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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15
16 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
18 // global settings
19 // ----------------------------------------------------------------------------
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 2.6 API: set it to 0 to
32 // flag all cases of using deprecated functions.
33 //
34 // Default is 1 but please try building your code with 0 as the default will
35 // change to 0 in the next version and the deprecated functions will disappear
36 // in the version after it completely.
37 //
38 // Recommended setting: 0 (please update your code)
39 #define WXWIN_COMPATIBILITY_2_6 0
40
41 // This setting determines the compatibility with 2.8 API: set it to 0 to
42 // flag all cases of using deprecated functions.
43 //
44 // Default is 1 but please try building your code with 0 as the default will
45 // change to 0 in the next version and the deprecated functions will disappear
46 // in the version after it completely.
47 //
48 // Recommended setting: 0 (please update your code)
49 #define WXWIN_COMPATIBILITY_2_8 1
50
51 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
52 // default system font is used for wxWindow::GetCharWidth/Height() instead of
53 // the current font.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxDIALOG_UNIT_COMPATIBILITY 0
59
60 // ----------------------------------------------------------------------------
61 // debugging settings
62 // ----------------------------------------------------------------------------
63
64 // Generic comment about debugging settings: they are very useful if you don't
65 // use any other memory leak detection tools such as Purify/BoundsChecker, but
66 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
67 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
68 // may prefer to use it instead of built in memory debugging code because it is
69 // faster and more fool proof.
70 //
71 // Using VC++ CRT memory debugging is enabled by default in debug mode
72 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
73 // and if __NO_VC_CRTDBG__ is not defined.
74
75 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
76 // __WXDEBUG__ is not defined, will still use the normal memory operators.
77 //
78 // Default is 0
79 //
80 // Recommended setting: 0
81 #define wxUSE_DEBUG_CONTEXT 0
82
83 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
84 // __WXDEBUG__ is also defined.
85 //
86 // WARNING: this code may not work with all architectures, especially if
87 // alignment is an issue. This switch is currently ignored for mingw / cygwin
88 //
89 // Default is 0
90 //
91 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
92 #define wxUSE_MEMORY_TRACING 0
93
94 // In debug mode, cause new and delete to be redefined globally.
95 // If this causes problems (e.g. link errors which is a common problem
96 // especially if you use another library which also redefines the global new
97 // and delete), set this to 0.
98 // This switch is currently ignored for mingw / cygwin
99 //
100 // Default is 0
101 //
102 // Recommended setting: 0
103 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
104
105 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
106 // this causes problems (e.g. link errors), set this to 0. You may need to set
107 // this to 0 if using templates (at least for VC++). This switch is currently
108 // ignored for mingw / cygwin / CodeWarrior
109 //
110 // Default is 0
111 //
112 // Recommended setting: 0
113 #define wxUSE_DEBUG_NEW_ALWAYS 0
114
115 // wxHandleFatalExceptions() may be used to catch the program faults at run
116 // time and, instead of terminating the program with a usual GPF message box,
117 // call the user-defined wxApp::OnFatalException() function. If you set
118 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
119 //
120 // This setting is for Win32 only and can only be enabled if your compiler
121 // supports Win32 structured exception handling (currently only VC++ does)
122 //
123 // Default is 1
124 //
125 // Recommended setting: 1 if your compiler supports it.
126 #define wxUSE_ON_FATAL_EXCEPTION 1
127
128 // Set this to 1 to be able to generate a human-readable (unlike
129 // machine-readable minidump created by wxCrashReport::Generate()) stack back
130 // trace when your program crashes using wxStackWalker
131 //
132 // Default is 1 if supported by the compiler.
133 //
134 // Recommended setting: 1, set to 0 if your programs never crash
135 #define wxUSE_STACKWALKER 1
136
137 // Set this to 1 to compile in wxDebugReport class which allows you to create
138 // and optionally upload to your web site a debug report consisting of back
139 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
140 //
141 // Default is 1 if supported by the compiler.
142 //
143 // Recommended setting: 1, it is compiled into a separate library so there
144 // is no overhead if you don't use it
145 #define wxUSE_DEBUGREPORT 1
146
147 // ----------------------------------------------------------------------------
148 // Unicode support
149 // ----------------------------------------------------------------------------
150
151 // These settings are obsolete: the library is always built in Unicode mode
152 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
153 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
154 // will disappear completely in future wxWidgets releases.
155 #ifndef wxUSE_UNICODE
156 #define wxUSE_UNICODE 1
157 #endif
158
159 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
160 #define wxUSE_WCHAR_T 1
161
162 // ----------------------------------------------------------------------------
163 // global features
164 // ----------------------------------------------------------------------------
165
166 // Compile library in exception-safe mode? If set to 1, the library will try to
167 // behave correctly in presence of exceptions (even though it still will not
168 // use the exceptions itself) and notify the user code about any unhandled
169 // exceptions. If set to 0, propagation of the exceptions through the library
170 // code will lead to undefined behaviour -- but the code itself will be
171 // slightly smaller and faster.
172 //
173 // Note that like wxUSE_THREADS this option is automatically set to 0 if
174 // wxNO_EXCEPTIONS is defined.
