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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows license
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 */
58 wxEVT_CATEGORY_THREAD = 16,
59
60 /**
61 This mask is used in wxEventLoopBase::YieldFor to specify that all event
62 categories should be processed.
63 */
64 wxEVT_CATEGORY_ALL =
65 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
66 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
67 };
68
69 /**
70 @class wxEvent
71
72 An event is a structure holding information about an event passed to a
73 callback or member function.
74
75 wxEvent used to be a multipurpose event object, and is an abstract base class
76 for other event classes (see below).
77
78 For more information about events, see the @ref overview_events overview.
79
80 @beginWxPerlOnly
81 In wxPerl custom event classes should be derived from
82 @c Wx::PlEvent and @c Wx::PlCommandEvent.
83 @endWxPerlOnly
84
85 @library{wxbase}
86 @category{events}
87
88 @see wxCommandEvent, wxMouseEvent
89 */
90 class wxEvent : public wxObject
91 {
92 public:
93 /**
94 Constructor.
95
96 Notice that events are usually created by wxWidgets itself and creating
97 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
98 will not usually affect it at all as native controls have no specific
99 knowledge about wxWidgets events. However you may construct objects of
100 specific types and pass them to wxEvtHandler::ProcessEvent() if you
101 want to create your own custom control and want to process its events
102 in the same manner as the standard ones.
103
104 Also please notice that the order of parameters in this constructor is
105 different from almost all the derived classes which specify the event
106 type as the first argument.
107
108 @param id
109 The identifier of the object (window, timer, ...) which generated
110 this event.
111 @param eventType
112 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
113 wxEVT_COMMAND_BUTTON_CLICKED.
114 */
115 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
116
117 /**
118 Returns a copy of the event.
119
120 Any event that is posted to the wxWidgets event system for later action
121 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
122 must implement this method.
123
124 All wxWidgets events fully implement this method, but any derived events
125 implemented by the user should also implement this method just in case they
126 (or some event derived from them) are ever posted.
127
128 All wxWidgets events implement a copy constructor, so the easiest way of
129 implementing the Clone function is to implement a copy constructor for
130 a new event (call it MyEvent) and then define the Clone function like this:
131
132 @code
133 wxEvent *Clone() const { return new MyEvent(*this); }
134 @endcode
135 */
136 virtual wxEvent* Clone() const = 0;
137
138 /**
139 Returns the object (usually a window) associated with the event, if any.
140 */
141 wxObject* GetEventObject() const;
142
143 /**
144 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
145 */
146 wxEventType GetEventType() const;
147
148 /**
149 Returns a generic category for this event.
150
151 This function is used to selectively process events in wxEventLoopBase::YieldFor.
152 */
153 virtual wxEventCategory GetEventCategory() const;
154
155 /**
156 Returns the identifier associated with this event, such as a button command id.
157 */
158 int GetId() const;
159
160 /**
161 Returns @true if the event handler should be skipped, @false otherwise.
162 */
163 bool GetSkipped() const;
164
165 /**
166 Gets the timestamp for the event. The timestamp is the time in milliseconds
167 since some fixed moment (not necessarily the standard Unix Epoch, so only
168 differences between the timestamps and not their absolute values usually make sense).
169
170 @warning
171 wxWidgets returns a non-NULL timestamp only for mouse and key events
172 (see wxMouseEvent and wxKeyEvent).
173 */
174 long GetTimestamp() const;
175
176 /**
177 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
178
179 @note exists only for optimization purposes.
180 */
181 bool IsCommandEvent() const;
182
183 /**
184 Sets the propagation level to the given value (for example returned from an
185 earlier call to wxEvent::StopPropagation).
186 */
187 void ResumePropagation(int propagationLevel);
188
189 /**
190 Sets the originating object.
191 */
192 void SetEventObject(wxObject* object);
193
194 /**
195 Sets the event type.
196 */
197 void SetEventType(wxEventType type);
198
199 /**
200 Sets the identifier associated with this event, such as a button command id.
201 */
202 void SetId(int id);
203
204 /**
205 Sets the timestamp for the event.
206 */
207 void SetTimestamp(long timeStamp = 0);
208
209 /**
210 Test if this event should be propagated or not, i.e. if the propagation level
211 is currently greater than 0.
212 */
213 bool ShouldPropagate() const;
214
215 /**
216 This method can be used inside an event handler to control whether further
217 event handlers bound to this event will be called after the current one returns.
218
219 Without Skip() (or equivalently if Skip(@false) is used), the event will not
220 be processed any more. If Skip(@true) is called, the event processing system
221 continues searching for a further handler function for this event, even though
222 it has been processed already in the current handler.
223
224 In general, it is recommended to skip all non-command events to allow the
225 default handling to take place. The command events are, however, normally not
226 skipped as usually a single command such as a button click or menu item
227 selection must only be processed by one handler.
228 */
229 void Skip(bool skip = true);
230
231 /**
232 Stop the event from propagating to its parent window.
233
234 Returns the old propagation level value which may be later passed to
235 ResumePropagation() to allow propagating the event again.
236 */
237 int StopPropagation();
238
239 protected:
240 /**
241 Indicates how many levels the event can propagate.
242
243 This member is protected and should typically only be set in the constructors
244 of the derived classes. It may be temporarily changed by StopPropagation()
245 and ResumePropagation() and tested with ShouldPropagate().
246
247 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
248 meaning that the event shouldn't be propagated at all or to
249 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
250 propagated as much as necessary.
251
252 Any positive number means that the event should be propagated but no more than
253 the given number of times. E.g. the propagation level may be set to 1 to
254 propagate the event to its parent only, but not to its grandparent.
255 */
256 int m_propagationLevel;
257 };
258
259 /**
260 @class wxEventBlocker
261
262 This class is a special event handler which allows to discard
263 any event (or a set of event types) directed to a specific window.
264
265 Example:
266
267 @code
268 void MyWindow::DoSomething()
269 {
270 {
271 // block all events directed to this window while
272 // we do the 1000 FunctionWhichSendsEvents() calls
273 wxEventBlocker blocker(this);
274
275 for ( int i = 0; i 1000; i++ )
276 FunctionWhichSendsEvents(i);
277
278 } // ~wxEventBlocker called, old event handler is restored
279
280 // the event generated by this call will be processed:
281 FunctionWhichSendsEvents(0)
282 }
283 @endcode
284
285 @library{wxcore}
286 @category{events}
287
288 @see @ref overview_events_processing, wxEvtHandler
289 */
290 class wxEventBlocker : public wxEvtHandler
291 {
292 public:
293 /**
294 Constructs the blocker for the given window and for the given event type.
295
296 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
297 You can call Block() after creation to add other event types to the list
298 of events to block.
299
300 Note that the @a win window @b must remain alive until the
301 wxEventBlocker object destruction.
302 */
303 wxEventBlocker(wxWindow* win, wxEventType type = -1);
304
305 /**
306 Destructor. The blocker will remove itself from the chain of event handlers for
307 the window provided in the constructor, thus restoring normal processing of events.
308 */
309 virtual ~wxEventBlocker();
310
311 /**
312 Adds to the list of event types which should be blocked the given @a eventType.
313 */
314 void Block(wxEventType eventType);
315 };
316
317
318
319 /**
320 @class wxEvtHandler
321
322 A class that can handle events from the windowing system.
323 wxWindow is (and therefore all window classes are) derived from this class.
324
325 When events are received, wxEvtHandler invokes the method listed in the
326 event table using itself as the object. When using multiple inheritance
327 <b>it is imperative that the wxEvtHandler(-derived) class is the first
328 class inherited</b> such that the @c this pointer for the overall object
329 will be identical to the @c this pointer of the wxEvtHandler portion.
330
331 @library{wxbase}
332 @category{events}
333
334 @see @ref overview_events_processing
335 */
336 class wxEvtHandler : public wxObject
337 {
338 public:
339 /**
340 Constructor.
341 */
342 wxEvtHandler();
343
344 /**
345 Destructor.
346
347 If the handler is part of a chain, the destructor will unlink itself
348 (see Unlink()).
349 */
350 virtual ~wxEvtHandler();
351
352
353 /**
354 @name Event queuing and processing
355 */
356 //@{
357
358 /**
359 Queue event for a later processing.
360
361 This method is similar to ProcessEvent() but while the latter is
362 synchronous, i.e. the event is processed immediately, before the
363 function returns, this one is asynchronous and returns immediately
364 while the event will be processed at some later time (usually during
365 the next event loop iteration).
366
367 Another important difference is that this method takes ownership of the
368 @a event parameter, i.e. it will delete it itself. This implies that
369 the event should be allocated on the heap and that the pointer can't be
370 used any more after the function returns (as it can be deleted at any
371 moment).
372
373 QueueEvent() can be used for inter-thread communication from the worker
374 threads to the main thread, it is safe in the sense that it uses
375 locking internally and avoids the problem mentioned in AddPendingEvent()
376 documentation by ensuring that the @a event object is not used by the
377 calling thread any more. Care should still be taken to avoid that some
378 fields of this object are used by it, notably any wxString members of
379 the event object must not be shallow copies of another wxString object
380 as this would result in them still using the same string buffer behind
381 the scenes. For example
382 @code
383 void FunctionInAWorkerThread(const wxString& str)
384 {
385 wxCommandEvent* evt = new wxCommandEvent;
386
387 // NOT evt->SetString(str) as this would be a shallow copy
388 evt->SetString(str.c_str()); // make a deep copy
389
390 wxTheApp->QueueEvent( evt );
391 }
392 @endcode
393
394 Finally notice that this method automatically wakes up the event loop
395 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
396 to do it manually when using it.
397
398 @since 2.9.0
399
400 @param event
401 A heap-allocated event to be queued, QueueEvent() takes ownership
402 of it. This parameter shouldn't be @c NULL.
403 */
404 virtual void QueueEvent(wxEvent *event);
405
406 /**
407 Post an event to be processed later.
408
409 This function is similar to QueueEvent() but can't be used to post
410 events from worker threads for the event objects with wxString fields
411 (i.e. in practice most of them) because of an unsafe use of the same
412 wxString object which happens because the wxString field in the
413 original @a event object and its copy made internally by this function
414 share the same string buffer internally. Use QueueEvent() to avoid
415 this.
416
417 A copy of @a event is made by the function, so the original can be deleted
418 as soon as function returns (it is common that the original is created
419 on the stack). This requires that the wxEvent::Clone() method be
420 implemented by event so that it can be duplicated and stored until it
421 gets processed.
422
423 @param event
424 Event to add to the pending events queue.
425 */
426 virtual void AddPendingEvent(const wxEvent& event);
427
428 /**
429 Processes an event, searching event tables and calling zero or more suitable
430 event handler function(s).
431
432 Normally, your application would not call this function: it is called in the
433 wxWidgets implementation to dispatch incoming user interface events to the
434 framework (and application).
435
436 However, you might need to call it if implementing new functionality
437 (such as a new control) where you define new event types, as opposed to
438 allowing the user to override virtual functions.
439
440 An instance where you might actually override the ProcessEvent() function is where
441 you want to direct event processing to event handlers not normally noticed by
442 wxWidgets. For example, in the document/view architecture, documents and views
443 are potential event handlers. When an event reaches a frame, ProcessEvent() will
444 need to be called on the associated document and view in case event handler functions
445 are associated with these objects. The property classes library (wxProperty) also
446 overrides ProcessEvent() for similar reasons.
447
448 The normal order of event table searching is as follows:
449 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
450 the function skips to step (6).
451 -# If the object is a wxWindow, ProcessEvent() is recursively called on the
452 window's wxValidator. If this returns @true, the function exits.
453 -# SearchEventTable() is called for this event handler. If this fails, the base
454 class table is tried, and so on until no more tables exist or an appropriate
455 function was found, in which case the function exits.
456 -# The search is applied down the entire chain of event handlers (usually the
457 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
458 @image html overview_eventhandling_chain.png
459 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
460 the event, @c B->ProcessEvent will be called and so on...).
461 Note that in the case of wxWindow you can build a stack of event handlers
462 (see wxWindow::PushEventHandler() for more info).
463 If any of the handlers of the chain return @true, the function exits.
464 -# If the object is a wxWindow and the event is a wxCommandEvent, ProcessEvent()
465 is recursively applied to the parent window's event handler.
466 If this returns @true, the function exits.
467 -# Finally, ProcessEvent() is called on the wxApp object.
468
469 @param event
470 Event to process.
471
472 @return @true if a suitable event handler function was found and
473 executed, and the function did not call wxEvent::Skip.
474
475 @see SearchEventTable()
476 */
477 virtual bool ProcessEvent(wxEvent& event);
478
479 /**
480 Processes an event by calling ProcessEvent() and handles any exceptions
481 that occur in the process.
482 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
483
484 @param event
485 Event to process.
486
487 @return @true if the event was processed, @false if no handler was found
488 or an exception was thrown.
489
490 @see wxWindow::HandleWindowEvent
491 */
492 bool SafelyProcessEvent(wxEvent& event);
493
494 /**
495 Searches the event table, executing an event handler function if an appropriate
496 one is found.
497
498 @param table
499 Event table to be searched.
500 @param event
501 Event to be matched against an event table entry.
502
503 @return @true if a suitable event handler function was found and
504 executed, and the function did not call wxEvent::Skip.
505
506 @remarks This function looks through the object's event table and tries
507 to find an entry that will match the event.
