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[wxWidgets.git] / docs / latex / wx / command.tex
1 \section{\class{wxCommand}}\label{wxcommand}
2
3 wxCommand is a base class for modelling an application command,
4 which is an action usually performed by selecting a menu item, pressing
5 a toolbar button or any other means provided by the application to
6 change the data or view.
7
8 \wxheading{Derived from}
9
10 \helpref{wxObject}{wxobject}
11
12 \wxheading{See also}
13
14 \overview{Overview}{wxcommandoverview}
15
16 \latexignore{\rtfignore{\wxheading{Members}}}
17
18 \membersection{wxCommand::wxCommand}
19
20 \func{}{wxCommand}{\param{bool}{ canUndo = FALSE}, \param{const wxString\& }{name = NULL}}
21
22 Constructor. wxCommand is an abstract class, so you will need to derive
23 a new class and call this constructor from your own constructor.
24
25 {\it canUndo} tells the command processor whether this command is undo-able. You
26 can achieve the same functionality by overriding the CanUndo member function (if for example
27 the criteria for undoability is context-dependant).
28
29 {\it name} must be supplied for the command processor to display the command name
30 in the application's edit menu.
31
32 \membersection{wxCommand::\destruct{wxCommand}}
33
34 \func{}{\destruct{wxCommand}}{\void}
35
36 Destructor.
37
38 \membersection{wxCommand::CanUndo}
39
40 \func{bool}{CanUndo}{\void}
41
42 Returns TRUE if the command can be undone, FALSE otherwise.
43
44 \membersection{wxCommand::Do}
45
46 \func{bool}{Do}{\void}
47
48 Override this member function to execute the appropriate action when called.
49 Return TRUE to indicate that the action has taken place, FALSE otherwise.
50 Returning FALSE will indicate to the command processor that the action is
51 not undoable and should not be added to the command history.
52
53 \membersection{wxCommand::GetName}
54
55 \func{wxString}{GetName}{\void}
56
57 Returns the command name.
58
59 \membersection{wxCommand::Undo}
60
61 \func{bool}{Undo}{\void}
62
63 Override this member function to un-execute a previous Do.
64 Return TRUE to indicate that the action has taken place, FALSE otherwise.
65 Returning FALSE will indicate to the command processor that the action is
66 not redoable and no change should be made to the command history.
67
68 How you implement this command is totally application dependent, but typical
69 strategies include:
70
71 \begin{itemize}\itemsep=0pt
72 \item Perform an inverse operation on the last modified piece of
73 data in the document. When redone, a copy of data stored in command
74 is pasted back or some operation reapplied. This relies on the fact that
75 you know the ordering of Undos; the user can never Undo at an arbitrary position
76 in the command history.
77 \item Restore the entire document state (perhaps using document transactioning).
78 Potentially very inefficient, but possibly easier to code if the user interface
79 and data are complex, and an `inverse execute' operation is hard to write.
80 \end{itemize}
81
82 The docview sample uses the first method, to remove or restore segments
83 in the drawing.
84
85