1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxImage BMP,ICO and CUR handlers
4 // Author: Robert Roebling, Chris Elliott
6 // Copyright: (c) Robert Roebling, Chris Elliott
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
11 #pragma implementation "imagbmp.h"
14 // For compilers that support precompilation, includes "wx.h".
15 #include "wx/wxprec.h"
23 #if wxUSE_IMAGE && wxUSE_STREAMS
25 #include "wx/imagbmp.h"
26 #include "wx/bitmap.h"
30 #include "wx/filefn.h"
31 #include "wx/wfstream.h"
33 #include "wx/module.h"
34 #include "wx/quantize.h"
49 //-----------------------------------------------------------------------------
51 //-----------------------------------------------------------------------------
53 IMPLEMENT_DYNAMIC_CLASS(wxBMPHandler
,wxImageHandler
)
62 #define BI_BITFIELDS 3
65 #define poffset (line * width * 3 + column * 3)
67 bool wxBMPHandler::SaveFile(wxImage
*image
,
68 wxOutputStream
& stream
,
71 return SaveDib(image
, stream
, verbose
, TRUE
/*IsBmp*/, FALSE
/*IsMask*/);
74 bool wxBMPHandler::SaveDib(wxImage
*image
,
75 wxOutputStream
& stream
,
81 wxCHECK_MSG( image
, FALSE
, _T("invalid pointer in wxBMPHandler::SaveFile") );
86 wxLogError(_("BMP: Couldn't save invalid image."));
90 // get the format of the BMP file to save, else use 24bpp
91 unsigned format
= wxBMP_24BPP
;
92 if ( image
->HasOption(wxIMAGE_OPTION_BMP_FORMAT
) )
93 format
= image
->GetOptionInt(wxIMAGE_OPTION_BMP_FORMAT
);
95 wxUint16 bpp
; // # of bits per pixel
96 int palette_size
; // # of color map entries, ie. 2^bpp colors
98 // set the bpp and appropriate palette_size, and do additional checks
99 if ( (format
== wxBMP_1BPP
) || (format
== wxBMP_1BPP_BW
) )
104 else if ( format
== wxBMP_4BPP
)
109 else if ( (format
== wxBMP_8BPP
) || (format
== wxBMP_8BPP_GREY
) ||
110 (format
== wxBMP_8BPP_RED
) || (format
== wxBMP_8BPP_PALETTE
) )
112 // need to set a wxPalette to use this, HOW TO CHECK IF VALID, SIZE?
113 if ((format
== wxBMP_8BPP_PALETTE
)
115 && !image
->HasPalette()
116 #endif // wxUSE_PALETTE
120 wxLogError(_("BMP: wxImage doesn't have own wxPalette."));
126 else // you get 24bpp
128 format
= wxBMP_24BPP
;
133 unsigned width
= image
->GetWidth();
134 unsigned row_padding
= (4 - int(width
*bpp
/8.0) % 4) % 4; // # bytes to pad to dword
135 unsigned row_width
= int(width
* bpp
/8.0) + row_padding
; // # of bytes per row
140 wxUint16 magic
; // format magic, always 'BM'
141 wxUint32 filesize
; // total file size, inc. headers
142 wxUint32 reserved
; // for future use
143 wxUint32 data_offset
; // image data offset in the file
146 wxUint32 bih_size
; // 2nd part's size
147 wxUint32 width
, height
; // bitmap's dimensions
148 wxUint16 planes
; // num of planes
149 wxUint16 bpp
; // bits per pixel
150 wxUint32 compression
; // compression method
151 wxUint32 size_of_bmp
; // size of the bitmap
152 wxUint32 h_res
, v_res
; // image resolution in dpi
153 wxUint32 num_clrs
; // number of colors used
154 wxUint32 num_signif_clrs
;// number of significant colors
157 wxUint32 hdr_size
= 14/*BitmapHeader*/ + 40/*BitmapInfoHeader*/;
159 hdr
.magic
= wxUINT16_SWAP_ON_BE(0x4D42/*'BM'*/);
160 hdr
.filesize
= wxUINT32_SWAP_ON_BE( hdr_size
+ palette_size
*4 +
161 row_width
* image
->GetHeight() );
163 hdr
.data_offset
= wxUINT32_SWAP_ON_BE(hdr_size
+ palette_size
*4);
165 hdr
.bih_size
= wxUINT32_SWAP_ON_BE(hdr_size
- 14);
166 hdr
.width
= wxUINT32_SWAP_ON_BE(image
->GetWidth());
169 hdr
.height
= wxUINT32_SWAP_ON_BE(image
->GetHeight());
173 hdr
.height
= wxUINT32_SWAP_ON_BE(2 * image
->GetHeight());
175 hdr
.planes
= wxUINT16_SWAP_ON_BE(1); // always 1 plane
176 hdr
.bpp
= wxUINT16_SWAP_ON_BE(bpp
);
177 hdr
.compression
= 0; // RGB uncompressed
178 hdr
.size_of_bmp
= wxUINT32_SWAP_ON_BE(row_width
* image
->GetHeight());
179 hdr
.h_res
= hdr
.v_res
= wxUINT32_SWAP_ON_BE(72); // 72dpi is standard
180 hdr
.num_clrs
= wxUINT32_SWAP_ON_BE(palette_size
); // # colors in colormap
181 hdr
.num_signif_clrs
= 0; // all colors are significant
185 if (// VS: looks ugly but compilers tend to do ugly things with structs,
186 // like aligning hdr.filesize's ofset to dword :(
187 // VZ: we should add padding then...
