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1 \section{\class{wxPaintDC}}\label{wxpaintdc}
2
3 A wxPaintDC must be constructed if an application wishes to paint on the
4 client area of a window from within an {\bf OnPaint} event.
5 This should normally be constructed as a temporary stack object; don't store
6 a wxPaintDC object.
7
8 Using wxPaintDC within OnPaint is important because it automatically
9 sets the clipping area to the damaged area of the window. Attempts to draw
10 outside this area do not appear.
11
12 To draw on a window from outside {\bf OnPaint}, construct a \helpref{wxClientDC}{wxclientdc} object.
13
14 To draw on the whole window including decorations, construct a \helpref{wxWindowDC}{wxwindowdc} object
15 (Windows only).
16
17 \wxheading{Derived from}
18
19 \helpref{wxDC}{wxdc}
20
21 \wxheading{See also}
22
23 \helpref{wxDC}{wxdc}, \helpref{wxMemoryDC}{wxmemorydc}, \helpref{wxPaintDC}{wxpaintdc},\rtfsp
24 \helpref{wxWindowDC}{wxwindowdc}, \helpref{wxScreenDC}{wxscreendc}
25
26 \latexignore{\rtfignore{\wxheading{Members}}}
27
28 \membersection{wxPaintDC::wxPaintDC}
29
30 \func{}{wxPaintDC}{\param{wxWindow*}{ window}}
31
32 Constructor. Pass a pointer to the window on which you wish to paint.
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