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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 //#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
31 // This setting determines the compatibility with 2.0 API: set it to 1 to
36 // Recommended setting: 0 (please update your code instead!)
37 #define WXWIN_COMPATIBILITY_2_2 1
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
68 // ----------------------------------------------------------------------------
70 // ----------------------------------------------------------------------------
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
90 // Recommended setting: 1 but see comment above
91 #define wxUSE_DEBUG_CONTEXT 1
93 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
94 // __WXDEBUG__ is also defined.
96 // WARNING: this code may not work with all architectures, especially if
97 // alignment is an issue. This switch is currently ignored for mingw / cygwin
101 // Recommended setting: 1 but see comment in the beginning of this section
102 #define wxUSE_MEMORY_TRACING 0
104 // In debug mode, cause new and delete to be redefined globally.
105 // If this causes problems (e.g. link errors), set this to 0.
106 // This switch is currently ignored for mingw / cygwin
110 // Recommended setting: 1 but see comment in the beginning of this section
111 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
113 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
114 // this causes problems (e.g. link errors), set this to 0. You may need to set
115 // this to 0 if using templates (at least for VC++). This switch is currently
116 // ignored for mingw / cygwin
120 // Recommended setting: 1 but see comment in the beginning of this section
121 #define wxUSE_DEBUG_NEW_ALWAYS 0
123 // wxHandleFatalExceptions() may be used to catch the program faults at run
124 // time and, instead of terminating the program with a usual GPF message box,
125 // call the user-defined wxApp::OnFatalException() function. If you set
126 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
128 // This setting is for Win32 only and can only be enabled if your compiler
129 // supports Win32 structured exception handling (currently only VC++ does)
133 // Recommended setting: 1 if your compiler supports it.
135 #define wxUSE_ON_FATAL_EXCEPTION 1
137 #define wxUSE_ON_FATAL_EXCEPTION 0
140 // ----------------------------------------------------------------------------
142 // ----------------------------------------------------------------------------
144 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
145 // defined as wchar_t, wxString will use Unicode internally. If you set this
146 // to 1, you must use wxT() macro for all literal strings in the program.
148 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
149 // doesn't support it and the programs compiled in Unicode mode will not run
154 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
155 #define wxUSE_UNICODE 0
157 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
158 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
159 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
160 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
161 // will have to modify the makefiles to include unicows.lib import library as the first
166 // Recommended setting: 0
167 #define wxUSE_UNICODE_MSLU 0
169 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
170 // compiling the program in Unicode mode. More precisely, it will be possible
171 // to construct wxString from a wide (Unicode) string and convert any wxString
176 // Recommended setting: 1
177 #define wxUSE_WCHAR_T 0
179 // ----------------------------------------------------------------------------
181 // ----------------------------------------------------------------------------
183 // Support for message/error logging. This includes wxLogXXX() functions and
184 // wxLog and derived classes. Don't set this to 0 unless you really know what
189 // Recommended setting: 1 (always)
192 // Support for command line parsing using wxCmdLineParser class.
196 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
197 #define wxUSE_CMDLINE_PARSER 1
199 // Recommended setting: 1
200 #define wxUSE_LOGWINDOW 1
202 // Recommended setting: 1
203 #define wxUSE_LOGGUI 1
205 // Recommended setting: 1
206 #define wxUSE_LOG_DIALOG 0
208 // Support for multithreaded applications: if 1, compile in thread classes
209 // (thread.h) and make the library a bit more thread safe. Although thread
210 // support is quite stable by now, you may still consider recompiling the
211 // library without it if you have no use for it - this will result in a
212 // somewhat smaller and faster operation.
214 // This is ignored under Win16, threads are only supported under Win32.
218 // Recommended setting: 0 unless you do plan to develop MT applications
219 #define wxUSE_THREADS 0
221 // If enabled (1), compiles wxWidgets streams classes
222 #define wxUSE_STREAMS 1
224 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
225 #define wxUSE_STD_IOSTREAM 0
227 // Use serialization (requires utils/serialize)
228 #define wxUSE_SERIAL 0
230 // ----------------------------------------------------------------------------
231 // non GUI features selection
232 // ----------------------------------------------------------------------------
234 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
235 // integer which is implemented in terms of native 64 bit integers if any or
236 // uses emulation otherwise.