175 //
176 // Default is 1
177 //
178 // Recommended setting: depends on whether you intend to use C++ exceptions
179 // in your own code (1 if you do, 0 if you don't)
180 #define wxUSE_EXCEPTIONS 1
181
182 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
183 //
184 // Default is 0
185 //
186 // Recommended setting: 0 (this is still work in progress...)
187 #define wxUSE_EXTENDED_RTTI 0
188
189 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
190 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
191 // and for wxHashMap to be implemented with templates.
192 //
193 // Default is 0
194 //
195 // Recommended setting: YMMV
196 #define wxUSE_STL 0
197
198 // Support for message/error logging. This includes wxLogXXX() functions and
199 // wxLog and derived classes. Don't set this to 0 unless you really know what
200 // you are doing.
201 //
202 // Default is 1
203 //
204 // Recommended setting: 1 (always)
205 #define wxUSE_LOG 1
206
207 // Recommended setting: 1
208 #define wxUSE_LOGWINDOW 1
209
210 // Recommended setting: 1
211 #define wxUSE_LOGGUI 1
212
213 // Recommended setting: 1
214 #define wxUSE_LOG_DIALOG 1
215
216 // Support for command line parsing using wxCmdLineParser class.
217 //
218 // Default is 1
219 //
220 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
221 #define wxUSE_CMDLINE_PARSER 1
222
223 // Support for multithreaded applications: if 1, compile in thread classes
224 // (thread.h) and make the library a bit more thread safe. Although thread
225 // support is quite stable by now, you may still consider recompiling the
226 // library without it if you have no use for it - this will result in a
227 // somewhat smaller and faster operation.
228 //
229 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
230 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
231 // build/msw/config.* file this value will have no effect.
232 //
233 // Default is 1
234 //
235 // Recommended setting: 0 unless you do plan to develop MT applications
236 #define wxUSE_THREADS 1
237
238 // If enabled, compiles wxWidgets streams classes
239 //
240 // wx stream classes are used for image IO, process IO redirection, network
241 // protocols implementation and much more and so disabling this results in a
242 // lot of other functionality being lost.
243 //
244 // Default is 1
245 //
246 // Recommended setting: 1 as setting it to 0 disables many other things
247 #define wxUSE_STREAMS 1
248
249 // Use standard C++ streams if 1 instead of wx streams in some places. If
250 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
251 // depend on the standard streams library.
252 //
253 // Notice that enabling this does not replace wx streams with std streams
254 // everywhere, in a lot of places wx streams are used no matter what.
255 //
256 // Default is 0
257 //
258 // Recommended setting: 1 if you use the standard streams anyhow and so
259 // dependency on the standard streams library is not a
260 // problem
261 #define wxUSE_STD_IOSTREAM 0
262
263 // Enable conversion to standard C++ string if 1.
264 //
265 // Default is 1 for most compilers.
266 //
267 // Currently the Digital Mars and Watcom compilers come without standard C++
268 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
269 // them (e.g. from STLPort).
270 //
271 // VC++ 5.0 does include standard C++ library header, however they produce
272 // many warnings that can't be turned off when compiled at warning level 4.
273 #if defined(__DMC__) || defined(__WATCOMC__) \
274 || (defined(_MSC_VER) && _MSC_VER < 1200)
275 #define wxUSE_STD_STRING 0
276 #else
277 #define wxUSE_STD_STRING 1
278 #endif
279
280 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
281 // Note that if the system's implementation does not support positional
282 // parameters, setting this to 1 forces the use of the wxWidgets implementation
283 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
284 // many Unix systems but usually doesn't under Windows.
285 //
286 // Positional parameters are very useful when translating a program since using
287 // them in formatting strings allow translators to correctly reorder the
288 // translated sentences.
289 //
290 // Default is 1
291 //
292 // Recommended setting: 1 if you want to support multiple languages
293 #define wxUSE_PRINTF_POS_PARAMS 1
294
295 // ----------------------------------------------------------------------------
296 // non GUI features selection
297 // ----------------------------------------------------------------------------
298
299 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
300 // integer which is implemented in terms of native 64 bit integers if any or
301 // uses emulation otherwise.
302 //
303 // This class is required by wxDateTime and so you should enable it if you want
304 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
305 // integers in which case (almost) all of its functions are inline and it
306 // almost does not take any space, so there should be no reason to switch it
307 // off.
308 //
309 // Recommended setting: 1
310 #define wxUSE_LONGLONG 1
311
312 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
313 // storing binary data in wxConfig on most platforms.
314 //
315 // Default is 1.
316 //
317 // Recommended setting: 1 (but can be safely disabled if you don't use it)
318 #define wxUSE_BASE64 1
319
320 // Set this to 1 to be able to use wxEventLoop even in console applications
321 // (i.e. using base library only, without GUI). This is mostly useful for
322 // processing socket events but is also necessary to use timers in console
323 // applications
324 //
325 // Default is 1.