188 !stream
.Write(&hdr
.magic
, 2) ||
189 !stream
.Write(&hdr
.filesize
, 4) ||
190 !stream
.Write(&hdr
.reserved
, 4) ||
191 !stream
.Write(&hdr
.data_offset
, 4)
195 wxLogError(_("BMP: Couldn't write the file (Bitmap) header."));
202 !stream
.Write(&hdr
.bih_size
, 4) ||
203 !stream
.Write(&hdr
.width
, 4) ||
204 !stream
.Write(&hdr
.height
, 4) ||
205 !stream
.Write(&hdr
.planes
, 2) ||
206 !stream
.Write(&hdr
.bpp
, 2) ||
207 !stream
.Write(&hdr
.compression
, 4) ||
208 !stream
.Write(&hdr
.size_of_bmp
, 4) ||
209 !stream
.Write(&hdr
.h_res
, 4) ||
210 !stream
.Write(&hdr
.v_res
, 4) ||
211 !stream
.Write(&hdr
.num_clrs
, 4) ||
212 !stream
.Write(&hdr
.num_signif_clrs
, 4)
216 wxLogError(_("BMP: Couldn't write the file (BitmapInfo) header."));
221 wxPalette
*palette
= NULL
; // entries for quantized images
222 wxUint8
*rgbquad
= NULL
; // for the RGBQUAD bytes for the colormap
223 wxImage
*q_image
= NULL
; // destination for quantized image
225 // if <24bpp use quantization to reduce colors for *some* of the formats
226 if ( (format
== wxBMP_1BPP
) || (format
== wxBMP_4BPP
) ||
227 (format
== wxBMP_8BPP
) || (format
== wxBMP_8BPP_PALETTE
) )
229 // make a new palette and quantize the image
230 if (format
!= wxBMP_8BPP_PALETTE
)
232 q_image
= new wxImage();
234 // I get a delete error using Quantize when desired colors > 236
235 int quantize
= ((palette_size
> 236) ? 236 : palette_size
);
236 // fill the destination too, it gives much nicer 4bpp images
237 wxQuantize::Quantize( *image
, *q_image
, &palette
, quantize
, 0,
238 wxQUANTIZE_FILL_DESTINATION_IMAGE
);
243 palette
= new wxPalette(image
->GetPalette());
244 #endif // wxUSE_PALETTE
248 unsigned char r
, g
, b
;
249 rgbquad
= new wxUint8
[palette_size
*4];
251 for (i
= 0; i
< palette_size
; i
++)
254 if ( !palette
->GetRGB(i
, &r
, &g
, &b
) )
255 #endif // wxUSE_PALETTE
264 // make a 256 entry greyscale colormap or 2 entry black & white
265 else if ( (format
== wxBMP_8BPP_GREY
) || (format
== wxBMP_8BPP_RED
) ||
266 (format
== wxBMP_1BPP_BW
) )
269 rgbquad
= new wxUint8
[palette_size
*4];
271 for (i
= 0; i
< palette_size
; i
++)
273 // if 1BPP_BW then just 0 and 255 then exit
274 if (( i
> 0) && (format
== wxBMP_1BPP_BW
)) i
= 255;
282 // if the colormap was made, then it needs to be written
287 if ( !stream
.Write(rgbquad
, palette_size
*4) )
290 wxLogError(_("BMP: Couldn't write RGB color map."));
294 #endif // wxUSE_PALETTE
302 // pointer to the image data, use quantized if available
303 wxUint8
*data
= (wxUint8
*) image
->GetData();
304 if (q_image
) if (q_image
->Ok()) data
= (wxUint8
*) q_image
->GetData();
306 wxUint8
*buffer
= new wxUint8
[row_width
];
307 memset(buffer
, 0, row_width
);
311 for (y
= image
->GetHeight() -1; y
>= 0; y
--)
313 if ( format
== wxBMP_24BPP
) // 3 bytes per pixel red,green,blue
315 for ( x
= 0; x
< width
; x
++ )
317 pixel
= 3*(y
*width
+ x
);
319 buffer
[3*x
] = data
[pixel
+2];
320 buffer
[3*x
+ 1] = data
[pixel
+1];
321 buffer
[3*x
+ 2] = data
[pixel
];
324 else if ((format
== wxBMP_8BPP
) || // 1 byte per pixel in color
325 (format
== wxBMP_8BPP_PALETTE
))
327 for (x
= 0; x
< width
; x
++)
329 pixel
= 3*(y
*width
+ x
);
331 buffer
[x
] = palette
->GetPixel( data
[pixel
],
335 // FIXME: what should this be? use some std palette maybe?
337 #endif // wxUSE_PALETTE
340 else if ( format
== wxBMP_8BPP_GREY
) // 1 byte per pix, rgb ave to grey
342 for (x
= 0; x
< width
; x
++)
344 pixel
= 3*(y
*width
+ x
);
345 buffer
[x
] = (wxUint8
)(.299*data
[pixel
] +
350 else if ( format
== wxBMP_8BPP_RED
) // 1 byte per pixel, red as greys
352 for (x
= 0; x
< width
; x
++)
354 buffer
[x
] = (wxUint8
)data
[3*(y
*width
+ x
)];
357 else if ( format
== wxBMP_4BPP
) // 4 bpp in color
359 for (x
= 0; x
< width
; x
+=2)
361 pixel
= 3*(y
*width
+ x
);
363 // fill buffer, ignore if > width
366 ((wxUint8
)palette
->GetPixel(data
[pixel
],
368 data
[pixel
+2]) << 4) |
371 : ((wxUint8
)palette
->GetPixel(data
[pixel
+3],
375 // FIXME: what should this be? use some std palette maybe?