508 An entry will match if:
509 @li The event type matches, and
510 @li the identifier or identifier range matches, or the event table
511 entry's identifier is zero.
512
513 If a suitable function is called but calls wxEvent::Skip, this
514 function will fail, and searching will continue.
515
516 @see ProcessEvent()
517 */
518 virtual bool SearchEventTable(wxEventTable& table,
519 wxEvent& event);
520
521 //@}
522
523
524 /**
525 @name Connecting and disconnecting
526 */
527 //@{
528
529 /**
530 Connects the given function dynamically with the event handler, id and
531 event type.
532
533 This is an alternative to the use of static event tables. It is more
534 flexible as it allows to connect events generated by some object to an
535 event handler defined in a different object of a different class (which
536 is impossible to do directly with the event tables -- the events can be
537 only handled in another object if they are propagated upwards to it).
538 Do make sure to specify the correct @a eventSink when connecting to an
539 event of a different object.
540
541 See @ref overview_events_connect for more detailed explanation
542 of this function and the @ref page_samples_event sample for usage
543 examples.
544
545 This specific overload allows you to connect an event handler to a @e range
546 of @e source IDs.
547 Do not confuse @e source IDs with event @e types: source IDs identify the
548 event generator objects (typically wxMenuItem or wxWindow objects) while the
549 event @e type identify which type of events should be handled by the
550 given @e function (an event generator object may generate many different
551 types of events!).
552
553 @param id
554 The first ID of the identifier range to be associated with the event
555 handler function.
556 @param lastId
557 The last ID of the identifier range to be associated with the event
558 handler function.
559 @param eventType
560 The event type to be associated with this event handler.
561 @param function
562 The event handler function. Note that this function should
563 be explicitly converted to the correct type which can be done using a macro
564 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
565 @param userData
566 Data to be associated with the event table entry.
567 @param eventSink
568 Object whose member function should be called. It must be specified
569 when connecting an event generated by one object to a member
570 function of a different object. If it is omitted, @c this is used.
571 */
572 void Connect(int id, int lastId, wxEventType eventType,
573 wxObjectEventFunction function,
574 wxObject* userData = NULL,
575 wxEvtHandler* eventSink = NULL);
576
577 /**
578 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
579 overload for more info.
580
581 This overload can be used to attach an event handler to a single source ID:
582
583 Example:
584 @code
585 frame->Connect( wxID_EXIT,
586 wxEVT_COMMAND_MENU_SELECTED,
587 wxCommandEventHandler(MyFrame::OnQuit) );
588 @endcode
589 */
590 void Connect(int id, wxEventType eventType,
591 wxObjectEventFunction function,
592 wxObject* userData = NULL,
593 wxEvtHandler* eventSink = NULL);
594
595 /**
596 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
597 overload for more info.
598
599 This overload will connect the given event handler so that regardless of the
600 ID of the event source, the handler will be called.
601 */
602 void Connect(wxEventType eventType,
603 wxObjectEventFunction function,
604 wxObject* userData = NULL,
605 wxEvtHandler* eventSink = NULL);
606
607 /**
608 Disconnects the given function dynamically from the event handler, using the
609 specified parameters as search criteria and returning @true if a matching
610 function has been found and removed.
611
612 This method can only disconnect functions which have been added using the
613 Connect() method. There is no way to disconnect functions connected using
614 the (static) event tables.
615
616 @param eventType
617 The event type associated with this event handler.
618 @param function
619 The event handler function.
620 @param userData
621 Data associated with the event table entry.
622 @param eventSink
623 Object whose member function should be called.
624 */
625 bool Disconnect(wxEventType eventType,
626 wxObjectEventFunction function,
627 wxObject* userData = NULL,
628 wxEvtHandler* eventSink = NULL);
629
630 /**
631 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
632 overload for more info.
633
634 This overload takes the additional @a id parameter.
635 */
636 bool Disconnect(int id = wxID_ANY,
637 wxEventType eventType = wxEVT_NULL,
638 wxObjectEventFunction function = NULL,
639 wxObject* userData = NULL,
640 wxEvtHandler* eventSink = NULL);
641
642 /**
643 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
644 overload for more info.
645
646 This overload takes an additional range of source IDs.
647 */
648 bool Disconnect(int id, int lastId,
649 wxEventType eventType,
650 wxObjectEventFunction function = NULL,
651 wxObject* userData = NULL,
652 wxEvtHandler* eventSink = NULL);
653 //@}
654
655
656 /**
657 @name User-supplied data
658 */
659 //@{
660
661 /**
662 Returns user-supplied client data.
663
664 @remarks Normally, any extra data the programmer wishes to associate with
665 the object should be made available by deriving a new class with
666 new data members.
667
668 @see SetClientData()
669 */
670 void* GetClientData() const;
671
672 /**
673 Returns a pointer to the user-supplied client data object.
674
675 @see SetClientObject(), wxClientData
676 */
677 wxClientData* GetClientObject() const;
678
679 /**
680 Sets user-supplied client data.
681
682 @param data
683 Data to be associated with the event handler.
684
685 @remarks Normally, any extra data the programmer wishes to associate
686 with the object should be made available by deriving a new
687 class with new data members. You must not call this method
688 and SetClientObject on the same class - only one of them.
689
690 @see GetClientData()
691 */
692 void SetClientData(void* data);
693
694 /**
695 Set the client data object. Any previous object will be deleted.
696
697 @see GetClientObject(), wxClientData
698 */
699 void SetClientObject(wxClientData* data);
700
701 //@}
702
703
704 /**
705 @name Event handler chaining
706
707 wxEvtHandler can be arranged in a double-linked list of handlers
708 which is automatically iterated by ProcessEvent() if needed.
709 */
710 //@{
711
712 /**
713 Returns @true if the event handler is enabled, @false otherwise.
714
715 @see SetEvtHandlerEnabled()
716 */
717 bool GetEvtHandlerEnabled() const;
718
719 /**
720 Returns the pointer to the next handler in the chain.
721
722 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
723 wxWindow::PushEventHandler, wxWindow::PopEventHandler
724 */
725 wxEvtHandler* GetNextHandler() const;
726
727 /**
728 Returns the pointer to the previous handler in the chain.
729
730 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
731 wxWindow::PushEventHandler, wxWindow::PopEventHandler
732 */
733 wxEvtHandler* GetPreviousHandler() const;
734
735 /**
736 Enables or disables the event handler.
737
738 @param enabled
739 @true if the event handler is to be enabled, @false if it is to be disabled.
740
741 @remarks You can use this function to avoid having to remove the event
742 handler from the chain, for example when implementing a
743 dialog editor and changing from edit to test mode.
744
745 @see GetEvtHandlerEnabled()
746 */
747 void SetEvtHandlerEnabled(bool enabled);
748
749 /**
750 Sets the pointer to the next handler.
751
752 @remarks
753 See ProcessEvent() for more info about how the chains of event handlers
754 are internally used.
755 Also remember that wxEvtHandler uses double-linked lists and thus if you
756 use this function, you should also call SetPreviousHandler() on the
757 argument passed to this function:
758 @code
759 handlerA->SetNextHandler(handlerB);
760 handlerB->SetPreviousHandler(handlerA);
761 @endcode
762
763 @param handler
764 The event handler to be set as the next handler.
765 Cannot be @NULL.
766
767 @see @ref overview_events_processing
768 */
769 virtual void SetNextHandler(wxEvtHandler* handler);
770
771 /**
772 Sets the pointer to the previous handler.
773 All remarks about SetNextHandler() apply to this function as well.
774
775 @param handler
776 The event handler to be set as the previous handler.
777 Cannot be @NULL.
778
779 @see @ref overview_events_processing
780 */
781 virtual void SetPreviousHandler(wxEvtHandler* handler);
782
783 /**
784 Unlinks this event handler from the chain it's part of (if any);
785 then links the "previous" event handler to the "next" one
786 (so that the chain won't be interrupted).
787
788 E.g. if before calling Unlink() you have the following chain:
789 @image html evthandler_unlink_before.png
790 then after calling @c B->Unlink() you'll have:
791 @image html evthandler_unlink_after.png
792
793 @since 2.9.0
794 */
795 void Unlink();
796
797 /**
798 Returns @true if the next and the previous handler pointers of this
799 event handler instance are @NULL.
800
801 @since 2.9.0
802
803 @see SetPreviousHandler(), SetNextHandler()
804 */
805 bool IsUnlinked() const;
806
807 //@}
808 };
809
810
811 /**
812 @class wxKeyEvent
813
814 This event class contains information about keypress (character) events.
815
816 Notice that there are three different kinds of keyboard events in wxWidgets:
817 key down and up events and char events. The difference between the first two
818 is clear - the first corresponds to a key press and the second to a key
819 release - otherwise they are identical. Just note that if the key is
820 maintained in a pressed state you will typically get a lot of (automatically
821 generated) down events but only one up so it is wrong to assume that there is
822 one up event corresponding to each down one.
823
824 Both key events provide untranslated key codes while the char event carries
825 the translated one. The untranslated code for alphanumeric keys is always
826 an upper case value. For the other keys it is one of @c WXK_XXX values
827 from the ::wxKeyCode enumeration.
828 The translated key is, in general, the character the user expects to appear
829 as the result of the key combination when typing the text into a text entry
830 zone, for example.
831
832 A few examples to clarify this (all assume that CAPS LOCK is unpressed
833 and the standard US keyboard): when the @c 'A' key is pressed, the key down
834 event key code is equal to @c ASCII A == 65. But the char event key code
835 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
836 @c 'A' keys simultaneously , the key code in key down event will still be
837 just @c 'A' while the char event key code parameter will now be @c 'A'
838 as well.
839
840 Although in this simple case it is clear that the correct key code could be
841 found in the key down event handler by checking the value returned by
842 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR for this as
843 for non-alphanumeric keys the translation is keyboard-layout dependent and
844 can only be done properly by the system itself.
845
846 Another kind of translation is done when the control key is pressed: for
847 example, for CTRL-A key press the key down event still carries the
848 same key code @c 'a' as usual but the char event will have key code of 1,
849 the ASCII value of this key combination.
850
851 You may discover how the other keys on your system behave interactively by
852 running the @ref page_samples_text wxWidgets sample and pressing some keys
853 in any of the text controls shown in it.
854
855 @b Tip: be sure to call @c event.Skip() for events that you don't process in
856 key event function, otherwise menu shortcuts may cease to work under Windows.
857
858 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
859 does not call @c event.Skip() then the corresponding char event
860 (@c EVT_CHAR) will not happen.
861 This is by design and enables the programs that handle both types of
862 events to be a bit simpler.
863
864 @note For Windows programmers: The key and char events in wxWidgets are
865 similar to but slightly different from Windows @c WM_KEYDOWN and
866 @c WM_CHAR events. In particular, Alt-x combination will generate a
867 char event in wxWidgets (unless it is used as an accelerator).
868
869
870 @beginEventTable{wxKeyEvent}
871 @event{EVT_KEY_DOWN(func)}
872 Process a wxEVT_KEY_DOWN event (any key has been pressed).
873 @event{EVT_KEY_UP(func)}
874 Process a wxEVT_KEY_UP event (any key has been released).
875 @event{EVT_CHAR(func)}
876 Process a wxEVT_CHAR event.
877 @endEventTable
878
879 @see wxKeyboardState
880
881 @library{wxcore}
882 @category{events}
883 */
884 class wxKeyEvent : public wxEvent,
885 public wxKeyboardState
886 {
887 public:
888 /**
889 Constructor.
890 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
891 */
892 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
893
894 /**
895 Returns the virtual key code. ASCII events return normal ASCII values,
896 while non-ASCII events return values such as @b WXK_LEFT for the left cursor
897 key. See ::wxKeyCode for a full list of the virtual key codes.
898
899 Note that in Unicode build, the returned value is meaningful only if the
900 user entered a character that can be represented in current locale's default
901 charset. You can obtain the corresponding Unicode character using GetUnicodeKey().
902 */
903 int GetKeyCode() const;
904
905 //@{
906 /**
907 Obtains the position (in client coordinates) at which the key was pressed.
908 */
909 wxPoint GetPosition() const;
910 void GetPosition(long* x, long* y) const;
911 //@}
912
913 /**
914 Returns the raw key code for this event. This is a platform-dependent scan code
915 which should only be used in advanced applications.
916
917 @note Currently the raw key codes are not supported by all ports, use
918 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
919 */
920 wxUint32 GetRawKeyCode() const;
921
922 /**
923 Returns the low level key flags for this event. The flags are
924 platform-dependent and should only be used in advanced applications.
925
926 @note Currently the raw key flags are not supported by all ports, use
927 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
928 */
929 wxUint32 GetRawKeyFlags() const;
930
931 /**
932 Returns the Unicode character corresponding to this key event.
933
934 This function is only available in Unicode build, i.e. when
935 @c wxUSE_UNICODE is 1.
936 */
937 wxChar GetUnicodeKey() const;
938
939 /**
940 Returns the X position (in client coordinates) of the event.
941 */
942 wxCoord GetX() const;
943
944 /**
945 Returns the Y position (in client coordinates) of the event.
946 */
947 wxCoord GetY() const;
948 };
949
950
951
952 /**
953 @class wxJoystickEvent
954
955 This event class contains information about joystick events, particularly
956 events received by windows.
