1 /*-*- c++ -*-********************************************************
2 * wxllist: wxLayoutList, a layout engine for text and graphics *
4 * (C) 1998-2000 by Karsten Ballüder (Ballueder@gmx.net) *
7 *******************************************************************/
13 Layout() recalculates the objects, sizes, etc.
14 Draw() just draws them with the current settings, without
15 re-layout()ing them again
17 Each line has its own wxLayoutStyleInfo structure which gets updated
18 from within Layout(). Thanks to this, we don't need to re-layout all
19 lines if we want to draw one, but can just use its styleinfo to set
25 # pragma implementation "wxllist.h"
28 #include "wx/wxprec.h"
38 # include "gui/wxllist.h"
39 # include "gui/wxlparser.h"
40 # define SHOW_SELECTIONS 1
43 # include "wxlparser.h"
44 # define SHOW_SELECTIONS 1
56 # include "wx/print.h"
58 # include "wx/filefn.h"
61 #ifdef WXLAYOUT_USE_CARET
62 # include "wx/caret.h"
63 #endif // WXLAYOUT_USE_CARET
68 /// This should never really get created
69 #define WXLLIST_TEMPFILE "__wxllist.tmp"
73 # define TypeString(t) g_aTypeStrings[t]
74 # define WXLO_DEBUG(x) wxLogDebug x
76 static const wxChar
*g_aTypeStrings
[] =
78 _T("invalid"), _T("text"), _T("cmd"), _T("icon")
81 wxLayoutObject::DebugDump() const
84 str
.Printf(wxT("%s"), g_aTypeStrings
[GetType()]);
88 # define TypeString(t) ""
89 # define WXLO_DEBUG(x)
93 // FIXME under MSW, this constant is needed to make the thing properly redraw
94 // itself - I don't know where the size calculation error is and I can't
95 // waste time looking for it right now. Search for occurences of
96 // MSW_CORRECTION to find all the places where I did it.
98 static const int MSW_CORRECTION
= 10;
100 static const int MSW_CORRECTION
= 0;
103 /// Cursors smaller than this disappear in XOR drawing mode
104 #define WXLO_MINIMUM_CURSOR_WIDTH 4
106 /// Use this character to estimate a cursor size when none is available.
107 #define WXLO_CURSORCHAR "E"
108 /** @name Helper functions */
110 /// allows me to compare to wxPoints
111 bool operator <=(wxPoint
const &p1
, wxPoint
const &p2
)
113 return p1
.y
< p2
.y
|| (p1
.y
== p2
.y
&& p1
.x
<= p2
.x
);
117 The following STAY HERE until we have a working wxGTK again!!!
119 #ifndef wxWANTS_CHARS
120 /// allows me to compare to wxPoints
121 bool operator ==(wxPoint
const &p1
, wxPoint
const &p2
)
123 return p1
.x
== p2
.x
&& p1
.y
== p2
.y
;
126 /// allows me to compare to wxPoints
127 bool operator !=(wxPoint
const &p1
, wxPoint
const &p2
)
129 return p1
.x
!= p2
.x
|| p1
.y
!= p2
.y
;
132 wxPoint
& operator += (wxPoint
&p1
, wxPoint
const &p2
)
140 /// allows me to compare to wxPoints
141 bool operator>(wxPoint
const &p1
, wxPoint
const &p2
)
146 /// grows a wxRect so that it includes the given point
149 void GrowRect(wxRect
&r
, CoordType x
, CoordType y
)
153 else if(r
.x
+ r
.width
< x
)
158 else if(r
.y
+ r
.height
< y
)
164 /// returns true if the point is in the rectangle
166 bool Contains(const wxRect
&r
, const wxPoint
&p
)
168 return r
.x
<= p
.x
&& r
.y
<= p
.y
&& (r
.x
+r
.width
) >= p
.x
&& (r
.y
+ r
.height
) >= p
.y
;
177 void ReadString(wxString
&to
, wxString
&from
)
180 const wxChar
*cptr
= from
.c_str();
181 while(*cptr
&& *cptr
!= wxT('\n'))
192 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
196 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
200 wxLayoutObject::Read(wxString
&istr
)
203 ReadString(tmp
, istr
);
204 long l
= WXLO_TYPE_INVALID
;
211 return wxLayoutObjectText::Read(istr
);
213 return wxLayoutObjectCmd::Read(istr
);
215 return wxLayoutObjectIcon::Read(istr
);
221 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
225 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
227 wxLayoutObjectText::wxLayoutObjectText(const wxString
&txt
)
237 wxLayoutObjectText::Copy()
239 wxLayoutObjectText
*obj
= new wxLayoutObjectText(m_Text
);
240 obj
->m_Width
= m_Width
;
241 obj
->m_Height
= m_Height
;
243 obj
->m_Bottom
= m_Bottom
;
244 obj
->SetUserData(m_UserData
);
250 wxLayoutObjectText::Write(wxString
&ostr
)
252 ostr
<< (int) WXLO_TYPE_TEXT
<< '\n'
257 wxLayoutObjectText::Read(wxString
&istr
)
260 ReadString(text
, istr
);
262 return new wxLayoutObjectText(text
);
266 wxLayoutObjectText::GetSize(CoordType
*top
, CoordType
*bottom
) const
269 *top
= m_Top
; *bottom
= m_Bottom
;
270 return wxPoint(m_Width
, m_Height
);
274 wxLayoutObjectText::Draw(wxDC
&dc
, wxPoint
const &coords
,
275 wxLayoutList
*wxllist
,
276 CoordType begin
, CoordType end
)
280 // draw the whole object normally
281 dc
.DrawText(m_Text
, coords
.x
, coords
.y
-m_Top
);
285 // highlight the bit between begin and len
288 ypos
= coords
.y
-m_Top
;
289 long width
, height
, descent
;
291 if(begin
< 0) begin
= 0;
292 if( end
> (signed)m_Text
.Length() )
293 end
= m_Text
.Length();
295 wxString str
= m_Text
.Mid(0, begin
);
296 dc
.DrawText(str
, xpos
, ypos
);
297 dc
.GetTextExtent(str
, &width
, &height
, &descent
);
299 wxllist
->StartHighlighting(dc
);
300 str
= m_Text
.Mid(begin
, end
-begin
);
301 dc
.DrawText(str
, xpos
, ypos
);
302 dc
.GetTextExtent(str
, &width
, &height
, &descent
);
304 wxllist
->EndHighlighting(dc
);
305 str
= m_Text
.Mid(end
, m_Text
.Length()-end
);
306 dc
.DrawText(str
, xpos
, ypos
);
311 wxLayoutObjectText::GetOffsetScreen(wxDC
&dc
, CoordType xpos
) const
315 maxlen
= m_Text
.Length();
318 height
, descent
= 0l;
320 if(xpos
== 0) return 0; // easy
322 while(width
< xpos
&& offs
< maxlen
)
324 dc
.GetTextExtent(m_Text
.substr(0,offs
),
325 &width
, &height
, &descent
);
328 /* We have to substract 1 to compensate for the offs++, and another
329 one because we don't want to position the cursor behind the
330 object what we clicked on, but before - otherwise it looks
332 return (xpos
> 2) ? offs
-2 : 0;
336 wxLayoutObjectText::Layout(wxDC
&dc
, class wxLayoutList
*WXUNUSED(llist
))
340 // now this is done in wxLayoutLine::Layout(), but this code might be
341 // reenabled later - in principle, it's more efficient
343 CoordType widthOld
= m_Width
,
344 heightOld
= m_Height
;
348 CoordType a
,b
,c
,d
,e
,f
;
349 dc
.GetTextExtent(_T("test "), &a
, &b
, &c
);
350 dc
.GetTextExtent(_T("test"), &d
, &e
, &f
);
354 dc
.GetTextExtent(_T(" "), &d
, &e
, &f
);
357 dc
.GetTextExtent(m_Text
, &m_Width
, &m_Height
, &descent
);
360 if ( widthOld
!= m_Width
|| heightOld
!= m_Height
)
362 // as the text length changed, it must be refreshed
363 wxLayoutLine
*line
= GetLine();
365 wxCHECK_RET( line
, "wxLayoutObjectText can't refresh itself" );
367 // as our size changed, we need to repaint the part which was appended
368 wxPoint
position(line
->GetPosition());
370 // this is not the most efficient way (we repaint the whole line), but
371 // it's not too slow and is *simple*
372 if ( widthOld
< m_Width
)
374 if ( heightOld
< m_Height
)
375 heightOld
= m_Height
;
377 llist
->SetUpdateRect(position
.x
+ widthOld
+ MSW_CORRECTION
,
378 position
.y
+ heightOld
+ MSW_CORRECTION
);
383 m_Top
= m_Height
- m_Bottom
;
387 #ifdef WXLAYOUT_DEBUG
389 wxLayoutObjectText::DebugDump() const
392 str
= wxLayoutObject::DebugDump();
394 str2
.Printf(wxT(" `%s`"), m_Text
.c_str());
399 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
403 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
405 wxLayoutObjectIcon::wxLayoutObjectIcon(wxBitmap
const &icon
)
409 wxFAIL_MSG(wxT("invalid icon"));
417 // FIXME ugly, ugly, ugly - but the only way to avoid slicing
418 m_Icon
= icon
.GetHBITMAP() ? new wxBitmap(icon
)
419 : new wxBitmap(wxBitmap((const wxBitmap
&)icon
));
421 m_Icon
= new wxBitmap(icon
);
427 wxLayoutObjectIcon::Write(wxString
&ostr
)
429 /* Exports icon through a temporary file. */
431 wxString file
= wxGetTempFileName(_T("wxloexport"));
433 ostr
<< (int) WXLO_TYPE_ICON
<< '\n'
435 m_Icon
->SaveFile(file
, WXLO_BITMAP_FORMAT
);
439 wxLayoutObjectIcon::Read(wxString
&istr
)
442 ReadString(file
, istr
);
444 if(! wxFileExists(file
))
446 wxLayoutObjectIcon
*obj
= new wxLayoutObjectIcon
;
448 if(!obj
->m_Icon
->LoadFile(file
, WXLO_BITMAP_FORMAT
))
458 wxLayoutObjectIcon::Copy()
460 wxLayoutObjectIcon
*obj
= new wxLayoutObjectIcon(new
462 obj
->SetUserData(m_UserData
);
466 wxLayoutObjectIcon::wxLayoutObjectIcon(wxBitmap
*icon
)
470 m_Icon
= new wxBitmap
;
474 wxLayoutObjectIcon::Draw(wxDC
&dc
, wxPoint
const &coords
,
475 wxLayoutList
*WXUNUSED(wxllist
),
476 CoordType
WXUNUSED(begin
), CoordType
WXUNUSED(len
) )
478 dc
.DrawBitmap(*m_Icon
, coords
.x
, coords
.y
-m_Icon
->GetHeight(),
479 (m_Icon
->GetMask() == NULL
) ? false : true);
483 wxLayoutObjectIcon::Layout(wxDC
& /* dc */, class wxLayoutList
* )
488 wxLayoutObjectIcon::GetSize(CoordType
*top
, CoordType
*bottom
) const
490 *top
= m_Icon
->GetHeight();
492 return wxPoint(m_Icon
->GetWidth(), m_Icon
->GetHeight());
497 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
501 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
504 wxLayoutStyleInfo::wxLayoutStyleInfo(int ifamily
,
516 underline
= iul
!= 0;
518 m_fg_valid
= fg
!= 0;
519 m_bg_valid
= bg
!= 0;
520 m_fg
= m_fg_valid
? *fg
: *wxBLACK
;
521 m_bg
= m_bg_valid
? *bg
: *wxWHITE
;
524 #define COPY_SI_(what) if(right.what != -1) what = right.what;
527 wxLayoutStyleInfo::operator=(const wxLayoutStyleInfo
&right
)
534 if(right
.m_fg_valid
) m_fg
= right
.m_fg
;
535 if(right
.m_bg_valid
) m_bg
= right
.m_bg
;
539 wxLayoutObjectCmd::wxLayoutObjectCmd(int family
, int size
, int style
, int
540 weight
, int underline
,
541 wxColour
*fg
, wxColour
*bg
)
544 m_StyleInfo
= new wxLayoutStyleInfo(family
, size
,style
,weight
,underline
,fg
,bg
);
547 wxLayoutObjectCmd::wxLayoutObjectCmd(const wxLayoutStyleInfo
&si
)
550 m_StyleInfo
= new wxLayoutStyleInfo
;
555 wxLayoutObjectCmd::Copy()
557 wxLayoutObjectCmd
*obj
= new wxLayoutObjectCmd(
562 m_StyleInfo
->underline
,
563 m_StyleInfo
->m_fg_valid
?