377 #endif // wxUSE_PALETTE
380 else if ( format
== wxBMP_1BPP
) // 1 bpp in "color"
382 for (x
= 0; x
< width
; x
+=8)
384 pixel
= 3*(y
*width
+ x
);
387 buffer
[x
/8] = ((wxUint8
)palette
->GetPixel(data
[pixel
], data
[pixel
+1], data
[pixel
+2]) << 7) |
388 (((x
+1) > width
) ? 0 : ((wxUint8
)palette
->GetPixel(data
[pixel
+3], data
[pixel
+4], data
[pixel
+5]) << 6)) |
389 (((x
+2) > width
) ? 0 : ((wxUint8
)palette
->GetPixel(data
[pixel
+6], data
[pixel
+7], data
[pixel
+8]) << 5)) |
390 (((x
+3) > width
) ? 0 : ((wxUint8
)palette
->GetPixel(data
[pixel
+9], data
[pixel
+10], data
[pixel
+11]) << 4)) |
391 (((x
+4) > width
) ? 0 : ((wxUint8
)palette
->GetPixel(data
[pixel
+12], data
[pixel
+13], data
[pixel
+14]) << 3)) |
392 (((x
+5) > width
) ? 0 : ((wxUint8
)palette
->GetPixel(data
[pixel
+15], data
[pixel
+16], data
[pixel
+17]) << 2)) |
393 (((x
+6) > width
) ? 0 : ((wxUint8
)palette
->GetPixel(data
[pixel
+18], data
[pixel
+19], data
[pixel
+20]) << 1)) |
394 (((x
+7) > width
) ? 0 : ((wxUint8
)palette
->GetPixel(data
[pixel
+21], data
[pixel
+22], data
[pixel
+23]) ));
396 // FIXME: what should this be? use some std palette maybe?
398 #endif // wxUSE_PALETTE
401 else if ( format
== wxBMP_1BPP_BW
) // 1 bpp B&W colormap from red color ONLY
403 for (x
= 0; x
< width
; x
+=8)
405 pixel
= 3*(y
*width
+ x
);
408 (((wxUint8
)(data
[pixel
] /128.)) << 7) |
409 (((x
+1) > width
) ? 0 : (((wxUint8
)(data
[pixel
+3] /128.)) << 6)) |
410 (((x
+2) > width
) ? 0 : (((wxUint8
)(data
[pixel
+6] /128.)) << 5)) |
411 (((x
+3) > width
) ? 0 : (((wxUint8
)(data
[pixel
+9] /128.)) << 4)) |
412 (((x
+4) > width
) ? 0 : (((wxUint8
)(data
[pixel
+12]/128.)) << 3)) |
413 (((x
+5) > width
) ? 0 : (((wxUint8
)(data
[pixel
+15]/128.)) << 2)) |
414 (((x
+6) > width
) ? 0 : (((wxUint8
)(data
[pixel
+18]/128.)) << 1)) |
415 (((x
+7) > width
) ? 0 : (((wxUint8
)(data
[pixel
+21]/128.)) ));
419 if ( !stream
.Write(buffer
, row_width
) )
422 wxLogError(_("BMP: Couldn't write data."));
426 #endif // wxUSE_PALETTE
434 #endif // wxUSE_PALETTE
443 unsigned char r
, g
, b
;
446 bool wxBMPHandler::DoLoadDib(wxImage
* image
, int width
, int height
,
447 int bpp
, int ncolors
, int comp
,
448 off_t bmpOffset
, wxInputStream
& stream
,
449 bool verbose
, bool IsBmp
, bool hasPalette
)
451 wxInt32 aDword
, rmask
= 0, gmask
= 0, bmask
= 0;
452 int rshift
= 0, gshift
= 0, bshift
= 0;
453 int rbits
= 0, gbits
= 0, bbits
= 0;
459 // allocate space for palette if needed:
464 cmap
= new _cmap
[ncolors
];
468 wxLogError(_("BMP: Couldn't allocate memory."));
475 // destroy existing here instead of:
477 image
->Create(width
, height
);
479 unsigned char *ptr
= image
->GetData();
484 wxLogError( _("BMP: Couldn't allocate memory.") );
490 // Reading the palette, if it exists:
491 if ( bpp
< 16 && ncolors
!= 0 )
493 unsigned char* r
= new unsigned char[ncolors
];
494 unsigned char* g
= new unsigned char[ncolors
];
495 unsigned char* b
= new unsigned char[ncolors
];
496 for (int j
= 0; j
< ncolors
; j
++)
500 stream
.Read(bbuf
, 4);
511 //used in reading .ico file mask
512 r
[j
] = cmap
[j
].r
= j
* 255;
513 g
[j
] = cmap
[j
].g
= j
* 255;
514 b
[j
] = cmap
[j
].b
= j
* 255;
519 // Set the palette for the wxImage
520 image
->SetPalette(wxPalette(ncolors
, r
, g
, b
));
521 #endif // wxUSE_PALETTE
527 else if ( bpp
== 16 || bpp
== 32 )
529 if ( comp
== BI_BITFIELDS
)
532 stream
.Read(dbuf
, 4 * 3);
533 rmask
= wxINT32_SWAP_ON_BE(dbuf
[0]);
534 gmask
= wxINT32_SWAP_ON_BE(dbuf
[1]);
535 bmask
= wxINT32_SWAP_ON_BE(dbuf
