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1
2 #----------------------------------------------------------------------
3
4 class PyOnDemandOutputWindow:
5 """
6 A class that can be used for redirecting Python's stdout and
7 stderr streams. It will do nothing until something is wrriten to
8 the stream at which point it will create a Frame with a text area
9 and write the text there.
10 """
11 def __init__(self, title = "wxPython: stdout/stderr"):
12 self.frame = None
13 self.title = title
14 self.pos = wx.DefaultPosition
15 self.size = (450, 300)
16 self.parent = None
17
18 def SetParent(self, parent):
19 """Set the window to be used as the popup Frame's parent."""
20 self.parent = parent
21
22
23 def CreateOutputWindow(self, st):
24 self.frame = wx.Frame(self.parent, -1, self.title, self.pos, self.size,
25 style=wx.DEFAULT_FRAME_STYLE)
26 self.text = wx.TextCtrl(self.frame, -1, "",
27 style=wx.TE_MULTILINE|wx.TE_READONLY)
28 self.text.AppendText(st)
29 self.frame.Show(True)
30 self.frame.Bind(wx.EVT_CLOSE, self.OnCloseWindow)
31
32
33 def OnCloseWindow(self, event):
34 if self.frame is not None:
35 self.frame.Destroy()
36 self.frame = None
37 self.text = None
38
39
40 # These methods provide the file-like output behaviour.
41 def write(self, text):
42 """
43 Create the output window if needed and write the string to it.
44 If not called in the context of the gui thread then uses
45 CallAfter to do the work there.
46 """
47 if self.frame is None:
48 if not wx.Thread_IsMain():
49 wx.CallAfter(self.CreateOutputWindow, text)
50 else:
51 self.CreateOutputWindow(text)
52 else:
53 if not wx.Thread_IsMain():
54 wx.CallAfter(self.text.AppendText, text)
55 else:
56 self.text.AppendText(text)
57
58
59 def close(self):
60 if self.frame is not None:
61 wx.CallAfter(self.frame.Close)
62
63
64 def flush(self):
65 pass
66
67
68
69 #----------------------------------------------------------------------
70
71 _defRedirect = (wx.Platform == '__WXMSW__' or wx.Platform == '__WXMAC__')
72
73 class App(wx.PyApp):
74 """
75 The ``wx.App`` class represents the application and is used to:
76
77 * bootstrap the wxPython system and initialize the underlying
78 gui toolkit
79 * set and get application-wide properties
80 * implement the windowing system main message or event loop,
81 and to dispatch events to window instances
82 * etc.
83
84 Every application must have a ``wx.App`` instance, and all
85 creation of UI objects should be delayed until after the
86 ``wx.App`` object has been created in order to ensure that the gui
87 platform and wxWidgets have been fully initialized.
88
89 Normally you would derive from this class and implement an
90 ``OnInit`` method that creates a frame and then calls
91 ``self.SetTopWindow(frame)``.
92
93 :see: `wx.PySimpleApp` for a simpler app class that can be used
94 directly.
95 """
96
97 outputWindowClass = PyOnDemandOutputWindow
98
99 def __init__(self, redirect=_defRedirect, filename=None,
100 useBestVisual=False, clearSigInt=True):
101 """
102 Construct a ``wx.App`` object.
103
104 :param redirect: Should ``sys.stdout`` and ``sys.stderr`` be
105 redirected? Defaults to True on Windows and Mac, False
106 otherwise. If `filename` is None then output will be
107 redirected to a window that pops up as needed. (You can
108 control what kind of window is created for the output by
109 resetting the class variable ``outputWindowClass`` to a
110 class of your choosing.)
111
112 :param filename: The name of a file to redirect output to, if
113 redirect is True.
114
115 :param useBestVisual: Should the app try to use the best
116 available visual provided by the system (only relevant on
117 systems that have more than one visual.) This parameter
118 must be used instead of calling `SetUseBestVisual` later
119 on because it must be set before the underlying GUI
120 toolkit is initialized.
121
122 :param clearSigInt: Should SIGINT be cleared? This allows the
123 app to terminate upon a Ctrl-C in the console like other
124 GUI apps will.
125
126 :note: You should override OnInit to do applicaition
127 initialization to ensure that the system, toolkit and
128 wxWidgets are fully initialized.
129 """
130
131 wx.PyApp.__init__(self)
132
133 # make sure we can create a GUI
134 if not self.IsDisplayAvailable():
135
136 if wx.Platform == "__WXMAC__":
137 msg = """This program needs access to the screen.
138 Please run with 'pythonw', not 'python', and only when you are logged
139 in on the main display of your Mac."""
140
141 elif wx.Platform == "__WXGTK__":
142 msg ="Unable to access the X Display, is $DISPLAY set properly?"
143
144 else:
145 msg = "Unable to create GUI"
146 # TODO: more description is needed for wxMSW...
147
148 raise SystemExit(msg)
149
150 # This has to be done before OnInit
151 self.SetUseBestVisual(useBestVisual)
152
153 # Set the default handler for SIGINT. This fixes a problem
154 # where if Ctrl-C is pressed in the console that started this
155 # app then it will not appear to do anything, (not even send
156 # KeyboardInterrupt???) but will later segfault on exit. By
157 # setting the default handler then the app will exit, as
158 # expected (depending on platform.)
159 if clearSigInt:
160 try:
161 import signal
162 signal.signal(signal.SIGINT, signal.SIG_DFL)
163 except:
164 pass
165
166 # Save and redirect the stdio to a window?