564 &m_StyleInfo
->m_fg
: NULL
,
565 m_StyleInfo
->m_bg_valid
?
566 &m_StyleInfo
->m_bg
: NULL
);
567 obj
->SetUserData(m_UserData
);
572 wxLayoutObjectCmd::Write(wxString
&ostr
)
574 ostr
<< (int) WXLO_TYPE_CMD
<< '\n'
575 << (int) m_StyleInfo
->family
<< '\n'
576 << (int) m_StyleInfo
->size
<< '\n'
577 << (int) m_StyleInfo
->style
<< '\n'
578 << (int) m_StyleInfo
->weight
<< '\n'
579 << (int) m_StyleInfo
->underline
<< '\n'
580 << (int) m_StyleInfo
->m_fg_valid
<< '\n'
581 << (int) m_StyleInfo
->m_bg_valid
<< '\n';
582 if(m_StyleInfo
->m_fg_valid
)
584 ostr
<< (int) m_StyleInfo
->m_fg
.Red() << '\n'
585 << (int) m_StyleInfo
->m_fg
.Green() << '\n'
586 << (int) m_StyleInfo
->m_fg
.Blue() << '\n';
588 if(m_StyleInfo
->m_bg_valid
)
590 ostr
<< (int) m_StyleInfo
->m_bg
.Red() << '\n'
591 << (int) m_StyleInfo
->m_bg
.Green() << '\n'
592 << (int) m_StyleInfo
->m_bg
.Blue() << '\n';
597 wxLayoutObjectCmd::Read(wxString
&istr
)
599 wxLayoutObjectCmd
*obj
= new wxLayoutObjectCmd
;
603 ReadString(tmp
, istr
);
605 obj
->m_StyleInfo
->family
= (int) l
;
608 ReadString(tmp
, istr
);
610 obj
->m_StyleInfo
->size
= (int) l
;
612 ReadString(tmp
, istr
);
614 obj
->m_StyleInfo
->style
= (int) l
;
616 ReadString(tmp
, istr
);
618 obj
->m_StyleInfo
->weight
= (int) l
;
620 ReadString(tmp
, istr
);
622 obj
->m_StyleInfo
->underline
= (int) l
;
624 ReadString(tmp
, istr
);
626 obj
->m_StyleInfo
->m_fg_valid
= (int) l
;
628 ReadString(tmp
, istr
);
630 obj
->m_StyleInfo
->m_bg_valid
= (int) l
;
632 if(obj
->m_StyleInfo
->m_fg_valid
)
634 int red
, green
, blue
;
635 ReadString(tmp
, istr
);
639 ReadString(tmp
, istr
);
643 ReadString(tmp
, istr
);
647 obj
->m_StyleInfo
->m_fg
= wxColour(red
, green
, blue
);
650 if(obj
->m_StyleInfo
->m_bg_valid
)
652 int red
, green
, blue
;
653 ReadString(tmp
, istr
);
657 ReadString(tmp
, istr
);
661 ReadString(tmp
, istr
);
665 obj
->m_StyleInfo
->m_bg
= wxColour(red
, green
, blue
);
672 wxLayoutObjectCmd::~wxLayoutObjectCmd()
678 wxLayoutObjectCmd::GetStyle() const
684 wxLayoutObjectCmd::Draw(wxDC
&dc
, wxPoint
const & WXUNUSED(coords
),
685 wxLayoutList
*wxllist
,
686 CoordType
WXUNUSED(begin
), CoordType
WXUNUSED(len
))
688 wxASSERT(m_StyleInfo
);
689 wxllist
->ApplyStyle(*m_StyleInfo
, dc
);
693 wxLayoutObjectCmd::Layout(wxDC
&dc
, class wxLayoutList
* llist
)
695 // this get called, so that recalculation uses right font sizes
696 Draw(dc
, wxPoint(0,0), llist
);
700 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
702 The wxLayoutLine object
704 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
706 wxLayoutLine::wxLayoutLine(wxLayoutLine
*prev
, wxLayoutList
*llist
)
708 m_Width
= m_Height
= 0;
717 RecalculatePosition(llist
);
722 m_LineNumber
= m_Previous
->GetLineNumber() + 1;
723 m_Next
= m_Previous
->GetNextLine();
724 m_Previous
->m_Next
= this;
729 m_Next
->m_Previous
= this;
733 m_StyleInfo
= llist
->GetDefaultStyleInfo();
735 llist
->IncNumLines();
738 wxLayoutLine::~wxLayoutLine()
740 // kbList cleans itself
744 wxLayoutLine::RecalculatePosition(wxLayoutList
*llist
)
746 wxASSERT(m_Previous
|| GetLineNumber() == 0);
748 wxPoint
posOld(m_Position
);
752 m_Position
= m_Previous
->GetPosition();
753 m_Position
.y
+= m_Previous
->GetHeight();
756 m_Position
= wxPoint(0,0);
758 if ( m_Position
!= posOld
)
760 // the whole line moved and must be repainted
761 llist
->SetUpdateRect(m_Position
);
762 llist
->SetUpdateRect(m_Position
.x
+ GetWidth() + MSW_CORRECTION
,
763 m_Position
.y
+ GetHeight() + MSW_CORRECTION
);
764 llist
->SetUpdateRect(posOld
);
765 llist
->SetUpdateRect(posOld
.x
+ GetWidth() + MSW_CORRECTION
,
766 posOld
.y
+ GetHeight() + MSW_CORRECTION
);
773 wxLayoutObjectList::iterator
774 wxLayoutLine::FindObject(CoordType xpos
, CoordType
*offset
) const
778 wxLayoutObjectList::iterator
781 CoordType x
= 0, len
;
783 /* We search through the objects. As we don't like returning the
784 object that the cursor is behind, we just remember such an
785 object in "found" so we can return it if there is really no
786 further object following it. */
787 for(i
= m_ObjectList
.begin(); i
!= NULLIT
; i
++)
789 len
= (**i
).GetLength();
790 if( x
<= xpos
&& xpos
<= x
+ len
)
793 if(xpos
== x
+ len
) // is there another object behind?
795 else // we are really inside this object
798 x
+= (**i
).GetLength();
800 return found
; // ==NULL if really none found
803 wxLayoutObjectList::iterator
804 wxLayoutLine::FindObjectScreen(wxDC
&dc
, wxLayoutList
*llist
,
805 CoordType xpos
, CoordType
*cxpos
,
810 llist
->ApplyStyle(GetStyleInfo(), dc
);
812 wxLayoutObjectList::iterator i
;
813 CoordType x
= 0, cx
= 0, width
;
815 for(i
= m_ObjectList
.begin(); i
!= NULLIT
; i
++)
817 wxLayoutObject
*obj
= *i
;
818 if ( obj
->GetType() == WXLO_TYPE_CMD
)
820 // this will set the correct font for the objects which follow
821 obj
->Layout(dc
, llist
);
824 width
= obj
->GetWidth();
825 if( x
<= xpos
&& xpos
<= x
+ width
)
827 *cxpos
= cx
+ obj
->GetOffsetScreen(dc
, xpos
-x
);
834 x
+= obj
->GetWidth();
835 cx
+= obj
->GetLength();
838 // behind last object:
843 return m_ObjectList
.tail();
846 /** Finds text in this line.
847 @param needle the text to find
848 @param xpos the position where to start the search
849 @return the cursoor coord where it was found or -1
852 wxLayoutLine::FindText(const wxString
&needle
, CoordType xpos
) const
855 wxString
const *text
;
857 for(wxLOiterator i
= m_ObjectList
.begin(); i
!= m_ObjectList
.end(); i
++)
859 if(cpos
>= xpos
) // search from here!
861 if((**i
).GetType() == WXLO_TYPE_TEXT
)
863 text
= & ((wxLayoutObjectText
*)(*i
))->GetText();
864 int relpos
= text
->Find(needle
);
865 if(relpos
>= cpos
-xpos
) // -1 if not found
870 cpos
+= (**i
).GetLength();
873 return -1; // not found
877 wxLayoutLine::Insert(CoordType xpos
, wxLayoutObject
*obj
)
880 wxASSERT(obj
!= NULL
);
885 wxLOiterator i
= FindObject(xpos
, &offset
);
888 if(xpos
== 0 ) // aha, empty line!
890 m_ObjectList
.push_back(obj
);
891 m_Length
+= obj
->GetLength();
898 CoordType len
= (**i
).GetLength();
899 if(offset
== 0 /*&& i != m_ObjectList.begin()*/) // why?
900 { // insert before this object
901 m_ObjectList
.insert(i
,obj
);
902 m_Length
+= obj
->GetLength();
907 if( i
== m_ObjectList
.tail()) // last object?
908 m_ObjectList
.push_back(obj
);
910 { // insert after current object
912 m_ObjectList
.insert(i
,obj
);
914 m_Length
+= obj
->GetLength();
917 /* Otherwise we need to split the current object.