[2]);
536 // find shift amount (Least significant bit of mask)
537 for (bit
= bpp
-1; bit
>=0; bit
--)
539 if (bmask
& (1 << bit
))
541 if (gmask
& (1 << bit
))
543 if (rmask
& (1 << bit
))
546 // Find number of bits in mask (MSB-LSB+1)
547 for (bit
= 0; bit
< bpp
; bit
++)
549 if (bmask
& (1 << bit
))
550 bbits
= bit
-bshift
+1;
551 if (gmask
& (1 << bit
))
552 gbits
= bit
-gshift
+1;
553 if (rmask
& (1 << bit
))
554 rbits
= bit
-rshift
+1;
557 else if ( bpp
== 16 )
569 else if ( bpp
== 32 )
584 * Reading the image data
587 stream
.SeekI(bmpOffset
); // else icon, just carry on
589 unsigned char *data
= ptr
;
591 /* set the whole image to the background color */
592 if ( bpp
< 16 && (comp
== BI_RLE4
|| comp
== BI_RLE8
) )
594 for (int i
= 0; i
< width
* height
; i
++)
605 int linesize
= ((width
* bpp
+ 31) / 32) * 4;
607 /* BMPs are stored upside down */
608 for ( line
= (height
- 1); line
>= 0; line
-- )
611 for ( column
= 0; column
< width
; )
617 aByte
= stream
.GetC();
621 for (bit
= 0; bit
< 8 && column
< width
; bit
++)
623 index
= ((aByte
& (0x80 >> bit
)) ? 1 : 0);
624 ptr
[poffset
] = cmap
[index
].r
;
625 ptr
[poffset
+ 1] = cmap
[index
].g
;
626 ptr
[poffset
+ 2] = cmap
[index
].b
;
632 if ( comp
== BI_RLE4
)
636 aByte
= stream
.GetC();
644 else if ( aByte
== 1 )
649 else if ( aByte
== 2 )
651 aByte
= stream
.GetC();
653 linepos
= column
* bpp
/ 4;
654 aByte
= stream
.GetC();
655 line
-= aByte
; // upside down
659 int absolute
= aByte
;
662 for (int k
= 0; k
< absolute
; k
++)
667 aByte
= stream
.GetC();
668 nibble
[0] = ( (aByte
& 0xF0) >> 4 ) ;
669 nibble
[1] = ( aByte
& 0x0F ) ;
671 ptr
[poffset
] = cmap
[nibble
[k%2
]].r
;
672 ptr
[poffset
+ 1] = cmap
[nibble
[k%2
]].g
;
673 ptr
[poffset
+ 2] = cmap
[nibble
[k%2
]].b
;
678 if ( readBytes
& 0x01 )
679 aByte
= stream
.GetC();
685 nibble
[0] = ( (aByte
& 0xF0) >> 4 ) ;
686 nibble
[1] = ( aByte
& 0x0F ) ;
688 for ( int l
= 0; l
< first
&& column
< width
; l
++ )
690 ptr
[poffset
] = cmap
[nibble
[l%2
]].r
;
691 ptr
[poffset
+ 1] = cmap
[nibble
[l%2
]].g
;
692 ptr
[poffset
+ 2] = cmap
[nibble
[l%2
]].b
;
702 for (nibble
= 0; nibble
< 2 && column
< width
; nibble
++)
704 index
= ((aByte
& (0xF0 >> nibble
* 4)) >> (!nibble
* 4));
707 ptr
[poffset
] = cmap
[index
].r
;
708 ptr
[poffset
+ 1] = cmap
[index
].g
;
709 ptr
[poffset
+ 2] = cmap
[index
].b
;
716 if ( comp
== BI_RLE8
)
720 aByte
= stream
.GetC();
725 /* column = width; */
727 else if ( aByte
== 1 )
732 else if ( aByte
== 2 )
734 aByte
= stream
.GetC();
736 linepos
= column
* bpp
/ 8;
737 aByte
= stream
.GetC();
742 int absolute
= aByte
;
743 for (int k
= 0; k
< absolute
; k
++)
746 aByte
= stream
.GetC();
747 ptr
[poffset
] = cmap
[aByte
].r
;
748 ptr
[poffset
+ 1] = cmap
[aByte
].g
;
749 ptr
[poffset
+ 2] = cmap
[aByte
].b
;
752 if ( absolute
& 0x01 )
753 aByte
= stream
.GetC();
758 for ( int l
= 0; l
< first
&& column
< width
; l
++ )
760 ptr
[poffset
] = cmap
[aByte
].r
;
761 ptr
[poffset
+ 1] = cmap
[aByte
].g
;
762 ptr
[poffset
+ 2] = cmap
[aByte
].b
;
770 ptr
[poffset
] = cmap
[aByte
].r
;
771 ptr
[poffset
+ 1] = cmap
[aByte
].g
;
772 ptr
[poffset
+ 2] = cmap
[aByte
].b
;
774 // linepos += size; seems to be wrong, RR
778 else if ( bpp
== 24 )
780 stream
.Read(bbuf
, 3);
782 ptr
[poffset
] = (unsigned char)bbuf
[2];
783 ptr
[poffset
+ 1] = (unsigned char)bbuf
[1];
784 ptr
[poffset
+ 2] = (unsigned char)bbuf
[0];
787 else if ( bpp
== 16 )
790 stream
.Read(&aWord
, 2);
791 aWord
= wxUINT16_SWAP_ON_BE(aWord
);
793 /* use the masks and calculated amonut of shift