238 // This class is required by wxDateTime and so you should enable it if you want
239 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
240 // integers in which case (almost) all of its functions are inline and it
241 // almost does not take any space, so there should be no reason to switch it
244 // Recommended setting: 1
245 #define wxUSE_LONGLONG 1
247 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
248 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
252 // Recommended setting: 1 (wxFile is highly recommended as it is required by
253 // i18n code, wxFileConfig and others)
255 #define wxUSE_FFILE 1
257 // use wxTextBuffer class: required by wxTextFile
258 #define wxUSE_TEXTBUFFER 1
260 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
262 #define wxUSE_TEXTFILE 1
264 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
267 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
268 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
269 // old wxTime and wxDate classes which are still provided for backwards
270 // compatibility (and implemented in terms of wxDateTime).
272 // Note that this class is relatively new and is still officially in alpha
273 // stage because some features are not yet (fully) implemented. It is already
274 // quite useful though and should only be disabled if you are aiming at
275 // absolutely minimal version of the library.
277 // Requires: wxUSE_LONGLONG
281 // Recommended setting: 1
282 #define wxUSE_DATETIME 1
284 // Set wxUSE_TIMER to 1 to compile wxTimer class
288 // Recommended setting: 1
289 #define wxUSE_TIMER 1
291 // Use wxStopWatch clas.
295 // Recommended setting: 1 (needed by wxSocket)
296 #define wxUSE_STOPWATCH 1
298 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
299 // which allow the application to store its settings in the persistent
300 // storage. Setting this to 1 will also enable on-demand creation of the
301 // global config object in wxApp.
303 // See also wxUSE_CONFIG_NATIVE below.
305 // Recommended setting: 1
306 #define wxUSE_CONFIG 1
308 // If wxUSE_CONFIG is 1, you may choose to use either the native config
309 // classes under Windows (using .INI files under Win16 and the registry under
310 // Win32) or the portable text file format used by the config classes under
313 // Default is 1 to use native classes. Note that you may still use
314 // wxFileConfig even if you set this to 1 - just the config object created by
315 // default for the applications needs will be a wxRegConfig or wxIniConfig and
318 // Recommended setting: 1
319 #define wxUSE_CONFIG_NATIVE 0
321 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
322 // to connect/disconnect from the network and be notified whenever the dial-up
323 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
327 // Recommended setting: 1
328 #define wxUSE_DIALUP_MANAGER 0
330 // Compile in wxLibrary class for run-time DLL loading and function calling.
331 // Required by wxUSE_DIALUP_MANAGER.
333 // This setting is for Win32 only
337 // Recommended setting: 1
338 #define wxUSE_DYNAMIC_LOADER 0
340 #define wxUSE_DYNLIB_CLASS 0
342 // Set to 1 to use socket classes
343 #define wxUSE_SOCKETS 0
345 // Set to 1 to enable virtual file systems (required by wxHTML)
346 #define wxUSE_FILESYSTEM 0
348 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
349 #define wxUSE_FS_ZIP 0
351 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
352 #define wxUSE_FS_INET 0
354 // Set to 1 to compile wxZipInput/OutputStream classes.
355 #define wxUSE_ZIPSTREAM 0
357 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
361 // If enabled, the code written by Apple will be used to write, in a portable
362 // way, float on the disk. See extended.c for the license which is different
363 // from wxWidgets one.
367 // Recommended setting: 1 unless you don't like the license terms (unlikely)
368 #define wxUSE_APPLE_IEEE 1
370 // Joystick support class
371 #define wxUSE_JOYSTICK 1
373 // wxFontMapper class
374 #define wxUSE_FONTMAP 1
376 // wxMimeTypesManager class
377 #define wxUSE_MIMETYPE 0
379 // wxSystemOptions class
380 #define wxUSE_SYSTEM_OPTIONS 1
382 // Support for regular expression matching via wxRegEx class: enable this to
383 // use POSIX regular expressions in your code. You need to compile regex
384 // library from src/regex to use it under Windows.