918 Fortunately this can only be a text object. */
919 wxASSERT((**i
).GetType() == WXLO_TYPE_TEXT
);
920 wxString left
, right
;
921 wxLayoutObjectText
*tobj
= (wxLayoutObjectText
*) *i
;
922 left
= tobj
->GetText().substr(0,offset
);
923 right
= tobj
->GetText().substr(offset
,len
-offset
);
924 // current text object gets set to right half
925 tobj
->GetText() = right
; // set new text
926 // before it we insert the new object
927 m_ObjectList
.insert(i
,obj
);
928 m_Length
+= obj
->GetLength();
929 // and before that we insert the left half
930 m_ObjectList
.insert(i
,new wxLayoutObjectText(left
));
935 wxLayoutLine::Insert(CoordType xpos
, const wxString
& text
)
942 wxLOiterator i
= FindObject(xpos
, &offset
);
943 if(i
!= NULLIT
&& (**i
).GetType() == WXLO_TYPE_TEXT
)
945 wxLayoutObjectText
*tobj
= (wxLayoutObjectText
*) *i
;
946 tobj
->GetText().insert(offset
, text
);
947 m_Length
+= text
.Length();
951 if ( !Insert(xpos
, new wxLayoutObjectText(text
)) )
959 wxLayoutLine::Delete(CoordType xpos
, CoordType npos
)
961 CoordType offset
, len
;
966 wxLOiterator i
= FindObject(xpos
, &offset
);
969 if(i
== NULLIT
) return npos
;
970 // now delete from that object:
971 if((**i
).GetType() != WXLO_TYPE_TEXT
)
973 if(offset
!= 0) // at end of line after a non-text object
976 len
= (**i
).GetLength();
979 m_ObjectList
.erase(i
);
983 // tidy up: remove empty text objects
984 if((**i
).GetLength() == 0)
986 m_ObjectList
.erase(i
);
990 CoordType max
= (**i
).GetLength() - offset
;
991 if(npos
< max
) max
= npos
;
994 if(xpos
== GetLength())
997 { // at the end of an object
998 // move to begin of next object:
1000 continue; // start over
1005 if(offset
== 0 && max
== (**i
).GetLength())
1006 m_ObjectList
.erase(i
); // remove the whole object
1008 ((wxLayoutObjectText
*)(*i
))->GetText().Remove(offset
,max
);
1016 wxLayoutLine::DeleteWord(CoordType xpos
)
1018 wxASSERT(xpos
>= 0);
1022 wxLOiterator i
= FindObject(xpos
, &offset
);
1026 if(i
== NULLIT
) return false;
1027 if((**i
).GetType() != WXLO_TYPE_TEXT
)
1029 // This should only happen when at end of line, behind a non-text
1031 if(offset
== (**i
).GetLength()) return false;
1032 m_Length
-= (**i
).GetLength(); // -1
1033 m_ObjectList
.erase(i
);
1034 return true; // we are done
1038 if(offset
== (**i
).GetLength()) // at end of object
1044 wxLayoutObjectText
*tobj
= (wxLayoutObjectText
*)*i
;
1046 wxString str
= tobj
->GetText();
1047 str
= str
.substr(offset
,str
.Length()-offset
);
1048 // Find out how many positions we need to delete:
1049 // 1. eat leading space
1050 while(isspace(str
.c_str()[count
])) count
++;
1051 // 2. eat the word itself:
1052 while(isalnum(str
.c_str()[count
])) count
++;
1054 wxASSERT(count
+offset
<= (size_t) (**i
).GetLength());
1055 ((wxLayoutObjectText
*)*i
)->GetText().erase(offset
,count
);
1063 wxFAIL_MSG(wxT("unreachable"));
1068 wxLayoutLine::DeleteLine(bool update
, wxLayoutList
*llist
)
1070 // maintain linked list integrity
1072 m_Next
->m_Previous
= m_Previous
;
1074 m_Previous
->m_Next
= m_Next
;
1076 // get the line numbers right again
1077 if ( update
&& m_Next
)
1082 // we can't use m_Next after "delete this", so we must save this pointer
1084 wxLayoutLine
*next
= m_Next
;
1087 llist
->DecNumLines();
1093 wxLayoutLine::Draw(wxDC
&dc
,
1094 wxLayoutList
*llist
,
1095 const wxPoint
& offset
) const
1097 wxLayoutObjectList::iterator i
;
1098 wxPoint pos
= offset
;
1099 pos
= pos
+ GetPosition();
1101 pos
.y
+= m_BaseLine
;
1103 CoordType xpos
= 0; // cursorpos, lenght of line
1107 int highlight
= llist
->IsSelected(this, &from
, &to
);
1108 // WXLO_DEBUG(("highlight=%d", highlight ));
1109 if(highlight
== 1) // we need to draw the whole line inverted!
1110 llist
->StartHighlighting(dc
);
1112 llist
->EndHighlighting(dc
);
1114 for(i
= m_ObjectList
.begin(); i
!= NULLIT
; i
++)
1116 if(highlight
== -1) // partially highlight line
1118 // parts of the line need highlighting
1120 // Next line commented, code has no effect
1121 // xpos+(**i).GetLength();
1122 (**i
).Draw(dc
, pos
, llist
, from
-xpos
, to
-xpos
);
1125 (**i
).Draw(dc
, pos
, llist
);
1126 pos
.x
+= (**i
).GetWidth();
1127 xpos
+= (**i
).GetLength();
1132 This function does all the recalculation, that is, it should only be
1133 called from within wxLayoutList::Layout(), as it uses the current
1134 list's styleinfo and updates it.
1137 wxLayoutLine::Layout(wxDC
&dc
,
1138 wxLayoutList
*llist
,
1140 wxPoint
*cursorSize
,
1141 wxLayoutStyleInfo
*cursorStyle
,
1143 bool WXUNUSED(suppressSIupdate
))
1145 wxLayoutObjectList::iterator i
;
1147 // when a line becomes dirty, we redraw it from the place where it was
1148 // changed till the end of line (because the following wxLayoutObjects are
1149 // moved when the preceding one changes) - calculate the update rectangle.
1150 CoordType updateTop
= m_Position
.y
,
1152 updateWidth
= m_Width
,
1153 updateHeight
= m_Height
;
1157 bottomHeight
= 0; // above and below baseline
1159 objTopHeight
, objBottomHeight
; // above and below baseline
1163 CoordType heightOld
= m_Height
;
1169 bool cursorFound
= false;
1171 RecalculatePosition(llist
);
1175 *cursorPos
= m_Position
;
1176 if(cursorSize
) *cursorSize
= wxPoint(0,0);
1179 m_StyleInfo
= llist
->GetStyleInfo(); // save current style
1180 for(i
= m_ObjectList
.begin(); i
!= NULLIT
; i
++)
1182 wxLayoutObject
*obj
= *i
;
1183 obj
->Layout(dc
, llist
);
1184 wxPoint sizeObj
= obj
->GetSize(&objTopHeight
, &objBottomHeight
);
1186 if(cursorPos
&& ! cursorFound
)
1188 // we need to check whether the text cursor is here
1189 len
= obj
->GetLength();
1190 if(count
<= cx
&& count
+len
> cx
)
1192 if(obj
->GetType() == WXLO_TYPE_TEXT
)
1194 len
= cx
- count
; // pos in object
1195 CoordType width
, height
, descent
;
1196 dc
.GetTextExtent((*(wxLayoutObjectText
*)*i
).GetText().substr(0,len
),
1197 &width
, &height
, &descent
);
1198 cursorPos
->x
+= width
;
1199 cursorPos
->y
= m_Position
.y
;
1201 if(len
< obj
->GetLength())
1202 str
= (*(wxLayoutObjectText
*)*i
).GetText().substr(len
,1);
1204 str
= _T(WXLO_CURSORCHAR
);
1205 dc
.GetTextExtent(str
, &width
, &height
, &descent
);
1207 if(cursorStyle
) // set style info
1208 *cursorStyle
= llist
->GetStyleInfo();
1211 // Just in case some joker inserted an empty string object:
1213 width
= WXLO_MINIMUM_CURSOR_WIDTH
;
1216 cursorSize
->x
= width
;
1217 cursorSize
->y
= height
;
1220 cursorFound
= true; // no more checks
1224 // on some other object
1225 CoordType top
, bottom
; // unused
1227 *cursorSize
= obj
->GetSize(&top
,&bottom
);
1228 cursorPos
->y
= m_Position
.y
;
1229 cursorFound
= true; // no more checks
1235 cursorPos
->x
+= obj
->GetWidth();
1239 m_Width
+= sizeObj
.x
;
1240 if(sizeObj
.y
> m_Height
)
1242 m_Height
= sizeObj
.y
;
1245 if(objTopHeight
> topHeight
)
1246 topHeight
= objTopHeight
;
1247 if(objBottomHeight
> bottomHeight
)
1248 bottomHeight
= objBottomHeight
;
1253 if ( updateHeight
< m_Height
)
1254 updateHeight
= m_Height
;
1255 if ( updateWidth
< m_Width
)
1256 updateWidth
= m_Width
;
1258 // update all line if we don't know where to start from
1259 if ( updateLeft
== -1 )
1262 llist
->SetUpdateRect(updateLeft
, updateTop
);
1263 llist
->SetUpdateRect(updateLeft
+ updateWidth
+ MSW_CORRECTION
,
1264 updateTop
+ updateHeight
+ MSW_CORRECTION
);
1267 if(topHeight
+ bottomHeight
> m_Height
)
1269 m_Height
= topHeight
+bottomHeight
;
1272 m_BaseLine
= topHeight
;
1276 CoordType width
, height
, descent
;
1277 dc
.GetTextExtent(_T(WXLO_CURSORCHAR
), &width
, &height
, &descent
);
1279 m_BaseLine
= m_Height
- descent
;
1282 // tell next line about coordinate change
1283 if(m_Next
&& m_Height
!= heightOld
)
1285 m_Next
->MarkDirty();
1288 // We need to check whether we found a valid cursor size:
1289 if(cursorPos
&& cursorSize
)
1291 // this might be the case if the cursor is at the end of the
1292 // line or on a command object:
1293 if(cursorSize
->x
< WXLO_MINIMUM_CURSOR_WIDTH
)
1295 CoordType width
, height
, descent
;
1296 dc
.GetTextExtent(_T(WXLO_CURSORCHAR
), &width
, &height
, &descent
);
1297 cursorSize
->x
= width
;
1298 cursorSize
->y
= height
;
1300 if(m_BaseLine
>= cursorSize
->y
) // the normal case anyway
1301 cursorPos
->y
+= m_BaseLine
-cursorSize
->y
;
1308 wxLayoutLine::Break(CoordType xpos
, wxLayoutList
*llist
)
1310 wxASSERT(xpos
>= 0);
1315 wxLOiterator i
= FindObject(xpos
, &offset
);
1317 // must be at the end of the line then
1318 return new wxLayoutLine(this, llist
);
1321 wxLayoutLine
*newLine
= new wxLayoutLine(this, llist
);
1322 // split object at i:
1323 if((**i
).GetType() == WXLO_TYPE_TEXT
1325 && offset
!= (**i
).GetLength() )
1327 wxString left
, right
;
1328 wxLayoutObjectText
*tobj
= (wxLayoutObjectText
*) *i
;
1329 left
= tobj
->GetText().substr(0,offset
);
1330 right
= tobj
->GetText().substr(offset
,tobj
->GetLength()-offset
);
1331 // current text object gets set to left half
1332 tobj
->GetText() = left
; // set new text
1333 newLine
->Append(new wxLayoutObjectText(right
));
1334 m_Length
-= right
.Length();
1335 i
++; // don't move this object to the new list
1340 i
++; // move objects from here to new list
1343 while(i
!= m_ObjectList
.end())
1345 wxLayoutObject
*obj
= *i
;
1346 newLine
->Append(obj
);
1347 m_Length
-= obj
->GetLength();
1349 m_ObjectList
.remove(i
); // remove without deleting it
1352 m_Next
->MarkDirty();
1357 wxLayoutLine::Wrap(CoordType wrapmargin
, wxLayoutList
*llist
)
1359 if(GetLength() < wrapmargin
)
1360 return false; // nothing to do
1362 // find the object which covers the wrapmargin:
1364 wxLOiterator i
= FindObject(wrapmargin
, &offset
);
1365 wxCHECK_MSG( i
!= NULLIT
, false,
1366 wxT("Cannot find object covering wrapmargin."));
1368 // from this object on, the rest of the line must be copied to the
1370 wxLOiterator copyObject
= NULLIT
;
1371 // if we split a text-object, we must pre-pend some text to the
1372 // next line later on, remember it here:
1373 wxString prependText
= _T("");
1374 // we might need to adjust the cursor position later, so remember it
1375 size_t xpos
= llist
->GetCursorPos().x
;
1376 // by how much did we shorten the current line:
1378 // remember cursor location of object
1379 size_t objectCursorPos
= 0;
1381 size_t breakpos
= offset
;
1383 if( (**i
).GetType() != WXLO_TYPE_TEXT
)
1385 // break before a non-text object
1390 bool foundSpace
= false;
1393 // while(i != NULLIT && (**i).GetType() != WXLO_TYPE_TEXT)
1395 // try to find a suitable place to split the object:
1396 wxLayoutObjectText
*tobj
= (wxLayoutObjectText
*)*i
;
1397 if((**i
).GetType() == WXLO_TYPE_TEXT
1398 && tobj
->GetText().Length() >= breakpos
)
1402 foundSpace
= isspace(tobj
->GetText()[breakpos
]) != 0;
1406 while ( breakpos
-- > 0 );
1413 if(! foundSpace
) // breakpos == 0!