794 to retrieve the color data out of the word. Then
795 shift it left by (8 - number of bits) such that
796 the image has the proper dynamic range */
797 temp
= (aWord
& rmask
) >> rshift
<< (8-rbits
);
799 temp
= (aWord
& gmask
) >> gshift
<< (8-gbits
);
800 ptr
[poffset
+ 1] = temp
;
801 temp
= (aWord
& bmask
) >> bshift
<< (8-bbits
);
802 ptr
[poffset
+ 2] = temp
;
808 stream
.Read(&aDword
, 4);
809 aDword
= wxINT32_SWAP_ON_BE(aDword
);
811 temp
= (aDword
& rmask
) >> rshift
;
813 temp
= (aDword
& gmask
) >> gshift
;
814 ptr
[poffset
+ 1] = temp
;
815 temp
= (aDword
& bmask
) >> bshift
;
816 ptr
[poffset
+ 2] = temp
;
820 while ( (linepos
< linesize
) && (comp
!= 1) && (comp
!= 2) )
822 stream
.Read(&aByte
, 1);
831 image
->SetMask(FALSE
);
833 const wxStreamError err
= stream
.GetLastError();
834 return err
== wxSTREAM_NO_ERROR
|| err
== wxSTREAM_EOF
;
837 bool wxBMPHandler::LoadDib(wxImage
*image
, wxInputStream
& stream
,
838 bool verbose
, bool IsBmp
)
845 offset
= 0; // keep gcc quiet
848 // read the header off the .BMP format file
850 offset
= stream
.TellI();
851 if (offset
== wxInvalidOffset
) offset
= 0;
853 stream
.Read(bbuf
, 2);
854 stream
.Read(dbuf
, 16);
858 stream
.Read(dbuf
, 4);
861 wxInt32 size
= wxINT32_SWAP_ON_BE(dbuf
[0]);
863 offset
= offset
+ wxINT32_SWAP_ON_BE(dbuf
[2]);
865 stream
.Read(dbuf
, 4 * 2);
866 int width
= (int)wxINT32_SWAP_ON_BE(dbuf
[0]);
867 int height
= (int)wxINT32_SWAP_ON_BE(dbuf
[1]);
868 if ( !IsBmp
)height
= height
/ 2; // for icons divide by 2
873 wxLogError( _("DIB Header: Image width > 32767 pixels for file.") );
876 if ( height
> 32767 )
879 wxLogError( _("DIB Header: Image height > 32767 pixels for file.") );
883 stream
.Read(&aWord
, 2);
886 int planes = (int)wxUINT16_SWAP_ON_BE( aWord );
888 stream
.Read(&aWord
, 2);
889 int bpp
= (int)wxUINT16_SWAP_ON_BE(aWord
);
890 if ( bpp
!= 1 && bpp
!= 4 && bpp
!= 8 && bpp
!= 16 && bpp
!= 24 && bpp
!= 32 )
893 wxLogError( _("DIB Header: Unknown bitdepth in file.") );
897 stream
.Read(dbuf
, 4 * 4);
898 int comp
= (int)wxINT32_SWAP_ON_BE(dbuf
[0]);
899 if ( comp
!= BI_RGB
&& comp
!= BI_RLE4
&& comp
!= BI_RLE8
&&
900 comp
!= BI_BITFIELDS
)
903 wxLogError( _("DIB Header: Unknown encoding in file.") );
907 stream
.Read(dbuf
, 4 * 2);
908 int ncolors
= (int)wxINT32_SWAP_ON_BE( dbuf
[0] );
911 /* some more sanity checks */
912 if (((comp
== BI_RLE4
) && (bpp
!= 4)) ||
913 ((comp
== BI_RLE8
) && (bpp
!= 8)) ||
914 ((comp
== BI_BITFIELDS
) && (bpp
!= 16 && bpp
!= 32)))
917 wxLogError( _("DIB Header: Encoding doesn't match bitdepth.") );
921 //read DIB; this is the BMP image or the XOR part of an icon image
922 if ( !DoLoadDib(image
, width
, height
, bpp
, ncolors
, comp
, offset
, stream
,
923 verbose
, IsBmp
, TRUE
) )
926 wxLogError( _("Error in reading image DIB .") );
932 //read Icon mask which is monochrome
933 //there is no palette, so we will create one
935 if ( !DoLoadDib(&mask
, width
, height
, 1, 2, BI_RGB
, offset
, stream
,
936 verbose
, IsBmp
, FALSE
) )
939 wxLogError( _("ICO: Error in reading mask DIB.") );
942 image
->SetMaskFromImage(mask
, 255, 255, 255);
949 bool wxBMPHandler::LoadFile(wxImage
*image
, wxInputStream
& stream
,
950 bool verbose
, int WXUNUSED(index
))
952 // Read a single DIB fom the file:
953 return LoadDib(image
, stream
, verbose
, TRUE
/*isBmp*/);
956 bool wxBMPHandler::DoCanRead(wxInputStream
& stream
)
958 unsigned char hdr
[2];
960 if ( !stream
.Read(hdr
, WXSIZEOF(hdr
)) )
963 // do we have the BMP file signature?
