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Removed WXWIN_COMPATIBILITY_2_2 together with code guarded by it.
[wxWidgets.git] / include / wx / dynlib.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/dynlib.h
3 // Purpose: Dynamic library loading classes
4 // Author: Guilhem Lavaux, Vadim Zeitlin, Vaclav Slavik
5 // Modified by:
6 // Created: 20/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_DYNLIB_H__
13 #define _WX_DYNLIB_H__
14
15 #include "wx/defs.h"
16
17 #if wxUSE_DYNLIB_CLASS
18
19 #include "wx/string.h"
20 #include "wx/dynarray.h"
21
22 #if defined(__OS2__) || defined(__EMX__)
23 #include "wx/os2/private.h"
24 #endif
25
26 #ifdef __WXMSW__
27 #include "wx/msw/private.h"
28 #endif
29
30 #if defined(HAVE_DLERROR) && !defined(__EMX__)
31 #define wxHAVE_DYNLIB_ERROR
32 #endif
33
34 class WXDLLIMPEXP_BASE wxDynamicLibraryDetailsCreator;
35
36 // ----------------------------------------------------------------------------
37 // conditional compilation
38 // ----------------------------------------------------------------------------
39
40 // Note: __OS2__/EMX has to be tested first, since we want to use
41 // native version, even if configure detected presence of DLOPEN.
42 #if defined(__OS2__) || defined(__EMX__) || defined(__WINDOWS__)
43 typedef HMODULE wxDllType;
44 #elif defined(HAVE_DLOPEN)
45 #include <dlfcn.h>
46 typedef void *wxDllType;
47 #elif defined(HAVE_SHL_LOAD)
48 #include <dl.h>
49 typedef shl_t wxDllType;
50 #elif defined(__DARWIN__)
51 typedef void *wxDllType;
52 #elif defined(__WXMAC__)
53 #include <CodeFragments.h>
54 typedef CFragConnectionID wxDllType;
55 #else
56 #error "Dynamic Loading classes can't be compiled on this platform, sorry."
57 #endif
58
59 // ----------------------------------------------------------------------------
60 // constants
61 // ----------------------------------------------------------------------------
62
63 enum wxDLFlags
64 {
65 wxDL_LAZY = 0x00000001, // resolve undefined symbols at first use
66 // (only works on some Unix versions)
67 wxDL_NOW = 0x00000002, // resolve undefined symbols on load
68 // (default, always the case under Win32)
69 wxDL_GLOBAL = 0x00000004, // export extern symbols to subsequently
70 // loaded libs.
71 wxDL_VERBATIM = 0x00000008, // attempt to load the supplied library
72 // name without appending the usual dll
73 // filename extension.
74 wxDL_NOSHARE = 0x00000010, // load new DLL, don't reuse already loaded
75 // (only for wxPluginManager)
76
77 wxDL_DEFAULT = wxDL_NOW // default flags correspond to Win32
78 };
79
80 enum wxDynamicLibraryCategory
81 {
82 wxDL_LIBRARY, // standard library
83 wxDL_MODULE // loadable module/plugin
84 };
85
86 enum wxPluginCategory
87 {
88 wxDL_PLUGIN_GUI, // plugin that uses GUI classes
89 wxDL_PLUGIN_BASE // wxBase-only plugin
90 };
91
92 // ----------------------------------------------------------------------------
93 // macros
94 // ----------------------------------------------------------------------------
95
96 // when loading a function from a DLL you always have to cast the returned
97 // "void *" pointer to the correct type and, even more annoyingly, you have to
98 // repeat this type twice if you want to declare and define a function pointer
99 // all in one line
100 //
101 // this macro makes this slightly less painful by allowing you to specify the
102 // type only once, as the first parameter, and creating a variable of this type
103 // called "pfn<name>" initialized with the "name" from the "dynlib"
104 #define wxDYNLIB_FUNCTION(type, name, dynlib) \
105 type pfn ## name = (type)(dynlib).GetSymbol(_T(#name))
106
107 // ----------------------------------------------------------------------------
108 // wxDynamicLibraryDetails: contains details about a loaded wxDynamicLibrary