1415 if(i
== m_ObjectList
.begin())
1416 return false; // could not break line
1420 while(i
!= m_ObjectList
.begin()
1421 && (**i
).GetType() != WXLO_TYPE_TEXT
)
1425 breakpos
= (**i
).GetLength();
1428 }while(! foundSpace
);
1429 // before we actually break the object, we need to know at which
1430 // cursorposition it starts, so we can restore the cursor if needed:
1431 if( this == llist
->GetCursorLine() && xpos
>= breakpos
)
1433 for(wxLOiterator j
= m_ObjectList
.begin();
1434 j
!= NULLIT
&& j
!= i
; j
++)
1435 objectCursorPos
+= (**j
).GetLength();
1437 // now we know where to break it:
1438 wxLayoutObjectText
*tobj
= (wxLayoutObjectText
*)*i
;
1439 shorter
= tobj
->GetLength() - breakpos
;
1440 // remember text to copy from this object
1441 prependText
= tobj
->GetText().Mid(breakpos
+1);
1442 tobj
->SetText(tobj
->GetText().Left(breakpos
));
1443 // copy every following object:
1444 copyObject
= i
; copyObject
++;
1447 // make sure there is an empty m_Next line:
1448 (void) new wxLayoutLine(this, llist
);
1450 // We need to move this and all following objects to the next
1451 // line. Starting from the end of line, to keep the order right.
1452 if(copyObject
!= NULLIT
)
1455 for(j
= m_ObjectList
.tail(); j
!= copyObject
; j
--)
1456 m_Next
->Prepend(*j
);
1457 m_Next
->Prepend(*copyObject
);
1458 // and now remove them from this list:
1459 while( copyObject
!= m_ObjectList
.end() )
1461 shorter
+= (**copyObject
).GetLength();
1462 m_ObjectList
.remove(copyObject
); // remove without deleting it
1465 m_Length
-= shorter
;
1467 if(prependText
.Length() > 0)
1468 m_Next
->Insert(0, prependText
);
1470 // do we need to adjust the cursor position?
1471 if( this == llist
->GetCursorLine() && xpos
>= breakpos
)
1473 xpos
= objectCursorPos
+ (xpos
- objectCursorPos
- breakpos
-
1474 ((xpos
> breakpos
) ? 1 : 0 ));
1476 // this assert is useless when xpos has unsigned type
1477 wxASSERT(xpos
>= 0);
1479 llist
->MoveCursorTo( wxPoint( xpos
, m_Next
->GetLineNumber()) );
1481 return true; // we wrapped the line
1485 wxLayoutLine::ReNumber()
1487 CoordType lineNo
= m_Previous
? m_Previous
->m_LineNumber
+1 : 0;
1488 m_LineNumber
= lineNo
++;
1490 for(wxLayoutLine
*next
= GetNextLine();
1491 next
; next
= next
->GetNextLine())
1492 next
->m_LineNumber
= lineNo
++;
1496 wxLayoutLine::MergeNextLine(wxLayoutList
*llist
)
1498 wxCHECK_RET( GetNextLine(),
1499 wxT("wxLayout internal error: no next line to merge"));
1500 wxLayoutObjectList
&list
= GetNextLine()->m_ObjectList
;
1503 MarkDirty(GetWidth());
1505 wxLayoutObject
*last
= NULL
;
1506 for(i
= list
.begin(); i
!= list
.end();)
1508 wxLayoutObject
*current
= *i
;
1510 // merge text objects together for efficiency
1511 if ( last
&& last
->GetType() == WXLO_TYPE_TEXT
&&
1512 current
->GetType() == WXLO_TYPE_TEXT
)
1514 wxLayoutObjectText
*textObj
= (wxLayoutObjectText
*)last
;
1515 wxString
text(textObj
->GetText());
1516 text
+= ((wxLayoutObjectText
*)current
)->GetText();
1517 textObj
->SetText(text
);
1519 list
.erase(i
); // remove and delete it
1523 // just append the object "as was"
1526 list
.remove(i
); // remove without deleting it
1529 wxASSERT(list
.empty());
1531 wxLayoutLine
*oldnext
= GetNextLine();
1532 wxLayoutLine
*nextLine
= oldnext
->GetNextLine();
1536 nextLine
->ReNumber();
1540 // this is now done in Delete(), but if this function is ever called
1541 // from elsewhere, we might have to move refresh code back here (in
1542 // order not to duplicate it)
1544 wxPoint
pos(oldnext
->GetPosition());
1545 llist
->SetUpdateRect(pos
);
1546 llist
->SetUpdateRect(pos
.x
+ oldnext
->GetWidth() + MSW_CORRECTION
,
1547 pos
.y
+ oldnext
->GetHeight() + MSW_CORRECTION
);
1551 llist
->DecNumLines();
1557 wxLayoutLine::GetWrapPosition(CoordType column
)
1560 wxLOiterator i
= FindObject(column
, &offset
);
1561 if(i
== NULLIT
) return -1; // cannot wrap
1563 // go backwards through the list and look for space in text objects
1566 if((**i
).GetType() == WXLO_TYPE_TEXT
)
1570 if(isspace(((wxLayoutObjectText
*)*i
)->GetText().c_str()[(size_t)offset
]))
1577 }while(offset
!= -1);
1578 i
--; // move on to previous object
1582 column
-= (**i
).GetLength();
1586 offset
= (**i
).GetLength();
1587 }while(i
!= NULLIT
);
1588 /* If we reached the begin of the list and have more than one
1589 object, that one is longer than the margin, so break behind
1592 i
= m_ObjectList
.begin();
1593 while(i
!= NULLIT
&& (**i
).GetType() != WXLO_TYPE_TEXT
)
1595 pos
+= (**i
).GetLength();
1598 if(i
== NULLIT
) return -1; //why should this happen?
1600 // now we are behind the one long text object and need to find the
1601 // first space in it
1602 for(offset
= 0; offset
< (**i
).GetLength(); offset
++)
1603 if( isspace(((wxLayoutObjectText
*)*i
)->GetText().c_str()[(size_t)offset
]))
1607 pos
+= (**i
).GetLength();
1612 #ifdef WXLAYOUT_DEBUG
1614 wxLayoutLine::Debug() const
1616 wxPoint pos
= GetPosition();
1617 WXLO_DEBUG((wxT("Line %ld, Pos (%ld,%ld), Height %ld, BL %ld, Font: %d"),
1618 (long int) GetLineNumber(),
1619 (long int) pos
.x
, (long int) pos
.y
,
1620 (long int) GetHeight(),
1621 (long int) m_BaseLine
,
1622 (int) m_StyleInfo
.family
));
1623 if(m_ObjectList
.begin() != NULLIT
)
1625 WXLO_DEBUG(((**m_ObjectList
.begin()).DebugDump().c_str()));
1632 wxLayoutLine::Copy(wxLayoutList
*llist
,
1636 CoordType firstOffset
, lastOffset
;
1638 if(to
== -1) to
= GetLength();
1639 if(from
== to
) return;
1641 wxLOiterator first
= FindObject(from
, &firstOffset
);
1642 wxLOiterator last
= FindObject(to
, &lastOffset
);
1644 // Common special case: only one object
1645 if( first
!= NULLIT
&& last
!= NULLIT
&& *first
== *last
)
1647 if( (**first
).GetType() == WXLO_TYPE_TEXT
)
1649 llist
->Insert(new wxLayoutObjectText(
1650 ((wxLayoutObjectText
1651 *)*first
)->GetText().substr(firstOffset
,
1652 lastOffset
-firstOffset
))
1656 else // what can we do?