957
958 @beginEventTable{wxJoystickEvent}
959 @style{EVT_JOY_BUTTON_DOWN(func)}
960 Process a wxEVT_JOY_BUTTON_DOWN event.
961 @style{EVT_JOY_BUTTON_UP(func)}
962 Process a wxEVT_JOY_BUTTON_UP event.
963 @style{EVT_JOY_MOVE(func)}
964 Process a wxEVT_JOY_MOVE event.
965 @style{EVT_JOY_ZMOVE(func)}
966 Process a wxEVT_JOY_ZMOVE event.
967 @style{EVT_JOYSTICK_EVENTS(func)}
968 Processes all joystick events.
969 @endEventTable
970
971 @library{wxcore}
972 @category{events}
973
974 @see wxJoystick
975 */
976 class wxJoystickEvent : public wxEvent
977 {
978 public:
979 /**
980 Constructor.
981 */
982 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
983 int joystick = wxJOYSTICK1,
984 int change = 0);
985
986 /**
987 Returns @true if the event was a down event from the specified button
988 (or any button).
989
990 @param button
991 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
992 indicate any button down event.
993 */
994 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
995
996 /**
997 Returns @true if the specified button (or any button) was in a down state.
998
999 @param button
1000 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1001 indicate any button down event.
1002 */
1003 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1004
1005 /**
1006 Returns @true if the event was an up event from the specified button
1007 (or any button).
1008
1009 @param button
1010 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1011 indicate any button down event.
1012 */
1013 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1014
1015 /**
1016 Returns the identifier of the button changing state.
1017
1018 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1019 */
1020 int GetButtonChange() const;
1021
1022 /**
1023 Returns the down state of the buttons.
1024
1025 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1026 */
1027 int GetButtonState() const;
1028
1029 /**
1030 Returns the identifier of the joystick generating the event - one of
1031 wxJOYSTICK1 and wxJOYSTICK2.
1032 */
1033 int GetJoystick() const;
1034
1035 /**
1036 Returns the x, y position of the joystick event.
1037 */
1038 wxPoint GetPosition() const;
1039
1040 /**
1041 Returns the z position of the joystick event.
1042 */
1043 int GetZPosition() const;
1044
1045 /**
1046 Returns @true if this was a button up or down event
1047 (@e not 'is any button down?').
1048 */
1049 bool IsButton() const;
1050
1051 /**
1052 Returns @true if this was an x, y move event.
1053 */
1054 bool IsMove() const;
1055
1056 /**
1057 Returns @true if this was a z move event.
1058 */
1059 bool IsZMove() const;
1060 };
1061
1062
1063
1064 /**
1065 @class wxScrollWinEvent
1066
1067 A scroll event holds information about events sent from scrolling windows.
1068
1069
1070 @beginEventTable{wxScrollWinEvent}
1071 You can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1072 from the receiving window.
1073 @event{EVT_SCROLLWIN(func)}
1074 Process all scroll events.
1075 @event{EVT_SCROLLWIN_TOP(func)}
1076 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1077 @event{EVT_SCROLLWIN_BOTTOM(func)}
1078 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1079 @event{EVT_SCROLLWIN_LINEUP(func)}
1080 Process wxEVT_SCROLLWIN_LINEUP line up events.
1081 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1082 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1083 @event{EVT_SCROLLWIN_PAGEUP(func)}
1084 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1085 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1086 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1087 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1088 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1089 (frequent events sent as the user drags the thumbtrack).
1090 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1091 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1092 @endEventTable
1093
1094
1095 @library{wxcore}
1096 @category{events}
1097
1098 @see wxScrollEvent, @ref overview_events
1099 */
1100 class wxScrollWinEvent : public wxEvent
1101 {
1102 public:
1103 /**
1104 Constructor.
1105 */
1106 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1107 int orientation = 0);
1108
1109 /**
1110 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1111 scrollbar.
1112
1113 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1114 */
1115 int GetOrientation() const;
1116
1117 /**
1118 Returns the position of the scrollbar for the thumb track and release events.
1119
1120 Note that this field can't be used for the other events, you need to query
1121 the window itself for the current position in that case.
1122 */
1123 int GetPosition() const;
1124 };
1125
1126
1127
1128 /**
1129 @class wxSysColourChangedEvent
1130
1131 This class is used for system colour change events, which are generated
1132 when the user changes the colour settings using the control panel.
1133 This is only appropriate under Windows.
1134
1135 @remarks
1136 The default event handler for this event propagates the event to child windows,
1137 since Windows only sends the events to top-level windows.
1138 If intercepting this event for a top-level window, remember to call the base
1139 class handler, or to pass the event on to the window's children explicitly.
1140
1141 @beginEventTable{wxSysColourChangedEvent}
1142 @event{EVT_SYS_COLOUR_CHANGED(func)}
1143 Process a wxEVT_SYS_COLOUR_CHANGED event.
1144 @endEventTable
1145
1146 @library{wxcore}
1147 @category{events}
1148
1149 @see @ref overview_events
1150 */
1151 class wxSysColourChangedEvent : public wxEvent
1152 {
1153 public:
1154 /**
1155 Constructor.
1156 */
1157 wxSysColourChangedEvent();
1158 };
1159
1160
1161
1162 /**
1163 @class wxWindowCreateEvent
1164
1165 This event is sent just after the actual window associated with a wxWindow
1166 object has been created.
1167
1168 Since it is derived from wxCommandEvent, the event propagates up
1169 the window hierarchy.
1170
1171 @beginEventTable{wxWindowCreateEvent}
1172 @event{EVT_WINDOW_CREATE(func)}
1173 Process a wxEVT_CREATE event.
1174 @endEventTable
1175
1176 @library{wxcore}
1177 @category{events}
1178
1179 @see @ref overview_events, wxWindowDestroyEvent
1180 */
1181 class wxWindowCreateEvent : public wxCommandEvent
1182 {
1183 public:
1184 /**
1185 Constructor.
1186 */
1187 wxWindowCreateEvent(wxWindow* win = NULL);
1188
1189 /// Retutn the window being created.
1190 wxWindow *GetWindow() const;
1191 };
1192
1193
1194
1195 /**
1196 @class wxPaintEvent
1197
1198 A paint event is sent when a window's contents needs to be repainted.
1199
1200 Please notice that in general it is impossible to change the drawing of a
1201 standard control (such as wxButton) and so you shouldn't attempt to handle
1202 paint events for them as even if it might work on some platforms, this is
1203 inherently not portable and won't work everywhere.
1204
1205 @remarks
1206 Note that in a paint event handler, the application must always create a
1207 wxPaintDC object, even if you do not use it. Otherwise, under MS Windows,
1208 refreshing for this and other windows will go wrong.
1209 For example:
1210 @code
1211 void MyWindow::OnPaint(wxPaintEvent& event)
1212 {
1213 wxPaintDC dc(this);
1214
1215 DrawMyDocument(dc);
1216 }
1217 @endcode
1218 You can optimize painting by retrieving the rectangles that have been damaged
1219 and only repainting these. The rectangles are in terms of the client area,
1220 and are unscrolled, so you will need to do some calculations using the current
1221 view position to obtain logical, scrolled units.
1222 Here is an example of using the wxRegionIterator class:
1223 @code
1224 // Called when window needs to be repainted.
1225 void MyWindow::OnPaint(wxPaintEvent& event)
1226 {
1227 wxPaintDC dc(this);
1228
1229 // Find Out where the window is scrolled to
1230 int vbX,vbY; // Top left corner of client
1231 GetViewStart(&vbX,&vbY);
1232
1233 int vX,vY,vW,vH; // Dimensions of client area in pixels
1234 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1235
1236 while (upd)
1237 {
1238 vX = upd.GetX();
1239 vY = upd.GetY();
1240 vW = upd.GetW();
1241 vH = upd.GetH();
1242
1243 // Alternatively we can do this:
1244 // wxRect rect(upd.GetRect());
1245
1246 // Repaint this rectangle
1247 ...some code...
1248
1249 upd ++ ;
1250 }
1251 }
1252 @endcode
1253
1254
1255 @beginEventTable{wxPaintEvent}
1256 @event{EVT_PAINT(func)}
1257 Process a wxEVT_PAINT event.
1258 @endEventTable
1259
1260 @library{wxcore}
1261 @category{events}
1262
1263 @see @ref overview_events
1264 */
1265 class wxPaintEvent : public wxEvent
1266 {
1267 public:
1268 /**
1269 Constructor.
1270 */
1271 wxPaintEvent(int id = 0);
1272 };
1273
1274
1275
1276 /**
1277 @class wxMaximizeEvent
1278
1279 An event being sent when a top level window is maximized. Notice that it is
1280 not sent when the window is restored to its original size after it had been
1281 maximized, only a normal wxSizeEvent is generated in this case.
1282
1283 @beginEventTable{wxMaximizeEvent}
1284 @event{EVT_MAXIMIZE(func)}
1285 Process a wxEVT_MAXIMIZE event.
1286 @endEventTable
1287
1288 @library{wxcore}
1289 @category{events}
1290
1291 @see @ref overview_events, wxTopLevelWindow::Maximize,
1292 wxTopLevelWindow::IsMaximized
1293 */
1294 class wxMaximizeEvent : public wxEvent
1295 {
1296 public:
1297 /**
1298 Constructor. Only used by wxWidgets internally.
1299 */
1300 wxMaximizeEvent(int id = 0);
1301 };
1302
1303 /**
1304 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1305 */
1306 enum wxUpdateUIMode
1307 {
1308 /** Send UI update events to all windows. */
1309 wxUPDATE_UI_PROCESS_ALL,
1310
1311 /** Send UI update events to windows that have
1312 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1313 wxUPDATE_UI_PROCESS_SPECIFIED
1314 };
1315
1316
1317 /**
1318 @class wxUpdateUIEvent
1319
1320 This class is used for pseudo-events which are called by wxWidgets
1321 to give an application the chance to update various user interface elements.
1322
1323 Without update UI events, an application has to work hard to check/uncheck,
1324 enable/disable, show/hide, and set the text for elements such as menu items
1325 and toolbar buttons. The code for doing this has to be mixed up with the code
1326 that is invoked when an action is invoked for a menu item or button.
1327
1328 With update UI events, you define an event handler to look at the state of the
1329 application and change UI elements accordingly. wxWidgets will call your member
1330 functions in idle time, so you don't have to worry where to call this code.
1331
1332 In addition to being a clearer and more declarative method, it also means you don't
1333 have to worry whether you're updating a toolbar or menubar identifier. The same
1334 handler can update a menu item and toolbar button, if the identifier is the same.
1335 Instead of directly manipulating the menu or button, you call functions in the event
1336 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1337 call has been made, and which UI element to update.
1338
1339 These events will work for popup menus as well as menubars. Just before a menu is
1340 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1341 owns the menu.
1342
1343 If you find that the overhead of UI update processing is affecting your application,
1344 you can do one or both of the following:
1345 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1346 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1347 receive update events. No other windows will receive update events.
1348 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1349 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1350 for example when a dialog is about to be shown, in case the user sees a slight
1351 delay before windows are updated.
1352
1353 Note that although events are sent in idle time, defining a wxIdleEvent handler
1354 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1355 which is always called in idle time.
1356
1357 wxWidgets tries to optimize update events on some platforms.
1358 On Windows and GTK+, events for menubar items are only sent when the menu is about
1359 to be shown, and not in idle time.
1360
1361
1362 @beginEventTable{wxUpdateUIEvent}
1363 @event{EVT_UPDATE_UI(id, func)}
1364 Process a wxEVT_UPDATE_UI event for the command with the given id.
1365 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1366 Process a wxEVT_UPDATE_UI event for any command with id included in the given range.
1367 @endEventTable
1368
1369 @library{wxcore}
1370 @category{events}
1371
1372 @see @ref overview_events
1373 */
1374 class wxUpdateUIEvent : public wxCommandEvent
1375 {
1376 public:
1377 /**
1378 Constructor.
1379 */
1380 wxUpdateUIEvent(wxWindowID commandId = 0);
1381
1382 /**
1383 Returns @true if it is appropriate to update (send UI update events to)
1384 this window.
1385
1386 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1387 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1388 were last sent in idle time, and the update interval, to determine whether
1389 events should be sent to this window now. By default this will always
1390 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1391 and the interval is set to 0; so update events will be sent as often as
1392 possible. You can reduce the frequency that events are sent by changing the
1393 mode and/or setting an update interval.
1394
1395 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1396 */
1397 static bool CanUpdate(wxWindow* window);
1398
1399 /**
1400 Check or uncheck the UI element.
1401 */
1402 void Check(bool check);
1403
1404 /**
1405 Enable or disable the UI element.
1406 */
1407 void Enable(bool enable);
1408
1409 /**
1410 Returns @true if the UI element should be checked.
1411 */
1412 bool GetChecked() const;
1413
1414 /**
1415 Returns @true if the UI element should be enabled.
1416 */
1417 bool GetEnabled() const;
1418
1419 /**
1420 Static function returning a value specifying how wxWidgets will send update
1421 events: to all windows, or only to those which specify that they will process
1422 the events.
