 0;
880 wxList succeeded;
881 while ((noChanges > 0) && (noIterations < maxIterations))
882 {
883 noChanges = 0;
884 noFailures = 0;
885 wxNode *node = GetChildren()->First();
886 while (node)
887 {
888 wxWindow *child = (wxWindow *)node->Data();
889 if (!child->IsKindOf(CLASSINFO(wxFrame)) && !child->IsKindOf(CLASSINFO(wxDialog)))
890 {
891 wxLayoutConstraints *constr = child->GetConstraints();
892 if (constr)
893 {
894 if (succeeded.Member(child))
895 {
896 }
897 else
898 {
899 int tempNoChanges = 0;
900 bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
901 noChanges += tempNoChanges;
902 if (success)
903 {
904 succeeded.Append(child);
905 }
906 }
907 }
908 }
909 node = node->Next();
910 }
911 noIterations ++;
912 }
913 return TRUE;
914 }
915
916 void wxWindow::ResetConstraints()
917 {
918 wxLayoutConstraints *constr = GetConstraints();
919 if (constr)
920 {
921 constr->left.SetDone(FALSE);
922 constr->top.SetDone(FALSE);
923 constr->right.SetDone(FALSE);
924 constr->bottom.SetDone(FALSE);
925 constr->width.SetDone(FALSE);
926 constr->height.SetDone(FALSE);
927 constr->centreX.SetDone(FALSE);
928 constr->centreY.SetDone(FALSE);
929 }
930 wxNode *node = GetChildren()->First();
931 while (node)
932 {
933 wxWindow *win = (wxWindow *)node->Data();
934 if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
935 win->ResetConstraints();
936 node = node->Next();
937 }
938 }
939
940 // Need to distinguish between setting the 'fake' size for
941 // windows and sizers, and setting the real values.
942 void wxWindow::SetConstraintSizes(bool recurse)
943 {
944 wxLayoutConstraints *constr = GetConstraints();
945 if (constr && constr->left.GetDone() && constr->right.GetDone() &&
946 constr->width.GetDone() && constr->height.GetDone())
947 {
948 int x = constr->left.GetValue();
949 int y = constr->top.GetValue();
950 int w = constr->width.GetValue();
951 int h = constr->height.GetValue();
952
953 // If we don't want to resize this window, just move it...
954 if ((constr->width.GetRelationship() != wxAsIs) ||
955 (constr->height.GetRelationship() != wxAsIs))
956 {
957 // Calls Layout() recursively. AAAGH. How can we stop that.
958 // Simply take Layout() out of non-top level OnSizes.
959 SizerSetSize(x, y, w, h);
960 }
961 else
962 {
963 SizerMove(x, y);
964 }
965 }
966 else if (constr)
967 {
968 char *windowClass = this->GetClassInfo()->GetClassName();
969
970 wxString winName;
971 if (GetName() == "")
972 winName = "unnamed";
973 else
974 winName = GetName();
975 wxDebugMsg("Constraint(s) not satisfied for window of type %s, name %s:\n", (const char *)windowClass, (const char *)winName);
976 if (!constr->left.GetDone())
977 wxDebugMsg(" unsatisfied 'left' constraint.\n");
978 if (!constr->right.GetDone())
979 wxDebugMsg(" unsatisfied 'right' constraint.\n");
980 if (!constr->width.GetDone())
981 wxDebugMsg(" unsatisfied 'width' constraint.\n");
982 if (!constr->height.GetDone())
983 wxDebugMsg(" unsatisfied 'height' constraint.\n");
984 wxDebugMsg("Please check constraints: try adding AsIs() constraints.\n");
985 }
986
987 if (recurse)
988 {
989 wxNode *node = GetChildren()->First();
990 while (node)
991 {
992 wxWindow *win = (wxWindow *)node->Data();
993 if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
994 win->SetConstraintSizes();
995 node = node->Next();
996 }
997 }
998 }
999
1000 // This assumes that all sizers are 'on' the same
1001 // window, i.e. the parent of this window.