1658 if(lastOffset
> firstOffset
) // i.e. +1 :-)
1659 llist
->Insert( (**first
).Copy() );
1664 // If we reach here, we can safely copy the whole first object from
1665 // the firstOffset position on:
1666 if((**first
).GetType() == WXLO_TYPE_TEXT
&& firstOffset
!= 0)
1668 llist
->Insert(new wxLayoutObjectText(
1669 ((wxLayoutObjectText
*)*first
)->GetText().substr(firstOffset
))
1672 else if(firstOffset
== 0)
1673 llist
->Insert( (**first
).Copy() );
1674 // else nothing to copy :-(
1676 // Now we copy all objects before the last one:
1677 wxLOiterator i
= first
; i
++;
1678 for( ; i
!= last
; i
++)
1679 llist
->Insert( (**i
).Copy() );
1681 // And now the last object:
1684 if( (**last
).GetType() == WXLO_TYPE_TEXT
)
1686 llist
->Insert(new wxLayoutObjectText(
1687 ((wxLayoutObjectText
*)*last
)->GetText().substr(0,lastOffset
))
1691 llist
->Insert( (**last
).Copy() );
1696 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
1698 The wxLayoutList object
1700 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
1702 wxLayoutList::wxLayoutList()
1704 #ifdef WXLAYOUT_USE_CARET
1706 #endif // WXLAYOUT_USE_CARET
1710 SetAutoFormatting(true);
1711 ForceTotalLayout(true); // for the first time, do all
1712 InvalidateUpdateRect();
1716 wxLayoutList::~wxLayoutList()
1718 SetAutoFormatting(false);
1721 m_FirstLine
->DeleteLine(false, this);
1723 wxASSERT_MSG( m_numLines
== 0, wxT("line count calculation broken"));
1727 wxLayoutList::Empty()
1730 m_FirstLine
= m_FirstLine
->DeleteLine(false, this);
1732 m_CursorPos
= wxPoint(0,0);
1733 m_CursorScreenPos
= wxPoint(0,0);
1734 m_CursorSize
= wxPoint(0,0);
1735 m_movedCursor
= true;
1736 m_FirstLine
= new wxLayoutLine(NULL
, this); // empty first line
1737 m_CursorLine
= m_FirstLine
;
1738 InvalidateUpdateRect();
1743 wxLayoutList::InternalClear()
1745 m_Selection
.m_selecting
= false;
1746 m_Selection
.m_valid
= false;
1748 m_DefaultStyleInfo
.family
= wxSWISS
;
1749 m_DefaultStyleInfo
.size
= WXLO_DEFAULTFONTSIZE
;
1750 m_DefaultStyleInfo
.style
= wxNORMAL
;
1751 m_DefaultStyleInfo
.weight
= wxNORMAL
;
1752 m_DefaultStyleInfo
.underline
= 0;
1753 m_DefaultStyleInfo
.m_fg_valid
= true;
1754 m_DefaultStyleInfo
.m_fg
= *wxBLACK
;
1755 m_DefaultStyleInfo
.m_bg_valid
= true;
1756 m_DefaultStyleInfo
.m_bg
= *wxWHITE
;
1758 m_CurrentStyleInfo
= m_DefaultStyleInfo
;
1759 m_CursorStyleInfo
= m_DefaultStyleInfo
;
1763 wxLayoutList::Read(wxString
&istr
)
1765 /* In order to handle input of formatted string "nicely", we need
1766 to restore our current font settings after the string. So first
1767 of all, we create a StyleInfo structure with our current
1769 wxLayoutStyleInfo current_si
= GetStyleInfo();
1771 while(istr
.Length())
1773 // check for a linebreak:
1775 tmp
= istr
.BeforeFirst('\n');
1776 long l
= WXLO_TYPE_INVALID
;
1780 if(type
== WXLO_TYPE_LINEBREAK
)
1783 istr
= istr
.AfterFirst('\n');
1787 wxLayoutObject
*obj
= wxLayoutObject::Read(istr
);
1792 /* Now we use the current_si to restore our last font settings: */
1793 Insert(new wxLayoutObjectCmd(current_si
));
1798 wxLayoutList::SetFont(int family
, int size
, int style
, int weight
,
1799 int underline
, wxColour
*fg
,
1802 if(family
!= -1) m_CurrentStyleInfo
.family
= family
;
1803 if(size
!= -1) m_CurrentStyleInfo
.size
= size
;
1804 if(style
!= -1) m_CurrentStyleInfo
.style
= style
;
1805 if(weight
!= -1) m_CurrentStyleInfo
.weight
= weight
;
1806 if(underline
!= -1) m_CurrentStyleInfo
.underline
= underline
!= 0;
1807 if(fg
) m_CurrentStyleInfo
.m_fg
= *fg
;
1808 if(bg
) m_CurrentStyleInfo
.m_bg
= *bg
;
1810 new wxLayoutObjectCmd(
1811 m_CurrentStyleInfo
.family
,
1812 m_CurrentStyleInfo
.size
,
1813 m_CurrentStyleInfo
.style
,
1814 m_CurrentStyleInfo
.weight
,
1815 m_CurrentStyleInfo
.underline
,
1820 wxLayoutList::SetFont(int family
, int size
, int style
, int weight
,
1821 int underline
, wxChar
const *fg
, wxChar
const *bg
)
1829 cfg
= wxTheColourDatabase
->FindColour(fg
);
1831 cbg
= wxTheColourDatabase
->FindColour(bg
);
1833 SetFont(family
,size
,style
,weight
,underline
,cfg
,cbg
);
1837 wxLayoutList::Clear(int family
, int size
, int style
, int weight
,
1838 int underline
, wxColour
*fg
, wxColour
*bg
)
1841 m_DefaultStyleInfo
= wxLayoutStyleInfo(family
, size
, style
, weight
,
1843 m_CurrentStyleInfo
= m_DefaultStyleInfo
;
1845 // Empty() should be called after we set m_DefaultStyleInfo because
1846 // otherwise the style info for the first line (created in Empty()) would be
1852 wxLayoutList::FindText(const wxString
&needle
, const wxPoint
&cpos
) const
1857 for(line
= m_FirstLine
;
1859 line
= line
->GetNextLine())
1861 if(line
->GetLineNumber() >= cpos
.y
)
1863 xpos
= line
->FindText(needle
,
1864 (line
->GetLineNumber() == cpos
.y
) ?
1867 return wxPoint(xpos
, line
->GetLineNumber());
1870 return wxPoint(-1,-1);
1875 wxLayoutList::MoveCursorTo(wxPoint
const &p
)
1877 AddCursorPosToUpdateRect();
1879 wxPoint cursorPosOld
= m_CursorPos
;
1881 wxLayoutLine
*line
= m_FirstLine
;
1882 while(line
&& line
->GetLineNumber() != p
.y
)
1883 line
= line
->GetNextLine();
1884 if(line
&& line
->GetLineNumber() == p
.y
) // found it
1886 m_CursorPos
.y
= p
.y
;
1887 m_CursorLine
= line
;
1888 CoordType len
= line
->GetLength();
1891 m_CursorPos
.x
= p
.x
;
1895 m_CursorPos
.x
= len
;
1899 m_movedCursor
= m_CursorPos
!= cursorPosOld
;
1901 return m_CursorPos
== p
;
1905 wxLayoutList::MoveCursorVertically(int n
)
1907 AddCursorPosToUpdateRect();
1909 wxPoint cursorPosOld
= m_CursorPos
;
1912 if(n
< 0) // move up
1914 if(m_CursorLine
== m_FirstLine
) return false;
1915 while(n
< 0 && m_CursorLine
)
1917 m_CursorLine
= m_CursorLine
->GetPreviousLine();
1923 m_CursorLine
= m_FirstLine
;
1929 if(m_CursorPos
.x
> m_CursorLine
->GetLength())
1930 m_CursorPos
.x
= m_CursorLine
->GetLength();
1936 wxLayoutLine
*last
= m_CursorLine
;
1937 if(! m_CursorLine
->GetNextLine()) return false;
1938 while(n
> 0 && m_CursorLine
)
1942 last
= m_CursorLine
;
1943 m_CursorLine
= m_CursorLine
->GetNextLine();
1947 m_CursorLine
= last
;
1953 if(m_CursorPos
.x
> m_CursorLine
->GetLength())
1954 m_CursorPos
.x
= m_CursorLine
->GetLength();
1959 m_movedCursor
= m_CursorPos
!= cursorPosOld
;
1965 wxLayoutList::MoveCursorHorizontally(int n
)
1967 AddCursorPosToUpdateRect();
1969 wxPoint cursorPosOld
= m_CursorPos
;
1974 if(m_CursorPos
.x
== 0) // at begin of line
1976 if(! MoveCursorVertically(-1))
1978 MoveCursorToEndOfLine();
1983 if(move
> m_CursorPos
.x
) move
= m_CursorPos
.x
;
1984 m_CursorPos
.x
-= move
; n
+= move
;
1989 int len
= m_CursorLine
->GetLength();
1990 if(m_CursorPos
.x
== len
) // at end of line
1992 if(! MoveCursorVertically(1))
1994 MoveCursorToBeginOfLine();
1999 if( move
>= len
-m_CursorPos
.x
) move
= len
-m_CursorPos
.x
;
2000 m_CursorPos
.x
+= move
;
2004 m_movedCursor
= m_CursorPos
!= cursorPosOld
;
2010 wxLayoutList::MoveCursorWord(int n
, bool untilNext
)
2012 wxCHECK_MSG( m_CursorLine
, false, wxT("no current line") );
2013 wxCHECK_MSG( n
== -1 || n
== +1, false, wxT("not implemented yet") );
2015 CoordType moveDistance
= 0;
2017 wxLayoutLine
*lineCur
= m_CursorLine
;
2018 for ( wxLOiterator i
= lineCur
->FindObject(m_CursorPos
.x
, &offset
);
2026 // moving forward, pass to the first object of the next line
2028 lineCur
= lineCur
->GetNextLine();
2030 i
= lineCur
->GetFirstObject();
2034 // moving backwards, pass to the last object of the prev line
2036 lineCur
= lineCur
->GetPreviousLine();
2038 i
= lineCur
->GetLastObject();
2043 // moved to the end/beginning of text
2050 wxLayoutObject
*obj
= *i
;
2054 // calculate offset: we are either at the very beginning or the very
2055 // end of the object, so it isn't very difficult (the only time when
2056 // offset is != -1 is for the very first iteration when its value is
2057 // returned by FindObject)
2061 offset
= obj
->GetLength();
2064 if( obj
->GetType() != WXLO_TYPE_TEXT
)
2066 // any visible non text objects count as one word
2067 if ( obj
->IsVisibleObject() )
2071 moveDistance
+= obj
->GetLength();
2076 wxLayoutObjectText
*tobj
= (wxLayoutObjectText
*)obj
;
2078 bool canAdvance
= true;
2080 if ( offset
== tobj
->GetLength() )
2085 // can't move further in this text object
2088 // still should move over the object border
2092 else if ( offset
> 0 )
2094 // offset is off by 1, make it a valid index
2101 const wxString
& text
= tobj
->GetText();
2102 const wxChar
*start
= text
.c_str();
2103 const wxChar
*end
= start
+ text
.length();
2104 const wxChar
*p
= start
+ offset
;
2112 // to the beginning/end of the next/prev word
2113 while ( p
>= start
&& p
< end
&& isspace(*p
) )
2118 // go to the end/beginning of the word (in a broad sense...)