1423
1424 @see SetMode()
1425 */
1426 static wxUpdateUIMode GetMode();
1427
1428 /**
1429 Returns @true if the application has called Check().
1430 For wxWidgets internal use only.
1431 */
1432 bool GetSetChecked() const;
1433
1434 /**
1435 Returns @true if the application has called Enable().
1436 For wxWidgets internal use only.
1437 */
1438 bool GetSetEnabled() const;
1439
1440 /**
1441 Returns @true if the application has called Show().
1442 For wxWidgets internal use only.
1443 */
1444 bool GetSetShown() const;
1445
1446 /**
1447 Returns @true if the application has called SetText().
1448 For wxWidgets internal use only.
1449 */
1450 bool GetSetText() const;
1451
1452 /**
1453 Returns @true if the UI element should be shown.
1454 */
1455 bool GetShown() const;
1456
1457 /**
1458 Returns the text that should be set for the UI element.
1459 */
1460 wxString GetText() const;
1461
1462 /**
1463 Returns the current interval between updates in milliseconds.
1464 The value -1 disables updates, 0 updates as frequently as possible.
1465
1466 @see SetUpdateInterval().
1467 */
1468 static long GetUpdateInterval();
1469
1470 /**
1471 Used internally to reset the last-updated time to the current time.
1472
1473 It is assumed that update events are normally sent in idle time, so this
1474 is called at the end of idle processing.
1475
1476 @see CanUpdate(), SetUpdateInterval(), SetMode()
1477 */
1478 static void ResetUpdateTime();
1479
1480 /**
1481 Specify how wxWidgets will send update events: to all windows, or only to
1482 those which specify that they will process the events.
1483
1484 @param mode
1485 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1486 The default mode is wxUPDATE_UI_PROCESS_ALL.
1487 */
1488 static void SetMode(wxUpdateUIMode mode);
1489
1490 /**
1491 Sets the text for this UI element.
1492 */
1493 void SetText(const wxString& text);
1494
1495 /**
1496 Sets the interval between updates in milliseconds.
1497
1498 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1499 The default is 0.
1500
1501 Use this to reduce the overhead of UI update events if your application
1502 has a lot of windows. If you set the value to -1 or greater than 0,
1503 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1504 in your application, such as when a dialog is about to be shown.
1505 */
1506 static void SetUpdateInterval(long updateInterval);
1507
1508 /**
1509 Show or hide the UI element.
1510 */
1511 void Show(bool show);
1512 };
1513
1514
1515
1516 /**
1517 @class wxClipboardTextEvent
1518
1519 This class represents the events generated by a control (typically a
1520 wxTextCtrl but other windows can generate these events as well) when its
1521 content gets copied or cut to, or pasted from the clipboard.
1522
1523 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1524 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1525
1526 If any of these events is processed (without being skipped) by an event
1527 handler, the corresponding operation doesn't take place which allows to
1528 prevent the text from being copied from or pasted to a control. It is also
1529 possible to examine the clipboard contents in the PASTE event handler and
1530 transform it in some way before inserting in a control -- for example,
1531 changing its case or removing invalid characters.
1532
1533 Finally notice that a CUT event is always preceded by the COPY event which
1534 makes it possible to only process the latter if it doesn't matter if the
1535 text was copied or cut.
1536
1537 @note
1538 These events are currently only generated by wxTextCtrl under GTK+.
1539 They are generated by all controls under Windows.
1540
1541 @beginEventTable{wxClipboardTextEvent}
1542 @event{EVT_TEXT_COPY(id, func)}
1543 Some or all of the controls content was copied to the clipboard.
1544 @event{EVT_TEXT_CUT(id, func)}
1545 Some or all of the controls content was cut (i.e. copied and
1546 deleted).
1547 @event{EVT_TEXT_PASTE(id, func)}
1548 Clipboard content was pasted into the control.
1549 @endEventTable
1550
1551
1552 @library{wxcore}
1553 @category{events}
1554
1555 @see wxClipboard
1556 */
1557 class wxClipboardTextEvent : public wxCommandEvent
1558 {
1559 public:
1560 /**
1561 Constructor.
1562 */
1563 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
1564 };
1565
1566
1567
1568 /**
1569 @class wxMouseEvent
1570
1571 This event class contains information about the events generated by the mouse:
1572 they include mouse buttons press and release events and mouse move events.
1573
1574 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1575 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1576 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1577 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1578 can also be generated. Note that not all mice have even a middle button so a
1579 portable application should avoid relying on the events from it (but the right
1580 button click can be emulated using the left mouse button with the control key
1581 under Mac platforms with a single button mouse).
1582
1583 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1584 purposes, the mouse is considered to be inside the window if it is in the
1585 window client area and not inside one of its children. In other words, the
1586 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1587 mouse leaves the window entirely but also when it enters one of its children.
1588
1589 The position associated with a mouse event is expressed in the window
1590 coordinates of the window which generated the event, you can use
1591 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1592 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1593 another window.
1594
1595 @note Note that under Windows CE mouse enter and leave events are not natively
1596 supported by the system but are generated by wxWidgets itself. This has several
1597 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1598 left the window and the state variables for it may have changed during this time.
1599
1600 @note Note the difference between methods like wxMouseEvent::LeftDown and
1601 wxMouseEvent::LeftIsDown: the former returns @true when the event corresponds
1602 to the left mouse button click while the latter returns @true if the left
1603 mouse button is currently being pressed. For example, when the user is dragging
1604 the mouse you can use wxMouseEvent::LeftIsDown to test whether the left mouse
1605 button is (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
1606 returns @true, wxMouseEvent::LeftIsDown will also return @true in wxWidgets
1607 whatever the underlying GUI behaviour is (which is platform-dependent).
1608 The same applies, of course, to other mouse buttons as well.
1609
1610
1611 @beginEventTable{wxMouseEvent}
1612 @event{EVT_LEFT_DOWN(func)}
1613 Process a wxEVT_LEFT_DOWN event. The handler of this event should normally
1614 call event.Skip() to allow the default processing to take place as otherwise
1615 the window under mouse wouldn't get the focus.
1616 @event{EVT_LEFT_UP(func)}
1617 Process a wxEVT_LEFT_UP event.
1618 @event{EVT_LEFT_DCLICK(func)}
1619 Process a wxEVT_LEFT_DCLICK event.
1620 @event{EVT_MIDDLE_DOWN(func)}
1621 Process a wxEVT_MIDDLE_DOWN event.
1622 @event{EVT_MIDDLE_UP(func)}
1623 Process a wxEVT_MIDDLE_UP event.
1624 @event{EVT_MIDDLE_DCLICK(func)}
1625 Process a wxEVT_MIDDLE_DCLICK event.
1626 @event{EVT_RIGHT_DOWN(func)}
1627 Process a wxEVT_RIGHT_DOWN event.
1628 @event{EVT_RIGHT_UP(func)}
1629 Process a wxEVT_RIGHT_UP event.
1630 @event{EVT_RIGHT_DCLICK(func)}
1631 Process a wxEVT_RIGHT_DCLICK event.
1632 @event{EVT_MOUSE_AUX1_DOWN(func)}
1633 Process a wxEVT_MOUSE_AUX1_DOWN event.
1634 @event{EVT_MOUSE_AUX1_UP(func)}
1635 Process a wxEVT_MOUSE_AUX1_UP event.
1636 @event{EVT_MOUSE_AUX1_DCLICK(func)}
1637 Process a wxEVT_MOUSE_AUX1_DCLICK event.
1638 @event{EVT_MOUSE_AUX2_DOWN(func)}
1639 Process a wxEVT_MOUSE_AUX2_DOWN event.
1640 @event{EVT_MOUSE_AUX2_UP(func)}
1641 Process a wxEVT_MOUSE_AUX2_UP event.
1642 @event{EVT_MOUSE_AUX2_DCLICK(func)}
1643 Process a wxEVT_MOUSE_AUX2_DCLICK event.
1644 @event{EVT_MOTION(func)}
1645 Process a wxEVT_MOTION event.
1646 @event{EVT_ENTER_WINDOW(func)}
1647 Process a wxEVT_ENTER_WINDOW event.
1648 @event{EVT_LEAVE_WINDOW(func)}
1649 Process a wxEVT_LEAVE_WINDOW event.
1650 @event{EVT_MOUSEWHEEL(func)}
1651 Process a wxEVT_MOUSEWHEEL event.
1652 @event{EVT_MOUSE_EVENTS(func)}
1653 Process all mouse events.
1654 @endEventTable
1655
1656 @library{wxcore}
1657 @category{events}
1658
1659 @see wxKeyEvent
1660 */
1661 class wxMouseEvent : public wxEvent,
1662 public wxMouseState
1663 {
1664 public:
1665 /**
1666 Constructor. Valid event types are:
1667
1668 @li wxEVT_ENTER_WINDOW
1669 @li wxEVT_LEAVE_WINDOW
1670 @li wxEVT_LEFT_DOWN
1671 @li wxEVT_LEFT_UP
1672 @li wxEVT_LEFT_DCLICK
1673 @li wxEVT_MIDDLE_DOWN
1674 @li wxEVT_MIDDLE_UP
1675 @li wxEVT_MIDDLE_DCLICK
1676 @li wxEVT_RIGHT_DOWN
1677 @li wxEVT_RIGHT_UP
1678 @li wxEVT_RIGHT_DCLICK
1679 @li wxEVT_MOUSE_AUX1_DOWN
1680 @li wxEVT_MOUSE_AUX1_UP
1681 @li wxEVT_MOUSE_AUX1_DCLICK
1682 @li wxEVT_MOUSE_AUX2_DOWN
1683 @li wxEVT_MOUSE_AUX2_UP
1684 @li wxEVT_MOUSE_AUX2_DCLICK
1685 @li wxEVT_MOTION
1686 @li wxEVT_MOUSEWHEEL
1687 */
1688 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
1689
1690 /**
1691 Returns @true if the event was a first extra button double click.
1692 */
1693 bool Aux1DClick() const;
1694
1695 /**
1696 Returns @true if the first extra button mouse button changed to down.
1697 */
1698 bool Aux1Down() const;
1699
1700 /**
1701 Returns @true if the first extra button mouse button is currently down,
1702 independent of the current event type.
1703 */
1704 bool Aux1IsDown() const;
1705
1706 /**
1707 Returns @true if the first extra button mouse button changed to up.
1708 */
1709 bool Aux1Up() const;
1710
1711 /**
1712 Returns @true if the event was a second extra button double click.
1713 */
1714 bool Aux2DClick() const;
1715
1716 /**
1717 Returns @true if the second extra button mouse button changed to down.
1718 */
1719 bool Aux2Down() const;
1720
1721 /**
1722 Returns @true if the second extra button mouse button is currently down,
1723 independent of the current event type.
1724 */
1725 bool Aux2IsDown() const;
1726
1727 /**
1728 Returns @true if the second extra button mouse button changed to up.
1729 */
1730 bool Aux2Up() const;
1731
1732 /**
1733 Returns @true if the identified mouse button is changing state.
1734 Valid values of @a button are:
1735
1736 @li @c wxMOUSE_BTN_LEFT: check if left button was pressed
1737 @li @c wxMOUSE_BTN_MIDDLE: check if middle button was pressed
1738 @li @c wxMOUSE_BTN_RIGHT: check if right button was pressed
1739 @li @c wxMOUSE_BTN_AUX1: check if the first extra button was pressed
1740 @li @c wxMOUSE_BTN_AUX2: check if the second extra button was pressed
1741 @li @c wxMOUSE_BTN_ANY: check if any button was pressed
1742
1743 @todo introduce wxMouseButton enum
1744 */
1745 bool Button(int button) const;
1746
1747 /**
1748 If the argument is omitted, this returns @true if the event was a mouse
1749 double click event. Otherwise the argument specifies which double click event
1750 was generated (see Button() for the possible values).
1751 */
1752 bool ButtonDClick(int but = wxMOUSE_BTN_ANY) const;
1753
1754 /**
1755 If the argument is omitted, this returns @true if the event was a mouse
1756 button down event. Otherwise the argument specifies which button-down event
1757 was generated (see Button() for the possible values).
1758 */
1759 bool ButtonDown(int = wxMOUSE_BTN_ANY) const;
1760
1761 /**
1762 If the argument is omitted, this returns @true if the event was a mouse
1763 button up event. Otherwise the argument specifies which button-up event
1764 was generated (see Button() for the possible values).
1765 */
1766 bool ButtonUp(int = wxMOUSE_BTN_ANY) const;
1767
1768 /**
1769 Returns @true if this was a dragging event (motion while a button is depressed).
1770
1771 @see Moving()
1772 */
1773 bool Dragging() const;
1774
1775 /**
1776 Returns @true if the mouse was entering the window.
1777
1778 @see Leaving()
1779 */
1780 bool Entering() const;
1781
1782 /**
1783 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
1784 if no button is involved (for mouse move, enter or leave event, for example).
1785 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
1786 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
1787 for the same events for the middle and the right buttons respectively.
1788 */
1789 int GetButton() const;
1790
1791 /**
1792 Returns the number of mouse clicks for this event: 1 for a simple click, 2
1793 for a double-click, 3 for a triple-click and so on.
1794
1795 Currently this function is implemented only in wxMac and returns -1 for the
1796 other platforms (you can still distinguish simple clicks from double-clicks as
1797 they generate different kinds of events however).
1798
1799 @since 2.9.0
1800 */
1801 int GetClickCount() const;
1802
1803 /**
1804 Returns the configured number of lines (or whatever) to be scrolled per
1805 wheel action. Defaults to three.
1806 */
1807 int GetLinesPerAction() const;
1808
1809 /**
1810 Returns the logical mouse position in pixels (i.e. translated according to the
1811 translation set for the DC, which usually indicates that the window has been
1812 scrolled).
