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[wxWidgets.git] / build / msw / config.wat
1 # =========================================================================
2 # This configuration file was generated by
3 # Bakefile 0.1.4 (http://bakefile.sourceforge.net)
4 # Beware that all changes made to this file will be overwritten next
5 # time you run Bakefile!
6 # =========================================================================
7
8
9 # -------------------------------------------------------------------------
10 # These are configurable options:
11 # -------------------------------------------------------------------------
12
13 # C compiler
14 CC = wcc386
15
16 # C++ compiler
17 CXX = wpp386
18
19 # Standard flags for CC
20 CFLAGS =
21
22 # Standard flags for C++
23 CXXFLAGS =
24
25 # Standard preprocessor flags (common for CC and CXX)
26 CPPFLAGS =
27
28 # Standard linker flags
29 LDFLAGS =
30
31 # What type of library to build? [0,1]
32 SHARED = 0
33
34 # Build wxUniversal instead of native port? [0,1]
35 WXUNIV = 0
36
37 # Compile Unicode build of wxWidgets? [0,1]
38 UNICODE = 0
39
40 # Type of compiled binaries [debug,release]
41 BUILD = debug
42
43 # Should debugging info be included in the executables? The default value
44 # "default" means that debug info will be included if BUILD=debug
45 # and not included if BUILD=release. [0,1,default]
46 DEBUG_INFO = default
47
48 # Should __WXDEBUG__ be defined? The default value "default" means that it will
49 # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
50 DEBUG_FLAG = default
51
52 # Multiple libraries or single huge monolithic one? [0,1]
53 MONOLITHIC = 1
54
55 # Build GUI libraries? [0,1]
56 USE_GUI = 1
57
58 # Build wxHTML library (USE_GUI must be 1)? [0,1]
59 USE_HTML = 1
60
61 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
62 USE_OPENGL = 0
63
64 # Build ODBC database classes (USE_GUI must be 1)? [0,1]
65 USE_ODBC = 0
66
67 # Enable exceptions in compiled code. [0,1]
68 USE_EXCEPTIONS = 1
69
70 # Is this official build by wxWidgets developers? [0,1]
71 OFFICIAL_BUILD = 0
72
73 # Use this to name your customized DLLs differently
74 VENDOR = custom
75
76 # Name of your custom configuration. This affects directory
77 # where object files are stored as well as the location of
78 # compiled .lib files and setup.h under the lib/ toplevel directory.
79 CFG =
80
81 # Compiler flags needed to compile test suite in tests directory. If you want
82 # to run the tests, set it so that the compiler can find CppUnit headers.
83 CPPUNIT_CFLAGS =
84
85 # Linker flags needed to link test suite in tests directory. If you want
86 # to run the tests, include CppUnit library here.
87 CPPUNIT_LIBS =
88
89 # Version of C runtime library to use. You can change this to
90 # static if SHARED=0, but it is highly recommended to not do
91 # it if SHARED=1 unless you know what you are doing. [dynamic,static]
92 RUNTIME_LIBS = dynamic
93