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1 /*
2 * Internal interface definitions, etc., for the reg package
3 *
4 * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
5 *
6 * Development of this software was funded, in part, by Cray Research Inc.,
7 * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
8 * Corporation, none of whom are responsible for the results. The author
9 * thanks all of them.
10 *
11 * Redistribution and use in source and binary forms -- with or without
12 * modification -- are permitted for any purpose, provided that
13 * redistributions in source form retain this entire copyright notice and
14 * indicate the origin and nature of any modifications.
15 *
16 * I'd appreciate being given credit for this package in the documentation
17 * of software which uses it, but that is not a requirement.
18 *
19 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
20 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
21 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
22 * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
23 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
24 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
25 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
26 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
27 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
28 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 *
30 * $Id$
31 */
32
33
34
35 /*
36 * Environmental customization. It should not (I hope) be necessary to
37 * alter the file you are now reading -- regcustom.h should handle it all,
38 * given care here and elsewhere.
39 */
40 #include "regcustom.h"
41
42
43
44 /*
45 * Things that regcustom.h might override.
46 */
47
48 /* assertions */
49 #ifndef __WXWINCE__
50 #ifndef assert
51 #ifndef REG_DEBUG
52 # ifndef NDEBUG
53 # define NDEBUG /* no assertions */
54 # endif
55 #endif
56 #include <assert.h>
57 #endif
58 #else
59 // To do: assertion on WinCE
60 #define assert(x)
61 #endif
62
63 /* voids */
64 #ifndef DISCARD
65 #define DISCARD void /* for throwing values away */
66 #endif
67 #ifndef VS
68 #define VS(x) ((void *)(x)) /* cast something to generic ptr */
69 #endif
70
71 /* function-pointer declarator */
72 #ifndef FUNCPTR
73 #define FUNCPTR(name, args) (*name) args
74 #endif
75
76 /* memory allocation */
77 #ifndef MALLOC
78 #define MALLOC(n) malloc(n)
79 #endif
80 #ifndef REALLOC
81 #define REALLOC(p, n) realloc(VS(p), n)
82 #endif
83 #ifndef FREE
84 #define FREE(p) free(VS(p))
85 #endif
86
87 /* want size of a char in bits, and max value in bounded quantifiers */
88 #ifndef CHAR_BIT
89 #include <limits.h>
90 #endif
91 #ifndef _POSIX2_RE_DUP_MAX
92 #define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
93 #endif
94
95
96
97 /*
98 * misc
99 */
100
101 #define NOTREACHED 0
102 #define xxx 1
103
104 #define DUPMAX _POSIX2_RE_DUP_MAX
105 #define INFINITY (DUPMAX+1)
106
107 #define REMAGIC 0xfed7 /* magic number for main struct */
108
109
110
111 /*
112 * debugging facilities
113 */
114 #ifdef REG_DEBUG
115 /* FDEBUG does finite-state tracing */
116 #define FDEBUG(arglist) { if (v->eflags&REG_FTRACE) printf arglist; }
117 /* MDEBUG does higher-level tracing */
118 #define MDEBUG(arglist) { if (v->eflags&REG_MTRACE) printf arglist; }
119 #else
120 #define FDEBUG(arglist) {}
121 #define MDEBUG(arglist) {}
122 #endif
123
124
125
126 /*
127 * bitmap manipulation
128 */
129 #define UBITS (CHAR_BIT * sizeof(unsigned))
130 #define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
131 #define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
132
133
134
135 /*
136 * We dissect a chr into byts for colormap table indexing. Here we define
137 * a byt, which will be the same as a byte on most machines... The exact
138 * size of a byt is not critical, but about 8 bits is good, and extraction
139 * of 8-bit chunks is sometimes especially fast.
140 */
141 #ifndef BYTBITS
142 #define BYTBITS 8 /* bits in a byt */
143 #endif
144 #define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt
145 * value */
146 #define BYTMASK (BYTTAB-1) /* bit mask for byt */
147 #define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS)
148 /* the definition of GETCOLOR(), below, assumes NBYTS <= 4 */
149
150
151
152 /*
153 * As soon as possible, we map chrs into equivalence classes -- "colors" --
154 * which are of much more manageable number.