1813 */
1814 wxPoint GetLogicalPosition(const wxDC& dc) const;
1815
1816 //@{
1817 /**
1818 Sets *x and *y to the position at which the event occurred.
1819 Returns the physical mouse position in pixels.
1820
1821 Note that if the mouse event has been artificially generated from a special
1822 keyboard combination (e.g. under Windows when the "menu" key is pressed), the
1823 returned position is ::wxDefaultPosition.
1824 */
1825 wxPoint GetPosition() const;
1826 void GetPosition(wxCoord* x, wxCoord* y) const;
1827 void GetPosition(long* x, long* y) const;
1828 //@}
1829
1830 /**
1831 Get wheel delta, normally 120.
1832
1833 This is the threshold for action to be taken, and one such action
1834 (for example, scrolling one increment) should occur for each delta.
1835 */
1836 int GetWheelDelta() const;
1837
1838 /**
1839 Get wheel rotation, positive or negative indicates direction of rotation.
1840
1841 Current devices all send an event when rotation is at least +/-WheelDelta, but
1842 finer resolution devices can be created in the future.
1843
1844 Because of this you shouldn't assume that one event is equal to 1 line, but you
1845 should be able to either do partial line scrolling or wait until several
1846 events accumulate before scrolling.
1847 */
1848 int GetWheelRotation() const;
1849
1850 /**
1851 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
1852 most mouse wheels, @c 1 is the X axis.
1853
1854 Note that only some models of mouse have horizontal wheel axis.
1855 */
1856 int GetWheelAxis() const;
1857
1858 /**
1859 Returns X coordinate of the physical mouse event position.
1860 */
1861 wxCoord GetX() const;
1862
1863 /**
1864 Returns Y coordinate of the physical mouse event position.
1865 */
1866 wxCoord GetY() const;
1867
1868 /**
1869 Returns @true if the event was a mouse button event (not necessarily a button
1870 down event - that may be tested using ButtonDown()).
1871 */
1872 bool IsButton() const;
1873
1874 /**
1875 Returns @true if the system has been setup to do page scrolling with
1876 the mouse wheel instead of line scrolling.
1877 */
1878 bool IsPageScroll() const;
1879
1880 /**
1881 Returns @true if the mouse was leaving the window.
1882
1883 @see Entering().
1884 */
1885 bool Leaving() const;
1886
1887 /**
1888 Returns @true if the event was a left double click.
1889 */
1890 bool LeftDClick() const;
1891
1892 /**
1893 Returns @true if the left mouse button changed to down.
1894 */
1895 bool LeftDown() const;
1896
1897 /**
1898 Returns @true if the left mouse button is currently down, independent
1899 of the current event type.
1900
1901 Please notice that it is not the same as LeftDown() which returns @true if the
1902 event was generated by the left mouse button being pressed. Rather, it simply
1903 describes the state of the left mouse button at the time when the event was
1904 generated (so while it will be @true for a left click event, it can also be @true
1905 for a right click if it happened while the left mouse button was pressed).
1906
1907 This event is usually used in the mouse event handlers which process "move
1908 mouse" messages to determine whether the user is (still) dragging the mouse.
1909 */
1910 bool LeftIsDown() const;
1911
1912 /**
1913 Returns @true if the left mouse button changed to up.
1914 */
1915 bool LeftUp() const;
1916
1917 /**
1918 Returns @true if the Meta key was down at the time of the event.
1919 */
1920 bool MetaDown() const;
1921
1922 /**
1923 Returns @true if the event was a middle double click.
1924 */
1925 bool MiddleDClick() const;
1926
1927 /**
1928 Returns @true if the middle mouse button changed to down.
1929 */
1930 bool MiddleDown() const;
1931
1932 /**
1933 Returns @true if the middle mouse button is currently down, independent
1934 of the current event type.
1935 */
1936 bool MiddleIsDown() const;
1937
1938 /**
1939 Returns @true if the middle mouse button changed to up.
1940 */
1941 bool MiddleUp() const;
1942
1943 /**
1944 Returns @true if this was a motion event and no mouse buttons were pressed.
1945 If any mouse button is held pressed, then this method returns @false and
1946 Dragging() returns @true.
1947 */
1948 bool Moving() const;
1949
1950 /**
1951 Returns @true if the event was a right double click.
1952 */
1953 bool RightDClick() const;
1954
1955 /**
1956 Returns @true if the right mouse button changed to down.
1957 */
1958 bool RightDown() const;
1959
1960 /**
1961 Returns @true if the right mouse button is currently down, independent
1962 of the current event type.
1963 */
1964 bool RightIsDown() const;
1965
1966 /**
1967 Returns @true if the right mouse button changed to up.
1968 */
1969 bool RightUp() const;
1970 };
1971
1972
1973
1974 /**
1975 @class wxDropFilesEvent
1976
1977 This class is used for drop files events, that is, when files have been dropped
1978 onto the window. This functionality is currently only available under Windows.
1979
1980 The window must have previously been enabled for dropping by calling
1981 wxWindow::DragAcceptFiles().
1982
1983 Important note: this is a separate implementation to the more general drag and drop
1984 implementation documented in the @ref overview_dnd. It uses the older, Windows
1985 message-based approach of dropping files.
1986
1987 @beginEventTable{wxDropFilesEvent}
1988 @event{EVT_DROP_FILES(func)}
1989 Process a wxEVT_DROP_FILES event.
1990 @endEventTable
1991
1992 @onlyfor{wxmsw}
1993
1994 @library{wxcore}
1995 @category{events}
1996
1997 @see @ref overview_events
1998 */
1999 class wxDropFilesEvent : public wxEvent
2000 {
2001 public:
2002 /**
2003 Constructor.
2004 */
2005 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2006 wxString* files = NULL);
2007
2008 /**
2009 Returns an array of filenames.
2010 */
2011 wxString* GetFiles() const;
2012
2013 /**
2014 Returns the number of files dropped.
2015 */
2016 int GetNumberOfFiles() const;
2017
2018 /**
2019 Returns the position at which the files were dropped.
2020 Returns an array of filenames.
2021 */
2022 wxPoint GetPosition() const;
2023 };
2024
2025
2026
2027 /**
2028 @class wxCommandEvent
2029
2030 This event class contains information about command events, which originate
2031 from a variety of simple controls.
2032
2033 More complex controls, such as wxTreeCtrl, have separate command event classes.
2034
2035 @beginEventTable{wxCommandEvent}
2036 @event{EVT_COMMAND(id, event, func)}
2037 Process a command, supplying the window identifier, command event identifier,
2038 and member function.
2039 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2040 Process a command for a range of window identifiers, supplying the minimum and
2041 maximum window identifiers, command event identifier, and member function.
2042 @event{EVT_BUTTON(id, func)}
2043 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2044 @event{EVT_CHECKBOX(id, func)}
2045 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2046 @event{EVT_CHOICE(id, func)}
2047 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2048 @event{EVT_COMBOBOX(id, func)}
2049 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2050 @event{EVT_LISTBOX(id, func)}
2051 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2052 @event{EVT_LISTBOX_DCLICK(id, func)}
2053 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2054 @event{EVT_CHECKLISTBOX(id, func)}
2055 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2056 @event{EVT_MENU(id, func)}
2057 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2058 @event{EVT_MENU_RANGE(id1, id2, func)}
2059 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2060 @event{EVT_CONTEXT_MENU(func)}
2061 Process the event generated when the user has requested a popup menu to appear by
2062 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2063 @event{EVT_RADIOBOX(id, func)}
2064 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2065 @event{EVT_RADIOBUTTON(id, func)}
2066 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2067 @event{EVT_SCROLLBAR(id, func)}
2068 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2069 control. This is provided for compatibility only; more specific scrollbar event macros
2070 should be used instead (see wxScrollEvent).
2071 @event{EVT_SLIDER(id, func)}
2072 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2073 @event{EVT_TEXT(id, func)}
2074 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2075 @event{EVT_TEXT_ENTER(id, func)}
2076 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2077 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2078 to generate such events.
2079 @event{EVT_TEXT_MAXLEN(id, func)}
2080 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2081 when the user tries to enter more characters into it than the limit previously set
2082 with SetMaxLength().
2083 @event{EVT_TOGGLEBUTTON(id, func)}
2084 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2085 @event{EVT_TOOL(id, func)}
2086 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2087 Pass the id of the tool.
2088 @event{EVT_TOOL_RANGE(id1, id2, func)}
2089 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2090 @event{EVT_TOOL_RCLICKED(id, func)}
2091 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool.
2092 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2093 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools.
2094 @event{EVT_TOOL_ENTER(id, func)}
2095 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2096 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2097 has moved off a tool.
2098 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2099 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2100 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2101 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2102 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2103 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2104 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2105 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2106 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2107 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2108 @event{EVT_COMMAND_ENTER(id, func)}
2109 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2110 @endEventTable
2111
2112 @library{wxcore}
2113 @category{events}
2114 */
2115 class wxCommandEvent : public wxEvent
2116 {
2117 public:
2118 /**
2119 Constructor.
2120 */
2121 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2122
2123 /**
2124 Returns client data pointer for a listbox or choice selection event
2125 (not valid for a deselection).
2126 */
2127 void* GetClientData() const;
2128
2129 /**
2130 Returns client object pointer for a listbox or choice selection event
2131 (not valid for a deselection).
2132 */
2133 wxClientData* GetClientObject() const;
2134
2135 /**
2136 Returns extra information dependant on the event objects type.
2137
2138 If the event comes from a listbox selection, it is a boolean
2139 determining whether the event was a selection (@true) or a
2140 deselection (@false). A listbox deselection only occurs for
2141 multiple-selection boxes, and in this case the index and string values
2142 are indeterminate and the listbox must be examined by the application.
2143 */
2144 long GetExtraLong() const;
2145
2146 /**
2147 Returns the integer identifier corresponding to a listbox, choice or
2148 radiobox selection (only if the event was a selection, not a deselection),
2149 or a boolean value representing the value of a checkbox.
2150 */
2151 int GetInt() const;
2152
2153 /**
2154 Returns item index for a listbox or choice selection event (not valid for
2155 a deselection).
2156 */
2157 int GetSelection() const;
2158
2159 /**
2160 Returns item string for a listbox or choice selection event. If one
2161 or several items have been deselected, returns the index of the first
2162 deselected item. If some items have been selected and others deselected
2163 at the same time, it will return the index of the first selected item.
2164 */
2165 wxString GetString() const;
2166
2167 /**
2168 This method can be used with checkbox and menu events: for the checkboxes, the
2169 method returns @true for a selection event and @false for a deselection one.
2170 For the menu events, this method indicates if the menu item just has become
2171 checked or unchecked (and thus only makes sense for checkable menu items).
2172
2173 Notice that this method can not be used with wxCheckListBox currently.
2174 */
2175 bool IsChecked() const;
2176
2177 /**
2178 For a listbox or similar event, returns @true if it is a selection, @false
2179 if it is a deselection. If some items have been selected and others deselected
2180 at the same time, it will return @true.
2181 */
2182 bool IsSelection() const;
2183
2184 /**
2185 Sets the client data for this event.
2186 */
2187 void SetClientData(void* clientData);
2188
2189 /**
2190 Sets the client object for this event. The client object is not owned by the
2191 event object and the event object will not delete the client object in its destructor.
2192
2193 The client object must be owned and deleted by another object (e.g. a control)
2194 that has longer life time than the event object.
2195 */
2196 void SetClientObject(wxClientData* clientObject);
2197
2198 /**
2199 Sets the @b m_extraLong member.
2200 */
2201 void SetExtraLong(long extraLong);
2202
2203 /**
2204 Sets the @b m_commandInt member.
2205 */
2206 void SetInt(int intCommand);
2207
2208 /**
2209 Sets the @b m_commandString member.
2210 */
2211 void SetString(const wxString& string);
2212 };
2213
2214
2215
2216 /**
2217 @class wxActivateEvent
2218
2219 An activate event is sent when a window or application is being activated
2220 or deactivated.
2221
2222 @beginEventTable{wxActivateEvent}
2223 @event{EVT_ACTIVATE(func)}
2224 Process a wxEVT_ACTIVATE event.
2225 @event{EVT_ACTIVATE_APP(func)}
2226 Process a wxEVT_ACTIVATE_APP event.
2227 @event{EVT_HIBERNATE(func)}
2228 Process a hibernate event, supplying the member function. This event applies
2229 to wxApp only, and only on Windows SmartPhone and PocketPC.
2230 It is generated when the system is low on memory; the application should free
2231 up as much memory as possible, and restore full working state when it receives
2232 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2233 @endEventTable
2234
2235
2236 @library{wxcore}
2237 @category{events}
2238
2239 @see @ref overview_events, wxApp::IsActive
2240 */
2241 class wxActivateEvent : public wxEvent
2242 {
2243 public:
2244 /**
2245 Constructor.
2246 */
2247 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2248 int id = 0);
2249
2250 /**
2251 Returns @true if the application or window is being activated, @false otherwise.
2252 */
2253 bool GetActive() const;
2254 };
2255
2256
2257
2258 /**
2259 @class wxContextMenuEvent
2260
2261 This class is used for context menu events, sent to give
2262 the application a chance to show a context (popup) menu.
2263
2264 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2265 means that the event originated from a keyboard context button event, and you
2266 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2267
2268 When a keyboard context menu button is pressed on Windows, a right-click event
2269 with default position is sent first, and if this event is not processed, the
2270 context menu event is sent. So if you process mouse events and you find your
2271 context menu event handler is not being called, you could call wxEvent::Skip()
2272 for mouse right-down events.