326 //
327 // Recommended setting: 1 (but can be safely disabled if you don't use it)
328 #define wxUSE_CONSOLE_EVENTLOOP 1
329
330 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
331 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
332 //
333 // Default is 1
334 //
335 // Recommended setting: 1 (wxFile is highly recommended as it is required by
336 // i18n code, wxFileConfig and others)
337 #define wxUSE_FILE 1
338 #define wxUSE_FFILE 1
339
340 // Use wxFSVolume class providing access to the configured/active mount points
341 //
342 // Default is 1
343 //
344 // Recommended setting: 1 (but may be safely disabled if you don't use it)
345 #define wxUSE_FSVOLUME 1
346
347 // Use wxStandardPaths class which allows to retrieve some standard locations
348 // in the file system
349 //
350 // Default is 1
351 //
352 // Recommended setting: 1 (may be disabled to save space, but not much)
353 #define wxUSE_STDPATHS 1
354
355 // use wxTextBuffer class: required by wxTextFile
356 #define wxUSE_TEXTBUFFER 1
357
358 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
359 // wxFileConfig
360 #define wxUSE_TEXTFILE 1
361
362 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
363 #define wxUSE_INTL 1
364
365 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
366 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
367 // old wxTime and wxDate classes which are still provided for backwards
368 // compatibility (and implemented in terms of wxDateTime).
369 //
370 // Note that this class is relatively new and is still officially in alpha
371 // stage because some features are not yet (fully) implemented. It is already
372 // quite useful though and should only be disabled if you are aiming at
373 // absolutely minimal version of the library.
374 //
375 // Requires: wxUSE_LONGLONG
376 //
377 // Default is 1
378 //
379 // Recommended setting: 1
380 #define wxUSE_DATETIME 1
381
382 // Set wxUSE_TIMER to 1 to compile wxTimer class
383 //
384 // Default is 1
385 //
386 // Recommended setting: 1
387 #define wxUSE_TIMER 1
388
389 // Use wxStopWatch clas.
390 //
391 // Default is 1
392 //
393 // Recommended setting: 1 (needed by wxSocket)
394 #define wxUSE_STOPWATCH 1
395
396 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
397 // which allow the application to store its settings in the persistent
398 // storage. Setting this to 1 will also enable on-demand creation of the
399 // global config object in wxApp.
400 //
401 // See also wxUSE_CONFIG_NATIVE below.
402 //
403 // Recommended setting: 1
404 #define wxUSE_CONFIG 1
405
406 // If wxUSE_CONFIG is 1, you may choose to use either the native config
407 // classes under Windows (using .INI files under Win16 and the registry under
408 // Win32) or the portable text file format used by the config classes under
409 // Unix.
410 //
411 // Default is 1 to use native classes. Note that you may still use
412 // wxFileConfig even if you set this to 1 - just the config object created by
413 // default for the applications needs will be a wxRegConfig or wxIniConfig and
414 // not wxFileConfig.
415 //
416 // Recommended setting: 1
417 #define wxUSE_CONFIG_NATIVE 1
418
419 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
420 // to connect/disconnect from the network and be notified whenever the dial-up
421 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
422 //
423 // Default is 1.
424 //
425 // Recommended setting: 1
426 #define wxUSE_DIALUP_MANAGER 1
427
428 // Compile in classes for run-time DLL loading and function calling.
429 // Required by wxUSE_DIALUP_MANAGER.
430 //
431 // This setting is for Win32 only
432 //
433 // Default is 1.
434 //
435 // Recommended setting: 1
436 #define wxUSE_DYNLIB_CLASS 1
437
438 // experimental, don't use for now
439 #define wxUSE_DYNAMIC_LOADER 1
440
441 // Set to 1 to use socket classes
442 #define wxUSE_SOCKETS 1
443
444 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
445 //
446 // Notice that currently setting this option under Windows will result in
447 // programs which can only run on recent OS versions (with ws2_32.dll
448 // installed) which is why it is disabled by default.
449 //
450 // Default is 1.
451 //
452 // Recommended setting: 1 if you need IPv6 support
453 #define wxUSE_IPV6 0
454
455 // Set to 1 to enable virtual file systems (required by wxHTML)
456 #define wxUSE_FILESYSTEM 1
457
458 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
459 #define wxUSE_FS_ZIP 1
460
461 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
462 #define wxUSE_FS_ARCHIVE 1
463
464 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
465 #define wxUSE_FS_INET 1
466
467 // wxArchive classes for accessing archives such as zip and tar
468 #define wxUSE_ARCHIVE_STREAMS 1
469
470 // Set to 1 to compile wxZipInput/OutputStream classes.
471 #define wxUSE_ZIPSTREAM 1
472
473 // Set to 1 to compile wxTarInput/OutputStream classes.
474 #define wxUSE_TARSTREAM 1
475
476 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
477 // wxUSE_LIBPNG
478 #define wxUSE_ZLIB 1
479
480 // If enabled, the code written by Apple will be used to write, in a portable
481 // way, float on the disk. See extended.c for the license which is different
482 // from wxWidgets one.
483 //
484 // Default is 1.