155 */
156 typedef short color; /* colors of characters */
157 typedef int pcolor; /* what color promotes to */
158
159 #define COLORLESS (-1) /* impossible color */
160 #define WHITE 0 /* default color, parent of all others */
161
162
163
164 /*
165 * A colormap is a tree -- more precisely, a DAG -- indexed at each level
166 * by a byt of the chr, to map the chr to a color efficiently. Because
167 * lower sections of the tree can be shared, it can exploit the usual
168 * sparseness of such a mapping table. The tree is always NBYTS levels
169 * deep (in the past it was shallower during construction but was "filled"
170 * to full depth at the end of that); areas that are unaltered as yet point
171 * to "fill blocks" which are entirely WHITE in color.
172 */
173
174 /* the tree itself */
175 struct colors
176 {
177 color ccolor[BYTTAB];
178 };
179 struct ptrs
180 {
181 union tree *pptr[BYTTAB];
182 };
183 union tree
184 {
185 struct colors colors;
186 struct ptrs ptrs;
187 };
188
189 #define tcolor colors.ccolor
190 #define tptr ptrs.pptr
191
192 /* internal per-color structure for the color machinery */
193 struct colordesc
194 {
195 uchr nchrs; /* number of chars of this color */
196 color sub; /* open subcolor (if any); free chain ptr */
197 #define NOSUB COLORLESS
198 struct arc *arcs; /* color chain */
199 int flags;
200 #define FREECOL 01 /* currently free */
201 #define PSEUDO 02 /* pseudocolor, no real chars */
202 #define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL)
203 union tree *block; /* block of solid color, if any */
204 };
205
206 /* the color map itself */
207 struct colormap
208 {
209 int magic;
210 #define CMMAGIC 0x876
211 struct vars *v; /* for compile error reporting */
212 size_t ncds; /* number of colordescs */
213 size_t max; /* highest in use */
214 color free; /* beginning of free chain (if non-0) */
215 struct colordesc *cd;
216 #define CDEND(cm) (&(cm)->cd[(cm)->max + 1])
217 #define NINLINECDS ((size_t)10)
218 struct colordesc cdspace[NINLINECDS];
219 union tree tree[NBYTS]; /* tree top, plus fill blocks */
220 };
221
222 /* optimization magic to do fast chr->color mapping */
223 #define B0(c) ((c) & BYTMASK)
224 #define B1(c) (((c)>>BYTBITS) & BYTMASK)
225 #define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK)
226 #define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK)
227 #if NBYTS == 1
228 #define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)])
229 #endif
230 /* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */
231 #if NBYTS == 2
232 #define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)])
233 #endif
234 #if NBYTS == 4
235 #define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)])
236 #endif
237
238
239
240 /*
241 * Interface definitions for locale-interface functions in locale.c.
242 * Multi-character collating elements (MCCEs) cause most of the trouble.
243 */
244 struct cvec
245 {
246 int nchrs; /* number of chrs */
247 int chrspace; /* number of chrs possible */
248 chr *chrs; /* pointer to vector of chrs */
249 int nranges; /* number of ranges (chr pairs) */
250 int rangespace; /* number of chrs possible */
251 chr *ranges; /* pointer to vector of chr pairs */
252 int nmcces; /* number of MCCEs */
253 int mccespace; /* number of MCCEs possible */
254 int nmccechrs; /* number of chrs used for MCCEs */
255 chr *mcces[1]; /* pointers to 0-terminated MCCEs */
256 /* and both batches of chrs are on the end */
257 };
258
259 /* caution: this value cannot be changed easily */
260 #define MAXMCCE 2 /* length of longest MCCE */
261
262
263
264 /*
265 * definitions for NFA internal representation
266 *
267 * Having a "from" pointer within each arc may seem redundant, but it
268 * saves a lot of hassle.
