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Use "cdecl" linkage mode for all ports with OpenWatcom (particularly WXPM).
[wxWidgets.git] / include / wx / mac / carbon / brush.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/mac/carbon/brush.h
3 // Purpose: wxBrush class
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BRUSH_H_
13 #define _WX_BRUSH_H_
14
15 #include "wx/gdicmn.h"
16 #include "wx/gdiobj.h"
17 #include "wx/bitmap.h"
18
19 class WXDLLEXPORT wxBrush;
20
21 typedef enum
22 {
23 kwxMacBrushColour ,
24 kwxMacBrushTheme ,
25 kwxMacBrushThemeBackground
26 } wxMacBrushKind ;
27
28 // Brush
29 class WXDLLEXPORT wxBrush: public wxBrushBase
30 {
31 DECLARE_DYNAMIC_CLASS(wxBrush)
32
33 public:
34 wxBrush();
35 wxBrush(short macThemeBrush ) ;
36 wxBrush(const wxColour& col, int style = wxSOLID);
37 wxBrush(const wxBitmap& stipple);
38 virtual ~wxBrush();
39
40 virtual void SetColour(const wxColour& col) ;
41 virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
42 virtual void SetStyle(int style) ;
43 virtual void SetStipple(const wxBitmap& stipple) ;
44 virtual void MacSetTheme(short macThemeBrush) ;
45 virtual void MacSetThemeBackground(unsigned long macThemeBackground , WXRECTPTR extent) ;
46
47 bool operator == (const wxBrush& brush) const
48 { return m_refData == brush.m_refData; }
49 bool operator != (const wxBrush& brush) const
50 { return m_refData != brush.m_refData; }
51
52 wxMacBrushKind MacGetBrushKind() const ;
53
54 unsigned long MacGetThemeBackground(WXRECTPTR extent) const ;
55 short MacGetTheme() const ;
56 wxColour& GetColour() const ;
57 virtual int GetStyle() const ;
58 wxBitmap *GetStipple() const ;
59
60 virtual bool Ok() const { return (m_refData != NULL) ; }
61
62 // Implementation
63
64 // Useful helper: create the brush resource
65 bool RealizeResource();
66
67 // When setting properties, we must make sure we're not changing
68 // another object
69 void Unshare();
70 };
71
72 #endif
73 // _WX_BRUSH_H_