485 //
486 // Recommended setting: 1 unless you don't like the license terms (unlikely)
487 #define wxUSE_APPLE_IEEE 1
488
489 // Joystick support class
490 #define wxUSE_JOYSTICK 1
491
492 // wxFontEnumerator class
493 #define wxUSE_FONTENUM 1
494
495 // wxFontMapper class
496 #define wxUSE_FONTMAP 1
497
498 // wxMimeTypesManager class
499 #define wxUSE_MIMETYPE 1
500
501 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
502 // or wxURL you need to set this to 1.
503 //
504 // Default is 1.
505 //
506 // Recommended setting: 1
507 #define wxUSE_PROTOCOL 1
508
509 // The settings for the individual URL schemes
510 #define wxUSE_PROTOCOL_FILE 1
511 #define wxUSE_PROTOCOL_FTP 1
512 #define wxUSE_PROTOCOL_HTTP 1
513
514 // Define this to use wxURL class.
515 #define wxUSE_URL 1
516
517 // Define this to use native platform url and protocol support.
518 // Currently valid only for MS-Windows.
519 // Note: if you set this to 1, you can open ftp/http/gopher sites
520 // and obtain a valid input stream for these sites
521 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
522 // Doing so reduces the code size.
523 //
524 // This code is experimental and subject to change.
525 #define wxUSE_URL_NATIVE 0
526
527 // Support for wxVariant class used in several places throughout the library,
528 // notably in wxDataViewCtrl API.
529 //
530 // Default is 1.
531 //
532 // Recommended setting: 1 unless you want to reduce the library size as much as
533 // possible in which case setting this to 0 can gain up to 100KB.
534 #define wxUSE_VARIANT 1
535
536 // Support for regular expression matching via wxRegEx class: enable this to
537 // use POSIX regular expressions in your code. You need to compile regex
538 // library from src/regex to use it under Windows.
539 //
540 // Default is 0
541 //
542 // Recommended setting: 1 if your compiler supports it, if it doesn't please
543 // contribute us a makefile for src/regex for it
544 #define wxUSE_REGEX 1
545
546 // wxSystemOptions class
547 #define wxUSE_SYSTEM_OPTIONS 1
548
549 // wxSound class
550 #define wxUSE_SOUND 1
551
552 // Use wxMediaCtrl
553 //
554 // Default is 1.
555 //
556 // Recommended setting: 1
557 #define wxUSE_MEDIACTRL 1
558
559 // Use GStreamer for Unix (req a lot of dependancies)
560 //
561 // Default is 0
562 //
563 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
564 #define wxUSE_GSTREAMER 0
565
566 // Use wxWidget's XRC XML-based resource system. Recommended.
567 //
568 // Default is 1
569 //
570 // Recommended setting: 1 (requires wxUSE_XML)
571 #define wxUSE_XRC 1
572
573 // XML parsing classes. Note that their API will change in the future, so
574 // using wxXmlDocument and wxXmlNode in your app is not recommended.
575 //
576 // Default is the same as wxUSE_XRC, i.e. 1 by default.
577 //
578 // Recommended setting: 1 (required by XRC)
579 #define wxUSE_XML wxUSE_XRC
580
581 // Use wxWidget's AUI docking system
582 //
583 // Default is 1
584 //
585 // Recommended setting: 1
586 #define wxUSE_AUI 1
587
588 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
589 //
590 // Default is 1
591 //
592 // Recommended setting: 1
593 #define wxUSE_STC 1
594
595
596 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
597 // 2D drawing API. (Still somewhat experimental)
598 //
599 // Please note that on Windows you will need to link with gdiplus.lib (use
600 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
601 // application if you want it to be runnable on pre-XP systems.
602 //
603 // Default is 0
604 //
605 // Recommended setting: 1
606 #ifndef wxUSE_GRAPHICS_CONTEXT
607 #define wxUSE_GRAPHICS_CONTEXT 0
608 #endif
609
610 // ----------------------------------------------------------------------------
611 // Individual GUI controls
612 // ----------------------------------------------------------------------------
613
614 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
615 // (without it, wxControl class is not compiled)
616 //
617 // Default is 1
618 //
619 // Recommended setting: 1 (don't change except for very special programs)
620 #define wxUSE_CONTROLS 1
621
622 // wxPopupWindow class is a top level transient window. It is currently used
623 // to implement wxTipWindow
624 //
625 // Default is 1
626 //
627 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
628 #define wxUSE_POPUPWIN 1
629
630 // wxTipWindow allows to implement the custom tooltips, it is used by the
631 // context help classes. Requires wxUSE_POPUPWIN.
632 //
633 // Default is 1
634 //
635 // Recommended setting: 1 (may be set to 0)
636 #define wxUSE_TIPWINDOW 1
637
638 // Each of the settings below corresponds to one wxWidgets control. They are
639 // all switched on by default but may be disabled if you are sure that your
640 // program (including any standard dialogs it can show!) doesn't need them and
641 // if you desperately want to save some space. If you use any of these you must
642 // set wxUSE_CONTROLS as well.