167 self.stdioWin = None
168 self.saveStdio = (_sys.stdout, _sys.stderr)
169 if redirect:
170 self.RedirectStdio(filename)
171
172 # Use Python's install prefix as the default
173 wx.StandardPaths.Get().SetInstallPrefix(_sys.prefix)
174
175 # This finishes the initialization of wxWindows and then calls
176 # the OnInit that should be present in the derived class
177 self._BootstrapApp()
178
179
180 def OnPreInit(self):
181 """
182 Things that must be done after _BootstrapApp has done its
183 thing, but would be nice if they were already done by the time
184 that OnInit is called.
185 """
186 wx.StockGDI._initStockObjects()
187
188
189 def __del__(self, destroy=wx.PyApp.__del__):
190 self.RestoreStdio() # Just in case the MainLoop was overridden
191 destroy(self)
192
193 def Destroy(self):
194 self.this.own(False)
195 wx.PyApp.Destroy(self)
196
197 def SetTopWindow(self, frame):
198 """Set the \"main\" top level window"""
199 if self.stdioWin:
200 self.stdioWin.SetParent(frame)
201 wx.PyApp.SetTopWindow(self, frame)
202
203
204 def MainLoop(self):
205 """Execute the main GUI event loop"""
206 wx.PyApp.MainLoop(self)
207 self.RestoreStdio()
208
209
210 def RedirectStdio(self, filename=None):
211 """Redirect sys.stdout and sys.stderr to a file or a popup window."""
212 if filename:
213 _sys.stdout = _sys.stderr = open(filename, 'a')
214 else:
215 self.stdioWin = self.outputWindowClass()
216 _sys.stdout = _sys.stderr = self.stdioWin
217
218
219 def RestoreStdio(self):
220 try:
221 _sys.stdout, _sys.stderr = self.saveStdio
222 except:
223 pass
224
225
226 def SetOutputWindowAttributes(self, title=None, pos=None, size=None):
227 """
228 Set the title, position and/or size of the output window if
229 the stdio has been redirected. This should be called before
230 any output would cause the output window to be created.
231 """
232 if self.stdioWin:
233 if title is not None:
234 self.stdioWin.title = title
235 if pos is not None:
236 self.stdioWin.pos = pos
237 if size is not None:
238 self.stdioWin.size = size
239
240
241
242
243 # change from wx.PyApp_XX to wx.App_XX
244 App_GetMacSupportPCMenuShortcuts = _core_.PyApp_GetMacSupportPCMenuShortcuts
245 App_GetMacAboutMenuItemId = _core_.PyApp_GetMacAboutMenuItemId
246 App_GetMacPreferencesMenuItemId = _core_.PyApp_GetMacPreferencesMenuItemId
247 App_GetMacExitMenuItemId = _core_.PyApp_GetMacExitMenuItemId
248 App_GetMacHelpMenuTitleName = _core_.PyApp_GetMacHelpMenuTitleName
249 App_SetMacSupportPCMenuShortcuts = _core_.PyApp_SetMacSupportPCMenuShortcuts
250 App_SetMacAboutMenuItemId = _core_.PyApp_SetMacAboutMenuItemId
251 App_SetMacPreferencesMenuItemId = _core_.PyApp_SetMacPreferencesMenuItemId
252 App_SetMacExitMenuItemId = _core_.PyApp_SetMacExitMenuItemId
253 App_SetMacHelpMenuTitleName = _core_.PyApp_SetMacHelpMenuTitleName
254 App_GetComCtl32Version = _core_.PyApp_GetComCtl32Version
255
256 #----------------------------------------------------------------------------
257
258 class PySimpleApp(wx.App):
259 """
260 A simple application class. You can just create one of these and
261 then then make your top level windows later, and not have to worry
262 about OnInit. For example::
263
264 app = wx.PySimpleApp()
265 frame = wx.Frame(None, title='Hello World')
266 frame.Show()
267 app.MainLoop()
268
269 :see: `wx.App`
270 """
271
272 def __init__(self, redirect=False, filename=None,
273 useBestVisual=False, clearSigInt=True):
274 """
275 :see: `wx.App.__init__`
276 """
277 wx.App.__init__(self, redirect, filename, useBestVisual, clearSigInt)
278
279 def OnInit(self):
280 return True
281
282
283
284 # Is anybody using this one?
285 class PyWidgetTester(wx.App):
286 def __init__(self, size = (250, 100)):
287 self.size = size
288 wx.App.__init__(self, 0)
289
290 def OnInit(self):
291 self.frame = wx.Frame(None, -1, "Widget Tester", pos=(0,0), size=self.size)
292 self.SetTopWindow(self.frame)
293 return True
294
295 def SetWidget(self, widgetClass, *args, **kwargs):
296 w = widgetClass(self.frame, *args, **kwargs)
297 self.frame.Show(True)
298
299 #----------------------------------------------------------------------------
300 # DO NOT hold any other references to this object. This is how we
301 # know when to cleanup system resources that wxWidgets is holding. When
302 # the sys module is unloaded, the refcount on sys.__wxPythonCleanup
303 # goes to zero and it calls the wx.App_CleanUp function.
304
305 class __wxPyCleanup:
306 def __init__(self):
307 self.cleanup = _core_.App_CleanUp
308 def __del__(self):
309 self.cleanup()
310
311 _sys.__wxPythonCleanup = __wxPyCleanup()
312
313 ## # another possible solution, but it gets called too early...
314 ## import atexit
315 ## atexit.register(_core_.wxApp_CleanUp)
316
317
318 #----------------------------------------------------------------------------