2119 while ( p
>= start
&& p
< end
&& !isspace(*p
) )
2128 // now advance to the beginning of the next word
2129 while ( isspace(*p
) && p
< end
)
2135 // in these 2 cases we took 1 char too much
2136 if ( (p
< start
) || isspace(*p
) )
2142 CoordType moveDelta
= p
- start
- offset
;
2143 if ( (n
< 0) && (offset
== tobj
->GetLength() - 1) )
2145 // because we substracted 1 from offset in this case above, now
2146 // compensate for it
2150 if ( moveDelta
!= 0 )
2152 moveDistance
+= moveDelta
;
2159 // except for the first iteration, offset is calculated in the beginning
2164 MoveCursorHorizontally(moveDistance
);
2170 wxLayoutList::Insert(wxString
const &text
)
2172 wxASSERT(m_CursorLine
);
2173 wxASSERT_MSG( text
.Find(wxT('\n')) == wxNOT_FOUND
,
2174 wxT("use wxLayoutImportText!") );
2179 AddCursorPosToUpdateRect();
2181 wxASSERT(m_CursorLine
->GetLength() >= m_CursorPos
.x
);
2183 if ( !m_CursorLine
->Insert(m_CursorPos
.x
, text
) )
2185 m_CursorPos
.x
+= text
.Length();
2187 m_movedCursor
= true;
2190 m_CursorLine
->MarkDirty();
2196 wxLayoutList::Insert(wxLayoutObject
*obj
)
2198 wxASSERT(m_CursorLine
);
2201 m_CursorLine
= GetFirstLine();
2203 AddCursorPosToUpdateRect();
2205 m_CursorLine
->Insert(m_CursorPos
.x
, obj
);
2206 m_CursorPos
.x
+= obj
->GetLength();
2207 m_movedCursor
= true;
2210 m_CursorLine
->MarkDirty();
2216 wxLayoutList::Insert(wxLayoutList
*llist
)
2221 for(wxLayoutLine
*line
= llist
->GetFirstLine();
2223 line
= line
->GetNextLine()
2226 for(wxLOiterator i
= line
->GetFirstObject();
2236 wxLayoutList::LineBreak()
2238 wxASSERT(m_CursorLine
);
2240 AddCursorPosToUpdateRect();
2242 wxPoint
position(m_CursorLine
->GetPosition());
2245 width
= m_CursorLine
->GetWidth(),
2246 height
= m_CursorLine
->GetHeight();
2248 m_CursorLine
= m_CursorLine
->Break(m_CursorPos
.x
, this);
2249 if(m_CursorLine
->GetPreviousLine() == NULL
)
2250 m_FirstLine
= m_CursorLine
;
2254 // The following code will produce a height which is guaranteed to
2255 // be too high: old lineheight + the height of both new lines.
2256 // We can probably drop the old line height and start with height =
2258 wxLayoutLine
*prev
= m_CursorLine
->GetPreviousLine();
2260 height
+= prev
->GetHeight();
2261 height
+= m_CursorLine
->GetHeight();
2263 m_movedCursor
= true;
2265 SetUpdateRect(position
);
2266 SetUpdateRect(position
.x
+ width
+ MSW_CORRECTION
,
2267 position
.y
+ height
+ MSW_CORRECTION
);
2273 wxLayoutList::WrapLine(CoordType column
)
2275 return m_CursorLine
->Wrap(column
, this);
2279 wxLayoutList::WrapAll(CoordType column
)
2281 wxLayoutLine
*line
= m_FirstLine
;
2287 rc
&= line
->Wrap(column
, this);
2288 line
= line
->GetNextLine();
2294 wxLayoutList::Delete(CoordType npos
)
2296 wxCHECK_MSG(m_CursorLine
, false, wxT("can't delete in non existing line"));
2301 AddCursorPosToUpdateRect();
2303 // were other lines appended to this one (this is important to know because
2304 // this means that our width _increased_ as the result of deletion)
2305 bool wasMerged
= false;
2307 // the size of the region to update
2308 CoordType totalHeight
= m_CursorLine
->GetHeight(),
2309 totalWidth
= m_CursorLine
->GetWidth();
2314 left
= m_CursorLine
->Delete(m_CursorPos
.x
, npos
);
2318 // More to delete, continue on next line.
2320 // First, check if line is empty:
2321 if(m_CursorLine
->GetLength() == 0)
2323 // in this case, updating could probably be optimised
2325 wxASSERT(DeleteLines(1) == 0);
2334 // Need to join next line
2335 if(! m_CursorLine
->GetNextLine())
2340 wxLayoutLine
*next
= m_CursorLine
->GetNextLine();
2343 totalHeight
+= next
->GetHeight();
2344 totalWidth
+= next
->GetWidth();
2346 m_CursorLine
->MergeNextLine(this);
2351 wxFAIL_MSG(wxT("can't delete all this"));
2361 // we need to update the whole tail of the line and the lines which
2365 wxPoint
position(m_CursorLine
->GetPosition());
2366 SetUpdateRect(position
);
2367 SetUpdateRect(position
.x
+ totalWidth
+ MSW_CORRECTION
,
2368 position
.y
+ totalHeight
+ MSW_CORRECTION
);
2375 wxLayoutList::DeleteLines(int n
)
2377 wxASSERT(m_CursorLine
);
2380 AddCursorPosToUpdateRect();
2384 if(!m_CursorLine
->GetNextLine())
2385 { // we cannot delete this line, but we can clear it
2386 MoveCursorToBeginOfLine();
2387 DeleteToEndOfLine();
2389 m_CursorLine
->MarkDirty();
2393 line
= m_CursorLine
;
2394 m_CursorLine
= m_CursorLine
->DeleteLine(true, this);
2396 if(line
== m_FirstLine
) m_FirstLine
= m_CursorLine
;
2397 wxASSERT(m_FirstLine
);
2398 wxASSERT(m_CursorLine
);
2401 m_CursorLine
->MarkDirty();
2406 wxLayoutList::Recalculate(wxDC
&dc
, CoordType bottom
)
2410 wxLayoutLine
*line
= m_FirstLine
;
2412 // first, make sure everything is calculated - this might not be
2413 // needed, optimise it later
2414 ApplyStyle(m_DefaultStyleInfo
, dc
);
2417 line
->RecalculatePosition(this); // so we don't need to do it all the time
2418 // little condition to speed up redrawing:
2419 if(bottom
!= -1 && line
->GetPosition().y
> bottom
) break;
2420 line
= line
->GetNextLine();
2425 wxLayoutList::GetCursorScreenPos() const
2427 return m_CursorScreenPos
;
2431 Is called before each Draw(). Now, it will re-layout all lines which
2435 wxLayoutList::Layout(wxDC
&dc
, CoordType bottom
, bool forceAll
,
2436 wxPoint
*cpos
, wxPoint
*csize
)
2438 // first, make sure everything is calculated - this might not be
2439 // needed, optimise it later
2440 ApplyStyle(m_DefaultStyleInfo
, dc
);
2449 ForceTotalLayout(false);
2452 // If one line was dirty, we need to re-calculate all
2453 // following lines, too.
2454 bool wasDirty
= forceAll
;
2455 // we need to layout until we reach at least the cursor line,
2456 // otherwise we won't be able to scroll to it
2457 bool cursorReached
= false;
2458 wxLayoutLine
*line
= m_FirstLine
;
2462 ApplyStyle(line
->GetStyleInfo(), dc
);
2464 // if any previous line was dirty, we need to layout all
2467 // go on until we find the cursorline
2469 // layout dirty lines:
2471 // always layout the cursor line toupdate the cursor
2472 // position and size:
2473 || line
== m_CursorLine
2474 // or if it's the line we are asked to look for:
2475 || (cpos
&& line
->GetLineNumber() == cpos
->y
)
2476 // layout at least the desired region:
2478 || (line
->GetPosition().y
<= bottom
)
2484 // The following Layout() calls will update our
2485 // m_CurrentStyleInfo if needed.
2486 if(line
== m_CursorLine
)
2488 line
->Layout(dc
, this,
2489 (wxPoint
*)&m_CursorScreenPos
,
2490 (wxPoint
*)&m_CursorSize
,
2493 // we cannot layout the line twice, so copy the coords:
2494 if(cpos
&& line
->GetLineNumber() == cpos
->y
)
2496 *cpos
= m_CursorScreenPos
;
2498 *csize
= m_CursorSize
;
2501 cursorReached
= true;
2505 if(cpos
&& line
->GetLineNumber() == cpos
->y
)
2507 line
->Layout(dc
, this,
2509 csize
, NULL
, cpos
->x
);
2510 cursorReached
= true;
2513 line
->Layout(dc
, this);
2517 line
= line
->GetNextLine();
2520 #ifndef WXLAYOUT_USE_CARET
2521 // can only be 0 if we are on the first line and have no next line
2522 wxASSERT(m_CursorSize
.x
!= 0 || (m_CursorLine
&&
2523 m_CursorLine
->GetNextLine() == NULL
&&
2524 m_CursorLine
== m_FirstLine
));
2525 #endif // WXLAYOUT_USE_CARET
2527 AddCursorPosToUpdateRect();
2531 wxLayoutList::GetScreenPos(wxDC
&dc
, const wxPoint
&cpos
, wxPoint
*csize
)
2534 Layout(dc
, -1, false, &pos
, csize
);
2539 wxLayoutList::Draw(wxDC
&dc
,
2540 wxPoint
const &offset
,
2545 wxLayoutLine
*line
= m_FirstLine
;
2547 if ( m_Selection
.m_discarded
)
2549 // calculate them if we don't have them already
2550 if ( !m_Selection
.HasValidScreenCoords() )
2552 m_Selection
.m_ScreenA
= GetScreenPos(dc
, m_Selection
.m_CursorA
);
2553 m_Selection
.m_ScreenB
= GetScreenPos(dc
, m_Selection
.m_CursorB
);
2556 // invalidate the area which was previousle selected - and which is not
2557 // selected any more
2558 SetUpdateRect(m_Selection
