Sorry, I went and removed consts as per the style guide :-)
[wxWidgets.git] / include / wx / msw / app.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.h
3 // Purpose: wxApp class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef __APPH__
13 #define __APPH__
14
15 #ifdef __GNUG__
16 #pragma interface "app.h"
17 #endif
18
19 #include "wx/defs.h"
20 #include "wx/object.h"
21
22 class WXDLLEXPORT wxFrame;
23 class WXDLLEXPORT wxWindow;
24 class WXDLLEXPORT wxApp ;
25 class WXDLLEXPORT wxKeyEvent;
26 class WXDLLEXPORT wxLog;
27
28 #if USE_WXCONFIG
29 class WXDLLEXPORT wxConfig;
30 #endif //USE_WXCONFIG
31
32 #define wxPRINT_WINDOWS 1
33 #define wxPRINT_POSTSCRIPT 2
34
35 WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
36
37 void WXDLLEXPORT wxCleanUp(void);
38 void WXDLLEXPORT wxCommonCleanUp(void); // Call this from the platform's wxCleanUp()
39 void WXDLLEXPORT wxCommonInit(void); // Call this from the platform's initialization
40
41 // Force an exit from main loop
42 void WXDLLEXPORT wxExit(void);
43
44 // Yield to other apps/messages
45 bool WXDLLEXPORT wxYield(void);
46
47 // Represents the application. Derive OnInit and declare
48 // a new App object to start application
49 class WXDLLEXPORT wxApp: public wxEvtHandler
50 {
51 DECLARE_DYNAMIC_CLASS(wxApp)
52 wxApp(void);
53 inline ~wxApp(void) {}
54
55 static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; }
56 static wxAppInitializerFunction GetInitializerFunction(void) { return m_appInitFn; }
57
58 virtual int MainLoop(void);
59 void ExitMainLoop(void);
60 bool Initialized(void);
61 virtual bool Pending(void) ;
62 virtual void Dispatch(void) ;
63
64 virtual void OnIdle(wxIdleEvent& event);
65
66 // Generic
67 virtual bool OnInit(void) { return FALSE; };
68
69 // No specific tasks to do here.
70 virtual bool OnInitGui(void) { return TRUE; }
71
72 // Called to set off the main loop
73 virtual int OnRun(void) { return MainLoop(); };
74 virtual int OnExit(void) { return 0; };
75 inline void SetPrintMode(int mode) { m_printMode = mode; }
76 inline int GetPrintMode(void) const { return m_printMode; }
77
78 inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
79 inline bool GetExitOnFrameDelete(void) const { return m_exitOnFrameDelete; }
80
81 /*
82 inline void SetShowFrameOnInit(bool flag) { m_showOnInit = flag; }
83 inline bool GetShowFrameOnInit(void) const { return m_showOnInit; }
84 */
85
86 inline wxString GetAppName(void) const {
87 if (m_appName != "")
88 return m_appName;
89 else return m_className;
90 }
91
92 inline void SetAppName(const wxString& name) { m_appName = name; };
93 inline wxString GetClassName(void) const { return m_className; }
94 inline void SetClassName(const wxString& name) { m_className = name; }
95 wxWindow *GetTopWindow(void) const ;
96 inline void SetTopWindow(wxWindow *win) { m_topWindow = win; }
97
98 inline void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
99 inline bool GetWantDebugOutput(void) { return m_wantDebugOutput; }
100
101 // Send idle event to all top-level windows.
102 // Returns TRUE if more idle time is requested.
103 bool SendIdleEvents(void);
104
105 // Send idle event to window and all subwindows
106 // Returns TRUE if more idle time is requested.
107 bool SendIdleEvents(wxWindow* win);
108
109 inline void SetAuto3D(bool flag) { m_auto3D = flag; }
110 inline bool GetAuto3D(void) const { return m_auto3D; }
111
112 // Creates a log object
113 virtual wxLog* CreateLogTarget();
114
115 #if USE_WXCONFIG
116 // override this function to create a global wxConfig object of different
117 // than default type (right now the default implementation returns NULL)
118 virtual wxConfig* CreateConfig() { return NULL; }
119 #endif //USE_WXCONFIG
120
121 public:
122 // void (*work_proc)(wxApp*app); // work procedure;
123 int argc;
124 char ** argv;
125
126 protected:
127 bool m_wantDebugOutput ;
128 wxString m_className;
129 wxString m_appName;
130 wxWindow * m_topWindow;
131 bool m_exitOnFrameDelete;
132 bool m_showOnInit;
133 int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
134 bool m_auto3D ; // Always use 3D controls, except
135 // where overriden
136 static wxAppInitializerFunction m_appInitFn;
137
138 /* Windows-specific wxApp definitions */
139
140 public:
141
142 // Implementation
143 static bool Initialize(WXHINSTANCE instance);
144 static void CommonInit(void);
145 static bool RegisterWindowClasses(void);
146 static void CleanUp(void);
147 static void CommonCleanUp(void);
148 virtual bool DoMessage(void);
149 virtual bool ProcessMessage(WXMSG* pMsg);
150 void DeletePendingObjects(void);
151 bool ProcessIdle(void);
152
153 /*
154 inline void SetPendingCleanup(bool flag) { m_pendingCleanup = flag; }
155 inline bool GetPendingCleanup(void) { return m_pendingCleanup; }
156
157 bool DoResourceCleanup(void);
158 // Set resource collection scheme on or off.
159 inline void SetResourceCollection(bool flag) { m_resourceCollection = flag; }
160 inline bool GetResourceCollection(void) { return m_resourceCollection; }
161 */
162
163 public:
164 static long sm_lastMessageTime;
165 int m_nCmdShow;
166
167 protected:
168 bool m_keepGoing ;
169 // bool m_resourceCollection;
170 // bool m_pendingCleanup; // TRUE if we need to check the GDI object lists for cleanup
171
172 DECLARE_EVENT_TABLE()
173 };
174
175 #if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
176 int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance, WXHINSTANCE hPrevInstance, char *lpszCmdLine,
177 int nCmdShow, bool enterLoop = TRUE);
178 #else
179 int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance);
180 #endif
181
182 #endif
183 // __APPH__
184