388 // Recommended setting: 1 if your compiler supports it, if it doesn't please
389 // contribute us a makefile for src/regex for it
390 #define wxUSE_REGEX 0
393 #define wxUSE_SOUND 0
395 // ----------------------------------------------------------------------------
396 // Individual GUI controls
397 // ----------------------------------------------------------------------------
399 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
400 // (without it, wxControl class is not compiled)
404 // Recommended setting: 1 (don't change except for very special programs)
405 #define wxUSE_CONTROLS 1
407 // wxPopupWindow class is not used currently by wxMSW
411 // Recommended setting: 0
412 #define wxUSE_POPUPWIN 1
414 // wxTipWindow allows to implement the custom tooltips, it is used by the
415 // context help classes. Requires wxUSE_POPUPWIN.
419 // Recommended setting: 1 (may be set to 0)
420 #define wxUSE_TIPWINDOW 1
422 // Each of the settings below corresponds to one wxWidgets control. They are
423 // all switched on by default but may be disabled if you are sure that your
424 // program (including any standard dialogs it can show!) doesn't need them and
425 // if you desperately want to save some space. If you use any of these you must
426 // set wxUSE_CONTROLS as well.
430 // Recommended setting: 1
431 #define wxUSE_BUTTON 1 // wxButton
432 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
433 #define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
434 #define wxUSE_CHECKBOX 1 // wxCheckBox
435 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
436 #define wxUSE_CHOICE 1 // wxChoice
437 #define wxUSE_COMBOBOX 1 // wxComboBox
438 #define wxUSE_GAUGE 1 // wxGauge
439 #define wxUSE_LISTBOX 1 // wxListBox
440 #define wxUSE_LISTCTRL 0 // wxListCtrl
441 #define wxUSE_RADIOBOX 1 // wxRadioBox
442 #define wxUSE_RADIOBTN 1 // wxRadioButton
443 #define wxUSE_SCROLLBAR 1 // wxScrollBar
444 #define wxUSE_SLIDER 1 // wxSlider
445 #define wxUSE_SPINBTN 1 // wxSpinButton
446 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
447 #define wxUSE_STATBOX 1 // wxStaticBox
448 #define wxUSE_STATLINE 1 // wxStaticLine
449 #define wxUSE_STATTEXT 1 // wxStaticText
450 #define wxUSE_STATBMP 1 // wxStaticBitmap
451 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
452 #define wxUSE_TOGGLEBTN 0 // requires wxButton
453 #define wxUSE_TREECTRL 0 // wxTreeCtrl
455 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
456 // below either wxStatusBar95 or a generic wxStatusBar will be used.
460 // Recommended setting: 1
461 #define wxUSE_STATUSBAR 1
463 // Two status bar implementations are available under Win32: the generic one
464 // or the wrapper around native control. For native look and feel the native
465 // version should be used.
469 // Recommended setting: 1 (there is no advantage in using the generic one)
470 #define wxUSE_NATIVE_STATUSBAR 0
472 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
473 // classes at all. Otherwise, use the native toolbar class unless
474 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
475 // supports some features which might not be supported by the native wxToolBar
476 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
478 // Default is 1 for all settings.
480 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
481 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
482 #define wxUSE_TOOLBAR 0
483 #define wxUSE_TOOLBAR_NATIVE 0
484 #define wxUSE_TOOLBAR_SIMPLE 0
486 // this setting is obsolete, value is ignored
487 #define wxUSE_BUTTONBAR 0
489 // wxNotebook is a control with several "tabs" located on one of its sides. It
490 // may be used ot logically organise the data presented to the user instead of
491 // putting everything in one huge dialog. It replaces wxTabControl and related
492 // classes of wxWin 1.6x.
496 // Recommended setting: 1
497 #define wxUSE_NOTEBOOK 1
499 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
500 // the new class. It shouldn't be used in new code.
504 // Recommended setting: 0 (use wxNotebook)
505 #define wxUSE_TAB_DIALOG 0
512 // wxProperty[Value/Form/List] classes, used by Dialog Editor
513 #define wxUSE_PROPSHEET 0
515 // ----------------------------------------------------------------------------
516 // Miscellaneous GUI stuff
517 // ----------------------------------------------------------------------------
519 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
520 #define wxUSE_ACCEL 0
522 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
527 // Recommended setting: 1 (can be safely set to 0, not used by the library)
528 #define wxUSE_CARET 1
530 // Miscellaneous geometry code: needed for Canvas library
531 #define wxUSE_GEOMETRY 1
533 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
538 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
539 // enumerated above, then this class is mostly useless too)
540 #define wxUSE_IMAGLIST 1
542 // Use wxMenu, wxMenuBar, wxMenuItem.