2273
2274 @beginEventTable{wxContextMenuEvent}
2275 @event{EVT_CONTEXT_MENU(func)}
2276 A right click (or other context menu command depending on platform) has been detected.
2277 @endEventTable
2278
2279
2280 @library{wxcore}
2281 @category{events}
2282
2283 @see wxCommandEvent, @ref overview_events
2284 */
2285 class wxContextMenuEvent : public wxCommandEvent
2286 {
2287 public:
2288 /**
2289 Constructor.
2290 */
2291 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2292 const wxPoint& pos = wxDefaultPosition);
2293
2294 /**
2295 Returns the position in screen coordinates at which the menu should be shown.
2296 Use wxWindow::ScreenToClient to convert to client coordinates.
2297
2298 You can also omit a position from wxWindow::PopupMenu in order to use
2299 the current mouse pointer position.
2300
2301 If the event originated from a keyboard event, the value returned from this
2302 function will be wxDefaultPosition.
2303 */
2304 const wxPoint& GetPosition() const;
2305
2306 /**
2307 Sets the position at which the menu should be shown.
2308 */
2309 void SetPosition(const wxPoint& point);
2310 };
2311
2312
2313
2314 /**
2315 @class wxEraseEvent
2316
2317 An erase event is sent when a window's background needs to be repainted.
2318
2319 On some platforms, such as GTK+, this event is simulated (simply generated just
2320 before the paint event) and may cause flicker. It is therefore recommended that
2321 you set the text background colour explicitly in order to prevent flicker.
2322 The default background colour under GTK+ is grey.
2323
2324 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2325 definition.
2326
2327 You must call wxEraseEvent::GetDC and use the returned device context if it is
2328 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2329
2330 @remarks
2331 Use the device context returned by GetDC to draw on, don't create
2332 a wxPaintDC in the event handler.
2333
2334 @beginEventTable{wxEraseEvent}
2335 @event{EVT_ERASE_BACKGROUND(func)}
2336 Process a wxEVT_ERASE_BACKGROUND event.
2337 @endEventTable
2338
2339 @library{wxcore}
2340 @category{events}
2341
2342 @see @ref overview_events
2343 */
2344 class wxEraseEvent : public wxEvent
2345 {
2346 public:
2347 /**
2348 Constructor.
2349 */
2350 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2351
2352 /**
2353 Returns the device context associated with the erase event to draw on.
2354 */
2355 wxDC* GetDC() const;
2356 };
2357
2358
2359
2360 /**
2361 @class wxFocusEvent
2362
2363 A focus event is sent when a window's focus changes. The window losing focus
2364 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2365
2366 Notice that the set focus event happens both when the user gives focus to the
2367 window (whether using the mouse or keyboard) and when it is done from the
2368 program itself using wxWindow::SetFocus.
2369
2370 @beginEventTable{wxFocusEvent}
2371 @event{EVT_SET_FOCUS(func)}
2372 Process a wxEVT_SET_FOCUS event.
2373 @event{EVT_KILL_FOCUS(func)}
2374 Process a wxEVT_KILL_FOCUS event.
2375 @endEventTable
2376
2377 @library{wxcore}
2378 @category{events}
2379
2380 @see @ref overview_events
2381 */
2382 class wxFocusEvent : public wxEvent
2383 {
2384 public:
2385 /**
2386 Constructor.
2387 */
2388 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2389
2390 /**
2391 Returns the window associated with this event, that is the window which had the
2392 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2393 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2394
2395 Warning: the window pointer may be @NULL!
2396 */
2397 wxWindow *GetWindow() const;
2398 };
2399
2400
2401
2402 /**
2403 @class wxChildFocusEvent
2404
2405 A child focus event is sent to a (parent-)window when one of its child windows
2406 gains focus, so that the window could restore the focus back to its corresponding
2407 child if it loses it now and regains later.
2408
2409 Notice that child window is the direct child of the window receiving event.
2410 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2411
2412 @beginEventTable{wxChildFocusEvent}
2413 @event{EVT_CHILD_FOCUS(func)}
2414 Process a wxEVT_CHILD_FOCUS event.
2415 @endEventTable
2416
2417 @library{wxcore}
2418 @category{events}
2419
2420 @see @ref overview_events
2421 */
2422 class wxChildFocusEvent : public wxCommandEvent
2423 {
2424 public:
2425 /**
2426 Constructor.
2427
2428 @param win
2429 The direct child which is (or which contains the window which is) receiving
2430 the focus.
2431 */
2432 wxChildFocusEvent(wxWindow* win = NULL);
2433
2434 /**
2435 Returns the direct child which receives the focus, or a (grand-)parent of the
2436 control receiving the focus.
2437
2438 To get the actually focused control use wxWindow::FindFocus.
2439 */
2440 wxWindow *GetWindow() const;
2441 };
2442
2443
2444
2445 /**
2446 @class wxMouseCaptureLostEvent
2447
2448 An mouse capture lost event is sent to a window that obtained mouse capture,
2449 which was subsequently loss due to "external" event, for example when a dialog
2450 box is shown or if another application captures the mouse.
2451
2452 If this happens, this event is sent to all windows that are on capture stack
2453 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2454 not sent if the capture changes because of a call to CaptureMouse or
2455 ReleaseMouse.
2456
2457 This event is currently emitted under Windows only.
2458
2459 @beginEventTable{wxMouseCaptureLostEvent}
2460 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2461 Process a wxEVT_MOUSE_CAPTURE_LOST event.
2462 @endEventTable
2463
2464 @onlyfor{wxmsw}
2465
2466 @library{wxcore}
2467 @category{events}
2468
2469 @see wxMouseCaptureChangedEvent, @ref overview_events,
2470 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2471 */
2472 class wxMouseCaptureLostEvent : public wxEvent
2473 {
2474 public:
2475 /**
2476 Constructor.
2477 */
2478 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2479 };
2480
2481
2482
2483 /**
2484 @class wxNotifyEvent
2485
2486 This class is not used by the event handlers by itself, but is a base class
2487 for other event classes (such as wxBookCtrlEvent).
2488
2489 It (or an object of a derived class) is sent when the controls state is being
2490 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2491 to prevent it from happening.
2492
2493 @library{wxcore}
2494 @category{events}
2495
2496 @see wxBookCtrlEvent
2497 */
2498 class wxNotifyEvent : public wxCommandEvent
2499 {
2500 public:
2501 /**
2502 Constructor (used internally by wxWidgets only).
2503 */
2504 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2505
2506 /**
2507 This is the opposite of Veto(): it explicitly allows the event to be processed.
2508 For most events it is not necessary to call this method as the events are allowed
2509 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2510 event description).
2511 */
2512 void Allow();
2513
2514 /**
2515 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2516 otherwise (if it was).
2517 */
2518 bool IsAllowed() const;
2519
2520 /**
2521 Prevents the change announced by this event from happening.
2522
2523 It is in general a good idea to notify the user about the reasons for vetoing
2524 the change because otherwise the applications behaviour (which just refuses to
2525 do what the user wants) might be quite surprising.
2526 */
2527 void Veto();
2528 };
2529
2530
2531 /**
2532 @class wxThreadEvent
2533
2534 This class adds some simple functionalities to wxCommandEvent coinceived
2535 for inter-threads communications.
2536
2537 @library{wxcore}
2538 @category{events}
2539
2540 @see @ref overview_thread, wxEventLoopBase::YieldFor
2541 */
2542 class wxThreadEvent : public wxCommandEvent
2543 {
2544 public:
2545 /**
2546 Constructor.
2547 */
2548 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
2549
2550 /**
2551 Clones this event making sure that all internal members which use
2552 COW (only @c m_commandString for now; see @ref overview_refcount)
2553 are unshared (see wxObject::UnShare).
2554 */
2555 virtual wxEvent *Clone() const;
2556
2557 /**
2558 Returns @c wxEVT_CATEGORY_THREAD.
2559
2560 This is important to avoid unwanted processing of thread events
2561 when calling wxEventLoopBase::YieldFor().
2562 */
2563 virtual wxEventCategory GetEventCategory() const;
2564 };
2565
2566
2567 /**
2568 @class wxHelpEvent
2569
2570 A help event is sent when the user has requested context-sensitive help.
2571 This can either be caused by the application requesting context-sensitive help mode
2572 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2573 the user pressed F1 or clicked on the query button in a dialog caption.
2574
2575 A help event is sent to the window that the user clicked on, and is propagated
2576 up the window hierarchy until the event is processed or there are no more event
2577 handlers.
2578
2579 The application should call wxEvent::GetId to check the identity of the
2580 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2581 if the identifier is unrecognised.
2582
2583 Calling Skip is important because it allows wxWidgets to generate further
2584 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2585 show help for container windows, since processing would stop after the first window
2586 found.
2587
2588 @beginEventTable{wxHelpEvent}
2589 @event{EVT_HELP(id, func)}
2590 Process a wxEVT_HELP event.
2591 @event{EVT_HELP_RANGE(id1, id2, func)}
2592 Process a wxEVT_HELP event for a range of ids.
2593 @endEventTable
2594
2595 @library{wxcore}
2596 @category{events}
2597
2598 @see wxContextHelp, wxDialog, @ref overview_events
2599 */
2600 class wxHelpEvent : public wxCommandEvent
2601 {
2602 public:
2603 /**
2604 Indicates how a wxHelpEvent was generated.
2605 */
2606 enum Origin
2607 {
2608 Origin_Unknown, /**< unrecognized event source. */
2609 Origin_Keyboard, /**< event generated from F1 key press. */
2610
2611 /** event generated by wxContextHelp or from the [?] button on
2612 the title bar (Windows). */
2613 Origin_HelpButton
2614 };
2615
2616 /**
2617 Constructor.
2618 */
2619 wxHelpEvent(wxEventType type = wxEVT_NULL,
2620 wxWindowID winid = 0,
2621 const wxPoint& pt = wxDefaultPosition,
2622 wxHelpEvent::Origin origin = Origin_Unknown);
2623
2624 /**
2625 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2626 values.
2627
2628 The application may handle events generated using the keyboard or mouse
2629 differently, e.g. by using wxGetMousePosition() for the mouse events.
2630
2631 @see SetOrigin()
2632 */
2633 wxHelpEvent::Origin GetOrigin() const;
2634
2635 /**
2636 Returns the left-click position of the mouse, in screen coordinates.
2637 This allows the application to position the help appropriately.
2638 */
2639 const wxPoint& GetPosition() const;
2640
2641 /**
2642 Set the help event origin, only used internally by wxWidgets normally.
2643
2644 @see GetOrigin()
2645 */
2646 void SetOrigin(wxHelpEvent::Origin origin);
2647
2648 /**
2649 Sets the left-click position of the mouse, in screen coordinates.
2650 */
2651 void SetPosition(const wxPoint& pt);
2652 };
2653
2654
2655
2656 /**
2657 @class wxScrollEvent
2658
2659 A scroll event holds information about events sent from stand-alone
2660 scrollbars (see wxScrollBar) and sliders (see wxSlider).
2661
2662 Note that scrolled windows send the wxScrollWinEvent which does not derive from
2663 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
2664 events and use the event table macros mentioned below only for the scrollbar-like
2665 controls.
2666
2667 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
2668
2669 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
2670 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
2671 by an EVT_SCROLL_CHANGED event).
2672
2673 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
2674 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
2675 event does not happen).
2676
2677 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
2678 independently of the way it had started. Please see the widgets sample ("Slider" page)
2679 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
2680
2681 @remarks
2682 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
2683 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
2684 are processed using the same event handler.
2685
2686 @beginEventTable{wxScrollEvent}
2687 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
2688 scroll events from controls, or EVT_SCROLL... macros without window IDs for
2689 intercepting scroll events from the receiving window -- except for this, the
2690 macros behave exactly the same.
2691 @event{EVT_SCROLL(func)}
2692 Process all scroll events.
2693 @event{EVT_SCROLL_TOP(func)}
2694 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2695 @event{EVT_SCROLL_BOTTOM(func)}
2696 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2697 @event{EVT_SCROLL_LINEUP(func)}
2698 Process wxEVT_SCROLL_LINEUP line up events.
2699 @event{EVT_SCROLL_LINEDOWN(func)}
2700 Process wxEVT_SCROLL_LINEDOWN line down events.
2701 @event{EVT_SCROLL_PAGEUP(func)}
2702 Process wxEVT_SCROLL_PAGEUP page up events.
2703 @event{EVT_SCROLL_PAGEDOWN(func)}
2704 Process wxEVT_SCROLL_PAGEDOWN page down events.
2705 @event{EVT_SCROLL_THUMBTRACK(func)}
2706 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
2707 user drags the thumbtrack).
2708 @event{EVT_SCROLL_THUMBRELEASE(func)}
2709 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2710 @event{EVT_SCROLL_CHANGED(func)}
2711 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2712 @event{EVT_COMMAND_SCROLL(id, func)}
2713 Process all scroll events.
2714 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
2715 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2716 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
2717 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2718 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
2719 Process wxEVT_SCROLL_LINEUP line up events.
2720 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
2721 Process wxEVT_SCROLL_LINEDOWN line down events.
2722 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
2723 Process wxEVT_SCROLL_PAGEUP page up events.
2724 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
2725 Process wxEVT_SCROLL_PAGEDOWN page down events.
2726 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
2727 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
2728 as the user drags the thumbtrack).