1002 void wxWindow::TransformSizerToActual(int *x, int *y) const
1003 {
1004 if (!m_sizerParent || m_sizerParent->IsKindOf(CLASSINFO(wxDialog)) ||
1005 m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) )
1006 return;
1007
1008 int xp, yp;
1009 m_sizerParent->GetPosition(&xp, &yp);
1010 m_sizerParent->TransformSizerToActual(&xp, &yp);
1011 *x += xp;
1012 *y += yp;
1013 }
1014
1015 void wxWindow::SizerSetSize(int x, int y, int w, int h)
1016 {
1017 int xx = x;
1018 int yy = y;
1019 TransformSizerToActual(&xx, &yy);
1020 SetSize(xx, yy, w, h);
1021 }
1022
1023 void wxWindow::SizerMove(int x, int y)
1024 {
1025 int xx = x;
1026 int yy = y;
1027 TransformSizerToActual(&xx, &yy);
1028 Move(xx, yy);
1029 }
1030
1031 // Only set the size/position of the constraint (if any)
1032 void wxWindow::SetSizeConstraint(int x, int y, int w, int h)
1033 {
1034 wxLayoutConstraints *constr = GetConstraints();
1035 if (constr)
1036 {
1037 if (x != -1)
1038 {
1039 constr->left.SetValue(x);
1040 constr->left.SetDone(TRUE);
1041 }
1042 if (y != -1)
1043 {
1044 constr->top.SetValue(y);
1045 constr->top.SetDone(TRUE);
1046 }
1047 if (w != -1)
1048 {
1049 constr->width.SetValue(w);
1050 constr->width.SetDone(TRUE);
1051 }
1052 if (h != -1)
1053 {
1054 constr->height.SetValue(h);
1055 constr->height.SetDone(TRUE);
1056 }
1057 }
1058 }
1059
1060 void wxWindow::MoveConstraint(int x, int y)
1061 {
1062 wxLayoutConstraints *constr = GetConstraints();
1063 if (constr)
1064 {
1065 if (x != -1)
1066 {
1067 constr->left.SetValue(x);
1068 constr->left.SetDone(TRUE);
1069 }
1070 if (y != -1)
1071 {
1072 constr->top.SetValue(y);
1073 constr->top.SetDone(TRUE);
1074 }
1075 }
1076 }
1077
1078 void wxWindow::GetSizeConstraint(int *w, int *h) const
1079 {
1080 wxLayoutConstraints *constr = GetConstraints();
1081 if (constr)
1082 {
1083 *w = constr->width.GetValue();
1084 *h = constr->height.GetValue();
1085 }
1086 else
1087 GetSize(w, h);
1088 }
1089
1090 void wxWindow::GetClientSizeConstraint(int *w, int *h) const
1091 {
1092 wxLayoutConstraints *constr = GetConstraints();
1093 if (constr)
1094 {
1095 *w = constr->width.GetValue();
1096 *h = constr->height.GetValue();
1097 }
1098 else
1099 GetClientSize(w, h);
1100 }
1101
1102 void wxWindow::GetPositionConstraint(int *x, int *y) const
1103 {
1104 wxLayoutConstraints *constr = GetConstraints();
1105 if (constr)
1106 {
1107 *x = constr->left.GetValue();
1108 *y = constr->top.GetValue();
1109 }
1110 else
1111 GetPosition(x, y);
1112 }
1113
1114 bool wxWindow::Close(bool force)
1115 {
1116 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
1117 event.SetEventObject(this);
1118 event.SetForce(force);
1119
1120 return GetEventHandler()->ProcessEvent(event);
1121 }
1122
1123 wxObject* wxWindow::GetChild(int number) const
1124 {
1125 // Return a pointer to the Nth object in the window
1126 if (!GetChildren())
1127 return(NULL) ;
1128 wxNode *node = GetChildren()->First();
1129 int n = number;
1130 while (node && n--)
1131 node = node->Next() ;
1132 if (node)
1133 {
1134 wxObject *obj = (wxObject *)node->Data();
1135 return(obj) ;
1136 }
1137 else
1138 return NULL ;
1139 }
1140
1141 void wxWindow::OnDefaultAction(wxControl *initiatingItem)
1142 {
1143 // Obsolete function
1144 }
1145
1146 void wxWindow::Clear()
1147 {
1148 wxClientDC dc(this);
1149 wxBrush brush(GetBackgroundColour(), wxSOLID);
1150 dc.SetBackground(brush);