546 // Recommended setting: 1 (can't be disabled under MSW)
547 #define wxUSE_MENUS 1
549 // Use wxSashWindow class.
553 // Recommended setting: 1
556 // Use wxSplitterWindow class.
560 // Recommended setting: 1
561 #define wxUSE_SPLITTER 1
563 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
567 // Recommended setting: 1
568 #define wxUSE_TOOLTIPS 0
570 // wxValidator class and related methods
571 #define wxUSE_VALIDATORS 0
573 // wxDC cacheing implementation
574 #define wxUSE_DC_CACHEING 0
576 // ----------------------------------------------------------------------------
578 // ----------------------------------------------------------------------------
580 // Define 1 to use generic dialogs in Windows, even though they duplicate
581 // native common dialog (e.g. wxColourDialog). This is mainly useful for
586 // Recommended setting: 0
587 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
589 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
590 // file selector, printer dialog). Switching this off also switches off the
591 // printing architecture and interactive wxPrinterDC.
595 // Recommended setting: 1 (unless it really doesn't work)
596 #define wxUSE_COMMON_DIALOGS 1
598 // wxBusyInfo displays window with message when app is busy. Works in same way
600 #define wxUSE_BUSYINFO 0
602 // Use single/multiple choice dialogs.
606 // Recommended setting: 1 (used in the library itself)
607 #define wxUSE_CHOICEDLG 1
609 // Use colour picker dialog
613 // Recommended setting: 1
614 #define wxUSE_COLOURDLG 0
616 // wxDirDlg class for getting a directory name from user
617 #define wxUSE_DIRDLG 0
619 // TODO: setting to choose the generic or native one
621 // Use file open/save dialogs.
625 // Recommended setting: 1 (used in many places in the library itself)
626 #define wxUSE_FILEDLG 0
628 // Use find/replace dialogs.
632 // Recommended setting: 1 (but may be safely set to 0)
633 #define wxUSE_FINDREPLDLG 0
635 // Use font picker dialog
639 // Recommended setting: 1 (used in the library itself)
640 #define wxUSE_FONTDLG 0
642 // Use wxMessageDialog and wxMessageBox.
646 // Recommended setting: 1 (used in the library itself)
647 #define wxUSE_MSGDLG 1
649 // progress dialog class for lengthy operations
650 #define wxUSE_PROGRESSDLG 0
652 // support for startup tips (wxShowTip &c)
653 #define wxUSE_STARTUP_TIPS 0
655 // text entry dialog and wxGetTextFromUser function
656 #define wxUSE_TEXTDLG 0
658 // number entry dialog
659 #define wxUSE_NUMBERDLG 0
661 // splash screen class
662 #define wxUSE_SPLASH 0
665 #define wxUSE_WIZARDDLG 0
667 // ----------------------------------------------------------------------------
669 // ----------------------------------------------------------------------------
671 // Windows supports the graphics format known as metafile which is, though not
672 // portable, is widely used under Windows and so is supported by wxWin (under
673 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
674 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
675 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
676 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
677 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
678 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
679 // in any metafile related classes at all.
681 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
683 // Recommended setting: default or 0 for everything for portable programs.
684 #define wxUSE_METAFILE 0
685 #define wxUSE_ENH_METAFILE 0
686 #define wxUSE_WIN_METAFILES_ALWAYS 0
688 // ----------------------------------------------------------------------------
689 // Big GUI components
690 // ----------------------------------------------------------------------------
692 // Set to 0 to disable document/view architecture
693 #define wxUSE_DOC_VIEW_ARCHITECTURE 0
695 // Set to 0 to disable MDI document/view architecture
696 #define wxUSE_MDI_ARCHITECTURE 0
698 // Set to 0 to disable print/preview architecture code
699 #define wxUSE_PRINTING_ARCHITECTURE 0
701 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
706 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
711 #define wxUSE_GLCANVAS 0
713 // wxTreeLayout class
714 #define wxUSE_TREELAYOUT 0
716 // ----------------------------------------------------------------------------
718 // ----------------------------------------------------------------------------
720 // Use wxClipboard class for clipboard copy/paste.