.m_ScreenA
);
2559 SetUpdateRect(m_Selection
.m_ScreenB
);
2561 m_Selection
.m_discarded
= false;
2564 /* This call to Layout() will re-calculate and update all lines
2569 ApplyStyle(m_DefaultStyleInfo
, dc
);
2570 wxBrush
brush(m_CurrentStyleInfo
.m_bg
, wxSOLID
);
2572 dc
.SetBackgroundMode(wxTRANSPARENT
);
2576 // only draw if between top and bottom:
2578 line
->GetPosition().y
+ line
->GetHeight() > top
))
2580 ApplyStyle(line
->GetStyleInfo(), dc
);
2581 // little condition to speed up redrawing:
2583 && line
->GetPosition().y
2584 +(clipStrictly
? line
->GetHeight() : 0) >= bottom
)
2587 line
->Draw(dc
, this, offset
);
2590 line
= line
->GetNextLine();
2593 InvalidateUpdateRect();
2595 WXLO_DEBUG((wxT("Selection is %s : %d,%d/%d,%d"),
2596 m_Selection
.m_valid
? wxT("valid") : wxT("invalid"),
2597 m_Selection
.m_CursorA
.x
, m_Selection
.m_CursorA
.y
,
2598 m_Selection
.m_CursorB
.x
, m_Selection
.m_CursorB
.y
));
2602 wxLayoutList::FindObjectScreen(wxDC
&dc
, wxPoint
const pos
,
2603 wxPoint
*cursorPos
, bool *found
)
2605 // First, find the right line:
2607 *line
= m_FirstLine
,
2608 *lastline
= m_FirstLine
;
2611 ApplyStyle(m_DefaultStyleInfo
, dc
);
2614 p
= line
->GetPosition();
2615 if(p
.y
<= pos
.y
&& p
.y
+line
->GetHeight() >= pos
.y
)
2618 line
= line
->GetNextLine();
2621 bool didFind
= line
!= NULL
;
2625 // use the last line:
2630 cursorPos
->y
= line
->GetLineNumber();
2632 bool foundinline
= true;
2635 // Now, find the object in the line:
2640 i
= line
->FindObjectScreen(dc
, this,
2647 i
= line
->FindObjectScreen(dc
, this,
2653 *found
= didFind
&& foundinline
;
2655 return (i
== NULLIT
) ? NULL
: *i
;
2660 wxLayoutList::GetSize() const
2663 *line
= m_FirstLine
,
2666 return wxPoint(0,0);
2668 wxPoint
maxPoint(0,0);
2673 if(line
->GetWidth() > maxPoint
.x
)
2674 maxPoint
.x
= line
->GetWidth();
2676 line
= line
->GetNextLine();
2679 maxPoint
.y
= last
->GetPosition().y
+ last
->GetHeight();
2681 // if the line was just added, its height would be 0 and we can't call
2682 // Layout() from here because we don't have a dc and we might be not drawing
2683 // at all, besides... So take the cursor height by default (taking 0 is bad
2684 // because then the scrollbars won't be resized and the new line won't be
2686 if ( last
->IsDirty() )
2688 if ( last
->GetHeight() == 0 )
2689 maxPoint
.y
+= m_CursorSize
.y
;
2690 if ( last
->GetWidth() == 0 && maxPoint
.x
< m_CursorSize
.x
)
2691 maxPoint
.x
= m_CursorSize
.x
;
2699 wxLayoutList::DrawCursor(wxDC
&
2700 #ifdef WXLAYOUT_USE_CARET
2706 #ifdef WXLAYOUT_USE_CARET
2711 , wxPoint
const &translate
)
2713 if ( m_movedCursor
)
2714 m_movedCursor
= false;
2716 wxPoint
coords(m_CursorScreenPos
);
2717 coords
+= translate
;
2719 #ifdef WXLAYOUT_DEBUG
2720 WXLO_DEBUG((wxT("Drawing cursor (%ld,%ld) at %ld,%ld, size %ld,%ld, line: %ld, len %ld"),
2721 (long)m_CursorPos
.x
, (long)m_CursorPos
.y
,
2722 (long)coords
.x
, (long)coords
.y
,
2723 (long)m_CursorSize
.x
, (long)m_CursorSize
.y
,
2724 (long)m_CursorLine
->GetLineNumber(),
2725 (long)m_CursorLine
->GetLength()));
2727 wxLogStatus(wxT("Cursor is at (%d, %d)"), m_CursorPos
.x
, m_CursorPos
.y
);
2730 #ifdef WXLAYOUT_USE_CARET
2731 m_caret
->Move(coords
);
2732 #else // !WXLAYOUT_USE_CARET
2734 wxASSERT(m_CursorSize
.x
>= WXLO_MINIMUM_CURSOR_WIDTH
);
2735 dc
.SetBrush(*wxWHITE_BRUSH
);
2736 //FIXME: wxGTK XOR is borken at the moment!!!dc.SetLogicalFunction(wxXOR);
2737 dc
.SetPen(wxPen(*wxBLACK
,1,wxSOLID
));
2740 dc
.SetLogicalFunction(wxXOR
);
2741 dc
.DrawRectangle(coords
.x
, coords
.y
,
2742 m_CursorSize
.x
, m_CursorSize
.y
);
2743 SetUpdateRect(coords
.x
, coords
.y
);
2744 SetUpdateRect(coords
.x
+m_CursorSize
.x
,
2745 coords
.y
+m_CursorSize
.y
);
2749 dc
.SetLogicalFunction(wxCOPY
);
2750 dc
.DrawLine(coords
.x
, coords
.y
+m_CursorSize
.y
-1,
2751 coords
.x
, coords
.y
);
2752 SetUpdateRect(coords
.x
, coords
.y
+m_CursorSize
.y
-1);
2753 SetUpdateRect(coords
.x
, coords
.y
);
2756 dc
.SetLogicalFunction(wxCOPY
);
2757 //dc.SetBrush(wxNullBrush);
2758 #endif // WXLAYOUT_USE_CARET/!WXLAYOUT_USE_CARET
2762 wxLayoutList::SetUpdateRect(CoordType x
, CoordType y
)
2764 if(m_UpdateRectValid
)
2766 GrowRect(m_UpdateRect
, x
, y
);
2772 m_UpdateRect
.width
= 4; // large enough to avoid surprises from
2773 m_UpdateRect
.height
= 4;// wxGTK :-)
2774 m_UpdateRectValid
= true;
2779 wxLayoutList::StartSelection(const wxPoint
& cposOrig
, const wxPoint
& spos
)
2781 wxPoint
cpos(cposOrig
);
2785 WXLO_DEBUG((wxT("Starting selection at %d/%d"), cpos
.x
, cpos
.y
));
2787 m_Selection
.m_CursorA
= cpos
;
2788 m_Selection
.m_CursorB
= cpos
;
2789 m_Selection
.m_ScreenA
= spos
;
2790 m_Selection
.m_ScreenB
= spos
;
2791 m_Selection
.m_selecting
= true;
2792 m_Selection
.m_valid
= false;
2796 wxLayoutList::ContinueSelection(const wxPoint
& cposOrig
, const wxPoint
& spos
)
2798 wxPoint
cpos(cposOrig
);
2802 wxASSERT(m_Selection
.m_selecting
== true);
2803 wxASSERT(m_Selection
.m_valid
== false);
2804 WXLO_DEBUG((wxT("Continuing selection at %d/%d"), cpos
.x
, cpos
.y
));
2806 m_Selection
.m_ScreenB
= spos
;
2807 m_Selection
.m_CursorB
= cpos
;
2811 wxLayoutList::EndSelection(const wxPoint
& cposOrig
, const wxPoint
& spos
)
2813 wxPoint
cpos(cposOrig
);
2815 if(cpos
.x
== -1) cpos
= m_CursorPos
;
2817 ContinueSelection(cpos
, spos
);
2819 WXLO_DEBUG((wxT("Ending selection at %d/%d"), cpos
.x
, cpos
.y
));
2821 // we always want m_CursorA <= m_CursorB!
2822 if( m_Selection
.m_CursorA
> m_Selection
.m_CursorB
)
2824 // exchange the start/end points
2825 wxPoint help
= m_Selection
.m_CursorB
;
2826 m_Selection
.m_CursorB
= m_Selection
.m_CursorA
;
2827 m_Selection
.m_CursorA
= help
;
2829 help
= m_Selection
.m_ScreenB
;
2830 m_Selection
.m_ScreenB
= m_Selection
.m_ScreenA
;
2831 m_Selection
.m_ScreenA
= help
;
2834 m_Selection
.m_selecting
= false;
2835 m_Selection
.m_valid
= true;
2836 /// In case we just clicked somewhere, the selection will have zero
2837 /// size, so we discard it immediately.
2838 if(m_Selection
.m_CursorA
== m_Selection
.m_CursorB
)
2845 wxLayoutList::DiscardSelection()
2847 if ( !HasSelection() )
2850 m_Selection
.m_valid
=
2851 m_Selection
.m_selecting
= false;
2852 m_Selection
.m_discarded
= true;
2856 wxLayoutList::IsSelecting() const
2858 return m_Selection
.m_selecting
;
2862 wxLayoutList::IsSelected(const wxPoint
&cursor
) const
2864 if ( !HasSelection() )
2868 (m_Selection
.m_CursorA
<= cursor
2869 && cursor
<= m_Selection
.m_CursorB
)
2870 || (m_Selection
.m_CursorB
<= cursor
2871 && cursor
<= m_Selection
.m_CursorA
)
2876 /** Tests whether this layout line is selected and needs
2878 @param line to test for
2879 @return 0 = not selected, 1 = fully selected, -1 = partially
2883 wxLayoutList::IsSelected(const wxLayoutLine
*line
, CoordType
*from
,
2886 wxASSERT(line
); wxASSERT(to
); wxASSERT(from
);
2888 if(! m_Selection
.m_valid
&& ! m_Selection
.m_selecting
)
2891 CoordType y
= line
->GetLineNumber();
2892 if ( (m_Selection
.m_CursorA
.y
< y
&& m_Selection
.m_CursorB
.y
> y
)
2893 || (m_Selection
.m_CursorB
.y
< y
&& m_Selection
.m_CursorA
.y
> y
) )
2897 else if (m_Selection
.m_CursorA
.y
== y
)
2899 *from
= m_Selection
.m_CursorA
.x
;
2900 if(m_Selection
.m_CursorB
.y
== y
)
2902 *to
= m_Selection
.m_CursorB
.x
;
2906 if(m_Selection
.m_CursorB
> m_Selection
.m_CursorA
)
2907 *to
= line
->GetLength();
2914 CoordType help
= *to
;
2921 else if (m_Selection
.m_CursorB
.y
== y
)
2923 *to
= m_Selection
.m_CursorB
.x
;
2924 if (m_Selection
.m_CursorA
.y
== y
)
2926 *from
= m_Selection
.m_CursorA
.x
;
2930 if(m_Selection
.m_CursorB
> m_Selection
.m_CursorA
)
2933 *from
= line
->GetLength();
2938 CoordType help
= *to
;
2951 wxLayoutList::DeleteSelection()
2953 if (! m_Selection
.m_valid
)
2956 m_Selection
.m_valid
= false;
2958 // Only delete part of the current line?