109 // ----------------------------------------------------------------------------
110
111 class WXDLLIMPEXP_BASE wxDynamicLibraryDetails
112 {
113 public:
114 // ctor, normally never used as these objects are only created by
115 // wxDynamicLibrary::ListLoaded()
116 wxDynamicLibraryDetails() { m_address = NULL; m_length = 0; }
117
118 // get the (base) name
119 wxString GetName() const { return m_name; }
120
121 // get the full path of this object
122 wxString GetPath() const { return m_path; }
123
124 // get the load address and the extent, return true if this information is
125 // available
126 bool GetAddress(void **addr, size_t *len) const
127 {
128 if ( !m_address )
129 return false;
130
131 if ( addr )
132 *addr = m_address;
133 if ( len )
134 *len = m_length;
135
136 return true;
137 }
138
139 // return the version of the DLL (may be empty if no version info)
140 wxString GetVersion() const
141 {
142 return m_version;
143 }
144
145 private:
146 wxString m_name,
147 m_path,
148 m_version;
149
150 void *m_address;
151 size_t m_length;
152
153 friend class wxDynamicLibraryDetailsCreator;
154 };
155
156 WX_DECLARE_USER_EXPORTED_OBJARRAY(wxDynamicLibraryDetails,
157 wxDynamicLibraryDetailsArray,
158 WXDLLIMPEXP_BASE);
159
160 // ----------------------------------------------------------------------------
161 // wxDynamicLibrary: represents a handle to a DLL/shared object
162 // ----------------------------------------------------------------------------
163
164 class WXDLLIMPEXP_BASE wxDynamicLibrary
165 {
166 public:
167 // return a valid handle for the main program itself or NULL if back
168 // linking is not supported by the current platform (e.g. Win32)
169 static wxDllType GetProgramHandle();
170
171 // return the platform standard DLL extension (with leading dot)
172 static const wxChar *GetDllExt() { return ms_dllext; }
173
174 wxDynamicLibrary() : m_handle(0) { }
175 wxDynamicLibrary(const wxString& libname, int flags = wxDL_DEFAULT)
176 : m_handle(0)
177 {
178 Load(libname, flags);
179 }
180
181 // NOTE: this class is (deliberately) not virtual, do not attempt
182 // to use it polymorphically.
183 ~wxDynamicLibrary() { Unload(); }
184
185 // return true if the library was loaded successfully
186 bool IsLoaded() const { return m_handle != 0; }
187
188 // load the library with the given name (full or not), return true if ok
189 bool Load(const wxString& libname, int flags = wxDL_DEFAULT);
190
191 // raw function for loading dynamic libs: always behaves as if
192 // wxDL_VERBATIM were specified and doesn't log error message if the
193 // library couldn't be loaded but simply returns NULL
194 static wxDllType RawLoad(const wxString& libname, int flags = wxDL_DEFAULT);
195
196 // detach the library object from its handle, i.e. prevent the object from
197 // unloading the library in its dtor -- the caller is now responsible for
198 // doing this
199 wxDllType Detach() { wxDllType h = m_handle; m_handle = 0; return h; }
200
201 // unload the given library handle (presumably returned by Detach() before)
202 static void Unload(wxDllType handle);
203
204 // unload the library, also done automatically in dtor
205 void Unload() { if ( IsLoaded() ) { Unload(m_handle); m_handle = 0; } }
206
207 // Return the raw handle from dlopen and friends.
208 wxDllType GetLibHandle() const { return m_handle; }
209
210 // check if the given symbol is present in the library, useful to verify if
211 // a loadable module is our plugin, for example, without provoking error
212 // messages from GetSymbol()
213 bool HasSymbol(const wxString& name) const
214 {
215 bool ok;
216 DoGetSymbol(name, &ok);
217 return ok;
218 }
219
220 // resolve a symbol in a loaded DLL, such as a variable or function name.