724 // Recommended setting: 1
725 #define wxUSE_CLIPBOARD 0
727 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
732 // Recommended setting: 1
733 #define wxUSE_DATAOBJ 0
735 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
736 // different from "built in" drag and drop in wxTreeCtrl which is always
737 // available). Requires wxUSE_DATAOBJ.
741 // Recommended setting: 1
742 #define wxUSE_DRAG_AND_DROP 0
744 // ----------------------------------------------------------------------------
745 // miscellaneous settings
746 // ----------------------------------------------------------------------------
748 // wxSingleInstanceChecker class allows to verify at startup if another program
749 // instance is running (it is only available under Win32)
753 // Recommended setting: 1 (the class is tiny, disabling it won't save much
755 #define wxUSE_SNGLINST_CHECKER 0
757 #define wxUSE_DRAGIMAGE 0
760 // 0 for no interprocess comms
762 // 0 for no help facility
763 #define wxUSE_MS_HTML_HELP 0
764 // 0 for no MS HTML Help
766 // Use wxHTML-based help controller?
767 #define wxUSE_WXHTML_HELP 0
769 #define wxUSE_RESOURCES 0
770 // 0 for no wxGetResource/wxWriteResource
771 #define wxUSE_CONSTRAINTS 1
772 // 0 for no window layout constraint system
774 #define wxUSE_SPLINES 1
777 #define wxUSE_XPM_IN_MSW 1
778 // 0 for no XPM support in wxBitmap.
779 // Default is 1, as XPM is now fully
780 // supported this makes easier the issue
781 // of portable icons and bitmaps.
783 #define wxUSE_IMAGE_LOADING_IN_MSW 0
784 // Use dynamic DIB loading/saving code in utils/dib under MSW.
785 #define wxUSE_RESOURCE_LOADING_IN_MSW 0
786 // Use dynamic icon/cursor loading/saving code
788 #define wxUSE_WX_RESOURCES 0
789 // Use .wxr resource mechanism (requires PrologIO library)
791 #define wxUSE_MOUSEWHEEL 0
792 // Include mouse wheel support
794 // ----------------------------------------------------------------------------
795 // postscript support settings
796 // ----------------------------------------------------------------------------
798 // Set to 1 for PostScript device context.
799 #define wxUSE_POSTSCRIPT 0
801 // Set to 1 to use font metric files in GetTextExtent
802 #define wxUSE_AFM_FOR_POSTSCRIPT 0
804 // Set to 0 to disable PostScript print/preview architecture code under Windows
805 // (just use Windows printing).
806 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
808 // ----------------------------------------------------------------------------
810 // ----------------------------------------------------------------------------
812 // Define 1 to use ODBC classes
815 // For backward compatibility reasons, this parameter now only controls the
816 // default scrolling method used by cursors. This default behavior can be
817 // overriden by setting the second param of wxDB::wxDbGetConnection() or
818 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
819 // that use the connection) should support forward only scrolling of cursors,
820 // or both forward and backward support for backward scrolling cursors is
821 // dependent on the data source as well as the ODBC driver being used.
822 #define wxODBC_FWD_ONLY_CURSORS 1
824 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
825 // member variables. With a setting of 1, full backward compatability with the
826 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
827 // as future development will be done only on the non-deprecated
828 // functions/classes/member variables/etc.
829 #define wxODBC_BACKWARD_COMPATABILITY 0
831 // ----------------------------------------------------------------------------
832 // other compiler (mis)features
833 // ----------------------------------------------------------------------------
835 // Set this to 0 if your compiler can't cope with omission of prototype
840 // Recommended setting: 1 (should never need to set this to 0)
841 #define REMOVE_UNUSED_ARG 1
843 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
844 // them. Set to 1 for <iostream.h>, 0 for <iostream>
848 // Recommended setting: whatever your compiler likes more
849 #define wxUSE_IOSTREAMH 1
851 // ----------------------------------------------------------------------------
852 // image format support
853 // ----------------------------------------------------------------------------
855 // wxImage supports many different image formats which can be configured at
856 // compile-time. BMP is always supported, others are optional and can be safely
857 // disabled if you don't plan to use images in such format sometimes saving
858 // substantial amount of code in the final library.