643 //
644 // Default is 1
645 //
646 // Recommended setting: 1
647 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
648 #define wxUSE_BUTTON 1 // wxButton
649 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
650 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
651 #define wxUSE_CHECKBOX 1 // wxCheckBox
652 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
653 #define wxUSE_CHOICE 1 // wxChoice
654 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
655 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
656 #define wxUSE_COMBOBOX 1 // wxComboBox
657 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
658 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
659 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
660 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
661 #define wxUSE_FILECTRL 1 // wxFileCtrl
662 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
663 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
664 #define wxUSE_GAUGE 1 // wxGauge
665 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
666 #define wxUSE_LISTBOX 1 // wxListBox
667 #define wxUSE_LISTCTRL 1 // wxListCtrl
668 #define wxUSE_RADIOBOX 1 // wxRadioBox
669 #define wxUSE_RADIOBTN 1 // wxRadioButton
670 #define wxUSE_SCROLLBAR 1 // wxScrollBar
671 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
672 #define wxUSE_SLIDER 1 // wxSlider
673 #define wxUSE_SPINBTN 1 // wxSpinButton
674 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
675 #define wxUSE_STATBOX 1 // wxStaticBox
676 #define wxUSE_STATLINE 1 // wxStaticLine
677 #define wxUSE_STATTEXT 1 // wxStaticText
678 #define wxUSE_STATBMP 1 // wxStaticBitmap
679 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
680 #define wxUSE_TOGGLEBTN 1 // requires wxButton
681 #define wxUSE_TREECTRL 1 // wxTreeCtrl
682
683 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
684 // below either wxStatusBar95 or a generic wxStatusBar will be used.
685 //
686 // Default is 1
687 //
688 // Recommended setting: 1
689 #define wxUSE_STATUSBAR 1
690
691 // Two status bar implementations are available under Win32: the generic one
692 // or the wrapper around native control. For native look and feel the native
693 // version should be used.
694 //
695 // Default is 1 for the platforms where native status bar is supported.
696 //
697 // Recommended setting: 1 (there is no advantage in using the generic one)
698 #define wxUSE_NATIVE_STATUSBAR 1
699
700 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
701 // classes at all. Otherwise, use the native toolbar class unless
702 // wxUSE_TOOLBAR_NATIVE is 0.
703 //
704 // Default is 1 for all settings.
705 //
706 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
707 #define wxUSE_TOOLBAR 1
708 #define wxUSE_TOOLBAR_NATIVE 1
709
710 // wxNotebook is a control with several "tabs" located on one of its sides. It
711 // may be used to logically organise the data presented to the user instead of
712 // putting everything in one huge dialog. It replaces wxTabControl and related
713 // classes of wxWin 1.6x.
714 //
715 // Default is 1.
716 //
717 // Recommended setting: 1
718 #define wxUSE_NOTEBOOK 1
719
720 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
721 // the tabs
722 //
723 // Default is 1.
724 //
725 // Recommended setting: 1
726 #define wxUSE_LISTBOOK 1
727
728 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
729 // the tabs
730 //
731 // Default is 1.
732 //
733 // Recommended setting: 1
734 #define wxUSE_CHOICEBOOK 1
735
736 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
737 // the tabs
738 //
739 // Default is 1.
740 //
741 // Recommended setting: 1
742 #define wxUSE_TREEBOOK 1
743
744 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
745 // tabs
746 //
747 // Default is 1.
748 //
749 // Recommended setting: 1
750 #define wxUSE_TOOLBOOK 1
751
752 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
753 // the new class. It shouldn't be used in new code.
754 //
755 // Default is 0.
756 //
757 // Recommended setting: 0 (use wxNotebook)
758 #define wxUSE_TAB_DIALOG 0
759
760 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
761 // dock.
762 //
763 // Default is 1.
764 //
765 // Recommended setting: 1 (but can be set to 0 if you don't need it)
766 #define wxUSE_TASKBARICON 1
767
768 // wxGrid class
769 //
770 // Default is 1, set to 0 to cut down compilation time and binaries size if you
771 // don't use it.
772 //
773 // Recommended setting: 1
774 //
775 #define wxUSE_GRID 1
776
777 // wxMiniFrame class: a frame with narrow title bar
778 //
779 // Default is 1.
780 //
781 // Recommended setting: 1 (it doesn't cost almost anything)
782 #define wxUSE_MINIFRAME 1
783
784 // wxComboCtrl and related classes: combobox with custom popup window and
785 // not necessarily a listbox.
786 //
787 // Default is 1.
788 //
789 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
790 // it used by wxComboBox
791 #define wxUSE_COMBOCTRL 1
792
793 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
794 // items.
795 //
796 // Default is 1.
797 //
798 // Recommended setting: 1 but can be safely set to 0, except where it is
799 // needed as a base class for generic wxBitmapComboBox.
800 #define wxUSE_ODCOMBOBOX 1
801
802 // wxBitmapComboBox is a combobox that can have images in front of text items.
803 //
804 // Default is 1.
805 //
806 // Recommended setting: 1 but can be safely set to 0
807 #define wxUSE_BITMAPCOMBOBOX 1
808
809 // ----------------------------------------------------------------------------
810 // Miscellaneous GUI stuff
811 // ----------------------------------------------------------------------------
812
813 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
814 #define wxUSE_ACCEL 1
815
816 // Hotkey support (currently Windows only)
817 #define wxUSE_HOTKEY 1
818
819 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
820 // under Windows).