2729 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
2730 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2731 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
2732 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2733 @endEventTable
2734
2735 @library{wxcore}
2736 @category{events}
2737
2738 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
2739 */
2740 class wxScrollEvent : public wxCommandEvent
2741 {
2742 public:
2743 /**
2744 Constructor.
2745 */
2746 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
2747 int orientation = 0);
2748
2749 /**
2750 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
2751 scrollbar.
2752 */
2753 int GetOrientation() const;
2754
2755 /**
2756 Returns the position of the scrollbar.
2757 */
2758 int GetPosition() const;
2759 };
2760
2761 /**
2762 See wxIdleEvent::SetMode() for more info.
2763 */
2764 enum wxIdleMode
2765 {
2766 /** Send idle events to all windows */
2767 wxIDLE_PROCESS_ALL,
2768
2769 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
2770 wxIDLE_PROCESS_SPECIFIED
2771 };
2772
2773
2774 /**
2775 @class wxIdleEvent
2776
2777 This class is used for idle events, which are generated when the system becomes
2778 idle. Note that, unless you do something specifically, the idle events are not
2779 sent if the system remains idle once it has become it, e.g. only a single idle
2780 event will be generated until something else resulting in more normal events
2781 happens and only then is the next idle event sent again.
2782
2783 If you need to ensure a continuous stream of idle events, you can either use
2784 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
2785 (for example from a timer event handler), but note that both of these approaches
2786 (and especially the first one) increase the system load and so should be avoided
2787 if possible.
2788
2789 By default, idle events are sent to all windows (and also wxApp, as usual).
2790 If this is causing a significant overhead in your application, you can call
2791 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
2792 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
2793 idle events.
2794
2795 @beginEventTable{wxIdleEvent}
2796 @event{EVT_IDLE(func)}
2797 Process a wxEVT_IDLE event.
2798 @endEventTable
2799
2800 @library{wxbase}
2801 @category{events}
2802
2803 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
2804 */
2805 class wxIdleEvent : public wxEvent
2806 {
2807 public:
2808 /**
2809 Constructor.
2810 */
2811 wxIdleEvent();
2812
2813 /**
2814 Returns @true if it is appropriate to send idle events to this window.
2815
2816 This function looks at the mode used (see wxIdleEvent::SetMode),
2817 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
2818 events should be sent to this window now.
2819
2820 By default this will always return @true because the update mode is initially
2821 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
2822 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
2823
2824 @see SetMode()
2825 */
2826 static bool CanSend(wxWindow* window);
2827
2828 /**
2829 Static function returning a value specifying how wxWidgets will send idle
2830 events: to all windows, or only to those which specify that they
2831 will process the events.
2832
2833 @see SetMode().
2834 */
2835 static wxIdleMode GetMode();
2836
2837 /**
2838 Returns @true if the OnIdle function processing this event requested more
2839 processing time.
2840
2841 @see RequestMore()
2842 */
2843 bool MoreRequested() const;
2844
2845 /**
2846 Tells wxWidgets that more processing is required.
2847
2848 This function can be called by an OnIdle handler for a window or window event
2849 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
2850 more to the application windows.
2851
2852 If no window calls this function during OnIdle, then the application will
2853 remain in a passive event loop (not calling OnIdle) until a new event is
2854 posted to the application by the windowing system.
2855
2856 @see MoreRequested()
2857 */
2858 void RequestMore(bool needMore = true);
2859
2860 /**
2861 Static function for specifying how wxWidgets will send idle events: to
2862 all windows, or only to those which specify that they will process the events.
2863
2864 @param mode
2865 Can be one of the ::wxIdleMode values.
2866 The default is wxIDLE_PROCESS_ALL.
2867 */
2868 static void SetMode(wxIdleMode mode);
2869 };
2870
2871
2872
2873 /**
2874 @class wxInitDialogEvent
2875
2876 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
2877 Handlers for this event can transfer data to the window.
2878
2879 The default handler calls wxWindow::TransferDataToWindow.
2880
2881 @beginEventTable{wxInitDialogEvent}
2882 @event{EVT_INIT_DIALOG(func)}
2883 Process a wxEVT_INIT_DIALOG event.
2884 @endEventTable
2885
2886 @library{wxcore}
2887 @category{events}
2888
2889 @see @ref overview_events
2890 */
2891 class wxInitDialogEvent : public wxEvent
2892 {
2893 public:
2894 /**
2895 Constructor.
2896 */
2897 wxInitDialogEvent(int id = 0);
2898 };
2899
2900
2901
2902 /**
2903 @class wxWindowDestroyEvent
2904
2905 This event is sent as early as possible during the window destruction
2906 process.
2907
2908 For the top level windows, as early as possible means that this is done by
2909 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
2910 class was executed and so any methods specific to the derived class can't
2911 be called any more from this event handler. If you need to do this, you
2912 must call wxWindow::SendDestroyEvent() from your derived class destructor.
2913
2914 For the child windows, this event is generated just before deleting the
2915 window from wxWindow::Destroy() (which is also called when the parent
2916 window is deleted) or from the window destructor if operator @c delete was
2917 used directly (which is not recommended for this very reason).
2918
2919 It is usually pointless to handle this event in the window itself but it ca
2920 be very useful to receive notifications about the window destruction in the
2921 parent window or in any other object interested in this window.
2922
2923 @library{wxcore}
2924 @category{events}
2925
2926 @see @ref overview_events, wxWindowCreateEvent
2927 */
2928 class wxWindowDestroyEvent : public wxCommandEvent
2929 {
2930 public:
2931 /**
2932 Constructor.
2933 */
2934 wxWindowDestroyEvent(wxWindow* win = NULL);
2935
2936 /// Retutn the window being destroyed.
2937 wxWindow *GetWindow() const;
2938 };
2939
2940
2941 /**
2942 The possible flag values for a wxNavigationKeyEvent.
2943 */
2944 enum wxNavigationKeyEventFlags
2945 {
2946 wxNKEF_IS_BACKWARD = 0x0000,
2947 wxNKEF_IS_FORWARD = 0x0001,
2948 wxNKEF_WINCHANGE = 0x0002,
2949 wxNKEF_FROMTAB = 0x0004
2950 };
2951
2952
2953 /**
2954 @class wxNavigationKeyEvent
2955
2956 This event class contains information about navigation events,
2957 generated by navigation keys such as tab and page down.
2958
2959 This event is mainly used by wxWidgets implementations.
2960 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
2961 when you make a class into a control container with the macro
2962 WX_DECLARE_CONTROL_CONTAINER.
2963
2964 @beginEventTable{wxNavigationKeyEvent}
2965 @event{EVT_NAVIGATION_KEY(func)}
2966 Process a navigation key event.
2967 @endEventTable
2968
2969 @library{wxcore}
2970 @category{events}
2971
2972 @see wxWindow::Navigate, wxWindow::NavigateIn
2973 */
2974 class wxNavigationKeyEvent : public wxEvent
2975 {
2976 public:
2977 wxNavigationKeyEvent();
2978 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
2979
2980 /**
2981 Returns the child that has the focus, or @NULL.
2982 */
2983 wxWindow* GetCurrentFocus() const;
2984
2985 /**
2986 Returns @true if the navigation was in the forward direction.
2987 */
2988 bool GetDirection() const;
2989
2990 /**
2991 Returns @true if the navigation event was from a tab key.
2992 This is required for proper navigation over radio buttons.
2993 */
2994 bool IsFromTab() const;
2995
2996 /**
2997 Returns @true if the navigation event represents a window change
2998 (for example, from Ctrl-Page Down in a notebook).
2999 */
3000 bool IsWindowChange() const;
3001
3002 /**
3003 Sets the current focus window member.
3004 */
3005 void SetCurrentFocus(wxWindow* currentFocus);
3006
3007 /**
3008 Sets the direction to forward if @a direction is @true, or backward
3009 if @false.
3010 */
3011 void SetDirection(bool direction);
3012
3013 /**
3014 Sets the flags for this event.
3015 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3016 */
3017 void SetFlags(long flags);
3018
3019 /**
3020 Marks the navigation event as from a tab key.
3021 */
3022 void SetFromTab(bool fromTab);
3023
3024 /**
3025 Marks the event as a window change event.
3026 */
3027 void SetWindowChange(bool windowChange);
3028 };
3029
3030
3031
3032 /**
3033 @class wxMouseCaptureChangedEvent
3034
3035 An mouse capture changed event is sent to a window that loses its
3036 mouse capture. This is called even if wxWindow::ReleaseCapture
3037 was called by the application code. Handling this event allows
3038 an application to cater for unexpected capture releases which
3039 might otherwise confuse mouse handling code.
3040
3041 @onlyfor{wxmsw}
3042
3043 @beginEventTable{wxMouseCaptureChangedEvent}
3044 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3045 Process a wxEVT_MOUSE_CAPTURE_CHANGED event.
3046 @endEventTable
3047
3048 @library{wxcore}
3049 @category{events}
3050
3051 @see wxMouseCaptureLostEvent, @ref overview_events,
3052 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3053 */
3054 class wxMouseCaptureChangedEvent : public wxEvent
3055 {
3056 public:
3057 /**
3058 Constructor.
3059 */
3060 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3061 wxWindow* gainedCapture = NULL);
3062
3063 /**
3064 Returns the window that gained the capture, or @NULL if it was a
3065 non-wxWidgets window.
3066 */
3067 wxWindow* GetCapturedWindow() const;
3068 };
3069
3070
3071
3072 /**
3073 @class wxCloseEvent
3074
3075 This event class contains information about window and session close events.
3076
3077 The handler function for EVT_CLOSE is called when the user has tried to close a
3078 a frame or dialog box using the window manager (X) or system menu (Windows).
3079 It can also be invoked by the application itself programmatically, for example by
3080 calling the wxWindow::Close function.
3081
3082 You should check whether the application is forcing the deletion of the window
3083 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3084 using wxWindow::Destroy.
3085
3086 If the return value is @true, it is up to you whether you respond by destroying
3087 the window.
3088
3089 If you don't destroy the window, you should call wxCloseEvent::Veto to
3090 let the calling code know that you did not destroy the window.
3091 This allows the wxWindow::Close function to return @true or @false depending
3092 on whether the close instruction was honoured or not.
3093
3094 Example of a wxCloseEvent handler:
3095
3096 @code
3097 void MyFrame::OnClose(wxCloseEvent& event)
3098 {
3099 if ( event.CanVeto() && m_bFileNotSaved )
3100 {
3101 if ( wxMessageBox("The file has not been saved... continue closing?",
3102 "Please confirm",
3103 wxICON_QUESTION | wxYES_NO) != wxYES )
3104 {
3105 event.Veto();
3106 return;
3107 }
3108 }
3109
3110 Destroy(); // you may also do: event.Skip();
3111 // since the default event handler does call Destroy(), too
3112 }
3113 @endcode
3114
3115 The EVT_END_SESSION event is slightly different as it is sent by the system
3116 when the user session is ending (e.g. because of log out or shutdown) and
3117 so all windows are being forcefully closed. At least under MSW, after the
3118 handler for this event is executed the program is simply killed by the
3119 system. Because of this, the default handler for this event provided by
3120 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3121 that it could still be executed and exit()s the process itself, without
3122 waiting for being killed. If this behaviour is for some reason undesirable,
3123 make sure that you define a handler for this event in your wxApp-derived
3124 class and do not call @c event.Skip() in it (but be aware that the system
3125 will still kill your application).
3126
3127 @beginEventTable{wxCloseEvent}
3128 @event{EVT_CLOSE(func)}
3129 Process a close event, supplying the member function.
3130 This event applies to wxFrame and wxDialog classes.
3131 @event{EVT_QUERY_END_SESSION(func)}
3132 Process a query end session event, supplying the member function.
3133 This event can be handled in wxApp-derived class only.
3134 @event{EVT_END_SESSION(func)}
3135 Process an end session event, supplying the member function.
3136 This event can be handled in wxApp-derived class only.
3137 @endEventTable
3138
3139 @library{wxcore}
3140 @category{events}
3141
3142 @see wxWindow::Close, @ref overview_windowdeletion
3143 */
3144 class wxCloseEvent : public wxEvent
3145 {
3146 public:
3147 /**
3148 Constructor.
3149 */
3150 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3151
3152 /**
3153 Returns @true if you can veto a system shutdown or a window close event.
3154 Vetoing a window close event is not possible if the calling code wishes to
3155 force the application to exit, and so this function must be called to check this.
3156 */
3157 bool CanVeto() const;
3158
3159 /**
3160 Returns @true if the user is just logging off or @false if the system is
3161 shutting down. This method can only be called for end session and query end
3162 session events, it doesn't make sense for close window event.
3163 */
3164 bool GetLoggingOff() const;
3165
3166 /**
3167 Sets the 'can veto' flag.
3168 */
3169 void SetCanVeto(bool canVeto);
3170
3171 /**
3172 Sets the 'logging off' flag.
3173 */
3174 void SetLoggingOff(bool loggingOff);
3175
3176 /**
3177 Call this from your event handler to veto a system shutdown or to signal
3178 to the calling application that a window close did not happen.
3179
3180 You can only veto a shutdown if CanVeto() returns @true.
3181 */
3182 void Veto(bool veto = true);
3183 };
3184
3185
3186
3187 /**
3188 @class wxMenuEvent
3189
3190 This class is used for a variety of menu-related events. Note that
3191 these do not include menu command events, which are
3192 handled using wxCommandEvent objects.