269 */
270 struct state;
271
272 struct arc
273 {
274 int type;
275 #define ARCFREE '\0'
276 color co;
277 struct state *from; /* where it's from (and contained within) */
278 struct state *to; /* where it's to */
279 struct arc *outchain; /* *from's outs chain or free chain */
280 #define freechain outchain
281 struct arc *inchain; /* *to's ins chain */
282 struct arc *colorchain; /* color's arc chain */
283 };
284
285 struct arcbatch
286 { /* for bulk allocation of arcs */
287 struct arcbatch *next;
288 #define ABSIZE 10
289 struct arc a[ABSIZE];
290 };
291
292 struct state
293 {
294 int no;
295 #define FREESTATE (-1)
296 char flag; /* marks special states */
297 int nins; /* number of inarcs */
298 struct arc *ins; /* chain of inarcs */
299 int nouts; /* number of outarcs */
300 struct arc *outs; /* chain of outarcs */
301 struct arc *free; /* chain of free arcs */
302 struct state *tmp; /* temporary for traversal algorithms */
303 struct state *next; /* chain for traversing all */
304 struct state *prev; /* back chain */
305 struct arcbatch oas; /* first arcbatch, avoid malloc in easy
306 * case */
307 int noas; /* number of arcs used in first arcbatch */
308 };
309
310 struct nfa
311 {
312 struct state *pre; /* pre-initial state */
313 struct state *init; /* initial state */
314 struct state *final; /* final state */
315 struct state *post; /* post-final state */
316 int nstates; /* for numbering states */
317 struct state *states; /* state-chain header */
318 struct state *slast; /* tail of the chain */
319 struct state *free; /* free list */
320 struct colormap *cm; /* the color map */
321 color bos[2]; /* colors, if any, assigned to BOS and BOL */
322 color eos[2]; /* colors, if any, assigned to EOS and EOL */
323 struct vars *v; /* simplifies compile error reporting */
324 struct nfa *parent; /* parent NFA, if any */
325 };
326
327
328
329 /*
330 * definitions for compacted NFA
331 */
332 struct carc
333 {
334 color co; /* COLORLESS is list terminator */
335 int to; /* state number */
336 };
337
338 struct cnfa
339 {
340 int nstates; /* number of states */
341 int ncolors; /* number of colors */
342 int flags;
343 #define HASLACONS 01 /* uses lookahead constraints */
344 int pre; /* setup state number */
345 int post; /* teardown state number */
346 color bos[2]; /* colors, if any, assigned to BOS and BOL */
347 color eos[2]; /* colors, if any, assigned to EOS and EOL */
348 struct carc **states; /* vector of pointers to outarc lists */
349 struct carc *arcs; /* the area for the lists */
350 };
351
352 #define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
353 #define NULLCNFA(cnfa) ((cnfa).nstates == 0)
354
355
356
357 /*
358 * subexpression tree
359 */
360 struct subre
361 {
362 char op; /* '|', '.' (concat), 'b' (backref), '(',
363 * '=' */
364 char flags;
365 #define LONGER 01 /* prefers longer match */
366 #define SHORTER 02 /* prefers shorter match */
367 #define MIXED 04 /* mixed preference below */
368 #define CAP 010 /* capturing parens below */
369 #define BACKR 020 /* back reference below */
370 #define INUSE 0100 /* in use in final tree */
371 #define LOCAL 03 /* bits which may not propagate up */
372 #define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
373 #define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
374 #define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED))
375 #define MESSY(f) ((f)&(MIXED|CAP|BACKR))
376 #define PREF(f) ((f)&LOCAL)
377 #define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
378 #define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
379 short retry; /* index into retry memory */
380 int subno; /* subexpression number (for 'b' and '(') */
381 short min; /* min repetitions, for backref only */
382 short max; /* max repetitions, for backref only */
383 struct subre *left; /* left child, if any (also freelist
384 * chain) */
385 struct subre *right; /* right child, if any */
386 struct state *begin; /* outarcs from here... */
387 struct state *end; /* ...ending in inarcs here */
388 struct cnfa cnfa; /* compacted NFA, if any */
389 struct subre *chain; /* for bookkeeping and error cleanup */
390 };
391
392
393
394 /*
395 * table of function pointers for generic manipulation functions
396 * A regex_t's re_fns points to one of these.
397 */
398 struct fns
399 {
400 void FUNCPTR(free, (regex_t *));
401 };
402
403
404
405 /*
406 * the insides of a regex_t, hidden behind a void *
407 */
408 struct guts
409 {
410 int magic;
411 #define GUTSMAGIC 0xfed9
412 int cflags; /* copy of compile flags */
413 long info; /* copy of re_info */
414 size_t nsub; /* copy of re_nsub */
415 struct subre *tree;
416 struct cnfa search; /* for fast preliminary search */
417 int ntree;
418 struct colormap cmap;
419 int FUNCPTR(compare, (const chr *, const chr *, size_t));
420 struct subre *lacons; /* lookahead-constraint vector */
421 int nlacons; /* size of lacons */
422 };