]> git.saurik.com Git - wxWidgets.git/blob - include/wx_cwcocoa.pchmm
Add new animate sample to the distribution (probably more steps from technote #1...
[wxWidgets.git] / include / wx_cwcocoa.pchmm
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: include/wx_cwcocoa_d.pchmm
3 // Purpose: Metrowerks Obj-C++ Precompiled Header File (wxCocoa Release)
4 // Author: Tommy Tian (tommy.tian@webex.com)
5 // Modified by: David Elliott
6 // Created: 10/04/2004
7 // RCS-ID: $Id$
8 // Copyright: (c) Tommy Tian
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #if __option (profile)
13 #if __mwlinker__
14 #pragma precompile_target "wx_cocoaMacOSXmm_prof.mch"
15 #else
16 #pragma precompile_target "wx_cocoaMach-Omm_prof.mch"
17 #endif
18 #else
19 #if __mwlinker__
20 #pragma precompile_target "wx_cocoaMacOSXmm.mch"
21 #else
22 #pragma precompile_target "wx_cocoaMach-Omm.mch"
23 #endif
24 #endif
25
26 #pragma once on
27 #define WX_PRECOMP
28 #define wxUSE_GUI 1
29 #define TARGET_CARBON 1
30 #define OLDP2C 1
31 #ifdef __MACH__
32 #define __DARWIN__
33 #define __CF_USE_FRAMEWORK_INCLUDES__
34 #define __NOEXTENSIONS__
35 #define __UNIX__
36 #define __UNIX_LIKE__
37 #endif
38 #include "wx/wx_cwcocoa_cm.h"
39 #ifdef WX_PRECOMP
40 #include "wx/wxprec.h"
41 #endif