3193
3194 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3195 text in the first field of the status bar.
3196
3197 @beginEventTable{wxMenuEvent}
3198 @event{EVT_MENU_OPEN(func)}
3199 A menu is about to be opened. On Windows, this is only sent once for each
3200 navigation of the menubar (up until all menus have closed).
3201 @event{EVT_MENU_CLOSE(func)}
3202 A menu has been just closed.
3203 @event{EVT_MENU_HIGHLIGHT(id, func)}
3204 The menu item with the specified id has been highlighted: used to show
3205 help prompts in the status bar by wxFrame
3206 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3207 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3208 @endEventTable
3209
3210 @library{wxcore}
3211 @category{events}
3212
3213 @see wxCommandEvent, @ref overview_events
3214 */
3215 class wxMenuEvent : public wxEvent
3216 {
3217 public:
3218 /**
3219 Constructor.
3220 */
3221 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3222
3223 /**
3224 Returns the menu which is being opened or closed. This method should only be
3225 used with the @c OPEN and @c CLOSE events and even for them the
3226 returned pointer may be @NULL in some ports.
3227 */
3228 wxMenu* GetMenu() const;
3229
3230 /**
3231 Returns the menu identifier associated with the event.
3232 This method should be only used with the @c HIGHLIGHT events.
3233 */
3234 int GetMenuId() const;
3235
3236 /**
3237 Returns @true if the menu which is being opened or closed is a popup menu,
3238 @false if it is a normal one.
3239
3240 This method should only be used with the @c OPEN and @c CLOSE events.
3241 */
3242 bool IsPopup() const;
3243 };
3244
3245 /**
3246 @class wxShowEvent
3247
3248 An event being sent when the window is shown or hidden.
3249
3250 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3251
3252 @onlyfor{wxmsw,wxgtk,wxos2}
3253
3254 @beginEventTable{wxShowEvent}
3255 @event{EVT_SHOW(func)}
3256 Process a wxEVT_SHOW event.
3257 @endEventTable
3258
3259 @library{wxcore}
3260 @category{events}
3261
3262 @see @ref overview_events, wxWindow::Show,
3263 wxWindow::IsShown
3264 */
3265
3266 class wxShowEvent : public wxEvent
3267 {
3268 public:
3269 /**
3270 Constructor.
3271 */
3272 wxShowEvent(int winid = 0, bool show = false);
3273
3274 /**
3275 Set whether the windows was shown or hidden.
3276 */
3277 void SetShow(bool show);
3278
3279 /**
3280 Return @true if the window has been shown, @false if it has been
3281 hidden.
3282 */
3283 bool IsShown() const;
3284
3285 /**
3286 @deprecated This function is deprecated in favour of IsShown().
3287 */
3288 bool GetShow() const;
3289 };
3290
3291
3292
3293 /**
3294 @class wxIconizeEvent
3295
3296 An event being sent when the frame is iconized (minimized) or restored.
3297
3298 Currently only wxMSW and wxGTK generate such events.
3299
3300 @onlyfor{wxmsw,wxgtk}
3301
3302 @beginEventTable{wxIconizeEvent}
3303 @event{EVT_ICONIZE(func)}
3304 Process a wxEVT_ICONIZE event.
3305 @endEventTable
3306
3307 @library{wxcore}
3308 @category{events}
3309
3310 @see @ref overview_events, wxTopLevelWindow::Iconize,
3311 wxTopLevelWindow::IsIconized
3312 */
3313 class wxIconizeEvent : public wxEvent
3314 {
3315 public:
3316 /**
3317 Constructor.
3318 */
3319 wxIconizeEvent(int id = 0, bool iconized = true);
3320
3321 /**
3322 Returns @true if the frame has been iconized, @false if it has been
3323 restored.
3324 */
3325 bool IsIconized() const;
3326
3327 /**
3328 @deprecated This function is deprecated in favour of IsIconized().
3329 */
3330 bool Iconized() const;
3331 };
3332
3333
3334
3335 /**
3336 @class wxMoveEvent
3337
3338 A move event holds information about move change events.
3339
3340 @beginEventTable{wxMoveEvent}
3341 @event{EVT_MOVE(func)}
3342 Process a wxEVT_MOVE event, which is generated when a window is moved.
3343 @event{EVT_MOVE_START(func)}
3344 Process a wxEVT_MOVE_START event, which is generated when the user starts
3345 to move or size a window. wxMSW only.
3346 @event{EVT_MOVE_END(func)}
3347 Process a wxEVT_MOVE_END event, which is generated when the user stops
3348 moving or sizing a window. wxMSW only.
3349 @endEventTable
3350
3351 @library{wxcore}
3352 @category{events}
3353
3354 @see wxPoint, @ref overview_events
3355 */
3356 class wxMoveEvent : public wxEvent
3357 {
3358 public:
3359 /**
3360 Constructor.
3361 */
3362 wxMoveEvent(const wxPoint& pt, int id = 0);
3363
3364 /**
3365 Returns the position of the window generating the move change event.
3366 */
3367 wxPoint GetPosition() const;
3368 };
3369
3370
3371 /**
3372 @class wxSizeEvent
3373
3374 A size event holds information about size change events.
3375
3376 The EVT_SIZE handler function will be called when the window has been resized.
3377
3378 You may wish to use this for frames to resize their child windows as appropriate.
3379
3380 Note that the size passed is of the whole window: call wxWindow::GetClientSize
3381 for the area which may be used by the application.
3382
3383 When a window is resized, usually only a small part of the window is damaged
3384 and you may only need to repaint that area. However, if your drawing depends on the
3385 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3386 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3387
3388 @beginEventTable{wxSizeEvent}
3389 @event{EVT_SIZE(func)}
3390 Process a wxEVT_SIZE event.
3391 @endEventTable
3392
3393 @library{wxcore}
3394 @category{events}
3395
3396 @see wxSize, @ref overview_events
3397 */
3398 class wxSizeEvent : public wxEvent
3399 {
3400 public:
3401 /**
3402 Constructor.
3403 */
3404 wxSizeEvent(const wxSize& sz, int id = 0);
3405
3406 /**
3407 Returns the entire size of the window generating the size change event.
3408 */
3409 wxSize GetSize() const;
3410 };
3411
3412
3413
3414 /**
3415 @class wxSetCursorEvent
3416
3417 A wxSetCursorEvent is generated when the mouse cursor is about to be set as a
3418 result of mouse motion.
3419
3420 This event gives the application the chance to perform specific mouse cursor
3421 processing based on the current position of the mouse within the window.
3422 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3423
3424 @beginEventTable{wxSetCursorEvent}
3425 @event{EVT_SET_CURSOR(func)}
3426 Process a wxEVT_SET_CURSOR event.
3427 @endEventTable
3428
3429 @library{wxcore}
3430 @category{events}
3431
3432 @see ::wxSetCursor, wxWindow::wxSetCursor
3433 */
3434 class wxSetCursorEvent : public wxEvent
3435 {
3436 public:
3437 /**
3438 Constructor, used by the library itself internally to initialize the event
3439 object.
3440 */
3441 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3442
3443 /**
3444 Returns a reference to the cursor specified by this event.
3445 */
3446 const wxCursor& GetCursor() const;
3447
3448 /**
3449 Returns the X coordinate of the mouse in client coordinates.
3450 */
3451 wxCoord GetX() const;
3452
3453 /**
3454 Returns the Y coordinate of the mouse in client coordinates.
3455 */
3456 wxCoord GetY() const;
3457
3458 /**
3459 Returns @true if the cursor specified by this event is a valid cursor.
3460
3461 @remarks You cannot specify wxNullCursor with this event, as it is not
3462 considered a valid cursor.
3463 */
3464 bool HasCursor() const;
3465
3466 /**
3467 Sets the cursor associated with this event.
3468 */
3469 void SetCursor(const wxCursor& cursor);
3470 };
3471
3472
3473
3474 // ============================================================================
3475 // Global functions/macros
3476 // ============================================================================
3477
3478 /** @addtogroup group_funcmacro_events */
3479 //@{
3480
3481 /**
3482 A value uniquely identifying the type of the event.
3483
3484 The values of this type should only be created using wxNewEventType().
3485
3486 See the macro DEFINE_EVENT_TYPE() for more info.
3487
3488 @see @ref overview_events_introduction
3489 */
3490 typedef int wxEventType;
3491
3492 /**
3493 A special event type usually used to indicate that some wxEvent has yet
3494 no type assigned.
3495 */
3496 wxEventType wxEVT_NULL;
3497
3498 /**
3499 Initializes a new event type using wxNewEventType().
3500
3501 @deprecated Use wxDEFINE_EVENT() instead
3502 */
3503 #define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
3504
3505 /**
3506 Generates a new unique event type.
3507
3508 Usually this function is only used by wxDEFINE_EVENT() and not called
3509 directly.
3510 */
3511 wxEventType wxNewEventType();
3512
3513 /**
3514 Define a new event type associated with the specified event class.
3515
3516 This macro defines a new unique event type @a name associated with the
3517 event class @a cls.
3518
3519 For example:
3520 @code
3521 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3522
3523 class MyCustomEvent : public wxEvent { ... };
3524 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3525 @endcode
3526
3527 @see wxDECLARE_EVENT(), @ref overview_events_custom
3528 */
3529 #define wxDEFINE_EVENT(name, cls) \
3530 const wxEventTypeTag< cls > name(wxNewEventType())
3531
3532 /**
3533 Declares a custom event type.
3534
3535 This macro declares a variable called @a name which must be defined
3536 elsewhere using wxDEFINE_EVENT().
3537
3538 The class @a cls must be the wxEvent-derived class associated with the
3539 events of this type and its full declaration must be visible from the point
3540 of use of this macro.
3541 */
3542 #define wxDECLARE_EVENT(name, cls) \
3543 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3544
3545 /**
3546 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3547 library.
3548
3549 This is mostly used by wxWidgets internally, e.g.
3550 @code
3551 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3552 @endcode
3553 */
3554 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3555 extern const expdecl wxEventTypeTag< cls > name;
3556
3557 /**
3558 Helper macro for definition of custom event table macros.
3559
3560 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3561 it is better and more clear to just use the address of the function
3562 directly as this is all this macro does in this case. However it needs to
3563 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3564 member function taking the custom event argument when
3565 wxEVENTS_COMPATIBILITY_2_8 is 0.
3566
3567 See wx__DECLARE_EVT0 for an example of use.
3568
3569 @see @ref overview_events_custom_ownclass
3570 */
3571 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3572
3573 //@{
3574 /**
3575 These macros are used to define event table macros for handling custom
3576 events.
3577
3578 Example of use:
3579 @code
3580 class MyEvent : public wxEvent { ... };
3581
3582 // note that this is not necessary unless using old compilers: for the
3583 // reasonably new ones just use &func instead of MyEventHandler(func)
3584 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3585 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3586
3587 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3588
3589 #define EVT_MY(id, func) \
3590 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3591
3592 ...
3593
3594 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
3595 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3596 END_EVENT_TABLE()
3597 @endcode
3598
3599 @param evt
3600 The event type to handle.
3601 @param id
3602 The identifier of events to handle.
3603 @param id1
3604 The first identifier of the range.
3605 @param id2
3606 The second identifier of the range.
3607 @param fn
3608 The event handler method.
3609 */
3610 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3611 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3612 #define wx__DECLARE_EVT1(evt, id, fn) \
3613 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3614 #define wx__DECLARE_EVT0(evt, fn) \
3615 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
3616 //@}
3617
3618
3619 /**
3620 Use this macro inside a class declaration to declare a @e static event table
3621 for that class.
3622
3623 In the implementation file you'll need to use the BEGIN_EVENT_TABLE()
3624 and the END_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
3625 to capture events.
3626
3627 @see @ref overview_events_eventtables
3628 */
3629 #define DECLARE_EVENT_TABLE()
3630
3631 /**
3632 Use this macro in a source file to start listing @e static event handlers
3633 for a specific class.
3634
3635 Use END_EVENT_TABLE() to terminate the event-declaration block.
3636
3637 @see @ref overview_events_eventtables
3638 */
3639 #define BEGIN_EVENT_TABLE(theClass, baseClass)
3640
3641 /**
3642 Use this macro in a source file to end listing @e static event handlers
3643 for a specific class.
3644
3645 Use BEGIN_EVENT_TABLE() to start the event-declaration block.
3646
3647 @see @ref overview_events_eventtables
3648 */
3649 #define END_EVENT_TABLE()
3650
3651 /**
3652 In a GUI application, this function posts @a event to the specified @e dest
3653 object using wxEvtHandler::AddPendingEvent().
3654
3655 Otherwise, it dispatches @a event immediately using
3656 wxEvtHandler::ProcessEvent(). See the respective documentation for details
3657 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
3658 this function is not thread-safe for event objects having wxString fields,
3659 use wxQueueEvent() instead.
3660
3661 @header{wx/event.h}
3662 */
3663 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
3664
3665 /**
3666 Queue an event for processing on the given object.
3667
3668 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
3669 for more details.
3670
3671 @header{wx/event.h}
3672
3673 @param dest
3674 The object to queue the event on, can't be @c NULL.
3675 @param event
3676 The heap-allocated and non-@c NULL event to queue, the function takes
3677 ownership of it.
3678 */
3679 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
3680
3681 //@}
3682