964 return hdr
[0] == 'B' && hdr
[1] == 'M';
969 //-----------------------------------------------------------------------------
971 //-----------------------------------------------------------------------------
973 IMPLEMENT_DYNAMIC_CLASS(wxICOHandler
, wxBMPHandler
)
977 wxUint8 bWidth
; // Width of the image
978 wxUint8 bHeight
; // Height of the image (times 2)
979 wxUint8 bColorCount
; // Number of colors in image (0 if >=8bpp)
980 wxUint8 bReserved
; // Reserved
982 // these two are different in icons and cursors:
984 wxUint16 wPlanes
; // Color Planes or XHotSpot
985 wxUint16 wBitCount
; // Bits per pixel or YHotSpot
987 wxUint32 dwBytesInRes
; // how many bytes in this resource?
988 wxUint32 dwImageOffset
; // where in the file is this image
993 wxUint16 idReserved
; // Reserved
994 wxUint16 idType
; // resource type (1 for icons, 2 for cursors)
995 wxUint16 idCount
; // how many images?
999 bool wxICOHandler::SaveFile(wxImage
*image
,
1000 wxOutputStream
& stream
,
1004 bool bResult
= FALSE
;
1005 //sanity check; icon must be less than 127 pixels high and 255 wide
1006 if ( image
->GetHeight () > 127 )
1009 wxLogError(_("ICO: Image too tall for an icon."));
1012 if ( image
->GetWidth () > 255 )
1015 wxLogError(_("ICO: Image too wide for an icon."));
1019 int images
= 1; // only generate one image
1021 // VS: This is a hack of sort - since ICO and CUR files are almost
1022 // identical, we have all the meat in wxICOHandler and check for
1023 // the actual (handler) type when the code has to distinguish between
1025 int type
= (this->GetType() == wxBITMAP_TYPE_CUR
) ? 2 : 1;
1027 // write a header, (ICONDIR)
1028 // Calculate the header size
1029 wxUint32 offset
= 3 * sizeof(wxUint16
);
1032 IconDir
.idReserved
= 0;
1033 IconDir
.idType
= wxUINT16_SWAP_ON_BE(type
);
1034 IconDir
.idCount
= wxUINT16_SWAP_ON_BE(images
);
1035 stream
.Write(&IconDir
.idReserved
, sizeof(IconDir
.idReserved
));
1036 stream
.Write(&IconDir
.idType
, sizeof(IconDir
.idType
));
1037 stream
.Write(&IconDir
.idCount
, sizeof(IconDir
.idCount
));
1038 if ( !stream
.IsOk() )
1041 wxLogError(_("ICO: Error writing the image file!"));
1045 // for each iamage write a description ICONDIRENTRY:
1046 ICONDIRENTRY icondirentry
;
1047 for (int i
= 0; i
< images
; i
++)
1051 if ( image
->HasMask() )
1053 // make another image with black/white:
1054 mask
= image
->ConvertToMono (image
->GetMaskRed(), image
->GetMaskGreen(), image
->GetMaskBlue() );
1056 // now we need to change the masked regions to black:
1057 unsigned char r
= image
->GetMaskRed();
1058 unsigned char g
= image
->GetMaskGreen();
1059 unsigned char b
= image
->GetMaskBlue();
1060 if ( (r
!= 0) || (g
!= 0) || (b
!= 0) )
1062 // Go round and apply black to the masked bits:
1064 for (i
= 0; i
< mask
.GetWidth(); i
++)
1066 for (j
= 0; j
< mask
.GetHeight(); j
++)
1068 if ((r
== mask
.GetRed(i
, j
)) &&
1069 (g
== mask
.GetGreen(i
, j
))&&
1070 (b
== mask
.GetBlue(i
, j
)) )
1071 image
->SetRGB(i
, j
, 0, 0, 0 );
1078 // just make a black mask all over:
1079 mask
= image
->Copy();
1081 for (i
= 0; i
< mask
.GetWidth(); i
++)
1082 for (j
= 0; j
< mask
.GetHeight(); j
++)
1083 mask
.SetRGB(i
, j
, 0, 0, 0 );
1085 // Set the formats for image and mask
1086 // (Windows never saves with more than 8 colors):
1087 image
->SetOption(wxIMAGE_OPTION_BMP_FORMAT
, wxBMP_8BPP
);
1089 // monochome bitmap:
1090 mask
.SetOption(wxIMAGE_OPTION_BMP_FORMAT
, wxBMP_1BPP_BW
);
1092 bool IsMask
= FALSE
;
1094 //calculate size and offset of image and mask
1095 wxCountingOutputStream cStream
;
1096 bResult
= SaveDib(image
, cStream
, verbose
, IsBmp
, IsMask
);
1100 wxLogError(_("ICO: Error writing the image file!"));
1105 bResult
= SaveDib(&mask
, cStream
, verbose
, IsBmp
, IsMask
);
1109 wxLogError(_("ICO: Error writing the image file!"));
1112 wxUint32 Size
= cStream
.GetSize();
1114 // wxCountingOutputStream::Ok() always returns TRUE for now and this
1115 // "if" provokes VC++ warnings in optimized build
1117 if ( !cStream
.Ok() )
1120 wxLogError(_("ICO: Error writing the image file!"));
1125 offset
= offset
+ sizeof(ICONDIRENTRY
);
1127 icondirentry
.bWidth
= image
->GetWidth();
1128 icondirentry
.bHeight
= 2 * image
->GetHeight();
1129 icondirentry
.bColorCount
= 0;
1130 icondirentry
.bReserved
= 0;
1131 icondirentry
.wPlanes
= wxUINT16_SWAP_ON_BE(1);
1132 icondirentry
.wBitCount
= wxUINT16_SWAP_ON_BE(wxBMP_8BPP
);
1133 if ( type
== 2 /*CUR*/)
1135 int hx
= image
->HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_X
) ?