821 //
822 // Default is 1.
823 //
824 // Recommended setting: 1 (can be safely set to 0, not used by the library)
825 #define wxUSE_CARET 1
826
827 // Use wxDisplay class: it allows enumerating all displays on a system and
828 // their geometries as well as finding the display on which the given point or
829 // window lies.
830 //
831 // Default is 1.
832 //
833 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
834 #define wxUSE_DISPLAY 1
835
836 // Miscellaneous geometry code: needed for Canvas library
837 #define wxUSE_GEOMETRY 1
838
839 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
840 // wxListCtrl.
841 //
842 // Default is 1.
843 //
844 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
845 // enumerated above, then this class is mostly useless too)
846 #define wxUSE_IMAGLIST 1
847
848 // Use wxMenu, wxMenuBar, wxMenuItem.
849 //
850 // Default is 1.
851 //
852 // Recommended setting: 1 (can't be disabled under MSW)
853 #define wxUSE_MENUS 1
854
855 // Use wxNotificationMessage.
856 //
857 // wxNotificationMessage allows to show non-intrusive messages to the user
858 // using balloons, banners, popups or whatever is the appropriate method for
859 // the current platform.
860 //
861 // Default is 1.
862 //
863 // Recommended setting: 1
864 #define wxUSE_NOTIFICATION_MESSAGE 1
865
866 // Use wxSashWindow class.
867 //
868 // Default is 1.
869 //
870 // Recommended setting: 1
871 #define wxUSE_SASH 1
872
873 // Use wxSplitterWindow class.
874 //
875 // Default is 1.
876 //
877 // Recommended setting: 1
878 #define wxUSE_SPLITTER 1
879
880 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
881 //
882 // Default is 1.
883 //
884 // Recommended setting: 1
885 #define wxUSE_TOOLTIPS 1
886
887 // wxValidator class and related methods
888 #define wxUSE_VALIDATORS 1
889
890 // Use reference counted ID management: this means that wxWidgets will track
891 // the automatically allocated ids (those used when you use wxID_ANY when
892 // creating a window, menu or toolbar item &c) instead of just supposing that
893 // the program never runs out of them. This is mostly useful only under wxMSW
894 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
895 // long-running programs can run into problems with ids reuse without this. On
896 // the other platforms, where the ids have the full int range, this shouldn't
897 // be necessary.
898 #ifdef __WXMSW__
899 #define wxUSE_AUTOID_MANAGEMENT 1
900 #else
901 #define wxUSE_AUTOID_MANAGEMENT 0
902 #endif
903
904 // ----------------------------------------------------------------------------
905 // common dialogs
906 // ----------------------------------------------------------------------------
907
908 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
909 // file selector, printer dialog). Switching this off also switches off the
910 // printing architecture and interactive wxPrinterDC.
911 //
912 // Default is 1
913 //
914 // Recommended setting: 1 (unless it really doesn't work)
915 #define wxUSE_COMMON_DIALOGS 1
916
917 // wxBusyInfo displays window with message when app is busy. Works in same way
918 // as wxBusyCursor
919 #define wxUSE_BUSYINFO 1
920
921 // Use single/multiple choice dialogs.
922 //
923 // Default is 1
924 //
925 // Recommended setting: 1 (used in the library itself)
926 #define wxUSE_CHOICEDLG 1
927
928 // Use colour picker dialog
929 //
930 // Default is 1
931 //
932 // Recommended setting: 1
933 #define wxUSE_COLOURDLG 1
934
935 // wxDirDlg class for getting a directory name from user
936 #define wxUSE_DIRDLG 1
937
938 // TODO: setting to choose the generic or native one
939
940 // Use file open/save dialogs.
941 //
942 // Default is 1
943 //
944 // Recommended setting: 1 (used in many places in the library itself)
945 #define wxUSE_FILEDLG 1
946
947 // Use find/replace dialogs.
948 //
949 // Default is 1
950 //
951 // Recommended setting: 1 (but may be safely set to 0)
952 #define wxUSE_FINDREPLDLG 1
953
954 // Use font picker dialog
955 //
956 // Default is 1
957 //
958 // Recommended setting: 1 (used in the library itself)
959 #define wxUSE_FONTDLG 1
960
961 // Use wxMessageDialog and wxMessageBox.
962 //
963 // Default is 1
964 //
965 // Recommended setting: 1 (used in the library itself)
966 #define wxUSE_MSGDLG 1
967
968 // progress dialog class for lengthy operations
969 #define wxUSE_PROGRESSDLG 1
970
971 // support for startup tips (wxShowTip &c)
972 #define wxUSE_STARTUP_TIPS 1
973
974 // text entry dialog and wxGetTextFromUser function
975 #define wxUSE_TEXTDLG 1
976
977 // number entry dialog
978 #define wxUSE_NUMBERDLG 1
979
980 // splash screen class
981 #define wxUSE_SPLASH 1
982
983 // wizards
984 #define wxUSE_WIZARDDLG 1
985
986 // Compile in wxAboutBox() function showing the standard "About" dialog.