1151 dc.Clear();
1152 }
1153
1154 // Fits the panel around the items
1155 void wxWindow::Fit()
1156 {
1157 int maxX = 0;
1158 int maxY = 0;
1159 wxNode *node = GetChildren()->First();
1160 while ( node )
1161 {
1162 wxWindow *win = (wxWindow *)node->Data();
1163 int wx, wy, ww, wh;
1164 win->GetPosition(&wx, &wy);
1165 win->GetSize(&ww, &wh);
1166 if ( wx + ww > maxX )
1167 maxX = wx + ww;
1168 if ( wy + wh > maxY )
1169 maxY = wy + wh;
1170
1171 node = node->Next();
1172 }
1173 SetClientSize(maxX + 5, maxY + 5);
1174 }
1175
1176 void wxWindow::SetValidator(const wxValidator& validator)
1177 {
1178 if ( m_windowValidator )
1179 delete m_windowValidator;
1180 m_windowValidator = validator.Clone();
1181
1182 if ( m_windowValidator )
1183 m_windowValidator->SetWindow(this) ;
1184 }
1185
1186 void wxWindow::SetAcceleratorTable(const wxAcceleratorTable& accel)
1187 {
1188 m_acceleratorTable = accel;
1189 }
1190
1191 // Find a window by id or name
1192 wxWindow *wxWindow::FindWindow(long id)
1193 {
1194 if ( GetId() == id)
1195 return this;
1196
1197 wxNode *node = GetChildren()->First();
1198 while ( node )
1199 {
1200 wxWindow *child = (wxWindow *)node->Data();
1201 wxWindow *found = child->FindWindow(id);
1202 if ( found )
1203 return found;
1204 node = node->Next();
1205 }
1206 return NULL;
1207 }
1208
1209 wxWindow *wxWindow::FindWindow(const wxString& name)
1210 {
1211 if ( GetName() == name)
1212 return this;
1213
1214 wxNode *node = GetChildren()->First();
1215 while ( node )
1216 {
1217 wxWindow *child = (wxWindow *)node->Data();
1218 wxWindow *found = child->FindWindow(name);
1219 if ( found )
1220 return found;
1221 node = node->Next();
1222 }
1223 return NULL;
1224 }
1225
1226 void wxWindow::OnIdle(wxIdleEvent& event)
1227 {
1228 /* TODO: you may need to do something like this
1229 * if your GUI doesn't generate enter/leave events
1230
1231 // Check if we need to send a LEAVE event
1232 if (m_mouseInWindow)
1233 {
1234 POINT pt;
1235 ::GetCursorPos(&pt);
1236 if (::WindowFromPoint(pt) != (HWND) GetHWND())
1237 {
1238 // Generate a LEAVE event
1239 m_mouseInWindow = FALSE;
1240 MSWOnMouseLeave(pt.x, pt.y, 0);
1241 }
1242 }
1243 */
1244
1245 // This calls the UI-update mechanism (querying windows for
1246 // menu/toolbar/control state information)
1247 UpdateWindowUI();
1248 }
1249
1250 // Raise the window to the top of the Z order
1251 void wxWindow::Raise()
1252 {
1253 // TODO
1254 }
1255
1256 // Lower the window to the bottom of the Z order
1257 void wxWindow::Lower()
1258 {
1259 // TODO
1260 }
1261
1262 bool wxWindow::AcceptsFocus() const
1263 {
1264 return IsShown() && IsEnabled();
1265 }
1266
1267 // Update region access
1268 wxRegion wxWindow::GetUpdateRegion() const
1269 {
1270 return m_updateRegion;
1271 }
1272
1273 bool wxWindow::IsExposed(int x, int y, int w, int h) const
1274 {
1275 return (m_updateRegion.Contains(x, y, w, h) != wxOutRegion);
1276 }
1277
1278 bool wxWindow::IsExposed(const wxPoint& pt) const
1279 {
1280 return (m_updateRegion.Contains(pt) != wxOutRegion);
1281 }
1282
1283 bool wxWindow::IsExposed(const wxRect& rect) const
1284 {
1285 return (m_updateRegion.Contains(rect) != wxOutRegion);
1286 }
1287
1288 /*
1289 * Allocates control IDs
1290 */
1291
1292 int wxWindow::NewControlId()
1293 {
1294 static int s_controlId = 0;
1295 s_controlId ++;
1296 return s_controlId;
1297 }
1298
1299