221 // 'name' is the (possibly mangled) name of the symbol. (use extern "C" to
222 // export unmangled names)
223 //
224 // Since it is perfectly valid for the returned symbol to actually be NULL,
225 // that is not always indication of an error. Pass and test the parameter
226 // 'success' for a true indication of success or failure to load the
227 // symbol.
228 //
229 // Returns a pointer to the symbol on success, or NULL if an error occurred
230 // or the symbol wasn't found.
231 void *GetSymbol(const wxString& name, bool *success = NULL) const;
232
233 // low-level version of GetSymbol()
234 static void *RawGetSymbol(wxDllType handle, const wxString& name);
235 void *RawGetSymbol(const wxString& name) const
236 {
237 #if defined (__WXPM__) || defined(__EMX__)
238 return GetSymbol(name);
239 #else
240 return RawGetSymbol(m_handle, name);
241 #endif
242 }
243
244 #ifdef __WXMSW__
245 // this function is useful for loading functions from the standard Windows
246 // DLLs: such functions have an 'A' (in ANSI build) or 'W' (in Unicode, or
247 // wide character build) suffix if they take string parameters
248 static void *RawGetSymbolAorW(wxDllType handle, const wxString& name)
249 {
250 return RawGetSymbol
251 (
252 handle,
253 name +
254 #if wxUSE_UNICODE
255 L'W'
256 #else
257 'A'
258 #endif
259 );
260 }
261
262 void *GetSymbolAorW(const wxString& name) const
263 {
264 return RawGetSymbolAorW(m_handle, name);
265 }
266 #endif // __WXMSW__
267
268 // return all modules/shared libraries in the address space of this process
269 //
270 // returns an empty array if not implemented or an error occurred
271 static wxDynamicLibraryDetailsArray ListLoaded();
272
273 // return platform-specific name of dynamic library with proper extension
274 // and prefix (e.g. "foo.dll" on Windows or "libfoo.so" on Linux)
275 static wxString CanonicalizeName(const wxString& name,
276 wxDynamicLibraryCategory cat = wxDL_LIBRARY);
277
278 // return name of wxWidgets plugin (adds compiler and version info
279 // to the filename):
280 static wxString
281 CanonicalizePluginName(const wxString& name,
282 wxPluginCategory cat = wxDL_PLUGIN_GUI);
283
284 // return plugin directory on platforms where it makes sense and empty
285 // string on others:
286 static wxString GetPluginsDirectory();
287
288
289 protected:
290 // common part of GetSymbol() and HasSymbol()
291 void *DoGetSymbol(const wxString& name, bool *success = 0) const;
292
293 #ifdef wxHAVE_DYNLIB_ERROR
294 // log the error after a dlxxx() function failure
295 static void Error();
296 #endif // wxHAVE_DYNLIB_ERROR
297
298
299 // platform specific shared lib suffix.
300 static const wxChar *ms_dllext;
301
302 // the handle to DLL or NULL
303 wxDllType m_handle;
304
305 // no copy ctor/assignment operators (or we'd try to unload the library
306 // twice)
307 DECLARE_NO_COPY_CLASS(wxDynamicLibrary)
308 };
309
310
311 // ----------------------------------------------------------------------------
312 // Interesting defines
313 // ----------------------------------------------------------------------------
314
315 #define WXDLL_ENTRY_FUNCTION() \
316 extern "C" WXEXPORT const wxClassInfo *wxGetClassFirst(); \
317 const wxClassInfo *wxGetClassFirst() { \
318 return wxClassInfo::GetFirst(); \
319 }
320
321 #endif // wxUSE_DYNLIB_CLASS
322
323 #endif // _WX_DYNLIB_H__