987 //
988 // Default is 1
989 //
990 // Recommended setting: 1 but can be set to 0 to save some space if you don't
991 // use this function
992 #define wxUSE_ABOUTDLG 1
993
994 // ----------------------------------------------------------------------------
995 // Metafiles support
996 // ----------------------------------------------------------------------------
997
998 // Windows supports the graphics format known as metafile which is, though not
999 // portable, is widely used under Windows and so is supported by wxWin (under
1000 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1001 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1002 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1003 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1004 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1005 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1006 // in any metafile related classes at all.
1007 //
1008 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1009 //
1010 // Recommended setting: default or 0 for everything for portable programs.
1011 #define wxUSE_METAFILE 1
1012 #define wxUSE_ENH_METAFILE 1
1013 #define wxUSE_WIN_METAFILES_ALWAYS 0
1014
1015 // ----------------------------------------------------------------------------
1016 // Big GUI components
1017 // ----------------------------------------------------------------------------
1018
1019 // Set to 0 to disable MDI support.
1020 //
1021 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1022 //
1023 // Default is 1.
1024 //
1025 // Recommended setting: 1, can be safely set to 0.
1026 #define wxUSE_MDI 1
1027
1028 // Set to 0 to disable document/view architecture
1029 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1030
1031 // Set to 0 to disable MDI document/view architecture
1032 //
1033 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1034 #define wxUSE_MDI_ARCHITECTURE 1
1035
1036 // Set to 0 to disable print/preview architecture code
1037 #define wxUSE_PRINTING_ARCHITECTURE 1
1038
1039 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1040 // much more.
1041 //
1042 // Default is 1.
1043 //
1044 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1045 // smaller library.
1046 #define wxUSE_HTML 1
1047
1048 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1049 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1050 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1051 // will need to manually add opengl32.lib and glu32.lib to the list of
1052 // libraries linked with your program if you use OpenGL.
1053 //
1054 // Default is 0.
1055 //
1056 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1057 #define wxUSE_GLCANVAS 0
1058
1059 // wxRichTextCtrl allows editing of styled text.
1060 //
1061 // Default is 1.
1062 //
1063 // Recommended setting: 1, set to 0 if you want compile a
1064 // smaller library.
1065 #define wxUSE_RICHTEXT 1
1066
1067 // ----------------------------------------------------------------------------
1068 // Data transfer
1069 // ----------------------------------------------------------------------------
1070
1071 // Use wxClipboard class for clipboard copy/paste.
1072 //
1073 // Default is 1.
1074 //
1075 // Recommended setting: 1
1076 #define wxUSE_CLIPBOARD 1
1077
1078 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1079 // drop
1080 //
1081 // Default is 1.
1082 //
1083 // Recommended setting: 1
1084 #define wxUSE_DATAOBJ 1
1085
1086 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1087 // different from "built in" drag and drop in wxTreeCtrl which is always
1088 // available). Requires wxUSE_DATAOBJ.
1089 //
1090 // Default is 1.
1091 //
1092 // Recommended setting: 1
1093 #define wxUSE_DRAG_AND_DROP 1
1094
1095 // Use wxAccessible for enhanced and customisable accessibility.
1096 // Depends on wxUSE_OLE.
1097 //
1098 // Default is 0.
1099 //
1100 // Recommended setting (at present): 0
1101 #define wxUSE_ACCESSIBILITY 0
1102
1103 // ----------------------------------------------------------------------------
1104 // miscellaneous settings
1105 // ----------------------------------------------------------------------------
1106
1107 // wxSingleInstanceChecker class allows to verify at startup if another program
1108 // instance is running.
1109 //
1110 // Default is 1
1111 //
1112 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1113 // space)
1114 #define wxUSE_SNGLINST_CHECKER 1
1115
1116 #define wxUSE_DRAGIMAGE 1
1117
1118 #define wxUSE_IPC 1
1119 // 0 for no interprocess comms
1120 #define wxUSE_HELP 1
1121 // 0 for no help facility
1122
1123 // Should we use MS HTML help for wxHelpController? If disabled, neither
1124 // wxCHMHelpController nor wxBestHelpController are available.
1125 //
1126 // Default is 1 under MSW, 0 is always used for the other platforms.
1127 //
1128 // Recommended setting: 1, only set to 0 if you have trouble compiling
1129 // wxCHMHelpController (could be a problem with really ancient compilers)
1130 #define wxUSE_MS_HTML_HELP 1
1131
1132
1133 // Use wxHTML-based help controller?
1134 #define wxUSE_WXHTML_HELP 1
1135
1136 #define wxUSE_CONSTRAINTS 1
1137 // 0 for no window layout constraint system
1138
1139 #define wxUSE_SPLINES 1
1140 // 0 for no splines
1141
1142 #define wxUSE_MOUSEWHEEL 1
1143 // Include mouse wheel support
1144
1145 // ----------------------------------------------------------------------------
1146 // wxDC classes for various output formats
1147 // ----------------------------------------------------------------------------
1148
1149 // Set to 1 for PostScript device context.