860 // Some formats require an extra library which is included in wxWin sources
861 // which is mentioned if it is the case.
863 // Set to 1 for wxImage support (recommended).
864 #define wxUSE_IMAGE 1
866 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
867 #define wxUSE_LIBPNG 0
869 // Set to 1 for JPEG format support (requires libjpeg)
870 #define wxUSE_LIBJPEG 0
872 // Set to 1 for TIFF format support (requires libtiff)
873 #define wxUSE_LIBTIFF 0
875 // Set to 1 for GIF format support
878 // Set to 1 for PNM format support
881 // Set to 1 for PCX format support
884 // Set to 1 for IFF format support
887 // Set to 1 for XPM format support
890 // Set to 1 for MS Icons and Cursors format support
891 #define wxUSE_ICO_CUR 1
893 // Set to 1 to compile in wxPalette class
894 #define wxUSE_PALETTE 1
896 // ----------------------------------------------------------------------------
897 // Windows-only settings
898 // ----------------------------------------------------------------------------
900 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
901 // will override some other settings (see below)
905 // Recommended setting: 0 unless you really have to use MFC
908 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
909 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
910 // can't compile/doesn't have the OLE headers.
914 // Recommended setting: 1
917 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
918 // 3.x. This setting is ignored under Win9x and NT 4.0+.
920 // Default is 0 for (most) Win32 (systems), 1 for Win16
922 // Recommended setting: same as default
923 #if defined(__WIN95__)
924 #define wxUSE_CTL3D 0
926 #define wxUSE_CTL3D 1
929 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
930 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
931 // miniframes support instead.
933 // Default is 0 for (most) Win32 (systems), 1 for Win16
935 // Recommended setting: same as default
936 #if defined(__WIN95__)
937 #define wxUSE_ITSY_BITSY 0
939 #define wxUSE_ITSY_BITSY 1
942 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
943 // which allows to put more than ~32Kb of text in it even under Win9x (NT
944 // doesn't have such limitation).
946 // Default is 1 for compilers which support it
948 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
949 // or can't compile <richedit.h>
950 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
951 #define wxUSE_RICHEDIT 1
953 // TODO: This should be ifdef'ed for any compilers that don't support
954 // RichEdit 2.0 but do have RichEdit 1.0...
955 #define wxUSE_RICHEDIT2 1
958 #define wxUSE_RICHEDIT 0
959 #define wxUSE_RICHEDIT2 0
962 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
963 // is required by wxUSE_CHECKLISTBOX.
967 // Recommended setting: 1, set to 0 for a small library size reduction
968 #define wxUSE_OWNER_DRAWN 0
970 // ----------------------------------------------------------------------------
972 // ----------------------------------------------------------------------------
974 // NB: all settings in this section are obsolete and should not be used/changed
975 // at all, they will disappear
977 // Set to 1 to use PenWindows
978 #define wxUSE_PENWINDOWS 0
980 // Define 1 to use bitmap messages.
981 #define wxUSE_BITMAP_MESSAGE 1
983 // If 1, enables provision of run-time type information.
984 // NOW MANDATORY: don't change.