2959 if (m_Selection
.m_CursorA
.y
== m_Selection
.m_CursorB
.y
)
2961 MoveCursorTo(m_Selection
.m_CursorA
);
2962 Delete(m_Selection
.m_CursorB
.x
- m_Selection
.m_CursorA
.x
);
2966 // We now know that the two lines are different:
2969 * firstLine
= GetLine(m_Selection
.m_CursorA
.y
),
2970 * lastLine
= GetLine(m_Selection
.m_CursorB
.y
);
2972 // be a bit paranoid:
2973 if(! firstLine
|| ! lastLine
)
2976 // First, delete what's left of this line:
2977 MoveCursorTo(m_Selection
.m_CursorA
);
2978 DeleteToEndOfLine();
2980 wxLayoutLine
*prevLine
= firstLine
->GetPreviousLine(),
2981 *nextLine
= firstLine
->GetNextLine();
2983 while(nextLine
&& nextLine
!= lastLine
)
2985 nextLine
= nextLine
->DeleteLine(false, this);
2988 // Now nextLine = lastLine;
2989 Delete(1); // This joins firstLine and nextLine
2990 Delete(m_Selection
.m_CursorB
.x
); // This deletes the first x positions
2992 // Recalculate the line positions and numbers but notice that firstLine
2993 // might not exist any more - it could be deleted by Delete(1) above
2994 wxLayoutLine
*firstLine2
= prevLine
? prevLine
->GetNextLine() : m_FirstLine
;
2995 firstLine2
->MarkDirty();
2998 /// Starts highlighting the selection
3000 wxLayoutList::StartHighlighting(wxDC
&dc
)
3003 dc
.SetTextForeground(m_CurrentStyleInfo
.m_bg
);
3004 dc
.SetTextBackground(m_CurrentStyleInfo
.m_fg
);
3005 dc
.SetBackgroundMode(wxSOLID
);
3009 /// Ends highlighting the selection
3011 wxLayoutList::EndHighlighting(wxDC
&dc
)
3014 dc
.SetTextForeground(m_CurrentStyleInfo
.m_fg
);
3015 dc
.SetTextBackground(m_CurrentStyleInfo
.m_bg
);
3016 dc
.SetBackgroundMode(wxTRANSPARENT
);
3022 wxLayoutList::GetLine(CoordType index
) const
3024 wxASSERT_MSG( (0 <= index
) && (index
< (CoordType
)m_numLines
),
3025 wxT("invalid index") );
3028 CoordType n
= index
;
3030 CoordType lineNo
= 0;
3033 for ( line
= m_FirstLine
; line
&& n
-- > 0; line
= line
->GetNextLine() )
3036 wxASSERT(line
->GetLineNumber() == lineNo
);
3043 // should be the right one
3044 wxASSERT( line
->GetLineNumber() == index
);
3052 wxLayoutList::Copy(const wxPoint
&from
,
3059 for(firstLine
= m_FirstLine
;
3060 firstLine
&& firstLine
->GetLineNumber() < from
.y
;
3061 firstLine
=firstLine
->GetNextLine())
3064 if(!firstLine
|| firstLine
->GetLineNumber() != from
.y
)
3067 for(lastLine
= m_FirstLine
;
3068 lastLine
&& lastLine
->GetLineNumber() < to
.y
;
3069 lastLine
=lastLine
->GetNextLine())
3072 if(!lastLine
|| lastLine
->GetLineNumber() != to
.y
)
3077 wxLayoutLine
*tmp
= firstLine
;
3078 firstLine
= lastLine
;
3082 wxLayoutList
*llist
= new wxLayoutList();
3084 if(firstLine
== lastLine
)
3086 firstLine
->Copy(llist
, from
.x
, to
.x
);
3090 // Extract objects from first line
3091 firstLine
->Copy(llist
, from
.x
);
3093 // Extract all lines between
3094 for ( wxLayoutLine
*line
= firstLine
->GetNextLine();
3096 line
= line
->GetNextLine() )
3102 // Extract objects from last line
3103 lastLine
->Copy(llist
, 0, to
.x
);
3110 wxLayoutList::GetSelection(wxLayoutDataObject
*wxlo
, bool invalidate
)
3112 if(! m_Selection
.m_valid
)
3114 if(m_Selection
.m_selecting
)
3120 if(invalidate
) m_Selection
.m_valid
= false;
3122 wxLayoutList
*llist
= Copy( m_Selection
.m_CursorA
,
3123 m_Selection
.m_CursorB
);
3125 if(llist
&& wxlo
) // export as data object, too
3129 wxLayoutExportObject
*exp
;
3130 wxLayoutExportStatus
status(llist
);
3131 while((exp
= wxLayoutExport( &status
, WXLO_EXPORT_AS_OBJECTS
)) != NULL
)
3133 if(exp
->type
== WXLO_EXPORT_EMPTYLINE
)
3134 string
<< (int) WXLO_TYPE_LINEBREAK
<< '\n';
3136 exp
->content
.object
->Write(string
);
3140 wxlo
->SetLayoutData(string
);
3148 #define COPY_SI(what) if(si.what != -1) { m_CurrentStyleInfo.what = si.what; fontChanged = true; }
3151 wxLayoutList::ApplyStyle(wxLayoutStyleInfo
const &si
, wxDC
&dc
)
3153 bool fontChanged
= false;
3160 dc
.SetFont( m_FontCache
.GetFont(m_CurrentStyleInfo
) );
3164 m_CurrentStyleInfo
.m_fg
= si
.m_fg
;
3165 m_CurrentStyleInfo
.m_fg_valid
= true;
3166 dc
.SetTextForeground(m_CurrentStyleInfo
.m_fg
);
3171 m_CurrentStyleInfo
.m_bg
= si
.m_bg
;
3172 m_CurrentStyleInfo
.m_bg_valid
= true;
3173 dc
.SetTextBackground(m_CurrentStyleInfo
.m_bg
);
3178 #ifdef WXLAYOUT_DEBUG
3181 wxLayoutList::Debug()
3183 WXLO_DEBUG((wxT("Cursor is in line %d, screen pos = (%d, %d)"),
3184 (int)m_CursorLine
->GetLineNumber(),
3185 m_CursorScreenPos
.x
, m_CursorScreenPos
.y
));
3188 for(line
= m_FirstLine
; line
; line
= line
->GetNextLine())
3197 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
3201 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
3203 wxLayoutPrintout::wxLayoutPrintout(wxLayoutList
*llist
,
3204 wxString
const & title
)
3209 // remove any highlighting which could interfere with printing:
3210 m_llist
->StartSelection();
3211 m_llist
->EndSelection();
3212 // force a full layout of the list:
3213 m_llist
->ForceTotalLayout();
3214 // layout is called in ScaleDC() when we have a DC
3217 wxLayoutPrintout::~wxLayoutPrintout()
3222 wxLayoutPrintout::ScaleDC(wxDC
*dc
)
3224 // The following bit is taken from the printing sample, let's see
3225 // whether it works for us.
3227 /* You might use THIS code to set the printer DC to ROUGHLY reflect
3228 * the screen text size. This page also draws lines of actual length 5cm
3232 // Get the logical pixels per inch of screen and printer
3233 int ppiScreenX
, ppiScreenY
;
3234 GetPPIScreen(&ppiScreenX
, &ppiScreenY
);
3235 int ppiPrinterX
, ppiPrinterY
;
3236 GetPPIPrinter(&ppiPrinterX
, &ppiPrinterY
);
3238 if(ppiScreenX
== 0) // not yet set, need to guess
3243 wxUnusedVar(ppiScreenY
);
3245 if(ppiPrinterX
== 0) // not yet set, need to guess
3250 wxUnusedVar(ppiPrinterY
);
3252 // This scales the DC so that the printout roughly represents the
3253 // the screen scaling. The text point size _should_ be the right size
3254 // but in fact is too small for some reason. This is a detail that will
3255 // need to be addressed at some point but can be fudged for the
3257 float scale
= (float)((float)ppiPrinterX
/(float)ppiScreenX
);
3259 // Now we have to check in case our real page size is reduced
3260 // (e.g. because we're drawing to a print preview memory DC)
3261 int pageWidth
, pageHeight
;
3263 dc
->GetSize(&w
, &h
);
3264 GetPageSizePixels(&pageWidth
, &pageHeight
);
3265 wxUnusedVar(pageHeight
);
3266 if(pageWidth
!= 0) // doesn't work always
3268 // If printer pageWidth == current DC width, then this doesn't
3269 // change. But w might be the preview bitmap width, so scale down.
3270 scale
= scale
* (float)(w
/(float)pageWidth
);
3273 dc
->SetUserScale(scale
, scale
);
3277 bool wxLayoutPrintout::OnPrintPage(int page
)
3286 top
= (page
- 1)*m_PrintoutHeight
;
3287 bottom
= top
+ m_PrintoutHeight
;
3289 WXLO_DEBUG((wxT("OnPrintPage(%d) printing from %d to %d"), page
, top
,
3292 // SetDeviceOrigin() doesn't work here, so we need to manually
3293 // translate all coordinates.
3294 wxPoint
translate(m_Offset
.x
,m_Offset
.y
-top
);
3295 m_llist
->Draw(*dc
, translate
, top
, bottom
, true /* clip strictly */);
3304 void wxLayoutPrintout::GetPageInfo(int *minPage
, int *maxPage
, int *selPageFrom
, int *selPageTo
)
3306 /* We allocate a temporary wxDC for printing, so that we can
3307 determine the correct paper size and scaling. We don't actually
3308 print anything on it. */
3309 #if defined(__WXMSW__)
3310 wxPrinterDC
*psdc
= new wxPrinterDC(wxEmptyString
,wxEmptyString
,_T(WXLLIST_TEMPFILE
),false);
3312 wxPostScriptDC
*psdc
= new wxPostScriptDC(WXLLIST_TEMPFILE
,false);
3315 psdc
->StartDoc(m_title
);
3316 // before we draw anything, me must make sure the list is properly
3318 m_llist
->Layout(*psdc
);
3320 float scale
= ScaleDC(psdc
);
3322 psdc
->GetSize(&m_PageWidth
, &m_PageHeight
);
3324 // This sets a left/top origin of 15% and 5%:
3325 m_Offset
= wxPoint((15*m_PageWidth
)/100, (5*m_PageHeight
)/100);
3327 // This is the length of the printable area.
3328 m_PrintoutHeight
= m_PageHeight
- 2*m_Offset
.y
;
3329 m_PrintoutHeight
= (int)( m_PrintoutHeight
/ scale
); // we want to use the real paper height
3332 (int)( m_llist
->GetSize().y
/ (float)(m_PrintoutHeight
));
3335 *maxPage
= m_NumOfPages
;
3338 *selPageTo
= m_NumOfPages
;
3341 wxRemoveFile(_T(WXLLIST_TEMPFILE
));
3344 bool wxLayoutPrintout::HasPage(int pageNum
)
3346 return pageNum
<= m_NumOfPages
;
3350 Stupid wxWindows doesn't draw proper ellipses, so we comment this
3351 out. It's a waste of paper anyway.
3355 wxLayoutPrintout::DrawHeader(wxDC
&dc
,
3356 wxPoint topleft
, wxPoint bottomright
,
3359 // make backups of all essential parameters
3360 const wxBrush
& brush
= dc
.GetBrush();
3361 const wxPen
& pen
= dc
.GetPen();
3362 const wxFont
& font
= dc
.GetFont();
3364 dc
.SetBrush(*wxWHITE_BRUSH
);
3365 dc
.SetPen(wxPen(*wxBLACK
,0,wxSOLID
));
3366 dc
.DrawRoundedRectangle(topleft
.x
,
3367 topleft
.y
,bottomright
.x
-topleft
.x
,
3368 bottomright
.y
-topleft
.y
);
3369 dc
.SetBrush(*wxBLACK_BRUSH
);
3370 wxFont myfont
= wxFont((WXLO_DEFAULTFONTSIZE
*12)/10,
3371 wxSWISS
,wxNORMAL
,wxBOLD
,false,"Helvetica");
3375 page
= "9999/9999 "; // many pages...
3377 dc
.GetTextExtent(page
,&w
,&h
);
3378 page
.Printf("%d/%d", pageno
, (int) m_NumOfPages
);
3379 dc
.DrawText(page
,bottomright
.x
-w
,topleft
.y
+h
/2);
3380 dc
.GetTextExtent("XXXX", &w
,&h
);
3381 dc
.DrawText(m_title
, topleft
.x
+w
,topleft
.y
+h
/2);
3392 wxFontCache::GetFont(int family
, int size
, int style
, int weight
,
3395 for(wxFCEList::iterator i
= m_FontList
.begin();
3396 i
!= m_FontList
.end(); i
++)
3397 if( (**i
).Matches(family
, size
, style
, weight
, underline
) )
3398 return (**i
).GetFont();
3400 wxFontCacheEntry
*fce
= new wxFontCacheEntry(family
, size
, style
,
3402 m_FontList
.push_back(fce
);
3403 return fce
->GetFont();