1150 #define wxUSE_POSTSCRIPT 0
1151
1152 // Set to 1 to use font metric files in GetTextExtent
1153 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1154
1155 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1156 // to create fiels in SVG (Scalable Vector Graphics) format.
1157 #define wxUSE_SVG 1
1158
1159 // ----------------------------------------------------------------------------
1160 // other compiler (mis)features
1161 // ----------------------------------------------------------------------------
1162
1163 // Set this to 0 if your compiler can't cope with omission of prototype
1164 // parameters.
1165 //
1166 // Default is 1.
1167 //
1168 // Recommended setting: 1 (should never need to set this to 0)
1169 #define REMOVE_UNUSED_ARG 1
1170
1171 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1172 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1173 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1174 // used anyhow.
1175 //
1176 // Default is 1.
1177 //
1178 // Recommended setting: whatever your compiler likes more
1179 #define wxUSE_IOSTREAMH 1
1180
1181 // ----------------------------------------------------------------------------
1182 // image format support
1183 // ----------------------------------------------------------------------------
1184
1185 // wxImage supports many different image formats which can be configured at
1186 // compile-time. BMP is always supported, others are optional and can be safely
1187 // disabled if you don't plan to use images in such format sometimes saving
1188 // substantial amount of code in the final library.
1189 //
1190 // Some formats require an extra library which is included in wxWin sources
1191 // which is mentioned if it is the case.
1192
1193 // Set to 1 for wxImage support (recommended).
1194 #define wxUSE_IMAGE 1
1195
1196 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1197 #define wxUSE_LIBPNG 1
1198
1199 // Set to 1 for JPEG format support (requires libjpeg)
1200 #define wxUSE_LIBJPEG 1
1201
1202 // Set to 1 for TIFF format support (requires libtiff)
1203 #define wxUSE_LIBTIFF 1
1204
1205 // Set to 1 for TGA format support (loading only)
1206 #define wxUSE_TGA 1
1207
1208 // Set to 1 for GIF format support
1209 #define wxUSE_GIF 1
1210
1211 // Set to 1 for PNM format support
1212 #define wxUSE_PNM 1
1213
1214 // Set to 1 for PCX format support
1215 #define wxUSE_PCX 1
1216
1217 // Set to 1 for IFF format support (Amiga format)
1218 #define wxUSE_IFF 0
1219
1220 // Set to 1 for XPM format support
1221 #define wxUSE_XPM 1
1222
1223 // Set to 1 for MS Icons and Cursors format support
1224 #define wxUSE_ICO_CUR 1
1225
1226 // Set to 1 to compile in wxPalette class
1227 #define wxUSE_PALETTE 1
1228
1229 // ----------------------------------------------------------------------------
1230 // wxUniversal-only options
1231 // ----------------------------------------------------------------------------
1232
1233 // Set to 1 to enable compilation of all themes, this is the default
1234 #define wxUSE_ALL_THEMES 1
1235
1236 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1237 // is unset, if it is set these options are not used; notice that metal theme
1238 // uses Win32 one
1239 #define wxUSE_THEME_GTK 0
1240 #define wxUSE_THEME_METAL 0
1241 #define wxUSE_THEME_MONO 0
1242 #define wxUSE_THEME_WIN32 0
1243
1244
1245 /* --- end common options --- */
1246
1247 // ----------------------------------------------------------------------------
1248 // Mac-specific settings
1249 // ----------------------------------------------------------------------------
1250
1251 // override some settings for Metrowerks
1252 //
1253 // VZ: isn't this file only used when building with Metrowerks anyhow?
1254 // CS: no, it is also used by the XCode projects
1255 #ifdef __MWERKS__
1256 #undef wxUSE_DEBUG_CONTEXT
1257 #define wxUSE_DEBUG_CONTEXT 1
1258
1259 #undef wxUSE_STD_IOSTREAM
1260 // CS: I have to set this to 0 now, as shared builds are having problems
1261 #define wxUSE_STD_IOSTREAM 0
1262 #endif
1263
1264 // things not implemented under Mac
1265 #undef wxUSE_POPUPWIN
1266 #define wxUSE_POPUPWIN 0
1267
1268 #undef wxUSE_TIPWINDOW
1269 #define wxUSE_TIPWINDOW 0
1270
1271 #undef wxUSE_TOGGLEBTN
1272 #define wxUSE_TOGGLEBTN 0
1273
1274 #undef wxUSE_STACKWALKER
1275 #define wxUSE_STACKWALKER 0
1276
1277 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1278 // embed the Safari browser control
1279 // 0 by default because of Jaguar compatibility problems
1280 #define wxUSE_WEBKIT 0
1281
1282
1283 // Set to 0 for no libmspack
1284 #define wxUSE_LIBMSPACK 0
1285
1286 // native toolbar does not support embedding controls yet, please test by setting to 1
1287 #define wxMAC_USE_NATIVE_TOOLBAR 0
1288
1289 // make sure we have the proper dispatcher for the console event loop
1290 #define wxUSE_SELECT_DISPATCHER 1
1291 #define wxUSE_EPOLL_DISPATCHER 0
1292
1293
1294
1295 #endif
1296 // _WX_SETUP_H_