985 #define wxUSE_DYNAMIC_CLASSES 1
987 // ----------------------------------------------------------------------------
988 // disable the settings which don't work for some compilers
989 // ----------------------------------------------------------------------------
991 #ifndef wxUSE_NORLANDER_HEADERS
992 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
993 # define wxUSE_NORLANDER_HEADERS 1
995 # define wxUSE_NORLANDER_HEADERS 0
999 #if defined(__GNUWIN32__)
1000 // These don't work as expected for mingw32 and cygwin32
1001 #undef wxUSE_MEMORY_TRACING
1002 #define wxUSE_MEMORY_TRACING 0
1004 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1005 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1007 #undef wxUSE_DEBUG_NEW_ALWAYS
1008 #define wxUSE_DEBUG_NEW_ALWAYS 0
1010 // Cygwin betas don't have wcslen
1011 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1012 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1013 # undef wxUSE_WCHAR_T
1014 # define wxUSE_WCHAR_T 0
1018 #endif // __GNUWIN32__
1020 // MFC duplicates these operators
1022 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1023 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1025 #undef wxUSE_DEBUG_NEW_ALWAYS
1026 #define wxUSE_DEBUG_NEW_ALWAYS 0
1029 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1030 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1031 // to implement UUIDs
1032 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1033 #undef wxUSE_DRAG_AND_DROP
1034 #define wxUSE_DRAG_AND_DROP 0
1037 // Only WIN32 supports wxStatusBar95
1038 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1039 #undef wxUSE_NATIVE_STATUSBAR
1040 #define wxUSE_NATIVE_STATUSBAR 0
1043 #if !wxUSE_OWNER_DRAWN
1044 #undef wxUSE_CHECKLISTBOX
1045 #define wxUSE_CHECKLISTBOX 0
1048 // Salford C++ doesn't like some of the memory operator definitions
1050 #undef wxUSE_MEMORY_TRACING
1051 #define wxUSE_MEMORY_TRACING 0
1053 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1054 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1056 #undef wxUSE_DEBUG_NEW_ALWAYS
1057 #define wxUSE_DEBUG_NEW_ALWAYS 0
1059 #undef wxUSE_THREADS
1060 #define wxUSE_THREADS 0
1062 #undef wxUSE_OWNER_DRAWN
1063 #define wxUSE_OWNER_DRAWN 0
1064 #endif // __SALFORDC__
1066 // BC++/Win16 can't cope with the amount of data in resource.cpp
1067 #if defined(__WIN16__) && defined(__BORLANDC__)
1068 #undef wxUSE_WX_RESOURCES
1069 #define wxUSE_WX_RESOURCES 0
1072 #define wxUSE_ODBC 0
1074 #undef wxUSE_NEW_GRID
1075 #define wxUSE_NEW_GRID 0
1078 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1079 // BC++ 4.0 can't compile JPEG library
1080 #undef wxUSE_LIBJPEG
1081 #define wxUSE_LIBJPEG 0
1084 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1085 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1086 #undef wxUSE_DEBUG_NEW_ALWAYS
1087 #define wxUSE_DEBUG_NEW_ALWAYS 0
1090 #if defined(__WXMSW__) && defined(__WATCOMC__)
1092 #undef wxUSE_GLCANVAS
1093 #define wxUSE_GLCANVAS 0
1096 #undef wxUSE_WCHAR_T
1097 #define wxUSE_WCHAR_T 0
1100 #if defined(__WXMSW__) && !defined(__WIN32__)
1102 #undef wxUSE_SOCKETS
1103 #define wxUSE_SOCKETS 0
1105 #undef wxUSE_THREADS
1106 #define wxUSE_THREADS 0
1108 #undef wxUSE_TOOLTIPS
1109 #define wxUSE_TOOLTIPS 0
1111 #undef wxUSE_SPINCTRL
1112 #define wxUSE_SPINCTRL 0
1114 #undef wxUSE_SPINBTN
1115 #define wxUSE_SPINBTN 0
1118 #define wxUSE_LIBPNG 0
1120 #undef wxUSE_LIBJPEG
1121 #define wxUSE_LIBJPEG 0
1123 #undef wxUSE_LIBTIFF
1124 #define wxUSE_LIBTIFF 0
1135 #undef wxUSE_GLCANVAS
1136 #define wxUSE_GLCANVAS 0
1138 #undef wxUSE_MS_HTML_HELP
1139 #define wxUSE_MS_HTML_HELP 0
1141 #undef wxUSE_WCHAR_T
1142 #define wxUSE_WCHAR_T 0
1146 // ----------------------------------------------------------------------------
1147 // undef the things which don't make sense for wxBase build
1148 // ----------------------------------------------------------------------------
1153 #define wxUSE_HTML 0
1155 #endif // !wxUSE_GUI
1157 // ----------------------------------------------------------------------------
1158 // check the settings consistency: do it here to abort compilation immediately
1159 // and not almost in the very end when the relevant file fails to compile and
1160 // you need to modify setup.h and rebuild everything
1161 // ----------------------------------------------------------------------------
1163 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1164 #error wxDateTime requires wxLongLong
1167 #if wxUSE_TEXTFILE && !wxUSE_FILE
1168 #error You cannot compile wxTextFile without wxFile
1171 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1172 #error You cannot compile virtual file systems without wxUSE_STREAMS
1175 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1176 #error You cannot compile wxHTML without virtual file systems
1179 // add more tests here...