1136 image
->GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_X
) :
1137 image
->GetWidth() / 2;
1138 int hy
= image
->HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y
) ?
1139 image
->GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_Y
) :
1140 image
->GetHeight() / 2;
1142 // actually write the values of the hot spot here:
1143 icondirentry
.wPlanes
= wxUINT16_SWAP_ON_BE((wxUint16
)hx
);
1144 icondirentry
.wBitCount
= wxUINT16_SWAP_ON_BE((wxUint16
)hy
);
1146 icondirentry
.dwBytesInRes
= wxUINT32_SWAP_ON_BE(Size
);
1147 icondirentry
.dwImageOffset
= wxUINT32_SWAP_ON_BE(offset
);
1149 // increase size to allow for the data written:
1153 stream
.Write(&icondirentry
.bWidth
, sizeof(icondirentry
.bWidth
));
1154 stream
.Write(&icondirentry
.bHeight
, sizeof(icondirentry
.bHeight
));
1155 stream
.Write(&icondirentry
.bColorCount
, sizeof(icondirentry
.bColorCount
));
1156 stream
.Write(&icondirentry
.bReserved
, sizeof(icondirentry
.bReserved
));
1157 stream
.Write(&icondirentry
.wPlanes
, sizeof(icondirentry
.wPlanes
));
1158 stream
.Write(&icondirentry
.wBitCount
, sizeof(icondirentry
.wBitCount
));
1159 stream
.Write(&icondirentry
.dwBytesInRes
, sizeof(icondirentry
.dwBytesInRes
));
1160 stream
.Write(&icondirentry
.dwImageOffset
, sizeof(icondirentry
.dwImageOffset
));
1161 if ( !stream
.IsOk() )
1164 wxLogError(_("ICO: Error writing the image file!"));
1168 // actually save it:
1170 bResult
= SaveDib(image
, stream
, verbose
, IsBmp
, IsMask
);
1174 wxLogError(_("ICO: Error writing the image file!"));
1179 bResult
= SaveDib(&mask
, stream
, verbose
, IsBmp
, IsMask
);
1183 wxLogError(_("ICO: Error writing the image file!"));
1187 } // end of for loop
1192 bool wxICOHandler::LoadFile(wxImage
*image
, wxInputStream
& stream
,
1193 bool verbose
, int index
)
1196 return DoLoadFile(image
, stream
, verbose
, index
);
1199 bool wxICOHandler::DoLoadFile(wxImage
*image
, wxInputStream
& stream
,
1200 bool WXUNUSED(verbose
), int index
)
1202 bool bResult
= FALSE
;
1207 off_t iPos
= stream
.TellI();
1208 stream
.Read(&IconDir
, sizeof(IconDir
));
1209 wxUint16 nIcons
= wxUINT16_SWAP_ON_BE(IconDir
.idCount
);
1210 // nType is 1 for Icons, 2 for Cursors:
1211 wxUint16 nType
= wxUINT16_SWAP_ON_BE(IconDir
.idType
);
1213 // loop round the icons and choose the best one:
1214 ICONDIRENTRY
*pIconDirEntry
= new ICONDIRENTRY
[nIcons
];
1215 ICONDIRENTRY
*pCurrentEntry
= pIconDirEntry
;
1218 int iSel
= wxNOT_FOUND
;
1220 for (int i
= 0; i
< nIcons
; i
++ )
1222 stream
.Read(pCurrentEntry
, sizeof(ICONDIRENTRY
));
1223 // bHeight and bColorCount are wxUint8
1224 if ( pCurrentEntry
->bWidth
>= wMax
)
1226 // see if we have more colors, ==0 indicates > 8bpp:
1227 if ( pCurrentEntry
->bColorCount
== 0 )
1228 pCurrentEntry
->bColorCount
= 255;
1229 if ( pCurrentEntry
->bColorCount
>= colmax
)
1232 wMax
= pCurrentEntry
->bWidth
;
1233 colmax
= pCurrentEntry
->bColorCount
;
1241 // VS: Note that we *have* to run the loop above even if index != -1, because
1242 // it reads ICONDIRENTRies.
1246 if ( iSel
== wxNOT_FOUND
|| iSel
< 0 || iSel
>= nIcons
)
1248 wxLogError(_("ICO: Invalid icon index."));
1253 // seek to selected icon:
1254 pCurrentEntry
= pIconDirEntry
+ iSel
;
1255 stream
.SeekI(iPos
+ wxUINT32_SWAP_ON_BE(pCurrentEntry
->dwImageOffset
), wxFromStart
);
1256 bResult
= LoadDib(image
, stream
, TRUE
, IsBmp
);
1257 bool bIsCursorType
= (this->GetType() == wxBITMAP_TYPE_CUR
) || (this->GetType() == wxBITMAP_TYPE_ANI
);
1258 if ( bResult
&& bIsCursorType
&& nType
== 2 )
1260 // it is a cursor, so let's set the hotspot:
1261 image
->SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X
, wxUINT16_SWAP_ON_BE(pCurrentEntry
->wPlanes
));
1262 image
->SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y
, wxUINT16_SWAP_ON_BE(pCurrentEntry
->wBitCount
));
1265 delete[] pIconDirEntry
;
1269 int wxICOHandler::GetImageCount(wxInputStream
& stream
)
1272 off_t iPos
= stream
.TellI();
1274 stream
.Read(&IconDir
, sizeof(IconDir
));
1275 wxUint16 nIcons
= wxUINT16_SWAP_ON_BE(IconDir
.idCount
);
1280 bool wxICOHandler::DoCanRead(wxInputStream
& stream
)
1283 unsigned char hdr
[4];
1284 if ( !stream
.Read(hdr
, WXSIZEOF(hdr
)) )
1287 // hdr[2] is one for an icon and two for a cursor
1288 return hdr
[0] == '\0' && hdr
[1] == '\0' && hdr
[2] == '\1' && hdr
[3] == '\0';
1293 //-----------------------------------------------------------------------------
1295 //-----------------------------------------------------------------------------
1297 IMPLEMENT_DYNAMIC_CLASS(wxCURHandler
, wxICOHandler
)
1299 bool wxCURHandler::DoCanRead(wxInputStream
& stream
)
1302 unsigned char hdr
[4];
1303 if ( !stream
.Read(hdr
, WXSIZEOF(hdr
)) )
1306 // hdr[2] is one for an icon and two for a cursor
1307 return hdr
[0] == '\0' && hdr
[1] == '\0' && hdr
[2] == '\2' && hdr
[3] == '\0';
1310 //-----------------------------------------------------------------------------
1312 //-----------------------------------------------------------------------------
1314 IMPLEMENT_DYNAMIC_CLASS(wxANIHandler
, wxCURHandler
)
1316 bool wxANIHandler::LoadFile(wxImage
*image
, wxInputStream
& stream
,
1317 bool verbose
, int index
)
1323 memcpy( &riff32
, "RIFF", 4 );
1325 memcpy( &list32
, "LIST", 4 );
1327 memcpy( &ico32
, "icon", 4 );
1331 stream
.Read(&FCC1
, 4);
1332 if ( FCC1
!= riff32
)
1335 // we have a riff file:
1336 while (stream
.IsOk())
1338 // we always have a data size
1339 stream
.Read(&datalen
, 4);
1340 datalen
= wxINT32_SWAP_ON_BE(datalen
) ;
1341 //data should be padded to make even number of bytes
1342 if (datalen
% 2 == 1) datalen
++ ;
1343 //now either data or a FCC
1344 if ( (FCC1
== riff32
) || (FCC1
== list32
) )
1346 stream
.Read(&FCC2
, 4);
1350 if (FCC1
== ico32
&& iIcon
>= index
)
1352 return DoLoadFile(image
, stream
, verbose
, -1);
1356 stream
.SeekI(stream
.TellI() + datalen
);
1357 if ( FCC1
== ico32
)
1362 // try to read next data chunk:
1363 stream
.Read(&FCC1
, 4);
1368 bool wxANIHandler::DoCanRead(wxInputStream
& stream
)
1374 memcpy( &riff32
, "RIFF", 4 );
1376 memcpy( &list32
, "LIST", 4 );
1378 memcpy( &ico32
, "icon", 4 );
1380 memcpy( &anih32
, "anih", 4 );
1383 if ( !stream
.Read(&FCC1
, 4) )
1386 if ( FCC1
!= riff32
)
1389 // we have a riff file:
1390 while ( stream
.IsOk() )
1392 if ( FCC1
== anih32
)
1394 // we always have a data size:
1395 stream
.Read(&datalen
, 4);
1396 datalen
= wxINT32_SWAP_ON_BE(datalen
) ;
1397 //data should be padded to make even number of bytes
1398 if (datalen
% 2 == 1) datalen
++ ;
1399 // now either data or a FCC:
1400 if ( (FCC1
== riff32
) || (FCC1
== list32
) )
1402 stream
.Read(&FCC2
, 4);
1406 stream
.SeekI(stream
.TellI() + datalen
);
1409 // try to read next data chunk:
1410 if ( !stream
.Read(&FCC1
, 4) )
1412 // reading failed -- either EOF or IO error, bail out anyhow
1420 int wxANIHandler::GetImageCount(wxInputStream
& stream
)
1426 memcpy( &riff32
, "RIFF", 4 );
1428 memcpy( &list32
, "LIST", 4 );
1430 memcpy( &ico32
, "icon", 4 );
1432 memcpy( &anih32
, "anih", 4 );
1435 stream
.Read(&FCC1
, 4);
1436 if ( FCC1
!= riff32
)
1439 // we have a riff file:
1440 while ( stream
.IsOk() )
1442 // we always have a data size:
1443 stream
.Read(&datalen
, 4);
1444 datalen
= wxINT32_SWAP_ON_BE(datalen
) ;
1445 //data should be padded to make even number of bytes
1446 if (datalen
% 2 == 1) datalen
++ ;
1447 // now either data or a FCC:
1448 if ( (FCC1
== riff32
) || (FCC1
== list32
) )
1450 stream
.Read(&FCC2
, 4);
1454 if ( FCC1
== anih32
)
1456 wxUint32
*pData
= new wxUint32
[datalen
/4];
1457 stream
.Read(pData
, datalen
);
1458 int nIcons
= wxINT32_SWAP_ON_BE(*(pData
+ 1));
1463 stream
.SeekI(stream
.TellI() + datalen
);
1466 // try to read next data chunk:
1467 stream
.Read(&FCC1
, 4);
1473 #endif // wxUSE_ICO_CUR
1475 #endif // wxUSE_IMAGE && wxUSE_STREAMS